/* * Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef CAPSULE_DISTANCE_H #define CAPSULE_DISTANCE_H extern DebugDraw* g_debugDraw; extern Camera g_camera; class CapsuleDistance : public Test { public: CapsuleDistance() { g_camera.m_zoom = 25.0f; m_xfA.SetIdentity(); m_xfA.position.Set(-5.0f, 0.0f, 0.0f); m_xfA.rotation.SetIdentity(); m_shapeA.m_centers[0].Set(0.0f, -2.0f, 0.0f); m_shapeA.m_centers[1].Set(0.0f, 2.0f, 0.0f); m_shapeA.m_radius = 1.0f; m_xfB.SetIdentity(); m_xfB.position.Set(5.0f, 0.0f, 0.0f); m_xfB.rotation.SetIdentity(); m_shapeB.m_centers[0].Set(0.0f, -2.0f, 0.0f); m_shapeB.m_centers[1].Set(0.0f, 2.0f, 0.0f); m_shapeB.m_radius = 1.0f; } void Step() { b3Capsule edgeA; edgeA.vertices[0] = m_xfA * m_shapeA.m_centers[0]; edgeA.vertices[1] = m_xfA * m_shapeA.m_centers[1]; edgeA.radius = m_shapeA.m_radius; b3Capsule edgeB; edgeB.vertices[0] = m_xfB * m_shapeB.m_centers[0]; edgeB.vertices[1] = m_xfB * m_shapeB.m_centers[1]; edgeB.radius = m_shapeB.m_radius; b3Vec3 pointA, pointB; b3ClosestPointsOnSegments(&pointA, &pointB, edgeA.vertices[0], edgeA.vertices[1], edgeB.vertices[1], edgeB.vertices[0]); if (b3Distance(pointA, pointB) > 0.0f) { g_debugDraw->DrawPoint(pointA, 4.0f, b3Color(0.0f, 1.0f, 0.0f)); g_debugDraw->DrawPoint(pointB, 4.0f, b3Color(0.0f, 1.0f, 0.0f)); g_debugDraw->DrawSegment(pointA, pointB, b3Color(1.0f, 1.0f, 1.0f)); } g_debugDraw->DrawTransform(m_xfA); g_debugDraw->DrawTransform(m_xfB); m_world.DrawShape(m_xfA, &m_shapeA); m_world.DrawShape(m_xfB, &m_shapeB); } void KeyDown(int key) { if (key == GLFW_KEY_LEFT) { m_xfB.position.x -= 0.05f; } if (key == GLFW_KEY_RIGHT) { m_xfB.position.x += 0.05f; } if (key == GLFW_KEY_UP) { m_xfB.position.y += 0.05f; } if (key == GLFW_KEY_DOWN) { m_xfB.position.y -= 0.05f; } if (key == GLFW_KEY_X) { b3Quat qx(b3Vec3(1.0f, 0.0f, 0.0f), 0.05f * B3_PI); b3Mat33 xfx = b3ConvertQuatToRot(qx); m_xfB.rotation = m_xfB.rotation * xfx; } if (key == GLFW_KEY_Y) { b3Quat qy(b3Vec3(0.0f, 1.0f, 0.0f), 0.05f * B3_PI); b3Mat33 xfy = b3ConvertQuatToRot(qy); m_xfB.rotation = m_xfB.rotation * xfy; } } static Test* Create() { return new CapsuleDistance(); } b3CapsuleShape m_shapeA; b3Transform m_xfA; b3CapsuleShape m_shapeB; b3Transform m_xfB; }; #endif