/* * Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef VIEW_H #define VIEW_H #include struct GLFWwindow; class ViewModel; class View { public: View(GLFWwindow* window); ~View(); void Event_SetWindowSize(int w, int h); void Event_Press_Key(int button); void Event_Release_Key(int button); void Event_Press_Mouse(int button); void Event_Release_Mouse(int button); void Event_Move_Cursor(float x, float y); void Event_Scroll(float dx, float dy); void BeginInterface(); void Interface(); void InterfaceProfiler(); void EndInterface(); private: friend class ViewModel; b3Vec2 GetCursorPosition() const; ViewModel* m_viewModel; GLFWwindow* m_window; b3Vec2 m_ps0; }; #endif