/* * Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef CLUSTER_H #define CLUSTER_H #include class Cluster : public Test { public: enum { e_count = 64 }; Cluster() { Generate(); } void Generate() { for (u32 i = 0; i < e_count; ++i) { scalar x = 3.0f * RandomFloat(-1.0f, 1.0f); scalar y = 3.0f * RandomFloat(-1.0f, 1.0f); scalar z = 3.0f * RandomFloat(-1.0f, 1.0f); b3Vec3 p(x, y, z); m_points[i] = p; } for (u32 i = 0; i < B3_MAX_MANIFOLDS; ++i) { scalar r = RandomFloat(0.0f, 1.0f); scalar g = RandomFloat(0.0f, 1.0f); scalar b = RandomFloat(0.0f, 1.0f); b3Color c(r, g, b); m_colors[i] = c; } } void KeyDown(int button) { if (button == GLFW_KEY_G) { Generate(); } } void Step() { b3ClusterSolver cluster; // Initialize observations for (u32 i = 0; i < e_count; ++i) { b3Observation obs; obs.point = m_points[i]; obs.point = b3Normalize(obs.point); obs.cluster = B3_NULL_CLUSTER; cluster.AddObservation(obs); } // Run cluster cluster.Solve(); // Draw const b3Array& observations = cluster.GetObservations(); const b3Array& clusters = cluster.GetClusters(); B3_ASSERT(clusters.Count() <= B3_MAX_MANIFOLDS); for (u32 i = 0; i < clusters.Count(); ++i) { b3Vec3 centroid = clusters[i].centroid; g_draw->DrawSegment(b3Vec3_zero, centroid, b3Color_white); g_draw->DrawPoint(centroid, 4.0f, m_colors[i]); for (u32 j = 0; j < observations.Count(); ++j) { b3Observation obs = observations[j]; if (obs.cluster == i) { g_draw->DrawPoint(obs.point, 4.0f, m_colors[i]); } } } g_draw->DrawString(b3Color_white, "G - Generate a random cluster"); g_draw->DrawString(b3Color_white, "Iterations = %d", cluster.GetIterations()); } static Test* Create() { return new Cluster(); } b3Vec3 m_points[e_count]; b3Color m_colors[B3_MAX_MANIFOLDS]; }; #endif