/* * Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef DISTANCE_H #define DISTANCE_H class Distance : public Test { public: Distance() { m_xfA.translation.Set(-5.0f, 0.0f, 0.0f); m_xfA.rotation.SetIdentity(); m_shapeA.m_hull = &b3BoxHull_identity; m_xfB.translation.Set(5.0f, 0.0f, 0.0f); m_xfB.rotation.SetIdentity(); m_shapeB.m_hull = &b3BoxHull_identity; m_proxyA.Set(&m_shapeA, 0); m_proxyB.Set(&m_shapeB, 0); m_cache.count = 0; } void Step() { b3GJKOutput out = b3GJK(m_xfA, m_proxyA, m_xfB, m_proxyB, false, &m_cache); if (0 < m_cache.count && m_cache.count < 4) { b3GJKFeaturePair featurePair = b3GetFeaturePair(m_cache); for (u32 i = 0; i < featurePair.count1; ++i) { u32 index = featurePair.index1[i]; g_draw->DrawPoint(m_xfA * m_proxyA.GetVertex(index), 4.0f, b3Color(1.0f, 1.0f, 0.0f)); } for (u32 i = 0; i < featurePair.count2; ++i) { u32 index = featurePair.index2[i]; g_draw->DrawPoint(m_xfB * m_proxyB.GetVertex(index), 4.0f, b3Color(1.0f, 1.0f, 0.0f)); } } g_draw->DrawPoint(out.point1, 4.0f, b3Color(0.0f, 1.0f, 0.0f)); g_draw->DrawPoint(out.point2, 4.0f, b3Color(0.0f, 1.0f, 0.0f)); g_draw->DrawSegment(out.point1, out.point2, b3Color(1.0f, 1.0f, 1.0f)); g_draw->DrawTransform(m_xfA); g_draw->DrawTransform(m_xfB); m_world.DrawShape(m_xfA, &m_shapeA, b3Color_black); m_world.DrawShape(m_xfB, &m_shapeB, b3Color_black); g_draw->DrawString(b3Color_white, "Left/Right/Up/Down Arrow - Translate shape"); g_draw->DrawString(b3Color_white, "X/Y/Z - Rotate shape"); } void KeyDown(int key) { if (key == GLFW_KEY_LEFT) { m_xfB.translation.x -= 0.05f; } if (key == GLFW_KEY_RIGHT) { m_xfB.translation.x += 0.05f; } if (key == GLFW_KEY_UP) { m_xfB.translation.y += 0.05f; } if (key == GLFW_KEY_DOWN) { m_xfB.translation.y -= 0.05f; } if (key == GLFW_KEY_X) { b3Quat qx = b3QuatRotationX(0.05f * B3_PI); m_xfB.rotation = m_xfB.rotation * qx; } if (key == GLFW_KEY_Y) { b3Quat qy = b3QuatRotationY(0.05f * B3_PI); m_xfB.rotation = m_xfB.rotation * qy; } if (key == GLFW_KEY_Z) { b3Quat qz = b3QuatRotationZ(0.05f * B3_PI); m_xfB.rotation = m_xfB.rotation * qz; } } static Test* Create() { return new Distance(); } b3HullShape m_shapeA; b3Transform m_xfA; b3ShapeGJKProxy m_proxyA; b3HullShape m_shapeB; b3Transform m_xfB; b3ShapeGJKProxy m_proxyB; b3SimplexCache m_cache; }; #endif