94 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| * Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
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| *
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| * This software is provided 'as-is', without any express or implied
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| * warranty.  In no event will the authors be held liable for any damages
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| * arising from the use of this software.
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| * Permission is granted to anyone to use this software for any purpose,
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| * including commercial applications, and to alter it and redistribute it
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| * freely, subject to the following restrictions:
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| * 1. The origin of this software must not be misrepresented; you must not
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| * claim that you wrote the original software. If you use this software
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| * in a product, an acknowledgment in the product documentation would be
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| * appreciated but is not required.
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| * 2. Altered source versions must be plainly marked as such, and must not be
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| * misrepresented as being the original software.
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| * 3. This notice may not be removed or altered from any source distribution.
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| */
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| 
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| #ifndef HINGE_CHAIN_H
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| #define HINGE_CHAIN_H
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| 
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| class HingeChain : public Test
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| {
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| public:
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| 	HingeChain()
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| 	{
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| 		static b3BoxHull doorHull;
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| 		{
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| 			b3Transform xf;
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| 			xf.position.SetZero();
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| 			xf.rotation = b3Diagonal(2.0f, 4.0f, 0.5f);
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| 			doorHull.SetTransform(xf);
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| 		}
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| 
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| 		float32 x = -50.0f;
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| 		float32 y = 0.0f;
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| 
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| 		b3Body* lastHinge;
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| 		{
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| 			b3BodyDef bd;
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| 			bd.position.Set(x, y, 0.0f);
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| 			lastHinge = m_world.CreateBody(bd);
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| 
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| 			b3HullShape hull;
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| 			hull.m_hull = &doorHull;
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| 
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| 			b3ShapeDef sdef;
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| 			sdef.shape = &hull;
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| 			
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| 			lastHinge->CreateShape(sdef);
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| 		}
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| 		
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| 		x += 4.25f;
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| 
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| 		for (u32 i = 0; i < 20; ++i) 
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| 		{
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| 			b3BodyDef bd;
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| 			bd.type = e_dynamicBody;
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| 			bd.position.Set(x, y, 0.0f);
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| 			b3Body* hinge = m_world.CreateBody(bd);
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| 
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| 			b3HullShape hull;
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| 			hull.m_hull = &doorHull;
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| 			
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| 			b3ShapeDef sdef;
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| 			sdef.shape = &hull;
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| 			sdef.density = 1.0f;
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| 
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| 			hinge->CreateShape(sdef);
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| 			
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| 			{
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| 				b3Vec3 hingeAxis(0.0f, 1.0f, 0.0f);
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| 				b3Vec3 hingeAnchor(x - 2.25f, y, 0.0f);
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| 
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| 				b3RevoluteJointDef jd;
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| 				jd.Initialize(lastHinge, hinge, hingeAxis, hingeAnchor, 0.0f, 0.5f * B3_PI);
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| 				jd.collideLinked = false;
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| 
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| 				b3RevoluteJoint* rj = (b3RevoluteJoint*)m_world.CreateJoint(jd);
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| 			} 
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| 			
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| 			x += 4.25f;
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| 			lastHinge = hinge;
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| 		}
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| 	}
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| 
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| 	static Test* Create()
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| 	{
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| 		return new HingeChain();
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| 	}
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| };
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| 
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| #endif
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