bounce/examples/testbed/framework/profiler_st.cpp
2019-04-07 08:07:34 -03:00

197 lines
3.7 KiB
C++

/*
* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include <testbed/framework/profiler_st.h>
ProfilerSt* g_profilerSt = nullptr;
ProfilerSt::ProfilerSt() : m_pool(sizeof(ProfilerStNode))
{
m_root = nullptr;
m_top = nullptr;
}
ProfilerSt::~ProfilerSt()
{
assert(m_root == nullptr);
assert(m_top == nullptr);
}
ProfilerStNodeStat* ProfilerSt::FindStat(const char* name)
{
for (u32 i = 0; i < m_stats.Count(); ++i)
{
if (m_stats[i].name == name)
{
return &m_stats[i];
}
}
return nullptr;
}
ProfilerStNodeStat* ProfilerSt::CreateStat()
{
m_stats.PushBack(ProfilerStNodeStat());
return &m_stats.Back();
}
ProfilerStNode* ProfilerSt::CreateNode()
{
void* block = m_pool.Allocate();
return new (block) ProfilerStNode();
}
void ProfilerSt::DestroyNode(ProfilerStNode* node)
{
node->~ProfilerStNode();
m_pool.Free(node);
}
void ProfilerSt::RecurseDestroyNode(ProfilerStNode* node)
{
for (u32 i = 0; i < node->children.Count(); ++i)
{
return RecurseDestroyNode(node->children[i]);
}
DestroyNode(node);
}
static ProfilerStNode* RecurseFindNode(ProfilerStNode* node, const char* name)
{
if (node->name == name)
{
return node;
}
ProfilerStNode* result = nullptr;
for (u32 i = 0; result == nullptr && i < node->children.Count(); ++i)
{
result = RecurseFindNode(node->children[i], name);
}
return result;
}
ProfilerStNode* ProfilerSt::FindNode(const char* name)
{
if (m_top)
{
return RecurseFindNode(m_top, name);
}
if (m_root)
{
return RecurseFindNode(m_root, name);
}
return nullptr;
}
void ProfilerSt::BeginScope(const char* name)
{
ProfilerStNode* fn = FindNode(name);
if (fn)
{
m_time.Update();
fn->t0 = m_time.GetCurrentMilis();
++fn->callCount;
m_top = fn;
return;
}
m_time.Update();
ProfilerStNode* n = CreateNode();
n->name = name;
n->t0 = m_time.GetCurrentMilis();
n->elapsed = 0.0f;
n->callCount = 1;
n->parent = m_top;
n->stat = nullptr;
if (m_root == nullptr)
{
m_root = n;
m_top = n;
return;
}
if (m_top)
{
m_top->children.PushBack(n);
}
m_top = n;
}
void ProfilerSt::EndScope()
{
assert(m_top != nullptr);
m_time.Update();
m_top->t1 = m_time.GetCurrentMilis();
float64 elapsedTime = m_top->t1 - m_top->t0;
m_top->elapsed += elapsedTime;
ProfilerStNodeStat* stat = FindStat(m_top->name);
if (stat == nullptr)
{
stat = CreateStat();
stat->name = m_top->name;
stat->minElapsed = elapsedTime;
stat->maxElapsed = elapsedTime;
}
else
{
stat->minElapsed = b3Min(stat->minElapsed, elapsedTime);
stat->maxElapsed = b3Max(stat->maxElapsed, elapsedTime);
}
if (m_top->stat == nullptr)
{
m_top->stat = stat;
}
assert(m_top->stat == stat);
m_top = m_top->parent;
}
void ProfilerSt::Begin()
{
assert(m_top == nullptr);
}
void ProfilerSt::End()
{
assert(m_top == nullptr);
if (m_root)
{
RecurseDestroyNode(m_root);
m_root = nullptr;
}
}