bounce/include/bounce/common/memory/stack_allocator.h
2019-02-26 16:41:28 -03:00

54 lines
1.4 KiB
C++

/*
* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef B3_STACK_ALLOCATOR_H
#define B3_STACK_ALLOCATOR_H
#include <bounce/common/settings.h>
// Allocate 1 MiB from the stack.
// Increase as you want.
const u32 b3_maxStackSize = B3_MiB(1);
// A stack allocator.
class b3StackAllocator
{
public :
b3StackAllocator();
~b3StackAllocator();
void* Allocate(u32 size);
void Free(void* p);
private :
struct b3Block
{
u32 size;
u8* data;
bool parent;
};
u32 m_blockCapacity;
b3Block* m_blocks;
u32 m_blockCount;
u32 m_allocatedSize; // marker
u8 m_memory[b3_maxStackSize];
};
#endif