244 lines
4.4 KiB
C++

/*
* Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef B3_ARRAY_POD_H
#define B3_ARRAY_POD_H
#include <bounce/common/settings.h>
// An array for bytes (POD).
template <typename T>
class b3Array
{
public:
const T& operator[](u32 i) const
{
B3_ASSERT(i < m_count);
return m_elements[i];
}
T& operator[](u32 i)
{
B3_ASSERT(i < m_count);
return m_elements[i];
}
const T* Get(u32 i) const
{
B3_ASSERT(i < m_count);
return m_elements + i;
}
T* Get(u32 i)
{
B3_ASSERT(i < m_count);
return m_elements + i;
}
const T* Begin() const
{
return m_elements;
}
T* Begin()
{
return m_elements;
}
void PushBack(const T& ele)
{
if (m_count == m_capacity)
{
T* oldElements = m_elements;
m_capacity *= 2;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
memcpy(m_elements, oldElements, m_count * sizeof(T));
if (oldElements != m_localElements)
{
b3Free(oldElements);
}
}
B3_ASSERT(m_count < m_capacity);
m_elements[m_count] = ele;
++m_count;
}
void PopBack()
{
B3_ASSERT(m_count > 0);
--m_count;
}
const T& Back() const
{
B3_ASSERT(m_count > 0);
return m_elements[m_count - 1];
}
T& Back()
{
B3_ASSERT(m_count > 0);
return m_elements[m_count - 1];
}
u32 Count() const
{
return m_count;
}
bool IsEmpty() const
{
return m_count == 0;
}
void Remove(u32 index)
{
B3_ASSERT(m_count > 0);
B3_ASSERT(index < m_count);
--m_count;
// Swap current element with its next.
for (u32 i = index; i < m_count; ++i)
{
m_elements[i] = m_elements[i + 1];
}
}
void Reserve(u32 size)
{
if (m_capacity < size)
{
T* oldElements = m_elements;
m_capacity = 2 * size;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
memcpy(m_elements, oldElements, m_count * sizeof(T));
if (oldElements != m_localElements)
{
b3Free(oldElements);
}
}
B3_ASSERT(m_capacity >= size);
}
void Resize(u32 size)
{
if (m_capacity < size)
{
T* oldElements = m_elements;
m_capacity = 2 * size;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
memcpy(m_elements, oldElements, m_count * sizeof(T));
if (oldElements != m_localElements)
{
b3Free(oldElements);
}
}
B3_ASSERT(m_capacity >= size);
m_count = size;
}
void Swap(const b3Array<T>& other)
{
if (m_elements == other.m_elements)
{
return;
}
// Ensure sufficient capacity for copy.
if (m_capacity < other.m_count)
{
if (m_elements != m_localElements)
{
b3Free(m_elements);
}
m_capacity = other.m_capacity;
m_elements = (T*)b3Alloc(m_capacity * sizeof(T));
}
// Copy.
B3_ASSERT(m_capacity >= other.m_count);
m_count = other.m_count;
memcpy(m_elements, other.m_elements, other.m_count * sizeof(T));
}
void operator=(const b3Array<T>& other)
{
Swap(other);
}
protected:
b3Array(T* elements, u32 N)
{
B3_ASSERT(N > 0);
m_localElements = elements;
m_capacity = N;
m_elements = m_localElements;
m_count = 0;
}
b3Array(const b3Array<T>& other)
{
Swap(other);
}
~b3Array()
{
if (m_elements != m_localElements)
{
b3Free(m_elements);
}
}
u32 m_capacity;
T* m_elements;
u32 m_count;
T* m_localElements;
};
template <typename T, u32 N>
class b3StackArray : public b3Array<T>
{
public :
b3StackArray<T, N>() : b3Array<T>(m_stackElements, N)
{
}
b3StackArray<T, N>(const b3StackArray<T, N>& other) : b3Array<T>(other)
{
}
b3StackArray<T, N>(const b3Array<T>& other) : b3Array<T>(other)
{
}
void operator=(const b3StackArray<T, N>& other)
{
Swap(other);
}
void operator=(const b3Array<T>& other)
{
Swap(other);
}
protected:
T m_stackElements[N];
};
#endif