100 lines
2.0 KiB
C++
100 lines
2.0 KiB
C++
/*
|
|
* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be hebd liable for any damages
|
|
* arising from the use of this software.
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation woubd be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef ROPE_TEST_H
|
|
#define ROPE_TEST_H
|
|
|
|
class Rope : public Test
|
|
{
|
|
public:
|
|
enum
|
|
{
|
|
e_count = 10
|
|
};
|
|
|
|
Rope()
|
|
{
|
|
b3Vec3 vs[e_count];
|
|
scalar ms[e_count];
|
|
|
|
vs[0].Set(0.0f, 0.0f, 0.0f);
|
|
ms[0] = 0.0f;
|
|
|
|
for (u32 i = 1; i < e_count; ++i)
|
|
{
|
|
ms[i] = 1.0f;
|
|
vs[i].Set(scalar(i), 0.0f, 0.0f);
|
|
}
|
|
|
|
b3RopeDef rd;
|
|
rd.gravity.Set(0.0f, -10.0f, 0.0f);
|
|
rd.masses = ms;
|
|
rd.vertices = vs;
|
|
rd.count = e_count;
|
|
|
|
m_rope.Initialize(rd);
|
|
}
|
|
|
|
void KeyDown(int button)
|
|
{
|
|
if (button == GLFW_KEY_A)
|
|
{
|
|
m_rope.SetGravity(b3Vec3(-10.0f, 0.0f, 0.0f));
|
|
}
|
|
|
|
if (button == GLFW_KEY_D)
|
|
{
|
|
m_rope.SetGravity(b3Vec3(10.0f, 0.0f, 0.0f));
|
|
}
|
|
|
|
if (button == GLFW_KEY_S)
|
|
{
|
|
m_rope.SetGravity(b3Vec3(0.0f, 0.0f, 10.0f));
|
|
}
|
|
|
|
if (button == GLFW_KEY_W)
|
|
{
|
|
m_rope.SetGravity(b3Vec3(0.0f, 0.0f, -10.0f));
|
|
}
|
|
|
|
if (button == GLFW_KEY_Q)
|
|
{
|
|
m_rope.SetGravity(b3Vec3(0.0f, 10.0f, 0.0f));
|
|
}
|
|
|
|
if (button == GLFW_KEY_E)
|
|
{
|
|
m_rope.SetGravity(b3Vec3(0.0f, -10.0f, 0.0f));
|
|
}
|
|
}
|
|
|
|
void Step()
|
|
{
|
|
m_rope.Step(g_testSettings->inv_hertz);
|
|
m_rope.Draw();
|
|
}
|
|
|
|
static Test* Create()
|
|
{
|
|
return new Rope();
|
|
}
|
|
|
|
b3Rope m_rope;
|
|
};
|
|
|
|
#endif |