94 lines
2.1 KiB
C++

/*
* Copyright (c) 2016-2016 Irlan Robson http://www.irlan.net
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef WELD_TEST_H
#define WELD_TEST_H
class WeldTest : public Test
{
public:
WeldTest()
{
{
b3BodyDef bd;
b3Body* ground = m_world.CreateBody(bd);
b3HullShape shape;
shape.m_hull = &m_groundHull;
b3ShapeDef sd;
sd.shape = &shape;
ground->CreateShape(sd);
}
b3Body* hinge, *door;
{
b3BodyDef bd;
bd.type = b3BodyType::e_dynamicBody;
bd.position.Set(-2.0f, 5.05f, 0.0f);
hinge = m_world.CreateBody(bd);
b3CapsuleShape shape;
shape.m_centers[0].Set(0.0f, -3.5f, 0.0f);
shape.m_centers[1].Set(0.0f, 3.5f, 0.0f);
shape.m_radius = 0.5f;
b3ShapeDef sd;
sd.shape = &shape;
sd.density = 1.0f;
hinge->CreateShape(sd);
}
{
b3BodyDef bd;
bd.type = b3BodyType::e_dynamicBody;
bd.orientation.Set(b3Vec3(1.0f, 0.0f, 0.0f), 0.25f * B3_PI);
bd.position.Set(1.0f, 5.05f, 0.0f);
door = m_world.CreateBody(bd);
b3HullShape hull;
hull.m_hull = &m_doorHull;
b3ShapeDef sdef;
sdef.shape = &hull;
sdef.density = 2.0f;
door->CreateShape(sdef);
}
{
b3Vec3 hingeAnchor(-2.0f, 5.0f, 0.0f);
b3WeldJointDef jd;
jd.Initialize(hinge, door, hingeAnchor);
b3WeldJoint* wj = (b3WeldJoint*)m_world.CreateJoint(jd);
}
}
static Test* Create()
{
return new WeldTest();
}
};
#endif