197 lines
3.7 KiB
C++
197 lines
3.7 KiB
C++
/*
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* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <testbed/framework/profiler_st.h>
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ProfilerSt* g_profilerSt = nullptr;
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ProfilerSt::ProfilerSt() : m_pool(sizeof(ProfilerStNode))
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{
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m_root = nullptr;
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m_top = nullptr;
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}
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ProfilerSt::~ProfilerSt()
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{
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assert(m_root == nullptr);
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assert(m_top == nullptr);
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}
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ProfilerStNodeStat* ProfilerSt::FindStat(const char* name)
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{
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for (u32 i = 0; i < m_stats.Count(); ++i)
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{
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if (m_stats[i].name == name)
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{
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return &m_stats[i];
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}
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}
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return nullptr;
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}
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ProfilerStNodeStat* ProfilerSt::CreateStat()
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{
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m_stats.PushBack(ProfilerStNodeStat());
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return &m_stats.Back();
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}
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ProfilerStNode* ProfilerSt::CreateNode()
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{
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void* block = m_pool.Allocate();
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return new (block) ProfilerStNode();
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}
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void ProfilerSt::DestroyNode(ProfilerStNode* node)
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{
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node->~ProfilerStNode();
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m_pool.Free(node);
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}
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void ProfilerSt::RecurseDestroyNode(ProfilerStNode* node)
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{
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for (u32 i = 0; i < node->children.Count(); ++i)
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{
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return RecurseDestroyNode(node->children[i]);
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}
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DestroyNode(node);
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}
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static ProfilerStNode* RecurseFindNode(ProfilerStNode* node, const char* name)
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{
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if (node->name == name)
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{
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return node;
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}
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ProfilerStNode* result = nullptr;
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for (u32 i = 0; result == nullptr && i < node->children.Count(); ++i)
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{
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result = RecurseFindNode(node->children[i], name);
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}
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return result;
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}
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ProfilerStNode* ProfilerSt::FindNode(const char* name)
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{
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if (m_top)
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{
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return RecurseFindNode(m_top, name);
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}
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if (m_root)
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{
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return RecurseFindNode(m_root, name);
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}
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return nullptr;
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}
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void ProfilerSt::BeginScope(const char* name)
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{
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ProfilerStNode* fn = FindNode(name);
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if (fn)
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{
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m_time.Update();
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fn->t0 = m_time.GetCurrentMilis();
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++fn->callCount;
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m_top = fn;
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return;
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}
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m_time.Update();
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ProfilerStNode* n = CreateNode();
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n->name = name;
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n->t0 = m_time.GetCurrentMilis();
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n->elapsed = 0.0f;
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n->callCount = 1;
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n->parent = m_top;
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n->stat = nullptr;
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if (m_root == nullptr)
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{
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m_root = n;
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m_top = n;
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return;
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}
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if (m_top)
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{
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m_top->children.PushBack(n);
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}
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m_top = n;
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}
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void ProfilerSt::EndScope()
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{
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assert(m_top != nullptr);
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m_time.Update();
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m_top->t1 = m_time.GetCurrentMilis();
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float64 elapsedTime = m_top->t1 - m_top->t0;
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m_top->elapsed += elapsedTime;
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ProfilerStNodeStat* stat = FindStat(m_top->name);
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if (stat == nullptr)
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{
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stat = CreateStat();
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stat->name = m_top->name;
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stat->minElapsed = elapsedTime;
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stat->maxElapsed = elapsedTime;
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}
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else
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{
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stat->minElapsed = b3Min(stat->minElapsed, elapsedTime);
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stat->maxElapsed = b3Max(stat->maxElapsed, elapsedTime);
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}
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if (m_top->stat == nullptr)
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{
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m_top->stat = stat;
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}
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assert(m_top->stat == stat);
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m_top = m_top->parent;
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}
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void ProfilerSt::Begin()
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{
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assert(m_top == nullptr);
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}
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void ProfilerSt::End()
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{
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assert(m_top == nullptr);
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if (m_root)
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{
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RecurseDestroyNode(m_root);
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m_root = nullptr;
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}
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} |