193 lines
4.4 KiB
C++
193 lines
4.4 KiB
C++
/*
|
|
* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include <testbed/framework/view_model.h>
|
|
#include <testbed/framework/model.h>
|
|
#include <testbed/framework/view.h>
|
|
#include <testbed/framework/test.h>
|
|
#include <glfw/glfw3.h>
|
|
|
|
TestSettings* g_testSettings = nullptr;
|
|
Settings* g_settings = nullptr;
|
|
|
|
ViewModel::ViewModel(Model* model, View* view)
|
|
{
|
|
m_model = model;
|
|
assert(m_model->m_viewModel == nullptr);
|
|
m_model->m_viewModel = this;
|
|
|
|
m_view = view;
|
|
assert(m_view->m_viewModel == nullptr);
|
|
m_view->m_viewModel = this;
|
|
|
|
g_settings = &m_settings;
|
|
g_testSettings = &m_testSettings;
|
|
}
|
|
|
|
ViewModel::~ViewModel()
|
|
{
|
|
g_settings = nullptr;
|
|
g_testSettings = nullptr;
|
|
}
|
|
|
|
void ViewModel::Action_SaveTest()
|
|
{
|
|
m_model->Action_SaveTest();
|
|
}
|
|
|
|
void ViewModel::Action_SetTest()
|
|
{
|
|
m_model->Action_SetTest();
|
|
}
|
|
|
|
void ViewModel::Action_PreviousTest()
|
|
{
|
|
m_settings.testID = b3Clamp(m_settings.testID - 1, 0, int(g_testCount) - 1);
|
|
m_model->Action_SetTest();
|
|
}
|
|
|
|
void ViewModel::Action_NextTest()
|
|
{
|
|
m_settings.testID = b3Clamp(m_settings.testID + 1, 0, int(g_testCount) - 1);
|
|
m_model->Action_SetTest();
|
|
}
|
|
|
|
void ViewModel::Action_PlayPause()
|
|
{
|
|
m_model->Action_PlayPause();
|
|
}
|
|
|
|
void ViewModel::Action_SinglePlay()
|
|
{
|
|
m_model->Action_SinglePlay();
|
|
}
|
|
|
|
void ViewModel::Action_ResetCamera()
|
|
{
|
|
m_model->Action_ResetCamera();
|
|
}
|
|
|
|
void ViewModel::Event_SetWindowSize(int w, int h)
|
|
{
|
|
m_model->Command_ResizeCamera(float32(w), float32(h));
|
|
}
|
|
|
|
void ViewModel::Event_Press_Key(int button)
|
|
{
|
|
bool shiftDown = glfwGetKey(m_view->m_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
|
|
if (shiftDown)
|
|
{
|
|
if (button == GLFW_KEY_DOWN)
|
|
{
|
|
m_model->Command_ZoomCamera(1.0f);
|
|
}
|
|
|
|
if (button == GLFW_KEY_UP)
|
|
{
|
|
m_model->Command_ZoomCamera(-1.0f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_model->Command_Press_Key(button);
|
|
}
|
|
}
|
|
|
|
void ViewModel::Event_Release_Key(int button)
|
|
{
|
|
bool shiftDown = glfwGetKey(m_view->m_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
|
|
if (!shiftDown)
|
|
{
|
|
m_model->Command_Release_Key(button);
|
|
}
|
|
}
|
|
|
|
void ViewModel::Event_Press_Mouse(int button)
|
|
{
|
|
if (button == GLFW_MOUSE_BUTTON_LEFT)
|
|
{
|
|
bool shiftDown = glfwGetKey(m_view->m_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
|
|
if (!shiftDown)
|
|
{
|
|
m_model->Command_Press_Mouse_Left(m_view->GetCursorPosition());
|
|
}
|
|
}
|
|
}
|
|
|
|
void ViewModel::Event_Release_Mouse(int button)
|
|
{
|
|
if (button == GLFW_MOUSE_BUTTON_LEFT)
|
|
{
|
|
bool shiftDown = glfwGetKey(m_view->m_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
|
|
if (!shiftDown)
|
|
{
|
|
m_model->Command_Release_Mouse_Left(m_view->GetCursorPosition());
|
|
}
|
|
}
|
|
}
|
|
|
|
void ViewModel::Event_Move_Cursor(float x, float y)
|
|
{
|
|
b3Vec2 ps;
|
|
ps.Set(x, y);
|
|
|
|
b3Vec2 dp = ps - m_view->m_ps0;
|
|
|
|
float32 ndx = b3Clamp(dp.x, -1.0f, 1.0f);
|
|
float32 ndy = b3Clamp(dp.y, -1.0f, 1.0f);
|
|
|
|
bool shiftDown = glfwGetKey(m_view->m_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
|
|
bool leftDown = glfwGetMouseButton(m_view->m_window, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS;
|
|
bool rightDown = glfwGetMouseButton(m_view->m_window, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS;
|
|
|
|
if (shiftDown)
|
|
{
|
|
if (leftDown)
|
|
{
|
|
float32 ax = -0.005f * B3_PI * ndx;
|
|
float32 ay = -0.005f * B3_PI * ndy;
|
|
|
|
m_model->Command_RotateCameraY(ax);
|
|
m_model->Command_RotateCameraX(ay);
|
|
}
|
|
|
|
if (rightDown)
|
|
{
|
|
float32 tx = 0.2f * ndx;
|
|
float32 ty = -0.2f * ndy;
|
|
|
|
m_model->Command_TranslateCameraX(tx);
|
|
m_model->Command_TranslateCameraY(ty);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_model->Command_Move_Cursor(m_view->GetCursorPosition());
|
|
}
|
|
}
|
|
|
|
void ViewModel::Event_Scroll(float dx, float dy)
|
|
{
|
|
bool shiftDown = glfwGetKey(m_view->m_window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
|
|
if (shiftDown)
|
|
{
|
|
float32 ny = b3Clamp(dy, -1.0f, 1.0f);
|
|
m_model->Command_ZoomCamera(1.0f * ny);
|
|
}
|
|
}
|