63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/*
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* Copyright (c) 2016-2019 Irlan Robson https://irlanrobson.github.io
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BOX_FACE_CONTACT_H
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#define BOX_FACE_CONTACT_H
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class BoxFaceContact : public Collide
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{
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public:
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BoxFaceContact()
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{
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b3Transform m;
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m.rotation = b3Diagonal(1.0f, 2.0f, 1.0f);
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m.position.Set(0.0f, 2.0f, 0.0f);
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m_box1.SetTransform(m);
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m.rotation = b3Diagonal(1.0f, 1.0f, 1.0f);
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m.position.Set(0.0f, 0.0f, 0.0f);
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m_box2.SetTransform(m);
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m_xfA.SetIdentity();
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m_xfA.position.SetZero();
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m_xfA.rotation.SetIdentity();
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m_sA.m_hull = &m_box1;
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m_xfB.SetIdentity();
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m_xfB.position.Set(0.0f, 0.0f, 0.0f);
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m_xfB.rotation.SetIdentity();
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m_sB.m_hull = &m_box2;
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m_cache.count = 0;
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m_shapeA = &m_sA;
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m_shapeB = &m_sB;
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}
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static Test* Create()
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{
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return new BoxFaceContact();
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}
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b3BoxHull m_box1;
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b3BoxHull m_box2;
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b3HullShape m_sA;
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b3HullShape m_sB;
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};
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#endif
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