# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with I

Platforms:
arcade remake scrolling
Inspiration: Bomberman
Developers: Mika Halttunen, Paul Wise
Homepages: tomatoes.sourceforge.net, tomatoes
Download: tomatoes.sourceforge.net/downloads.html
Technical info
Code languages: C++
Code licenses: zlib
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Platform:
arcade artillery clone
Inspiration: Missile Command
Developer: Bill Kendrick
Homepage: www.newbreedsoftware.com/icbm3d
Downloads: www.newbreedsoftware.com/icbm3d/download, ftp://ftp.tuxpaint.org/unix/x/icbm3d
Technical info
Code languages: C
Code licenses: ?
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Platforms:
arcade remake
Inspiration: JezzBall
Homepage: mattdm.org/icebreaker
Download: mattdm.org/icebreaker/download.shtml
Technical info
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
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Platform:
remake content open
Inspiration: Ace of Spades
Developers: Adrian Siekierka, BR-, Dany M, Felix Kaaman, Francois Truphemus, Hammaad K., iamgreaser, James Hofmann, John Ericson, Leagsaidh Gordon
Homepage: Archive: 20161106081943/http://iceball.build
Technical info
Code languages: C, Lua
Code licenses: GPL-3.0
Code repositories: iamgreaser/iceball.git( since 2012, )
Assets licenses: CC-BY-SA
Build system: CMake
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Platforms:
action 2D
Homepage: iichantra.ru/en
Download: iichantra.ru/en/downloads
Technical info
Code languages: C++
Code licenses: MIT
Code dependencies: SDL
Build system: CMake
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Platform:
game engine role playing
Developer: Andy Friesen
Homepage: andyfriesen/ika
Technical info
Code languages: C++, Python, PHP, C#
Code licenses: GPL-2.0
Code repositories: andyfriesen/ika.git( since 2015, )
Code dependencies: OpenGL, SDL
Build system: Scons
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Platform:
role playing multiplayer online + massive
Emphasis on real roleplay.
Developers: Andreas Gahr, Andreas Grob, Annabeth-Illarion, Baylamon, Chelsea Kay, Dantagon, enviyatar, estralis, EviePryler, Fredrik Brandell, HiddenEgg, Ilya Osadchiy, Jan Mattner, JuKu, KrisE, Lisa R, Manuel, Martin, Martin Karing, meanGM, merung, Nalcaryos, Quintar, Ragorn, Robert, shivoc, slightlycomatose, Stefano Bonicatti, Tiim, vilarion, zot1
Homepage: illarion.org/general/de_startpage.php
Download: illarion.org/illarion/de_java_download.php
Technical info
Code languages: C++, Java, Lua
Code licenses: GPL-3.0
Code repositories: Illarion-eV/Illarion-Java.git( since 2011, ), Illarion-eV/Illarion-Server.git @add( since 2011, ), Illarion-eV/Illarion-Content.git @add( since 2014, )
Build system: Gradle
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Platform:
role playing multiplayer massive + online open content
Developers: Andreas Gahr, Andreas Grob, Baylamon, Chelsea Kay, Dantagon, enviyatar, estralis, EviePryler, Fredrik Brandell, Ilya Osadchiy, Jan Mattner, KrisE, Lisa R, Martin, Martin Karing, meanGM, merung, Nalcaryos, Quintar, Robert, shivoc, slightlycomatose, Stefano Bonicatti, Tiim, zot1
Homepages: illarion.org/general/us_startpage.php, Illarion-eV
Technical info
Code languages: C++, Java, Lua
Code licenses: AGPL-3.0, GPL-3.0
Code repositories: Illarion-eV/Illarion-Server.git( since 2011, ), Illarion-eV/Illarion-Java.git @add( since 2011, ), Illarion-eV/Illarion-Content.git @add( since 2014, )
Assets licenses: AGPL-3.0
Build system: CMake, Gradle
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Platform:
action first-person open content shooter
Inspiration: MIDI Maze
Developers: Hans-Ulrich Kiel, Joerg Czeranski
Homepage: Archive: 20050326091135/http://home.tu-clausthal.de/student/iMaze
Technical info
Code languages: C
Code licenses: 4-clause BSD
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Platform:
role playing console
A game of intergalactic exploration, warfare, and economics. Need to register to download sources.
Homepage: empiredirectory.net/index.php
Download: empiredirectory.net/index.php/new-downloads
Technical info
Code languages: ?
Code licenses: ?
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Platforms:
remake first-person shooter
Inspiration: Cube 2: Sauerbraten
Developers: Andreas Schaeffer, DarkDeepBlue, Iceflower, Johannes Schneider, Karolin Varner, killme, Malte H, Michael Keck, Moritz Bock, yeetari
Homepage: inexor.org
Technical info
Code languages: C++, JavaScript
Code licenses: zlib
Code repositories: inexorgame/vulkan-renderer.git( since 2019, ), inexorgame/inexor-core.git @add( archived, since 2014, )
Code dependencies: Cube 2
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Platform:
simulation blocks multiplayer online sandbox
Block-based sandbox building and digging game.
Homepages: www.zachtronics.com/infiniminer, code.google.com/archive/p/infiniminer
Media: Infiniminer
Download: code.google.com/archive/p/infiniminer/source/default/source
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: craftworkgames/infiniminer.git( since 2015, )
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Platforms:
platform content commercial + original required
Inspiration: Super Mario
Homepage: Archive: 20131104223908/https://mojang.com/notch/mario
Technical info
Code languages: Java
Code licenses: 3-clause BSD
Code repositories: cflewis/Infinite-Mario-Bros.git( since 2009, )
Build system: Maven
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Platforms:
platform 2D content open
The game is procedurally generated every time it is replayed.
Inspiration: Infinite Mario Bros
Developers: pedrolpena, qbancoffee, Rocky Hill
Homepage: qbancoffee/infinite-tux
Download: qbancoffee/infinite-tux/releases
Technical info
Code languages: Java
Code licenses: GPL-3.0, Public domain
Code repositories: qbancoffee/infinite-tux.git( since 2019, )
Assets licenses: GPL-3.0
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Platforms:
simulation strategy content open evolution multiplayer online programming real-time
Real-time multiplayer programming game. You control your creatures using the Lua programming language and let them compete for food and survival against other players.
Developers: Florian Wesch, Joachim Breitner
Homepages: infon.dividuum.de, code.google.com/archive/p/infon
Technical info
Code languages: C, Lua
Code licenses: GPL-2.0
Code repositories: dividuum/infon.git( since 2011, ), bitbucket.org/dividuum/infon.git @add
Code dependencies: SDL
Assets licenses: GPL
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Platform:
game engine
Developer: zhangdoa
Homepage: zhangdoa/InnocenceEngine
Download: zhangdoa/InnocenceEngine/releases
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: zhangdoa/InnocenceEngine.git( since 2017, )
Build system: CMake
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Platforms:
adventure game engine visual novel text-based
Engine for textographic games, which are a mix of interactive fiction, visual novels and classic point & click adventures. At least two different Android version on F-Droid? Which one is better?
Developers: Alexander Yakovlev, Boris Timofeev, Dmitry Marakasov, Jorge Gómez Sanz, Mehdi Sadeghi, mehdisadeghi, Michael Steele, Peter Kosyh, Sam Protsenko, wimh
Homepages: instead3.syscall.ru/en, instead, instead.hugeping.ru/en
Downloads: instead3.syscall.ru/en/#download, instead-hub/instead/releases, instead/files, f-droid.org/de/packages/com.silentlexx.instead, f-droid.org/de/packages/org.emunix.insteadlauncher
Technical info
Code languages: C, Lua, Java
Code licenses: MIT
Code repositories: instead-hub/instead.git( since 2014, ), btimofeev/instead-launcher-android.git @add( since 2018, ), svn.code.sf.net/p/instead/code
Code dependencies: SDL
Build system: CMake
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Platforms:
game engine role playing 2D multiplayer massive
Developers: Cheshire, JC Snider, Kibbelz, lodicolo
Homepage: www.freemmorpgmaker.com
Download: www.freemmorpgmaker.com/downloads
Technical info
Code languages: C#
Code licenses: MIT, GPL-2.0
Code repositories: AscensionGameDev/Intersect-Engine.git( since 2020, )
Code dependencies: MonoGame
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Platforms:
puzzle content open text-based
Multiplayer lock-picking puzzle game, in which players design locks and try to pick the locks devised by others.
Developer: mbays
Homepage: mbays.freeshell.org/intricacy
Technical info
Code languages: Haskell
Code licenses: GPL-3.0
Code repositories: repo.or.cz/intricacy.git
Code dependencies: curses, SDL
Assets licenses: GPL-3.0
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Platform:
puzzle clone content open
Inspiration: Infinity Loop
Developer: Omar Chehab
Homepage: omarchehab98/io-reboot
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: omarchehab98/io-reboot.git( archived, since 2016, )
Code dependencies: Unity
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Platforms:
action game engine remake content original required shooter
[Derivative games](https://ioquake3.org/extras/derivative-games/)
Inspiration: Quake III Arena
Developers: Anthony Pesch, cmf028, Dominic Fandrey, Ensiform, Eugene C., hairball, Jack Slater, James Canete, Jeremiah Sypult, Ludwig Nussel, MAN-AT-ARMS, Mickaël Thomas, Pan7, Richard Allen, Ryan C. Gordon, Simon McVittie, Thilo Schulz, Thomas Köppe, Tim Angus, ToKu, Tom Kidd, Tony White, Zack Middleton
Homepage: ioquake3.org
Download: ioquake3.org/get-it
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: ioquake/ioq3.git( since 2012, )
Code dependencies: SDL2
Build system: Make
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Platforms:
remake first-person shooter
Merge of ioquake3 features and fixes into RTCW code bases.
Inspiration: Return to Castle Wolfenstein
Developers: Donny Springer, James Canete, MAN-AT-ARMS, pkubaj, Simon McVittie, Zack Middleton
Homepage: iortcw/iortcw
Download: iortcw/iortcw/releases
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: iortcw/iortcw.git( since 2015, )
Code dependencies: OpenAL, SDL
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Platform:
remake role playing 2D 3D content open requires server
2D/3D client for playing the MMORPG Ultima Online on Freeshards.
Inspiration: Ultima Online
Developers: Ghoulsblade, Hagish, SiENcE
Homepage: Archive: 20160809064454/https://iris2.de/index.php/Main_Page
Technical info
Code languages: C, C++, Lua
Code licenses: GPL-3.0
Code repositories: kblaschke/Iris2.git( since 2017, )
Code dependencies: OGRE
Build system: Autoconf
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Platform:
remake
Inspiration: Ironseed
Homepage: Archive: 20150725164943/http://www.ironseed.com
Media: Ironseed
Downloads: mnalis/ironseed_fpc.git, Archive: 20150802151352/http://www.ironseed.com/ironseed-v1.20.0016-2013-03-17.zip
Technical info
Code languages: Pascal
Code licenses: GPL-3.0
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Platform:
arcade remake
Inspiration: Super Monkey Ball
Developer: jazztickets
Homepage: jazztickets/irrlamb
Download: jazztickets/irrlamb/releases
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: jazztickets/irrlamb.git( since 2012, )
Code dependencies: Irrlicht Engine
Build system: CMake
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Platform:
role playing multiplayer massive open content roguelike
Developer: Big Bad Waffle
Homepage: www.isleward.com
Technical info
Code languages: JavaScript
Code licenses: AGPL-3.0
Code repositories: Isleward/isleward.git( since 2017, )
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Platform:
game engine 2D
Developers: Doidel, James Simpson, Luke, Momin Khan, Pete Smith, Rob Aldred, Rob Evans
Homepage: www.isogenicengine.com
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: Irrelon/ige.git( since 2012, )
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Platform:
strategy
Developer: Valéry Febvre
Homepage: valos/Isolmoa
Download: f-droid.org/de/packages/org.valos.isolmoa
Technical info
Code languages: JavaScript, Java
Code licenses: GPL-3.0
Code repositories: valos/Isolmoa.git( since 2013, )
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Platform:
strategy isometric turn-based
Developers: Brian Davis, laonious
Homepage: itbs
Download: itbs/files
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: matthewgrimes/itbs-code.git( since 2018, )
Code dependencies: pygame
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Platform:
strategy clone content open isometric
Inspiration: Minesweeper
Developer: Bit-Sahil04
Homepage: Bit-Sahil04/Isometric-Minesweeper
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: Bit-Sahil04/Isometric-Minesweeper.git( since 2020, )
Code dependencies: pygame
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Platform:
role playing roguelike
Graphical roguelike game with advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay. See also https://github.com/jarpiain/ivan-tty
Developers: AdrianGin, Alex Mooney, Andrew Weber, AquariusPower, Emil Laine, fejoa, Heikki Sairanen, J.W, Michael Bonfils, red_kangaroo, Serin Delaunay, stoperro, Timo Kiviluoto, Tuukka Virtaperko
Homepages: attnam.com, ivan
Download: attnam.com/projects
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: Attnam/ivan.git( since 2013, ), ivan.cvs.sourceforge.net
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Platform:
board strategy
Developer: Todor Balabanov
Homepage: VelbazhdSoftwareLLC/IthakaBoardGame
Download: f-droid.org/de/packages/eu.veldsoft.ithaka.board.game
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: VelbazhdSoftwareLLC/IthakaBoardGame.git( since 2016, )
Build system: Gradle
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