# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with G

Platform:
action remake 2D content open
Inspiration: Gravity Force
Developers: Benny, Omar Soriano, Ronnie Hedlund
Homepages: www.galaxy-forces.com, galaxyv2
Download: galaxyv2/files
Technical info
Code languages: C++
Code licenses: Public domain
Code repositories: svn.code.sf.net/p/galaxyv2/code
Assets licenses: Public domain
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Platform:
role playing
Original GalaxyMage is lost with the Internet Archive not having stored any snapshot of it.
Inspiration: GalaxyMage
Developer: Robert Ramsay
Homepages: code.google.com/archive/p/galaxymageredux, groups.google.com/forum/#!forum/galaxymage-redux-dev
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: LibreGamesArchive/galaxymageredux.git( since 2015, ), code.google.com/archive/p/galaxymageredux/source
Code dependencies: NumPy, pygame, PyOpenGL, Twisted, Zope
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Platform:
strategy multiplayer email turn-based
Play by email interstellar wargame for multiple players. See also https://github.com/scumola/GalaxyNG, https://github.com/toddcarnes/goggle, [GalaxyView](https://sourceforge.net/projects/galaxyview/) a turn viewer for this project, https://github.com/gumpu/GalaxyNGV2
Developers: Bogdan Mincu, Chris Shaffer, Frans Slothouber, Geoff Lamperd, Ian Evans, Ken Weinert, Matthew Messana, Paul Heinzlreiter, ref, Steven Webb, Thomas Odaker
Homepages: galaxyng.sourceforge.net, galaxyng
Download: galaxyng/files
Technical info
Code languages: C, PHP, Shell
Code licenses: GPL-2.0
Code repositories: osgames/galaxyng.git( since 2018, ), galaxyng.cvs.sourceforge.net
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Platforms:
game engine
Developers: Kriss, shi
Homepages: xriss.github.io/gamecake, cake.4lfa.com/gamecake
Technical info
Code languages: C, C++, Lua
Code licenses: MIT
Code repositories: xriss/gamecake.git( since 2016, )
Build system: Make
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Platforms:
game engine 3D
Homepage: code.google.com/archive/p/gamekit
Technical info
Code languages: C++, C
Code licenses: zlib
Code repositories: gamekit-developers/gamekit.git
Code dependencies: Ogre, Irrlicht
Build system: CMake
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Platform:
adventure
Set in post Soviet environment.
Homepage: piepe.lv/game-lv
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: snauts/game-lv.git( since 2011, )
Assets licenses: CC-BY
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Platforms:
game engine 2D 3D
Developers: Adam Blake, Andrew Karpushin, bslack, Chris Culy, Christian, David Sauve, Elliot Saba, FunMiles, Ithai Levi, Jim Duchek, Jon Watte, Karim Ahmed, Kensuke Matsuzaki, Kieran Cunney, Marc Plano-Lesay, Marcin Jakubowski, Matt Styles, Michal Srb, Nick Landry, Noel Austin, Ramprasad Madhavan, rcmaniac25, SAUVAGEOT Paul-Arthur, Sean Taylor, Steve Grenier, Üstün Ergenoglu
Homepage: www.gameplay3d.io
Technical info
Code languages: C++, C
Code licenses: Apache-2.0
Code repositories: gameplay3d/gameplay.git( since 2011, ), gameplay3d/gameplay-deps.git @add( since 2014, )
Build system: CMake
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Platform:
action clone content open demake multiplayer online
Inspiration: Team Fortress 2
Developers: Alexander Nadeau, Andrea, ASBenz, BasedUser, Derpduck, jason, Lennert Claeys, Medo42, Michael Lin, nulldg, PrOF-kk, qoh, router
Homepage: www.ganggarrison.com
Media: Gang Garrison 2
Download: www.ganggarrison.com/downloads.html
Technical info
Code languages: Game Maker Script
Code licenses: MPL-2.0
Code repositories: Gang-Garrison-2/Gang-Garrison-2.git( since 2014, )
Code dependencies: Game Maker
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Platform:
educational content open for kids
Math game.
Inspirations: arithmetic, TuxMath
Developer: Yuri D'Elia
Homepage: www.thregr.org/~wavexx/software/garith
Technical info
Code languages: C++, Perl
Code licenses: LGPL-2.1
Code repositories: wavexx/garith.git( since 2018, ), wavexx/garith.git( archived, since 2014, )
Code dependencies: GLUT
Assets licenses: LGPL
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Platforms:
educational content open for kids
Educational software suite offering numerous activities for children aged 2 to 10. Partly commercial.
Homepage: gcompris.net/index-en.html
Downloads: gcompris.net/downloads-en.html, f-droid.org//packages/net.gcompris.full
Technical info
Code languages: C, Python
Code licenses: GPL-3.0
Code repositories: invent.kde.org/education/gcompris.git, gitlab.gnome.org/Archive/gcompris.git @archive
Code dependencies: GTK
Assets licenses: CC-BY-SA, GPL-3.0
Build system: Make
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Platform:
action remake
As close to the original as possible.
Inspiration: Boulder Dash
Homepage: bitbucket.org/czirkoszoltan/gdash
Download: bitbucket.org/czirkoszoltan/gdash/downloads
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: bitbucket.org/czirkoszoltan/gdash.git
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Platform:
action
Tools for using hexagonal grids in GDScript.
Developer: Romløk
Homepage: romlok/godot-gdhexgrid
Technical info
Code languages: GDScript
Code licenses: MIT
Code repositories: romlok/godot-gdhexgrid.git( since 2018, )
Code dependencies: Godot
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Platform:
role playing roguelike
Roguelike mecha RPG series. There are several successors.
Developers: Daemonward, Francisco Muñoz, Joseph Hewitt, jwvhewitt, paulotten
Homepages: www.gearheadrpg.com, gearhead
Downloads: www.gearheadrpg.com/downloads, gearhead/files/gearhead
Technical info
Code languages: Pascal
Code licenses: LGPL-2.1, Apache-2.0
Code repositories: jwvhewitt/gearhead-1.git( since 2016, ), svn.code.sf.net/p/gearhead/code
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Platform:
role playing content open roguelike
Futuristic roguelike, sequel to GearHead.
Inspiration: GearHead
Developers: Francisco Muñoz, Joseph Hewitt, jwvhewitt
Homepage: www.gearheadrpg.com
Downloads: www.gearheadrpg.com/downloads, gearhead2/files/gearhead2
Technical info
Code languages: Pascal
Code licenses: LGPL-2.0
Code repositories: jwvhewitt/gearhead-2.git( since 2016, ), svn.code.sf.net/p/gearhead2/code
Assets licenses: ?
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Platform:
role playing
Inspiration: Wizardry
Homepage: icculus.org/gwiz
Download: icculus.org/gwiz/download.php
Technical info
Code languages: C, Shell
Code licenses: GPL-2.0
Code repositories: osgames/gwiz.git( since 2018, )
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Platforms:
puzzle
Placing gems in vertical lines destroys them and ultimately leads to completion of a level. It has been compared to "Tetris meets Space Invaders".
Inspiration: Tetris
Developer: Bill Kendrick
Homepages: www.newbreedsoftware.com/gemdropx, packages.debian.org/search?keywords=gemdropx
Download: www.newbreedsoftware.com/gemdropx/download
Technical info
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
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Platform:
action remake requires original engine shooter
Inspiration: GoldenEye 007
Developers: Alan Edwardes, ardneran, Joe Ludwig, Jonas Termansen, Jonathan White, Jørgen P. Tjernø, narendraumate, Neico
Homepage: geshl2.com
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: goldeneye-source/ges-code.git( since 2014, )
Build system: CMake
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Platform:
action remake
Multiplayer Pac-Man where you control the ghosts. Designed as a programming game, but has human controls. Considered finished, but bugs will be fixed etc.
Inspiration: Pac-Man
Developers: Jo Emil Holen, martin
Homepage: sandsmark/aicompo-tg17
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: sandsmark/aicompo-tg17.git( since 2017, )
Code dependencies: Qt
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Platform:
puzzle remake
Inspiration: Flag Catcher
Developer: Chris Evans
Homepage: ceva24/gift-grabber
Play online: ceva24.github.io/gift-grabber
Technical info
Code languages: JavaScript
Code licenses: Apache-2.0
Code repositories: ceva24/gift-grabber.git( since 2015, )
Code dependencies: BackBone.js
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Platform:
remake strategy 2D real-time
Inspiration: Mega-Lo-Mania
Developer: Mark
Homepages: gigalomania.sourceforge.net, gigalomania
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/gigalomania/code
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Platforms:
platform strategy 2D content open side-scrolling
Developer: Daniel Champagne
Homepage: sites.google.com/view/gilbert-and-the-doors
Download: drive.google.com/uc?export=download&id=1Qgt-LmuLVRQ5yQ7Lg0QB61eZDoMnLTOl
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: osgames/gilbert-and-the-doors.git( since 2019, )
Code dependencies: Electro L.I.B, SDL
Assets licenses: GPL-3.0
Build system: None
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Platform:
adventure game engine text-based
Developer: Giovanni Cappellotto
Homepage: potomak.github.io/gist-txt/#acebd8fe14942fab4e8e
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: potomak/gist-txt.git( since 2015, )
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Platform:
puzzle content open
The player controls a robot called GJID. The robot volunteered to cleanup the dungeon from dangerous weapons by moving them into recycling bins.
Inspiration: Sokoban
Developer: Mike Sharov
Homepage: msharov/gjid
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: msharov/gjid.git( since 2013, )
Assets licenses: MIT
Build system: Make
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Platform:
action racing
Inspiration: GLtron
Homepage: Chluverman/android-gltron
Download: f-droid.org/de/packages/com.glTron
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: Chluverman/android-gltron.git( since 2012, )
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Platforms:
action simulation content open flight
Developers: A Braunsdorf, Arne Reiners, Bernhard Kaindl, Bilal Ahsan, Cedric Delfosse, Eric Cheung, Eugene Andreeshchev, J-M Le Peuvedic, James Stone, Jean-Marc Le Peuvedic, Lourens Veen, Norbert Drexl, Piotr Pawlow, Thomas Drexl
Homepages: Archive: 20081217023948/http://www.heptargon.de/gl-117/gl-117.html, packages.debian.org/search?keywords=gl-117, gl-117
Download: gl-117/files/gl-117
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/gl-117.git( since 2019, ), gl-117.cvs.sourceforge.net
Code dependencies: GLUT, SDL
Assets licenses: GPL-2.0
Build system: Make
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Platform:
strategy 3D real-time
See also [Glest Advanced Engine](https://sourceforge.net/projects/glestae/).
Developers: enveloop, Jose Zanni, José Zanni, Martiño, Matthias Braun, tucho fernandez
Homepages: glest.org/en/index.php, glest
Media: Glest
Download: glest.org/en/downloads.php
Technical info
Code languages: C++, Shell
Code licenses: GPL-2.0
Code repositories: osgames/glest.git( since 2018, ), svn.code.sf.net/p/glest/code
Build system: Autoconf
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Platform:
strategy real-time
Reduces micro-management by automatically assigning tasks to units.
Homepage: globulation2.org/wiki/Main_Page
Media: Globulation 2
Download: globulation2.org/wiki/Download_and_Install
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: bitbucket.org/giszmo/glob2
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Platform:
action 3D shooter
Inspirations: Castle Wolfenstein, Doom
Developer: Harry Wood
Homepage: mobile.zame-dev.org/gloomy/index.php
Downloads: f-droid.org//packages/zame.GloomyDungeons.opensource.game, f-droid.org/en/packages/org.zamedev.gloomydungeons1hardcore.opensource
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: restorer/gloomy-dungeons-3d.git( archived, since 2011, )
Build system: Gradle
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Platform:
action 3D shooter
Inspirations: Castle Wolfenstein, Doom
Homepage: mobile.zame-dev.org/gloomy-ii
Download: f-droid.org//packages/org.zamedev.gloomydungeons2.opensource
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: restorer/gloomy-dungeons-2.git( since 2014, )
Build system: Gradle
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Platforms:
board strategy content open
Is played with a dice and 4 pawns per player. Players have to move their pawns out of their nest, around the whole board, into the destination of the player's color.
Inspiration: Parchis
Developers: Mariano Muñoz, Nadia Adam, Turulomio
Homepages: turulomio/glparchis, glparchis
Downloads: Turulomio/glparchis/releases, glparchis/files/glparchis
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: turulomio/glparchis.git( since 2018, )
Assets licenses: GPL-2.0
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Platform:
platform puzzle remake
Inspiration: Portal
Developers: Ahmed Hussein, Aleksey Bykhun, Amir Uqdah, Bowen Yan, Celeste Wouters, Geert Custers, Henry Hirsch, Hermann Rolfes, JulianThijssen, Juraj Oravec, Nilay, PM, Simon Larsen, Stephan Vedder, xantares
Homepage: glportal.de
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: GlPortal/glPortal.git( since 2014, )
Build system: CMake
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Platform:
remake simulation commercial content + original required racing
Inspiration: Speed Haste
Developer: jval1972
Homepage: www.doomworld.com/forum/topic/121500-glspeed-remake-and-expansion-pack-of-the-dos-game-speed-haste-using-id-tech1
Download: jval1972/Speed#downloads
Technical info
Code languages: Pascal, C
Code licenses: GPL-2.0
Code repositories: jval1972/Speed.git( since 2020, )
Code dependencies: OpenGL, Doom engine
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Platforms:
action 3D
3D snake game based on the light cycle portion of the film Tron.
Inspiration: Snake
Developers: andi75, Andreas Umbach, Andy Howe, Darrell Walisser, Jonathan Atkins, kkaisershot, Martin Donlon, Nicolas Deniaud, nicolas zimmermann, Nou Phabmixay, Tim Peeler, Todd Kirby
Homepages: www.gltron.org, gltron
Media: GLtron
Download: www.gltron.org/download.php
Technical info
Code languages: C
Code licenses: ?
Code repositories: osgamearchive/gltron.git( archived, since 2019, ), git.code.sf.net/p/gltron/git @add, svn.code.sf.net/p/gltron/code, gltron.cvs.sourceforge.net
Code dependencies: SDL
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Platform:
simulation
Developers: Andrés Villarreal, chsm
Homepage: KaeruCT/GLXY
Download: f-droid.org/de/packages/com.kaeruct.glxy
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: KaeruCT/GLXY.git( since 2013, )
Build system: Gradle
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Platform:
strategy 2D chess content open
2D chess game for GNOME desktop. It automatically detects installed chess engines (such as GNU Chess) for computer players. Formerly a part of GNOME Games.
Developer: Gnome
Homepage: wiki.gnome.org/Apps/Chess
Download: flathub.org/apps/details/org.gnome.Chess
Technical info
Code languages: Vala
Code licenses: GPL-3.0
Code repositories: gitlab.gnome.org/GNOME/gnome-chess.git
Assets licenses: GPL-3.0
Build system: Meson
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Platform:
cards strategy
Hearts card game for the GNOME desktop.
Homepages: Archive: 20160308075926/http://www.jejik.com/gnome-hearts, packages.ubuntu.com/xenial/gnome-hearts, packages.debian.org/search?keywords=gnome-hearts, launchpad.net/hearts
Technical info
Code languages: Python
Code licenses: GPL-2.0
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Platform:
remake simulation voxel
Inspiration: Minecraft
Developers: A. F. Dudley, corpusc, haltingstate, Steve Leonard
Homepage: Gnomescroll/Gnomescroll
Technical info
Code languages: C, C++, Python
Code licenses: GPL-3.0
Code repositories: Gnomescroll/Gnomescroll.git( since 2013, )
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Platforms:
game engine strategy chess content open
Can be used together with a graphical frontend such as XBoard. Windows binaries via https://sourceforge.net/projects/gnuwin32/
Developers: Chua Kong Sian, Lukas Geyer, Simon Waters, Stuart Cracraft
Homepages: www.gnu.org/software/chess, savannah.gnu.org/projects/chess
Media: GNU Chess
Download: ftp.gnu.org/gnu/chess
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: svn.savannah.gnu.org/svn/chess, cvs.savannah.gnu.org:/sources/chess
Assets licenses: None
Build system: Autoconf
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Platforms:
adventure remake role playing 2D content open (?) + original required (?) top-down
Dink Smallwood is an adventure/role-playing game, similar to Zelda (2D top view), made by RTsoft. FreeDink is a new and portable version of the game engine. Based on RTSoft and Dan Walma works.
Inspiration: Dink Smallwood
Developer: Sylvain Beucler
Homepages: www.gnu.org/software/freedink, savannah.gnu.org/projects/freedink
Media: GNU FreeDink
Downloads: www.gnu.org/software/freedink/get, ftp.gnu.org/gnu/freedink
Play online: Archive: 20201025225430/https://play.freedink.org
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/freedink.git, git.savannah.gnu.org/git/freedink/dfarc.git @add, git.savannah.gnu.org/git/freedink/dink-data.git @add, git.savannah.gnu.org/git/freedink/freedink-data.git @add, cvs.savannah.gnu.org:/sources/freedink
Code dependencies: SDL
Assets licenses: CC-BY, CC-BY-SA, Free Art, GPL-3.0, Open Audio, WTFPL, zlib
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Platforms:
board game engine strategy go online
Go‐playing program. Can also be used with graphical frontends like like GoGui, qGo and CGoban 1.
Homepages: www.gnu.org/software/gnugo, savannah.gnu.org/projects/gnugo
Media: GNU Go
Download: www.gnu.org/software/gnugo/download.html
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/gnugo.git, cvs.savannah.gnu.org:/sources/gnugo
Build system: Autoconf
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Platform:
strategy chess
Homepage: savannah.gnu.org/projects/gnushogi
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/gnushogi.git, cvs.savannah.gnu.org:/web/gnushogi
Code dependencies: GNU Shogi
Build system: Automake
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Platforms:
platform content open
Mouse controlled platformer about an earth worm.
Developer: Tony Oakden
Homepages: www.charliedoggames.com/?page_id=62, Archive: 20111013005011/http://www.tweeler.com/index.php?PAGE=goollie_linux
Download: Archive: 20111209123851/http://www.tweeler.com/GoOllie_13.sh
Technical info
Code languages: ?
Code licenses: GPL-3.0
Code dependencies: SDL
Assets licenses: CC-BY-SA-3.0
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Platform:
strategy city roguelike
Inspirations: Anno 1404, Dungeon Keeper, Dwarf Fortress
Developers: Cat Plus Plus, Dan Smythe, David Humphrey, gencontain, Noel Maersk, rdittrich97, y2s82
Homepages: www.goblincamp.com, Archive: 20151106001905/https://bitbucket.org/genericcontainer/goblin-camp
Technical info
Code languages: C++, Python
Code licenses: GPL-3.0
Code repositories: osgames/goblin-camp.git( since 2018, ), y2s82/goblin_camp.git @add( since 2018, )
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Platform:
role playing roguelike text-based
Developers: anatoly techtonik, goblinhack, Neil McGill, paul.radioactive, Richard Franks, Roger Koot
Homepage: goblinhack
Download: goblinhack/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: goblinhack/goblinhack.git( since 2013, ), svn.code.sf.net/p/goblinhack/code
Code dependencies: OpenGL
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Platform:
cards game engine
Homepage: dbzer0.com/projects/godot-card-game-framework
Technical info
Code languages: GDScript
Code licenses: AGPL-3.0
Code repositories: db0/godot-card-game-framework.git
Code dependencies: Godot
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Platform:
remake content open first-person multiplayer competitive + online shooter
GoldenEye: Source is a multiplayer only total conversion modification of Half-Life 2.
Inspiration: GoldenEye 007
Developers: Alan Edwardes, ardneran, Joe Ludwig, Jonas Termansen, Jonathan White, Jørgen P. Tjernø, narendraumate, Neico
Homepages: geshl2.com, www.moddb.com/mods/goldeneye-source
Technical info
Code languages: C++, C
Code licenses: GPL-3.0
Code repositories: goldeneye-source/ges-code.git( since 2014, )
Code dependencies: Source SDK
Build system: CMake
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Platforms:
simulation game of life
Inspiration: Game of Life
Developers: Adam P. Goucher, Alan Hensel, Andrew Trevorrow, Brenton Bostick, Chris Rowett, Dave Greene, Jason Summers, Maks Verver, Robert Munafo, Scorbie, tim_hutton, Tomas Rokicki, William R. Buckley
Homepages: golly.sourceforge.net, golly
Downloads: golly/files, play.google.com/store/apps/details?id=net.sf.golly
Technical info
Code languages: C++, Java
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/golly/code
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Platform:
remake content commercial + original required first-person shooter
Inspiration: Star Wars Jedi Knight: Dark Forces II
Developer: Jonathan Clark
Homepage: jdmclark
Technical info
Code languages: C++
Code licenses: Apache-2.0
Code repositories: jdmclark/gorc.git( since 2013, )
Code dependencies: SFML
Build system: CMake
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Platform:
remake artillery
Inspiration: Gorillas
Developer: Maarten Billemont
Homepage: gorillas.lyndir.com/index.html
Technical info
Code languages: Objective-C, JavaScript
Code licenses: Java Research License
Code repositories: Lyndir/Gorillas.git( since 2009, )
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Platform:
remake artillery clone content open multiplayer hotseat
Inspiration: Gorillas
Developer: nodef0
Homepage: nodef0.github.io/gorillas-rs
Technical info
Code languages: Rust
Code licenses: MIT
Code repositories: nodef0/gorillas-rs.git( since 2019, )
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Platforms:
remake skill
See also https://launchpad.net/~gottcode/+archive/ubuntu/gcppa
Inspiration: Tetris
Developer: Graeme Gott
Homepage: gottcode.org/gottet
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code dependencies: Qt
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Platforms:
action arcade sports
An SDL remake of the old DOS game Arcade Volleyball.
Inspiration: Volleyball
Developers: alley, Cesare Zavattari, Riccardo Bernardini, Riccardo Vianello, Tim Douglas, Tommaso Schiavinotto
Homepages: gav.sourceforge.net, gav
Downloads: gav.sourceforge.net/download.php, gav/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/gav.git( since 2019, ), gav.cvs.sourceforge.net
Code dependencies: SDL
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Platform:
adventure game engine 2D point & click
Developers: feelydj, Henning Hasemann
Homepage: leetless.de/tag-Grail.html
Technical info
Code languages: C++, Lua
Code licenses: GPL-3.0
Code repositories: Droggelbecher/Grail.git( since 2010, )
Code dependencies: SDL
Build system: CMake
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Platform:
action clone content open multiplayer competitive
Inspiration: Bomberman
Homepage: invent.kde.org/games/granatier
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: invent.kde.org/games/granatier.git
Code dependencies: Qt
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Platforms:
adventure content open
Second autobiographical game by Jason Rohrer.
Developers: Jason Rohrer, las30
Homepages: hcsoftware.sourceforge.net/gravitation, hcsoftware
Download: hcsoftware/files/Gravitation
Technical info
Code languages: C++
Code licenses: Public domain
Code dependencies: SDL
Assets licenses: Public domain
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Platform:
arcade skill
Homepage: evgenyzinoviev/gravitydefied
Download: f-droid.org/de/packages/org.happysanta.gd
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: evgenyzinoviev/gravitydefied.git( since 2015, )
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Platform:
remake strategy
Remake of the American Civil War game for DOS, originally developed by Dagger Interactive Technologies and Greenius, published by Empire Interactive in 1995.
Inspiration: American Civil War
Developers: Jim Schultz, Steven Green
Homepages: civilwar.sourceforge.net, civilwar, www.greenius.co.uk/personal/steven/civilwar.html
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: osgames/civilwar.git( since 2018, ), civilwar.cvs.sourceforge.net
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Platform:
remake content commercial
Harvest Moon (SNES) remake for UWP and Xbox One. Is Windows, Linux supported?
Inspiration: Story of Seasons series
Developer: Victor Lopez
Homepage: Greentwip/HoneyTown
Technical info
Code languages: C#
Code licenses: GPL-3.0
Code repositories: Greentwip/HoneyTown.git( since 2019, )
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Platform:
remake role playing space
Inspiration: Space Station 13
Developers: Alexander, crazzymad777, fluorescent-net, Markus Yusuf, mechmind, NinjaDanz3r, shelltitan, Valerii Malov
Homepage: griefly
Technical info
Code languages: C++, Go, Python
Code licenses: MIT
Code repositories: griefly/griefly.git( since 2013, )
Assets licenses: CC-BY-NC-SA
Build system: CMake
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Platform:
action clone content open
Inspiration: Crimsonland
Developer: Oleksii Makodzeba
Homepage: brooklynking.github.io/Grimsonland
Play online: brooklynking.github.io/Grimsonland
Technical info
Code languages: JavaScript, TypeScript
Code licenses: MIT
Code repositories: BrooklynKing/Grimsonland.git( since 2015, )
Code dependencies: Phaser
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Platforms:
simulation programming
A real-time strategy programming game, in which you control teams of robots as they forage, reproduce and fight. See also the [Java Port](https://github.com/manofsteel76667/Grobots_Java).
Developers: Devon Schudy, Hector A Escobedo, Warren Schudy
Homepages: grobots.sourceforge.net, grobots
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: hg.code.sf.net/p/grobots/trunk, osgames/grobots.git @add( since 2019, )
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Platforms:
action remake
Clone of the DOS game Liero.
Inspirations: Liero, Worms
Developers: AK47, basara, darka, Erik Lindroos, JonSully, nymacro, setrodox
Homepages: gusanos.sourceforge.net, gusanos
Download: gusanos/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: gusanos.cvs.sourceforge.net
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Platform:
action arcade clone
Inspiration: Snake
Developers: Alex, Augustin Preda
Homepages: gustysserpents.sourceforge.net, gustysserpents
Download: gustysserpents.sourceforge.net/downloads.html
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/gustysserpents/svn
Code dependencies: OGRE
Assets licenses: CC-BY-NC-SA
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Platform:
puzzle clone content open
Inspiration: Bejeweled
Developers: Daniele Napolitano, Wes Ellis
Homepages: gweled.org, code.launchpad.net/gweled
Download: gweled.org/download.html
Technical info
Code languages: C, Shell
Code licenses: GPL-2.0
Code repositories: osgames/gweled.git( since 2019, ), code.launchpad.net/gweled
Code dependencies: GTK
Build system: Make
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Platforms:
action remake content commercial + original required first-person shooter
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: 3saster, Alexander Kromm (m8f), alexey.lysiuk, Alison Watson, Alison Watson (Nightdive Studios), argv-minus-one, arrowgent, Benjamin Moir, Blue-Shadow, Braden Obrzut, Cacodemon345, Chernoskill, Christoph Oelckers, Christopher Bruns, Chronos Ouroboros, Colton G. Rushton, David CARLIER, dondiego, Ed the Bat, Edoardo Prezioso, Edward Richardson (Nightdive Studios), Eevee, Emile Belanger, Erick Tenorio, FishyClockwork, Gaerzi, Gutawer, j-palomo, Jordon Moss, JP LeBreton, K0stov, kcat, Kevin Caccamo, Kyle Evans, Leonard2, Lucy Phipps, Maarten Lensink, Magnus Norddahl, MajorCooke, Marisa Heit, Marisa Kirisame, MaxED, Michael Labbe, mykola-ambar, Nash Muhandes, Nemrtvi, nukeykt, Player701, raa-eruanna, Rachael Alexanderson, SanyaWaffles, Shawn Walker-Salas, Shiny Metagross, Sterling Parker, svdijk, Teemu Piippo, Thomas Hume, vanhofen, Vitaly Novichkov, William Breathitt Gray, Xaser Acheron, yqco, Zain Aamer, ZZYZX
Homepages: zdoom.org/index, Archive: 20151014204540/http://www.osnanet.de/c.oelckers/gzdoom
Download: zdoom.org/downloads
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: coelckers/gzdoom.git( since 2013, )
Build system: CMake
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