# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with M

Platform:
platform 2D content open shooter top-down
A ridiculous shooter. In one of several game modes, two opposing teams are fighting in a gravitational 2D space with a few planets, including their homes.
Developers: Felix Lauer, Hans de Goede, Lukas Dürrenberger, Mars-Core-Team, Sciuorus, Simon Schneegans
Homepages: mars-game, packages.debian.org/search?keywords=marsshooter
Downloads: jwrdegoede/M.A.R.S./releases, mars-game/files
Technical info
Code languages: C++, C
Code licenses: GPL-3.0
Code repositories: jwrdegoede/M.A.R.S..git( since 2013, ), thelaui/M.A.R.S..git @add( since 2012, ), svn.code.sf.net/p/mars-game/code
Code dependencies: OpenGL, SFML
Assets licenses: CC-BY 3.0, CC-BY-SA-3.0, PD
Build system: CMake
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Platform:
remake strategy
Inspiration: M.U.L.E.
Developers: LionsPhil, Philip Boulain
Homepage: LionsPhil/mewl
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: LionsPhil/mewl.git( since 2015, )
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Platform:
strategy 3D real-time
Inspirations: StarCraft, Total Annihilation
Developers: Abraham B. Hart, Jindrich kolman, Jon Sargeant, Manoel Junqueira, Sebastian P., Tom Pittlik
Homepages: machinations.sourceforge.net/index.php, machinations
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: osgames/machinations.git( since 2018, ), machinations.cvs.sourceforge.net
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Platforms:
action arcade remake clone shooter
Inspirations: Asteroids, Blasteroids
Developers: posophe, Richard Schneider
Homepage: www.libsdl.org/projects/Maelstrom
Media: Maelstrom
Download: www.libsdl.org/projects/Maelstrom/binary.html
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: richardjs/Maelstrom.git( since 2014, )
Code dependencies: SDL
Assets licenses: CC-BY-3.0
Build system: Autoconf
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Platform:
action remake content commercial + original required
Inspiration: Mafia
Homepage: discord.gg/eBQ4QHX
Technical info
Code languages: C#
Code licenses: Apache-2.0
Code repositories: MafiaHub/MafiaUnity.git
Code dependencies: Unity
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Platform:
cards role playing clone setting fantasy
Inspiration: Magic: The Gathering Online
Developers: Ada Joule, Leandro Doctors, lodici, Marco Della Torre, Martin Petricek, Melvin Zhang, Mike, Pablo Castellazzi, PalladiaMors, ShawnieBoy, Yi-Tao
Homepage: magarena.github.io
Download: magarena/magarena/releases
Technical info
Code languages: Java, Groovy
Code licenses: GPL-3.0
Code repositories: magarena/magarena.git( since 2014, )
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Platform:
game engine
Developer: Matthias Moulin
Homepages: matt77hias/MAGE, matt77hias.github.io/MAGE-Doc/MAGE-Doc/html/index.html
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: matt77hias/MAGE.git( since 2016, )
Build system: Visual Studio
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Platform:
board strategy content open real-time
Developer: HoleInTheHeadStudios
Homepage: pyweek.org/e/TLP-2
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: osgames/magic-gardeners-tournament.git( since 2019, )
Code dependencies: pygame, PygLibs
Assets licenses: ?
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Platform:
role playing 2D content open
Inspiration: RimWorld
Developers: Aaron, Imgbot, Lynngr, Thomas Bye
Homepage: TBye101/MagicalLife
Download: TBye101/MagicalLife/releases
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: TBye101/MagicalLife.git( since 2017, )
Code dependencies: MonoGame
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Platform:
strategy
Client‐server set of programs for playing Mahjong, in the Chinese Classical style.
Inspiration: Mahjong
Developer: Julian Bradfield
Homepage: mahjong.julianbradfield.org
Downloads: mahjong.julianbradfield.org/Linux, mahjong.julianbradfield.org/Windows, mahjong.julianbradfield.org/Source
Technical info
Code languages: C
Code licenses: GPL-2.0
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Platforms:
role playing 2D multiplayer online + massive
Is this the client? Where is the server?
Homepage: manaplus.org
Technical info
Code languages: C, Shell
Code licenses: GPL-3.0
Code repositories: evol/evol-all.git( since 2015, )
Code dependencies: Mana source engine
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Platform:
remake simulation sandbox voxel
Inspiration: Minecraft
Developers: andybrown87, Anton Neverdovskiy, Anton Neverdovsky, code32, croxxx, em, exe, James Likier, Joshi1999, liquidhot, Meinrad Recheis, pgtest2, TKwisl, TobiMob, Zero X42
Homepages: manicdigger.github.io, manicdigger
Download: manicdigger/manicdigger/releases
Technical info
Code languages: C#
Code licenses: Public domain, Unlicense
Code repositories: manicdigger/manicdigger.git( since 2014, ), git.code.sf.net/p/manicdigger/code
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Platforms:
puzzle 3D content open
Showcasing a fully ray marched graphics and making use of fractals and a fractal collision engine.
Developers: Bryce Wilson, FW, HackerPoet, Mykhailo Moroz, Ott Toomet, Selicre, William Unsworth
Homepage: codeparade.itch.io/marblemarcher
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: HackerPoet/MarbleMarcher.git( since 2018, ), WAUthethird/Marble-Marcher-Community-Edition.git @add( since 2019, )
Assets licenses: ?
Build system: CMake
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Platform:
arcade clone
Inspiration: Toobz
Developer: mpgossage
Homepage: www.kongregate.com/games/MarkGossage/marblez
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: mpgossage/Marblez.git( since 2017, )
Code dependencies: Unity
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Platforms:
platform puzzle remake
Inspiration: Mario World
Developers: lexikiq, Maurice
Homepage: stabyourself.net/mari0
Download: stabyourself.net/mari0/#download
Technical info
Code languages: Lua
Code licenses: MIT
Code repositories: Stabyourself/mari0.git( since 2012, )
Code dependencies: LÖVE
Assets licenses: CC-BY-NC-SA-3.0
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Platform:
platform clone
Includes a level editor. is it related to https://archive.codeplex.com/?p=mario
Inspiration: Super Mario
Developers: M1S2, Ronny Remesnik
Homepage: jazzyjester/Mario-Game
Media: Archive: 20160505182543/http://www.myandroidonline.com/2016/03/12/super-mario-bros-in-c
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: jazzyjester/Mario-Game.git( since 2015, )
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Platform:
strategy turn-based
Lead a mercenary team hired to go on Mars and fight with different factions using mechs and others military vehicles.
Developers: Alonso Cardenas Marquez, Angelo Theodorou, Davide Coppola, dekki, discojonny, Dominique Leuenberger, Elye Ball, ender_saka, Enetheru, Voller
Homepage: mars
Download: mars/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/mars.git( since 2018, ), svn.code.sf.net/p/mars/code
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Platforms:
remake strategy
Inspiration: Maxit
Developers: Alexis Megas, Guess Who, textbrowser
Homepages: maxit.sourceforge.io, maxit
Download: maxit/files
Technical info
Code languages: C++
Code licenses: 3-clause BSD
Code repositories: textbrowser/maxit.git( since 2015, )
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Platform:
remake strategy real-time
Inspiration: MechCommander 2
Developer: Sergii
Homepage: alariq.github.io/mc2-website
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: alariq/mc2.git( since 2016, )
Code dependencies: SDL2
Build system: CMake
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Platforms:
puzzle
Try to reach the exit by solving puzzles.
Developers: acme_pjz, Allan Nordhøy, Edward Lii, Esperanzamj, Eugene Loza, gunchleoc, Heimen Stoffels, Jz Pan, louies0623, M, MCMic, Mesnevi, Nathan Bonnemains, odamite, oyvindln, SanskritFritz, Waldemar Stoczkowski, Weblate (bot)
Homepages: acmepjz.github.io/meandmyshadow, meandmyshadow
Downloads: acmepjz.github.io/meandmyshadow/download.html, meandmyshadow/files
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: acmepjz/meandmyshadow.git( since 2016, ), svn.code.sf.net/p/meandmyshadow/meandmyshadow
Build system: CMake
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Platform:
remake strategy content original required
Inspiration: M.A.X.
Homepage: www.maxr.org
Download: www.maxr.org/docs.php?id=3
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: git.maxr.org/maxr/maxr.git
Assets licenses: CC-BY-SA
Build system: CMake
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Platform:
action remake mech
Inspiration: MechCommander 2
Developer: Echelon9
Homepages: Echelon9/mechcommander2-open, www.hard-light.net/forums/index.php?board=210.0
Media: MechCommander 2 Omnitech
Technical info
Code languages: C++
Code licenses: MS-PL
Code repositories: Echelon9/mechcommander2-open.git( since 2012, )
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Platform:
action platform remake
Inspiration: Super Mario
Developer: JOKER VAN HAELN
Homepages: mmario.sourceforge.net, mmario
Download: mmario/files
Technical info
Code languages: C++
Code licenses: LGPL-2.1
Code dependencies: SDL
Assets licenses: (illegal use of Super Mario artwork and music?)
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Platform:
remake strategy 3D real-time
Fork of [Glest](glest.md)
Inspiration: Glest
Developers: Andy Alt, BogoMips, filux, James Sherratt, Karl Goetz, m0elle, Mark Vejvoda, nosogo, Paul Wise, titi(ger), titi_son, titiger, Tom Reynolds, William Edwards
Homepages: Archive: 20210722090450/https://megaglest.org, megaglest
Media: MegaGlest
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: MegaGlest/megaglest-source.git( since 2013, )
Assets licenses: CC-BY-SA
Build system: CMake
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Platform:
strategy mech turn-based
Inspiration: BattleTech
Developers: `Moe`, Aaron Gullickson, Akjosch, Alexander Schoelling, Algebro7, Andrew Hunter, Andrew Pokrovski, BATTLEMASTER, Ben Mazur, binaryspica, Brent Dill, Brian Bucklew, Carl Spain, Carr, Christopher Watford, Cord Awtry, DarkISI, Dave N, David Smith, Derek Evans, Deric Page, Dima Nemchenko, Dirk Walter, Dirk-c-Walter, Dylan Myers, Eddy Cullen, Eugene Melekhov, fastsammy, Freek De Sagher, Giorgio Gallo, Graysho, Hammer, HeckfyEx, Helge Richter, HoneySkull, Hugh Peeples, iamtextbased, Jack Morgan, James Allred, James Damour, Jason Bush, Jason Smyrloglou, Jason Tighe, Jeff Wang, John Rowat, Joseph Tyx, Joshua Bartz, Joshua Yockey, Justin, Justin Bowen, Klaus Mittag, Markus Mikkolainen, Martin Jackson, mhjacks, Michael Gratton, Mike Kiscaden, mkerensky, Nathan Erwin, Nathan Rowden, neoancient, Nicholas Walczak, NickAragua, Patrick McKenzie, pheonixstorm, Qwertronix, RexPearce, Richard J Hancock, Ryan McConnell, sagnam, SBBurzmali, Sebastian Brocks, Shane, SJuliez, Steve Hawkins, Taharqa, TenkawaBC, urgru, Viacheslav Zipunov, vizax, Wirianto Djunaidi, Xenon54z, Zachary Kline
Homepages: www.megamek.org, megamek
Media: MegaMek
Download: megamek.org/downloads
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: MegaMek/megamek.git( since 2015, ), git.code.sf.net/p/megamek/git
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Platforms:
strategy mech turn-based
Mod for MegaMek
Inspiration: BattleTech
Developers: Baruk Khazad!, Cord Awtry, Douglas Berry, Dylan Myers, Francesco Munda, Helge Richter, Jason Tighe, Liam Ryan, Michael Rowlett, Sebastian Brocks, Spork, Steve Gore, Taharqa, urgru
Homepages: www.mekwars.org, mekwars
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/mekwars/code
Build system: Ant
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Platform:
game engine
HTML5 game engine.
Developers: Aaron McLeod, Andre Antonio Schmitz, Daniel Krueger, Ellison, Giwayume, insidiator, Jay Oster, Jeroen Reurings, Jihed Kallel, Jorin Vermeulen, Josh Katz, Juhana Paavola, Kamil Rojewski, Lamberto Tedaldi, Matthew Morrow, Nikolay Lazarov, Olivier Biot, Rémy Boulanouar, Sean Muron, TheManuz, Yosua Hamonangan
Homepage: melonjs.org
Download: melonjs/melonJS/releases
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: melonjs/melonJS.git( since 2011, )
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Platform:
arcade for kids
Simple memory game for kids.
Developers: Dimitris Stavrou, Roman Kushnarenko, South Bound Apps
Homepage: sromku/memory-game
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: sromku/memory-game.git( archived, since 2014, )
Build system: Gradle
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Platform:
strategy turn-based
Simultaneous turns.
Homepage: code.google.com/archive/p/mercenarycommander
Technical info
Code languages: Java
Code licenses: 3-clause BSD
Code repositories: osgames/mercenarycommander.git( since 2018, )
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Platform:
role playing multiplayer online + massive
See also [Server 105](https://www.meridiannext.com/) and https://github.com/OpenMeridian105/Meridian59.git, [Server 112](https://github.com/Arantis/Meridian59_112.git).
Developers: Andrew Chrapko, Andrew Kirmse, Arantis, Ashton, broodhill, Clint Banzhaf, Daenks, FSU-Phil, M59Gar, M59Khan, Mark Sturm, Matthew Trey, Meridian59, Morbus, Nagath, PKChrisChan, Roy, Sarevok, Si, siwithaneye, skittles1, theanax, tsShergill, tyras2, Xane, xFirekatx
Homepages: meridian59.com, meridian59.de
Media: Meridian 59
Download: meridian59.com/play-now.php
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: Meridian59/Meridian59.git( since 2012, ), OpenMeridian/Meridian59.git @add( since 2013, ), OpenMeridian105/Meridian59.git @add( since 2015, ), Arantis/Meridian59_112.git @add( since 2015, )
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Platform:
role playing dungeon
Action-adventure dungeon crawl game. See also https://github.com/zear/meritous, https://github.com/bart9h/meritous, https://github.com/nop90/Meritous-3ds, https://github.com/suloku/meritous-wii, https://github.com/MattWindsor91/eMeritous, https://gitlab.com/meritous/sdl_android.git, https://gitlab.com/meritous/meritous.git
Homepage: www.asceai.net/meritous
Media: libregamewiki.org/Meritous
Download: f-droid.org//packages/net.asceai.meritous
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: Nop90-Switch/Meritous-Switch.git( since 2018, ), meritous/sdl_android.git @add( since 2015, ), meritous/meritous.git @add( since 2015, )
Code dependencies: SDL
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Platforms:
game engine remake content commercial + original required
More like alpha. Formerly known as urde.
Inspiration: Metroid Prime
Developers: Henrique Gemignani Passos Lima, Jack Andersen, LC, Luke Street, Mai M., Phillip Stephens, Stephen Badrick
Homepage: axiodl.com
Download: releases.axiodl.com
Technical info
Code languages: C, C++
Code licenses: MIT
Code repositories: gitlab.axiodl.com/AxioDL/metaforce.git, AxioDL/metaforce.git( since 2015, )
Build system: CMake
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Platform:
strategy multiplayer online turn-based
Developers: Dzmitry Haiduchonak, Fokker, Gedece, Maravilla Gil Salvador, Robert Ryll, s600
Homepage: metalmech
Download: metalmech/files
Technical info
Code languages: PHP
Code licenses: GPL-2.0
Code repositories: osgames/metalmech.git( since 2018, ), metalmech.cvs.sourceforge.net
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Platform:
puzzle remake
Inspiration: Mice Men
Developer: David Conway
Homepage: synkarius/micemen
Download: synkarius/micemen/releases
Technical info
Code languages: Java
Code licenses: LGPL-3.0
Code repositories: synkarius/micemen.git( since 2016, )
Code dependencies: libGDX
Build system: Gradle
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Platform:
simulation clone online
Inspiration: SimCity
Homepage: micropolisonline.com
Media: Micropolis
Technical info
Code languages: C++, Java, Python
Code licenses: GPL-3.0
Code repositories: SimHacker/micropolis.git( since 2015, )
Code dependencies: PyAMF, pycairo, pygobject, pygtk, SQLAlchemy, TurboGears
Build system: setup.py
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Platform:
simulation clone
Port of Micropolis to JS/HTML5.
Inspirations: Micropolis, SimCity
Developer: Graeme McCutcheon
Homepage: www.graememcc.co.uk/micropolisJS
Technical info
Code languages: JavaScript
Code licenses: GPL-3.0
Code repositories: graememcc/micropolisJS.git( since 2013, )
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Platform:
remake 2D racing
Not really beta?
Inspiration: Micro Machines
Developers: Marinho Tobolla, Ricardo Cruz
Homepages: microracers.sourceforge.net, microracers
Download: microracers/files/microracers
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: rpmcruz/microracers.git( since 2019, ), osgames/microracers.git @add( since 2019, ), microracers.cvs.sourceforge.net
Build system: Make
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Platforms:
action shooter
Inspiration: Space Invaders
Developers: Frank Blandon, Jean Karim Bockstael, Pierre-Alain Dorange, Talamon70
Homepages: microwar.sourceforge.net, microwar
Download: microwar/files
Technical info
Code languages: Python
Code licenses: 3-clause BSD
Code repositories: osgames/microwar.git( since 2019, )
Code dependencies: pygame
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Platform:
arcade
Developers: Alket Rexhepi, Obani Gemini
Homepage: alketii/mighty-knight
Download: f-droid.org/de/packages/io.github.alketii.mightyknight
Technical info
Code languages: PHP, GDScript
Code licenses: MIT
Code repositories: alketii/mighty-knight.git( since 2017, )
Code dependencies: Godot
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Platforms:
action sandbox tower defense
Developers: (G_H), _m_nr_sU, Aldas, alex, Ali-C-Ila, AmateurPotion, Andrew Antsiferov, Angel-24, Angel_24, Antsiferov Andrew, Anuken, Arik, Arkanic, Artur Quaresma, AydenRennaker, Azathoth, azureblue, ballgamer56, Baltazár Radics, Baramos666, BasedUser, bei2, buthed010203, Catchears, cinnx, Darkness#3729, dase1353, DeltaNedas, Dexapnow, Draco, elmenda452, Enrico, Epowerj, Fatonndev, Felix Corvus, Fernando, fuzzbuck, Gdeft, genNAowl, GioIacca9, iczero, Ilya246, itskatt, J-VdS, Jan Polák, Joshua Fan, JrTRinny, Krzysztof Skrzętnicki, L0615T1C5-216AC-9437, Lapis, LeoDog896, Leonid Skorospelov, Lorex, LQ, Math2128, Matthew Peng, Max O'Cull, Maxwelllondon, MEEP of Faith, Miguel de Dios Matias, MWestfall, Neba-MD, NgLam is SIMP, Ngọc Lam, Nikolass1000, Olexandr Nesterenko, OSP, Patrick 'Quezler' Mounier, Paulao17, Petr Gašparík, PlayerBrasil13, Predator127, Prosta4okua, QmelZ, Quick-Korc, Rainzz, Rasangus, RebornTrack970, Recessive, router, Senventise, Sharlotte, Skat, Skybbles, Slava0135, Slotterleet, Somka000, Sonnicon, soytheLB, Spico (Spirit Guy), stuffyAI, Sunny Kim, TheJaaju, ThePythonGuy, TheShadowKnight, TheSlaylord, Thomas Widyantoko, Timmeey86, TranquillyUnpleasant, TsjipTsjip, Tunacan, Vanguard, VizardAlpha, Volas171, VozDuh, William So, Wina, WinterUnderTheSnow, xgamezs, YellOw139, younggam, Zachary, zatnas, zethnest, 彭瑞暄, 老滑稽, 키에르
Homepages: anuke.itch.io/mindustry, mindustrygame.github.io
Downloads: play.google.com/store/apps/details?id=io.anuke.mindustry, f-droid.org/packages/io.anuke.mindustry, anuke.itch.io/mindustry
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: Anuken/Mindustry.git( since 2017, )
Code dependencies: libGDX
Build system: Gradle
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Platform:
simulation clone multiplayer Online + LAN open content voxel
Inspiration: Minecraft
Homepage: content.minetest.net/packages/Wuzzy/mineclone2
Technical info
Code languages: Lua
Code licenses: GPL-3.0
Code repositories: git.minetest.land/MineClone2/MineClone2.git
Code dependencies: Minetest Engine
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Platform:
simulation clone content open sandbox voxel
Inspiration: Minecraft
Developers: Eausa, kiroma, Matthew Hopson, Sebastian
Homepage: Hopson97/MineCraft-One-Week-Challenge
Technical info
Code languages: C++, C
Code licenses: MIT
Code repositories: Hopson97/MineCraft-One-Week-Challenge.git( since 2017, )
Code dependencies: SFML
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Platform:
simulation clone
Inspiration: Minecraft
Developers: jdah, jdh
Homepage: jdah/minecraft-weekend
Technical info
Code languages: C
Code licenses: MIT
Code repositories: jdah/minecraft-weekend.git( since 2020, )
Code dependencies: OpenGL
Build system: Make
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Platform:
strategy clone content open
Inspiration: Minesweeper
Developer: Gnome
Homepage: wiki.gnome.org/Apps/Mines
Technical info
Code languages: Vala
Code licenses: GPL-3.0
Code repositories: gitlab.gnome.org/GNOME/gnome-mines.git
Build system: Meson
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Platform:
puzzle remake content open text-based
Inspiration: Minesweeper
Developer: Stephen Brennan
Homepage: brenns10/minesweeper
Technical info
Code languages: C
Code licenses: 3-clause BSD
Code repositories: brenns10/minesweeper.git( since 2015, )
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Platform:
puzzle clone open content
Inspiration: Minesweeper
Developers: Joshua Ols, Kenny Kerr, Robert Mikhayelyan
Homepage: robmikh/minesweeper-rs
Technical info
Code languages: Rust
Code licenses: MIT
Code repositories: robmikh/minesweeper-rs.git( since 2020, )
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Platform:
puzzle remake content open
Inspiration: Minesweeper
Developer: Reed Jones
Homepage: minesweeper.zone
Play online: minesweeper.zone
Technical info
Code languages: JavaScript, PHP
Code licenses: MIT
Code repositories: reed-jones/minesweeper_js.git( since 2017, )
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Platform:
simulation content open sandbox
Inspiration: Minetest
Developers: Amaz, An0n3m0us, BlockMen, Casimir, celeron55, Craig Davison, CSPS-HaydenWoods, Diego Martínez, DS, Elijah Duffy, Ezhh, Fernando Carmona Varo, Hugo Locurcio, IFRFSX, Jat15, Jean-Patrick Guerrero, Jordan Snelling, Le Platos, Maciej Kasatkin, Maksim, Mircea Kitsune, Nathanaël Courant, Naëla Courant, Paramat, Paul Ouellette, PilzAdam, red-001, rubenwardy, sfan5, ShadowNinja, SmallJoker, sofar, tenplus1, Thomas--S, TicklishHoneyBee, Tim, TumeniNodes, Wuzzy, zichen, ‮
Homepage: minetest/minetest_game
Technical info
Code languages: Lua
Code licenses: LGPL-2.1
Code repositories: minetest/minetest_game.git( since 2012, )
Code dependencies: Minetest engine
Assets licenses: CC-BY-SA-3.0
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Platforms:
game engine 2D
Framework for prototyping and building 2D games in Java.
Developers: Augusto Zanellato, Przemek Tomczyk, Thomas Cashman, Thomas Youngson, Wayne Leroux
Homepage: mini2dx.org
Downloads: mini2dx.org/downloads.html, mini2Dx/mini2Dx/releases
Technical info
Code languages: Java, C#
Code licenses: Apache-2.0
Code repositories: mini2Dx/mini2Dx.git( since 2013, )
Build system: Gradle
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Platforms:
platform puzzle content open
Puzzle game where you dispose of waste and collect flowers. You can also place bombs to destroy blocks.
Developers: Alket Rexhepi, Bojidar Marinov, Dana Olson, Johannes Danneker, Obani Gemini, Rémi Verschelde, Sebastian Holc
Homepage: kobuge-games.github.io/minilens
Download: KOBUGE-Games/minilens/releases
Play online: kobuge-games.github.io/minilens/ml
Technical info
Code languages: GDScript
Code licenses: GPL-3.0
Code repositories: KOBUGE-Games/minilens.git( since 2015, )
Code dependencies: Godot
Assets licenses: GPL-3.0
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Platform:
role playing clone
Inspiration: Ultima III: Exodus
Developer: Eric W. Brown
Homepage: feneric.itch.io/minima
Download: Feneric/Minima/releases
Technical info
Code languages: Lua
Code licenses: GPL-3.0
Code repositories: Feneric/Minima.git( since 2018, )
Code dependencies: PICO-8
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Platforms:
action remake content open
Inspiration: Prince of Persia
Developer: Bruno Félix Rezende Ribeiro
Homepage: oitofelix.github.io/mininim
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: oitofelix/mininim.git( since 2015, )
Code dependencies: Allegro
Build system: Autoconf
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Platforms:
arcade content open text-based
Inspiration: Pac-Man
Homepage: fastrgv/MiniPacman
Download: fastrgv/MiniPacman/releases
Technical info
Code languages: Ada
Code licenses: GPL-3.0
Assets licenses: None
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Platform:
strategy maze
Homepage: tcrass/minos
Download: f-droid.org/de/packages/de.tcrass.minos
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: tcrass/minos.git( since 2017, )
Build system: Gradle
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Platform:
puzzle remake
Inspiration: Deflektor
Homepage: www.artsoft.org/mirrormagic
Technical info
Code languages: C
Code licenses: GPL-2.0
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Platform:
action remake multiplayer
Inspiration: Mortal Kombat
Developer: Minko Gechev
Homepage: mk.mgechev.com
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: mgechev/mk.js.git( since 2013, )
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Platform:
arcade multiplayer online
Inspiration: Pong
Developers: Jan Friederich, Kai Hertel
Homepages: Archive: 20100528120001/http://mmpong.net/trac, packages.debian.org/source/jessie/mmpong
Technical info
Code languages: C
Code licenses: GPL-3.0
Build system: CMake
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Platforms:
arcade 2D content open
2D gravity game.
Inspirations: Gravity Force, Space Taxi
Developers: Andreas Granig, Bernhard Trummer, Kevin Krammer
Homepages: moagg.sourceforge.net, moagg
Downloads: moagg.sourceforge.net/download.html, moagg/files
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/moagg/code, moagg.cvs.sourceforge.net
Code dependencies: Golden-T Game Engine, Mozilla Rhino
Assets licenses: ?
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Platform:
remake first-person shooter
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: Finn Wilcox, Jodwin, Velktron
Homepages: mochadoom.sourceforge.net, mochadoom
Download: mochadoom/files
Technical info
Code languages: Java
Code licenses: ?
Code repositories: mochadoom.cvs.sourceforge.net
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Platform:
game engine
Developers: Félix Dion-Robidoux, Martenfur
Homepage: Martenfur/Monofoxe
Download: Martenfur/Monofoxe/releases
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: Martenfur/Monofoxe.git( since 2019, )
Code dependencies: MonoGame
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Platform:
arcade remake skill
Inspiration: Millipede
Developer: Don E. Llopis
Homepage: www.pygame.org/project-Monsters+and+Mushrooms-989-.html
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: llopisdon/monsters_and_mushrooms.git( since 2019, )
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Platforms:
arcade puzzle
Developer: Sam Hocevar
Homepage: sam.zoy.org/monsterz
Technical info
Code languages: Python
Code licenses: WTFPL
Code repositories: svn://svn.zoy.org/monsterz
Code dependencies: pygame
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Platform:
role playing
Slay monsters, cast spells and collect keys to escape an 8-level dungeon in this turn-based dungeon crawler.
Homepage: Archive: 20190529124313/http://monstrosity.fireheadfred.com
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: osgames/monstrosity.git( since 2018, )
Code dependencies: pygame
Assets licenses: Custom
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Platform:
action side-scrolling
Character-based game where you drive a car across the moon surface. You cannot stop, so you have to jump in time over any craters your car might meet.
Inspiration: moon-patrol
Developer: Jochen Voss
Homepages: www.seehuhn.de/pages/moon-buggy, packages.debian.org/search?keywords=moon-buggy
Technical info
Code languages: C
Code licenses: GPL-2.0
Build system: Autoconf
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Platforms:
remake first-person multiplayer shooter
Inspiration: Laser Squad
Developers: Stephen Carlyle-Smith, Steve Smith
Homepage: SteveSmith16384/MoonbaseAssault
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: SteveSmith16384/MoonbaseAssault.git( since 2019, )
Code dependencies: jMonkeyEngine, SteveTech1
Assets licenses: (See licences against each asset folder)
Build system: Maven
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Platform:
arcade open content
Inspiration: Snake
Developer: Andy Balaam
Homepages: mopesnake.sourceforge.net, mopesnake
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/mopesnake/code
Code dependencies: pygame, SDL
Assets licenses: CC-BY-SA
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Platform:
adventure remake content commercial + original required first-person
What is the license of the content? Does the author have the right to distribute the content?
Inspiration: Morpheus
Developers: Jessica Lord, John Dean, Kevin Sawicki, Zeke Sikelianos
Homepage: soapbubble.itch.io/morpheus
Play online: soapbubble.online/morpheus
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: soap-bubble/web.git( since 2017, )
Code dependencies: React, Redux, Rx.js, Three.js, Tween.js
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Platform:
remake
Inspiration: Movie Business
Developer: Sebb
Homepage: Archive: 20160504225838/http://movbizz.sebbmeyer.de
Technical info
Code languages: PHP, JavaScript
Code licenses: MIT
Code repositories: teruk/movbizz.git( since 2015, )
Code dependencies: Laravel
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Platform:
arcade
Controlled using a web camera and an object with two rectangles, like a small piece of cardboard or a big box.
Inspiration: Breakout
Developer: Xintrea
Homepage: webhamster.ru/site/page/index/articles/projectcode/447
Technical info
Code languages: C++
Code licenses: GPL-3.0, 3-clause BSD
Code repositories: xintrea/movenoid.git( since 2017, )
Code dependencies: Box2D
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Platform:
strategy multiplayer online + massive turn-based
Developers: Andrzej P, devdlee, Eduardo de Vera, Eduardo de Vera Toquero, jay wellings, Marc Badia, philipp kleinschmit, Serg Rubtsov, vinod
Homepages: mpango, mpango.sourceforge.net
Download: mpango/files
Technical info
Code languages: Java, JavaScript
Code licenses: GPL-2.0
Code repositories: osgamearchive/mpango.git( archived, since 2018, ), git.code.sf.net/p/mpango/git @add, svn.code.sf.net/p/mpango/code
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Platforms:
arcade platform content open
Rescue people from a burning building.
Developers: Simon Larsen, Tangram
Homepage: tangramgames.dk/games/mrrescue
Download: SimonLarsen/mrrescue/releases
Technical info
Code languages: Lua
Code licenses: zlib
Code repositories: SimonLarsen/mrrescue.git( since 2012, )
Code dependencies: AnAL, LÖVE, slam, TSerial
Assets licenses: CC-BY-SA-3.0
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Platform:
action remake clone multiplayer online
Inspiration: Bomberman
Developers: Autechre, Francisco Javier Trujillo Mata, frranck, SimpleTease, Vladimir Serbinenko, webgeek1234
Homepage: mrboom.mumblecore.org
Technical info
Code languages: C++, C
Code licenses: MIT
Code repositories: Javanaise/mrboom-libretro.git( since 2017, )
Code dependencies: SDL
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Platform:
platform
Developer: PyMike
Homepage: Archive: 20081121190409/http://pymike.4rensics.org/mrfuze
Technical info
Code languages: Python
Code licenses: LGPL-2.1
Code dependencies: pygame
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Platform:
action content open multiplayer online
Developer: Vianney Lecroart
Homepages: Archive: 20130630212354/https://www.mtp-target.org, Archive: 20170206034650/http://gna.org/projects/mtptarget, code.google.com/archive/p/tux-target
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: NeL
Assets licenses: ?
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Platforms:
adventure visual novel
A murder mystery game or visual novel built from public domain movies, sounds, pictures, and images.
Developer: Chris Ohmstede
Homepages: murderpd.sourceforge.net, murderpd
Media: Archive: 20160507143138/https://lgdb.org/game/murder_public_domain
Download: murderpd/files
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: osgames/murderpd.git( since 2018, )
Build system: Autoconf
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Platform:
adventure sudoku
Sudoku puzzle game (generator and solver).
Inspiration: Sudoku
Developers: Marios Visvardis, Visvardis Marios
Homepages: musosu.sourceforge.net/en/index.html, musosu
Download: musosu/files/MUSoSu
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: osgames/musosu.git( since 2019, )
Build system: None
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Platform:
game engine 3D
Developer: #Momo
Homepage: asc-community/MxEngine
Technical info
Code languages: C++
Code licenses: 3-clause BSD
Code repositories: asc-community/MxEngine.git( since 2019, )
Build system: CMake
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