# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with A

Platform:
strategy space text-based
Inspiration: Space Federation: Galactic Conquest
Developer: Michael Harmer
Homepage: aplanetsrevenge
Download: aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: osgames/aplanetsrevenge.git( since 2018, )
Code dependencies: curses
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Platform:
arcade flight space
Developer: Kenta Cho
Homepages: a7xpg.sourceforge.net, www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html
Download: a7xpg/files/a7xpg
Technical info
Code languages: D
Code licenses: 2-clause BSD
Code dependencies: libvorbis, SDL
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Platforms:
platform side-scrolling
Developers: Alex Clark, Gabor Torok, Pedro Izecksohn
Homepages: abe.sourceforge.net, abe
Download: abe/files
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/abe.git( since 2019, ), abe.cvs.sourceforge.net
Code dependencies: SDL
Build system: Autoconf
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Platform:
action platform remake 2D content swappable side-scrolling
Dark game.
Inspiration: Abuse
Homepage: abuse.zoy.org
Download: abuse.zoy.org/wiki/download
Technical info
Code languages: C++, Lisp
Code licenses: Public domain, GPL-2.0, WTFPL
Code repositories: svn://svn.zoy.org/abuse/abuse/trunk
Code dependencies: SDL
Assets licenses: Public domain, Custom
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Platform:
remake content open
Inspiration: Abuse
Developers: AntonioR Software, Xenoveritas
Homepage: antonior-software.blogspot.com/2016/05/abuse-1996-sdl-port-09a.html
Technical info
Code languages: C++, Lisp
Code licenses: Custom, Public domain, GPL-2.0, WTFPL
Code repositories: antrad/Abuse_1996.git( since 2016, )
Code dependencies: SDL2
Build system: CMake
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Platform:
action arcade clone content open multiplayer local skill
See also [another clone](https://achtungkurve.com/).
Inspiration: Achtung, die Kurve!
Developer: Simon Alling
Homepage: kurve.se
Play online: kurve.se
Technical info
Code languages: JavaScript
Code licenses: AGPL-3.0
Code repositories: SimonAlling/kurve.git( since 2016, )
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Platform:
action simulation content open flight multiplayer
Developer: Riley Rainey
Homepages: packages.debian.org/sid/acm, Archive: 20130114223737/http://www.websimulations.com
Download: packages.debian.org/source/sid/acm
Technical info
Code languages: C
Code licenses: GPL-2.0
Assets licenses: GPL-2.0
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Platform:
action remake shooter
Id Software's Id-tech-4-BFG ported to Ada
Developers: AdaDoom3, Adrian-Ken Rueegsegger, Michael Hardeman, mulander, OneWingedShark
Homepage: AdaDoom3/AdaDoom3
Technical info
Code languages: Ada
Code licenses: GPL-3.0
Code repositories: AdaDoom3/AdaDoom3.git( since 2013, )
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Platforms:
puzzle 3D
Stargate / Portal fantasy setting.
Inspiration: Sokoban
Developer: fastrgv
Homepage: fastrgv/AdaGate
Download: fastrgv/AdaGate/releases
Technical info
Code languages: Ada
Code licenses: GPL-3.0
Code dependencies: OpenGL, SDL2
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Platform:
action 4D content open first-person shooter single-player space
Developer: Andy Southgate
Homepages: Archive: 20180818173613/http://www.mushware.com, packages.qa.debian.org/a/adanaxisgpl.html
Download: packages.debian.org/sid/adanaxisgpl
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: GLUT
Assets licenses: GPL-2.0
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Platform:
adventure for kids point & click
Set in ancient Persia.
Developer: fastrgv
Homepage: fastrgv/AdaVenture
Download: fastrgv/AdaVenture/releases
Technical info
Code languages: Ada
Code licenses: GPL-3.0
Code repositories: fastrgv/AdaVenture.git( since 2016, )
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Platform:
strategy clone turn-based
Inspiration: Battle Isle series
Developers: Armin Bajramovic, Christian Schramm, Dorfdrull, Frederik Kesting, Martin Bickel, Michael Moerz, Torsten Maekler, ValHaris, valuial
Homepages: www.asc-hq.org, asc-hq
Media: Advanced Strategic Command
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: ValHaris/asc-hq.git( since 2019, )
Build system: Autoconf
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Platform:
adventure game engine point & click
Inspiration: Moai
Developer: Sandy Maguire
Homepage: isovector/adventure
Technical info
Code languages: Lua
Code licenses: MIT
Code repositories: isovector/adventure.git( since 2011, )
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Platform:
action remake clone robots
Inspiration: Night Stalker
Homepage: perso.b2b2c.ca/~sarrazip/dev/afternoonstalker.html
Download: perso.b2b2c.ca/~sarrazip/dev/afternoonstalker.html#download
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: SDL
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Platform:
strategy turn-based
AI client development testbed.
Homepage: code.google.com/archive/p/aiwars
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: suprafun/aiwars.git( since 2015, ), code.google.com/archive/p/aiwars/source
Code dependencies: Pillow, pygame
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Platforms:
arcade 2D content open flight
Maybe contact author and try to get a copy of the svn.
Homepages: icculus.org/airstrike, packages.debian.org/stable/games/airstrike, Archive: 20061012090550/http://fluff.dyndns.org/cgi-bin/trac.cgi
Technical info
Code languages: C
Code licenses: GPL-2.0
Assets licenses: GPL-2.0
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Platform:
arcade cards content open
Collection of patience games.
Developers: Alexander Shopov, Alexandre Franke, Anders Jonsson, Andika Triwidada, Andre Klapper, annoab, Ask Hjorth Larsen, aurisc4, Branko Kokanovic, Bruce Cowan, Cedric Valmary, Changwoo Ryu, Christian Kirbach, Claude Paroz, Daniel Nylander, Danylo Korostil, dasj19, dmtrs32, dmustieles, Dmytro-bit, Dušan Kazik, enrico-br, Esme, etkinator, Fran Diéguez, Gil Forcada Codinachs, gogogogi, Ihar Hrachyshka, Ivar Smolin, Iñaki Larrañaga Murgoitio, jacob berkman, Jan Kyselica, Jason D. Clinton, Javier Jardón, Jeremy Bicha, Jordi Mas, kelemeng, Kristjan, Kristjan Esperanto, Leonardo Ferreira Fontenelle, Marv-CZ, Matej, Milo Casagrande, Miloslav Trmač, mirosnik1, nma-2009, pesder, Petr Kovar, Philip Withnall, Piotr Drąg, Rafael Fontenelle, Robert Ancell, Rūdolfs Mazurs, sicklylife.jp, Stéphane Raimbault, Sveinn í Felli, Takeshi Aihana, Thomas H. P. Andersen, Tim Horton, tmtfx, Tom Tryfonidis, Uyghur, Ville-Pekka Vainio, Vincent Untz, William Jon McCann, Yanko Kaneti, Yaron Shahrabani, Yuri Chornoivan, Yuri Myasoedov
Homepage: wiki.gnome.org/Apps/Aisleriot
Download: GNOME/aisleriot/releases
Technical info
Code languages: C, Scheme
Code licenses: GPL-3.0
Code repositories: GNOME/aisleriot.git( since 2012, )
Assets licenses: GPL-3.0
Build system: Make
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Platform:
action remake
Inspiration: Zarch
Developer: Eben Upton
Homepages: ajax3d.sourceforge.net, ajax3d
Download: ajax3d/files/ajax3d
Technical info
Code languages: JavaScript
Code licenses: GPL-2.0
Code repositories: osgames/ajax3d.git( since 2019, ), ajax3d.cvs.sourceforge.net
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Platform:
remake
Remake of Akalabeth: World of Doom aka Ultima 0. Aklabeth is a remake of Akalabeth, or 'Ultima 0' as it is often called, that was programmed by Richard Garriott for the Apple II computer in 1980. Aklabeth 1.0 has been written by Paul Robson and was originally released in 2004 under the GPL 2. His homepage has disappeared a long time ago.
Inspiration: Akalabeth: World of Doom
Developers: kantharos, Paul Robson
Homepage: aklabeth
Download: aklabeth/files/aklabeth
Technical info
Code languages: C
Code licenses: GPL-2.0
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Platforms:
action remake first-person shooter
Continuation of Bungie's Marathon 2 FPS game engine.
Inspirations: Marathon, Marathon 2: Durandal, Marathon Infinity
Developers: 0xMk, Aaron Davies, Alexander Strange, Alexei Svitkine, Benoît Hauquier, Catherine Seppanen, Chris Hallock, Chris Hellberg, Christian Bauer, Daniel Blezek, darealshinji, Gregory Smith, hogdotmac, Jason Yates, Jeremiah Morris, Jeremy Parsons, Jesse Simko, Joshua Scoggins, Loren Petrich, Michael D. Adams, Mike Benonis, mwoenker, Nigel, Solra Bizna, TrajansRow
Homepages: alephone.lhowon.org, aleph-one-marathon.github.io, Aleph-One-Marathon/alephone/wiki, marathon
Download: marathon/files
Technical info
Code languages: C++, Lua
Code licenses: GPL-3.0
Code repositories: Aleph-One-Marathon/alephone.git( since 2015, ), svn.code.sf.net/p/marathon/code
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Platforms:
platform content open
Developers: Anders Svensson, Johan Peitz, Paul Wise
Homepages: allegator.sourceforge.net, allegator
Download: allegator/files
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/allegator/alex4
Code dependencies: Allegro
Assets licenses: GPL-2.0
Build system: Make
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Platform:
strategy online space turn-based
Trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
Inspiration: TradeWars
Developers: Mark Dickenson, Rick Thomson, tarnus
Homepages: www.aatraders.com, aatrade
Download: aatrade/files
Technical info
Code languages: PHP
Code licenses: GPL-2.0
Code repositories: tarnus/aatraders.git( since 2013, ), osgames/aatraders.git @add( since 2018, )
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Platform:
game engine 2D 3D
Inspirations: OGRE, Urho3D
Developer: Amer Koleci
Homepage: amerkoleci/alimer
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: amerkoleci/alimer.git( since 2021, )
Build system: CMake
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Platforms:
action remake
Inspirations: Oddworld: Abe's Exoddus, Oddworld: Abe's Oddysee
Developers: d3nwah, deanff, FrozenFish24, GproKaru, Jay Peet, Kari1993, L. P., Lior Halphon, Michael Grima, mouzedrift, Paul, pryon, THEONLYDarkShadow, UltraStars3000, Vittorio Romeo
Homepage: paulsapps/alive
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: AliveTeam/alive_reversing.git( since 2018, ), paulsapps/alive.git @add( since 2015, )
Code dependencies: SDL2
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Platform:
role playing strategy content open roguelike turn-based
Sci-Fi roguelike and tactical squad combat game.
Developers: Andres Löh, Dan Keefe, Mikolaj Konarski
Homepage: www.allureofthestars.com
Play online: www.allureofthestars.com/play
Technical info
Code languages: Haskell
Code licenses: AGPL-3.0
Code repositories: AllureOfTheStars/Allure.git( since 2010, )
Code dependencies: LambdaHack, SDL
Assets licenses: AGPL-3.0
Build system: Make
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Platforms:
remake role playing commercial content
Inspiration: Ambermoon
Developers: Jens, Pyrdacor
Homepage: pyrdacor/ambermoon.net
Downloads: Pyrdacor/Ambermoon.net#download, Pyrdacor/Ambermoon.net/releases
Technical info
Code languages: C#
Code licenses: GPL-3.0
Code repositories: Pyrdacor/Ambermoon.net.git( since 2020, )
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Platform:
game engine 3D
Homepage: sol.gfxile.net/ambrose3d/index.html
Technical info
Code languages: C++
Code licenses: zlib
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Platform:
platform 2D content open
Developers: Chris Laurel, Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton
Homepages: packages.debian.org/stable/games/amphetamine, Archive: 20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html
Technical info
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
Assets licenses: GPL
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Platform:
puzzle content open
Find as many words as possible in the time available.
Developers: Alan Grier, Colm Gallagher, Shard, Thomas Plunkett, Toby A. Inkster
Homepage: Archive: 20150412072808/http://www.coralquest.com/anagramarama
Download: Archive: 20160315052754/http://www.coralquest.com/anagramarama/download.html
Technical info
Code languages: C
Code licenses: GPL-2.0
Assets licenses: GPL-2.0
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Platform:
action first-person open content shooter
Developer: Drummyfish
Homepage: drummyfish/anarch
Technical info
Code languages: C, C++
Code licenses: CC0
Code repositories: drummyfish/anarch.git( since 2019, )
Code dependencies: raycastlib
Assets licenses: CC0
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Platform:
strategy clone turn-based
Inspiration: Heroes of Might and Magic III
Developers: Archiboldian Cartheniscope, BLBLBL, Bruce Olivier, Caleb Joseph, Calvin, CameronFoss, ChengYuuu, Clément Foucault, Cong, Dread Knight, Dusty Williams, Henrik Aarnio, Ignacio Cartes, James Archbold, Janne, Jordan Barnes, Karl Tiedt, Kaylina Savela, leopoldwe, marcel-odya, Matt Horning, Max0nyshchenko, nemui, pamons12, Patryk Bieszke, randompast, Raul Humberto Lopez Lopez, Ray Nathan Low, Robin Van den Broeck, Sean Diamond, Sebastian Lugo, Shane Walsh, SlimeTP, Spencer Zhang, TheSeally, Tilman, Tilman Raendchen, Tristan Kernan, vampiressae, Willian Gustavo Veiga, yoel123, zaryanz
Homepage: ancientbeast.com
Technical info
Code languages: JavaScript
Code licenses: AGPL-3.0
Code repositories: FreezingMoon/AncientBeast.git( since 2011, )
Code dependencies: Phaser
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Platforms:
game engine
Developers: Janne Sinivirta, Michal Stawinski, Nicolas Gramlich, rodrigo moraes
Homepage: Archive: 20200402081053/http://www.andengine.org:80
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: nicolasgramlich/AndEngine.git( since 2011, )
Build system: Ant
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Platform:
role playing content commercial dungeon roguelike
Quest-driven roguelike fantasy dungeon crawler RPG with a powerful story. Contains non-free assets.
Developers: Allan Nordhøy, Anderson Nogueira, Bervianto Leo Pratama, carceris-magister, Chriz76, David García Garzón, fifa1988, finnomeno, Firefly130984, Heimen Stoffels, Hummus Samurai, Ian Haase, Jiri Daněk, Lucas Delvallet, Lunovox, Mauro Carvalho Chehab, Michael L., Moerit, Moonbood, Nut, Olivier Dragon, Oskar Wiksten, osoitz, Richard, satanas99, Satnam S Virdi, Scott Devaney, Silvério Santos, sosozozo, Valentin, Viktar Vaŭčkievič, Weblate (bot), Wuerfelbruder, Xaver-Entropia, Zizkin, Zukero
Homepages: www.andorstrail.com, code.google.com/archive/p/andors-trail
Download: f-droid.org/packages/com.gpl.rpg.AndorsTrail
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: Zukero/andors-trail.git( since 2013, )
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Platform:
strategy chess
Developers: Alessandro Dal Bello, alondene, Brainsucker92, Jeroen Carolus, TimmyT123
Homepage: www.jwtc.nl
Download: www.jwtc.nl/downloads
Technical info
Code languages: Java, C++
Code licenses: MIT
Code repositories: jcarolus/android-chess.git( since 2014, )
Build system: Gradle
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Platform:
role playing roguelike
Developers: 3m4r, ajps, Alex Mooney, Anna Sidwell, artes-liberales, backwardsEric, Bardur Arantsson, Ben Semmler, Chris Carr, CJNyfalt, Colin Woodbury, Cuboideb, Dag Arneson, David Barr, David Medley, Eastwind921, Erik Osheim, fizzix, jenschou, kjfletch, Kusunose Toru, LostTemplar, LuthienCeleste, MarbleDice, Mikolaj Konarski, Nick McConnell, pete-mack, Peter Denison, ridiculousfish, Ryan Schmidt, Spenser Black, sulkasormi, Tim Schumacher
Homepage: rephial.org
Media: Angband
Download: rephial.org/release
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: angband/angband.git( since 2010, )
Code dependencies: SDL
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Platform:
role playing skill
Angry Birds game.
Developer: Estevao Fonseca
Homepage: estevaofon/angry-birds-python
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: estevaofon/angry-birds-python.git( since 2014, )
Code dependencies: pygame, pymunk
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Platforms:
strategy content open real-time
Fast paced combat with a diverse arsenal.
Developer: DelphaDesign
Homepages: annexconquer.com, bitbucket.org/annexctw
Download: annexconquer.com/downloads
Technical info
Code languages: Lua
Code licenses: GPL-3.0
Code repositories: bitbucket.org/annexctw/annex.git
Code dependencies: MegaGlest Engine
Assets licenses: CC-BY-SA
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Platform:
remake strategy real-time shooter
Port of the original Ares code base that was open sourced in 2008.
Inspiration: Ares
Developers: Chris Pickel, Scott McClaugherty
Homepage: arescentral.org/antares
Technical info
Code languages: C++
Code licenses: LGPL-3.0
Code repositories: arescentral/antares.git( since 2011, )
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Platform:
role playing similar
Inspiration: Ultima III: Exodus
Developer: Eric W. Brown
Homepage: feneric.itch.io/anteform
Technical info
Code languages: Lua
Code licenses: GPL-3.0
Code repositories: Feneric/Anteform.git( since 2019, )
Code dependencies: PICO-8
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Platforms:
strategy chess
You have to take your opponents piece if you can.
Developers: Baris Yuksel, Hongping Lim, Hooria Komal, Tamer Karatekin
Homepage: antichess
Download: antichess/files/antichess/1.0
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: osgames/antichess.git( since 2018, ), antichess.cvs.sourceforge.net
Build system: Ant
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Platform:
arcade
Developer: yiotro
Homepage: yiotro/Antiyoy
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: yiotro/Antiyoy.git( since 2016, )
Code dependencies: libGDX
Build system: Gradle
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Platform:
arcade game engine
Engine for Frogatto and Friends.
Developers: Alexander van Gessel, Anthony J. Bentley, anura-worker, Autofire, Chris Beck, davewx7, David Roberts, galegosimpatico, garbageslam, Joni Orponen, Kristina Simpson, marcavis, Richard Kettering, Yaohan Chen
Homepage: anura-engine/anura
Technical info
Code languages: C, C++
Code licenses: zlib
Code repositories: anura-engine/anura.git( since 2013, )
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Platform:
strategy skill
Inspiration: Tower defense
Developers: Beothorn, Berkay Gündüz, Civ Ysh K, ḱ̷̘͙̓͌e̶̡̬̦̽r̸̲̈͜ͅn̴̞̾ẹ̸̉̏l̸̢̜͂ ̵̖͝p̴͍̊̕ą̶̉n̴͚͘i̶̦̥̰͆c̵̪͔͔̈́, reloZid, Taco, Özgür Emir
Homepage: reloZid/android-anuto
Download: f-droid.org/en/packages/ch.logixisland.anuto
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: reloZid/android-anuto.git( since 2015, )
Build system: Gradle
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Platform:
arcade artillery skill
Inspiration: Angry Birds
Homepage: ar-/apple-flinger
Download: f-droid.org//packages/com.gitlab.ardash.appleflinger.android
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: ar-/apple-flinger.git( since 2017, )
Build system: Gradle
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Platform:
arcade 2D content open flight side-scrolling
Fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes.
Developers: Mark Harman, Mark Snellgrove
Homepage: Archive: 20110819212117/http://www.fishies.org.uk/apricots.html
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: SDL
Assets licenses: GPL
Build system: Make
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Platform:
puzzle remake
Inspiration: Aquastax
Developer: Steve Longhurst
Homepage: LongSteve/aquastax
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: LongSteve/aquastax.git( since 2016, )
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Platform:
remake shooter
Inspiration: Tempest
Homepage: stephank.github.io/arashi-js
Play online: stephank.github.io/arashi-js
Technical info
Code languages: JavaScript
Code licenses: GPL-2.0
Code repositories: stephank/arashi-js.git( since 2010, )
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Platform:
game engine renderer
Real-time, physics based renderer.
Developers: Brady Jessup, moekaz
Homepage: Ershany/Arcane-Engine
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: Ershany/Arcane-Engine.git( since 2016, )
Code dependencies: ImGUI, OpenGL
Build system: Visual Studio
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Platform:
action role playing side-scrolling
Focused not just on fighting, but on story and character development.
Developers: Elle, Henry Hirsch, Miguel de Dios Matias, Nathan Mills
Homepages: Archive: 20190304014608/http://www.jordantrudgett.com/ardentryst, Archive: 20201112032958/https://sourceforge.net/projects/ardentryst, Archive: 20180624012340/https://www.pygame.org/project-Ardentryst-596-.html
Downloads: Archive: 20180531203109/http://www.jordantrudgett.com/ardentryst/ardentryst-downloads, Archive: 20201023111605/https://sourceforge.net/projects/ardentryst/files
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: ardentryst/ardentryst.git( since 2016, )
Code dependencies: pygame
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Platforms:
action 3D space
Developers: Stephen Carlyle-Smith, Steve Smith
Homepage: SteveSmith16384/AresDogfighter
Download: stephensmith.itch.io/aresdogfighter
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: SteveSmith16384/AresDogfighter.git( since 2019, )
Code dependencies: jMonkeyEngine
Assets licenses: (See relevant asset folders)
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Platform:
role playing 2D multiplayer online + massive
See also: [spin-off](https://github.com/horacioMartinez/argentumonline.io), [server mod](https://sourceforge.net/projects/aoserverbyshura/).
Developers: abusiv0, Alejandro Santos, Alexis Caraballo, Amraphen, AOSecProj, Borouse, BoxStar, BrianPr, cucsijuan, Cuicui, Fakkerz, Franco Benito, FrancoBenito, Fredy Treboux, Gexur, Ignacio Arminas, Joaquín, Jotabe, Juan Dalmasso, Juan Martín Sotuyo Dodero, Juanmz, Lautaro Marino, Leandro Mendoza, LoreleiArgAoLibre, Lucas, Luciano Contartese, Marco Vanotti, Mateo, Mauro Segoviano, Natanael Andrés Garrido, Neox189, Pablo Ignacio Márquez, Pato, Pato Torres, pLuS, ReyarB, Ronin, Samuel Fernandez, WalterSit0, Zaxtor
Homepages: www.comunidadargentum.com, www.argentumonline.com.ar, morgoao, argentumonline, ao-libre
Downloads: www.comunidadargentum.com/descargas, morgoao/files
Technical info
Code languages: Visual Basic
Code licenses: GPL-2.0, AGPL-3.0
Code repositories: ao-libre/ao-server.git( since 2018, ), ao-libre/ao-cliente.git @add( since 2018, ), ao-libre/ao-worldeditor.git @add( since 2020, ), morgoao.cvs.sourceforge.net
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Platform:
action
Simple action game modeled after the lightcycle sequence of the movie Tron.
Inspiration: Snake
Developers: Alex E. Kelly, Andreas Bombe, armanelgtron, blane, Charlie Head, Dave Fancella, dave iceman, DLH, Edmund Keefe, epsy, Fred, klaxnek, Kurt Johnson, Luke Dashjr, Luke-Jr, Manuel Moos, Matías Pino, Menno de Bell, Michael Lechtermann, MocI, Philippe Villeneuve, Self_Destructo, Wrzlprnft, Yann Kaiser, yarrt, Your_mom_arma
Homepages: www.armagetronad.org, armagetronad
Media: Armagetron Advanced
Download: www.armagetronad.org/downloads.php
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: armagetronad/armagetronad.git( since 2018, ), ArmagetronAd/armagetronad.git( since 2019, ), svn.code.sf.net/p/armagetronad/code
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Platform:
strategy turn-based
Developer: Germán Blando
Homepage: armies
Download: armies/files
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: osgames/armies.git( since 2018, )
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Platform:
action remake strategy content open + non-commercial shooter
Helicopter shooter.
Inspiration: Armor Alley
Developer: Scott Schiller
Homepage: www.schillmania.com/armor-alley
Technical info
Code languages: JavaScript
Code licenses: CC-BY-NC-3.0
Code repositories: scottschiller/ArmorAlley.git( since 2013, )
Assets licenses: ISC, CC-BY-NC-3.0
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Platform:
remake strategy content open real-time
All graphics drawn by the author, but uses sound effects extracted from Dune II.
Inspirations: Command & Conquer, Dune 2
Developer: Stefan Hendriks
Homepage: arrakis.dune2k.com/arrakis.html
Download: arrakis.dune2k.com/downloads.html
Technical info
Code languages: Basic
Code licenses: Custom
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Platform:
action remake
Inspiration: Artillery Duel
Homepage: code.google.com/archive/p/artillery-duel-reloaded
Download: code.google.com/archive/p/artillery-duel-reloaded/downloads
Technical info
Code languages: Python
Code licenses: GPL-3.0
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Platform:
remake role playing content commercial + original required (Arx Fatalis) dungeon
Port of Arx Fatalis.
Inspiration: Arx Fatalis
Developers: adejr, Chris Gray, Daniel Scharrer, David Stejskal, Dimoks, Dreamer, Eli2, Erik Lund, Frederik Gelder, Jan-Hendrik Peters, Jonathan Powell, Lubosz Sarnecki, Olzaq, Philippe Cavalaria, Thomas L
Homepage: arx-libertatis.org
Media: Arx Libertatis
Download: arx-libertatis.org/download
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: arx/ArxLibertatis.git( since 2011, )
Build system: CMake
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Platform:
action remake
Inspiration: Simon
Developer: Tim Pietrusky
Homepage: timpietrusky.github.io/asdf
Play online: timpietrusky.github.io/asdf
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: TimPietrusky/asdf.git( since 2012, )
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Platforms:
action first-person shooter
Inspiration: CUBE engine
Developers: Alejandro V. Garcia, Andrew D, Bukz, Cleaner, Cristian, Cristian Vlasceanu, driAn, drian0, Elliot Lockwood, flow, GeneralDisarray, Glen Masgai, Julian, Lee Salzman, Lucas Gautheron, makkE, Mr.Floppy, Nieb, Rafael C. Barreto, RandumKiwi, Rick, Ricky Ratzlaff, Ronald Reagan, RonaldReagan, Sebastian, sireus, stef, szyk (grenadier), Toca
Homepages: assault.cubers.net, actiongame
Media: AssaultCube
Technical info
Code languages: C, C++
Code licenses: Custom
Code repositories: assaultcube/AC.git( since 2013, )
Code dependencies: SDL
Build system: Make
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Platform:
action remake 3D shooter space
Inspiration: AstroMenace
Developers: Alistair Findlay, Dmitry Marakasov, Mikhail Kurinnoi, Mikkhail Kurin, viewizard
Homepages: www.viewizard.com, openastromenace
Download: viewizard.com/download.html
Technical info
Code languages: C++, C
Code licenses: GPL-3.0
Code repositories: viewizard/astromenace.git( since 2018, )
Build system: CMake
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Platform:
action clone
Inspiration: Fall Down
Developer: Cong
Homepage: Nebuleon/ativayeban
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: Nebuleon/ativayeban.git( archived, since 2014, )
Code dependencies: SDL
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Platforms:
action artillery clone content open
Inspirations: Scorched Earth, Worms
Developers: Billy Buerger, CtHx Ъ, Jesse Smith, Juraj Michalek, Keilaron, Neil Graeme Matthews, Sven Eden, Thomas Hudson, ubr47k
Homepages: atanks.sourceforge.net, atanks
Download: atanks/files
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/atanks/atanks, osgames/atanks.git @add( since 2019, )
Code dependencies: Allegro
Assets licenses: GPL
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Platform:
puzzle remake content commercial
Faithful remake of, and a tribute to, Atomix, a classic puzzle game created by Softtouch & RoSt and published in 1990 by the Thalion Software company.
Inspiration: Atomix
Developer: Mateusz Viste
Homepages: atomiks.sourceforge.net, atomiks
Download: atomiks/files
Technical info
Code languages: C, Objective-C
Code licenses: GPL-3.0
Code repositories: osgames/atomiks.git( since 2019, ), svn.code.sf.net/p/atomiks/code
Assets licenses: Custom
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Platform:
puzzle remake
A puzzle game in which you have to build full molecules.
Inspiration: Atomix
Developers: Alan01, Anders Jonsson, aurisc4, dmustieles, evfool, Javier Jardón, kelemeng, Mario Blättermann, Marv-CZ, Matej, Piotr Drąg, Rafael Fontenelle, Thomas H. P. Andersen, Yosef Or Boczko
Homepage: wiki.gnome.org/Apps/Atomix
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: GNOME/atomix.git( since 2012, )
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Platform:
role playing 2D
Multiplayer Online Role Playing Game (MORPG) with 2D isometric graphics based on Daimonin and Crossfire.
Inspirations: Crossfire, Daimonin
Developers: Alex Tokar, Brian Angeletti, Edwin Miltenburg, Lippy13
Homepages: www.atrinik.org, atrinik
Technical info
Code languages: C, Python
Code licenses: GPL-2.0
Code repositories: atrinik/atrinik.git( since 2014, )
Build system: CMake
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Platform:
strategy turn-based
Developers: alexandre, Audoux, Forest Darling, Gilles Oppeneau, leyral, lusum, Quentin DUSOULIER, Raphael Goulais, Tim Felgentreff, tribunal, Verrier Cyrille
Homepage: attal
Download: attal/files/Attal
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/attal.git( since 2018, ), attal.cvs.sourceforge.net
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Platforms:
remake simulation content commercial engine recreation fork Julius
Inspiration: Caesar 3
Developers: Alexey, Bianca van Schaik, Damien Vincent, devnoname120, HoratioVex, HyperJeanJean, jiruoan, José Cadete, Keriew, Lizzaran360, Matt, MSTVD, nwtour, Paul, rsn8887, Vittorio Mattei, webfischi, whgest, William Hardy Gest
Homepage: Keriew/augustus
Download: Keriew/augustus/releases
Technical info
Code languages: C, C++
Code licenses: AGPL-3.0
Code repositories: Keriew/augustus.git( since 2020, )
Code dependencies: SDL2
Assets licenses: Commercial
Build system: CMake
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Platforms:
strategy content open real-time
Base building game with artificial life simulation. License information could be added to game download.
Homepages: Archive: 20200206173823/http://aussenposten.gamejs.org, forum.freegamedev.net/viewtopic.php?t=5910&p=64059
Download: aussenposten.gamejs.org/download.html
Technical info
Code languages: JavaScript
Code licenses: MIT
Code dependencies: GameJs
Assets licenses: CC-BY-SA
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Platform:
role playing roguelike
Relatively easy to win but feature rich fantasy roguelike game with a highly interactive world.
Developers: Brian Angeletti, Siarhei Siamashka, Vadim Gaidukevich
Homepages: avanor.sourceforge.net, avanor
Download: avanor/files
Technical info
Code languages: C++, Lua, C
Code licenses: GPL-2.0
Code repositories: osgames/avanor.git( since 2018, ), svn.code.sf.net/p/avanor/code
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Platform:
action first-person open content shooter
Developers: Fedor 'TheMozg' Kalugin, Fedor Kalugin
Homepage: TheMozg/awk-raycaster/wiki
Technical info
Code languages: AWK
Code licenses: MIT
Code repositories: TheMozg/awk-raycaster.git( since 2016, )
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Platforms:
adventure content open shooter top-down
Metroidvania with vector graphics.
Inspiration: Metroidvania
Developers: Charles Huber, Lucas O. Wagner, Matthew D. Steele
Homepage: Archive: 20210703111943/https://mdsteele.games/azimuth
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: mdsteele/azimuth.git( since 2012, )
Code dependencies: SDL
Assets licenses: GPL-3.0
Build system: Make
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