# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with Z

Platforms:
action first-person shooter
Inspirations: Doom, Doom II, Heretic, Hexen, Strife
Homepage: zandronum.com
Download: zandronum.com/download
Technical info
Code languages: C
Code licenses: Custom
Code repositories: scm.osdn.net/gitroot/zandronum/zandronum-acc.git, hg.osdn.net/view/zandronum/zandronum-stable @add, hg.osdn.net/view/zandronum/zandronum-installer @add
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Platform:
role playing roguelike
Available for almost any computer and operating system. Based on Angband. See also https://github.com/dennis-roof/Zband, https://github.com/jjnoo/Zangband
Inspiration: Angband
Developers: Chris Kern, Mitsuhiro Itakura, Robert Ruehlmann, Ross Morgan-Linial, Steven Fuerst, topi ylinen, Willem Siemelink
Homepages: www.zangband.org, zangband
Media: ZAngband
Download: zangband/files
Technical info
Code languages: C
Code licenses: Custom
Code repositories: osgames/zangband.git( since 2018, ), zangband.cvs.sourceforge.net
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Platforms:
arcade 2D multiplayer
Remake of a 2D multiplayer game similar to the Tron movie-themed light cycle games and snake games.
Inspiration: Achtung, die Kurve!
Developers: BoomerBoss, Kaan, mage
Homepages: zatacka.sourceforge.net, zatacka
Downloads: zatacka.sourceforge.net/index.php?id=download, zatacka/files
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: zatacka.cvs.sourceforge.net
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Platform:
action remake
Inspiration: Achtung, die Kurve!
Developer: Simen Heggestøyl
Homepage: simenheg/zatackax
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: simenheg/zatackax.git( since 2013, )
Code dependencies: SDL
Build system: Autoconf
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Platform:
action content open first-person requires original engine shooter
Initial goal is to serve as a Free data package for engines based on the Hexen source.
Developers: Ayub Ahmed, Eric Söderberg, Snakecharmer
Homepages: CireG/Zauberer, www.doomworld.com/vb/freedoom/72519-zauberer
Technical info
Code languages: None
Code licenses: ISC
Code repositories: CireG/Zauberer.git( since 2013, )
Code dependencies: Hexen
Assets licenses: 3-clause BSD
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Platforms:
puzzle remake
Inspiration: Zuma
Developer: Remigiusz Dybka
Homepages: zaz.sourceforge.net, zaz
Download: zaz.sourceforge.net/index.php?page=3
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/zaz/code
Code dependencies: SDL
Build system: Autoconf
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Platforms:
remake content commercial (?) + original required first-person shooter
Maybe ZDoom and GZDoom should be splitted.
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: 3saster, Alexander Kromm (m8f), alexey.lysiuk, Alison Watson, Alison Watson (Nightdive Studios), argv-minus-one, arrowgent, Benjamin Moir, Blue-Shadow, Braden Obrzut, Cacodemon345, Chernoskill, Christoph Oelckers, Christopher Bruns, Chronos Ouroboros, Colton G. Rushton, David CARLIER, dondiego, Ed the Bat, Edoardo Prezioso, Edward Richardson (Nightdive Studios), Eevee, Emile Belanger, Erick Tenorio, FishyClockwork, Gaerzi, Gutawer, j-palomo, Jan Engelhardt, Jordon Moss, JP LeBreton, K0stov, kcat, Kevin Caccamo, Kyle Evans, Leonard2, Lucy Phipps, Maarten Lensink, Magnus Norddahl, MajorCooke, Marisa Heit, Marisa Kirisame, MaxED, Michael Labbe, mykola-ambar, Nash Muhandes, Nemrtvi, nukeykt, Player701, raa-eruanna, Rachael Alexanderson, Randy Heit, SanyaWaffles, Shawn Walker-Salas, Shiny Metagross, Sterling Parker, svdijk, Teemu Piippo, Thomas Hume, vanhofen, Vitaly Novichkov, William Breathitt Gray, Xaser Acheron, yqco, Zain Aamer, ZZYZX
Homepages: zdoom.org, zdoom
Downloads: zdoom.org/downloads, coelckers/gzdoom/releases, zdoom/files
Technical info
Code languages: C, C++, ZenScript
Code licenses: GPL-3.0
Code repositories: coelckers/gzdoom.git( since 2013, ), git.code.sf.net/p/zdoom/gzdoom
Build system: CMake
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Platform:
remake strategy content open multiplayer online + LAN real-time
Inspiration: Z
Developer: DaMarkov
Homepages: zzone.lewe.com/zed-online-game, zedonline
Technical info
Code languages: C++
Code licenses: ?
Code repositories: hg.code.sf.net/p/zedonline/code
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Platform:
role playing
Game and editing tool for creating custom Legend of Zelda quests.
Inspiration: Legend of Zelda
Developers: DimiPZC, Emily, evouga, Gleeok, Peter Hull, Saffith, SyrianBallaS, venrob, ZoriaRPG
Homepage: www.zeldaclassic.com
Download: www.zeldaclassic.com/downloads
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: ArmageddonGames/ZeldaClassic.git( since 2015, )
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Platform:
role playing
Works with Solarus, an open-source Zelda-like 2D game engine.
Developers: Christopho, legrostazon, Peter De Wachter, Renkineko, rypervenche, Thomas Noury, Vincent Breitmoser, Vlag
Homepage: solarus-games/zsdx
Technical info
Code languages: Lua
Code licenses: GPL-3.0
Code repositories: solarus-games/zsdx.git( since 2018, ), solarus-games/zsdx.git( archived, since 2013, )
Code dependencies: Solarus
Build system: CMake
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Platform:
simulation
Developer: Juanky Soriano
Homepage: Archive: 20200219170600/http://juankysoriano.com/zen
Download: f-droid.org/de/packages/zen.meditation.android
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: juankysoriano/Zen.git( since 2015, )
Build system: Gradle
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Platform:
action strategy first-person multiplayer only shooter
Blend of first-person shooter and tank combat, focusing on multiplayer gaming exclusively.
Developers: Adrian Batzill, BaronM, ckiosidi, codeanimals, Konstantinos, Muschick Christian
Homepages: www.zeroballistics.com, zeroballistics
Download: zeroballistics/files
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: osgames/zeroballistics.git( since 2019, ), svn.code.sf.net/p/zeroballistics/code
Build system: CMake
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Platform:
strategy real-time
Inspirations: Supreme Commander, Total Annihilation
Developers: a-nop, Adrià, Aquanim, CrazyEddieTK, D(ara Kharab)i, danfireman, Danny B, Dara Kharabi, darloth, DeinFreund, Dominic Renaud, esainane, Eshed Shaham, Euan Mutch, frameworld, Gajo Petrovic, GoogleFrog, Helwor, IndeIrae, Jeremy Munson, Josh Hoover, jseah, KlonZK, L.J. Lim, Legomenon-gh, Licho, Loren Merritt, luckywaldo7, maackey, MarcT, Matt Vollrath, N0U, Owen, Owen Silva, palimpsestate, Porkch0p, r-christie, Rafal, Rafał, rlcevg, RyMarq, Saktoth, Sgathec, Shaman, shaun, Simon Knox, Skasi, sprunk, SteelBlueZK, TheMooseIsLoose, Tim Newsome, Tom Fyuri, versus666, wagonrepairer, xponen, Анархид
Homepage: zero-k.info
Media: Zero-K
Download: zero-k.info/Wiki/Download
Technical info
Code languages: Lua
Code licenses: GPL-2.0
Code repositories: ZeroK-RTS/Zero-K.git( since 2013, )
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Platform:
strategy
Successful [Kickstarter project](https://www.kickstarter.com/projects/djwhitt/zetawar).
Inspirations: Elite Command, Weewar
Developers: David Whittington, Tim Bedford
Homepage: www.zetawar.com
Technical info
Code languages: Clojure
Code licenses: MIT
Code repositories: Zetawar/zetawar.git( since 2016, )
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Platform:
game engine emulator
Developers: Sergio de Prado, Zalo
Homepage: Zal0/ZGB/wiki
Download: Zal0/ZGB/releases
Technical info
Code languages: C, Assembly, C++
Code licenses: MIT
Code repositories: Zal0/ZGB.git( since 2016, )
Build system: Visual Studio
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Platforms:
game engine remake strategy content commercial + original required real-time
Inspiration: Z
Developer: Mike Nigh
Homepages: zod.sourceforge.net, zod
Download: zod/files
Technical info
Code languages: C++
Code licenses: ?
Code repositories: hg.code.sf.net/p/zod/zod_engine
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Platform:
strategy tiles turn-based
Developers: Andrey Lesnikóv, Andréy Lesnikóv
Homepages: ozkriff/zoc, ozkriff.games/2017-08-17--devlog
Download: ozkriff/zoc/releases
Technical info
Code languages: Rust
Code licenses: Apache-2.0
Code repositories: ozkriff/zoc.git( since 2015, )
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Platform:
adventure remake text-based
Inspiration: Zork
Developer: Frederik Kammel
Homepage: vatbub/zorkClone
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: vatbub/zorkClone.git( since 2016, )
Build system: Maven
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Platform:
simulation
Homepage: www.ph2.net/zugspiel
Download: www.ph2.net/zugspiel/download.htm
Technical info
Code languages: C++
Code licenses: GPL-2.0
Build system: CMake
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Platform:
remake
Port of ZZT.
Inspiration: ZZT
Developer: Ben Hoyt
Homepage: benhoyt.com/writings/zzt-in-go
Technical info
Code languages: Go
Code licenses: MIT
Code repositories: benhoyt/zztgo.git( since 2020, )
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