# Flare

- Home: https://flarerpg.org/, https://github.com/clintbellanger/flare-engine
- Inspiration: Diablo
- State: mature
- Download: https://flarerpg.org/index.php/download/, https://github.com/clintbellanger/flare-engine/releases
- Platform: Windows, Linux, macOS
- Keyword: framework, game engine, clone
- Code repository: https://github.com/clintbellanger/flare-engine.git (@created 2018, @stars 23, @forks 8), https://github.com/clintbellanger/flare-game.git @add (@created 2018, @stars 45, @forks 15)
- Code language: C++, Java, Python
- Code license: GPL-3.0
- Developer: Bas Doodeman, blazindragon, Chris Oelmueller, Clint Bellanger, dallatower, Daniel Santos, David Bariod, Dmitriy A. Perlow, Dmitry Marakasov, DoKel, Evgen Pavlov, feelydj, Gabriel Pettier, Grisha, gunchleoc, Hans Joachim Desserud, Henrik Andersson, henrik-m, Igor Paliychuk, JanetHunt, Joey Bleau, Joseph Bleau, Justin Jacobs, Ludo, Manuel A. Fernandez Montecelo, Matthew Krohn, Matthias Krüger, Mikaláï Valér'evič Sakalóuskĩ, Milan, Nojan, Paul Wortmann, Pawonashi, piotrrak, Quentin Stiévenart, Queria Sa-Tas, Ryan Dansie, Sergey Basalaev, Stefan Beller, Stefano Peris, sujiniku, Thane Brimhall, Thomas Glamsch

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs.
See also [Get Involved](https://flarerpg.org/get-involved/).

## Building

- Build system: CMake
