# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with D

Platforms:
remake content commercial shooter
See also the Descent level editor.
Inspirations: Descent, Descent II
Developers: Aus-RED-5, Ian Taylor, karx11erx, Sirius
Homepages: www.descent2.de, d2x-xl
Technical info
Code languages: C++
Code licenses: Custom, GPL-2.0
Code repositories: svn.code.sf.net/p/d2x-xl/code
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Platform:
puzzle maze
Homepage: www.astrolog.org/labyrnth/daedalus.htm
Technical info
Code languages: C++
Code licenses: GPL-2.0
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Platforms:
remake role playing content original required
Inspiration: The Elder Scrolls II: Daggerfall
Developers: Allofich, Andy B, Andy Blower, BadLuckBurt, bansheexyz, DFIronman, Dominik Madarász, electrorobobody, Etienne, Ferital, Galactic Chimp, Gavin Clayton, GethN7, ifkopifko, JayH2971, Joris van Eijden, Justin Steele, Kirill Smirnov, Lypyl, Matt, midopa, Mike B., murderbeard, numidium, Nystul-the-Magician, Pierre Etchemaïté, TheLacus
Homepage: www.dfworkshop.net
Download: Interkarma/daggerfall-unity/releases
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: Interkarma/daggerfall-unity.git( since 2015, )
Code dependencies: Unity
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Platform:
role playing multiplayer online + massive
Server code based on [Crossfire](crossfire.md)
Developers: Alderan, Andreas, Andreas Kirschbaum, Anich, Ankit Sangwan, Arnim Sauerbier, Björn Axelsson, Carter Tomlenovich, Christian Hujer, Clobber, Cole Seeley, DarK AvengeR, elwin013, franklinb, Grunt, Jeff Goodenough, joeshmo, John Smith, larry northup, Marlon Hunter, Michael Toennies, Mysteria, Myths, nicetuna, red, Simon ''the Sorcerer'', smacky, Stuart, Tom, Torchwood, Unislash, Václav Müller
Homepages: www.daimonin.org, daimonin
Media: Daimonin
Download: www.daimonin.org/downloads
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/daimonin/code
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Platform:
remake simulation 3D
WW2 submarine simulation.
Inspiration: Silent Hunter 4
Developers: LuisB, Matthew L, Olivier H, Thorsten Jordan
Homepages: dangerdeep.sourceforge.net, dangerdeep
Downloads: dangerdeep.sourceforge.net/downloads, dangerdeep/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/dangerdeep.git, git.code.sf.net/p/dangerdeep/git @add, svn.code.sf.net/p/dangerdeep/code
Assets licenses: CC-BY-NC-ND
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Platform:
strategy multiplayer online + massive space turn-based
See also https://sourceforge.net/projects/darkdestinytools/ Private communication with the authors in September 2018 brought the following license information: "artwork and the code can be freely used for modification and sharing".
Developers: Albrecht Vogt, Ciannicay, Craft4, DesertRatX, Martin Tschöpe, ThoHai, Zhdophanti
Homepages: www.darkdestiny.at, www.thedarkdestiny.at/portalApp/#, darkdestiny
Technical info
Code languages: Java, JavaScript
Code licenses: ?
Code repositories: osgames/darkdestiny.git, svn.code.sf.net/p/darkdestiny/code
Assets licenses: Custom
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Platform:
strategy clone real-time
Inspiration: Warcraft II
Developers: Leon Vayman, Marian Cerny, Peter Knut, philippe lhardy
Homepages: dark-oberon.sourceforge.net, dark-oberon
Download: dark-oberon.sourceforge.net/?page=download
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/dark-oberon.git, svn.code.sf.net/p/dark-oberon/code
Code dependencies: SDL
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Platform:
role playing multiplayer online + massive text-based
Developers: DarkCity, Philippe Bousquet, Thierry Bousquet
Homepage: darkcity
Download: darkcity/files
Technical info
Code languages: PHP
Code licenses: GPL-3.0
Code repositories: osgames/darkcity.git, svn.code.sf.net/p/darkcity/code
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Platforms:
game engine remake
SVN repository not accessible anymore.
Inspiration: Quake
Homepage: icculus.org/twilight/darkplaces
Download: icculus.org/twilight/darkplaces/download.html
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: xonotic/darkplaces.git, xonotic/darkplaces.git, svn.icculus.org/twilight/trunk/darkplaces, svn://svn.icculus.org/twilight/trunk
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Platform:
platform remake
Inspiration: Turmoil
Developer: Haroldo de Oliveira Pinheiro
Homepage: haroldo-ok/datastorm
Technical info
Code languages: C
Code licenses: Apache-2.0
Code repositories: haroldo-ok/datastorm.git( since 2016, )
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Platforms:
platform 2D clone content open scrolling shooter
Inspiration: Duke Nukem
Developers: David Joffe, Evil Mr Henry
Homepages: djoffe.com/gnukem, gnukem
Download: gnukem/files/gnukem
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: davidjoffe/dave_gnukem.git( since 2016, )
Code dependencies: SDL
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Platform:
role playing 2D
Homepage: iamCode/Dawn/wiki
Technical info
Code languages: C++, Lua
Code licenses: GPL-3.0
Code repositories: iamCode/Dawn.git( since 2012, )
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Platform:
remake shooter
Inspiration: Deathchase
Homepage: Archive: 20070711231311/http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/index.htm
Technical info
Code languages: C, Perl
Code licenses: GPL-2.0
Code repositories: osgames/deathchase3d.git
Code dependencies: SDL
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Platform:
role playing
Cyberspace hacking RPG where you hack into corporate systems to perform missions for rival corporations. Is there a C++ version?
Developers: Bence Dobos, David Barnett, Gonzalo Bianchi, Jeremy Reeves, Lexaeus, Michael John Marsh, Shawn Overcash, Vasilij Savin, Will Sommer, zyphrus
Homepages: Archive: 20110926115405/http://www10.caro.net:80/dsi/decker, decker
Download: decker/files
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: jpmalkiewicz/decker.git( since 2018, ), svn.code.sf.net/p/decker/code
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Platforms:
adventure board cards content open
Hybrid board/card game for four players driven by the four classical elements.
Developers: Katia Zawadzka, rafalon, Rafał Zawadzki, ukata
Homepage: devcarpet.net/deerportal
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: deerportal/deerportal.git( since 2015, )
Code dependencies: SFML
Assets licenses: CC-BY 4.0
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Platforms:
remake
Inspiration: Defender
Homepage: www.newbreedsoftware.com/defendguin
Downloads: www.newbreedsoftware.com/defendguin/download, ftp://ftp.tuxpaint.org/unix/x/defendguin
Technical info
Code languages: C
Code licenses: GPL-2.0
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Platform:
strategy skill tower defense
Homepage: HassanHeydariNasab/defendo
Download: f-droid.org//packages/ir.hsn6.defendo
Technical info
Code languages: GDScript, PHP
Code licenses: GPL-3.0
Code repositories: HassanHeydariNasab/defendo.git
Code dependencies: Godot
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Platform:
role playing 2D
Homepage: delaford/game.
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: delaford/game.git, delaford/website.git @add
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Platform:
role playing multiplayer online + massive
A cooperative multiplayer RPG and adventure game set in a classical medieval environment with ubiquitous weapons and magic. See also https://github.com/pippijn/deliantra, https://github.com/jgibbons94/Deliantra-server
Homepage: www.deliantra.net/index.html
Download: www.deliantra.net/play.html
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/deliantra.git, cvs.schmorp.de/deliantra
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Platform:
game engine remake content commercial
Inspiration: Delver
Developers: Chad Cuddigan, Felix Siebeneicker, jazz mickle, Jeff, Joshua Skelton
Homepage: Interrupt/delverengine
Technical info
Code languages: Java
Code licenses: Custom
Code repositories: Interrupt/delverengine.git( since 2018, )
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Platform:
role playing turn-based
Homepage: MattMatt0240/DemiGod
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: MattMatt0240/DemiGod.git( since 2013, )
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Platform:
action adventure clone
Remake of the 1986 game They Stole a Million / The Clue!. May require original game files.
Inspiration: The Clue!
Developers: Felipe Gerhard, Kaweh Kazemi, Lucas Schaller, Oliver Gantert, Philipp Gühring, Ronny Thiemann, saschak, Thomas Trummer, Vasco Alexandre da Silva Costa
Homepages: cosp, Archive: 20210213180047/https://sites.google.com/site/vascocosta/theclue
Download: cosp/files
Technical info
Code languages: C
Code licenses: Custom
Code repositories: vcosta/derclou.git( since 2012, ), cosp.cvs.sourceforge.net
Code dependencies: SDL
Build system: Make
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Platform:
game engine remake content commercial
See also https://github.com/digitall/scummvm-deskadv
Inspirations: Indiana Jones and his Desktop Adventures, Star Wars: Yoda Stories
Developer: Max Thomas
Homepage: shinyquagsire23/DesktopAdventures
Technical info
Code languages: C
Code licenses: LGPL-2.1
Code repositories: shinyquagsire23/DesktopAdventures.git( since 2015, )
Build system: CMake
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Platforms:
arcade 2D content open shooter space
Hardcore arcade shooter.
Developers: Adam, AndyTechGuy, Arpit Kamboj, Avalancs, BenjaminAmos, Dejan Petrović, IsaacLic, Jindřich Dítě, Linus van Elswijk, Malanius Privierre, Milosh Petrov, Mpcs, Nicholas Bates, Nika Burimenko, oniatus, PrivateAlpha, Rasmus Praestholm, Ronald Blake, Rostyslav Zatserkovnyi, Rulasmur, Sigma-One, Simon Crutchley, TheGhostInTheMachine, Tobias, Todd Chavez, vampcat, Zachary Pendarvis, Zweihander 101
Homepages: MovingBlocks/DestinationSol, destinationsol.org, destinationsol
Download: destinationsol.org/download
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: MovingBlocks/DestinationSol.git( since 2015, ), svn.code.sf.net/p/destinationsol/code
Assets licenses: CC-NC
Build system: Gradle
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Platform:
strategy
Browser strategy game. Main web site is unavailable. License change from GPL-3.0 to zlib between version 1.5.3 and 1.6.6.
Developer: devland
Homepages: Archive: 20180419021717/http://devana.eu, devana
Download: devana/files
Technical info
Code languages: PHP
Code licenses: zlib
Code repositories: osgames/devana.git
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Platform:
action remake content commercial + original required (Diablo 1) engine recreation
All functions identical to the original.
Inspiration: Diablo
Developers: Adam Heinermann, Adam Stachowicz, Anders Jenbo, Andi, BorisTheBrave, Dennis Duda, Gleb Mazovetskiy, Joan Karadimov, JustAnotherGuid, Manuel K, Marco, nomdenom, qndel, Robin, Sergey Semushin, squidcc
Homepage: diasurgical/devilution
Technical info
Code languages: C, C++
Code licenses: Unlicense
Code repositories: diasurgical/devilution.git( since 2018, )
Build system: Make
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Platform:
action remake content commercial + original required (Diablo 1) engine recreation
Improved engine recreation for modern systems.
Inspiration: Diablo
Developers: Adam Heinermann, Adam Stachowicz, Alex Sweet, Anders Jenbo, Andi, ApertureSecurity, Benny Franco Dennis, BorisTheBrave, Chance4us, danie1kr, Dennis Duda, Gleb Mazovetskiy, gogogogi, Guillaume Roche, Joan Karadimov, Juliano Leal Goncalves, JustAnotherGuid, Karina Betzabe Romero Ulloa, Manuel K, Marcin Konicki, Marco, Marek, Marlon Beijer, Mathieu Maret, Max Desiatov, mnml, nomdenom, qndel, Robin, rsn8887, Sergey Semushin, squidcc, Trevor Philip, Trung Lê
Homepages: diasurgical/devilutionX, Archive: 20130602191141/http://iphone.keyvisuals.com/apps/doom-classic-for-iphone-source-code-available
Technical info
Code languages: C, C++
Code licenses: Unlicense
Code repositories: diasurgical/devilutionX.git( since 2018, )
Build system: CMake
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Platform:
action remake content commercial + original required
Inspiration: Diablo
Developer: dgengin
Homepage: dgcor/DGEngine/wiki
Technical info
Code languages: C++
Code licenses: zlib, GPL-3.0
Code repositories: dgcor/DGEngine.git( since 2016, )
Code dependencies: SFML
Build system: CMake
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Platforms:
action remake content commercial + original required shooter
Inspiration: Doom 3
Developers: Daniel Gibson, Nick Andrews, Scott Wakeling, Turo Lamminen, Yamagi
Homepage: dhewm3.org
Download: dhewm/dhewm3/releases
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: dhewm/dhewm3.git( since 2012, )
Code dependencies: OpenGL
Build system: CMake
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Platform:
remake content commercial + original required
Inspiration: Diablo II
Homepage: mofr/Diablerie
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: mofr/Diablerie.git
Code dependencies: Unity
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Platform:
role playing isometric
Isometric minimal-code style game at HTML5 canvas and javascript.
Developer: Alexey Korchevsky
Homepage: mitallast/diablo-js
Technical info
Code languages: Java, JavaScript
Code licenses: MIT
Code repositories: mitallast/diablo-js.git( since 2012, )
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Platform:
puzzle clone content commercial + original required
Inspiration: Diabolika 2: The Devil's Last Stand
Homepage: dgcor/Diabolika
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: dgcor/Diabolika.git
Code dependencies: SFML, DGEngine
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Platform:
remake sandbox voxel
Inspiration: Minecraft
Developer: Evan Mezeske
Homepage: blog.mezeske.com/?p=507
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: emezeske/digbuild.git( since 2011, )
Code dependencies: GLEW, SDL
Build system: Scons
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Platform:
action remake
Inspiration: Digger
Homepage: digger.org
Download: digger.org/download.html
Technical info
Code languages: C
Code licenses: GPL-2.0
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Platforms:
adventure visual novel
A computer mystery/romance set five minutes into the future of 1988. See also https://loveconquersallgam.es/tagged/digital%3A-a-love-story
Homepage: scoutshonour.com/digital
Media: Archive: 20160507142946/https://lgdb.org/game/digital_love_story
Technical info
Code languages: Ren'Py
Code licenses: CC-BY-NC-SA-3.0
Code repositories: osgames/digitalalovestory.git
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Platforms:
game engine 3D
Homepages: Archive: 20161111001304/http://www.klinksoftware.com, code.google.com/archive/p/dim3
Technical info
Code languages: C
Code licenses: MIT
Code repositories: andrewzx1/dim3.git
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Platform:
game engine 2D
2D Game Engine for JavaFX.
Developer: FloppidyDingo
Homepage: FloppidyDingo/Dingo-Engine
Technical info
Code languages: Java
Code licenses: 3-clause BSD
Code repositories: FloppidyDingo/Dingo-Engine.git( since 2016, )
Code dependencies: JavaFX
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Platform:
game engine
Game engine utilizing the Direct3D 12 API.
Developer: Amin Delavar
Homepage: Aminator/DirectX12GameEngine
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: Aminator/DirectX12GameEngine.git( since 2018, )
Build system: Visual Studio
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Platform:
simulation clone content open
Inspirations: Micropolis, SimCity
Developers: André Röhrig, estela1, schreva91, Tom Brewe, Tony
Homepage: team--rocket.github.io/divercity
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: Team--Rocket/divercity.git( since 2014, )
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Platform:
role playing japanese open content roguelike
Inspirations: Final Fantasy, Pokémon
Homepage: web.archive.org/web/20200807012818/https://decent-userna.me/php/dmomd.php
Technical info
Code languages: Lisp
Code licenses: GPL-3.0
Code repositories: decent-username/dmomd.git
Code dependencies: Trivial-gamekit
Assets licenses: CC-SA
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Platform:
role playing 3D
Set in a satirical post-apocalyptic world.
Developers: Eduardo Carvalho, Farrer, Gustavo Morais, Jairo, Marcus Lima, plukich, qubodup, Rui César A. Pinho, ViviCoder
Homepages: dnt.dnteam.org/cgi-bin/about.py, dnt
Download: dnt.dnteam.org/cgi-bin/downloads.py
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: git.code.sf.net/p/dnt/code, osgames/dnt.git @add
Build system: CMake
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Platform:
game engine remake clone
Inspiration: Doom
Developer: Amro Ibrahim
Homepage: amroibrahim/DIYDoom
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: amroibrahim/DIYDoom.git( since 2019, )
Code dependencies: SDL2
Build system: Visual Studio
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Platform:
arcade
Homepage: code.google.com/archive/p/dodge-android
Download: f-droid.org/de/packages/com.dozingcatsoftware.dodge
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: code.google.com/archive/p/dodge-android/source/default/source
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Platforms:
board strategy
Android version seems to use [Swing ME](https://sourceforge.net/projects/swingme/).
Inspiration: Risk
Developers: Adrien Laugueux, Steve Hawkins, Theodore Allardyce, Yura
Homepages: domination.sourceforge.net, domination
Downloads: domination.sourceforge.net/download.shtml, domination/files
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/domination/code
Build system: Ant
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Platform:
puzzle content open
Natural deduction visualization in the form of a game of unusual dominoes.
Developer: Matthias S. Benkmann
Homepages: winterdrache.de/freeware/domino/index.html, nddomino
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/nddomino/code
Assets licenses: GPL-2.0
Build system: Ant
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Platform:
action game engine first-person shooter
Source of Doom.
Inspiration: Doom
Homepage: id-Software/DOOM
Technical info
Code languages: C
Code licenses: Custom
Code repositories: id-Software/DOOM.git( since 2012, )
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Platforms:
action remake content commercial + original required shooter
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: A.J. Freda, Alex Raftis, Anthony Cole, Calum Robinson, Chippo, Denis Fabrice, Dennis Meuwissen, Gabor Sebestyen, Geoff Bathauer, Jussi Pakkanen, Planky, Robert Bäuml, Sergey Cremez, Steven A. Martin, Steven McGranahan, Thierry Van Elsuwe, Trevor Primmett, Ville Bergholm, Wesley Johnson
Homepages: doomlegacy.sourceforge.net, doomlegacy
Download: doomlegacy/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/doomlegacy/legacy2, git.code.sf.net/p/doomlegacy/masterserver @add, svn.code.sf.net/p/doomlegacy/svn, doomlegacy.cvs.sourceforge.net
Code dependencies: SDL
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Platform:
action remake content commercial + original required
Inspirations: Doom, Doom II
Developers: alexey.lysiuk, Alun Bestor, Brad Harding, David CARLIER, duganchen, Fabian Greffrath, Jason M Carlough, Jonathan Nicholas, Julia Nechaevskaya, Manuel K, Michael Francis, Roman Fomin, Roman Kalashnikov, Ryan Cook, ryan-sg
Homepage: www.doomretro.com
Download: bradharding/doomretro/releases
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: bradharding/doomretro.git( since 2013, )
Code dependencies: SDL2
Build system: CMake
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Platform:
action remake content commercial + original required shooter
Inspirations: Doom, Doom II, Heretic, Hexen
Homepages: id-Software/DOOM-iOS, Archive: 20130404071629/http://iphone.keyvisuals.com:80/apps/doom-classic-for-iphone-source-code-available
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: id-Software/DOOM-iOS.git( since 2012, )
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Platforms:
action remake content commercial + original required
Inspiration: Doom 64
Developers: alexey.lysiuk, Manuel K, Pavel Lobashov, Tatsh, Zohar Malamant
Homepage: doom64ex.wordpress.com
Download: doom64ex.wordpress.com/downloads
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: svkaiser/Doom64EX.git( since 2014, )
Code dependencies: SDL2
Build system: CMake
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Platforms:
action remake content commercial + original required
Mixed license usage.
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: Christopher Bruns, Daniel Swanson, Jaakko Keränen, Roman Hargrave
Homepages: dengine.net, deng
Download: deng/files
Technical info
Code languages: C, C++
Code licenses: GPL-2.0, GPL-3.0, LGPL-3.0
Code repositories: skyjake/Doomsday-Engine.git( since 2011, ), git.code.sf.net/p/deng/code @add
Build system: CMake
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Platforms:
remake simulation
Inspiration: Drugwars
Developers: Ben Webb, Ocelot Mantis
Homepages: dopewars.sourceforge.io, dopewars
Download: dopewars.sourceforge.io/download.html
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/dopewars/code
Build system: Autoconf
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Platform:
remake content commercial + original required
Inspiration: Cave Story
Homepage: doukutsu-rs/doukutsu-rs
Technical info
Code languages: Rust
Code licenses: MIT
Code repositories: doukutsu-rs/doukutsu-rs.git
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Platform:
adventure
Czech adventure game. Runs in ScummVM or Dosbox
Homepage: www.ucw.cz/draci-historie/index-en.html
Download: www.ucw.cz/draci-historie/index-en.html#download
Technical info
Code languages: Pascal, Script
Code licenses: GPL-2.0
Code repositories: osgames/dragon-history.git
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Platform:
role playing
See also https://github.com/evilmrhenry/dragon_hunt
Homepages: emhsoft.com/dh.html, savannah.nongnu.org/projects/dragon-hunt
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: osgames/dragon-hunt.git, savannah.nongnu.org/cvs/?group=dragon-hunt
Code dependencies: pygame
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Platform:
action remake content commercial racing
Inspiration: Death Rally
Developer: Lius
Homepage: urxp/drally
Technical info
Code languages: Assembly, C
Code licenses: MIT
Code repositories: urxp/drally.git( since 2019, )
Code dependencies: SDL2
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Platforms:
board strategy 3D chess
Developers: Allan Nordhøy, Kris McAulay, Lautaro Bernabé Otaño, Walter van Niftrik
Homepages: www.dreamchess.org, dreamchess
Downloads: www.dreamchess.org/downloads, dreamchess/files
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: dreamchess/dreamchess.git( since 2015, )
Build system: CMake
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Platform:
game engine remake
Inspiration: ZZT
Developer: Sam Steele
Homepage: c99koder/DreamZZT
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: c99koder/DreamZZT.git( since 2011, )
Build system: Make
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Platform:
game engine remake content commercial + original required
Death Rally engine reimplementation. Very restrictive license.
Inspiration: Death Rally
Developer: Enrique Somolinos Pérez
Homepage: dreerally.com
Technical info
Code languages: C, C++
Code licenses: Custom
Code repositories: enriquesomolinos/DreeRally.git( since 2016, )
Code dependencies: SDL
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Platforms:
role playing roguelike
Also known as DoomRL, short for Doom, the Roguelike.
Inspiration: Doom
Developer: Kornel Kisielewicz
Homepage: drl.chaosforge.org
Media: DRL
Download: drl.chaosforge.org/downloads
Technical info
Code languages: Lua, Pascal
Code licenses: GPL-2.0
Code repositories: chaosforgeorg/doomrl.git( since 2016, )
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Platform:
strategy
See also Reversatile
Inspiration: Reversi
Homepage: alkom/droidzebra
Download: f-droid.org//packages/com.shurik.droidzebra
Technical info
Code languages: C, Java
Code licenses: GPL-3.0
Code repositories: alkom/droidzebra.git
Build system: Gradle
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Platform:
game engine 2D
Developers: Adam, Alexandre Oliveira, Andrew O'Connor, Christian Greiner, Dean Johnson, intercross21, Jared Miller, Lőrinc, Mladen Mihajlović, Rick van Dam, SirePi, tliecau
Homepage: www.duality2d.net
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: AdamsLair/duality.git( since 2013, )
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Platforms:
puzzle remake content open
Inspiration: ChuChu Rocket!
Developers: Jordan Christiansen, Simon Larsen
Homepage: tangramgames.dk/games/duckmarines
Download: SimonLarsen/duckmarines/releases
Technical info
Code languages: Lua
Code licenses: zlib
Code repositories: SimonLarsen/duckmarines.git( since 2013, )
Code dependencies: LÖVE
Assets licenses: CC-BY-SA, CC-BY-NC-ND-4.0
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Platform:
puzzle open content
Developers: Andy Balaam, Jean-Michel Baudrey
Homepage: duckmaze
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: andybalaam/duckmaze.git
Code dependencies: pygame, SDL
Assets licenses: GPL-2.0
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Platforms:
strategy text-based turn-based
Command line fighting game.
Developer: Tommi Helander
Homepage: duelcommander
Download: duelcommander/files
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: osgames/duelcommander.git
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Platform:
action first-person open content shooter
Inspiration: Wolfenstein
Developer: Maxwell Salmon
Homepage: MaxwellSalmon/DUGA
Technical info
Code languages: Python
Code licenses: MPL-2.0
Code repositories: MaxwellSalmon/DUGA.git
Code dependencies: pygame
Assets licenses: Creative Commons Attribution, Mozilla Public License
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Platform:
action remake content commercial + original required multiplayer LAN shooter
Inspiration: Duke Nukem 3D
Homepage: icculus.org/duke3d
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.icculus.org/duke3d
Code dependencies: SDL
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Platform:
action remake content commercial + original required multiplayer LAN shooter
Inspiration: Duke Nukem 3D
Homepage: www.rancidmeat.com/project.php3?id=1
Download: www.rancidmeat.com/projects/duke3d_w32/duke3d_w32_b20_src.zip
Technical info
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
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Platform:
action remake content commercial multiplayer online + LAN + Co-op shooter
Inspiration: Duke Nukem 3D
Homepage: m210.duke4.net
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: m210/DukeGDX.git
Code dependencies: libGDX
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Platform:
remake strategy content original required
Continuation of the classic real-time strategy game Dune II.
Inspirations: Dune 2, Open Dune
Developers: David, Nyerguds, s1w_
Homepages: dunedynasty.sourceforge.net, dunedynasty
Download: dunedynasty
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/dunedynasty/dunedynasty, osgames/dunedynasty.git @add
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Platform:
remake strategy real-time
Clone of the good old Dune II. License of artwork?
Inspiration: Dune 2
Developers: Arjen van der Ende, Stefan Hendriks
Homepage: dune2themaker.fundynamic.com
Media: Dune II - The Maker
Download: dune2themaker.fundynamic.com/releases
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: Fundynamic/dune2themaker4j.git( since 2012, )
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Platform:
remake strategy content original required
Updated clone of Dune2 which uses data files from the original game.
Inspiration: Dune 2
Developers: _Gumby, Anthony Cole, Chan Kun Wa, DunkFordyce, HarryTormey, Henric Jungheim, Jason Johnson, Martin Reichl, Oto Petrik, Per Øyvind Karlsen, Richie, RichieQ, Shutdownrunner, Stefan van der Wel, Yellow
Homepages: dunelegacy.sourceforge.net, dunelegacy
Downloads: dunelegacy.sourceforge.net/website/downloads.html, dunelegacy/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/dunelegacy/code
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Platforms:
role playing text-based
Homepage: www.bernardosulzbach.com/dungeon
Download: bernardosulzbach/dungeon/releases
Technical info
Code languages: Java
Code licenses: 3-clause BSD
Code repositories: bernardosulzbach/dungeon.git
Build system: Maven
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Platform:
remake role playing
Updated emulator of Forgotten Realms: Unlimited Adventures. See also http://ua.reonis.com/index.php?topic=139.0
Inspiration: Forgotten Realms: Unlimited Adventures
Developers: LurchBrick, manikus, nologgie, Paul R. Stevens, Paul Stevens, Richard Turner, Tarlanon
Homepages: uaf.sourceforge.net, uaf, www.dianneandpaul.net/UAF/DungeonCraft.html
Download: uaf/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/uaf.git, uaf.cvs.sourceforge.net
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Platform:
role playing roguelike
Roguelike adventure through dungeons filled with dangerous monsters in a quest to find the mystifyingly fabulous Orb of Zot. Forked from Linley's Dungeon Crawl.
Inspiration: Linley's Dungeon Crawl
Developers: 4Hooves2Appendages, Aaron Becker, Aaron Golden, Aaron Olowin, abrahamwl, Adam Borowski, Adrienne Walker, Aidan Holm, Alan Malloy, Alex Jurkiewicz, Allspice, amcnicky, arcee1986, ariaB, Benjamin S Wolf, Benoit Giannangeli, bjobae, Brendan Hickey, bstrie, ByrelMitchell, CanOfWorms, caotto, cbuchananhowland, Cedor, Chris Honey, Chris Oelmueller, cut1less, DarkTwinge, Darshan Shaligram, DMB, Doesnty, Dom Light, dpeg, dplusplus, DrKe, Edgar A. Bering IV, Eino Keskitalo, Elan Morin Tedronai, Elliot Dronebarger, elliptic, Emily, Evan Shaw, felirx, floatingatoll, Floodkiller, floraline, Florian Diebold, frogbotherer, GafrieGithub, gammafunk, Glenn Matthews, Goratrix, Gustaf Hallberg, Hellmonk, Hurcan Solter, Implojin, Isaac Sloat, James Meickle, Jesse Luehrs, jmbjr, Johannes Maier, John Stilley, Jon Knapp, Josh Braden, Josh Gelbard, Kate, KennySheep, Kyle Fox, Kyle Rawlins, Larpico, Lothar Dierkes, luca-barbieri, Mark Lodato, marksg07, Martin Aigner, mgdelmonte, Mikko Vepsäläinen, Mindcrafter, minqmay, MorganLeah, Naruni-Crawl, Nathan Mills, Neil Moore, Nicholas Feinberg, Nicholas Smith, nikheizen, nlavsky, NormalPerson7, nrook, nrook-google, PabloMansanet, Pekka Lampila, Peter Wicks Stringfield, pubby, qoala, Raphaël Langella, RBrandon, Reid Barton, RJ Cunningham, rlund2, Robert Burnham, roctavian, RojjaCebolla, Rolf K, Ryan Riegel, Samuel Bronson, Samuel Wilson, Sandman25DCSS, sdynet, SeveMonahan, sgrunt, Shmuale Mark, Skrybe, sorear, stahara, Stenella, Steven Noonan, Taylor M. Hedberg, ufshaikh, Wensleydale, wjchen, www, Yer mivvaggah
Homepage: crawl.develz.org
Download: crawl.develz.org/download.htm
Technical info
Code languages: C++, Lua
Code licenses: GPL-2.0
Code repositories: crawl/crawl.git( since 2014, )
Code dependencies: Lua, SDL
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Platform:
remake role playing
Inspiration: Eye of the Beholder II: The Legend of Darkmoon
Homepage: www.dungeoneye.net
Technical info
Code languages: C#
Code licenses: GPL-3.0
Code repositories: iliak/dungeoneye.git
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Platform:
role playing setting fantasy
Developer: Guillaume
Homepage: guillaume-gouchon/dungeonhero
Download: play.google.com/store/apps/details?id=com.glevel.dungeonhero
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: guillaume-gouchon/dungeonhero.git( since 2014, )
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Platform:
role playing
Third game in the dungeon monkey series.
Developers: Joseph Hewitt, jwvhewitt
Homepage: jwvhewitt/dmeternal
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: jwvhewitt/dmeternal.git( since 2013, )
Code dependencies: pygame, pyglet
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Platform:
action role playing turn-based
Download of version 1.001 slightly different from last state of SVN repository.
Developer: Joseph Hewitt
Homepage: dmonkey
Download: dmonkey/files
Technical info
Code languages: Pascal
Code licenses: LGPL-2.1
Code repositories: osgames/dm-unlimited.git, svn.code.sf.net/p/dmonkey/code
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Platform:
role playing dungeon turn-based
Smashing more monsters than ever in this turn-based dungeon crawling game.
Developer: Guillaume
Homepage: guillaume-gouchon/dungeonquest
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: guillaume-gouchon/dungeonquest.git( since 2015, )
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Platform:
adventure text-based
Included in Emacs.
Developer: Ron Schnell
Homepage: www.driver-aces.com/ronnie.html#dunnet
Media: Dunnet
Technical info
Code languages: Emacs Lisp
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/emacs.git
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Platforms:
remake sports 2D content open multiplayer split-screen racing
Tile-based
Inspiration: Micro Machines
Developers: Jussi Lind, Pino Toscano, Wuzzy
Homepage: juzzlin.github.io/DustRacing2D/index.html
Download: juzzlin/DustRacing2D/releases
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: juzzlin/DustRacing2D.git( since 2015, )
Code dependencies: OpenGL, Qt
Build system: CMake
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Platforms:
game engine strategy content commercial
Manage a corporate colony of dwarves.
Inspirations: Dwarf Fortress, Minecraft
Developers: Chris Cajas, Daniel Roethlisberger, Makeshiftrobot, Matthew Klingensmith, Solsund, Yueran (Aaron) Yuan
Homepage: www.dwarfcorp.com
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: Blecki/dwarfcorp.git( since 2015, )
Code dependencies: MonoGame, XNA
Assets licenses: Proprietary
Build system: Visual Studio
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Platforms:
remake first-person shooter
Inspirations: Descent, Descent II
Developers: AlumiuN, Arne de Bruijn, Bradley Bell, C.W. Betts, Christian, derhass, JP Cimalando, kreatordxx, Kreeblah, Mako88, Martin Fiedler, Ronald M. Clifford, SanskritFritz, SkywingvL, vLKp, Volker Schneider, ziplantil
Homepage: www.dxx-rebirth.com
Download: www.dxx-rebirth.com/download-dxx-rebirth
Technical info
Code languages: C, C++, Python
Code licenses: GPL-3.0, Custom
Code repositories: dxx-rebirth/dxx-rebirth.git( since 2013, )
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Platform:
action clone content open multiplayer competitive
Inspiration: Bomberman
Developers: deliciousfudge, Rémi Verschelde
Homepage: akien-mga/dynadungeons
Technical info
Code languages: GDScript
Code licenses: GPL-3.0
Code repositories: akien-mga/dynadungeons.git( since 2015, )
Code dependencies: Godot
Assets licenses: CC-BY-3.0
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