# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with P

Platform:
arcade clone content open
Is also a tutorial to introduce people to the Go programming language.
Inspiration: Pac-Man
Developer: Daniela Petruzalek
Homepage: danicat/pacgo
Technical info
Code languages: Go
Code licenses: MIT
Code repositories: danicat/pacgo.git( since 2018, )
Improve Raw entry
Platforms:
action content open
Simple fighting game between two teams of ships.
Developers: onpon4, The Diligent Circle 丸
Homepages: pacewar.github.io, Archive: 20190921134950/http://pacewar.nongnu.org, savannah.nongnu.org/projects/pacewar
Download: pacewar.github.io/download.html
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: pacewar/pacewar.git( since 2020, ), git.savannah.nongnu.org/git/pacewar.git @add, web.cvs.savannah.nongnu.org/viewvc/pacewar
Code dependencies: SGE
Improve Raw entry
Platforms:
board strategy
Go-playing program. It has no built‐in human interface, so a Go client like GoGui, qGo or CGoban 1 is required.
Developers: Jiri Daněk, Josef Moudrik, lemonsqueeze, Petr Baudis, Pierre, Stanislaw Halik
Homepage: pachi.or.cz
Download: pasky/pachi/releases
Technical info
Code languages: C, Python
Code licenses: GPL-2.0
Code repositories: pasky/pachi.git( since 2013, ), repo.or.cz/pachi.git @add
Build system: Make
Improve Raw entry
Platform:
arcade
Very close to the original from Namco.
Inspiration: Pac-Man
Developers: ebuc99, Keith Bowes, Martin
Homepage: ebuc99/pacman
Downloads: ebuc99/pacman/releases, ebuc99/pacman_win/releases
Technical info
Code languages: C++, Shell
Code licenses: GPL-2.0
Code repositories: ebuc99/pacman.git( since 2015, )
Code dependencies: SDL
Build system: Autoconf
Improve Raw entry
Platform:
remake skill
Inspiration: Pac-Man
Developer: Chregi
Homepage: pacman.platzh1rsch.ch
Play online: pacman.platzh1rsch.ch
Technical info
Code languages: JavaScript
Code licenses: CC-BY-SA-4.0
Code repositories: platzhersh/pacman-canvas.git( since 2012, )
Improve Raw entry
Platforms:
action arcade game engine 2D fight scrolling
Android port is written in Java.
Developers: drafkind, Jon Rafkind, Juvinious, juvinious, Kwadroke of "The Wired", scristopher
Homepages: paintown.org, paintown
Downloads: paintown.org/#/downloads, paintown/files
Technical info
Code languages: C++, Java, Python
Code licenses: 3-clause BSD
Code repositories: kazzmir/paintown.git( since 2015, ), svn.code.sf.net/p/paintown/code
Code dependencies: Allegro, FreeType, libpng, PyQt
Build system: CMake, Scons
Improve Raw entry
Platform:
puzzle jigsaw
From the KDEGames collection.
Developer: Stefan Majewsky
Homepage: apps.kde.org/palapeli
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: invent.kde.org/games/palapeli.git
Code dependencies: KDE Frameworks, Qt
Improve Raw entry
Platform:
remake skill
Inspiration: Tetris Attack
Developer: Robert Burke
Homepage: sharpobject/panel-attack
Technical info
Code languages: Lua
Code licenses: zlib
Code repositories: sharpobject/panel-attack.git( since 2011, )
Code dependencies: LÖVE
Improve Raw entry
Platform:
action arcade remake
Inspirations: Buster Bros, Super Pang
Developer: UPi
Homepages: pangzero, apocalypse.rulez.org/kozos/UpiPangBlog, Archive: 20181023103453/https://apocalypse.rulez.org/pangzero
Download: pangzero/files
Technical info
Code languages: Perl
Code licenses: GPL-2.0
Code repositories: osgames/pangzero.git, pangzero.cvs.sourceforge.net
Code dependencies: SDL
Improve Raw entry
Platform:
role playing clone content open roguelike
Inspiration: The Binding of Isaac
Developers: Amos Wenger (old), Nat Schlagmann, nickvecellio, Ohmyne
Homepage: Archive: 20190629124913/https://amos.me/games/paper-isaac
Technical info
Code languages: ooc
Code licenses: MIT
Code repositories: fasterthanlime/isaac-paper.git( since 2013, )
Improve Raw entry
Platform:
arcade
Homepage: Rudloff/PaperCraft
Download: f-droid.org/de/packages/pro.rudloff.papercraft
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: Rudloff/PaperCraft.git
Build system: Gradle
Improve Raw entry
Platform:
remake role playing
Post-Apocalyptic RPG. See also: https://github.com/arikel/PPARPG, https://github.com/mvbarracuda/parpg_mvbarracuda, https://github.com/parpg/parpg
Inspiration: Fallout 2
Developers: Karsten Bock, mvBarracuda
Homepages: blog.parpg.net, parpg
Downloads: blog.parpg.net/download, wiki.parpg.net/Download
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: osgames/parpg-core.git, subversion.assembla.com/svn/parpg-assets, parpg-trac.cvsdude.com/parpg/browser
Code dependencies: Blender game engine, FIFE, psyco, pygame, PyQt, PySide
Assets licenses: CC-BY-SA
Improve Raw entry
Platforms:
arcade fight
Retromodern hispeed shmashup.
Developer: Evil Mr Henry
Homepages: www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html, parsec47.sourceforge.net, parsec47
Download: parsec47/files
Technical info
Code languages: D
Code licenses: 2-clause BSD
Code dependencies: SDL
Improve Raw entry
Platform:
board strategy
Traditional two-player board game of Brunei. See also [Pasang Emas for Android](https://sourceforge.net/projects/pasang-android/).
Developer: Nor Jaidi Tuah
Homepages: pasang-emas.sourceforge.net/index.xhtml, pasang-emas
Downloads: pasang-emas.sourceforge.net/download.xhtml, pasang-emas/files
Technical info
Code languages: Vala
Code licenses: GPL-3.0
Code repositories: git.code.sf.net/p/pasang-emas/code
Improve Raw entry
Platforms:
role playing content open
Autobiographical RPG game by Jason Rohrer.
Developer: Jason Rohrer
Homepage: hcsoftware.sourceforge.net/passage
Media: Passage
Download: hcsoftware/files/Passage
Technical info
Code languages: C++
Code licenses: Public domain
Code repositories: hcsoftware.cvs.sourceforge.net
Code dependencies: SDL
Assets licenses: Public domain
Improve Raw entry
Platform:
puzzle
Simple game about matching a pathogen molecular structure on a hexagonal grid.
Developer: Jetro Lauha
Homepage: jet.ro/games/prototypes/pathogen-warrior
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/pathogen-warrior.git
Improve Raw entry
Platform:
puzzle remake
Inspiration: Log!cal
Developers: John-Paul Gignac, Stephen Thorne
Homepages: pathological.sourceforge.net, pathological
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: osgames/pathological.git, pathological.cvs.sourceforge.net
Code dependencies: pygame
Build system: Make
Improve Raw entry
Platform:
strategy multiplayer real-time
Developers: Henk Boom, Matthew Gallant, Renaud Bédard
Homepage: Archive: 20180807110800/http://paxbritannica.henk.ca
Technical info
Code languages: Lua, C
Code licenses: MIT
Code repositories: henkboom/pax-britannica.git( since 2010, )
Improve Raw entry
Platform:
action remake content commercial
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles.
Inspiration: Powerslave
Developers: alexey.lysiuk, CommonLoon102, dibollinger, Evan Ramos, Jan, Jordon Moss, MexMeRcUrY, Mitchell Richters, NoOneBlood, nukeykt, NY00123, Pierre-Loup A. Griffais, Richard C. Gobeille, sirlemonhead, Szilárd Biró
Homepages: lerppu.net/wannabethesis, pcex.retrohost.net
Technical info
Code languages: C++
Code licenses: Custom
Code repositories: nukeykt/NBlood.git( since 2019, )
Code dependencies: OpenGL, SDL, SDL2
Improve Raw entry
Platforms:
arcade
Game where you control 3 defensive turrets and try to intercept missiles and bombs which threaten your cities.
Inspiration: Missile Command
Homepage: www.linux-games.com/penguin-command
Download: penguin-command/files/penguin-command
Technical info
Code languages: C
Code licenses: GPL-2.0
Build system: Make
Improve Raw entry
Platforms:
game engine remake role playing content commercial + original required
Inspiration: Ultima VIII: Pagan
Developers: btietz, colourles, Darke, Dominik Reichardt, kirben, Kirben, Matthew Jimenez, Max Horn, wench, Willem Jan Palenstijn
Homepages: pentagram.sourceforge.net, pentagram
Download: pentagram.sourceforge.net/download.php
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: pentagram-u8/pentagram.git( since 2016, ), svn.code.sf.net/p/pentagram/code
Build system: Make
Improve Raw entry
Platform:
board role playing content open
Blokus‐playing program. Blokus is an abstract tile-placement board game with tiles shaped like polyominoes and simple rules. In addition to the classic version of Blokus, Pentobi also supports a number of game variants and similar games: Blokus Duo, Blokus Trigon, Blokus Junior, Nexos, GembloQ and Callisto.
Inspiration: Blokus
Developers: Allan Nordhøy, Juhani Numminen, Markus Enzenberger, Weblate (bot)
Homepages: pentobi.sourceforge.io, pentobi
Download: pentobi/files
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: enz/pentobi.git( since 2017, )
Code dependencies: Qt
Assets licenses: ?
Improve Raw entry
Platform:
role playing content open multiplayer online
Free multiplayer online role-playing game with a persistent world, which evolves according to nature and its inhabitants (players and NPCs).
Homepages: Archive: 20120606045222/http://peragro.org, Archive: 20120722095351/http://wiki.peragro.org/index.php/Main_Page
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: AnotherFoxGuy/Peragro-Tempus.git( archived, since 2018, )
Code dependencies: Crystal Space
Assets licenses: ?
Improve Raw entry
Platforms:
music clone dancing karaoke
Inspirations: Dance Dance Revolution, Guitar Hero, SingStar
Developers: Anders Jenbo, arielenter, Arjan Spieard, Darkmagister, Gregorio Litenstein, Jaakko Perttilä, Jose Riha, L. Kärkkäinen, Markus Koschany, Miguel Sánchez de León Peque, niek nooijens, OznOg, rainbyte, Sajjad Gerami, scientica, Sebastian Krzyszkowiak, skyli91, stump, Tapio Vierros, Tobias Gruetzmacher, Vincent Le Ligeour
Homepage: performous.org
Downloads: performous.org/download, performous/performous/releases
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: performous/performous.git( since 2012, )
Build system: CMake
Improve Raw entry
Platform:
role playing
Oldschool 90' sega genesis style.
Developers: Cool Spot, Jack Bohlen, Kami, Paul
Homepage: phantasy
Download: phantasy/files
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: hg.code.sf.net/p/phantasy/code, osgames/phantasy.git @add
Improve Raw entry
Platform:
game engine role playing
Multiplayer role playing game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
Developers: Ambystoma Mexicanum, Haeric, Jan Urva, Joerg Kirchhoff, Michael Yarbrough, Rob Norman, Timothy Chung
Homepages: phprpg.org, phprpg
Download: phprpg/files
Technical info
Code languages: PHP
Code licenses: GPL-2.0
Code repositories: osgames/phprpg.git, phprpg.cvs.sourceforge.net
Improve Raw entry
Platforms:
arcade platform multiplayer physics
Physics-based multiplayer platform game.
Developer: Steve Smith
Homepage: SteveSmith16384/PhysicsPlatformer
Download: SteveSmith16384/PhysicsPlatformer/releases
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: SteveSmith16384/PhysicsPlatformer.git( since 2019, )
Improve Raw entry
Platforms:
arcade multiplayer physics space
Developer: Steve Smith
Homepage: SteveSmith16384/PhysicsSpaceWar
Download: SteveSmith16384/PhysicsSpaceWar/releases
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: SteveSmith16384/PhysicsSpaceWar.git( since 2019, )
Improve Raw entry
Platform:
music for kids
Homepage: nicolasbrailo/PianOli
Download: f-droid.org/de/packages/com.nicobrailo.pianoli
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: nicolasbrailo/PianOli.git
Build system: Gradle
Improve Raw entry
Platforms:
arcade content open
Save-the-world arcade game.
Developer: Chris Hopp
Homepage: Archive: 20210125013414/https://fydo.net/projects/pillows
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: osgames/pillows.git
Code dependencies: pygame
Assets licenses: FAL
Improve Raw entry
Platforms:
puzzle clone content open
Lemmings(tm)-like puzzle game.
Inspiration: Lemmings
Homepage: pingus.seul.org
Media: Pingus
Download: pingus.seul.org/download.html
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: pingus/pingus.git
Code dependencies: GTK, SDL2
Build system: CMake
Improve Raw entry
Platforms:
puzzle clone content open multiplayer split-screen racing
Inspiration: Tron
Developers: qubodup, Thomas Weber
Homepage: ginkgo.github.io/pink-pony
Download: ginkgo/pink-pony/releases
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: ginkgo/pink-pony.git( since 2009, )
Code dependencies: GLFW, SDL
Assets licenses: CC0, CC-BY-3.0, CC-BY-SA-3.0
Build system: Scons
Improve Raw entry
Platform:
simulation clone space
Space adventure game set in our galaxy at the turn of the 31st century. See also the [sourceforge project](https://sourceforge.net/projects/pioneerspacesim/).
Inspiration: Elite II
Developers: 42triangles, AaronSenese, Ae_, Alan Briggs, Andrew Copland, Arda, Armin Kretschmer, Asier Basagoiti, Benjamin Hodgetts, Benoit NEIL, Brian Ronald, Chris Collins, Chris Dennett, clausimu, ColdSpirit0, Connor Findlay, cwyss, CylonicRaider, Denis Volk, dkontominas, dreadk2002, ecraven, Edoardo Morandi, Elite-Games.ru: HeadHunter & Maksim Kulikov aka sapog662., Enric Morales, GAlexx, Gaz Davidson, Gliese852, gunchleoc, irigi, jaj22, Jeremy List, jmf, John Bartholomew, joonicks, Karl F, Lars, Miha Vitorovič, mike-f1, mr555ru, Oleg Ovcharenko, Paul B Mahol, Paul Cercueil, Peter, Phil Howlett, Pioneer Transifex, pioneerbuild, Radek Valášek, radius75, Rob, Rob N ★, s20dan, Shadmar, Simon Chopin, snaar, Stanislav Blinov, starling13, Sunsetjoy, Szlrd, Taiki Kim, Taylor Talkington, Tom Morton, tsoj, unavowed, vakhoir, Webster Sheets, Ziusudra, zugz
Homepage: pioneerspacesim.net
Media: Pioneer
Download: pioneerspacesim.net/page/download
Technical info
Code languages: C, C++, Lua
Code licenses: Apache-2.0, GPL-3.0
Code repositories: pioneerspacesim/pioneer.git( since 2011, )
Build system: Autoconf
Improve Raw entry
Platform:
board strategy
Emulation of the board game The Settlers of Catan, which can be played over the internet.
Inspiration: Settlers of Catan
Developers: Andy Heroff, Bas Wijnen, Brian Wellington, Dave Cole, David Fallon, dirtside, Hal Eisen, Jeff Breidenbach, Kevin Eustice, Matt McClanahan, Matt Waggoner, Matt Zagrabelny, Micah Bunting, rclobus, RodrigoEspiga, Roman Hodek, Steve Langasek, Yevgeny Gurevich
Homepages: pio, pio.sourceforge.net
Download: pio/files
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/pio/code
Improve Raw entry
Platform:
strategy
See also http://www.users.waitrose.com/~thunor/jspp/index.html which is GPL-2.0. If this Android project uses code from the web project by thunor it may not be possible to license as MIT.
Inspiration: PipePanic
Homepage: rnauber/pipepanic-android
Download: f-droid.org//packages/org.olgsoft.apipepanic
Technical info
Code languages: Java, JavaScript
Code licenses: MIT
Code repositories: rnauber/pipepanic-android.git
Build system: Gradle
Improve Raw entry
Platform:
puzzle open content
Homepages: pipewalker.sourceforge.net, pipewalker
Download: pipewalker/files/pipewalker/0.9.4
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code dependencies: SDL
Assets licenses: GPL-3.0
Build system: Autoconf
Improve Raw entry
Platforms:
role playing roguelike
Homepage: pixeldungeon.watabou.ru
Download: f-droid.org//packages/com.watabou.pixeldungeon
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: watabou/pixel-dungeon.git, watabou/PD-classes.git @add
Improve Raw entry
Platforms:
game engine 2D content open racing top-down
Developers: Aurélien Gâteau, Tim Schumacher
Homepage: agateau.com/projects/pixelwheels
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: agateau/pixelwheels.git( since 2015, )
Assets licenses: CC-BY-SA-4.0
Build system: Gradle
Improve Raw entry
Platforms:
game engine 3D
Developers: Christian Ofenberg, Christian Petry, cin, cpetry, deaf.seven, Frank Deinzer, Jens Schmer, katoun, Maximilian Reß, Michael Bernard, NightFox, Stefan Buschmann, Stephan Lemnitzer, Stephan Wezel, Thomas Mühsam
Homepages: www.pixellight.org, pixellight
Downloads: pixellight/files, PixelLightFoundation/pixellight/releases
Technical info
Code languages: C, C++
Code licenses: MIT
Code repositories: PixelLightFoundation/pixellight.git( since 2014, ), git.code.sf.net/p/pixellight/code @add, git.code.sf.net/p/pixellight/pixellight2 @add
Build system: CMake
Improve Raw entry
Platform:
strategy clone
Start and control a pizza business / pizza restaurants, limited to a budget.
Inspiration: Pizza Tycoon
Developers: Dan Poineau, Jeff Koerner, Johnny Salazar, Saurabh Gupta, Tony Granberg
Homepages: pizza-business.sourceforge.net, pizza-business
Download: pizza-business/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/pizza-business.git, pizza-business.cvs.sourceforge.net
Code dependencies: wxWidgets
Improve Raw entry
Platform:
role playing 3D multiplayer online + massive setting fantasy
Developers: Anders Reggestad, Andrea Rizzi, Andrew Craig, Andrew Mann, Andrew Robberts, Andy, Aresilek, Daniel Persson, Dave Bentham, DaveG, F Richter, Joe Lyon, Jorrit Tyberghein, Keith Fulton, Kenny Graunke, Luca Pancallo, Mike Gist, PlaneShift Team, Ralph Campbell, ravna, RlyDontKnow, Roland Schulz, tomtt, Travis Harris, Tristan Cragnolini, Tuathanach, Venalan, weltall
Homepages: www.planeshift.it, planeshift
Media: PlaneShift
Download: www.planeshift.it/Download
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/planeshift/code
Improve Raw entry
Platform:
strategy turn-based
Homepage: dftec-es/planetcon
Download: f-droid.org/de/packages/com.dftec.planetcon
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: dftec-es/planetcon.git
Improve Raw entry
Platforms:
arcade skill
Homepage: fede0d.github.io/game/2015/10/31/planet-rider.html
Technical info
Code languages: GDScript
Code licenses: GPL-3.0
Code repositories: FEDE0D/Planet-Rider.git
Code dependencies: Godot
Improve Raw entry
Platform:
strategy multiplayer online space
Developers: Antti Nikolai Lehtoranta, Juha Henrikki Merikallio, Jussi Rautio, Teemu J. Takanen
Homepages: planets, planets.sourceforge.net
Download: planets/files
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: osgames/planets.git, planets.cvs.sourceforge.net
Improve Raw entry
Platforms:
game engine
Homepage: playir.com
Technical info
Code languages: C++
Code licenses: Apache-2.0
Code repositories: vtudio/playir.git
Improve Raw entry
Platform:
platform 2D content open
Player controls a bear in single or multiplayer mode.
Developers: -, j-jorge, Julien Jorge, mothsart, Sébastien Angibaud
Homepages: Archive: 20180201004909/http://www.stuff-o-matic.com:80/plee-the-bear, plee-the-bear
Download: plee-the-bear/files
Technical info
Code languages: Lisp, C++, Scheme, C
Code licenses: GPL-3.0
Code repositories: j-jorge/plee-the-bear.git( since 2013, ), j-jorge/bear.git @add( since 2013, )
Code dependencies: Bear, SDL
Assets licenses: CC BY-SA-3.0
Improve Raw entry
Platform:
action
Homepage: raatmarien/Point-and-Hit
Download: f-droid.org/de/packages/com.jmstudios.pointandhit.android
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: raatmarien/Point-and-Hit.git
Code dependencies: libGDX
Build system: Gradle
Improve Raw entry
Platforms:
strategy online poker
Texas Hold'em poker game playable against up to nine computer-opponents or with people all over the world.
Developers: albmed, Erhard List, Felix Hammer, Florian Thauer, floty, gunchleoc, Kai Philipp, Lothar May
Homepages: www.pokerth.net, pokerth
Media: PokerTH
Download: www.pokerth.net/app.php/download
Technical info
Code languages: C++
Code licenses: AGPL-3.0
Code repositories: pokerth/pokerth.git( since 2012, ), svn.code.sf.net/p/pokerth/code
Code dependencies: Qt
Improve Raw entry
Platform:
arcade
Homepage: JSandomierz/pcis
Download: f-droid.org/de/packages/pl.sanszo.pcis
Technical info
Code languages: Java
Code licenses: NPOSL-3.0
Code repositories: JSandomierz/pcis.git
Build system: Gradle
Improve Raw entry
Platform:
strategy turn-based
Ambiented in ancient Greece.
Developers: Juan J. Pérez, Samuel Navas, vikingorrino
Homepage: code.google.com/archive/p/polisgame
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: juanjepl/polisgame.git( since 2015, ), code.google.com/archive/p/polisgame/source/default/source
Improve Raw entry
Platform:
remake content commercial + original required shooter
Source code of Postal 1 (also on Github maybe?).
Inspiration: Postal
Homepage: bitbucket.org/gopostal/workspace/projects/P1OS
Media: POSTAL 1 Open Source
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: bitbucket.org/gopostal/postal-1-open-source
Code dependencies: SDL2
Improve Raw entry
Platform:
action first-person open content shooter
Developer: Vitaliy "kuviman" Kudasov
Homepage: sites.google.com/site/kuviman
Download: code.google.com/archive/p/kuviman/downloads
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code dependencies: pygame, PyOpenGL
Improve Raw entry
Platform:
arcade 2D content open shooter
Developers: Bruno Ethvignot, Emmanuel Founaud, Etienne Sobole, Jean-Michel Martin de Santero, Patrice Duhamel, Sam Hocevar
Homepages: linux.tlk.fr/games/Powermanga, powermanga, packages.debian.org/search?keywords=powermanga
Downloads: linux.tlk.fr/games/Powermanga/download, powermanga/files
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/powermanga/code, powermanga.cvs.sourceforge.net
Code dependencies: SDL
Assets licenses: GPL
Improve Raw entry
Platforms:
remake content commercial
Inspiration: Powerslave
Developer: Samuel
Homepage: powerslaveex.wordpress.com
Media: Powerslave EX
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: svkaiser/PowerslaveEX.git( since 2017, )
Code dependencies: SDL2
Improve Raw entry
Platform:
action remake content commercial
Inspiration: Powerslave
Homepage: m210.duke4.net
Technical info
Code languages: Java
Code licenses: Custom
Code repositories: m210/PowerslaveGDX.git
Code dependencies: libGDX
Improve Raw entry
Platforms:
arcade remake 3D content commercial multiplayer competitive + online racing
Inspiration: Powerslide
Homepage: www.moddb.com/mods/powerslideremake
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: bitbucket.org/dm_999/powerslideremake.git
Code dependencies: OGRE, SFML
Build system: CMake
Improve Raw entry
Platform:
remake simulation
Original source code is also open source.
Inspiration: Progress Quest
Developer: TheFatNinja
Homepage: nbollom/pq2
Media: pq2
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: nbollom/pq2.git( since 2016, )
Code dependencies: ncurses, Qt
Improve Raw entry
Platform:
remake content commercial + original required shooter
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: Andrey Budko, Graham Burgess
Homepages: prboom-plus.sourceforge.net, prboom-plus
Download: prboom-plus/files
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.prboom.org/repos/branches/prboom-plus-24/prboom2
Improve Raw entry
Platform:
educational remake simulation strategy
Inspiration: Drugwars
Developer: Gary Theilman
Homepage: gtheilman/RxWars
Technical info
Code languages: ColdFusion, JavaScript
Code licenses: GPL-3.0
Code repositories: gtheilman/RxWars.git( since 2015, )
Improve Raw entry
Platform:
arcade educational content open shooter
The player must shoot falling numbers with their divisors and scores points for clearing prime numbers.
Developer: Philip Dorrell
Homepage: thinkinghard.com/math/integers/PrimeShooter.html
Play online: thinkinghard.com/math/integers/PrimeShooter.html
Technical info
Code languages: JavaScript
Code licenses: GPL-2.0
Assets licenses: GPL-2.0
Improve Raw entry
Platforms:
puzzle content open
Developer: Jason Rohrer
Homepages: primrose.sourceforge.net, primrose
Downloads: primrose.sourceforge.net/download.php, primrose/files
Technical info
Code languages: C++
Code licenses: Public domain
Code repositories: osgames/primrose.git, primrose.cvs.sourceforge.net
Code dependencies: SDL
Assets licenses: Public domain
Improve Raw entry
Platform:
action remake
Inspiration: Prince of Persia 2
Developer: Salvador Cabañas
Homepage: salvadorc17/Prince-Monogame.git
Technical info
Code languages: C#
Code licenses: GPL-2.0
Code repositories: salvadorc17/Prince-Monogame.git( since 2015, )
Improve Raw entry
Platforms:
adventure remake simulation space
Uses the VegaStrike engine?
Inspiration: Wing Commander: Privateer
Developers: Andrew Westrate, AppCoder, CybaGirl, Dan Vigliotti, Daston, hellcatv, James Carthew, John Cordell, Klauss++, maddanio, Matthew Kruer, Michael Strein, Patrick Horn, Pheonix Rising, Travis Baldree
Homepages: privateer.sourceforge.net, privateer
Downloads: privateer.sourceforge.net/files.shtml, privateer/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/privateer/code
Build system: CMake
Improve Raw entry
Platform:
arcade remake
More or less feature parity with the original, saving/loading/etc. works.
Inspiration: Progress Quest
Developers: martin, Martin Horner
Homepage: sandsmark/progress-quest
Technical info
Code languages: C++, Python
Code licenses: MIT
Code repositories: arcadia-xenos/progress-quest.git( since 2012, ), sandsmark/progress-quest.git @add( since 2019, )
Code dependencies: Qt
Improve Raw entry
Platform:
arcade content open space
Developer: Sixth Floor Labs
Homepage: www.sixthfloorlabs.com/projects/alexandria
Download: www.sixthfloorlabs.com/files
Technical info
Code languages: Python
Code licenses: ?
Code dependencies: pygame
Assets licenses: ?
Improve Raw entry
Platform:
remake content commercial + original required
Inspiration: Jazz Jackrabbit 2
Developer: Soulweaver
Homepage: carrot.soulweaver.fi
Download: carrot.soulweaver.fi/#downloads
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: soulweaver91/project-carrot.git( since 2014, )
Code dependencies: Qt, SFML
Improve Raw entry
Platform:
remake simulation content original required
Inspirations: CorsixTH, The Sims Online
Developers: ddfczm, Mats Vederhus, riperiperi, Tony Bark
Homepage: afr0games.com
Download: Afr0Games/Project-Dollhouse/releases
Technical info
Code languages: C#
Code licenses: MPL-2.0
Code repositories: Afr0Games/Project-Dollhouse.git( since 2012, )
Code dependencies: MonoGame
Improve Raw entry
Platform:
role playing strategy turn-based
Requires: [Castle Game Engine](https://castle-engine.io/index.php), [repository](https://github.com/castle-engine/castle-engine)
Developer: Eugene Loza
Homepages: EugeneLoza/Project-Helena, projecthelena
Downloads: decoherence.itch.io/project-helena, projecthelena/files
Technical info
Code languages: Pascal
Code licenses: GPL-3.0
Code repositories: EugeneLoza/Project-Helena.git
Improve Raw entry
Platforms:
role playing content commercial + original required
Inspiration: Pokemon Uranium
Homepages: acedogblast/Project-Uranium-Godot, acedogblast/Project-Uranium-Godot/wiki
Technical info
Code languages: GDScript
Code licenses: MIT
Code repositories: acedogblast/Project-Uranium-Godot.git
Code dependencies: Godot
Improve Raw entry
Platforms:
arcade 2D content open shooter
Developers: Alistair Findlay, Guus Sliepen, Ian Gilham, Richard Smith, Richard Sweeney, Stephen Sweeney, The Diligent Circle 丸
Homepages: pr-starfighter.github.io, savannah.nongnu.org/projects/starfighter
Downloads: pr-starfighter.github.io/download.html, pr-starfighter/starfighter/releases
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: pr-starfighter/starfighter.git( since 2019, ), git.savannah.nongnu.org/git/starfighter.git @add, web.cvs.savannah.nongnu.org/viewvc/starfighter
Code dependencies: SDL
Assets licenses: various
Improve Raw entry
Platform:
remake
See also: http://quakeone.com/markv/
Inspiration: Quake
Homepage: quakeone.com/proquake
Download: Archive: 20200211052147/http://quakeone.com/proquake/older_sources
Technical info
Code languages: C
Code licenses: GPL-2.0
Improve Raw entry
Platform:
puzzle clone
Inspiration: Minesweeper
Developers: Jake Archibald, Mariko Kosaka, Paul Kinlan, Surma
Homepage: proxx.app
Play online: proxx.app
Technical info
Code languages: TypeScript, JavaScript
Code licenses: Apache-2.0
Code repositories: GoogleChromeLabs/proxx.git( since 2019, )
Code dependencies: WebGL
Improve Raw entry
Platform:
arcade 3D
Inspiration: Pong
Developer: Quetzy Garcia
Homepages: psypong3d.sourceforge.net, psypong3d
Download: psypong3d/files
Technical info
Code languages: C
Code licenses: GPL-3.0
Improve Raw entry
Platform:
puzzle remake
Inspiration: Pushover
Developers: Andreas Röver, Volker Diels-Grabsch, Wojtek Dabrowski
Homepages: pushover.github.io, pushover
Download: pushover/files
Technical info
Code languages: C++, C, Lua
Code licenses: GPL-3.0
Code repositories: pushover/pushover.github.io.git( archived, since 2018, )
Build system: Make
Improve Raw entry
Platforms:
puzzle open content
Inspiration: Sokoban
Developer: Sérgio Lopes
Homepage: garnetgames.com/puzzlemoppet
Technical info
Code languages: C++
Code licenses: WTFPL
Code repositories: bitbucket.org/Knitter/puzzlemoppet.git
Code dependencies: Irrlicht engine
Assets licenses: CC-BY-SA-3.0, GPL-3, WTFPL
Build system: CMake
Improve Raw entry
Platform:
arcade puzzle clone
Inspiration: Arkanoid
Developer: gino
Homepage: pybreak360
Media: PyBreak360
Download: pybreak360/files
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: git.code.sf.net/p/pybreak360/code
Code dependencies: pygame
Improve Raw entry
Platforms:
puzzle chess content open
Graphical front-end that works with xboard-compatible engines such as GNU Chess and stockfish, and also comes with its own chess engine if no other is available. PyChess is also capable of online play using the FICS server. Features include hints, different chess variants, and themeable chess pieces. Now two projects? PyChess and PyChess-variants?
Developers: Ada Joule, Bajusz Tamás, Boris Boutkov, Christopher King, CouchTomato87, ecrucru, Fabian Fichter, fjscabral, gregp, igor2x, John Cheetham, Jonast, Justin Blanchard, Ka (upkah), Leonardo Gregianin, Little-Magician, Marken Foo, Mathieu CAROFF, Matthew Gatto, Mickaël Schoentgen, notruck, Peter Thomson, renyhp, Thijs Vermeir, Thomas Dybdahl Ahle, Tiago Hermano
Homepages: pychess.github.io, Archive: 20181225202716/http://pychess.org, pychess-variants.herokuapp.com
Downloads: pychess.org/download, pychess/pychess/releases
Technical info
Code languages: Python, TypeScript
Code licenses: GPL-3.0
Code repositories: pychess/pychess.git( since 2015, ), gbtami/pychess-variants.git @add( since 2019, )
Assets licenses: ?
Improve Raw entry
Platform:
remake simulation sandbox voxel
Inspiration: Minecraft
Developers: Geraint White, Oliver Faircliff
Homepage: itsapi/pycraft
Download: itsapi/pycraft/releases
Technical info
Code languages: C, Python
Code licenses: GPL-2.0
Code repositories: itsapi/pycraft.git( since 2014, )
Improve Raw entry
Platforms:
arcade shooter space
Space craft game to shoot down incoming aliens.
Developer: Anthony Perez
Homepage: Anthonymcqueen21/Pygame---Alien-Invasion
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: Anthonymcqueen21/Pygame---Alien-Invasion.git( since 2017, )
Code dependencies: pygame
Build system: None
Improve Raw entry
Platforms:
music karaoke social
Karaoke player.
Developers: Alvise Spano', David Rose, John S., Kelvin Lawson, William W. Ferrell
Homepages: www.kibosh.org/pykaraoke, pykaraoke
Downloads: www.kibosh.org/pykaraoke/downloads.php, pykaraoke/files
Technical info
Code languages: Python
Code licenses: LGPL-2.1
Code repositories: osgames/pykaraoke.git, pykaraoke.cvs.sourceforge.net
Improve Raw entry
Platform:
remake
Inspiration: Skool Daze
Developer: Richard Dymond
Homepage: pyskool.ca
Media: pyskool
Downloads: pyskool.ca/downloads, pypi.org/project/pyskool
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: skoolkid/pyskool.git( since 2013, )
Code dependencies: pygame
Build system: setup.py
Improve Raw entry
Platforms:
cards strategy
1,000 solitaire games. See also [PySol Fan Club Edition](https://pysolfc.sourceforge.io/) and https://sourceforge.net/projects/pysolfc/ and https://github.com/shlomif/PySolFC
Homepage: www.pysol.org
Media: PySol
Download: www.pysol.org/#download
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code dependencies: tkinter
Improve Raw entry
Platform:
arcade puzzle remake
Inspiration: Kye
Homepage: games.moria.org.uk/kye
Download: games.moria.org.uk/kye/download-install
Technical info
Code languages: Python
Code licenses: GPL-2.0
Improve Raw entry
Back to top