# OSGL
Infos and technical information about many open source games and frameworks.
Author: Trilarion

# Games starting with G

Platform:
action remake 2D content open
Inspiration: Gravity Force
Developers: Benny, Omar Soriano, Ronnie Hedlund
Homepages: www.galaxy-forces.com, galaxyv2
Download: galaxyv2/files
Technical info
Code languages: C++
Code licenses: Public domain
Code repositories: svn.code.sf.net/p/galaxyv2/code
Assets licenses: Public domain
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Platform:
role playing
Original GalaxyMage is lost with the Internet Archive not having stored any snapshot of it.
Inspiration: GalaxyMage
Developer: Robert Ramsay
Homepages: code.google.com/archive/p/galaxymageredux, groups.google.com/forum/#!forum/galaxymage-redux-dev
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: LibreGamesArchive/galaxymageredux.git( since 2015, ), code.google.com/archive/p/galaxymageredux/source
Code dependencies: NumPy, pygame, PyOpenGL, Twisted, Zope
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Platform:
strategy multiplayer email turn-based
Play by email interstellar wargame for multiple players. See also https://github.com/scumola/GalaxyNG, https://github.com/toddcarnes/goggle, [GalaxyView](https://sourceforge.net/projects/galaxyview/) a turn viewer for this project, https://github.com/gumpu/GalaxyNGV2
Developers: Bogdan Mincu, Chris Shaffer, Frans Slothouber, Geoff Lamperd, Ian Evans, Ken Weinert, Matthew Messana, Paul Heinzlreiter, ref, Steven Webb, Thomas Odaker
Homepages: galaxyng.sourceforge.net, galaxyng
Download: galaxyng/files
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/galaxyng.git, galaxyng.cvs.sourceforge.net
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Platforms:
game engine
Developers: Kriss, shi
Homepages: xriss.github.io/gamecake, cake.4lfa.com/gamecake
Technical info
Code languages: C, C++, Lua
Code licenses: MIT
Code repositories: xriss/gamecake.git( since 2016, )
Build system: Make
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Platform:
adventure
Set in post Soviet environment.
Homepage: piepe.lv/game-lv
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: snauts/game-lv.git( since 2011, )
Assets licenses: CC-BY
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Platforms:
game engine 2D 3D
Homepage: www.gameplay3d.io
Technical info
Code languages: C++
Code licenses: Apache-2.0
Code repositories: gameplay3d/gameplay.git, gameplay3d/gameplay-deps.git @add
Build system: CMake
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Platform:
action clone content open demake multiplayer online
Inspiration: Team Fortress 2
Developers: Alexander Nadeau, Andrea, ASBenz, BasedUser, Derpduck, jason, Lennert Claeys, Medo42, Michael Lin, PrOF-kk, qoh
Homepage: www.ganggarrison.com
Media: Gang Garrison 2
Download: www.ganggarrison.com/downloads.html
Technical info
Code languages: Game Maker Script
Code licenses: MPL-2.0
Code repositories: Gang-Garrison-2/Gang-Garrison-2.git( since 2014, )
Code dependencies: Game Maker
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Platform:
educational content open for kids
Math game.
Inspirations: arithmetic, TuxMath
Developer: Yuri D'Elia
Homepage: www.thregr.org/~wavexx/software/garith
Technical info
Code languages: C++
Code licenses: LGPL-2.1
Code repositories: wavexx/garith.git, wavexx/garith.git( archived, since 2014, )
Code dependencies: GLUT
Assets licenses: LGPL
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Platforms:
educational content open for kids
Educational software suite offering numerous activities for children aged 2 to 10. Partly commercial.
Homepage: gcompris.net/index-en.html
Downloads: gcompris.net/downloads-en.html, f-droid.org//packages/net.gcompris.full
Technical info
Code languages: C, Python
Code licenses: GPL-3.0
Code repositories: invent.kde.org/education/gcompris.git, gitlab.gnome.org/Archive/gcompris.git @archive
Code dependencies: GTK
Assets licenses: CC-BY-SA, GPL-3.0
Build system: Make
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Platform:
action remake
As close to the original as possible.
Inspiration: Boulder Dash
Homepage: bitbucket.org/czirkoszoltan/gdash
Download: bitbucket.org/czirkoszoltan/gdash/downloads
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: bitbucket.org/czirkoszoltan/gdash.git
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Platform:
action
Tools for using hexagonal grids in GDScript.
Developer: Romløk
Homepage: romlok/godot-gdhexgrid
Technical info
Code languages: GDScript
Code licenses: MIT
Code repositories: romlok/godot-gdhexgrid.git( since 2018, )
Code dependencies: Godot
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Platform:
role playing roguelike
Roguelike mecha RPG series. There are several successors.
Developers: Daemonward, Francisco Muñoz, Joseph Hewitt, jwvhewitt, paulotten
Homepages: www.gearheadrpg.com, gearhead
Downloads: www.gearheadrpg.com/downloads, gearhead/files/gearhead
Technical info
Code languages: Pascal
Code licenses: LGPL-2.1, Apache-2.0
Code repositories: jwvhewitt/gearhead-1.git( since 2016, ), svn.code.sf.net/p/gearhead/code
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Platform:
role playing content open roguelike
Futuristic roguelike, sequel to GearHead.
Inspiration: GearHead
Developers: Francisco Muñoz, Joseph Hewitt, jwvhewitt
Homepage: www.gearheadrpg.com
Downloads: www.gearheadrpg.com/downloads, gearhead2/files/gearhead2
Technical info
Code languages: Pascal
Code licenses: LGPL-2.0
Code repositories: jwvhewitt/gearhead-2.git( since 2016, ), svn.code.sf.net/p/gearhead2/code
Assets licenses: ?
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Platform:
role playing
Inspiration: Wizardry
Homepage: icculus.org/gwiz
Download: icculus.org/gwiz/download.php
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/gwiz.git
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Platforms:
puzzle
Placing gems in vertical lines destroys them and ultimately leads to completion of a level. It has been compared to "Tetris meets Space Invaders".
Inspiration: Tetris
Developer: Bill Kendrick
Homepages: www.newbreedsoftware.com/gemdropx, packages.debian.org/search?keywords=gemdropx
Download: www.newbreedsoftware.com/gemdropx/download
Technical info
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
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Platform:
action remake requires original engine shooter
Inspiration: GoldenEye 007
Developers: Alan Edwardes, ardneran, Joe Ludwig, Jonas Termansen, Jonathan White, Jørgen P. Tjernø, Neico
Homepage: geshl2.com
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: goldeneye-source/ges-code.git( since 2014, )
Build system: CMake
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Platform:
action remake
Multiplayer Pac-Man where you control the ghosts. Designed as a programming game, but has human controls. Considered finished, but bugs will be fixed etc.
Inspiration: Pac-Man
Developers: Jo Emil Holen, martin
Homepage: sandsmark/aicompo-tg17
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: sandsmark/aicompo-tg17.git( since 2017, )
Code dependencies: Qt
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Platform:
puzzle remake
Inspiration: Flag Catcher
Developer: Chris Evans
Homepage: ceva24/gift-grabber
Play online: ceva24.github.io/gift-grabber
Technical info
Code languages: JavaScript
Code licenses: Apache-2.0
Code repositories: ceva24/gift-grabber.git( since 2015, )
Code dependencies: BackBone.js
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Platform:
remake strategy 2D real-time
Inspiration: Mega-Lo-Mania
Developer: Mark
Homepages: gigalomania.sourceforge.net, gigalomania
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/gigalomania/code
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Platforms:
platform strategy 2D content open side-scrolling
Developer: Daniel Champagne
Homepage: sites.google.com/view/gilbert-and-the-doors
Download: drive.google.com/uc?export=download&id=1Qgt-LmuLVRQ5yQ7Lg0QB61eZDoMnLTOl
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: osgames/gilbert-and-the-doors.git
Code dependencies: Electro L.I.B, SDL
Assets licenses: GPL-3.0
Build system: None
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Platform:
adventure game engine text-based
Developer: Giovanni Cappellotto
Homepage: potomak.github.io/gist-txt/#acebd8fe14942fab4e8e
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: potomak/gist-txt.git( since 2015, )
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Platform:
puzzle content open
The player controls a robot called GJID. The robot volunteered to cleanup the dungeon from dangerous weapons by moving them into recycling bins.
Inspiration: Sokoban
Developer: Mike Sharov
Homepage: msharov/gjid
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: msharov/gjid.git( since 2013, )
Assets licenses: MIT
Build system: Make
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Platform:
action racing
Inspiration: GLtron
Homepage: Chluverman/android-gltron
Download: f-droid.org/de/packages/com.glTron
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: Chluverman/android-gltron.git
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Platforms:
action simulation content open flight
Developers: A Braunsdorf, Arne Reiners, Bernhard Kaindl, Bilal Ahsan, Cedric Delfosse, Eric Cheung, Eugene Andreeshchev, James Stone, Jean-Marc Le Peuvedic, Lourens Veen, Norbert Drexl, Piotr Pawlow, Thomas Drexl
Homepages: Archive: 20081217023948/http://www.heptargon.de/gl-117/gl-117.html, packages.debian.org/search?keywords=gl-117, gl-117
Download: gl-117/files/gl-117
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/gl-117.git, gl-117.cvs.sourceforge.net
Code dependencies: GLUT, SDL
Assets licenses: GPL-2.0
Build system: Make
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Platform:
strategy 3D real-time
See also [Glest Advanced Engine](https://sourceforge.net/projects/glestae/).
Developers: enveloop, José Zanni, Martiño, Matthias Braun, tucho fernandez
Homepages: glest.org/en/index.php, glest
Media: Glest
Download: glest.org/en/downloads.php
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/glest.git, svn.code.sf.net/p/glest/code
Build system: Autoconf
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Platform:
strategy real-time
Reduces micro-management by automatically assigning tasks to units.
Homepage: globulation2.org/wiki/Main_Page
Media: Globulation 2
Download: globulation2.org/wiki/Download_and_Install
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: bitbucket.org/giszmo/glob2
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Platform:
action 3D shooter
Inspirations: Doom, Wolfenstein
Homepage: mobile.zame-dev.org/gloomy/index.php
Downloads: f-droid.org//packages/zame.GloomyDungeons.opensource.game, f-droid.org/en/packages/org.zamedev.gloomydungeons1hardcore.opensource
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: restorer/gloomy-dungeons-3d.git
Build system: Gradle
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Platform:
action 3D shooter
Inspirations: Doom, Wolfenstein
Homepage: mobile.zame-dev.org/gloomy-ii
Download: f-droid.org//packages/org.zamedev.gloomydungeons2.opensource
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: restorer/gloomy-dungeons-2.git
Build system: Gradle
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Platforms:
board strategy content open
Is played with a dice and 4 pawns per player. Players have to move their pawns out of their nest, around the whole board, into the destination of the player's color.
Inspiration: Parchis
Developers: Mariano Muñoz, Nadia Adam, Turulomio
Homepages: turulomio/glparchis, glparchis
Downloads: Turulomio/glparchis/releases, glparchis/files/glparchis
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: turulomio/glparchis.git( since 2018, )
Assets licenses: GPL-2.0
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Platform:
platform puzzle remake
Inspiration: Portal
Developers: Ahmed Hussein, Aleksey Bykhun, Amir Uqdah, Bowen Yan, Celeste Wouters, Geert Custers, Henry Hirsch, Hermann Rolfes, JulianThijssen, Juraj Oravec, Nilay, PM, Simon Larsen, Stephan Vedder, xantares
Homepage: glportal.de
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: GlPortal/glPortal.git( since 2014, )
Build system: CMake
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Platform:
remake simulation commercial content + original required racing
Inspiration: Speed Haste
Homepage: www.doomworld.com/forum/topic/121500-glspeed-remake-and-expansion-pack-of-the-dos-game-speed-haste-using-id-tech1
Download: jval1972/Speed#downloads
Technical info
Code languages: Pascal, C
Code licenses: GPL-2.0
Code repositories: jval1972/Speed.git
Code dependencies: OpenGL, Doom engine
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Platforms:
action 3D
3D snake game based on the light cycle portion of the film Tron.
Inspiration: Snake
Developers: andi75, Andreas Umbach, Andy Howe, Darrell Walisser, Jonathan Atkins, kkaisershot, Martin Donlon, Nicolas Deniaud, nicolas zimmermann, Nou Phabmixay, Tim Peeler, Todd Kirby
Homepages: www.gltron.org, gltron
Media: GLtron
Download: www.gltron.org/download.php
Technical info
Code languages: C
Code licenses: ?
Code repositories: osgamearchive/gltron.git( archived, since 2019, ), git.code.sf.net/p/gltron/git @add, svn.code.sf.net/p/gltron/code, gltron.cvs.sourceforge.net
Code dependencies: SDL
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Platform:
simulation
Homepage: KaeruCT/GLXY
Download: f-droid.org/de/packages/com.kaeruct.glxy
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: KaeruCT/GLXY.git
Build system: Gradle
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Platform:
strategy 2D chess content open
2D chess game for GNOME desktop. It automatically detects installed chess engines (such as GNU Chess) for computer players. Formerly a part of GNOME Games.
Developer: Gnome
Homepage: wiki.gnome.org/Apps/Chess
Download: flathub.org/apps/details/org.gnome.Chess
Technical info
Code languages: Vala
Code licenses: GPL-3.0
Code repositories: gitlab.gnome.org/GNOME/gnome-chess.git
Assets licenses: GPL-3.0
Build system: Meson
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Platform:
cards strategy
Hearts card game for the GNOME desktop.
Homepages: Archive: 20160308075926/http://www.jejik.com/gnome-hearts, packages.ubuntu.com/xenial/gnome-hearts, packages.debian.org/search?keywords=gnome-hearts, launchpad.net/hearts
Technical info
Code languages: Python
Code licenses: GPL-2.0
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Platform:
remake simulation voxel
Inspiration: Minecraft
Developers: A. F. Dudley, corpusc, haltingstate, Steve Leonard
Homepage: Gnomescroll/Gnomescroll
Technical info
Code languages: C, C++, Python
Code licenses: GPL-3.0
Code repositories: Gnomescroll/Gnomescroll.git( since 2013, )
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Platforms:
game engine strategy chess content open
Can be used together with a graphical frontend such as XBoard. Windows binaries via https://sourceforge.net/projects/gnuwin32/
Developers: Chua Kong Sian, Lukas Geyer, Simon Waters, Stuart Cracraft
Homepages: www.gnu.org/software/chess, savannah.gnu.org/projects/chess
Media: GNU Chess
Download: ftp.gnu.org/gnu/chess
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: svn.savannah.gnu.org/svn/chess, cvs.savannah.gnu.org:/sources/chess
Assets licenses: None
Build system: Autoconf
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Platforms:
adventure remake role playing 2D content open (?) + original required (?) top-down
Dink Smallwood is an adventure/role-playing game, similar to Zelda (2D top view), made by RTsoft. FreeDink is a new and portable version of the game engine. Based on RTSoft and Dan Walma works.
Inspiration: Dink Smallwood
Developer: Sylvain Beucler
Homepages: www.gnu.org/software/freedink, savannah.gnu.org/projects/freedink
Media: GNU FreeDink
Downloads: www.gnu.org/software/freedink/get, ftp.gnu.org/gnu/freedink
Play online: Archive: 20201025225430/https://play.freedink.org
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/freedink.git, git.savannah.gnu.org/git/freedink/dfarc.git @add, git.savannah.gnu.org/git/freedink/dink-data.git @add, git.savannah.gnu.org/git/freedink/freedink-data.git @add, cvs.savannah.gnu.org:/sources/freedink
Code dependencies: SDL
Assets licenses: CC-BY, CC-BY-SA, Free Art, GPL-3.0, Open Audio, WTFPL, zlib
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Platforms:
board game engine strategy go online
Go‐playing program. Can also be used with graphical frontends like like GoGui, qGo and CGoban 1.
Homepages: www.gnu.org/software/gnugo, savannah.gnu.org/projects/gnugo
Media: GNU Go
Download: www.gnu.org/software/gnugo/download.html
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/gnugo.git, cvs.savannah.gnu.org:/sources/gnugo
Build system: Autoconf
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Platform:
strategy chess
Homepage: savannah.gnu.org/projects/gnushogi
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/gnushogi.git, cvs.savannah.gnu.org:/web/gnushogi
Code dependencies: GNU Shogi
Build system: Automake
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Platforms:
platform content open
Mouse controlled platformer about an earth worm.
Developer: Tony Oakden
Homepages: www.charliedoggames.com/?page_id=62, Archive: 20111013005011/http://www.tweeler.com/index.php?PAGE=goollie_linux
Download: Archive: 20111209123851/http://www.tweeler.com/GoOllie_13.sh
Technical info
Code languages: ?
Code licenses: GPL-3.0
Code dependencies: SDL
Assets licenses: CC-BY-SA-3.0
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Platform:
strategy city roguelike
Inspirations: Anno 1404, Dungeon Keeper, Dwarf Fortress
Developers: Cat Plus Plus, Dan Smythe, David Humphrey, gencontain, Noel Maersk, rdittrich97, y2s82
Homepages: www.goblincamp.com, Archive: 20151106001905/https://bitbucket.org/genericcontainer/goblin-camp
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: osgames/goblin-camp.git, y2s82/goblin_camp.git @add( since 2018, )
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Platform:
role playing roguelike text-based
Developers: anatoly techtonik, goblinhack, Neil McGill, paul.radioactive, Richard Franks, Roger Koot
Homepage: goblinhack
Download: goblinhack/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: goblinhack/goblinhack.git( since 2013, ), svn.code.sf.net/p/goblinhack/code
Code dependencies: OpenGL
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Platform:
remake content open first-person multiplayer competitive + online shooter
GoldenEye: Source is a multiplayer only total conversion modification of Half-Life 2.
Inspiration: GoldenEye 007
Developers: Alan Edwardes, ardneran, Joe Ludwig, Jonas Termansen, Jonathan White, Jørgen P. Tjernø, Neico
Homepages: geshl2.com, www.moddb.com/mods/goldeneye-source
Technical info
Code languages: C++, C
Code licenses: GPL-3.0
Code repositories: goldeneye-source/ges-code.git( since 2014, )
Code dependencies: Source SDK
Build system: CMake
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Platforms:
simulation game of life
Inspiration: Game of Life
Developers: Adam P. Goucher, Alan Hensel, Andrew Trevorrow, Brenton Bostick, Chris Rowett, Dave Greene, Jason Summers, Maks Verver, Robert Munafo, Scorbie, tim_hutton, Tomas Rokicki, William R. Buckley
Homepages: golly.sourceforge.net, golly
Downloads: golly/files, play.google.com/store/apps/details?id=net.sf.golly
Technical info
Code languages: C++, Java
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/golly/code
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Platform:
remake content commercial + original required first-person shooter
Inspiration: Star Wars Jedi Knight: Dark Forces II
Developer: Jonathan Clark
Homepage: jdmclark
Technical info
Code languages: C++
Code licenses: Apache-2.0
Code repositories: jdmclark/gorc.git( since 2013, )
Code dependencies: SFML
Build system: CMake
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Platform:
remake artillery
Inspiration: Gorillas
Developer: Maarten Billemont
Homepage: gorillas.lyndir.com/index.html
Technical info
Code languages: Objective-C, JavaScript
Code licenses: Java Research License
Code repositories: Lyndir/Gorillas.git( since 2009, )
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Platform:
remake artillery clone content open multiplayer hotseat
Inspiration: Gorillas
Developer: nodef0
Homepage: nodef0.github.io/gorillas-rs
Technical info
Code languages: Rust
Code licenses: MIT
Code repositories: nodef0/gorillas-rs.git( since 2019, )
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Platforms:
remake skill
See also https://launchpad.net/~gottcode/+archive/ubuntu/gcppa
Inspiration: Tetris
Developer: Graeme Gott
Homepage: gottcode.org/gottet
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code dependencies: Qt
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Platforms:
action arcade sports
An SDL remake of the old DOS game Arcade Volleyball.
Inspiration: Volleyball
Developers: alley, Cesare Zavattari, Riccardo Bernardini, Riccardo Vianello, Tim Douglas, Tommaso Schiavinotto
Homepages: gav.sourceforge.net, gav
Downloads: gav.sourceforge.net/download.php, gav/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/gav.git, gav.cvs.sourceforge.net
Code dependencies: SDL
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Platform:
puzzle
Anagrams-playing game.
Developer: CMG Lee
Homepages: grabble.sourceforge.net, grabble
Download: grabble/files
Technical info
Code languages: Java
Code licenses: ?
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Platform:
adventure game engine 2D point & click
Developers: feelydj, Henning Hasemann
Homepage: leetless.de/tag-Grail.html
Technical info
Code languages: C++, Lua
Code licenses: GPL-3.0
Code repositories: Droggelbecher/Grail.git( since 2010, )
Code dependencies: SDL
Build system: CMake
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Platform:
action clone content open multiplayer competitive
Inspiration: Bomberman
Homepage: invent.kde.org/games/granatier
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: invent.kde.org/games/granatier.git
Code dependencies: Qt
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Platforms:
adventure content open
Second autobiographical game by Jason Rohrer.
Developers: Jason Rohrer, las30
Homepages: hcsoftware.sourceforge.net/gravitation, hcsoftware
Download: hcsoftware/files/Gravitation
Technical info
Code languages: C++
Code licenses: Public domain
Code dependencies: SDL
Assets licenses: Public domain
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Platform:
arcade skill
Homepage: evgenyzinoviev/gravitydefied
Download: f-droid.org/de/packages/org.happysanta.gd
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: evgenyzinoviev/gravitydefied.git
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Platform:
remake strategy
Remake of the American Civil War game for DOS, originally developed by Dagger Interactive Technologies and Greenius, published by Empire Interactive in 1995.
Inspiration: American Civil War
Developers: Jim Schultz, Steven Green
Homepages: civilwar.sourceforge.net, civilwar, www.greenius.co.uk/personal/steven/civilwar.html
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/civilwar.git, civilwar.cvs.sourceforge.net
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Platform:
remake content commercial
Harvest Moon (SNES) remake for UWP and Xbox One. Is Windows, Linux supported?
Inspiration: Story of Seasons series
Developer: Victor Lopez
Homepage: Greentwip/HoneyTown
Technical info
Code languages: C#
Code licenses: GPL-3.0
Code repositories: Greentwip/HoneyTown.git( since 2019, )
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Platform:
remake role playing space
Inspiration: Space Station 13
Developers: Alexander, crazzymad777, fluorescent-net, Markus Yusuf, mechmind, NinjaDanz3r, shelltitan, Valerii Malov
Homepage: griefly
Technical info
Code languages: C++, Go, Python
Code licenses: MIT
Code repositories: griefly/griefly.git( since 2013, )
Assets licenses: CC-BY-NC-SA
Build system: CMake
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Platform:
action clone content open
Inspiration: Crimsonland
Developer: Oleksii Makodzeba
Homepage: brooklynking.github.io/Grimsonland
Play online: brooklynking.github.io/Grimsonland
Technical info
Code languages: JavaScript, TypeScript
Code licenses: MIT
Code repositories: BrooklynKing/Grimsonland.git( since 2015, )
Code dependencies: Phaser
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Platforms:
simulation programming
A real-time strategy programming game, in which you control teams of robots as they forage, reproduce and fight. See also the [Java Port](https://github.com/manofsteel76667/Grobots_Java).
Developers: Devon Schudy, Hector A Escobedo, Warren Schudy
Homepages: grobots.sourceforge.net, grobots
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: hg.code.sf.net/p/grobots/trunk, osgames/grobots.git @add
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Platforms:
action remake
Clone of the DOS game Liero.
Inspirations: Liero, Worms
Developers: AK47, basara, darka, Erik Lindroos, JonSully, nymacro, setrodox
Homepages: gusanos.sourceforge.net, gusanos
Download: gusanos/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: gusanos.cvs.sourceforge.net
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Platform:
action arcade clone
Inspiration: Snake
Developers: Alex, Augustin Preda
Homepages: gustysserpents.sourceforge.net, gustysserpents
Download: gustysserpents.sourceforge.net/downloads.html
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/gustysserpents/svn
Code dependencies: OGRE
Assets licenses: CC-BY-NC-SA
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Platform:
puzzle clone content open
Inspiration: Bejeweled
Developers: Daniele Napolitano, Wes Ellis
Homepages: gweled.org, code.launchpad.net/gweled
Download: gweled.org/download.html
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/gweled.git, code.launchpad.net/gweled
Code dependencies: GTK
Build system: Make
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Platforms:
action remake content commercial + original required first-person shooter
Inspirations: Doom, Doom II, Heretic, Hexen
Developers: 3saster, Alexander Kromm (m8f), alexey.lysiuk, Alison Watson (Nightdive Studios), argv-minus-one, Benjamin Moir, Blue-Shadow, Braden Obrzut, Cacodemon345, Christoph Oelckers, Christopher Bruns, Chronos Ouroboros, Colton G. Rushton, David CARLIER, dondiego, Ed the Bat, Edoardo Prezioso, Edward Richardson (Nightdive Studios), Eevee, Erick Tenorio, FishyClockwork, Gaerzi, Gutawer, j-palomo, Jordon Moss, JP LeBreton, kcat, Kevin Caccamo, Kyle Evans, Leonard2, Lucy Phipps, Maarten Lensink, Magnus Norddahl, MajorCooke, Marisa Heit, Marisa Kirisame, MaxED, Michael Labbe, mykola-ambar, Nash Muhandes, Nemrtvi, nukeykt, Player701, raa-eruanna, Rachael Alexanderson, SanyaWaffles, Shawn Walker-Salas, Sterling Parker, svdijk, Teemu Piippo, Thomas Hume, vanhofen, Vitaly Novichkov, William Breathitt Gray, Xaser Acheron, yqco, Zain Aamer, ZZYZX
Homepages: zdoom.org/index, Archive: 20151014204540/http://www.osnanet.de/c.oelckers/gzdoom
Download: zdoom.org/downloads
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: coelckers/gzdoom.git( since 2013, )
Build system: CMake
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