# Vega Strike

- Home: https://www.vega-strike.org/, http://vegastrike.sourceforge.net/, https://sourceforge.net/projects/vegastrike/
- Media: https://en.wikipedia.org/wiki/Vega_Strike
- Inspiration: Elite
- State: mature
- Download: http://vegastrike.sourceforge.net/getfiles/
- Keyword: framework, content open (?), first-person, space
- Code repository: https://github.com/vegastrike/Vega-Strike-Engine-Source.git (https://github.com/vegastrike mirror, @created 2015, @stars 57, @forks 24), https://svn.code.sf.net/p/vegastrike/code (svn)
- Code language: C++
- Code license: GPL-2.0
- Code dependency: OpenGL
- Developer: Aazelone Pyoleri, Adam Battersby, Adam Johnson, Alan Shieh, Alexander Rawass, Andreas, Andy Cristina, Anthony Wall, Benjamen Meyer, Bernhard Kaindl, Bjorn Reese, breifsnyder, Brian, Carsten Griwodz, Chris Platz, Corey O'Connor, D Willadsen, dan_w, Daniel Aleksandrow, Daniel Reiter Horn, Dave Jeffery, Derek Meek, Dimitar Kavlakov, Ed Sweetman, Eliot Lash, etheralwalker, Evert Vorster, Ezee, Friso van der Meer, frobean, geoscope, Gorrünwe, Hardy Leonardo da Cunha Pereira, hellcatv, IxianMace, Jack, James Carthew, Jason Winzenried, Jeff Graw, jguyton, Kirjah Salys, Klauss++, Konstantinos Arvanitis, logzero, Marcel Paré, Martin Bürbaum, Matthew, Matthew G, Matthew Kruer, Michael Strein, michal banach, Mike Byron, Mike Furr, Morgan, Nachum Barcohen, Nathanael Phillips, Patrick Horn, Peter S. Griffin, Peterson Ford Trethewey, Pheonix Rising, Phlogios, PolarFox, pyramid, pyramid3d, Reliant, Richard Jones, Robert Jacob, Roy Falk, Scott Jardine, Silverain, Smi7h1sH3r3, Smi7h1sH3r3 808, spiritplumber, Stefan Stapelberg, Stephen G Tuggy, Stéphane Vaxelaire, Travis Baldree, Vanessa Lee, William M. Grim, www2, Zeog

First-person space trading and combat simulator.
See also [VegaStrike Developer Tools](https://sourceforge.net/projects/ppueditor/?source=directory)
and [VSMap3D](https://sourceforge.net/projects/vsmap3d/?source=directory).

## Building
