imports from osgameclones, added backlog and rejected lists, started libregamewiki synchronization
This commit is contained in:
@ -6,6 +6,7 @@ _0 A.D. is a free, open-source, cross-platform real-time strategy game._
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- Media: <https://en.wikipedia.org/wiki/0_A.D._(video_game)>
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- State: beta
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- Download: https://play0ad.com/download/
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- Platform: Windows, Linux, macOS
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- Keywords: strategy, clone, inspired by Age of Empires, multiplayer online + LAN, open content, real time
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- Code repository: https://github.com/0ad/0ad.git (mirror), https://svn.wildfiregames.com/public/ps/trunk/ (svn)
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- Code language: C, C++
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@ -1,4 +1,4 @@
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# 4DTris
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# 4D-TRIS
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_Tetris game extended to 4 dimension._
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|
@ -51,12 +51,22 @@
|
||||
- **[CommandoJS](commandojs.md)** (JavaScript, CoffeeScript, MIT, beta, inactive since 2012)
|
||||
- **[Cosmosmash](cosmosmash.md)** (C++, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Devilution](devilution.md)** (C, C++, Unlicense, mature)
|
||||
- **[DevilutionX](devilutionx.md)** (C, C++, Unlicense, mature)
|
||||
- **[DGEngine](dgengine.md)** (C++, Zlib, GPL-3.0, beta)
|
||||
- **[dhewm3](dhewm3.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Digger Remastered](digger_remastered.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[Doom Legacy](doom_legacy.md)** (C++, GPL-2.0, mature)
|
||||
- **[DOOM Retro](doom_retro.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[DOOM-iOS](doom-ios.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Doom64EX](doom64ex.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Doomsday](doomsday.md)** (C, C++, GPL-2.0, GPL-3.0, LGPL-3.0, mature)
|
||||
- **[Duke3D](duke3d.md)** (C, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Duke3d_w32](duke3dw32.md)** (C, GPL-2.0, beta, inactive since 2008)
|
||||
- **[EDuke32](eduke32.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Epiar](epiar.md)** (C, C++, Lua, GPL-2.0, beta)
|
||||
- **[ET: Legacy](et_legacy.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[FQuake3](fquake3.md)** (F#, GPL-2.0, beta, inactive since 2014)
|
||||
- **[freeablo](freeablo.md)** (C++, GPL-3.0, beta)
|
||||
- **[Freedoom](freedoom.md)** (Not applicable, Not applicable, beta)
|
||||
- **[Gang Garrison 2](gang_garrison_2.md)** (Game Maker Script, MPL, mature)
|
||||
- **[GDash](gdash.md)** (C++, MIT, beta)
|
||||
@ -73,7 +83,7 @@
|
||||
- **[MicroWar 2.0](microwar_20.md)** (Python, 3-clause BSD, mature, inactive since 2009)
|
||||
- **[Netrek](netrek.md)** (C, Custom, mature, inactive since 2009)
|
||||
- **[Neverball](neverball.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Nexiuz](nexiuz.md)** (C++, GPL-2.0, mature)
|
||||
- **[Nexuiz](nexuiz.md)** (C++, GPL-2.0, mature)
|
||||
- **[nXtank](nxtank.md)** (Python, GPL-3.0, beta, inactive since 2010)
|
||||
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
|
||||
- **[Open Zelda](open_zelda.md)** (C, C++, zlib, mature, inactive since 2015)
|
||||
|
@ -5,7 +5,7 @@
|
||||
- **[1oom](1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[2048](2048.md)** (JavaScript, MIT, mature)
|
||||
- **[3d.city](3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[4DTris](4dtris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[4D-TRIS](4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[A Planet's Revenge](a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
|
||||
- **[Abuse](abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Achtung, die Kurve!](achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
|
||||
@ -172,6 +172,7 @@
|
||||
- **[DeSmuME](desmume.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Devana](devana.md)** (PHP, zlib, beta)
|
||||
- **[Devilution](devilution.md)** (C, C++, Unlicense, mature)
|
||||
- **[DevilutionX](devilutionx.md)** (C, C++, Unlicense, mature)
|
||||
- **[DGEngine](dgengine.md)** (C++, Zlib, GPL-3.0, beta)
|
||||
- **[dhewm3](dhewm3.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[diablo-js](diablo-js.md)** (Java, JavaScript, MIT, mature)
|
||||
@ -181,13 +182,21 @@
|
||||
- **[DNT](dnt.md)** (C++, GPL-3.0, beta, inactive since 2016)
|
||||
- **[Domination](domination.md)** (Java, GPL-3.0, mature)
|
||||
- **[Doom Legacy](doom_legacy.md)** (C++, GPL-2.0, mature)
|
||||
- **[DOOM Retro](doom_retro.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[DOOM-iOS](doom-ios.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Doom64EX](doom64ex.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Doomsday](doomsday.md)** (C, C++, GPL-2.0, GPL-3.0, LGPL-3.0, mature)
|
||||
- **[Dope Wars](dope_wars.md)** (C, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Doxygen](doxygen.md)** (C++, GPL-2.0, mature)
|
||||
- **[Dragon History - Dračí Historie](dragon_history-dra_historie.md)** (Pascal, Script, GPL-2.0, mature, inactive since 2010)
|
||||
- **[Dragon Hunt](dragon_hunt.md)** (Python, GPL-2.0, mature)
|
||||
- **[DreamChess](dreamchess.md)** (C, GPL-3.0, beta)
|
||||
- **[DRL](drl.md)** (Lua, Pascal, GPL-2.0, mature)
|
||||
- **[Duck Marines](duck_marines.md)** (Lua, zlib, mature, inactive since 2016)
|
||||
- **[Duel Commander](duel_commander.md)** (C, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Duke3D](duke3d.md)** (C, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Duke3d_w32](duke3dw32.md)** (C, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Dune 2 - The Maker](dune_2-the_maker.md)** (Java, MIT, beta)
|
||||
- **[Dune Dynasty](dune_dynasty.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Dune II - The Maker](dune_ii-the_maker.md)** (Java, MIT, beta)
|
||||
- **[Dune Legacy](dune_legacy.md)** (C++, GPL-2.0, mature)
|
||||
@ -197,39 +206,61 @@
|
||||
- **[Dungeon Mapper](dungeon_mapper.md)** (C++, GPL-3.0, beta, inactive since 2013)
|
||||
- **[Dungeon Monkey Eternal](dungeon_monkey_eternal.md)** (Python, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Dungeon Quest](dungeon_quest.md)** (Java, MIT, mature)
|
||||
- **[Dust Racing 2D](dust_racing_2d.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[DXX-Rebirth](dxx-rebirth.md)** (C, C++, Python, GPL-3.0, Custom, mature)
|
||||
- **[EasyRPG Player](easyrpg_player.md)** (C++, GPL-3.0, mature)
|
||||
- **[Eat The Whistle](eat_the_whistle.md)** (C, ?, mature, inactive since 2017)
|
||||
- **[Ecksdee](ecksdee.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[ECWolf](ecwolf.md)** (C++, GPL-2.0, BSD, LGPL-2.1, Libpng, Zlib, bzip2, MIT, IJG, PD, mature)
|
||||
- **[EDuke32](eduke32.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Egoboo](egoboo.md)** (C++, C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[EmptyEpsilon](emptyepsilon.md)** (C, C++, Lua, GPL-2.0, mature)
|
||||
- **[Endgame: Singularity](endgame_singularity.md)** (Python, GPL-2.0, beta)
|
||||
- **[Endless Sky](endless_sky.md)** (C++, GPL-3.0, mature)
|
||||
- **[Enduro tribute](enduro_tribute.md)** (JavaScript, MIT, mature)
|
||||
- **[ENIGMA (development environment)](enigma_development_environment.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[Enigma](enigma.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[ENIGMA](enigma_engine.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[EnTT Pacman](entt_pacman.md)** (C, C++, MIT, mature)
|
||||
- **[Eos, Dawn of Light: A Space Opera](eos_dawn_of_light_a_space_opera.md)** (Python, MIT, beta, inactive since 2007)
|
||||
- **[Epiar](epiar.md)** (C, C++, Lua, GPL-2.0, beta)
|
||||
- **[EPOH](epoh.md)** (JavaScript, MIT, beta)
|
||||
- **[erampage](erampage.md)** (C, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Erebus](erebus.md)** (C++, GPL-3.0, beta)
|
||||
- **[ET: Legacy](et_legacy.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[Eternal Lands](eternal_lands.md)** (C, C++, Custom, mature)
|
||||
- **[EternalWinterWars](eternalwinterwars.md)** (Java, MIT, beta, inactive since 2014)
|
||||
- **[Evil Cult](evil_cult.md)** (Haxe, JavaScript, GPL-3.0, mature)
|
||||
- **[Evol Online](evol_online.md)** (C, GPL-3.0, mature)
|
||||
- **[Executive Man](executive_man.md)** (JavaScript, Custom, mature, inactive since 2017)
|
||||
- **[Exult](exult.md)** (C++, GPL-2.0, mature)
|
||||
- **[Fall of Imyrin](fall_of_imyrin.md)** (C++, Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[ezQuake](ezquake.md)** (C. C++, GPL-2.0, mature)
|
||||
- **[F-1 Spirit](f-1_spirit.md)** (C++, ??, beta, inactive since 2009)
|
||||
- **[F.LF](flf.md)** (JavaScript, ?, mature)
|
||||
- **[Fall of Imiryn](fall_of_imiryn.md)** (C++, Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Fallen Spire](fallen_spire.md)** (Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Falling Time](falling_time.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Fanwor](fanwor.md)** (C, GPL-2.0, mature)
|
||||
- **[FAR Colony](far_colony.md)** (Pascal, GPL-3.0, beta, inactive since 2014)
|
||||
- **[First Strike](first_strike.md)** (Java, MIT, mature)
|
||||
- **[Fish Fillets - Next Generation](fish_fillets-next_generation.md)** (C++, GPL-2.0, mature)
|
||||
- **[Flare Engine](flare_engine.md)** (C++, GPL-3.0, mature)
|
||||
- **[Flare](flare.md)** (C++, Java, GPL-3.0, mature)
|
||||
- **[FlightGear](flightgear.md)** (C++, GPL-2.0, mature)
|
||||
- **[Flixel](flixel.md)** (ActionScript, MIT, mature)
|
||||
- **[Free heroes2 engine](free_heroes2_engine.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Fluid Table Tennis](fluid_table_tennis.md)** (JavaScript, MIT, mature, inactive since 2013)
|
||||
- **[fonline](fonline.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[FQuake3](fquake3.md)** (F#, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Free Heroes 2](free_heroes_2.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Free in the Dark (engine)](free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[Free Mars](free_mars.md)** (Java, GPL-3.0, mature)
|
||||
- **[Free Space Colonization](free_space_colonization.md)** (C, GPL-2.0, beta)
|
||||
- **[freeablo](freeablo.md)** (C++, GPL-3.0, beta)
|
||||
- **[freeaoe](freeaoe.md)** (C++, GPL-3.0, beta)
|
||||
- **[FreeBlocks](freeblocks.md)** (C, Java, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Freeciv Alpha Centauri project](freeciv_alpha_centauri_project.md)** (C, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Freeciv WebGL](freeciv_webgl.md)** (JavaScript, Java, AGPL-3.0, mature)
|
||||
- **[Freeciv](freeciv.md)** (C, GPL-2.0, mature)
|
||||
- **[FreeCol](freecol.md)** (Java, GPL-2.0, mature)
|
||||
- **[Freedink](freedink.md)** (C++, GPL-3.0, mature)
|
||||
- **[FreeDink](freedink.md)** (C++, GPL-3.0, mature)
|
||||
- **[Freedoom](freedoom.md)** (Not applicable, Not applicable, beta)
|
||||
- **[FreedroidRPG](freedroidrpg.md)** (C, C++, Lua, GPL-2.0, mature)
|
||||
- **[FreeLords](freelords.md)** (Java, GPL-2.0, beta)
|
||||
@ -254,7 +285,7 @@
|
||||
- **[GemRB](gemrb.md)** (C++, Python, GPL-2.0, mature)
|
||||
- **[Gigalomania](gigalomania.md)** (C++, GPL-2.0, mature)
|
||||
- **[Glest](glest.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Globulation2](globulation2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Globulation 2](globulation_2.md)** (C++, GPL-3.0, mature)
|
||||
- **[GLtron](gltron.md)** (C, GPL, beta, inactive since 2017)
|
||||
- **[GM Tools](gm_tools.md)** (C++, GPL-2.0, beta, inactive since 2004)
|
||||
- **[Goblin Camp](goblin_camp.md)** (C++, GPL-3.0, beta, inactive since 2012)
|
||||
@ -352,10 +383,10 @@
|
||||
- **[Netrek](netrek.md)** (C, Custom, mature, inactive since 2009)
|
||||
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
|
||||
- **[Neverball](neverball.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Nexiuz](nexiuz.md)** (C++, GPL-2.0, mature)
|
||||
- **[Nexuiz](nexuiz.md)** (C++, GPL-2.0, mature)
|
||||
- **[NLarn](nlarn.md)** (C, Lua, GPL-3.0, mature)
|
||||
- **[nXtank](nxtank.md)** (Python, GPL-3.0, beta, inactive since 2010)
|
||||
- **[O.H.R.RPG.C.E](ohrrpgce.md)** (Basic, GPL-2.0, mature)
|
||||
- **[O.H.R.RPG.C.E.](ohrrpgce.md)** (Basic, GPL-2.0, mature)
|
||||
- **[Octaforge](octaforge.md)** (C++, Custom, mature)
|
||||
- **[OGRE3D](ogre3d.md)** (C++, MIT, mature)
|
||||
- **[Oolite](oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
|
||||
@ -462,7 +493,7 @@
|
||||
- **[Settlers III remake](settlers_iii_remake.md)** (Java, MIT, beta)
|
||||
- **[Seven Kingdoms: Ancient Adversaries](seven_kingdoms_ancient_adversaries.md)** (C++, GPL-2.0, mature)
|
||||
- **[SharpKonquest](sharpkonquest.md)** (C#, GPL-2.0, mature, inactive since 2007)
|
||||
- **[Silvertree](silvertree.md)** (C++, GPL-3.0, beta, inactive since 2007)
|
||||
- **[SilverTree](silvertree.md)** (C++, GPL-3.0, beta, inactive since 2007)
|
||||
- **[Simple and Fast Multimedia Library](simple_and_fast_multimedia_library.md)** (C++, zlib, mature)
|
||||
- **[Simple DirectMedia Layer](simple_directmedia_layer.md)** (C, zlib, mature)
|
||||
- **[Simple-Solitaire](simple-solitaire.md)** (Java, GPL-3.0, mature)
|
||||
@ -511,6 +542,7 @@
|
||||
- **[The Battle for Wesnoth](the_battle_for_wesnoth.md)** (C, C++, Java, Python, Lua, GPL-2.0, mature)
|
||||
- **[The Bub's Brothers](the_bubs_brothers.md)** (Python, MIT, mature, inactive since 2013)
|
||||
- **[The Butterfly Effect](the_butterfly_effect.md)** (C++, GPL-2.0, beta)
|
||||
- **[The Castles of Dr. Creep](the_castles_of_dr_creep.md)** (C++, Shell, GPL-3.0, mature)
|
||||
- **[The Clans](the_clans.md)** (C, GPL-2.0, beta, inactive since 2003)
|
||||
- **[The Dark Mod](the_dark_mod.md)** (C++, GPL-3.0, mature)
|
||||
- **[The Endless Dungeons](the_endless_dungeons.md)** (C, CC-BY-NC-SA-2.0, mature, inactive since 2015)
|
||||
|
@ -4,6 +4,7 @@
|
||||
- **[Battle Tanks](battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Blobby Volley 2](blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Bombermaaan](bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
|
||||
- **[Fluid Table Tennis](fluid_table_tennis.md)** (JavaScript, MIT, mature, inactive since 2013)
|
||||
- **[GPL Arcade Volleyball](gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Maelstrom](maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
|
||||
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
|
||||
|
@ -12,8 +12,9 @@
|
||||
- **[Delta Engine](delta_engine.md)** (C#, Apache-2.0, mature, inactive since 2015)
|
||||
- **[DeSmuME](desmume.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[EasyRPG Player](easyrpg_player.md)** (C++, GPL-3.0, mature)
|
||||
- **[ENIGMA](enigma_engine.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[Flare Engine](flare_engine.md)** (C++, GPL-3.0, mature)
|
||||
- **[ENIGMA (development environment)](enigma_development_environment.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[F.LF](flf.md)** (JavaScript, ?, mature)
|
||||
- **[Flare](flare.md)** (C++, Java, GPL-3.0, mature)
|
||||
- **[Flixel](flixel.md)** (ActionScript, MIT, mature)
|
||||
- **[GemRB](gemrb.md)** (C++, Python, GPL-2.0, mature)
|
||||
- **[Godot](godot.md)** (C, C++, MIT, mature)
|
||||
@ -31,7 +32,7 @@
|
||||
- **[Minetest](minetest.md)** (C, C++, Lua, LGPL-2.1, mature)
|
||||
- **[mkxp](mkxp.md)** (C++, C, GPL-2.0, mature)
|
||||
- **[MonoGame](monogame.md)** (C#, Ms-PL, MIT, mature)
|
||||
- **[O.H.R.RPG.C.E](ohrrpgce.md)** (Basic, GPL-2.0, mature)
|
||||
- **[O.H.R.RPG.C.E.](ohrrpgce.md)** (Basic, GPL-2.0, mature)
|
||||
- **[Octaforge](octaforge.md)** (C++, Custom, mature)
|
||||
- **[OGRE3D](ogre3d.md)** (C++, MIT, mature)
|
||||
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
|
||||
|
@ -4,6 +4,8 @@
|
||||
- **[Castle Game Engine](castle_game_engine.md)** (Pascal, LGPL-2.0, mature)
|
||||
- **[DelverEngine](delverengine.md)** (Java, Custom, beta)
|
||||
- **[DesktopAdventures](desktopadventures.md)** (C, LGPL-2.1, beta)
|
||||
- **[erampage](erampage.md)** (C, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Flare](flare.md)** (C++, Java, GPL-3.0, mature)
|
||||
- **[Free in the Dark (engine)](free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
|
||||
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
|
||||
|
@ -5,6 +5,7 @@
|
||||
- **[CaveExpress](caveexpress.md)** (C, GPL-3.0, mature)
|
||||
- **[Data Storm](data_storm.md)** (C, Apache-2.0, mature, inactive since 2017)
|
||||
- **[Dave Gnukem](dave_gnukem.md)** (C++, GPL-2.0, mature)
|
||||
- **[Executive Man](executive_man.md)** (JavaScript, Custom, mature, inactive since 2017)
|
||||
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
|
||||
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)
|
@ -2,7 +2,7 @@
|
||||
# Puzzle
|
||||
|
||||
- **[2048](2048.md)** (JavaScript, MIT, mature)
|
||||
- **[4DTris](4dtris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[4D-TRIS](4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[aquastax](aquastax.md)** (JavaScript, MIT, beta)
|
||||
- **[Atomiks](atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Atomix](atomix.md)** (C, GPL-2.0, mature)
|
||||
@ -15,8 +15,11 @@
|
||||
- **[CrappyBird](crappybird.md)** (JavaScript, MIT, mature, inactive since 2017)
|
||||
- **[CrystalQuest](crystalquest.md)** (JavaScript, MIT, mature, inactive since 2017)
|
||||
- **[Cubosphere](cubosphere.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[Duck Marines](duck_marines.md)** (Lua, zlib, mature, inactive since 2016)
|
||||
- **[Enigma](enigma.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[EnTT Pacman](entt_pacman.md)** (C, C++, MIT, mature)
|
||||
- **[Fish Fillets - Next Generation](fish_fillets-next_generation.md)** (C++, GPL-2.0, mature)
|
||||
- **[FreeBlocks](freeblocks.md)** (C, Java, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Frozen Bubble](frozen_bubble.md)** (Perl, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Grabble](grabble.md)** (Java, ?, mature, inactive since 2006)
|
||||
- **[HoDoKu](hodoku.md)** (Java, GPL-3.0, mature, inactive since 2013)
|
||||
@ -27,4 +30,5 @@
|
||||
- **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature)
|
||||
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)
|
||||
- **[Secret Maryo Chronicles](secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[TetraVex](tetravex.md)** (Swift, GPL-3.0, beta)
|
||||
- **[TetraVex](tetravex.md)** (Swift, GPL-3.0, beta)
|
||||
- **[The Castles of Dr. Creep](the_castles_of_dr_creep.md)** (C++, Shell, GPL-3.0, mature)
|
@ -71,22 +71,49 @@
|
||||
- **[DelverEngine](delverengine.md)** (Java, Custom, beta)
|
||||
- **[DesktopAdventures](desktopadventures.md)** (C, LGPL-2.1, beta)
|
||||
- **[Devilution](devilution.md)** (C, C++, Unlicense, mature)
|
||||
- **[DevilutionX](devilutionx.md)** (C, C++, Unlicense, mature)
|
||||
- **[DGEngine](dgengine.md)** (C++, Zlib, GPL-3.0, beta)
|
||||
- **[dhewm3](dhewm3.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Digbuild](digbuild.md)** (C, C++, GPL-2.0, beta, inactive since 2011)
|
||||
- **[Digger Remastered](digger_remastered.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[Doom Legacy](doom_legacy.md)** (C++, GPL-2.0, mature)
|
||||
- **[DOOM Retro](doom_retro.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[DOOM-iOS](doom-ios.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Doom64EX](doom64ex.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Doomsday](doomsday.md)** (C, C++, GPL-2.0, GPL-3.0, LGPL-3.0, mature)
|
||||
- **[Dope Wars](dope_wars.md)** (C, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Duck Marines](duck_marines.md)** (Lua, zlib, mature, inactive since 2016)
|
||||
- **[Duke3D](duke3d.md)** (C, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Duke3d_w32](duke3dw32.md)** (C, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Dune 2 - The Maker](dune_2-the_maker.md)** (Java, MIT, beta)
|
||||
- **[Dune Dynasty](dune_dynasty.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Dune Legacy](dune_legacy.md)** (C++, GPL-2.0, mature)
|
||||
- **[Dungeon Craft](dungeon_craft.md)** (C++, GPL-2.0, mature)
|
||||
- **[Dust Racing 2D](dust_racing_2d.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[DXX-Rebirth](dxx-rebirth.md)** (C, C++, Python, GPL-3.0, Custom, mature)
|
||||
- **[Eat The Whistle](eat_the_whistle.md)** (C, ?, mature, inactive since 2017)
|
||||
- **[ECWolf](ecwolf.md)** (C++, GPL-2.0, BSD, LGPL-2.1, Libpng, Zlib, bzip2, MIT, IJG, PD, mature)
|
||||
- **[EDuke32](eduke32.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Enduro tribute](enduro_tribute.md)** (JavaScript, MIT, mature)
|
||||
- **[Enigma](enigma.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[EnTT Pacman](entt_pacman.md)** (C, C++, MIT, mature)
|
||||
- **[erampage](erampage.md)** (C, GPL-2.0, beta, inactive since 2015)
|
||||
- **[ET: Legacy](et_legacy.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[Executive Man](executive_man.md)** (JavaScript, Custom, mature, inactive since 2017)
|
||||
- **[Exult](exult.md)** (C++, GPL-2.0, mature)
|
||||
- **[ezQuake](ezquake.md)** (C. C++, GPL-2.0, mature)
|
||||
- **[F-1 Spirit](f-1_spirit.md)** (C++, ??, beta, inactive since 2009)
|
||||
- **[Fanwor](fanwor.md)** (C, GPL-2.0, mature)
|
||||
- **[Fluid Table Tennis](fluid_table_tennis.md)** (JavaScript, MIT, mature, inactive since 2013)
|
||||
- **[fonline](fonline.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[FQuake3](fquake3.md)** (F#, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Free in the Dark (engine)](free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[freeablo](freeablo.md)** (C++, GPL-3.0, beta)
|
||||
- **[freeaoe](freeaoe.md)** (C++, GPL-3.0, beta)
|
||||
- **[FreeBlocks](freeblocks.md)** (C, Java, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Freeciv Alpha Centauri project](freeciv_alpha_centauri_project.md)** (C, GPL-2.0, beta, inactive since 2003)
|
||||
- **[FreeCol](freecol.md)** (Java, GPL-2.0, mature)
|
||||
- **[Freedink](freedink.md)** (C++, GPL-3.0, mature)
|
||||
- **[FreeDink](freedink.md)** (C++, GPL-3.0, mature)
|
||||
- **[Freedoom](freedoom.md)** (Not applicable, Not applicable, beta)
|
||||
- **[FreeLords](freelords.md)** (Java, GPL-2.0, beta)
|
||||
- **[FreeOrion](freeorion.md)** (C++, Python, GPL-2.0, beta)
|
||||
@ -144,6 +171,7 @@
|
||||
- **[Solarus](solarus.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[Star Ruler 2](star_ruler_2.md)** (C, C++, MIT, mature)
|
||||
- **[Terasology](terasology.md)** (Java, Apache-2.0, mature)
|
||||
- **[The Castles of Dr. Creep](the_castles_of_dr_creep.md)** (C++, Shell, GPL-3.0, mature)
|
||||
- **[Tuxemon](tuxemon.md)** (Python, GPL-3.0, mature)
|
||||
- **[TVTower](tvtower.md)** (BlitzMax, Lua, Custom, mature)
|
||||
- **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015)
|
||||
|
@ -40,15 +40,18 @@
|
||||
- **[Dungeon Monkey Eternal](dungeon_monkey_eternal.md)** (Python, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Dungeon Quest](dungeon_quest.md)** (Java, MIT, mature)
|
||||
- **[Egoboo](egoboo.md)** (C++, C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[EmptyEpsilon](emptyepsilon.md)** (C, C++, Lua, GPL-2.0, mature)
|
||||
- **[Endless Sky](endless_sky.md)** (C++, GPL-3.0, mature)
|
||||
- **[Eos, Dawn of Light: A Space Opera](eos_dawn_of_light_a_space_opera.md)** (Python, MIT, beta, inactive since 2007)
|
||||
- **[Erebus](erebus.md)** (C++, GPL-3.0, beta)
|
||||
- **[Eternal Lands](eternal_lands.md)** (C, C++, Custom, mature)
|
||||
- **[Evol Online](evol_online.md)** (C, GPL-3.0, mature)
|
||||
- **[Exult](exult.md)** (C++, GPL-2.0, mature)
|
||||
- **[Fall of Imyrin](fall_of_imyrin.md)** (C++, Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Fall of Imiryn](fall_of_imiryn.md)** (C++, Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Fallen Spire](fallen_spire.md)** (Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Freedink](freedink.md)** (C++, GPL-3.0, mature)
|
||||
- **[Falling Time](falling_time.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[freeablo](freeablo.md)** (C++, GPL-3.0, beta)
|
||||
- **[FreeDink](freedink.md)** (C++, GPL-3.0, mature)
|
||||
- **[FreedroidRPG](freedroidrpg.md)** (C, C++, Lua, GPL-2.0, mature)
|
||||
- **[Fujo](fujo.md)** (Python, CC-BY-SA-4.0, mature, inactive since 2014)
|
||||
- **[GalaxyMage Redux](galaxymage_redux.md)** (Python, GPL-2.0, beta, inactive since 2011)
|
||||
@ -96,7 +99,7 @@
|
||||
- **[Room for Change](room_for_change.md)** (Java, Apache-2.0, mature, inactive since 2013)
|
||||
- **[Ryzom Core](ryzom_core.md)** (C++, AGPL-3.0, mature)
|
||||
- **[S.C.O.U.R.G.E.](scourge.md)** (C++, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Silvertree](silvertree.md)** (C++, GPL-3.0, beta, inactive since 2007)
|
||||
- **[SilverTree](silvertree.md)** (C++, GPL-3.0, beta, inactive since 2007)
|
||||
- **[SLASH'EM](slashem.md)** (C, Custom, beta, inactive since 2007)
|
||||
- **[Source of Tales](source_of_tales.md)** (Lua, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Space Station 13](space_station_13.md)** (DM, AGPL-3.0, mature)
|
||||
|
@ -6,7 +6,10 @@
|
||||
- **[Cart Life](cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
|
||||
- **[Core War](core_war.md)** (C, Java, GPL-2.0, 2-clause BSD, mature)
|
||||
- **[Danger from the Deep](danger_from_the_deep.md)** (C++, GPL-2.0, beta, inactive since 2011)
|
||||
- **[Dope Wars](dope_wars.md)** (C, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Eat The Whistle](eat_the_whistle.md)** (C, ?, mature, inactive since 2017)
|
||||
- **[Ecksdee](ecksdee.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[F-1 Spirit](f-1_spirit.md)** (C++, ??, beta, inactive since 2009)
|
||||
- **[FlightGear](flightgear.md)** (C++, GPL-2.0, mature)
|
||||
- **[Freeminer](freeminer.md)** (C++, Lua, GPL-3.0, beta)
|
||||
- **[FreeTrain](freetrain.md)** (C#, LGPL-2.1, beta, inactive since 2009)
|
||||
|
@ -2,6 +2,7 @@
|
||||
# Sports
|
||||
|
||||
- **[Bygfoot](bygfoot.md)** (Java, GPL-2.0, beta)
|
||||
- **[Dust Racing 2D](dust_racing_2d.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[GPL Arcade Volleyball](gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
|
||||
- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
|
||||
|
@ -45,6 +45,7 @@
|
||||
- **[Domination](domination.md)** (Java, GPL-3.0, mature)
|
||||
- **[DreamChess](dreamchess.md)** (C, GPL-3.0, beta)
|
||||
- **[Duel Commander](duel_commander.md)** (C, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Dune 2 - The Maker](dune_2-the_maker.md)** (Java, MIT, beta)
|
||||
- **[Dune Dynasty](dune_dynasty.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Dune II - The Maker](dune_ii-the_maker.md)** (Java, MIT, beta)
|
||||
- **[Dune Legacy](dune_legacy.md)** (C++, GPL-2.0, mature)
|
||||
@ -54,9 +55,12 @@
|
||||
- **[Evil Cult](evil_cult.md)** (Haxe, JavaScript, GPL-3.0, mature)
|
||||
- **[FAR Colony](far_colony.md)** (Pascal, GPL-3.0, beta, inactive since 2014)
|
||||
- **[First Strike](first_strike.md)** (Java, MIT, mature)
|
||||
- **[Free heroes2 engine](free_heroes2_engine.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[fonline](fonline.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[Free Heroes 2](free_heroes_2.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Free Mars](free_mars.md)** (Java, GPL-3.0, mature)
|
||||
- **[Free Space Colonization](free_space_colonization.md)** (C, GPL-2.0, beta)
|
||||
- **[freeaoe](freeaoe.md)** (C++, GPL-3.0, beta)
|
||||
- **[Freeciv Alpha Centauri project](freeciv_alpha_centauri_project.md)** (C, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Freeciv WebGL](freeciv_webgl.md)** (JavaScript, Java, AGPL-3.0, mature)
|
||||
- **[Freeciv](freeciv.md)** (C, GPL-2.0, mature)
|
||||
- **[FreeCol](freecol.md)** (Java, GPL-2.0, mature)
|
||||
@ -70,7 +74,7 @@
|
||||
- **[GalaxyNG](galaxyng.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Gigalomania](gigalomania.md)** (C++, GPL-2.0, mature)
|
||||
- **[Glest](glest.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Globulation2](globulation2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Globulation 2](globulation_2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Goblin Camp](goblin_camp.md)** (C++, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Greenius' Civil War](greenius_civil_war.md)** (C++, GPL-2.0, beta, inactive since 2001)
|
||||
- **[Harris](harris.md)** (C, Python, GPL-3.0, beta)
|
||||
|
@ -2,10 +2,10 @@
|
||||
|
||||
_Remake of Diablo._
|
||||
|
||||
- Home: https://github.com/galaxyhaxz/devilution
|
||||
- Home: https://github.com/diasurgical/devilution
|
||||
- State: mature
|
||||
- Keywords: action, commercial content, engine recreation, inspired by Diablo, remake, requires original content (Diablo 1)
|
||||
- Code repository: https://github.com/galaxyhaxz/devilution.git
|
||||
- Code repository: https://github.com/diasurgical/devilution.git
|
||||
- Code language: C, C++
|
||||
- Code license: Unlicense
|
||||
|
||||
|
16
games/devilutionx.md
Normal file
16
games/devilutionx.md
Normal file
@ -0,0 +1,16 @@
|
||||
# DevilutionX
|
||||
|
||||
_Remake of Diablo._
|
||||
|
||||
- Home: https://github.com/diasurgical/devilutionX, https://web.archive.org/web/20130602191141/http://iphone.keyvisuals.com/apps/doom-classic-for-iphone-source-code-available/
|
||||
- State: mature
|
||||
- Keywords: action, commercial content, engine recreation, inspired by Diablo, remake, requires original content (Diablo 1)
|
||||
- Code repository: https://github.com/diasurgical/devilutionX.git
|
||||
- Code language: C, C++
|
||||
- Code license: Unlicense
|
||||
|
||||
Improved engine recreation for modern systems.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
16
games/doom-ios.md
Normal file
16
games/doom-ios.md
Normal file
@ -0,0 +1,16 @@
|
||||
# DOOM-iOS
|
||||
|
||||
_Remake of Doom, Doom II, Heretic, Hexen._
|
||||
|
||||
- Home: http://iphone.keyvisuals.com/apps/doom-classic-for-iphone-source-code-available/
|
||||
- State: mature, inactive since 2012
|
||||
- Download: http://www.idsoftware.com/idstuff/doom/doomclassic_ios_v21_src.zip
|
||||
- Platform: iOS
|
||||
- Keywords: action, commercial content, inspired by Doom + Doom II + Heretic + Hexen, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/id-Software/DOOM-iOS.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
iOS
|
||||
|
||||
## Building
|
17
games/doom_retro.md
Normal file
17
games/doom_retro.md
Normal file
@ -0,0 +1,17 @@
|
||||
# DOOM Retro
|
||||
|
||||
_Remake of Doom, Doom II._
|
||||
|
||||
- Home: https://www.doomretro.com/
|
||||
- State: mature
|
||||
- Download: https://github.com/bradharding/doomretro/releases
|
||||
- Platform: Windows
|
||||
- Keywords: action, commercial content, inspired by Doom + Doom II, remake, requires original content
|
||||
- Code repository: https://github.com/bradharding/doomretro.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
18
games/doomsday.md
Normal file
18
games/doomsday.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Doomsday
|
||||
|
||||
_Remake of Doom, Doom II, Heretic, Hexen._
|
||||
|
||||
- Home: http://dengine.net/
|
||||
- State: mature
|
||||
- Download: (see home)
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, commercial content, inspired by Doom + Doom II + Heretic + Hexen, remake, requires original content
|
||||
- Code repository: https://github.com/skyjake/Doomsday-Engine.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0 (see source files), GPL-3.0, LGPL-3.0 (core)
|
||||
|
||||
Mixed license usage.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
16
games/dope_wars.md
Normal file
16
games/dope_wars.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Dope Wars
|
||||
|
||||
_Remake of Drug Wars._
|
||||
|
||||
- Home: https://dopewars.sourceforge.io/
|
||||
- State: mature, inactive since 2013
|
||||
- Download: https://dopewars.sourceforge.io/download.html
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: simulation, inspired by Drug Wars, remake
|
||||
- Code repository: https://sourceforge.net/projects/dopewars/
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
15
games/duck_marines.md
Normal file
15
games/duck_marines.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Duck Marines
|
||||
|
||||
_Remake of ChuChu Rocket!._
|
||||
|
||||
- Home: http://tangramgames.dk/games/duckmarines/
|
||||
- State: mature, inactive since 2016
|
||||
- Download: https://github.com/SimonLarsen/duckmarines/releases
|
||||
- Platform: Windows, Linux (using LÖVE), macOS
|
||||
- Keywords: puzzle, inspired by ChuChu Rocket!, open content (but NC and ND), remake
|
||||
- Code repository: https://github.com/SimonLarsen/duckmarines.git
|
||||
- Code language: Lua
|
||||
- Code license: zlib
|
||||
- Assets license: CC-BY-SA (before relicensing?), CC-BY-NC-ND-4.0 (after relicensing)
|
||||
|
||||
## Building
|
13
games/duke3d.md
Normal file
13
games/duke3d.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Duke3D
|
||||
|
||||
_Remake of Duke Nukem 3D._
|
||||
|
||||
- Home: http://icculus.org/duke3d/
|
||||
- State: beta, inactive since 2009
|
||||
- Keywords: action, commercial content, inspired by Duke Nukem 3D, multiplayer LAN, remake, requires original content, shooter
|
||||
- Code repository: http://svn.icculus.org/duke3d/trunk/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
14
games/duke3dw32.md
Normal file
14
games/duke3dw32.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Duke3d_w32
|
||||
|
||||
_Remake of Duke Nukem 3D._
|
||||
|
||||
- Home: http://www.rancidmeat.com/project.php3?id=1
|
||||
- State: beta, inactive since 2008
|
||||
- Download: http://www.rancidmeat.com/projects/duke3d_w32/duke3d_w32_b20_src.zip
|
||||
- Keywords: action, commercial content, inspired by Duke Nukem 3D, multiplayer LAN, remake, requires original content, shooter
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
13
games/dune_2-the_maker.md
Normal file
13
games/dune_2-the_maker.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Dune 2 - The Maker
|
||||
|
||||
_Remake of Dune 2._
|
||||
|
||||
- Home: http://dune2themaker.fundynamic.com/
|
||||
- Media: https://en.wikipedia.org/wiki/Dune_II#Legacy
|
||||
- State: beta
|
||||
- Keywords: strategy, inspired by Dune 2, real time, remake
|
||||
- Code repository: https://github.com/Fundynamic/dune2themaker4j.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
17
games/dust_racing_2d.md
Normal file
17
games/dust_racing_2d.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Dust Racing 2D
|
||||
|
||||
_Tile-based, 2D racing game, remake of Micro Machines._
|
||||
|
||||
- Home: http://juzzlin.github.io/DustRacing2D/index.html
|
||||
- State: mature
|
||||
- Download: https://github.com/juzzlin/DustRacing2D/releases
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: sports, 2D, inspired by Micro Machines, multiplayer Split-screen, open content, racing, remake
|
||||
- Code repository: https://github.com/juzzlin/DustRacing2D.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: OpenGL, Qt
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
games/dxx-rebirth.md
Normal file
14
games/dxx-rebirth.md
Normal file
@ -0,0 +1,14 @@
|
||||
# DXX-Rebirth
|
||||
|
||||
_Remake of Descent, Descent II._
|
||||
|
||||
- Home: https://www.dxx-rebirth.com/
|
||||
- State: mature
|
||||
- Download: https://www.dxx-rebirth.com/download-dxx-rebirth/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: remake, first-person, inspired by Descent + Descent II, shooter
|
||||
- Code repository: https://github.com/dxx-rebirth/dxx-rebirth.git
|
||||
- Code language: C, C++, Python
|
||||
- Code license: GPL-3.0, Custom (derived from GPL-3.0)
|
||||
|
||||
## Building
|
14
games/ecksdee.md
Normal file
14
games/ecksdee.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Ecksdee
|
||||
|
||||
_Clone of Wipeout._
|
||||
|
||||
- Home: https://sourceforge.net/projects/ecksdee/
|
||||
- State: beta, inactive since 2009
|
||||
- Keywords: simulation, clone, inspired by Wipeout
|
||||
- Code repository: https://svn.code.sf.net/p/ecksdee/svn (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Assets license discussion, see https://sourceforge.net/p/ecksdee/discussion/527989/thread/10ef0296/.
|
||||
|
||||
## Building
|
16
games/ecwolf.md
Normal file
16
games/ecwolf.md
Normal file
@ -0,0 +1,16 @@
|
||||
# ECWolf
|
||||
|
||||
_Remake of Wolfenstein 3D, Spear of Destiny._
|
||||
|
||||
- Home: https://maniacsvault.net/ecwolf/
|
||||
- State: mature
|
||||
- Download: https://maniacsvault.net/ecwolf/download.php
|
||||
- Platform: Windows, Linux, macOS, Android
|
||||
- Keywords: remake, first-person, inspired by Wolfenstein 3D + Spear of Destiny, shooter
|
||||
- Code repository: https://bitbucket.org/ecwolf/ecwolf (hg)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0, BSD, LGPL-2.1, Libpng, Zlib, bzip2, MIT, IJG, PD
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/eduke32.md
Normal file
13
games/eduke32.md
Normal file
@ -0,0 +1,13 @@
|
||||
# EDuke32
|
||||
|
||||
_Remake of Duke Nukem 3D._
|
||||
|
||||
- Home: https://www.eduke32.com/, https://sourceforge.net/projects/eduke32/
|
||||
- State: mature
|
||||
- Download: https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest
|
||||
- Keywords: action, commercial content, inspired by Duke Nukem 3D, original content required, remake, shooter
|
||||
- Code repository: (see download)
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
18
games/emptyepsilon.md
Normal file
18
games/emptyepsilon.md
Normal file
@ -0,0 +1,18 @@
|
||||
# EmptyEpsilon
|
||||
|
||||
_Clone of Artemis: Spaceship Bridge Simulator._
|
||||
|
||||
- Home: https://daid.github.io/EmptyEpsilon/
|
||||
- State: mature
|
||||
- Download: http://daid.github.io/EmptyEpsilon/#tabs=5
|
||||
- Platform: Windows
|
||||
- Keywords: role playing, clone, inspired by Artemis: Spaceship Bridge Simulator, multiplayer Online + LAN
|
||||
- Code repository: https://github.com/daid/EmptyEpsilon.git, https://github.com/daid/SeriousProton.git (+)
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SFML
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
- Build instructions: https://github.com/daid/EmptyEpsilon/wiki/Build-from-sources
|
13
games/enduro_tribute.md
Normal file
13
games/enduro_tribute.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Enduro tribute
|
||||
|
||||
_Remake of Enduro._
|
||||
|
||||
- Home: https://rafaelcastrocouto.github.io/enduro/
|
||||
- State: mature
|
||||
- Play: https://rafaelcastrocouto.github.io/enduro/
|
||||
- Keywords: remake, inspired by Enduro, open content
|
||||
- Code repository: https://github.com/rafaelcastrocouto/enduro.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
@ -1,4 +1,4 @@
|
||||
# ENIGMA
|
||||
# ENIGMA (development environment)
|
||||
|
||||
_ENIGMA is a free development environment geared towards game development._
|
||||
|
15
games/entt_pacman.md
Normal file
15
games/entt_pacman.md
Normal file
@ -0,0 +1,15 @@
|
||||
# EnTT Pacman
|
||||
|
||||
_Clone of Pac-Man._
|
||||
|
||||
- Home: https://github.com/Kerndog73/EnTT-Pacman
|
||||
- State: mature,
|
||||
- Keywords: puzzle, clone, inspired by Pac-Man, open content, remake
|
||||
- Code repository: https://github.com/Kerndog73/EnTT-Pacman.git
|
||||
- Code language: C, C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: EnTT, SDL2
|
||||
|
||||
An example of how to use the ECS part of the EnTT framework
|
||||
|
||||
## Building
|
14
games/erampage.md
Normal file
14
games/erampage.md
Normal file
@ -0,0 +1,14 @@
|
||||
# erampage
|
||||
|
||||
_Remake of Redneck Rampage._
|
||||
|
||||
- Home: http://www.jonhunt.com/redneck/erampage.html, https://code.google.com/archive/p/erampage/
|
||||
- State: beta, inactive since 2015
|
||||
- Keywords: game engine, inspired by Redneck Rampage, remake
|
||||
- Code repository: https://github.com/ttyborg/erampage.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Eduke32 fork. (?)
|
||||
|
||||
## Building
|
16
games/et_legacy.md
Normal file
16
games/et_legacy.md
Normal file
@ -0,0 +1,16 @@
|
||||
# ET: Legacy
|
||||
|
||||
_Fully compatible client and server for the online FPS game Wolfenstein: Enemy Territory._
|
||||
|
||||
- Home: https://www.etlegacy.com/
|
||||
- State: mature
|
||||
- Download: https://www.etlegacy.com/download
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, commercial content, inspired by Wolfenstein: Enemy Territory, remake, shooter
|
||||
- Code repository: https://github.com/etlegacy/etlegacy.git
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
games/executive_man.md
Normal file
14
games/executive_man.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Executive Man
|
||||
|
||||
_Remake of MegaMan._
|
||||
|
||||
- Home: https://henlin.net/ExecutiveMan/
|
||||
- State: mature, inactive since 2017
|
||||
- Play: http://henlin.net/ExecutiveMan/
|
||||
- Platform: Web
|
||||
- Keywords: platform, inspired by MegaMan, remake
|
||||
- Code repository: https://github.com/CamHenlin/ExecutiveMan.git
|
||||
- Code language: JavaScript
|
||||
- Code license: Custom (BSD like)
|
||||
|
||||
## Building
|
14
games/ezquake.md
Normal file
14
games/ezquake.md
Normal file
@ -0,0 +1,14 @@
|
||||
# ezQuake
|
||||
|
||||
_Remake of Quake._
|
||||
|
||||
- Home: https://ezquake.github.io/
|
||||
- State: mature
|
||||
- Download: https://ezquake.github.io/downloads.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: remake, inspired by Quake, shooter
|
||||
- Code repository: https://github.com/ezQuake/ezquake-source.git
|
||||
- Code language: C. C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
15
games/f-1_spirit.md
Normal file
15
games/f-1_spirit.md
Normal file
@ -0,0 +1,15 @@
|
||||
# F-1 Spirit
|
||||
|
||||
_Remake of F-1 Spirit._
|
||||
|
||||
- Home: https://web.archive.org/web/20190614065451/http://www.braingames.getput.com/f1spirit/
|
||||
- State: beta, inactive since 2009
|
||||
- Download: http://braingames.jorito.net/f1spirit/f1spirit.src_0.rc9-1615.tgz
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: simulation, free content, inspired by F-1 Spirit, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: ??
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
@ -1,4 +1,4 @@
|
||||
# Fall of Imyrin
|
||||
# Fall of Imiryn
|
||||
|
||||
_The first serious game using the Annchienta engine._
|
||||
|
16
games/falling_time.md
Normal file
16
games/falling_time.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Falling Time
|
||||
|
||||
_Clone of Fall Down._
|
||||
|
||||
- Home: https://github.com/cxong/FallingTime
|
||||
- State: mature
|
||||
- Keywords: role playing, clone, inspired by Fall Down
|
||||
- Code repository: https://github.com/cxong/FallingTime.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL2
|
||||
- Assets license: CC0, CC-BY, CC-BY-SA (https://github.com/cxong/FallingTime/blob/master/COPYRIGHT)
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
@ -1,13 +1,14 @@
|
||||
# Flare Engine
|
||||
# Flare
|
||||
|
||||
_Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs._
|
||||
|
||||
- Home: https://github.com/clintbellanger/flare-engine
|
||||
- Home: http://flarerpg.org/, https://github.com/clintbellanger/flare-engine
|
||||
- State: mature
|
||||
- Download: http://www.flarerpg.org/, https://github.com/clintbellanger/flare-engine/releases
|
||||
- Keywords: framework
|
||||
- Download: http://flarerpg.org/index.php/download/, https://github.com/clintbellanger/flare-engine/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: game engine, clone, framework, inspired by Diablo
|
||||
- Code repository: https://github.com/clintbellanger/flare-engine.git
|
||||
- Code language: C++
|
||||
- Code language: C++, Java
|
||||
- Code license: GPL-3.0
|
||||
|
||||
See also [Get Involved](http://flarerpg.org/index.php/get-involved/).
|
||||
@ -15,4 +16,3 @@ See also [Get Involved](http://flarerpg.org/index.php/get-involved/).
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
13
games/flf.md
Normal file
13
games/flf.md
Normal file
@ -0,0 +1,13 @@
|
||||
# F.LF
|
||||
|
||||
_Clone of Little Fighter 2._
|
||||
|
||||
- Home: http://project-f.github.io/, https://www.ProjectF.hk/F.LF
|
||||
- State: mature
|
||||
- Platform: Web
|
||||
- Keywords: framework, clone, inspired by Little Fighter 2, swappable content
|
||||
- Code repository: https://github.com/Project-F/F.LF.git
|
||||
- Code language: JavaScript
|
||||
- Code license: ?
|
||||
|
||||
## Building
|
13
games/fluid_table_tennis.md
Normal file
13
games/fluid_table_tennis.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Fluid Table Tennis
|
||||
|
||||
_Remake of Plasma Pong._
|
||||
|
||||
- Home: https://github.com/anirudhjoshi/fluid_table_tennis
|
||||
- State: mature, inactive since 2013
|
||||
- Play: http://anirudhjoshi.github.io/fluid_table_tennis/
|
||||
- Keywords: arcade, inspired by Plasma Pong, multiplayer Competitive + Local, open content, remake
|
||||
- Code repository: https://github.com/anirudhjoshi/fluid_table_tennis.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
14
games/fonline.md
Normal file
14
games/fonline.md
Normal file
@ -0,0 +1,14 @@
|
||||
# fonline
|
||||
|
||||
_Remake of Fallout Online._
|
||||
|
||||
- Home: https://fodev.net/
|
||||
- State: beta
|
||||
- Keywords: strategy, inspired by Fallout Online, remake
|
||||
- Code repository: https://github.com/alexknvl/fonline.git, https://github.com/rotators/play-fonline-data.git (+)
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/fquake3.md
Normal file
13
games/fquake3.md
Normal file
@ -0,0 +1,13 @@
|
||||
# FQuake3
|
||||
|
||||
_Remake of Quake 3._
|
||||
|
||||
- Home: https://github.com/TIHan/FQuake3
|
||||
- State: beta, inactive since 2014
|
||||
- Keywords: action, commercial content, inspired by Quake 3, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/TIHan/FQuake3.git
|
||||
- Code language: F#
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Mono
|
||||
|
||||
## Building
|
@ -1,11 +1,11 @@
|
||||
# Free heroes2 engine
|
||||
# Free Heroes 2
|
||||
|
||||
_Free implementation of Heroes of the Might and Magic II engine._
|
||||
|
||||
- Home: https://sourceforge.net/projects/fheroes2/
|
||||
- State: beta, inactive since 2015
|
||||
- Download: https://sourceforge.net/projects/fheroes2/files/fheroes2/
|
||||
- Keywords: strategy
|
||||
- Keywords: strategy, inspired by Heroes of Might and Magic II
|
||||
- Code repository: https://github.com/ciplogic/fheroes2enh.git, https://svn.code.sf.net/p/fheroes2/code/ (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
16
games/freeablo.md
Normal file
16
games/freeablo.md
Normal file
@ -0,0 +1,16 @@
|
||||
# freeablo
|
||||
|
||||
_Remake of Diablo._
|
||||
|
||||
- Home: https://freeablo.org/
|
||||
- State: beta
|
||||
- Download: (see home)
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, commercial content, inspired by Diablo, remake, requires original content, role playing
|
||||
- Code repository: https://github.com/wheybags/freeablo.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
17
games/freeaoe.md
Normal file
17
games/freeaoe.md
Normal file
@ -0,0 +1,17 @@
|
||||
# freeaoe
|
||||
|
||||
_Remake of Age of Empires II._
|
||||
|
||||
- Home: https://github.com/sandsmark/freeaoe
|
||||
- State: beta
|
||||
- Keywords: strategy, commercial content, inspired by Age of Empires II, real-time, remake, requires original content
|
||||
- Code repository: https://github.com/sandsmark/freeaoe.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SFML
|
||||
|
||||
Only thing missing to be playable is opponents (AI and/or multiplayer). The engine supports data from all Genie games (Age of Empires 1, Star Wars: Galactic Battlegrounds, etc.), but the focus is on Age of Empires 2: The Conquerors.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
16
games/freeblocks.md
Normal file
16
games/freeblocks.md
Normal file
@ -0,0 +1,16 @@
|
||||
# FreeBlocks
|
||||
|
||||
_Remake of Tetris Attack._
|
||||
|
||||
- Home: https://github.com/dorkster/freeblocks
|
||||
- State: beta, inactive since 2015
|
||||
- Platform: Linux, Android (?)
|
||||
- Keywords: puzzle, inspired by Tetris Attack, remake
|
||||
- Code repository: https://github.com/dorkster/freeblocks.git
|
||||
- Code language: C, Java
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/freeciv_alpha_centauri_project.md
Normal file
13
games/freeciv_alpha_centauri_project.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Freeciv Alpha Centauri project
|
||||
|
||||
_Remake of Sid Meier's Alpha Centauri._
|
||||
|
||||
- Home: http://freecivac.sourceforge.net/, https://sourceforge.net/projects/freecivac/
|
||||
- State: beta, inactive since 2003
|
||||
- Download: https://sourceforge.net/projects/freecivac/files/Stable%20Releases/
|
||||
- Keywords: strategy, fork of Freeciv, inspired by Sid Meier's Alpha Centauri, remake
|
||||
- Code repository: http://freecivac.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
@ -1,4 +1,4 @@
|
||||
# Freedink
|
||||
# FreeDink
|
||||
|
||||
_Dink Smallwood is an adventure/role-playing game, similar to Zelda (2D top view), made by RTsoft. FreeDink is a new and portable version of the game engine._
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Globulation2
|
||||
# Globulation 2
|
||||
|
||||
_Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units._
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Nexiuz
|
||||
# Nexuiz
|
||||
|
||||
_First-person shooter video game._
|
||||
|
@ -1,4 +1,4 @@
|
||||
# O.H.R.RPG.C.E
|
||||
# O.H.R.RPG.C.E.
|
||||
|
||||
_Official Hamster Republic Role Playing Game Construction Engine_
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Silvertree
|
||||
# SilverTree
|
||||
|
||||
_3D RPG with a hybrid real time, turn based system._
|
||||
|
||||
|
15
games/the_castles_of_dr_creep.md
Normal file
15
games/the_castles_of_dr_creep.md
Normal file
@ -0,0 +1,15 @@
|
||||
# The Castles of Dr. Creep
|
||||
|
||||
_Remake of The Castles of Dr. Creep._
|
||||
|
||||
- Home: http://creep.sourceforge.net/, https://sourceforge.net/projects/creep/
|
||||
- State: mature
|
||||
- Download: https://github.com/segrax/DrCreep/releases, https://sourceforge.net/projects/creep/files/ (outdated)
|
||||
- Keywords: puzzle, inspired by The Castles of Dr. Creep, remake
|
||||
- Code repository: https://github.com/segrax/DrCreep.git, https://svn.code.sf.net/p/creep/code/ (svn)
|
||||
- Code language: C++, Shell
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
Reference in New Issue
Block a user