imports from osgameclones
This commit is contained in:
@ -129,13 +129,22 @@
|
||||
- **[Red Eclipse](red_eclipse.md)** (C++, zlib, mature)
|
||||
- **[Rescue! Max](rescue_max.md)** (Java, GPL-2.0, beta, inactive since 2013)
|
||||
- **[Return of Dr. Destructo](return_of_dr_destructo.md)** (C++, MIT, mature, inactive since 2015)
|
||||
- **[Rigel Engine](rigel_engine.md)** (C++, GPL-2.0, beta)
|
||||
- **[Rise of the Triad for Linux](rise_of_the_triad_for_linux.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[rock-raiders-remake](rock-raiders-remake.md)** (JavaScript, MIT, beta)
|
||||
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)
|
||||
- **[Scorched3D](scorched3d.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[SDL Asylum](sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)
|
||||
- **[SDL Bomber](sdl_bomber.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[SDL Sopwith](sdl_sopwith.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[SDLPoP](sdlpop.md)** (C, GPL-3.0, mature)
|
||||
- **[Secret Maryo Chronicles](secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[sensitive-js](sensitive-js.md)** (JavaScript, ?, beta, inactive since 2017)
|
||||
- **[shadow-of-the-beast-html5](shadow-of-the-beast-html5.md)** (JavaScript, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Sine](sine.md)** (C, C++, MIT, beta)
|
||||
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[Smash](smash.md)** (JavaScript, MIT, mature)
|
||||
- **[SolarWolf](solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
- **[Speed Dreams](speed_dreams.md)** (C++, GPL-2.0, mature)
|
||||
- **[StarBlastrix](starblastrix.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Stunt Rally](stunt_rally.md)** (C, C++, GPL-3.0, mature)
|
||||
|
@ -20,4 +20,5 @@
|
||||
- **[Sentient Storage](sentient_storage.md)** (Python, Public domain, mature)
|
||||
- **[Sintel The Game](sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)
|
||||
- **[Star Maiden Astraea Rio](star_maiden_astraea_rio.md)** (Ren'py, CC-BY-NC, mature)
|
||||
- **[star-control2](star-control2.md)** (C, C++, MIT, mature)
|
||||
- **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015)
|
@ -621,6 +621,7 @@
|
||||
- **[Powerslide remake](powerslide_remake.md)** (C++, MIT, beta)
|
||||
- **[pq2](pq2.md)** (C++, GPL-3.0, mature)
|
||||
- **[PrBoom+](prboom.md)** (C, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Prescription Wars](presciption_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Privateer - Gemini Gold](privateer-gemini_gold.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Project Carrot](project_carrot.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Project Dollhouse](project_dollhouse.md)** (C#, MPL-2.0, beta)
|
||||
@ -651,6 +652,7 @@
|
||||
- **[ransack](ransack.md)** (Python, MIT, mature, inactive since 2016)
|
||||
- **[RBDOOM-3-BFG](rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Red Eclipse](red_eclipse.md)** (C++, zlib, mature)
|
||||
- **[Reflection Keen](reflection_keen.md)** (C, Lua, GPL-2.0, mature)
|
||||
- **[REGoth](regoth.md)** (C++, GPL-3.0, mature)
|
||||
- **[ReQbert](reqbert.md)** (JavaScript, GPL-3.0, beta)
|
||||
- **[Rescue! Max](rescue_max.md)** (Java, GPL-2.0, beta, inactive since 2013)
|
||||
@ -658,7 +660,12 @@
|
||||
- **[Return of Dr. Destructo](return_of_dr_destructo.md)** (C++, MIT, mature, inactive since 2015)
|
||||
- **[Return to the Roots](return_to_the_roots.md)** (C++, GPL-3.0, mature)
|
||||
- **[RickyD](rickyd.md)** (C++, GPL-2.0, beta)
|
||||
- **[Rigel Engine](rigel_engine.md)** (C++, GPL-2.0, beta)
|
||||
- **[Rigs of Rods](rigs_of_rods.md)** (C, C++, AngelScript, GPL-3.0, mature)
|
||||
- **[Riiablo](riiablo.md)** (Java, Apache-2.0, beta)
|
||||
- **[Rise of the Triad for Linux](rise_of_the_triad_for_linux.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[rock-raiders-remake](rock-raiders-remake.md)** (JavaScript, MIT, beta)
|
||||
- **[Rockbot](rockbot.md)** (C++, GPL-2.0, mature)
|
||||
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)
|
||||
- **[Rogue Clone IV](rogue_clone_iv.md)** (C, 3-clause BSD, mature, inactive since 2006)
|
||||
- **[Roguish](roguish.md)** (JavaScript, 3-clause BSD, beta, inactive since 2015)
|
||||
@ -666,9 +673,11 @@
|
||||
- **[Rolisteam](rolisteam.md)** (C++, JavaScript, GPL-2.0, mature)
|
||||
- **[Room for Change](room_for_change.md)** (Java, Apache-2.0, mature, inactive since 2013)
|
||||
- **[RPDungeon - computer aided role playing](rpdungeon-computer_aided_role_playing.md)** (Pascal, GPL-2.0, beta, inactive since 2006)
|
||||
- **[RPG-X](rpg-x.md)** (C, GPL-2.0, mature, inactive since 2015)
|
||||
- **[rpge](rpge.md)** (C, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Ryzom Core](ryzom_core.md)** (C++, AGPL-3.0, mature)
|
||||
- **[S.C.O.U.R.G.E.](scourge.md)** (C++, GPL-2.0, beta, inactive since 2008)
|
||||
- **[SanAndreasUnity](sanandreasunity.md)** (C#, MIT, mature)
|
||||
- **[sandbox Game Maker](sandbox_game_maker.md)** (C++, C, Custom, mature, inactive since 2014)
|
||||
- **[Scorched Moon](scorched_moon.md)** (Python, GPL-3.0, beta)
|
||||
- **[Scorched3D](scorched3d.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
@ -676,30 +685,50 @@
|
||||
- **[Scrolling Game Development Kit 2](scrolling_game_development_kit_2.md)** (C#, GPL-2.0, mature, inactive since 2017)
|
||||
- **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature)
|
||||
- **[SDL Asylum](sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)
|
||||
- **[SDL Bomber](sdl_bomber.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[SDL Game Engine 2D](sdl_game_engine_2d.md)** (C, MIT, beta, inactive since 2014)
|
||||
- **[SDL Sopwith](sdl_sopwith.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[SDLPoP](sdlpop.md)** (C, GPL-3.0, mature)
|
||||
- **[Secret Maryo Chronicles](secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[Sengoku: Warring States of Japan](sengoku_warring_states_of_japan.md)** (C++, Lua, MIT, beta, inactive since 2008)
|
||||
- **[sensitive-js](sensitive-js.md)** (JavaScript, ?, beta, inactive since 2017)
|
||||
- **[Sentient Storage](sentient_storage.md)** (Python, Public domain, mature)
|
||||
- **[Settlers III remake](settlers_iii_remake.md)** (Java, MIT, beta)
|
||||
- **[Seven Kingdoms: Ancient Adversaries](seven_kingdoms_ancient_adversaries.md)** (C++, GPL-2.0, mature)
|
||||
- **[sfall](sfall.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[shadow-of-the-beast-html5](shadow-of-the-beast-html5.md)** (JavaScript, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Shadowgrounds](shadowgrounds.md)** (C++, Custom-NC, beta, inactive since 2017)
|
||||
- **[SharpKonquest](sharpkonquest.md)** (C#, GPL-2.0, mature, inactive since 2007)
|
||||
- **[Shockolate](shockolate.md)** (C, GPL-3.0, beta)
|
||||
- **[Siege of Avalon : Open Source](siege_of_avalon_open_source.md)** (Pascal, Custom, beta, inactive since 2011)
|
||||
- **[SilverTree](silvertree.md)** (C++, GPL-3.0, beta, inactive since 2007)
|
||||
- **[Simple and Fast Multimedia Library](simple_and_fast_multimedia_library.md)** (C++, zlib, mature)
|
||||
- **[Simple DirectMedia Layer](simple_directmedia_layer.md)** (C, zlib, mature)
|
||||
- **[Simple-Solitaire](simple-solitaire.md)** (Java, GPL-3.0, mature)
|
||||
- **[Simutrans](simutrans.md)** (C++, Artistic License, mature)
|
||||
- **[Sine](sine.md)** (C, C++, MIT, beta)
|
||||
- **[Sintel The Game](sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)
|
||||
- **[Skifree-HTML5-clone](skifree-html5-clone.md)** (JavaScript, GPL-3.0, beta, inactive since 2011)
|
||||
- **[skifree.js](skifreejs.md)** (JavaScript, MIT, mature, inactive since 2016)
|
||||
- **[Skrupel - Tribute Compilation](skrupel-tribute_compilation.md)** (PHP, JavaScript, GPL-2.0, mature, inactive since 2011)
|
||||
- **[SLASH'EM](slashem.md)** (C, Custom, beta, inactive since 2007)
|
||||
- **[Slay](slay.md)** (Java, GPL-3.0, beta, inactive since 2010)
|
||||
- **[Slime Volleyball](slime_volleyball.md)** (C++, 3-clause BSD, beta)
|
||||
- **[Slot-Racers](slot-racers.md)** (C, GPL-3.0, mature, inactive since 2008)
|
||||
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[Smash](smash.md)** (JavaScript, MIT, mature)
|
||||
- **[snake](snake.md)** (Java, WTFPL, mature, inactive since 2017)
|
||||
- **[SoftPixel Engine](softpixel_engine.md)** (C++, zlib, mature, inactive since 2013)
|
||||
- **[Solarus](solarus.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[SolarWolf](solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
- **[Song of Albion](song_of_albion.md)** (C, C++, Apache-2.0, mature, inactive since 2011)
|
||||
- **[Sonic Robo Blast 2](sonic_robo_blast_2.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Sopwith 3](sopwith_3.md)** (C++, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Source of Tales](source_of_tales.md)** (Lua, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Sourcehold](sourcehold.md)** (C++, MIT, beta)
|
||||
- **[Space Faring](space_faring.md)** (Java, GPL-3.0, beta)
|
||||
- **[Space Harrier Clone](space_harrier_clone.md)** (C, C++, MIT, beta, inactive since 2018)
|
||||
- **[Space Nerds In Space](space_nerds_in_space.md)** (C, Lua, GPL-2.0, beta)
|
||||
- **[Space Opera](space_opera.md)** (Java, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Space Station 13](space_station_13.md)** (DM, AGPL-3.0, mature)
|
||||
- **[Space Trader for Windows](space_trader_for_windows.md)** (C#, GPL-2.0, mature, inactive since 2009)
|
||||
@ -708,10 +737,15 @@
|
||||
- **[SpaceZero](spacezero.md)** (C, GPL-3.0, beta)
|
||||
- **[Speed Dreams](speed_dreams.md)** (C++, GPL-2.0, mature)
|
||||
- **[Spice Trade](spice_trade.md)** (Java, LGPL-2.0, mature, inactive since 2005)
|
||||
- **[Spring RTS engine](spring_rts_engine.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
- **[splexhd](splexhd.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Spludlow Tetris](spludlow_tetris.md)** (C#, GPL-3.0, mature, inactive since XX)
|
||||
- **[Spring: 1944](spring_1944.md)** (Lua, GPL-2.0, CC-BY-NC, mature)
|
||||
- **[Spring](spring.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
- **[SS13 Remake](ss13_remake.md)** (C#, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Star Control II: The Ur-Quan Masters](star_control_ii_the_ur-quan_masters.md)** (C, GPL-2.0, mature, inactive since 2011)
|
||||
- **[Star Maiden Astraea Rio](star_maiden_astraea_rio.md)** (Ren'py, CC-BY-NC, mature)
|
||||
- **[Star Ruler 2](star_ruler_2.md)** (C, C++, MIT, mature)
|
||||
- **[star-control2](star-control2.md)** (C, C++, MIT, mature)
|
||||
- **[StarBlastrix](starblastrix.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Stareater](stareater.md)** (C#, GPL-3.0, beta)
|
||||
- **[Stars! Nova](stars_nova.md)** (C#, GPL-2.0, beta)
|
||||
@ -742,6 +776,7 @@
|
||||
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)
|
||||
- **[The Mana World](the_mana_world.md)** (PHP, GPL-2.0, mature)
|
||||
- **[The Powder Toy](the_powder_toy.md)** (C++, C, Lua, Python, GPL-3.0, mature)
|
||||
- **[The Secret Chronicles of Dr. M.](the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
|
||||
- **[Thousand Parsec](thousand_parsec.md)** (C++, Python, GPL-2.0, beta, inactive since 2012)
|
||||
- **[TinTin++](tintin.md)** (C, GPL-3.0, mature)
|
||||
- **[TORCS, The Open Racing Car Simulator](torcs_the_open_racing_car_simulator.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
|
@ -34,5 +34,12 @@
|
||||
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Powerslide remake](powerslide_remake.md)** (C++, MIT, beta)
|
||||
- **[RacerJS](racerjs.md)** (JavaScript, MIT, mature, inactive since 2010)
|
||||
- **[Rockbot](rockbot.md)** (C++, GPL-2.0, mature)
|
||||
- **[SDL Asylum](sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)
|
||||
- **[Skifree-HTML5-clone](skifree-html5-clone.md)** (JavaScript, GPL-3.0, beta, inactive since 2011)
|
||||
- **[skifree.js](skifreejs.md)** (JavaScript, MIT, mature, inactive since 2016)
|
||||
- **[Slime Volleyball](slime_volleyball.md)** (C++, 3-clause BSD, beta)
|
||||
- **[Slot-Racers](slot-racers.md)** (C, GPL-3.0, mature, inactive since 2008)
|
||||
- **[snake](snake.md)** (Java, WTFPL, mature, inactive since 2017)
|
||||
- **[SolarWolf](solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
- **[Tux Football](tux_football.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
@ -3,4 +3,5 @@
|
||||
|
||||
- **[Childsplay](childsplay.md)** (Python, GPL-3.0, mature)
|
||||
- **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Prescription Wars](presciption_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Tux of Math Command](tux_of_math_command.md)** (C, GPL-3.0, mature, inactive since 2011)
|
@ -29,6 +29,9 @@
|
||||
- **[Q-Gears](q-gears.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[RBDOOM-3-BFG](rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[ResidualVM](residualvm.md)** (C++, GPL-2.0, beta)
|
||||
- **[Rigel Engine](rigel_engine.md)** (C++, GPL-2.0, beta)
|
||||
- **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature)
|
||||
- **[sfall](sfall.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[Spring](spring.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
- **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015)
|
||||
- **[VASSAL Engine](vassal_engine.md)** (Java, LGPL-2.1, mature)
|
@ -17,5 +17,8 @@
|
||||
- **[NXEngine-evo](nxengine-evo.md)** (C++, GPL-3.0, mature)
|
||||
- **[NXEngine](nxengine.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
|
||||
- **[Reflection Keen](reflection_keen.md)** (C, Lua, GPL-2.0, mature)
|
||||
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)
|
||||
- **[Sonic Robo Blast 2](sonic_robo_blast_2.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)
|
||||
- **[The Secret Chronicles of Dr. M.](the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
|
@ -57,5 +57,7 @@
|
||||
- **[ReQbert](reqbert.md)** (JavaScript, GPL-3.0, beta)
|
||||
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)
|
||||
- **[Secret Maryo Chronicles](secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[splexhd](splexhd.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Spludlow Tetris](spludlow_tetris.md)** (C#, GPL-3.0, mature, inactive since XX)
|
||||
- **[TetraVex](tetravex.md)** (Swift, GPL-3.0, beta)
|
||||
- **[The Castles of Dr. Creep](the_castles_of_dr_creep.md)** (C++, Shell, GPL-3.0, mature)
|
@ -295,6 +295,7 @@
|
||||
- **[Powerslide remake](powerslide_remake.md)** (C++, MIT, beta)
|
||||
- **[pq2](pq2.md)** (C++, GPL-3.0, mature)
|
||||
- **[PrBoom+](prboom.md)** (C, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Prescription Wars](presciption_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Privateer - Gemini Gold](privateer-gemini_gold.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Project Carrot](project_carrot.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Project Dollhouse](project_dollhouse.md)** (C#, MPL-2.0, beta)
|
||||
@ -308,6 +309,7 @@
|
||||
- **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature)
|
||||
- **[Race Into Space](race_into_space.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[RBDOOM-3-BFG](rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Reflection Keen](reflection_keen.md)** (C, Lua, GPL-2.0, mature)
|
||||
- **[REGoth](regoth.md)** (C++, GPL-3.0, mature)
|
||||
- **[ReQbert](reqbert.md)** (JavaScript, GPL-3.0, beta)
|
||||
- **[Rescue! Max](rescue_max.md)** (Java, GPL-2.0, beta, inactive since 2013)
|
||||
@ -315,20 +317,48 @@
|
||||
- **[Return of Dr. Destructo](return_of_dr_destructo.md)** (C++, MIT, mature, inactive since 2015)
|
||||
- **[Return to the Roots](return_to_the_roots.md)** (C++, GPL-3.0, mature)
|
||||
- **[RickyD](rickyd.md)** (C++, GPL-2.0, beta)
|
||||
- **[Rigel Engine](rigel_engine.md)** (C++, GPL-2.0, beta)
|
||||
- **[Riiablo](riiablo.md)** (Java, Apache-2.0, beta)
|
||||
- **[Rise of the Triad for Linux](rise_of_the_triad_for_linux.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[rock-raiders-remake](rock-raiders-remake.md)** (JavaScript, MIT, beta)
|
||||
- **[Rockbot](rockbot.md)** (C++, GPL-2.0, mature)
|
||||
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)
|
||||
- **[Rogue Clone IV](rogue_clone_iv.md)** (C, 3-clause BSD, mature, inactive since 2006)
|
||||
- **[RPG-X](rpg-x.md)** (C, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Ryzom Core](ryzom_core.md)** (C++, AGPL-3.0, mature)
|
||||
- **[SanAndreasUnity](sanandreasunity.md)** (C#, MIT, mature)
|
||||
- **[Scorched Moon](scorched_moon.md)** (Python, GPL-3.0, beta)
|
||||
- **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature)
|
||||
- **[SDL Asylum](sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)
|
||||
- **[SDL Bomber](sdl_bomber.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[SDL Sopwith](sdl_sopwith.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[SDLPoP](sdlpop.md)** (C, GPL-3.0, mature)
|
||||
- **[Secret Maryo Chronicles](secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[sensitive-js](sensitive-js.md)** (JavaScript, ?, beta, inactive since 2017)
|
||||
- **[Settlers III remake](settlers_iii_remake.md)** (Java, MIT, beta)
|
||||
- **[Seven Kingdoms: Ancient Adversaries](seven_kingdoms_ancient_adversaries.md)** (C++, GPL-2.0, mature)
|
||||
- **[sfall](sfall.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[shadow-of-the-beast-html5](shadow-of-the-beast-html5.md)** (JavaScript, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Shadowgrounds](shadowgrounds.md)** (C++, Custom-NC, beta, inactive since 2017)
|
||||
- **[Shockolate](shockolate.md)** (C, GPL-3.0, beta)
|
||||
- **[Siege of Avalon : Open Source](siege_of_avalon_open_source.md)** (Pascal, Custom, beta, inactive since 2011)
|
||||
- **[Sine](sine.md)** (C, C++, MIT, beta)
|
||||
- **[Skifree-HTML5-clone](skifree-html5-clone.md)** (JavaScript, GPL-3.0, beta, inactive since 2011)
|
||||
- **[skifree.js](skifreejs.md)** (JavaScript, MIT, mature, inactive since 2016)
|
||||
- **[Slot-Racers](slot-racers.md)** (C, GPL-3.0, mature, inactive since 2008)
|
||||
- **[snake](snake.md)** (Java, WTFPL, mature, inactive since 2017)
|
||||
- **[Solarus](solarus.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[SolarWolf](solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
- **[Sopwith 3](sopwith_3.md)** (C++, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Sourcehold](sourcehold.md)** (C++, MIT, beta)
|
||||
- **[splexhd](splexhd.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Spring](spring.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
- **[SS13 Remake](ss13_remake.md)** (C#, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Star Ruler 2](star_ruler_2.md)** (C, C++, MIT, mature)
|
||||
- **[star-control2](star-control2.md)** (C, C++, MIT, mature)
|
||||
- **[Terasology](terasology.md)** (Java, Apache-2.0, mature)
|
||||
- **[The Castles of Dr. Creep](the_castles_of_dr_creep.md)** (C++, Shell, GPL-3.0, mature)
|
||||
- **[The Secret Chronicles of Dr. M.](the_secret_chronicles_of_dr_m.md)** (C++, GPL-3.0, mature)
|
||||
- **[Tuxemon](tuxemon.md)** (Python, GPL-3.0, mature)
|
||||
- **[TVTower](tvtower.md)** (BlitzMax, Lua, Custom, mature)
|
||||
- **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015)
|
||||
|
@ -113,6 +113,7 @@
|
||||
- **[Source of Tales](source_of_tales.md)** (Lua, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Space Station 13](space_station_13.md)** (DM, AGPL-3.0, mature)
|
||||
- **[Spice Trade](spice_trade.md)** (Java, LGPL-2.0, mature, inactive since 2005)
|
||||
- **[SS13 Remake](ss13_remake.md)** (C#, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Stendhal](stendhal.md)** (Java, GPL-2.0, mature)
|
||||
- **[Story of a Lost Sky](story_of_a_lost_sky.md)** (Python, 3-clause BSD, mature)
|
||||
- **[Summoning Wars](summoning_wars.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2014)
|
||||
|
@ -48,12 +48,14 @@
|
||||
- **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta)
|
||||
- **[Pioneer](pioneer.md)** (C, C++, Lua, Apache-2.0, GPL-3.0, mature)
|
||||
- **[pq2](pq2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Prescription Wars](presciption_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Privateer - Gemini Gold](privateer-gemini_gold.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Project Dollhouse](project_dollhouse.md)** (C#, MPL-2.0, beta)
|
||||
- **[pycraft](pycraft.md)** (C, Python, GPL-2.0, mature, inactive since 2018)
|
||||
- **[Race Into Space](race_into_space.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Rigs of Rods](rigs_of_rods.md)** (C, C++, AngelScript, GPL-3.0, mature)
|
||||
- **[Simutrans](simutrans.md)** (C++, Artistic License, mature)
|
||||
- **[Sopwith 3](sopwith_3.md)** (C++, GPL-2.0, beta, inactive since 2003)
|
||||
- **[The Butterfly Effect](the_butterfly_effect.md)** (C++, GPL-2.0, beta)
|
||||
- **[The Powder Toy](the_powder_toy.md)** (C++, C, Lua, Python, GPL-3.0, mature)
|
||||
- **[TORCS, The Open Racing Car Simulator](torcs_the_open_racing_car_simulator.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
|
@ -11,5 +11,7 @@
|
||||
- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
|
||||
- **[OpenSoccer](opensoccer.md)** (PHP, GPL-3.0, beta)
|
||||
- **[OpenWebSoccer-Sim](openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature)
|
||||
- **[Skifree-HTML5-clone](skifree-html5-clone.md)** (JavaScript, GPL-3.0, beta, inactive since 2011)
|
||||
- **[skifree.js](skifreejs.md)** (JavaScript, MIT, mature, inactive since 2016)
|
||||
- **[Tux Football](tux_football.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[YSoccer](ysoccer.md)** (Java, GPL-2.0, mature)
|
@ -134,6 +134,7 @@
|
||||
- **[Planetary Hoppers](planetary_hoppers.md)** (Java, GPL-2.0, beta, inactive since 2003)
|
||||
- **[PokerTH](pokerth.md)** (C++, AGPL-3.0, mature, inactive since 2017)
|
||||
- **[Polis](polis.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Prescription Wars](presciption_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Project Helena](project_helena.md)** (Pascal, GPL-3.0, beta)
|
||||
- **[PySol](pysol.md)** (Python, GPL-2.0, mature, inactive since 2004)
|
||||
- **[Race Into Space](race_into_space.md)** (C, C++, GPL-2.0, mature)
|
||||
@ -151,12 +152,15 @@
|
||||
- **[Slay](slay.md)** (Java, GPL-3.0, beta, inactive since 2010)
|
||||
- **[Song of Albion](song_of_albion.md)** (C, C++, Apache-2.0, mature, inactive since 2011)
|
||||
- **[Space Faring](space_faring.md)** (Java, GPL-3.0, beta)
|
||||
- **[Space Harrier Clone](space_harrier_clone.md)** (C, C++, MIT, beta, inactive since 2018)
|
||||
- **[Space Nerds In Space](space_nerds_in_space.md)** (C, Lua, GPL-2.0, beta)
|
||||
- **[Space Opera](space_opera.md)** (Java, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Space Trader for Windows](space_trader_for_windows.md)** (C#, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Space War](space_war.md)** (Java, Apache-2.0, mature)
|
||||
- **[SpaceTrader for Java](spacetrader_for_java.md)** (Java, GPL-2.0, mature, inactive since 2010)
|
||||
- **[SpaceZero](spacezero.md)** (C, GPL-3.0, beta)
|
||||
- **[Spring RTS engine](spring_rts_engine.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
- **[Spring: 1944](spring_1944.md)** (Lua, GPL-2.0, CC-BY-NC, mature)
|
||||
- **[Spring](spring.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
- **[Star Control II: The Ur-Quan Masters](star_control_ii_the_ur-quan_masters.md)** (C, GPL-2.0, mature, inactive since 2011)
|
||||
- **[Star Ruler 2](star_ruler_2.md)** (C, C++, MIT, mature)
|
||||
- **[Stareater](stareater.md)** (C#, GPL-3.0, beta)
|
||||
|
@ -7,7 +7,7 @@ _Dark 2D side-scrolling platform game._
|
||||
- Download: http://abuse.zoy.org/wiki/download
|
||||
- Platform: Linux
|
||||
- Keywords: action, inspired by Abuse, platform, remake, swappable content
|
||||
- Code repository: svn://svn.zoy.org/abuse/abuse/ (svn)
|
||||
- Code repository: (see download)
|
||||
- Code language: C++, Lisp
|
||||
- Code license: Public domain (parts), GPL-2.0 (parts), WTFPL (parts)
|
||||
- Code dependencies: SDL
|
||||
|
@ -2,11 +2,12 @@
|
||||
|
||||
_Simple action game modeled after the lightcycle sequence of the movie Tron._
|
||||
|
||||
- Home: http://www.armagetronad.org/, https://sourceforge.net/projects/armagetronad/, https://en.wikipedia.org/wiki/Armagetron_Advanced, https://sourceforge.net/projects/armagetron/
|
||||
- Home: http://www.armagetronad.org/, https://sourceforge.net/projects/armagetronad/
|
||||
- Media: https://en.wikipedia.org/wiki/Armagetron_Advanced
|
||||
- State: mature
|
||||
- Download: http://www.armagetronad.org/downloads.php
|
||||
- Keywords: action, snake-like
|
||||
- Code repository: https://svn.code.sf.net/p/armagetronad/code/ (svn)
|
||||
- Code repository: https://github.com/ArmagetronAd/armagetronad.git, https://svn.code.sf.net/p/armagetronad/code/ (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
@ -7,7 +7,7 @@ _Cooperative multiplayer graphical RPG and adventure game._
|
||||
- State: mature
|
||||
- Download: http://crossfire.real-time.com/download/index.html, https://sourceforge.net/projects/crossfire/files/
|
||||
- Keywords: role playing, massive multiplayer online
|
||||
- Code repository: https://svn.code.sf.net/p/crossfire/code/ (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/crossfire/code/ (svn active)
|
||||
- Code language: C, Java
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
@ -7,7 +7,7 @@ _Massively Multiplayer On-line Role-playing Game (MMORPG)._
|
||||
- State: mature
|
||||
- Download: https://www.daimonin.org/downloads/
|
||||
- Keywords: role playing, massive multiplayer online
|
||||
- Code repository: https://svn.code.sf.net/p/daimonin/code/ (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/daimonin/code/ (svn active)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
@ -11,4 +11,6 @@ _Remake of Quake._
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
svn not accessible
|
||||
|
||||
## Building
|
||||
|
@ -7,7 +7,7 @@ _Is a bit like the well known board game of Risk or RisiKo._
|
||||
- Download: http://domination.sourceforge.net/download.shtml, https://sourceforge.net/projects/domination/files/
|
||||
- Platform: Windows, Linux, macOS, Android
|
||||
- Keywords: strategy, board game, risklike
|
||||
- Code repository: https://svn.code.sf.net/p/domination/code/Domination (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/domination/code/ (svn active)
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
||||
|
@ -2,16 +2,14 @@
|
||||
|
||||
_Choose between 6 unique heroes, equip yourself with powerful magic items and prepare your spells wisely to complete the different quests._
|
||||
|
||||
- Home: https://github.com/osgamearchive/dungeonhero
|
||||
- Home: https://github.com/guillaume-gouchon/dungeonhero
|
||||
- State: mature
|
||||
- Download: https://play.google.com/store/apps/details?id=com.glevel.dungeonhero
|
||||
- Platform: Android
|
||||
- Keywords: role playing
|
||||
- Code repository: https://github.com/osgamearchive/dungeonhero.git
|
||||
- Code repository: https://github.com/guillaume-gouchon/dungeonhero.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
|
||||
Originally at github.com/guillaume-gouchon/dungeonhero.git
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -7,7 +7,7 @@ _Turn based free strategy game about colonizing Mars._
|
||||
- Download: https://sourceforge.net/projects/freemars/files
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: strategy, turn-based
|
||||
- Code repository: https://svn.code.sf.net/p/freemars/code/ (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/freemars/code/ (svn active)
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
||||
|
@ -6,7 +6,7 @@ _Remake of Gravity Force._
|
||||
- State: mature
|
||||
- Download: https://sourceforge.net/projects/galaxyv2/files/
|
||||
- Keywords: action, 2D, inspired by Gravity Force, remake
|
||||
- Code repository: https://svn.code.sf.net/p/galaxyv2/code/ (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/galaxyv2/code/ (svn active)
|
||||
- Code language: C++
|
||||
- Code license: ? (PD)
|
||||
|
||||
|
@ -7,7 +7,7 @@ _Clone of Snake._
|
||||
- Download: http://gustysserpents.sourceforge.net/downloads.html
|
||||
- Platform: Windows
|
||||
- Keywords: action, arcade, clone, inspired by Snake
|
||||
- Code repository: https://svn.code.sf.net/p/gustysserpents/svn/trunk (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/gustysserpents/svn/trunk (svn download might contain newer version)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Ogre
|
||||
|
@ -7,7 +7,7 @@ _Remake of Hexen II._
|
||||
- Download: http://uhexen2.sourceforge.net/download.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, inspired by Hexen II, remake, shooter
|
||||
- Code repository: https://svn.code.sf.net/p/uhexen2/code/ (svn), http://uhexen2.cvs.sourceforge.net (cvs)
|
||||
- Code repository: https://svn.code.sf.net/p/uhexen2/code/ (svn active), http://uhexen2.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
@ -6,11 +6,11 @@ _Train simulator for the largest collection of digital content in the world - ro
|
||||
- State: mature
|
||||
- Download: http://openrails.org/download/program/
|
||||
- Keywords: simulation, clone, inspired by Microsoft Train Simulator
|
||||
- Code repository: http://svn.uktrainsim.com/svn/openrails/trunk (svn see http://openrails.org/contribute/developing-code/)
|
||||
- Code repository: http://svn.uktrainsim.com/svn/openrails/trunk (svn active)
|
||||
- Code language: C#
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
See [Developer guide](http://openrails.org/contribute/developing-code/).
|
||||
- Build instructions: [Developer guide](http://openrails.org/contribute/developing-code/)
|
||||
|
||||
|
@ -6,7 +6,7 @@ _Emulation of the board game The Settlers of Catan, which can be played over the
|
||||
- State: mature
|
||||
- Download: https://sourceforge.net/projects/pio/files
|
||||
- Keywords: strategy, board game
|
||||
- Code repository: https://svn.code.sf.net/p/pio/code/ (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/pio/code/ (svn active)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
@ -6,7 +6,7 @@ _Remake of Doom, Doom II, Heretic, Hexen._
|
||||
- State: mature, inactive since 2016
|
||||
- Download: https://sourceforge.net/projects/prboom-plus/files/
|
||||
- Keywords: remake, commercial content, inspired by Doom + Doom II + Heretic + Hexen, requires original content, shooter
|
||||
- Code repository: http://www.crowproductions.de/repos/prboom/branches/prboom-plus-24/prboom2/ (svn)
|
||||
- Code repository: https://svn.prboom.org/repos/branches/prboom-plus-24/prboom2/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
14
games/presciption_wars.md
Normal file
14
games/presciption_wars.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Prescription Wars
|
||||
|
||||
_Remake of Drugwars._
|
||||
|
||||
- Home: https://github.com/gtheilman/RxWars
|
||||
- Media: https://en.wikipedia.org/wiki/Drugwars
|
||||
- State: mature, inactive since 2016
|
||||
- Platform: Web
|
||||
- Keywords: simulation, educational, inspired by Drugwars, remake, strategy
|
||||
- Code repository: https://github.com/gtheilman/RxWars.git
|
||||
- Code language: ColdFusion, JavaScript
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
@ -7,7 +7,7 @@ _Remake of Quake._
|
||||
- Download: http://quakespasm.sourceforge.net/download.htm, https://sourceforge.net/projects/quakespasm/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, commercial content, inspired by Quake, remake, requires original content (?), shooter
|
||||
- Code repository: https://svn.code.sf.net/p/quakespasm/code/
|
||||
- Code repository: https://svn.code.sf.net/p/quakespasm/code/ (svn active)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
12
games/reflection_keen.md
Normal file
12
games/reflection_keen.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Reflection Keen
|
||||
|
||||
_Remake of Commander Keen Series, Catacomb 3-D, Catacomb Adventure Series._
|
||||
|
||||
- Home: https://github.com/NY00123/refkeen
|
||||
- State: mature
|
||||
- Keywords: platform, 2D, commercial content, inspired by Commander Keen Series + Catacomb 3-D + Catacomb Adventure Series + Keen Dreams (keen_dreams.md), remake, requires original content
|
||||
- Code repository: https://github.com/NY00123/refkeen.git
|
||||
- Code language: C, Lua
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
16
games/rigel_engine.md
Normal file
16
games/rigel_engine.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Rigel Engine
|
||||
|
||||
_Remake of Duke Nukem II._
|
||||
|
||||
- Home: https://github.com/lethal-guitar/RigelEngine
|
||||
- State: beta
|
||||
- Download: https://github.com/lethal-guitar/RigelEngine/releases
|
||||
- Keywords: action, commercial content, game engine, inspired by Duke Nukem II, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/lethal-guitar/RigelEngine.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
15
games/riiablo.md
Normal file
15
games/riiablo.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Riiablo
|
||||
|
||||
_Remake of Diablo II._
|
||||
|
||||
- Home: https://github.com/collinsmith/diablo
|
||||
- State: beta
|
||||
- Keywords: remake, commercial content, inspired by Diablo II
|
||||
- Code repository: https://github.com/collinsmith/diablo.git
|
||||
- Code language: Java
|
||||
- Code license: Apache-2.0
|
||||
- Code dependencies: libGDX, OpenGL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Gradle
|
12
games/rise_of_the_triad_for_linux.md
Normal file
12
games/rise_of_the_triad_for_linux.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Rise of the Triad for Linux
|
||||
|
||||
_Remake of Rise of the Triad._
|
||||
|
||||
- Home: http://icculus.org/rott/
|
||||
- State: mature, inactive since 2012
|
||||
- Keywords: action, inspired by Rise of the Triad, remake
|
||||
- Code repository: http://svn.icculus.org/rott/trunk/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
13
games/rock-raiders-remake.md
Normal file
13
games/rock-raiders-remake.md
Normal file
@ -0,0 +1,13 @@
|
||||
# rock-raiders-remake
|
||||
|
||||
_Remake of Lego Rock Raiders._
|
||||
|
||||
- Home: http://rystills.github.io/rock-raiders-remake/
|
||||
- State: beta
|
||||
- Platform: Web
|
||||
- Keywords: action, commercial content, inspired by Lego Rock Raiders, remake, requires original content
|
||||
- Code repository: https://github.com/rystills/rock-raiders-remake.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
14
games/rockbot.md
Normal file
14
games/rockbot.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Rockbot
|
||||
|
||||
_Remake of MegaMan._
|
||||
|
||||
- Home: http://rockbot.upperland.net/
|
||||
- State: mature
|
||||
- Download: https://rockbot.upperland.net/?page_id=301
|
||||
- Keywords: arcade, inspired by MegaMan, remake, scrolling
|
||||
- Code repository: https://github.com/protoman/rockbot.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
17
games/rpg-x.md
Normal file
17
games/rpg-x.md
Normal file
@ -0,0 +1,17 @@
|
||||
# RPG-X
|
||||
|
||||
_Remake of Star Trek: Voyager – Elite Force._
|
||||
|
||||
- Home: http://www.last-outpost.net/rpg-x/, https://web.archive.org/web/20130126113126/http://rpgxef.hennecke-online.net/
|
||||
- Media: https://en.wikipedia.org/wiki/Star_Trek:_Voyager_–_Elite_Force
|
||||
- State: mature, inactive since 2015
|
||||
- Download: https://github.com/UberGames/rpgxEF/releases
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: remake, inspired by Star Trek: Voyager – Elite Force, shooter, space
|
||||
- Code repository: https://github.com/UberGames/rpgxEF.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
15
games/sanandreasunity.md
Normal file
15
games/sanandreasunity.md
Normal file
@ -0,0 +1,15 @@
|
||||
# SanAndreasUnity
|
||||
|
||||
_Remake of Grand Theft Auto: San Andreas._
|
||||
|
||||
- Home: https://github.com/GTA-ASM/SanAndreasUnity
|
||||
- State: mature
|
||||
- Download: https://github.com/GTA-ASM/SanAndreasUnity/releases
|
||||
- Platform: Windows, Linux, Android
|
||||
- Keywords: remake, commercial content, inspired by Grand Theft Auto: San Andreas, multiplayer Online + LAN
|
||||
- Code repository: https://github.com/GTA-ASM/SanAndreasUnity.git
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
- Code dependencies: Unity
|
||||
|
||||
## Building
|
15
games/sdl_bomber.md
Normal file
15
games/sdl_bomber.md
Normal file
@ -0,0 +1,15 @@
|
||||
# SDL Bomber
|
||||
|
||||
_Remake of Bomberman._
|
||||
|
||||
- Home: http://www.linuxmotors.com/SDL_bomber/
|
||||
- State: mature, inactive since 2012
|
||||
- Download: http://www.linuxmotors.com/SDL_bomber/downloads/
|
||||
- Platform: Linux
|
||||
- Keywords: action, inspired by Bomberman, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
15
games/sdlpop.md
Normal file
15
games/sdlpop.md
Normal file
@ -0,0 +1,15 @@
|
||||
# SDLPoP
|
||||
|
||||
_Remake of Prince of Persia._
|
||||
|
||||
- Home: http://www.popot.org/get_the_games.php?game=SDLPoP
|
||||
- State: mature
|
||||
- Keywords: action, inspired by Prince of Persia, remake
|
||||
- Code repository: https://github.com/NagyD/SDLPoP.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
15
games/sensitive-js.md
Normal file
15
games/sensitive-js.md
Normal file
@ -0,0 +1,15 @@
|
||||
# sensitive-js
|
||||
|
||||
_Remake of Sensitive._
|
||||
|
||||
- Home: https://github.com/bylexus/sensitive-js
|
||||
- State: beta, inactive since 2017
|
||||
- Platform: Web
|
||||
- Keywords: action, inspired by Sensitive, remake
|
||||
- Code repository: https://github.com/bylexus/sensitive-js.git
|
||||
- Code language: JavaScript
|
||||
- Code license: ? (ISC)
|
||||
|
||||
See also https://github.com/bylexus/sensitive-js#copyright-violations
|
||||
|
||||
## Building
|
13
games/sfall.md
Normal file
13
games/sfall.md
Normal file
@ -0,0 +1,13 @@
|
||||
# sfall
|
||||
|
||||
_Engine modifications for the classic game Fallout 2 including bug fixes, support for modern operatins systems and additional features for modders._
|
||||
|
||||
- Home: https://github.com/phobos2077/sfall
|
||||
- State: mature
|
||||
- Download: https://github.com/phobos2077/sfall/releases
|
||||
- Keywords: game engine, commercial content, inspired by Fallout 2, remake, requires original content (full original game)
|
||||
- Code repository: https://github.com/phobos2077/sfall.git
|
||||
- Code language: C++, C
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
14
games/shadow-of-the-beast-html5.md
Normal file
14
games/shadow-of-the-beast-html5.md
Normal file
@ -0,0 +1,14 @@
|
||||
# shadow-of-the-beast-html5
|
||||
|
||||
_Remake of Shadow of the Beast._
|
||||
|
||||
- Home: http://spleennooname.github.io/shadow-of-the-beast-html5/
|
||||
- State: beta, inactive since 2017
|
||||
- Platform: Web
|
||||
- Keywords: action, inspired by Shadow of the Beast, remake
|
||||
- Code repository: https://github.com/spleennooname/shadow-of-the-beast-html5.git
|
||||
- Code language: JavaScript
|
||||
- Code license: Apache-2.0
|
||||
- Code dependencies: PandaJS
|
||||
|
||||
## Building
|
16
games/shadowgrounds.md
Normal file
16
games/shadowgrounds.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Shadowgrounds
|
||||
|
||||
_Remake of Shadowgrounds: Survivor._
|
||||
|
||||
- Home: https://github.com/vayerx/shadowgrounds
|
||||
- State: beta, inactive since 2017
|
||||
- Keywords: remake, inspired by Shadowgrounds: Survivor, requires original content
|
||||
- Code repository: https://github.com/vayerx/shadowgrounds.git
|
||||
- Code language: C++
|
||||
- Code license: Custom-NC (see https://github.com/vayerx/shadowgrounds/blob/linux/LICENSE.txt)
|
||||
|
||||
Content license?
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
15
games/shockolate.md
Normal file
15
games/shockolate.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Shockolate
|
||||
|
||||
_Remake of System Shock._
|
||||
|
||||
- Home: https://github.com/Interrupt/systemshock
|
||||
- State: beta
|
||||
- Download: https://github.com/Interrupt/systemshock/releases/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: remake, commercial content, inspired by System Shock, requires original content (game data from System Shock: Enhanced Edition)
|
||||
- Code repository: https://github.com/Interrupt/systemshock.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
15
games/siege_of_avalon_open_source.md
Normal file
15
games/siege_of_avalon_open_source.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Siege of Avalon : Open Source
|
||||
|
||||
_Remake of Siege of Avalon._
|
||||
|
||||
- Home: http://soaos.sourceforge.net/, https://sourceforge.net/projects/soaos/
|
||||
- Media: https://en.wikipedia.org/wiki/Siege_of_Avalon
|
||||
- State: beta, inactive since 2011
|
||||
- Keywords: remake, inspired by Siege of Avalon
|
||||
- Code repository: https://github.com/CartBlanche/Siege-of-Avalon-Open-Source.git, http://soaos.cvs.sourceforge.net (cvs)
|
||||
- Code language: Pascal
|
||||
- Code license: Custom (NC)
|
||||
|
||||
Aim of this project is to port the original Win32 Delphi code, over to C# using MonoGame and XNA.
|
||||
|
||||
## Building
|
15
games/sine.md
Normal file
15
games/sine.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Sine
|
||||
|
||||
_Remake of Asteroids._
|
||||
|
||||
- Home: https://github.com/slx7R4GDZM/Sine
|
||||
- State: beta
|
||||
- Keywords: action, inspired by Asteroids, remake
|
||||
- Code repository: https://github.com/slx7R4GDZM/Sine.git
|
||||
- Code language: C, C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: SFML
|
||||
|
||||
See also https://github.com/slx7R4GDZM/Sine-Toolkit
|
||||
|
||||
## Building
|
14
games/skifree-html5-clone.md
Normal file
14
games/skifree-html5-clone.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Skifree-HTML5-clone
|
||||
|
||||
_Remake of SkiFree._
|
||||
|
||||
- Home: https://github.com/andymason/Skifree-HTML5-clone
|
||||
- Media: https://en.wikipedia.org/wiki/SkiFree
|
||||
- State: beta, inactive since 2011
|
||||
- Platform: Web
|
||||
- Keywords: arcade, inspired by SkiFree, remake, sports
|
||||
- Code repository: https://github.com/andymason/Skifree-HTML5-clone.git
|
||||
- Code language: JavaScript
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
14
games/skifreejs.md
Normal file
14
games/skifreejs.md
Normal file
@ -0,0 +1,14 @@
|
||||
# skifree.js
|
||||
|
||||
_Remake of SkiFree._
|
||||
|
||||
- Home: https://basicallydan.github.io/skifree.js/
|
||||
- State: mature, inactive since 2016
|
||||
- Play: https://basicallydan.github.io/skifree.js/
|
||||
- Platform: Web
|
||||
- Keywords: arcade, inspired by SkiFree, remake, sports
|
||||
- Code repository: https://github.com/basicallydan/skifree.js.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
12
games/slime_volleyball.md
Normal file
12
games/slime_volleyball.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Slime Volleyball
|
||||
|
||||
_Clone of Slime Volleyball._
|
||||
|
||||
- Home: https://pixeldoctrine.com/slimevolleyball.html
|
||||
- State: beta
|
||||
- Keywords: arcade, clone, free content, inspired by Slime Volleyball, multiplayer Competitive + Split-screen, skill
|
||||
- Code repository: https://github.com/highfestiva/life.git (includes multiple games)
|
||||
- Code language: C++
|
||||
- Code license: 3-clause BSD
|
||||
|
||||
## Building
|
14
games/slot-racers.md
Normal file
14
games/slot-racers.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Slot-Racers
|
||||
|
||||
_Remake of Slot Racers._
|
||||
|
||||
- Home: https://web.archive.org/web/20111005084008/http://zillode.be:80/index.php?page=finishedprojects&id=5
|
||||
- State: mature, inactive since 2008
|
||||
- Keywords: arcade, inspired by Slot Racers, remake
|
||||
- Code repository: https://github.com/Zillode/Slot-Racers.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
14
games/snake.md
Normal file
14
games/snake.md
Normal file
@ -0,0 +1,14 @@
|
||||
# snake
|
||||
|
||||
_Remake of Snake._
|
||||
|
||||
- Home: https://github.com/spypunk/snake
|
||||
- State: mature, inactive since 2017
|
||||
- Keywords: arcade, inspired by Snake, remake, skill
|
||||
- Code repository: https://github.com/spypunk/snake.git
|
||||
- Code language: Java
|
||||
- Code license: WTFPL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Maven
|
15
games/solarwolf.md
Normal file
15
games/solarwolf.md
Normal file
@ -0,0 +1,15 @@
|
||||
# SolarWolf
|
||||
|
||||
_Remake of Solar Fox._
|
||||
|
||||
- Home: http://pygame.org/shredwheat/solarwolf/index.shtml
|
||||
- State: mature, inactive since 2004
|
||||
- Download: https://www.pygame.org/shredwheat/solarwolf/index.shtml#download
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, arcade, inspired by Solar Fox, remake
|
||||
- Code repository: http://pygame.org/shredwheat/solarwolf/solarwolf-1.5.tar.gz
|
||||
- Code language: Python
|
||||
- Code license: LGPL-2.1
|
||||
- Code dependencies: pygame
|
||||
|
||||
## Building
|
18
games/sonic_robo_blast_2.md
Normal file
18
games/sonic_robo_blast_2.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Sonic Robo Blast 2
|
||||
|
||||
_Clone of Sonic the Hedgehog._
|
||||
|
||||
- Home: https://www.srb2.org/
|
||||
- Media: https://en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog_video_games
|
||||
- State: mature
|
||||
- Download: https://www.srb2.org/download/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: platform, clone, inspired by Sonic the Hedgehog, skill
|
||||
- Code repository: https://github.com/STJr/SRB2.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
- Build instructions: http://wiki.srb2.org/wiki/Source_code_compiling
|
13
games/sopwith_3.md
Normal file
13
games/sopwith_3.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Sopwith 3
|
||||
|
||||
_Remake of Sopwith._
|
||||
|
||||
- Home: http://sopwith3.sourceforge.net/, https://sourceforge.net/projects/sopwith3/, http://www.wingkong.net/sopwith2b/sopwith3.html
|
||||
- State: beta, inactive since 2003
|
||||
- Download: http://www.wingkong.net/sopwith2b/files-games.html, https://sourceforge.net/projects/sopwith3/files/
|
||||
- Keywords: simulation, flight, inspired by Sopwith, remake
|
||||
- Code repository: http://sopwith3.cvs.sourceforge.net (cvs)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
15
games/sourcehold.md
Normal file
15
games/sourcehold.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Sourcehold
|
||||
|
||||
_Remake of Stronghold._
|
||||
|
||||
- Home: https://github.com/sourcehold/Sourcehold
|
||||
- State: beta
|
||||
- Keywords: remake, commercial content, inspired by Stronghold, requires original content
|
||||
- Code repository: https://github.com/metalvoidzz/Sourcehold.git
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: OpenAL, SDL2
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
@ -6,7 +6,7 @@ _2D single-player turn-based space strategy game. The strategy revolves around 4
|
||||
- State: beta
|
||||
- Download: https://sourceforge.net/projects/space-faring/files
|
||||
- Keywords: strategy
|
||||
- Code repository: https://svn.code.sf.net/p/space-faring/code/ (svn)
|
||||
- Code repository: https://git.code.sf.net/p/space-faring/gitcode, https://svn.code.sf.net/p/space-faring/code/ (svn active)
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
|
||||
|
13
games/space_harrier_clone.md
Normal file
13
games/space_harrier_clone.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Space Harrier Clone
|
||||
|
||||
_Clone of Space Harrier._
|
||||
|
||||
- Home: https://brunoaor.github.io/Space-Harrier-Clone/
|
||||
- State: beta, inactive since 2018
|
||||
- Keywords: strategy, clone, free content, inspired by Space Harrier
|
||||
- Code repository: https://github.com/BrunoAOR/Space-Harrier-Clone.git
|
||||
- Code language: C, C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
16
games/space_nerds_in_space.md
Normal file
16
games/space_nerds_in_space.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Space Nerds In Space
|
||||
|
||||
_Similar of Artemis: Spaceship Bridge Simulator._
|
||||
|
||||
- Home: https://smcameron.github.io/space-nerds-in-space/
|
||||
- State: beta
|
||||
- Platform: Linux
|
||||
- Keywords: strategy, inspired by Artemis: Spaceship Bridge Simulator, multiplayer, similar
|
||||
- Code repository: https://github.com/smcameron/space-nerds-in-space.git
|
||||
- Code language: C, Lua
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
||||
- Build instructions: https://smcameron.github.io/space-nerds-in-space/#buildinstructions
|
@ -6,7 +6,7 @@ _Motorsport Simulator featuring high-quality 3D graphics and an accurate physics
|
||||
- State: mature
|
||||
- Download: http://www.speed-dreams.org/#download
|
||||
- Keywords: action, racing
|
||||
- Code repository: https://svn.code.sf.net/p/speed-dreams/code/ (svn)
|
||||
- Code repository: https://svn.code.sf.net/p/speed-dreams/code/ (svn active)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
|
13
games/splexhd.md
Normal file
13
games/splexhd.md
Normal file
@ -0,0 +1,13 @@
|
||||
# splexhd
|
||||
|
||||
_Remake of Supaplex._
|
||||
|
||||
- Home: https://github.com/radu124/splexhd
|
||||
- Media: https://en.wikipedia.org/wiki/Supaplex
|
||||
- State: beta, inactive since 2012
|
||||
- Keywords: puzzle, inspired by Supaplex, remake
|
||||
- Code repository: https://github.com/radu124/splexhd.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
13
games/spludlow_tetris.md
Normal file
13
games/spludlow_tetris.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Spludlow Tetris
|
||||
|
||||
_Clone of Tetris._
|
||||
|
||||
- Home: http://tetris.spludlow.co.uk/
|
||||
- State: mature, inactive since XX
|
||||
- Download: http://www.spludlow.co.uk/Install/Downloads.aspx
|
||||
- Keywords: puzzle, clone, inspired by Tetris, multiplayer Online + LAN + Split-screen, open content
|
||||
- Code repository: (see download and at http://www.spludlow.co.uk/Source/Spludlow.Tetris/)
|
||||
- Code language: C#
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
@ -1,12 +1,12 @@
|
||||
# Spring RTS engine
|
||||
# Spring
|
||||
|
||||
_Game engine for real-time strategy (RTS) video games._
|
||||
|
||||
- Home: https://springrts.com/wiki/Main_Page, https://sourceforge.net/projects/springrts/
|
||||
- Home: https://springrts.com/, https://springrts.com/wiki/Main_Page, https://sourceforge.net/projects/springrts/
|
||||
- Media: https://en.wikipedia.org/wiki/Spring_Engine
|
||||
- State: mature
|
||||
- Download: https://springrts.com/wiki/Download
|
||||
- Keywords: strategy, real time
|
||||
- Keywords: strategy, game engine, inspired by Total Annihilation, real time, remake
|
||||
- Code repository: https://github.com/spring/spring.git, https://git.code.sf.net/p/springrts/code
|
||||
- Code language: C++, C, Lua
|
||||
- Code license: GPL-2.0
|
15
games/spring_1944.md
Normal file
15
games/spring_1944.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Spring: 1944
|
||||
|
||||
_Clone of Company of Heroes, Company of Heroes: Opposing Fronts, Company of Heroes: Tales of Valor, Company of Heroes 2._
|
||||
|
||||
- Home: http://spring1944.net
|
||||
- State: mature
|
||||
- Keywords: strategy, clone, inspired by Company of Heroes + Company of Heroes: Opposing Fronts + Company of Heroes: Tales of Valor + Company of Heroes 2, realtime
|
||||
- Code repository: https://github.com/spring1944/spring1944.git
|
||||
- Code language: Lua
|
||||
- Code license: GPL-2.0, CC-BY-NC
|
||||
- Code dependencies: Spring RTS Engine
|
||||
|
||||
Gameplay is a mix of Company of Heroes and Supreme Commander
|
||||
|
||||
## Building
|
12
games/ss13_remake.md
Normal file
12
games/ss13_remake.md
Normal file
@ -0,0 +1,12 @@
|
||||
# SS13 Remake
|
||||
|
||||
_Remake of Space Station 13._
|
||||
|
||||
- Home: https://github.com/ss13remake/ss13remake
|
||||
- State: beta, inactive since 2015
|
||||
- Keywords: role playing, inspired by Space Station 13, online, remake
|
||||
- Code repository: https://github.com/ss13remake/ss13remake.git
|
||||
- Code language: C#
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
12
games/star-control2.md
Normal file
12
games/star-control2.md
Normal file
@ -0,0 +1,12 @@
|
||||
# star-control2
|
||||
|
||||
_Remake of Star Control 2._
|
||||
|
||||
- Home: https://github.com/jjimenezg93/star-control2
|
||||
- State: mature
|
||||
- Keywords: adventure, inspired by Star Control 2, remake, shootem
|
||||
- Code repository: https://github.com/jjimenezg93/star-control2.git, https://github.com/jjimenezg93/U-gine.git (+), https://github.com/jjimenezg93/InputManager.git (+)
|
||||
- Code language: C, C++
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
@ -7,7 +7,7 @@ _Clone of Thief._
|
||||
- Download: http://www.thedarkmod.com/downloads/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: role playing, clone, inspired by Thief
|
||||
- Code repository: https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/ (svn)
|
||||
- Code repository: https://svn.thedarkmod.com/publicsvn/darkmod_src/ (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
|
15
games/the_secret_chronicles_of_dr_m.md
Normal file
15
games/the_secret_chronicles_of_dr_m.md
Normal file
@ -0,0 +1,15 @@
|
||||
# The Secret Chronicles of Dr. M.
|
||||
|
||||
_Remake of Mario World._
|
||||
|
||||
- Home: https://secretchronicles.org
|
||||
- State: mature
|
||||
- Download: https://secretchronicles.org/en/download/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: platform, 2D, inspired by Mario World, remake, scrolling
|
||||
- Code repository: https://github.com/secretchronicles/TSC.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
@ -13,5 +13,7 @@ _Game engine for creating electronic versions of traditional board and card game
|
||||
|
||||
Quite a few [VASSAL modules](http://www.vassalengine.org/wiki/Category:Modules).
|
||||
|
||||
https://git.code.sf.net/p/vassalengine/listbridge, https://git.code.sf.net/p/vassalengine/site, https://git.code.sf.net/p/vassalengine/site-src, https://git.code.sf.net/p/vassalengine/vassal4-demo
|
||||
|
||||
## Building
|
||||
|
||||
|
Reference in New Issue
Block a user