imports from osgameclones
This commit is contained in:
@ -81,7 +81,14 @@
|
||||
- **[Gusty's Serpents](gustys_serpents.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[GZDoom](gzdoom.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Hammer of Thyrion](hammer_of_thyrion.md)** (C, GPL-2.0, mature)
|
||||
- **[Head over Heels](head_over_heels_2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Head over Heels](head_over_heels.md)** (C++, GPL-3.0, mature)
|
||||
- **[Hedgewars](hedgewars.md)** (Lua, C, C++, Pascal, Haskell, GPL-2.0, mature)
|
||||
- **[Hexoshi](hexoshi.md)** (Python, GPL-3.0, beta, inactive since 2016)
|
||||
- **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014)
|
||||
- **[ioquake3](ioquake3.md)** (C, GPL-2.0, mature)
|
||||
- **[Jake2](jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Jet-Story](jet-story.md)** (Assembly, C, C++, MIT, beta)
|
||||
- **[KGoldrunner](kgoldrunner.md)** (C++, GPL-2.0, mature)
|
||||
- **[LGames](lgames.md)** (C++, GPL-2.0, mature)
|
||||
- **[Linwarrior 3D](linwarrior_3d.md)** (C++, Apache-2.0, mature, inactive since 2010)
|
||||
- **[Liquid War](liquid_war.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
|
@ -10,7 +10,9 @@
|
||||
- **[Fanwor](fanwor.md)** (C, GPL-2.0, mature)
|
||||
- **[Free in the Dark (engine)](free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[GameLV](gamelv.md)** (C++, GPL-2.0, beta)
|
||||
- **[Head over Heels](head_over_heels_2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Head over Heels](head_over_heels.md)** (C++, GPL-3.0, mature)
|
||||
- **[Heart of the Alien](heart_of_the_alien.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[javascript-E.T.](javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)
|
||||
- **[Murder In The Public Domain](murder_in_the_public_domain.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Sentient Storage](sentient_storage.md)** (Python, Public domain, mature)
|
||||
- **[Sintel The Game](sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)
|
||||
|
@ -334,31 +334,65 @@
|
||||
- **[Harris](harris.md)** (C, Python, GPL-3.0, beta)
|
||||
- **[HaxeFlixel](haxeflixel.md)** (Haxe, MIT, mature)
|
||||
- **[Haxima](haxima.md)** (C++, GPL-3.0, beta)
|
||||
- **[Head over Heels](head_over_heels_2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Head over Heels](head_over_heels.md)** (C++, GPL-3.0, mature)
|
||||
- **[Heart of the Alien](heart_of_the_alien.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Hedgewars](hedgewars.md)** (Lua, C, C++, Pascal, Haskell, GPL-2.0, mature)
|
||||
- **[Hematite](hematite.md)** (Rust, MIT, beta)
|
||||
- **[Hero of Allacrost](hero_of_allacrost.md)** (C++, Lua, GPL-2.0, mature)
|
||||
- **[Heroes of Wesnoth](heroes_of_wesnoth.md)** (C++, GPL-3.0, beta, inactive since 2010)
|
||||
- **[Heroes of Wing Commander](heroes_of_wing_commander.md)** (Python, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Hex Game](hex_game.md)** (C++, MIT, beta)
|
||||
- **[HexGL](hexgl.md)** (JavaScript, CoffeeScript, MIT, mature, inactive since 2016)
|
||||
- **[Hexoshi](hexoshi.md)** (Python, GPL-3.0, beta, inactive since 2016)
|
||||
- **[Hextris](hextris.md)** (JavaScript, GPL-3.0, mature)
|
||||
- **[Hexwar](hexwar.md)** (Ruby, JavaScript, MIT, beta, inactive since 2012)
|
||||
- **[Hocoslamfy](hocoslamfy.md)** (C, C++, GPL-2.0, beta, inactive since 2016)
|
||||
- **[HoDoKu](hodoku.md)** (Java, GPL-3.0, mature, inactive since 2013)
|
||||
- **[HolySpirit](holyspirit.md)** (C++, GPL-3.0, beta, inactive since 2013)
|
||||
- **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016)
|
||||
- **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014)
|
||||
- **[HyperRogue](hyperrogue.md)** (C++, GPL-2.0, mature)
|
||||
- **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
|
||||
- **[ICBM3D](icbm3d.md)** (C, ?, beta, inactive since 1998)
|
||||
- **[Ice Breaker](ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[Iceball](iceball.md)** (C, Lua, GPL-3.0, inactive since 2017)
|
||||
- **[Ilarion](ilarion.md)** (C++, Java, Lua, GPL-3.0, mature)
|
||||
- **[Imperium](imperium.md)** (?, ?, mature)
|
||||
- **[Inexor](inexor.md)** (C++, JavaScript, zlib, beta, inactive since 2018)
|
||||
- **[Infiniminer](infiniminer.md)** (C#, MIT, mature, inactive since 2016)
|
||||
- **[IO Reboot](io_reboot.md)** (C#, MIT, mature, inactive since 2017)
|
||||
- **[ioquake3](ioquake3.md)** (C, GPL-2.0, mature)
|
||||
- **[Iris2](iris2.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2017)
|
||||
- **[Iron Seed](iron_seed.md)** (Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[irrlamb](irrlamb.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Irrlicht Engine](irrlicht_engine.md)** (C++, C, zlib, mature)
|
||||
- **[Isometric Turn-Based Strategy](isometric_turn-based_strategy.md)** (Python, MIT, beta)
|
||||
- **[Iter Vehemens ad Necem](iter_vehemens_ad_necem.md)** (C++, GPL-2.0, beta)
|
||||
- **[Jagged Alliance 2 Stracciatella](jagged_alliance_2_stracciatella.md)** (C, C++, Custom, mature)
|
||||
- **[Jake2](jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
|
||||
- **[JaNaG - Java Name Generator](janag-java_name_generator.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[javascript-E.T.](javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)
|
||||
- **[Jazz² Resurrection](jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
|
||||
- **[JediOutcastLinux](jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Jet-Story](jet-story.md)** (Assembly, C, C++, MIT, beta)
|
||||
- **[jewelthief](jewelthief.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[JFDuke3D](jfduke3d.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[JiGS Interactive Game System](jigs_interactive_game_system.md)** (JavaScript, PHP, GPL-3.0, beta)
|
||||
- **[jMonkeyEngine](jmonkeyengine.md)** (Java, 3-clause BSD, mature)
|
||||
- **[JonoF's Shadow Warrior Port (JFSW)](jonofs_shadow_warrior_port_jfsw.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[JQuest](jquest.md)** (Java, GPL-2.0, beta, inactive since 2006)
|
||||
- **[JSettlers](jsettlers.md)** (Java, GPL-3.0, mature)
|
||||
- **[jsFO](jsfo.md)** (JavaScript, Python, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Julius](julius.md)** (C, C++, AGPL-3.0, mature)
|
||||
- **[Jump'n'Bump](jumpnbump.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[KaM Remake](kam_remake.md)** (Pascal, AGPL-3.0, mature)
|
||||
- **[KAtomic](katomic.md)** (C++, GPL-2.0, mature)
|
||||
- **[Keen Dreams](keen_dreams.md)** (C, Assembly, C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[KGoldrunner](kgoldrunner.md)** (C++, GPL-2.0, mature)
|
||||
- **[kiki the nano bot](kiki_the_nano_bot.md)** (C++, Public domain, mature, inactive since 2007)
|
||||
- **[Kingdoms](kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Knights and Merchants Remake](knights_and_merchants_remake.md)** (Pascal, AGPL-3.0, mature)
|
||||
- **[KittenMaxit](kittenmaxit.md)** (Java, MIT, beta)
|
||||
- **[KKnD](kknd.md)** (C#, GPL-3.0, beta)
|
||||
- **[Kobold's Quest 2](kobolds_quest_2.md)** (Python, LGPL-3.0, beta, inactive since 2011)
|
||||
- **[KQ Lives](kq_lives.md)** (C, GPL-2.0, beta, inactive since 2011)
|
||||
- **[Labyrinth of Worlds](labyrinth_of_worlds.md)** (C++, LGPL-3.0, beta, inactive since 2010)
|
||||
|
@ -10,6 +10,12 @@
|
||||
- **[Froggix](froggix.md)** (Python, GPL-3.0, beta, inactive since 2009)
|
||||
- **[GPL Arcade Volleyball](gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Gusty's Serpents](gustys_serpents.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Hocoslamfy](hocoslamfy.md)** (C, C++, GPL-2.0, beta, inactive since 2016)
|
||||
- **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
|
||||
- **[ICBM3D](icbm3d.md)** (C, ?, beta, inactive since 1998)
|
||||
- **[Ice Breaker](ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[irrlamb](irrlamb.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[jewelthief](jewelthief.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Maelstrom](maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
|
||||
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
|
||||
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
|
||||
|
@ -9,6 +9,10 @@
|
||||
- **[Free in the Dark (engine)](free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[FreeSO](freeso.md)** (C#, MPL-2.0, beta)
|
||||
- **[Grit Game Engine](grit_game_engine.md)** (C++, Python, MIT, beta)
|
||||
- **[ioquake3](ioquake3.md)** (C, GPL-2.0, mature)
|
||||
- **[Jake2](jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
|
||||
- **[JediOutcastLinux](jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[JFDuke3D](jfduke3d.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
|
||||
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
|
||||
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
|
||||
|
@ -10,6 +10,8 @@
|
||||
- **[FreePrince](freeprince.md)** (C, GPL-2.0, beta, inactive since 2011)
|
||||
- **[freeVikings](freevikings.md)** (Ruby, GPL-2.0, beta)
|
||||
- **[glPortal](glportal.md)** (C++, zlib, beta)
|
||||
- **[Jazz² Resurrection](jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
|
||||
- **[Keen Dreams](keen_dreams.md)** (C, Assembly, C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
|
||||
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)
|
@ -27,7 +27,9 @@
|
||||
- **[glPortal](glportal.md)** (C++, zlib, beta)
|
||||
- **[Grabble](grabble.md)** (Java, ?, mature, inactive since 2006)
|
||||
- **[Gweled](gweled.md)** (C, GPL-2.0, mature)
|
||||
- **[Hextris](hextris.md)** (JavaScript, GPL-3.0, mature)
|
||||
- **[HoDoKu](hodoku.md)** (Java, GPL-3.0, mature, inactive since 2013)
|
||||
- **[IO Reboot](io_reboot.md)** (C#, MIT, mature, inactive since 2017)
|
||||
- **[KAtomic](katomic.md)** (C++, GPL-2.0, mature)
|
||||
- **[kiki the nano bot](kiki_the_nano_bot.md)** (C++, Public domain, mature, inactive since 2007)
|
||||
- **[Me and My Shadow](me_and_my_shadow.md)** (C++, GPL-3.0, beta)
|
||||
|
@ -149,10 +149,39 @@
|
||||
- **[GZDoom](gzdoom.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Hammer of Thyrion](hammer_of_thyrion.md)** (C, GPL-2.0, mature)
|
||||
- **[Hardwar](hardwar.md)** (C++, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Head over Heels](head_over_heels_2.md)** (C++, GPL-3.0, mature)
|
||||
- **[Head over Heels](head_over_heels.md)** (C++, GPL-3.0, mature)
|
||||
- **[Heart of the Alien](heart_of_the_alien.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Hematite](hematite.md)** (Rust, MIT, beta)
|
||||
- **[Hocoslamfy](hocoslamfy.md)** (C, C++, GPL-2.0, beta, inactive since 2016)
|
||||
- **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016)
|
||||
- **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014)
|
||||
- **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
|
||||
- **[Ice Breaker](ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[Iceball](iceball.md)** (C, Lua, GPL-3.0, inactive since 2017)
|
||||
- **[Inexor](inexor.md)** (C++, JavaScript, zlib, beta, inactive since 2018)
|
||||
- **[ioquake3](ioquake3.md)** (C, GPL-2.0, mature)
|
||||
- **[Iris2](iris2.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2017)
|
||||
- **[Iron Seed](iron_seed.md)** (Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[irrlamb](irrlamb.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Jagged Alliance 2 Stracciatella](jagged_alliance_2_stracciatella.md)** (C, C++, Custom, mature)
|
||||
- **[Jake2](jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
|
||||
- **[javascript-E.T.](javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)
|
||||
- **[Jazz² Resurrection](jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
|
||||
- **[JediOutcastLinux](jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Jet-Story](jet-story.md)** (Assembly, C, C++, MIT, beta)
|
||||
- **[jewelthief](jewelthief.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[JFDuke3D](jfduke3d.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[JonoF's Shadow Warrior Port (JFSW)](jonofs_shadow_warrior_port_jfsw.md)** (C, GPL-2.0, beta, inactive since 2005)
|
||||
- **[JSettlers](jsettlers.md)** (Java, GPL-3.0, mature)
|
||||
- **[jsFO](jsfo.md)** (JavaScript, Python, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Julius](julius.md)** (C, C++, AGPL-3.0, mature)
|
||||
- **[Jump'n'Bump](jumpnbump.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[KaM Remake](kam_remake.md)** (Pascal, AGPL-3.0, mature)
|
||||
- **[KAtomic](katomic.md)** (C++, GPL-2.0, mature)
|
||||
- **[Keen Dreams](keen_dreams.md)** (C, Assembly, C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[KGoldrunner](kgoldrunner.md)** (C++, GPL-2.0, mature)
|
||||
- **[KittenMaxit](kittenmaxit.md)** (Java, MIT, beta)
|
||||
- **[KKnD](kknd.md)** (C#, GPL-3.0, beta)
|
||||
- **[LGeneral](lgeneral.md)** (C, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Lugaru](lugaru.md)** (C++, GPL-2.0, mature)
|
||||
- **[M.E.W.L.](mewl.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
|
@ -62,11 +62,14 @@
|
||||
- **[Hale](hale.md)** (Java, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Haxima](haxima.md)** (C++, GPL-3.0, beta)
|
||||
- **[Hero of Allacrost](hero_of_allacrost.md)** (C++, Lua, GPL-2.0, mature)
|
||||
- **[HexGL](hexgl.md)** (JavaScript, CoffeeScript, MIT, mature, inactive since 2016)
|
||||
- **[HolySpirit](holyspirit.md)** (C++, GPL-3.0, beta, inactive since 2013)
|
||||
- **[HyperRogue](hyperrogue.md)** (C++, GPL-2.0, mature)
|
||||
- **[Ilarion](ilarion.md)** (C++, Java, Lua, GPL-3.0, mature)
|
||||
- **[Imperium](imperium.md)** (?, ?, mature)
|
||||
- **[Iris2](iris2.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2017)
|
||||
- **[Iter Vehemens ad Necem](iter_vehemens_ad_necem.md)** (C++, GPL-2.0, beta)
|
||||
- **[jsFO](jsfo.md)** (JavaScript, Python, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Kobold's Quest 2](kobolds_quest_2.md)** (Python, LGPL-3.0, beta, inactive since 2011)
|
||||
- **[KQ Lives](kq_lives.md)** (C, GPL-2.0, beta, inactive since 2011)
|
||||
- **[Labyrinth of Worlds](labyrinth_of_worlds.md)** (C++, LGPL-3.0, beta, inactive since 2010)
|
||||
|
@ -21,7 +21,9 @@
|
||||
- **[Golly](golly.md)** (C++, Java, GPL-2.0, mature)
|
||||
- **[Grobots](grobots.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Hardwar](hardwar.md)** (C++, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Hematite](hematite.md)** (Rust, MIT, beta)
|
||||
- **[Infiniminer](infiniminer.md)** (C#, MIT, mature, inactive since 2016)
|
||||
- **[Julius](julius.md)** (C, C++, AGPL-3.0, mature)
|
||||
- **[LinCity-NG](lincity-ng.md)** (C++, GPL-2.0, mature)
|
||||
- **[Lincity](lincity.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Micropolis](micropolis.md)** (C++, Java, Python, GPL-3.0, mature, inactive since 2015)
|
||||
|
@ -6,6 +6,7 @@
|
||||
- **[Freekick 3](freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)
|
||||
- **[GPL Arcade Volleyball](gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[H-Craft Championship](h-craft_championship.md)** (C++, zlib, mature, inactive since 2015)
|
||||
- **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016)
|
||||
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
|
||||
- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
|
||||
- **[OpenSoccer](opensoccer.md)** (PHP, GPL-3.0, beta)
|
||||
|
@ -87,8 +87,9 @@
|
||||
- **[Jagged Alliance 2 Stracciatella](jagged_alliance_2_stracciatella.md)** (C, C++, Custom, mature)
|
||||
- **[JQuest](jquest.md)** (Java, GPL-2.0, beta, inactive since 2006)
|
||||
- **[JSettlers](jsettlers.md)** (Java, GPL-3.0, mature)
|
||||
- **[KaM Remake](kam_remake.md)** (Pascal, AGPL-3.0, mature)
|
||||
- **[Kingdoms](kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Knights and Merchants Remake](knights_and_merchants_remake.md)** (Pascal, AGPL-3.0, mature)
|
||||
- **[KittenMaxit](kittenmaxit.md)** (Java, MIT, beta)
|
||||
- **[LGeneral](lgeneral.md)** (C, GPL-2.0, mature, inactive since 2017)
|
||||
- **[LordsAWar!](lordsawar.md)** (C++, GPL-3.0, mature)
|
||||
- **[M.E.W.L.](mewl.md)** (C++, GPL-2.0, beta, inactive since 2015)
|
||||
|
14
games/heart_of_the_alien.md
Normal file
14
games/heart_of_the_alien.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Heart of the Alien
|
||||
|
||||
_Remake of Another World 2: Heart of the Alien._
|
||||
|
||||
- Home: http://hota.sourceforge.net/
|
||||
- State: beta, inactive since 2005
|
||||
- Download: https://sourceforge.net/projects/hota/files/ (see home)
|
||||
- Platform: Windows
|
||||
- Keywords: adventure, inspired by Another World 2: Heart of the Alien, remake
|
||||
- Code repository: http://hota.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
17
games/hedgewars.md
Normal file
17
games/hedgewars.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Hedgewars
|
||||
|
||||
_Clone of Worms Series._
|
||||
|
||||
- Home: http://hedgewars.org/
|
||||
- State: mature
|
||||
- Download: http://hedgewars.org/download.html
|
||||
- Platform: Windows, Linux, iOS
|
||||
- Keywords: action, artillery, clone, inspired by Worms Series, turn-based
|
||||
- Code repository: http://hg.hedgewars.org/hedgewars/ (hg)
|
||||
- Code language: Lua, C, C++, Pascal, Haskell
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Qt, SDL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/hematite.md
Normal file
13
games/hematite.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Hematite
|
||||
|
||||
_Remake of Minecraft._
|
||||
|
||||
- Home: http://hematite.piston.rs/
|
||||
- State: beta
|
||||
- Keywords: simulation, inspired by Minecraft, remake, sandbox, voxel
|
||||
- Code repository: https://github.com/PistonDevelopers/hematite.git
|
||||
- Code language: Rust
|
||||
- Code license: MIT
|
||||
- Code dependencies: Piston game engine
|
||||
|
||||
## Building
|
15
games/hexgl.md
Normal file
15
games/hexgl.md
Normal file
@ -0,0 +1,15 @@
|
||||
# HexGL
|
||||
|
||||
_Clone of Wipeout._
|
||||
|
||||
- Home: http://hexgl.bkcore.com/
|
||||
- State: mature, inactive since 2016
|
||||
- Play: http://hexgl.bkcore.com/play/
|
||||
- Platform: Web
|
||||
- Keywords: role playing, clone, inspired by Wipeout, racing
|
||||
- Code repository: https://github.com/BKcore/HexGL.git
|
||||
- Code language: JavaScript, CoffeeScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: HTML5, WebGL
|
||||
|
||||
## Building
|
14
games/hexoshi.md
Normal file
14
games/hexoshi.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Hexoshi
|
||||
|
||||
_Clone of Super Metroid._
|
||||
|
||||
- Home: http://hexoshi.nongnu.org/index.html, https://savannah.nongnu.org/projects/hexoshi/
|
||||
- State: beta, inactive since 2016
|
||||
- Download: http://hexoshi.nongnu.org/download.html
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: action, clone, inspired by Super Metroid
|
||||
- Code repository: https://git.savannah.nongnu.org/git/hexoshi.git, http://web.cvs.savannah.nongnu.org/viewvc/hexoshi/ (cvs)
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
12
games/hextris.md
Normal file
12
games/hextris.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Hextris
|
||||
|
||||
_Clone of Tetris._
|
||||
|
||||
- Home: https://hextris.github.io/, http://hextris.io/
|
||||
- State: mature
|
||||
- Keywords: puzzle, clone, inspired by Tetris
|
||||
- Code repository: https://github.com/Hextris/Hextris.git
|
||||
- Code language: JavaScript
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
16
games/hocoslamfy.md
Normal file
16
games/hocoslamfy.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Hocoslamfy
|
||||
|
||||
_Remake of Flappy Bird._
|
||||
|
||||
- Home: https://github.com/Nebuleon/hocoslamfy
|
||||
- State: beta, inactive since 2016
|
||||
- Keywords: arcade, inspired by Flappy Bird, remake, skill
|
||||
- Code repository: https://github.com/Nebuleon/hocoslamfy.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: CC-BY-SA-3.0 (see https://github.com/Nebuleon/hocoslamfy/blob/master/COPYRIGHT)
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
16
games/hoverrace.md
Normal file
16
games/hoverrace.md
Normal file
@ -0,0 +1,16 @@
|
||||
# HoverRace
|
||||
|
||||
_Remake of HoverRace._
|
||||
|
||||
- Home: http://www.hoverrace.com/
|
||||
- State: mature, inactive since 2016
|
||||
- Download: http://www.hoverrace.com/?page=download
|
||||
- Platform: Windows
|
||||
- Keywords: sports, 3D, inspired by HoverRace, race, remake
|
||||
- Code repository: https://github.com/HoverRace/HoverRace.git
|
||||
- Code language: C++
|
||||
- Code license: Custom NC (https://github.com/HoverRace/HoverRace/blob/master/license.txt)
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
12
games/hovertank3d.md
Normal file
12
games/hovertank3d.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Hovertank3D
|
||||
|
||||
_Remake of Hovertank 3D._
|
||||
|
||||
- Home: https://github.com/FlatRockSoft/Hovertank3D
|
||||
- State: mature, inactive since 2014
|
||||
- Keywords: action, inspired by Hovertank 3D, remake, requires original content
|
||||
- Code repository: https://github.com/FlatRockSoft/Hovertank3D.git
|
||||
- Code language: C++, Assembly
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
14
games/i_have_no_tomatoes.md
Normal file
14
games/i_have_no_tomatoes.md
Normal file
@ -0,0 +1,14 @@
|
||||
# I Have No Tomatoes
|
||||
|
||||
_Remake of Bomberman._
|
||||
|
||||
- Home: http://tomatoes.sourceforge.net, https://sourceforge.net/projects/tomatoes/
|
||||
- State: mature, inactive since 2004
|
||||
- Download: http://tomatoes.sourceforge.net/downloads.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: arcade, inspired by Bomberman, remake, scrolling
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: zlib
|
||||
|
||||
## Building
|
13
games/icbm3d.md
Normal file
13
games/icbm3d.md
Normal file
@ -0,0 +1,13 @@
|
||||
# ICBM3D
|
||||
|
||||
_Clone of Missile Command._
|
||||
|
||||
- Home: http://www.newbreedsoftware.com/icbm3d/
|
||||
- State: beta, inactive since 1998
|
||||
- Download: http://www.newbreedsoftware.com/icbm3d/download/
|
||||
- Keywords: arcade, artillery, clone, inspired by Missile Command
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: ? (GPL-2.0 maybe but could not find it in the source code)
|
||||
|
||||
## Building
|
15
games/ice_breaker.md
Normal file
15
games/ice_breaker.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Ice Breaker
|
||||
|
||||
_Remake of JezzBall._
|
||||
|
||||
- Home: http://mattdm.org/icebreaker/
|
||||
- State: mature, inactive since 2003
|
||||
- Download: https://mattdm.org/icebreaker/download.shtml
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: arcade, inspired by JezzBall, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
15
games/iceball.md
Normal file
15
games/iceball.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Iceball
|
||||
|
||||
_Remake of Ace of Spades._
|
||||
|
||||
- Home: https://web.archive.org/web/20161106081943/http://iceball.build/
|
||||
- State: inactive since 2017
|
||||
- Keywords: remake, inspired by Ace of Spades, open content
|
||||
- Code repository: https://github.com/iamgreaser/iceball.git
|
||||
- Code language: C, Lua
|
||||
- Code license: GPL-3.0
|
||||
- Assets license: CC-BY-SA
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
games/inexor.md
Normal file
14
games/inexor.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Inexor
|
||||
|
||||
_Remake of Cube 2: Sauerbraten._
|
||||
|
||||
- Home: https://inexor.org/
|
||||
- Media: https://en.wikipedia.org/wiki/Ace_of_Spades_(video_game)
|
||||
- State: beta, inactive since 2018
|
||||
- Keywords: remake, inspired by Cube 2: Sauerbraten
|
||||
- Code repository: https://github.com/inexor-game/code.git (archived)
|
||||
- Code language: C++, JavaScript
|
||||
- Code license: zlib
|
||||
- Code dependencies: CSS, Cube 2 Engine, HTML
|
||||
|
||||
## Building
|
13
games/io_reboot.md
Normal file
13
games/io_reboot.md
Normal file
@ -0,0 +1,13 @@
|
||||
# IO Reboot
|
||||
|
||||
_Clone of Infinity Loop._
|
||||
|
||||
- Home: https://github.com/omarchehab98/
|
||||
- State: mature, inactive since 2017
|
||||
- Keywords: puzzle, clone, inspired by Infinity Loop, open content
|
||||
- Code repository: https://github.com/omarchehab98/ioreboot.git (archived)
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
- Code dependencies: Unity
|
||||
|
||||
## Building
|
19
games/ioquake3.md
Normal file
19
games/ioquake3.md
Normal file
@ -0,0 +1,19 @@
|
||||
# ioquake3
|
||||
|
||||
_Remake of Quake 3._
|
||||
|
||||
- Home: http://ioquake3.org/
|
||||
- State: mature
|
||||
- Download: https://ioquake3.org/get-it/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, game engine, inspired by Quake 3, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/ioquake/ioq3.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
[Derivative games](https://ioquake3.org/extras/derivative-games/)
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
15
games/iris2.md
Normal file
15
games/iris2.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Iris2
|
||||
|
||||
_Remake of Ultima Online._
|
||||
|
||||
- Home: https://web.archive.org/web/20160809064454/https://iris2.de/index.php/Main_Page
|
||||
- State: beta, inactive since 2017
|
||||
- Keywords: role playing, inspired by Ultima Online, remake, requires original content
|
||||
- Code repository: https://github.com/kblaschke/Iris2.git
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Ogre
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
14
games/iron_seed.md
Normal file
14
games/iron_seed.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Iron Seed
|
||||
|
||||
_Remake of Iron Seed._
|
||||
|
||||
- Home: https://web.archive.org/web/20150725164943/http://www.ironseed.com/
|
||||
- Media: https://en.wikipedia.org/wiki/Iron_Seed
|
||||
- State: mature, inactive since 2013
|
||||
- Download: https://web.archive.org/web/20150725164943/http://www.ironseed.com/ironseed-v1.20.0016-2013-03-17.zip
|
||||
- Keywords: remake, inspired by Iron Seed
|
||||
- Code repository: (see download)
|
||||
- Code language: Pascal
|
||||
- Code license: GPL-3.0 (not with the source code)
|
||||
|
||||
## Building
|
17
games/irrlamb.md
Normal file
17
games/irrlamb.md
Normal file
@ -0,0 +1,17 @@
|
||||
# irrlamb
|
||||
|
||||
_Remake of Super Monkey Ball._
|
||||
|
||||
- Home: https://github.com/jazztickets/irrlamb
|
||||
- State: mature
|
||||
- Download: https://github.com/jazztickets/irrlamb/releases
|
||||
- Platform: Windows
|
||||
- Keywords: arcade, inspired by Super Monkey Ball, remake
|
||||
- Code repository: https://github.com/jazztickets/irrlamb.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Irrlicht
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
15
games/jake2.md
Normal file
15
games/jake2.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Jake2
|
||||
|
||||
_Remake of Quake 2._
|
||||
|
||||
- Home: http://bytonic.de/html/jake2.html, https://sourceforge.net/projects/jake2/
|
||||
- State: beta, inactive since 2006
|
||||
- Download: https://bytonic.de/html/download.html
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: action, 3D, game engine, inspired by Quake 2, remake, requires original content, shooter
|
||||
- Code repository: https://git.code.sf.net/p/jake2/git, http://jake2.cvs.sourceforge.net (cvs)
|
||||
- Code language: Java
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: jogl, lwjgl
|
||||
|
||||
## Building
|
15
games/javascript-et.md
Normal file
15
games/javascript-et.md
Normal file
@ -0,0 +1,15 @@
|
||||
# javascript-E.T.
|
||||
|
||||
_Remake of E.T. the Extra-Terrestrial._
|
||||
|
||||
- Home: https://github.com/FranciscoG/javascript-E.T.
|
||||
- Media: https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)
|
||||
- State: beta, inactive since 2017
|
||||
- Platform: Web
|
||||
- Keywords: adventure, inspired by E.T. the Extra-Terrestrial, remake
|
||||
- Code repository: https://github.com/FranciscoG/javascript-E.T..git
|
||||
- Code language: JavaScript, Assembly
|
||||
- Code license: MIT
|
||||
- Code dependencies: HTML5
|
||||
|
||||
## Building
|
14
games/jazz_resurrection.md
Normal file
14
games/jazz_resurrection.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Jazz² Resurrection
|
||||
|
||||
_Remake of Jazz Jackrabbit 2._
|
||||
|
||||
- Home: http://deat.tk/jazz2/
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS, Android, Web
|
||||
- Keywords: platform, 2D, commercial content, inspired by Jazz Jackrabbit 2, multiplayer Online, remake
|
||||
- Code repository: https://github.com/deathkiller/jazz2.git
|
||||
- Code language: C#, JavaScript
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: libopenmpt, Mono, OpenAL
|
||||
|
||||
## Building
|
15
games/jedioutcastlinux.md
Normal file
15
games/jedioutcastlinux.md
Normal file
@ -0,0 +1,15 @@
|
||||
# JediOutcastLinux
|
||||
|
||||
_Remake of Jedi Knight II: Jedi Outcast._
|
||||
|
||||
- Home: https://github.com/xLAva/JediOutcastLinux
|
||||
- State: mature
|
||||
- Keywords: game engine, commercial content, first-person, inspired by Jedi Knight II: Jedi Outcast, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/xLAva/JediOutcastLinux.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/jet-story.md
Normal file
13
games/jet-story.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Jet-Story
|
||||
|
||||
_Remake of Jet-Story._
|
||||
|
||||
- Home: https://github.com/adamenkov/jet-story
|
||||
- Media: https://en.wikipedia.org/wiki/Jet-Story
|
||||
- State: beta
|
||||
- Keywords: action, inspired by Jet-Story, remake
|
||||
- Code repository: https://github.com/adamenkov/jet-story.git
|
||||
- Code language: Assembly, C, C++
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
17
games/jewelthief.md
Normal file
17
games/jewelthief.md
Normal file
@ -0,0 +1,17 @@
|
||||
# jewelthief
|
||||
|
||||
_Remake of Jewel Thief._
|
||||
|
||||
- Home: http://therefactory.bplaced.net/software/#83d15f35-decf-4ebd-b880-e5edad783031
|
||||
- State: mature, inactive since 2016
|
||||
- Platform: Android
|
||||
- Keywords: arcade, inspired by Jewel Thief, remake
|
||||
- Code repository: https://github.com/frittatenbank/jewelthief.git
|
||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: libGDX
|
||||
- Assets license: CC-BY
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Gradle
|
13
games/jfduke3d.md
Normal file
13
games/jfduke3d.md
Normal file
@ -0,0 +1,13 @@
|
||||
# JFDuke3D
|
||||
|
||||
_Remake of Duke Nukem 3D._
|
||||
|
||||
- Home: http://www.jonof.id.au/jfduke3d
|
||||
- State: beta, inactive since 2005
|
||||
- Download: http://www.jonof.id.au/downloads?cat=1
|
||||
- Keywords: game engine, commercial content, inspired by Duke Nukem 3D, multiplayer LAN, remake, shooter
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
14
games/jonofs_shadow_warrior_port_jfsw.md
Normal file
14
games/jonofs_shadow_warrior_port_jfsw.md
Normal file
@ -0,0 +1,14 @@
|
||||
# JonoF's Shadow Warrior Port (JFSW)
|
||||
|
||||
_Remake of Shadow Warrior._
|
||||
|
||||
- Home: http://www.jonof.id.au/jfsw
|
||||
- State: beta, inactive since 2005
|
||||
- Download: http://www.jonof.id.au/downloads?cat=2
|
||||
- Platform: Windows
|
||||
- Keywords: remake, inspired by Shadow Warrior
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
14
games/jsfo.md
Normal file
14
games/jsfo.md
Normal file
@ -0,0 +1,14 @@
|
||||
# jsFO
|
||||
|
||||
_Remake of Fallout 2._
|
||||
|
||||
- Home: https://github.com/ajxs/jsFO
|
||||
- Media: https://en.wikipedia.org/wiki/Fallout_2
|
||||
- State: beta, inactive since 2017
|
||||
- Play: http://ajxs.github.io/jsFO (demo)
|
||||
- Keywords: role playing, commercial content, inspired by Fallout 2, remake, requires original content
|
||||
- Code repository: https://github.com/ajxs/jsFO.git
|
||||
- Code language: JavaScript, Python
|
||||
- Code license: Apache-2.0
|
||||
|
||||
## Building
|
14
games/julius.md
Normal file
14
games/julius.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Julius
|
||||
|
||||
_Remake of Caesar 3._
|
||||
|
||||
- Home: https://github.com/bvschaik/julius
|
||||
- State: mature
|
||||
- Keywords: simulation, inspired by Caesar 3, remake
|
||||
- Code repository: https://github.com/bvschaik/julius.git
|
||||
- Code language: C, C++
|
||||
- Code license: AGPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
games/jumpnbump.md
Normal file
14
games/jumpnbump.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Jump'n'Bump
|
||||
|
||||
_Remake of Jump 'n Bump._
|
||||
|
||||
- Home: https://www.icculus.org/jumpnbump/
|
||||
- State: mature, inactive since 2004
|
||||
- Platform: Windows
|
||||
- Keywords: remake, inspired by Jump 'n Bump
|
||||
- Code repository: (cvs mentioned on home)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
@ -1,16 +1,14 @@
|
||||
# Knights and Merchants Remake
|
||||
# KaM Remake
|
||||
|
||||
_An unofficial fan-made mod for the game Knights and Merchants._
|
||||
|
||||
- Home: http://www.kamremake.com/
|
||||
- State: mature
|
||||
- Download: http://www.kamremake.com/download/
|
||||
- Keywords: strategy, real time
|
||||
- Keywords: strategy, inspired by Knights and Merchants, real time, remake, requires original game content
|
||||
- Code repository: https://github.com/Kromster80/kam_remake.git
|
||||
- Code language: Pascal
|
||||
- Code license: AGPL-3.0
|
||||
|
||||
Requires original game content.
|
||||
|
||||
## Building
|
||||
|
12
games/keen_dreams.md
Normal file
12
games/keen_dreams.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Keen Dreams
|
||||
|
||||
_Remake of Commander Keen Series._
|
||||
|
||||
- Home: https://github.com/keendreams/keen
|
||||
- State: mature, inactive since 2014
|
||||
- Keywords: platform, commercial content, inspired by Commander Keen Series, remake, requires original content
|
||||
- Code repository: https://github.com/keendreams/keen.git
|
||||
- Code language: C, Assembly, C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
13
games/kgoldrunner.md
Normal file
13
games/kgoldrunner.md
Normal file
@ -0,0 +1,13 @@
|
||||
# KGoldrunner
|
||||
|
||||
_Remake of Lode Runner._
|
||||
|
||||
- Home: https://www.kde.org/applications/games/kgoldrunner/
|
||||
- State: mature
|
||||
- Keywords: action, inspired by Lode Runner, remake
|
||||
- Code repository: https://anongit.kde.org/kgoldrunner.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
17
games/kittenmaxit.md
Normal file
17
games/kittenmaxit.md
Normal file
@ -0,0 +1,17 @@
|
||||
# KittenMaxit
|
||||
|
||||
_Remake of Maxit._
|
||||
|
||||
- Home: https://web.archive.org/web/20171111010947/http://ahmetk.cf/KittenMaxit/
|
||||
- Media: http://www.craigcolvin.com/Moosesoftware/maxit_rules.html
|
||||
- State: beta
|
||||
- Platform: Android
|
||||
- Keywords: strategy, inspired by Maxit, remake
|
||||
- Code repository: https://github.com/ahmetkasif/KittenMaxit.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
- Code dependencies: libGDX
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Gradle
|
17
games/kknd.md
Normal file
17
games/kknd.md
Normal file
@ -0,0 +1,17 @@
|
||||
# KKnD
|
||||
|
||||
_Remake of Krush, Kill 'n' Destroy._
|
||||
|
||||
- Home: https://www.kknd-game.com/
|
||||
- Media: https://en.wikipedia.org/wiki/KKnD_(video_game)#Open_source_remake
|
||||
- State: beta
|
||||
- Download: https://www.kknd-game.com/download
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: remake, commercial content, inspired by Krush, Kill 'n' Destroy, requires original content (?)
|
||||
- Code repository: https://github.com/IceReaper/KKnD.git
|
||||
- Code language: C#
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: OpenRA engine
|
||||
|
||||
|
||||
## Building
|
Reference in New Issue
Block a user