imports from libregamewiki, conversions cvs to git, correcting keywords and code dependencies
This commit is contained in:
@ -4,7 +4,7 @@ _Navigate a 4 dimensional maze._
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- Home: http://www.urticator.net/maze/
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- State: mature, inactive since 2008
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- Keywords: puzzle, 4d, maze navigation (educational?), open content
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- Keywords: puzzle, 4D, maze navigation (educational?), open content
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- Code repository: (see home)
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- Code language: Java
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- Code license: Public domain
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|
@ -9,7 +9,7 @@ _Arcade space flier._
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- Code repository: (see home)
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- Code language: D
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- Code license: 2-clause BSD
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- Code dependencies: SDL, vorbis
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- Code dependencies: libvorbis, SDL
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Developer: Kenta Cho
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@ -5,7 +5,7 @@ _A point & click quest set in ancient Persia._
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- Home: https://github.com/fastrgv/AdaVenture
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- State: mature
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- Download: https://github.com/fastrgv/AdaVenture/releases
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- Keywords: adventure, kid-friendly, point&click
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- Keywords: adventure, for kids, point&click
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- Code repository: https://github.com/fastrgv/AdaVenture.git
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- Code language: Ada
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- Code license: GPL-3.0
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@ -6,7 +6,7 @@ _Base building game with artificial life simulation._
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- State: beta, inactive since 2015
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- Download: http://aussenposten.gamejs.org/download.html
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- Platform: Windows, Linux
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- Keywords: strategy, base building, open content, real time
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- Keywords: strategy, open content, real time
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- Code repository: (see download)
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- Code language: JavaScript
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- Code license: MIT
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|
@ -10,11 +10,9 @@ _A match-3 game inspired by "Tetris Attack" but more PC friendly._
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- Code repository: https://github.com/blockattack/blockattack-game.git
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: boost, boost-program-options, C++11 compiler, gettext, physfs, SDL2, SDL2_image, SDL2_mixer, SDL2_ttf, utfcpp
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- Assets license: GPLv2, GPLv2 or later, CC-BY-SA, Public domain
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- Code dependencies: boost, gettext, physfs, SDL2, utfcpp
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- Assets license: GPL-2.0, CC-BY-SA, Public domain
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First version released to the public was version 1.0.5 released May 6th, 2005.
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Game play have been relatively stable since version 1.1.0 released June 13th, 2005.
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Moved from SDL1 to SDL2 with version 2.0.0 released May 1st, 2016.
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Used to have basic network functionality prior to 2.0.0.
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@ -4,7 +4,7 @@ _Hide and move game in a garden with vegetables for kids._
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- Home: https://pyweek.org/e/bouncy/, https://packages.debian.org/sid/bouncy
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- State: mature, inactive since 2007
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- Keywords: arcade, kids, open content
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- Keywords: arcade, for kids, open content
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- Code repository: (see home)
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- Code language: Python
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- Code license: GPL-2.0
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|
@ -7,7 +7,7 @@ _Remake of Castle of the Winds._
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- Keywords: role playing, inspired by Castle of the Winds, remake
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- Code repository: https://github.com/mordrax/cotwelm.git
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- Code language: Elm, JavaScript
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- Code license: ???
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- Code license: ?
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See also Castle of the Winds.
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@ -7,7 +7,7 @@ _Post-apocalyptic roguelike._
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- Keywords: role playing, roguelike
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- Code repository: https://github.com/Whales/Cataclysm.git
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- Code language: C++
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- Code license: CC-BY-SA-3
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- Code license: CC-BY-SA-3.0
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See also [Cataclysm: Dark Days Ahead](cataclysm_dark_days_ahead.md) (fork)
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|
@ -7,7 +7,7 @@ _Chess3D is a HTML/WebGL 3D chess game with AI._
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- Platform: Web
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- Keywords: strategy, board, chess, open content
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- Code repository: https://github.com/FrenchYann/Chess3D.git
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- Code language: JavaScript, Pytghon
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- Code language: JavaScript, Python
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- Code license: GPL-3.0
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- Code dependencies: WebGL
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- Assets license: GPL-3.0
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|
@ -4,7 +4,7 @@ _Children of Ur is an MMORPG._
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- Home: http://childrenofur.com/
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- State: beta
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- Keywords: role playing, mmo, open content, requires server
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- Keywords: role playing, multiplayer massive, online, open content, requires server
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- Code repository: https://github.com/ChildrenOfUr/coUclient.git, https://github.com/ChildrenOfUr/coUserver.git (archived)
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- Code language: Dart, JavaScript
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- Code license: MIT
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|
@ -6,7 +6,7 @@ _Collection of educational activities for young children._
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- State: mature
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- Download: https://sourceforge.net/projects/schoolsplay/files/, https://sourceforge.net/projects/childsplay/files/
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- Platform: Windows, Linux
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- Keywords: adventure, educational, kids
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- Keywords: adventure, educational, for kids
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- Code repository: https://git.code.sf.net/p/childsplay/git, https://svn.code.sf.net/p/childsplay/code/ (svn), http://childsplay.cvs.sourceforge.net (cvs), https://git.code.sf.net/p/schoolsplay/code, https://svn.code.sf.net/p/schoolsplay/code-0/ (svn)
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- Code language: Python
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- Code license: GPL-3.0
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|
@ -5,9 +5,9 @@ _Civitas is a city building game for kids. It is written in the Java programming
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- Home: http://sourceforge.net/projects/civitas/, http://cosmopolita.conexum.com.br/ (Portoguese)
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- State: beta, inactive since 2017
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- Download: https://sourceforge.net/projects/civitas/files/
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- Keywords: simulation, city building, kids, online
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- Keywords: simulation, city building, for kids, online
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- Code repository: https://git.code.sf.net/p/civitas/code, https://svn.code.sf.net/p/civitas/svn/trunk (svn)
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- Code language: Java, Blender
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- Code language: Java, Blender Script
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- Code license: GPL-2.0
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- Code dependencies: Blender game engine
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@ -10,6 +10,6 @@ _Remake of Flappy Bird._
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- Code repository: https://github.com/ellisonleao/clumsy-bird.git
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- Code language: JavaScript
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- Code license: MIT
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- Code dependencies: MelonJS
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- Code dependencies: melonJS
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## Building
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@ -7,6 +7,6 @@ _Remake of Curse of the Azure Bonds._
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- Keywords: role playing, inspired by Curse of the Azure Bonds, remake
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- Code repository: https://github.com/simeonpilgrim/coab.git
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- Code language: C#
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- Code license: ??? (BSD?)
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- Code license: ? (BSD)
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## Building
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@ -8,6 +8,6 @@ _Remake of Crystal Quest._
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- Code repository: https://github.com/haleymt/CrystalQuest.git
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- Code language: JavaScript
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- Code license: MIT
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- Code dependencies: JQuery
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- Code dependencies: jQuery
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## Building
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@ -8,7 +8,7 @@ _Remake of Minecraft._
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- Code repository: https://github.com/emezeske/digbuild.git
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- Code language: C, C++
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- Code license: GPL-2.0
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- Code dependencies: Glew, SDL
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- Code dependencies: GLEW, SDL
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## Building
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|
@ -5,7 +5,7 @@ _Racing game which forked off Tux Racer._
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- Home: https://sourceforge.net/projects/extremetuxracer/
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- State: beta, inactive since 2018
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- Download: https://sourceforge.net/projects/extremetuxracer/files/
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- Keywords: platform, 3d, inspired by TuxRacer, open content, racing
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- Keywords: platform, 3D, inspired by TuxRacer, open content, racing
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- Code repository: https://svn.code.sf.net/p/extremetuxracer/code/trunk (svn)
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- Code language: C++
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- Code license: GPL-2.0
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@ -9,7 +9,7 @@ _Remake of F-1 Spirit._
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- Keywords: simulation, free content, inspired by F-1 Spirit, remake
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- Code repository: (see download)
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- Code language: C++
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- Code license: ??
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- Code license: ?
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- Code dependencies: SDL
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## Building
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@ -1,6 +1,6 @@
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# Fallen Spire
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_RPG adventure game written in PyGame._
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_Role-playing adventure game._
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- Home: https://www.pygame.org/project-Fallen+Spire-1033-.html, https://fallenspire.wordpress.com/, https://code.google.com/archive/p/fallenspire/
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- State: beta, inactive since 2009
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@ -5,7 +5,7 @@ _Shoot them up game, with editable levels._
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- Home: http://flukz.org/wiki/doku.php?id=flukz
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- State: beta, inactive since 2014
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- Platform: Windows, Linux
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- Keywords: action, open content, shooter^, top-down
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- Keywords: action, open content, shooter, top-down
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- Code repository: (see home)
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- Code language: C++
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- Code license: GPL-2.0
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@ -4,7 +4,7 @@ _Free Abuse, is a liberated version of a 1995 shareware game Abuse._
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- Home: http://web.archive.org/web/20061207140937/http://www.cs.uidaho.edu:80/~cass0664/fRaBs/index.html, http://abuse.zoy.org/
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- State: mature, inactive since 2016
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- Keywords: action, open content, side-scrolling action-adventure
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- Keywords: action, action-adventure, open content, side-scrolling
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- Code repository: https://github.com/antrad/Abuse_1996.git (SDL2), https://github.com/Xenoveritas/abuse.git (+), https://github.com/videogamepreservation/abuse.git (+)
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- Code language: Lisp
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- Code license: Public domain
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@ -10,7 +10,7 @@ _Turn-based space empire and galactic conquest (4X) computer game._
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- Code repository: https://github.com/freeorion/freeorion.git, https://svn.code.sf.net/p/freeorion/code/ (svn)
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- Code language: C++, Python
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- Code license: GPL-2.0
|
||||
- Code dependencies: Boost, Freetype, Ogg, OpenAL, OpenGL, PyLab, SDL, Vorbis, zlib
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- Code dependencies: Boost, Freetype, libvorbis, Ogg, OpenAL, OpenGL, PyLab, SDL, zlib
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- Assets license: CC-BY-SA
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## Building
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@ -6,7 +6,7 @@ _Child-oriented arcade game, cross between Pacman and the Dizzy game "Fastfood".
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- State: beta, inactive since 2008
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- Download: https://sourceforge.net/projects/hannah/files/
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- Platform: Windows, Linux
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- Keywords: action, arcade, kids-friendly, open content
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- Keywords: action, arcade, for kids, open content
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- Code repository: (see download)
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- Code language: C++
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- Code license: GPL-2.0
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@ -9,6 +9,6 @@ _Remake of Cube 2: Sauerbraten._
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- Code repository: https://github.com/inexor-game/code.git (archived)
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- Code language: C++, JavaScript
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- Code license: zlib
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||||
- Code dependencies: CSS, Cube 2 Engine, HTML
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||||
- Code dependencies: Cube 2 Engine
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## Building
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||||
|
@ -9,7 +9,7 @@ _Intricacy is a multiplayer lock-picking puzzle game, in which players design lo
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- Code repository: http://repo.or.cz/intricacy.git
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- Code language: Haskell
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- Code license: GPL-3.0
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||||
- Code dependencies: Curses, SDL
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||||
- Code dependencies: curses, SDL
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- Assets license: GPL-3.0
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Developer: mbays
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|
@ -10,6 +10,6 @@ _Remake of Quake 2._
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- Code repository: https://git.code.sf.net/p/jake2/git, http://jake2.cvs.sourceforge.net (cvs)
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||||
- Code language: Java
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: jogl, lwjgl
|
||||
- Code dependencies: JOGL, lwjgl
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|
||||
## Building
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|
@ -7,7 +7,7 @@ _3D RPG and framework._
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- Keywords: role playing
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||||
- Code repository: https://svn.code.sf.net/p/javacrpg/code/trunk (svn)
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- Code language: Java
|
||||
- Code license: LGPL version 3.0
|
||||
- Code license: LGPL-3.0
|
||||
- Code dependencies: jME
|
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|
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Developer: Timong
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|
@ -6,7 +6,7 @@ _JSoko is a sokobon style puzzle game. It includes an automatic solver and suppo
|
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- State: mature
|
||||
- Download: https://sourceforge.net/projects/jsokoapplet/files/
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- Platform: Windows, Linux, macOS
|
||||
- Keywords: puzzle, open content, sokoban-style
|
||||
- Keywords: puzzle, open content, sokoban-like
|
||||
- Code repository: (see download)
|
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- Code language: Java
|
||||
- Code license: GPL (+credits +no-misrepresentation)
|
||||
|
@ -1,14 +1,15 @@
|
||||
# Killer Crates
|
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|
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_Remake of What the Box_
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_Remake of What the Box._
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||||
|
||||
- Home: https://github.com/SteveSmith16384/KillerCrates
|
||||
- State: beta, Inactive since 2017
|
||||
- State: beta, inactive since 2017
|
||||
- Download: https://github.com/SteveSmith16384/KillerCrates/releases
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: Arcade, multiplayer, What the Box, FPS
|
||||
- Keywords: arcade, first person, inspired by What the Box, multiplayer, shooter
|
||||
- Code repository: https://github.com/SteveSmith16384/KillerCrates.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
- Code dependencies: jMonkeyEngine
|
||||
|
||||
## Building
|
||||
|
@ -8,7 +8,7 @@ _Roguelike RPG._
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: role playing, roguelike
|
||||
- Code repository: (see download)
|
||||
- Code language: FreePascal
|
||||
- Code language: Pascal
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Developer: Mario Donick
|
||||
|
@ -10,7 +10,7 @@ _Satirical console-based political role-playing/strategy game._
|
||||
- Code repository: https://svn.code.sf.net/p/lcsgame/code/trunk (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Curses, SDL2
|
||||
- Code dependencies: curses, SDL2
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -7,8 +7,8 @@ _Strategic/trading/collectable card game._
|
||||
- Download: https://sourceforge.net/projects/librecardgame/files/
|
||||
- Keywords: card game,
|
||||
- Code repository: http://librecardgame.bzr.sourceforge.net/bzrroot/librecardgame (bzr)
|
||||
- Code language: ??
|
||||
- Code license: ??
|
||||
- Code language: ?
|
||||
- Code license: ?
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -6,11 +6,11 @@ _Super Mario Bros. 1 clone._
|
||||
- State: mature, inactive since 2012
|
||||
- Download: https://sourceforge.net/projects/mmario/files/
|
||||
- Platform: Windows
|
||||
- Keywords: action, inspired by Super Mario, plattformer, remake
|
||||
- Keywords: action, inspired by Super Mario, platformer, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: LGPL-2.1
|
||||
- Code dependencies: SDL
|
||||
- Assets license: (illegal use of Super Mario artwork and music??)
|
||||
- Assets license: (illegal use of Super Mario artwork and music?)
|
||||
|
||||
## Building
|
||||
|
@ -5,7 +5,7 @@ _Simple memory game for kids._
|
||||
- Home: https://github.com/sromku/memory-game
|
||||
- State: mature
|
||||
- Platform: Android
|
||||
- Keywords: action, Android
|
||||
- Keywords: action, for kids
|
||||
- Code repository: https://github.com/sromku/memory-game.git
|
||||
- Code language: Java
|
||||
- Code license: Apache-2.0
|
||||
|
@ -8,7 +8,7 @@ _Remake of Morpheus._
|
||||
- Platform: Windows, Linux, Android
|
||||
- Keywords: adventure, commercial content, first-person, inspired by Morpheus, remake, requires original content
|
||||
- Code repository: https://github.com/soap-bubble/web.git
|
||||
- Code language: Javascript
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: React, Redux, Rx.js, Three.js, Tween.js
|
||||
|
||||
|
@ -5,7 +5,7 @@ _Drawing puzzle game, where the goal is to draw shapes on a drawing to get two g
|
||||
- Home: http://numptyphysics.garage.maemo.org/
|
||||
- State: beta, inactive since 2016
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: puzzle, open content, physics simulation
|
||||
- Keywords: puzzle, open content, physics, simulation
|
||||
- Code repository: https://github.com/thp/numptyphysics.git, https://github.com/svn2github/numptyphysics.git (+)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -5,10 +5,12 @@ _Single player roguelike game._
|
||||
- Home: http://www.alcyone.com/max/projects/omega/, https://sourceforge.net/projects/omega-roguelike/, https://packages.debian.org/search?keywords=omega-rpg
|
||||
- State: beta, inactive since 2000
|
||||
- Keywords: framework, roguelike
|
||||
- Code repository: (see homepage) http://omega-roguelike.cvs.sourceforge.net (cvs)
|
||||
- Code repository: https://gitlab.com/osgames/omega-roguelike.git (conversion of cvs), http://omega-roguelike.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: LGPL-2.0 (debian version)
|
||||
- Code license: LGPL-2.0
|
||||
|
||||
Developer: Laurence R. Brothers
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
||||
|
@ -6,7 +6,7 @@ _Universe Simulator._
|
||||
- State: beta
|
||||
- Keywords: strategy, open content, real time, space
|
||||
- Code repository: https://github.com/movitto/omega.git
|
||||
- Code language: Javascript, Ruby
|
||||
- Code language: JavaScript, Ruby
|
||||
- Code license: AGPL-3.0
|
||||
- Assets license: CC BY-SA, Public domain, GPL
|
||||
|
||||
|
@ -7,9 +7,11 @@ _Implementation of the GPL Quake source._
|
||||
- Download: https://sourceforge.net/projects/openquartz/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: strategy, open content
|
||||
- Code repository: http://openquartz.cvs.sourceforge.net (cvs)
|
||||
- Code language: ?
|
||||
- Code license: ? (GPL)
|
||||
- Code repository: https://gitlab.com/osgames/openquartz.git (conversion of cvs), http://openquartz.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: ? (GPL)
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
||||
|
@ -13,4 +13,4 @@ _MSX emulator._
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: meson
|
||||
- Build system: Meson
|
||||
|
@ -8,7 +8,7 @@ _Remake of SkyRoads._
|
||||
- Platform: Web
|
||||
- Keywords: arcade, inspired by SkyRoads, remake
|
||||
- Code repository: https://github.com/anprogrammer/OpenRoads.git
|
||||
- Code language: TypeScript, Javascript
|
||||
- Code language: TypeScript, JavaScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: WebGL
|
||||
- Assets license: ?
|
||||
|
@ -13,6 +13,6 @@ _A community based game that allows you to affect the future of the game._
|
||||
|
||||
Based on [Eternal Lands](eternal_lands.md).
|
||||
|
||||
Most a client to connect to Eternal Lands??
|
||||
Mainly a client to connect to Eternal Lands?
|
||||
|
||||
## Building
|
||||
|
@ -8,7 +8,7 @@ _Jigsaw puzzle game from the KDEGames collection._
|
||||
- Code repository: https://anongit.kde.org/palapeli.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: KDE libs, Qt
|
||||
- Code dependencies: KDE libraries, Qt
|
||||
|
||||
Developer: Stefan Majewsky and others
|
||||
|
||||
|
@ -8,7 +8,7 @@ _2D shooting arcade game._
|
||||
- Platform: Linux
|
||||
- Keywords: arcade, open content
|
||||
- Code repository: https://svn.code.sf.net/p/powermanga/code/ (svn), http://powermanga.cvs.sourceforge.net (cvs)
|
||||
- Code language: C99
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL, SDL Mixer
|
||||
- Assets license: GPL
|
||||
|
@ -9,7 +9,7 @@ _Remake of Powerslide._
|
||||
- Code repository: https://bitbucket.org/dm_999/powerslideremake.git (git)
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: OGRE, SFML
|
||||
- Code dependencies: Ogre, SFML
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -7,7 +7,7 @@ _Puzzle game._
|
||||
- Download: http://primrose.sourceforge.net/download.php, https://sourceforge.net/projects/primrose/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: puzzle, open content
|
||||
- Code repository: http://primrose.cvs.sourceforge.net (cvs)
|
||||
- Code repository: https://gitlab.com/osgames/primrose.git (conversion of git), http://primrose.cvs.sourceforge.net (cvs)
|
||||
- Code language: C++
|
||||
- Code license: Public domain
|
||||
- Code dependencies: SDL
|
||||
|
@ -9,6 +9,6 @@ _Remake of Jazz Jackrabbit 2._
|
||||
- Code repository: https://github.com/soulweaver91/project-carrot.git
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: QT5, SFML
|
||||
- Code dependencies: Qt5, SFML
|
||||
|
||||
## Building
|
||||
|
18
entries/project_starfighter.md
Normal file
18
entries/project_starfighter.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Project: Starfighter
|
||||
|
||||
_2D shoot'em up game._
|
||||
|
||||
- Home: https://pr-starfighter.github.io, http://savannah.nongnu.org/projects/starfighter
|
||||
- State: mature
|
||||
- Download: https://pr-starfighter.github.io/download.html, https://github.com/pr-starfighter/starfighter/releases
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: arcade, open content, shootem
|
||||
- Code repository: https://github.com/pr-starfighter/starfighter.git, https://git.savannah.nongnu.org/git/starfighter.git (+), http://cvs.savannah.nongnu.org:/web/starfighter (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: various
|
||||
|
||||
Developer: Stephen Sweeney and Richard Sweeney of Parallel Realities
|
||||
|
||||
## Building
|
@ -6,7 +6,7 @@ _Clone of Arkanoid._
|
||||
- Media: https://en.wikipedia.org/wiki/Arkanoid#Legacy
|
||||
- State: mature, inactive since 2015
|
||||
- Download: https://sourceforge.net/projects/pybreak360/files/
|
||||
- Keywords: puzzle, ardade, clone, inspired by Arkanoid
|
||||
- Keywords: arcade, clone, inspired by Arkanoid, puzzle
|
||||
- Code repository: https://git.code.sf.net/p/pybreak360/code
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
|
@ -9,7 +9,7 @@ _Remake of Final Fantasy VII._
|
||||
- Code repository: https://github.com/q-gears/q-gears.git, http://hg.code.sf.net/p/q-gears/code (hg old)
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: OGRE
|
||||
- Code dependencies: Ogre
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -12,4 +12,4 @@ _Quadrapassel (formerly a part of GNOME Games) is a GNOME version of Tetris. It
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: meson
|
||||
- Build system: Meson
|
17
entries/runfield.md
Normal file
17
entries/runfield.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Runfield
|
||||
|
||||
_Simple 2D game where you control a fox and try to run as long as you can, jumping over the holes in the field._
|
||||
|
||||
- Home: https://web.archive.org/web/20151230145617/https://developer.mozilla.org/en-US/demos/detail/runfield/#
|
||||
- State: mature, inactive since 2011
|
||||
- Play: http://fhtr.org/runfield
|
||||
- Platform: Web
|
||||
- Keywords: arcade, open content
|
||||
- Code repository: https://github.com/kig/runfield.git
|
||||
- Code language: JavaScript
|
||||
- Code license: GPL-3.0
|
||||
- Assets license: ? (MPL/GPL/LGPL)
|
||||
|
||||
Developer: Mozilla, Paul Rouget
|
||||
|
||||
## Building
|
@ -6,7 +6,7 @@ _MMORPG with open world play._
|
||||
- Media: https://en.wikipedia.org/wiki/Ryzom
|
||||
- State: mature
|
||||
- Play: http://www.ryzom.com/ (commercial)
|
||||
- Keywords: role playing, inspired by Ryzom, mmorpg, remake
|
||||
- Keywords: role playing, inspired by Ryzom, multiplayer massive, online, remake, requires server (?)
|
||||
- Code repository: https://bitbucket.org/ryzom/ryzomcore (hg)
|
||||
- Code language: C++
|
||||
- Code license: AGPL-3.0
|
||||
|
15
entries/sarah-maries_eierjagd.md
Normal file
15
entries/sarah-maries_eierjagd.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Sarah-Maries Eierjagd
|
||||
|
||||
_Arcade game. The player controls a girl, trying to catch good and golden eggs and avoiding bad eggs._
|
||||
|
||||
- Home: http://eier.gerdsmeier.net/
|
||||
- State: mature, inactive since 2005
|
||||
- Keywords: arcade, for kids
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
Developer: Patrick Gerdsmeier
|
||||
|
||||
## Building
|
17
entries/scrap.md
Normal file
17
entries/scrap.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Scrap
|
||||
|
||||
_Roguelike game. You drive your robot through unknown areas and have to fight other robots._
|
||||
|
||||
- Home: https://inconsolation.wordpress.com/2015/03/10/scrap-go-forth-and-scavenge-aggressively/
|
||||
- State: mature, inactive since 2017
|
||||
- Keywords: strategy, open content, roguelike
|
||||
- Code repository: https://github.com/thijsvanommen/scrap.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: no media
|
||||
|
||||
Developer: Thijs van Ommen
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
20
entries/sdl-ball.md
Normal file
20
entries/sdl-ball.md
Normal file
@ -0,0 +1,20 @@
|
||||
# SDL-Ball
|
||||
|
||||
_Arcade breakout-like game._
|
||||
|
||||
- Home: http://sdl-ball.sourceforge.net/, https://sourceforge.net/projects/sdl-ball/
|
||||
- State: mature, inactive since 2016
|
||||
- Download: http://sdl-ball.sourceforge.net/?page=download, https://sourceforge.net/projects/sdl-ball/files/
|
||||
- Platform: Linux
|
||||
- Keywords: arcade, breakout-like, open content
|
||||
- Code repository: https://github.com/DusteDdk/SDL-Ball.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: OpenGL, SDL
|
||||
- Assets license: ? (GPL)
|
||||
|
||||
Developer: Jimmy Christensen
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
@ -6,7 +6,7 @@ _Port of the classic 8086 biplane shoot-em-up._
|
||||
- State: mature, inactive since 2014
|
||||
- Download: https://sourceforge.net/projects/sdl-sopwith/files/
|
||||
- Platform: Linux
|
||||
- Keywords: action, fly, inspired by Sopwith, remake
|
||||
- Keywords: action, flight, inspired by Sopwith, remake
|
||||
- Code repository: https://gitlab.com/osgames/sdl-sopwith.git (import of svn), https://svn.code.sf.net/p/sdl-sopwith/code/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
17
entries/search_for_the_red_herring.md
Normal file
17
entries/search_for_the_red_herring.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Search for the Red Herring
|
||||
|
||||
_Search and destroy real-time strategy game game._
|
||||
|
||||
- Home: https://pyweek.org/e/RoeBros/, https://fydo.net/projects/redherring
|
||||
- State: mature, inactive since 2006
|
||||
- Download: https://sourceforge.net/projects/sftrh/files/sftrh/
|
||||
- Keywords: strategy, open content, real time
|
||||
- Code repository: (see download)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: pygame, PygLibs
|
||||
- Assets license: FAL
|
||||
|
||||
Developer: HoleInTheHeadStudios
|
||||
|
||||
## Building
|
@ -7,7 +7,7 @@ _Remake of Shadowgrounds: Survivor._
|
||||
- Keywords: remake, inspired by Shadowgrounds: Survivor, requires original content
|
||||
- Code repository: https://github.com/vayerx/shadowgrounds.git
|
||||
- Code language: C++
|
||||
- Code license: Custom-NC (see https://github.com/vayerx/shadowgrounds/blob/linux/LICENSE.txt)
|
||||
- Code license: Custom NC (see https://github.com/vayerx/shadowgrounds/blob/linux/LICENSE.txt)
|
||||
|
||||
Content license?
|
||||
|
||||
|
13
entries/shotgun_debugger.md
Normal file
13
entries/shotgun_debugger.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Shotgun Debugger
|
||||
|
||||
_Shooting game which uses a 3d engine but allows 2d gameplay._
|
||||
|
||||
- Home: https://www.gamecreation.org/games/shotgun_debugger
|
||||
- State: mature, inactive since 2005
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: remake, shooter, top-down
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
17
entries/simon_tathams_portable_puzzle_collection.md
Normal file
17
entries/simon_tathams_portable_puzzle_collection.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Simon Tatham's Portable Puzzle Collection
|
||||
|
||||
_Collection of multi-platform single-player puzzle games._
|
||||
|
||||
- Home: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/, https://chris.boyle.name/projects/android-puzzles/, https://hewgill.com/puzzles/
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS, Android, iOS
|
||||
- Keywords: remake, open content, puzzle games collection
|
||||
- Code repository: https://git.tartarus.org/simon/puzzles.git, https://github.com/chrisboyle/sgtpuzzles.git (+), https://github.com/ghewgill/puzzles.git (+)
|
||||
- Code language: C
|
||||
- Code license: MIT
|
||||
- Code dependencies: GTK
|
||||
- Assets license: MIT
|
||||
|
||||
Developer: Simon Tatham and others
|
||||
|
||||
## Building
|
@ -1,15 +1,16 @@
|
||||
# Simple Platformer
|
||||
|
||||
_A simple LibGDX platform game designed to be extended_
|
||||
_A simple platform game designed to be extended._
|
||||
|
||||
- Home: https://github.com/SteveSmith16384/SimplePlatformer
|
||||
- State: beta, inactive since 2019
|
||||
- Download: https://github.com/SteveSmith16384/SimplePlatformer/releases
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: arcade, platformer, libgdx
|
||||
- Keywords: arcade, platformer
|
||||
- Code repository: https://github.com/SteveSmith16384/SimplePlatformer.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
- Code dependencies: libGDX
|
||||
|
||||
## Building
|
||||
|
||||
|
17
entries/simple_sokoban.md
Normal file
17
entries/simple_sokoban.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Simple Sokoban
|
||||
|
||||
_Simple Sokoban game aimed at playability and portability across systems._
|
||||
|
||||
- Home: http://simplesok.sourceforge.net/, https://sourceforge.net/projects/simplesok/
|
||||
- State: mature, inactive since 2014
|
||||
- Download: https://sourceforge.net/projects/simplesok/files/
|
||||
- Keywords: library, open content, sokoban-like
|
||||
- Code repository: https://svn.code.sf.net/p/simplesok/code/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: ? (GPL)
|
||||
|
||||
Developer: Mateusz Viste
|
||||
|
||||
## Building
|
16
entries/simsu.md
Normal file
16
entries/simsu.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Simsu
|
||||
|
||||
_Sudoku game._
|
||||
|
||||
- Home: http://gottcode.org/simsu/
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: puzzle, sudoku
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Qt
|
||||
|
||||
Developer: Graeme Gott
|
||||
|
||||
## Building
|
16
entries/sinatra.md
Normal file
16
entries/sinatra.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Sinatra
|
||||
|
||||
_Karaoke game, designed to be lean._
|
||||
|
||||
- Home: https://web.archive.org/web/20120326005334/http://fredrik.jemla.eu/sinatra/
|
||||
- State: mature, inactive since 2008
|
||||
- Keywords: music, karaoke, open content
|
||||
- Code repository: (see home)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: freetype, gstreamer, libavformat, portaudio, SDL, SDL image
|
||||
- Assets license: ? (GPL-3.0)
|
||||
|
||||
Developer: Fredrik Portstrom
|
||||
|
||||
## Building
|
18
entries/sleep_is_death.md
Normal file
18
entries/sleep_is_death.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Sleep Is Death
|
||||
|
||||
_Aka Geisterfahrer is a two-player RPG game._
|
||||
|
||||
- Home: http://sleepisdeath.net
|
||||
- State: mature, inactive since 2018
|
||||
- Keywords: role playing, multiplayer, open content
|
||||
- Code repository: https://github.com/jasonrohrer/SleepIsDeath.git
|
||||
- Code language: C++
|
||||
- Code license: ? (Public domain)
|
||||
- Code dependencies: SDL
|
||||
- Assets license: ? (Public domain)
|
||||
|
||||
Developer: Jason Rohrer
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
19
entries/slime_volley.md
Normal file
19
entries/slime_volley.md
Normal file
@ -0,0 +1,19 @@
|
||||
# Slime Volley
|
||||
|
||||
_2D side volleyball game._
|
||||
|
||||
- Home: http://slime.tuxfamily.org/, https://packages.debian.org/search?keywords=slimevolley
|
||||
- State: mature, inactive since 2010
|
||||
- Download: http://slime.tuxfamily.org/down.php
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: arcade, inspired by Blobby Volley
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
Developer: MCMic, VinDuv
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
18
entries/slingshot.md
Normal file
18
entries/slingshot.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Slingshot
|
||||
|
||||
_Gravity‐based turn based strategy game._
|
||||
|
||||
- Home: https://web.archive.org/web/20150630125714/http://slingshot.wikispot.org/, https://sourceforge.net/projects/slingshot-game/
|
||||
- State: beta, inactive since 2007
|
||||
- Download: https://web.archive.org/web/20150630152307/http://slingshot.wikispot.org/Downloads, https://sourceforge.net/projects/slingshot-game/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: strategy, open content, turn-based
|
||||
- Code repository: https://svn.code.sf.net/p/slingshot-game/code/trunk (svn)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: pygame
|
||||
- Assets license: GPL-2.0
|
||||
|
||||
Developer: Jonathan Musther, Bart Mak
|
||||
|
||||
## Building
|
@ -6,7 +6,7 @@ _Adventure game engine._
|
||||
- State: mature
|
||||
- Download: https://opensludge.github.io/download.html, https://github.com/opensludge/opensludge/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: game engine, adventue
|
||||
- Keywords: adventure, game engine
|
||||
- Code repository: https://github.com/opensludge/opensludge.git
|
||||
- Code language: C, C++, Objective-C
|
||||
- Code license: LGPL-2.1
|
||||
|
16
entries/slune.md
Normal file
16
entries/slune.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Slune
|
||||
|
||||
_Action game._
|
||||
|
||||
- Home: http://www.lesfleursdunormal.fr/static/informatique/old/slune/index_en.html, https://web.archive.org/web/20170206055408/http://gna.org/projects/slune, https://web.archive.org/web/20060411054828/http://home.gna.org/oomadness/en/slune/index.html
|
||||
- State: mature, inactive since 2007
|
||||
- Download: http://www.lesfleursdunormal.fr/static/informatique/old/slune/download_en.html, https://pypi.org/project/Slune/
|
||||
- Keywords: action
|
||||
- Code repository: (see download)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Cal3D, GLEW, OpenGL, Py2Play, SDL
|
||||
|
||||
Developer: Jean-Baptiste Lamy (Jiba) / Nekeme Prod.
|
||||
|
||||
## Building
|
15
entries/snelps.md
Normal file
15
entries/snelps.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Snelps
|
||||
|
||||
_Real-time strategy game._
|
||||
|
||||
- Home: https://code.google.com/archive/p/snelps/
|
||||
- State: beta, inactive since 2012
|
||||
- Keywords: strategy, real time
|
||||
- Code repository: https://github.com/shawn42/snelps.git
|
||||
- Code language: Ruby
|
||||
- Code license: LGPL-2.1
|
||||
- Code dependencies: Rubygame, SDL
|
||||
|
||||
Developer: Shawn Anderson
|
||||
|
||||
## Building
|
16
entries/snowballz.md
Normal file
16
entries/snowballz.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Snowballz
|
||||
|
||||
_Real time strategy game._
|
||||
|
||||
- Home: http://joey101.arcticpaint.com/snowballz/, https://web.archive.org/web/20160308143610/https://www.pygame.org/projects/22/328/, https://packages.debian.org/search?keywords=snowballz
|
||||
- State: beta, inactive since 2007
|
||||
- Keywords: strategy, open content, real time
|
||||
- Code repository: (see debian) http://snowballz.cvs.sourceforge.net (cvs)
|
||||
- Code language: Python
|
||||
- Code license: GPL
|
||||
- Code dependencies: pygame, PyGlet, Rabbyt
|
||||
- Assets license: GPL
|
||||
|
||||
Developer: Joey Marshall
|
||||
|
||||
## Building
|
17
entries/sokosolve.md
Normal file
17
entries/sokosolve.md
Normal file
@ -0,0 +1,17 @@
|
||||
# SokoSolve
|
||||
|
||||
_Sokoban game with enthusiast tools._
|
||||
|
||||
- Home: http://sokosolve.sourceforge.net/, https://sourceforge.net/projects/sokosolve/
|
||||
- State: mature, inactive since 2009
|
||||
- Download: http://sokosolve.sourceforge.net/install.html, https://sourceforge.net/projects/sokosolve/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: puzzle, sokoban-like
|
||||
- Code repository: https://svn.code.sf.net/p/sokosolve/code/ (svn), https://svn.code.sf.net/p/sokosolve/decade/ (svn)
|
||||
- Code language: C#
|
||||
- Code license: ? (GPL)
|
||||
- Code dependencies: WinForms
|
||||
|
||||
Developer: Guy Langston
|
||||
|
||||
## Building
|
@ -5,7 +5,7 @@ _Zelda-like 2D game engine for Action-RPGs._
|
||||
- Home: http://www.solarus-games.org/
|
||||
- State: mature
|
||||
- Download: https://www.solarus-games.org/en/solarus/download
|
||||
- Keywords: framework, game-engine, inspired by Zelda - A Link to the Past, remake
|
||||
- Keywords: game engine, framework, inspired by Zelda - A Link to the Past, remake
|
||||
- Code repository: https://gitlab.com/solarus-games/solarus.git, https://github.com/solarus-games/solarus.git (archived)
|
||||
- Code language: C, C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
|
@ -3,7 +3,7 @@
|
||||
_Clone of Tetris._
|
||||
|
||||
- Home: http://tetris.spludlow.co.uk/
|
||||
- State: mature, inactive since XX
|
||||
- State: mature, inactive since 2018
|
||||
- Download: http://www.spludlow.co.uk/Install/Downloads.aspx
|
||||
- Keywords: puzzle, clone, inspired by Tetris, multiplayer Online + LAN + Split-screen, open content
|
||||
- Code repository: (see download and at http://www.spludlow.co.uk/Source/Spludlow.Tetris/)
|
||||
|
16
entries/steamer_duck.md
Normal file
16
entries/steamer_duck.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Steamer Duck
|
||||
|
||||
_Small platformer game. You play as a non-flying kind of duck. The goal is to collect eggs and coins._
|
||||
|
||||
- Home: https://gitlab.com/drummyfish/Steamer-Duck
|
||||
- State: beta
|
||||
- Keywords: platform, open content
|
||||
- Code repository: https://gitlab.com/drummyfish/Steamer-Duck.git
|
||||
- Code language: Python
|
||||
- Code license: CC0
|
||||
- Code dependencies: pygame
|
||||
- Assets license: CC0
|
||||
|
||||
Developer: Drummyfish
|
||||
|
||||
## Building
|
14
entries/stressfreezone.md
Normal file
14
entries/stressfreezone.md
Normal file
@ -0,0 +1,14 @@
|
||||
# StressFreeZone
|
||||
|
||||
_Space simulation focused on cooperative (non-massive)-multiplayer and intuitive gameplay, that is fun to play in short bursts, e.g. on LAN parties._
|
||||
|
||||
- Home: https://web.archive.org/web/20140211182144/http://sfz.schattenkind.net/wiki/index.php/Main_Page
|
||||
- State: beta, inactive since 2007
|
||||
- Download: https://web.archive.org/web/20130606103829/http://ghoulsblade.schattenkind.net/sfz/LATEST_SFZ_SOURCE.zip
|
||||
- Keywords: simulation, online, space
|
||||
- Code repository: (see download)
|
||||
- Code language: C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Lugre
|
||||
|
||||
## Building
|
16
entries/stringrolled.md
Normal file
16
entries/stringrolled.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Stringrolled
|
||||
|
||||
_Aka Upsilon Cat is a puzzle platformer._
|
||||
|
||||
- Home: https://pyweek.org/e/Rambo/
|
||||
- State: beta, inactive since 2008
|
||||
- Keywords: puzzle, open content, platformer
|
||||
- Code repository: (see home)
|
||||
- Code language: Python
|
||||
- Code license: Public domain
|
||||
- Code dependencies: pygame
|
||||
- Assets license: Public domain
|
||||
|
||||
Developer: Code by Joel Bouchard Lamontagne aka logicow, artwork by Isabelle Bouchard aka Windbladeicepuppy, music by Reduz, sound by Hubert Lamontagne aka madbrain and Coda
|
||||
|
||||
## Building
|
17
entries/sudokuki.md
Normal file
17
entries/sudokuki.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Sudokuki
|
||||
|
||||
_Sudoku game._
|
||||
|
||||
- Home: http://sudokuki.sourceforge.net/, https://sourceforge.net/projects/sudokuki/
|
||||
- State: mature, inactive since 2016
|
||||
- Download: https://sourceforge.net/projects/sudokuki/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: puzzle, open content
|
||||
- Code repository: https://git.code.sf.net/p/sudokuki/code, https://svn.code.sf.net/p/sudokuki/svn/trunk (svn)
|
||||
- Code language: C, Java
|
||||
- Code license: GPL-3.0
|
||||
- Assets license: GPL-3.0
|
||||
|
||||
Developer: Sylvain Vedrenne
|
||||
|
||||
## Building
|
16
entries/super_transball_2.md
Normal file
16
entries/super_transball_2.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Super Transball 2
|
||||
|
||||
_Side scrolling arcade game. It is the sequel of the games Transball and Transball 2, all of them based in the 'Thrust' type of games._
|
||||
|
||||
- Home: https://web.archive.org/web/20190426224042/http://www.braingames.getput.com/stransball2/default.asp
|
||||
- State: mature, inactive since 2005
|
||||
- Keywords: arcade, inspired by Transball, open content, side-scrolling
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: ? (GPL)
|
||||
|
||||
Developer: Santiago Ontañón
|
||||
|
||||
## Building
|
@ -9,7 +9,7 @@ _Starships that battle in a 2d top-down arena._
|
||||
- Code repository: https://github.com/notapixelstudio/superstarfighter.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
- Code dependencies: Godot Engine
|
||||
- Code dependencies: Godot engine
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -6,7 +6,7 @@ _Software development tool that connects programs written in C and C++ with a va
|
||||
- Media: https://en.wikipedia.org/wiki/SWIG
|
||||
- State: mature
|
||||
- Download: http://www.swig.org/download.html
|
||||
- Keywords: library, interface generator, language binding
|
||||
- Keywords: library, interface generator
|
||||
- Code repository: https://github.com/swig/swig.git
|
||||
- Code language: C++
|
||||
- Code license: SWIG license (https://raw.githubusercontent.com/swig/swig/master/LICENSE)
|
||||
|
17
entries/system_syzygy.md
Normal file
17
entries/system_syzygy.md
Normal file
@ -0,0 +1,17 @@
|
||||
# System Syzygy
|
||||
|
||||
_Narrative puzzle game involving solving an assortment of ingenious logical and verbal puzzles embedded within a storyline which is revealed piece by piece as the puzzles are solved._
|
||||
|
||||
- Home: https://mdsteele.games/syzygy/
|
||||
- State: mature, inactive since 2018
|
||||
- Download: https://mdsteele.games/syzygy/download/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: puzzle, inspired by System's Twilight, open content
|
||||
- Code repository: https://github.com/mdsteele/syzygy.git
|
||||
- Code language: Rust
|
||||
- Code license: GPL-3.0
|
||||
- Assets license: GPL-3.0
|
||||
|
||||
Developer: Matthew D. Steele
|
||||
|
||||
## Building
|
16
entries/t3.md
Normal file
16
entries/t3.md
Normal file
@ -0,0 +1,16 @@
|
||||
# T^3
|
||||
|
||||
_Blockout clone._
|
||||
|
||||
- Home: http://t-3.sourceforge.net/, https://sourceforge.net/projects/t-3/
|
||||
- State: beta, inactive since 2005
|
||||
- Download: https://sourceforge.net/projects/t-3/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: puzzle, 3D, tetris-like
|
||||
- Code repository: http://t-3.cvs.sourceforge.net (cvs)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Developer: Derek Hausauer
|
||||
|
||||
## Building
|
17
entries/tactics_squad.md
Normal file
17
entries/tactics_squad.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Tactics Squad
|
||||
|
||||
_Real-time tactical simulation in which the player controls up to sixteen soldiers in a futuristic environment._
|
||||
|
||||
- Home: http://tacticsgame.sourceforge.net/, https://sourceforge.net/projects/tacticsgame/
|
||||
- State: beta, inactive since 2007
|
||||
- Download: http://tacticsgame.sourceforge.net/download.html, https://sourceforge.net/projects/tacticsgame/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: strategy, real time
|
||||
- Code repository: http://tacticsgame.cvs.sourceforge.net (cvs)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
Developer: Luismv
|
||||
|
||||
## Building
|
16
entries/tanglet.md
Normal file
16
entries/tanglet.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Tanglet
|
||||
|
||||
_Word game similar to Boggle._
|
||||
|
||||
- Home: https://gottcode.org/tanglet/
|
||||
- State: mature
|
||||
- Keywords: puzzle, inspired by Boggle, open content
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Qt
|
||||
- Assets license: ? (GPL)
|
||||
|
||||
Developer: Graeme Gott
|
||||
|
||||
## Building
|
18
entries/tangomon.md
Normal file
18
entries/tangomon.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Tangomon
|
||||
|
||||
_Educational monster-battling game, similar in concept to the popular Pokemon series but with an educational twist._
|
||||
|
||||
- Home: http://tangomon.nongnu.org, https://savannah.nongnu.org/projects/tangomon/
|
||||
- State: mature, inactive since 2017
|
||||
- Download: http://tangomon.nongnu.org/download.html
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: educational, for kids, open content
|
||||
- Code repository: https://git.savannah.nongnu.org/git/tangomon.git, http://cvs.savannah.nongnu.org:/web/tangomon (cvs)
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SGE Game Engine
|
||||
- Assets license: various
|
||||
|
||||
Developer: onpon4
|
||||
|
||||
## Building
|
@ -5,7 +5,7 @@ _Indie Turn Based Strategy in Isometric Pixel Art._
|
||||
- Home: https://tof.p1x.in/, https://w84death.itch.io/tanks-of-freedom
|
||||
- State: mature
|
||||
- Download: (see home)
|
||||
- Keywords: strategy, hotseat), inspired by Advance Wars, multiplayer (online, open content
|
||||
- Keywords: strategy, inspired by Advance Wars, multiplayer online, open content
|
||||
- Code repository: https://github.com/w84death/Tanks-of-Freedom.git
|
||||
- Code language: GDScript
|
||||
- Code license: MIT
|
||||
|
18
entries/tecnoballz.md
Normal file
18
entries/tecnoballz.md
Normal file
@ -0,0 +1,18 @@
|
||||
# TecnoballZ
|
||||
|
||||
_Brick Breaker._
|
||||
|
||||
- Home: http://linux.tlk.fr/games/TecnoballZ/, https://packages.debian.org/search?keywords=tecnoballz, https://code.google.com/archive/p/tecnoballz/
|
||||
- State: beta, inactive since 2016
|
||||
- Keywords: arcade, open content
|
||||
- Code repository: https://github.com/brunonymous/tecnoballz.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: ? (GPL-3.0)
|
||||
|
||||
Developer: Bruno Ethvignot, Jérôme Bolot, Jean-Michel Martin de Santero, Laurent Guyon, Régis Parret, David Igreja
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
20
entries/teeworlds.md
Normal file
20
entries/teeworlds.md
Normal file
@ -0,0 +1,20 @@
|
||||
# Teeworlds
|
||||
|
||||
_Cartoon style 2D multiplayer platform shooter game (or third person shooter)._
|
||||
|
||||
- Home: http://www.teeworlds.com
|
||||
- State: beta, inactive since 2013
|
||||
- Download: https://www.teeworlds.com/?page=downloads
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: platform, 2D, online, open content, shooter
|
||||
- Code repository: https://github.com/matricks/teeworlds.git
|
||||
- Code language: C, C++
|
||||
- Code license: zlib
|
||||
- Code dependencies: SDL
|
||||
- Assets license: CC-BY-SA-3.0
|
||||
|
||||
The game provides an arena where players fight in various multiplayer modes (capture the flag, duel, team death match, race). The player is a Tee, a little ball with hands and feet.
|
||||
|
||||
Developer: Magnus Auvinen and contributors
|
||||
|
||||
## Building
|
15
entries/tennix.md
Normal file
15
entries/tennix.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Tennix!
|
||||
|
||||
_Tennis game._
|
||||
|
||||
- Home: http://icculus.org/tennix/, http://icculus.org/tennix/pre2009/
|
||||
- State: mature
|
||||
- Keywords: strategy, sport
|
||||
- Code repository: http://repo.or.cz/tennix.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
Developer: Thomas Perl
|
||||
|
||||
## Building
|
16
entries/terminal_overload.md
Normal file
16
entries/terminal_overload.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Terminal Overload
|
||||
|
||||
_(abbreviated TOL) Experimental online multiplayer first-person shooter game._
|
||||
|
||||
- Home: http://www.terminal-overload.org/
|
||||
- State: beta, inactive since 2016
|
||||
- Keywords: framework, first‐person, inspired by Revenge Of The Cats: Ethernet, open content, shooter
|
||||
- Code repository: https://github.com/fr1tz/terminal-overload.git
|
||||
- Code language: C++, C, C#
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Torque3D
|
||||
- Assets license: CC-BY 4.0
|
||||
|
||||
Developer: Michael "fr1tz" Goldener
|
||||
|
||||
## Building
|
15
entries/tetzle.md
Normal file
15
entries/tetzle.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Tetzle
|
||||
|
||||
_Jigsaw puzzle game._
|
||||
|
||||
- Home: http://gottcode.org/tetzle
|
||||
- State: mature
|
||||
- Keywords: puzzle, jigsaw
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Qt
|
||||
|
||||
Developer: Graeme Gott
|
||||
|
||||
## Building
|
@ -6,7 +6,7 @@ _DOOM source port._
|
||||
- State: mature
|
||||
- Download: https://github.com/team-eternity/eternity/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: game engine, firs person, inspired by DOOM, remake, requires original content, shooter
|
||||
- Keywords: game engine, first person, inspired by DOOM, remake, requires original content, shooter
|
||||
- Code repository: https://github.com/team-eternity/eternity.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
@ -176,6 +176,7 @@
|
||||
- **[sensitive-js](../sensitive-js.md)** (JavaScript, ?, beta, inactive since 2017)
|
||||
- **[shadow-of-the-beast-html5](../shadow-of-the-beast-html5.md)** (JavaScript, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Sine](../sine.md)** (C, C++, MIT, beta)
|
||||
- **[Slune](../slune.md)** (Python, GPL-2.0, mature, inactive since 2007)
|
||||
- **[Smash Battle](../smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[Smash](../smash.md)** (JavaScript, MIT, mature)
|
||||
- **[SolarWolf](../solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
|
@ -26,7 +26,7 @@
|
||||
- **[Hypatia](../hypatia.md)** (Python, MIT, beta, inactive since 2016)
|
||||
- **[javascript-E.T.](../javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)
|
||||
- **[L'Abbaye des Morts](../labbaye_des_morts.md)** (C, GPL-3.0, mature, inactive since 2018)
|
||||
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (Javascript, MIT, beta)
|
||||
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (JavaScript, MIT, beta)
|
||||
- **[Murder In The Public Domain](../murder_in_the_public_domain.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[MUSoSu](../musosu.md)** (Java, GPL-3.0, beta, inactive since 2008)
|
||||
- **[Open Simulator](../open_simulator.md)** (C#, ?, beta)
|
||||
@ -34,6 +34,7 @@
|
||||
- **[ResidualVM](../residualvm.md)** (C++, GPL-2.0, beta)
|
||||
- **[Sentient Storage](../sentient_storage.md)** (Python, Public domain, mature)
|
||||
- **[Sintel The Game](../sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)
|
||||
- **[Sludge](../sludge.md)** (C, C++, Objective-C, LGPL-2.1, mature)
|
||||
- **[Star Maiden Astraea Rio](../star_maiden_astraea_rio.md)** (Ren'py, CC-BY-NC, mature)
|
||||
- **[star-control2](../star-control2.md)** (C, C++, MIT, mature)
|
||||
- **[terrarium](../terrarium.md)** (C++, GPL-2.0, beta)
|
||||
|
@ -165,12 +165,12 @@
|
||||
- **[Card Stories](../card_stories.md)** (JavaScript, Python, AGPL-3.0, beta, inactive since 2012)
|
||||
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
|
||||
- **[Castle Game Engine](../castle_game_engine.md)** (Pascal, LGPL-2.0, mature)
|
||||
- **[Castle of the Winds in Elm](../castle_of_the_winds_in_elm.md)** (Elm, JavaScript, ???, beta)
|
||||
- **[Castle of the Winds in Elm](../castle_of_the_winds_in_elm.md)** (Elm, JavaScript, ?, beta)
|
||||
- **[Castle of the Winds](../castle_of_the_winds.md)** (JavaScript, MIT, beta, inactive since 2016)
|
||||
- **[Castle-Combat](../castle-combat.md)** (Python, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Cat Mother Dead Justice](../cat_mother_dead_justice.md)** (C++, 3-clause BSD, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Cataclysm: Dark Days Ahead](../cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
|
||||
- **[Cataclysm](../cataclysm.md)** (C++, CC-BY-SA-3, beta, inactive since 2012)
|
||||
- **[Cataclysm](../cataclysm.md)** (C++, CC-BY-SA-3.0, beta, inactive since 2012)
|
||||
- **[CatacombGL](../catacombgl.md)** (C++, GPL-3.0, beta)
|
||||
- **[CatacombSDL](../catacombsdl.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Catch Challenger](../catch_challenger.md)** (C++, GPL-3.0, mature)
|
||||
@ -184,7 +184,7 @@
|
||||
- **[CETech](../cetech.md)** (C, C++, CC0, beta)
|
||||
- **[chainreaction](../chainreaction.md)** (Java, LGPL-3.0, mature, inactive since 2017)
|
||||
- **[Chaos Esque Anthology](../chaos_esque_anthology.md)** (?, ?, mature)
|
||||
- **[Chess3D](../chess3d.md)** (JavaScript, Pytghon, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Chess3D](../chess3d.md)** (JavaScript, Python, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Children of Ur](../children_of_ur.md)** (Dart, JavaScript, MIT, beta)
|
||||
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
|
||||
- **[Chocolate Doom](../chocolate_doom.md)** (C, GPL-2.0, mature)
|
||||
@ -197,14 +197,14 @@
|
||||
- **[Circus Linux!](../circus_linux.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[Civil](../civil.md)** (Python, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Civilization: Call To Power 2 Source Project](../civilization_call_to_power_2_source_project.md)** (C, C++, Custom, mature)
|
||||
- **[Civitas](../civitas.md)** (Java, Blender, GPL-2.0, beta, inactive since 2017)
|
||||
- **[Civitas](../civitas.md)** (Java, Blender Script, GPL-2.0, beta, inactive since 2017)
|
||||
- **[CivOne](../civone.md)** (C#, CC0, beta)
|
||||
- **[ClanLib](../clanlib.md)** (C, C++, zlib, mature)
|
||||
- **[Classic Blades of Exile](../classic_blades_of_exile.md)** (C++, GPL-2.0, mature)
|
||||
- **[Classic RBDoom 3 BFG](../classic_rbdoom_3_bfg.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Clonepoint](../clonepoint.md)** (C++, GPL-3.0, beta)
|
||||
- **[Clumsy Bird](../clumsy_bird.md)** (JavaScript, MIT, mature, inactive since 2017)
|
||||
- **[coab](../coab.md)** (C#, ???, mature)
|
||||
- **[coab](../coab.md)** (C#, ?, mature)
|
||||
- **[COCOS2D-X](../cocos2d-x.md)** (C++, MIT, mature)
|
||||
- **[Colditz Escape](../colditz_escape.md)** (C, GPL-3.0, mature)
|
||||
- **[Colobot: Gold Edition](../colobot_gold_edition.md)** (C++, GPL-3.0, mature)
|
||||
@ -349,7 +349,7 @@
|
||||
- **[Extreme Tux Racer](../extreme_tux_racer.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Exult](../exult.md)** (C++, GPL-2.0, mature)
|
||||
- **[ezQuake](../ezquake.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[F-1 Spirit](../f-1_spirit.md)** (C++, ??, beta, inactive since 2009)
|
||||
- **[F-1 Spirit](../f-1_spirit.md)** (C++, ?, beta, inactive since 2009)
|
||||
- **[F.LF](../flf.md)** (JavaScript, ?, mature)
|
||||
- **[Fairy-Max](../fairy-max.md)** (C, Custom, mature, inactive since 2018)
|
||||
- **[Falcon's Eye](../falcons_eye.md)** (C, NetHack General Public License, mature, inactive since 2004)
|
||||
@ -548,7 +548,7 @@
|
||||
- **[javascript-E.T.](../javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)
|
||||
- **[Javelin](../javelin.md)** (Java, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Jazz² Resurrection](../jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
|
||||
- **[jClassicRPG](../jclassicrpg.md)** (Java, LGPL version 3.0, beta, inactive since 2010)
|
||||
- **[jClassicRPG](../jclassicrpg.md)** (Java, LGPL-3.0, beta, inactive since 2010)
|
||||
- **[JediOutcastLinux](../jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Jet-Story](../jet-story.md)** (Assembly, C, C++, MIT, beta)
|
||||
- **[jewelthief](../jewelthief.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
@ -572,6 +572,7 @@
|
||||
- **[Key Runner](../key_runner.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[KGoldrunner](../kgoldrunner.md)** (C++, GPL-2.0, mature)
|
||||
- **[kiki the nano bot](../kiki_the_nano_bot.md)** (C++, Public domain, mature, inactive since 2007)
|
||||
- **[Killer Crates](../killer_crates.md)** (Java, MIT, beta, inactive since 2017)
|
||||
- **[Kingdoms](../kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[KittenMaxit](../kittenmaxit.md)** (Java, MIT, beta)
|
||||
- **[KKnD](../kknd.md)** (C#, GPL-3.0, beta)
|
||||
@ -593,7 +594,7 @@
|
||||
- **[ladder](../ladder-2.md)** (Go, MIT, beta, inactive since 2016)
|
||||
- **[Ladder](../ladder.md)** (Java, GPL-2.0, mature, inactive since 2005)
|
||||
- **[LambdaHack](../lambdahack.md)** (Haskell, 3-clause BSD, beta)
|
||||
- **[LambdaRogue: The Book of Stars](../lambdarogue_the_book_of_stars.md)** (FreePascal, GPL-2.0, mature, inactive since 2012)
|
||||
- **[LambdaRogue: The Book of Stars](../lambdarogue_the_book_of_stars.md)** (Pascal, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Land of Fire](../land_of_fire.md)** (Custom, GPL-2.0, beta)
|
||||
- **[LastTry](../lasttry.md)** (Java, MIT, beta, inactive since 2017)
|
||||
- **[LBreakout2](../lbreakout2.md)** (C, GPL-2.0, mature, inactive since 2010)
|
||||
@ -609,7 +610,7 @@
|
||||
- **[libGDX](../libgdx.md)** (Java, C++, C, Apache-2.0, mature)
|
||||
- **[libpng](../libpng.md)** (C, Custom, mature)
|
||||
- **[Libre Pinball](../libre_pinball.md)** (GDScript, MIT, beta, inactive since 2015)
|
||||
- **[Libre: The Open Source Card Game](../libre_the_open_source_card_game.md)** (??, ??, mature, inactive since 2010)
|
||||
- **[Libre: The Open Source Card Game](../libre_the_open_source_card_game.md)** (?, ?, mature, inactive since 2010)
|
||||
- **[Librelancer](../librelancer.md)** (C, C#, MIT, beta)
|
||||
- **[Libxml2](../libxml2.md)** (C, MIT, mature)
|
||||
- **[LieroLibre](../lierolibre.md)** (C++, 2-clause BSD, mature, inactive since 2017)
|
||||
@ -692,7 +693,7 @@
|
||||
- **[Monstrosity](../monstrosity.md)** (Python, MIT, mature)
|
||||
- **[Moon-buggy](../moon-buggy.md)** (C, GPL-2.0, mature, inactive since 2006)
|
||||
- **[Moria](../moria.md)** (C, GPL-3.0, mature)
|
||||
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (Javascript, MIT, beta)
|
||||
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (JavaScript, MIT, beta)
|
||||
- **[movbizz](../movbizz.md)** (PHP, JavaScript, MIT, beta, inactive since 2015)
|
||||
- **[Mpango](../mpango.md)** (Java, GPL-2.0, beta, inactive since 2013)
|
||||
- **[Mr. Rescue](../mr_rescue.md)** (Lua, zlib, mature, inactive since 2016)
|
||||
@ -737,7 +738,7 @@
|
||||
- **[OGS Mahjong](../ogs_mahjong.md)** (C++, GPL-3.0, mature, inactive since 2016)
|
||||
- **[OldSkool Gravity Game](../oldskool_gravity_game.md)** (C++, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Omega-rpg](../omega-rpg.md)** (C, LGPL-2.0, beta, inactive since 2000)
|
||||
- **[Omega](../omega.md)** (Javascript, Ruby, AGPL-3.0, beta)
|
||||
- **[Omega](../omega.md)** (JavaScript, Ruby, AGPL-3.0, beta)
|
||||
- **[Omnispeak](../omnispeak.md)** (C, GPL-2.0, mature)
|
||||
- **[One Hour One Life](../one_hour_one_life.md)** (C, C++, PHP, Public domain, mature)
|
||||
- **[One is enough](../one_is_enough.md)** (Python, GPL-2.0, beta, inactive since 2008)
|
||||
@ -759,7 +760,7 @@
|
||||
- **[Open Legend RPG](../open_legend_rpg.md)** (Text, Custom, mature)
|
||||
- **[Open Meridian](../open_meridian.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Open Panzer](../open_panzer.md)** (JavaScript, GPL-2.0, mature)
|
||||
- **[Open Quartz](../open_quartz.md)** (?, ?, beta, inactive since 2004)
|
||||
- **[Open Quartz](../open_quartz.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[Open Rails](../open_rails.md)** (C#, GPL-3.0, mature)
|
||||
- **[Open Rodent's Revenge](../open_rodents_revenge.md)** (C++, MIT, beta, inactive since 2018)
|
||||
- **[Open RPG Maker](../open_rpg_maker.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
@ -819,7 +820,7 @@
|
||||
- **[OpenRA](../openra.md)** (C#, GPL-3.0, mature)
|
||||
- **[OpenRaider](../openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
|
||||
- **[OpenRCT2](../openrct2.md)** (C++, GPL-3.0, mature)
|
||||
- **[OpenRoads](../openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014)
|
||||
- **[OpenRoads](../openroads.md)** (TypeScript, JavaScript, MIT, mature, inactive since 2014)
|
||||
- **[OpenRPG](../openrpg.md)** (Python, GPL-2.0, mature, inactive since 2013)
|
||||
- **[OpenRTS](../openrts.md)** (Python, GPL-2.0, beta, inactive since 2006)
|
||||
- **[OpenRW](../openrw.md)** (C, C++, GPL-3.0, beta)
|
||||
@ -900,7 +901,7 @@
|
||||
- **[Polis](../polis.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Polycode](../polycode.md)** (C, C++, MIT, beta)
|
||||
- **[POSTAL 1 Open Source](../postal_1_open_source.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Powermanga](../powermanga.md)** (C99, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Powermanga](../powermanga.md)** (C, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Powerslave EX](../powerslave_ex.md)** (C, C++, GPL-3.0, beta, inactive since 2017)
|
||||
- **[Powerslide remake](../powerslide_remake.md)** (C++, MIT, beta)
|
||||
- **[pq2](../pq2.md)** (C++, GPL-3.0, mature)
|
||||
@ -915,6 +916,7 @@
|
||||
- **[Project Carrot](../project_carrot.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Project Dollhouse](../project_dollhouse.md)** (C#, MPL-2.0, beta)
|
||||
- **[Project Helena](../project_helena.md)** (Pascal, GPL-3.0, beta)
|
||||
- **[Project: Starfighter](../project_starfighter.md)** (C, GPL-3.0, mature)
|
||||
- **[ProQuake 4](../proquake_4.md)** (C, GPL-2.0, mature, inactive since 2018)
|
||||
- **[proxx](../proxx.md)** (TypeScript, JavaScript, Apache-2.0, mature)
|
||||
- **[PSY PONG 3D](../psy_pong_3d.md)** (C, GPL-3.0, beta, inactive since 2009)
|
||||
@ -990,20 +992,25 @@
|
||||
- **[rRootage](../rrootage.md)** (C, 2-clause BSD, beta, inactive since 2004)
|
||||
- **[Ruby-warrior](../ruby-warrior.md)** (Ruby, MIT, beta, inactive since 2012)
|
||||
- **[RuneLite](../runelite.md)** (Java, 2-clause BSD, mature)
|
||||
- **[Runfield](../runfield.md)** (JavaScript, GPL-3.0, mature, inactive since 2011)
|
||||
- **[Ryzom Core](../ryzom_core.md)** (C++, AGPL-3.0, mature)
|
||||
- **[S.C.O.U.R.G.E.](../scourge.md)** (C++, GPL-2.0, beta, inactive since 2008)
|
||||
- **[SanAndreasUnity](../sanandreasunity.md)** (C#, MIT, mature)
|
||||
- **[sandbox Game Maker](../sandbox_game_maker.md)** (C++, C, Custom, mature, inactive since 2014)
|
||||
- **[Sarah-Maries Eierjagd](../sarah-maries_eierjagd.md)** (C++, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Scorched Moon](../scorched_moon.md)** (Python, GPL-3.0, beta)
|
||||
- **[Scorched3D](../scorched3d.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Scrabble3D](../scrabble3d.md)** (Pascal, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Scrap](../scrap.md)** (C, C++, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Scrolling Game Development Kit 2](../scrolling_game_development_kit_2.md)** (C#, GPL-2.0, mature, inactive since 2017)
|
||||
- **[ScummVM](../scummvm.md)** (C++, GPL-2.0, mature)
|
||||
- **[SDL Asylum](../sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)
|
||||
- **[SDL Bomber](../sdl_bomber.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[SDL Game Engine 2D](../sdl_game_engine_2d.md)** (C, MIT, beta, inactive since 2014)
|
||||
- **[SDL Sopwith](../sdl_sopwith.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[SDL-Ball](../sdl-ball.md)** (C++, GPL-3.0, mature, inactive since 2016)
|
||||
- **[SDLPoP](../sdlpop.md)** (C, GPL-3.0, mature)
|
||||
- **[Search for the Red Herring](../search_for_the_red_herring.md)** (Python, GPL-2.0, mature, inactive since 2006)
|
||||
- **[Secret Maryo Chronicles](../secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[Sengoku: Warring States of Japan](../sengoku_warring_states_of_japan.md)** (C++, Lua, MIT, beta, inactive since 2008)
|
||||
- **[sensitive-js](../sensitive-js.md)** (JavaScript, ?, beta, inactive since 2017)
|
||||
@ -1012,16 +1019,22 @@
|
||||
- **[Seven Kingdoms: Ancient Adversaries](../seven_kingdoms_ancient_adversaries.md)** (C++, GPL-2.0, mature)
|
||||
- **[sfall](../sfall.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[shadow-of-the-beast-html5](../shadow-of-the-beast-html5.md)** (JavaScript, Apache-2.0, beta, inactive since 2017)
|
||||
- **[Shadowgrounds](../shadowgrounds.md)** (C++, Custom-NC, beta, inactive since 2017)
|
||||
- **[Shadowgrounds](../shadowgrounds.md)** (C++, Custom NC, beta, inactive since 2017)
|
||||
- **[SharpKonquest](../sharpkonquest.md)** (C#, GPL-2.0, mature, inactive since 2007)
|
||||
- **[Shockolate](../shockolate.md)** (C, GPL-3.0, beta)
|
||||
- **[Shotgun Debugger](../shotgun_debugger.md)** (C++, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Siege of Avalon : Open Source](../siege_of_avalon_open_source.md)** (Pascal, Custom, beta, inactive since 2011)
|
||||
- **[SilverTree](../silvertree.md)** (C++, GPL-3.0, beta, inactive since 2007)
|
||||
- **[Simitone](../simitone.md)** (C#, MPL-2.0, beta)
|
||||
- **[Simon Tatham's Portable Puzzle Collection](../simon_tathams_portable_puzzle_collection.md)** (C, MIT, mature)
|
||||
- **[Simple and Fast Multimedia Library](../simple_and_fast_multimedia_library.md)** (C++, zlib, mature)
|
||||
- **[Simple DirectMedia Layer](../simple_directmedia_layer.md)** (C, zlib, mature)
|
||||
- **[Simple Platformer](../simple_platformer.md)** (Java, MIT, beta, inactive since 2019)
|
||||
- **[Simple Sokoban](../simple_sokoban.md)** (C, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Simple-Solitaire](../simple-solitaire.md)** (Java, GPL-3.0, mature)
|
||||
- **[Simsu](../simsu.md)** (C++, GPL-3.0, mature)
|
||||
- **[Simutrans](../simutrans.md)** (C++, Artistic License, mature)
|
||||
- **[Sinatra](../sinatra.md)** (C, GPL-3.0, mature, inactive since 2008)
|
||||
- **[Sine](../sine.md)** (C, C++, MIT, beta)
|
||||
- **[Sintel The Game](../sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)
|
||||
- **[Skifree-HTML5-clone](../skifree-html5-clone.md)** (JavaScript, GPL-3.0, beta, inactive since 2011)
|
||||
@ -1030,13 +1043,20 @@
|
||||
- **[SLADE](../slade.md)** (C++, GPL-2.0, mature)
|
||||
- **[SLASH'EM](../slashem.md)** (C, R, C++, Custom, beta, inactive since 2007)
|
||||
- **[Slay](../slay.md)** (Java, GPL-3.0, beta, inactive since 2010)
|
||||
- **[Sleep Is Death](../sleep_is_death.md)** (C++, ?, mature, inactive since 2018)
|
||||
- **[Slime Volley](../slime_volley.md)** (C, GPL-3.0, mature, inactive since 2010)
|
||||
- **[Slime Volleyball](../slime_volleyball.md)** (C++, 3-clause BSD, beta)
|
||||
- **[Slingshot](../slingshot.md)** (Python, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Slot-Racers](../slot-racers.md)** (C, GPL-3.0, mature, inactive since 2008)
|
||||
- **[Sludge](../sludge.md)** (C, C++, Objective-C, LGPL-2.1, mature)
|
||||
- **[Slune](../slune.md)** (Python, GPL-2.0, mature, inactive since 2007)
|
||||
- **[Smash Battle](../smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[Smash](../smash.md)** (JavaScript, MIT, mature)
|
||||
- **[snake](../snake.md)** (Java, WTFPL, mature, inactive since 2017)
|
||||
- **[Snelps](../snelps.md)** (Ruby, LGPL-2.1, beta, inactive since 2012)
|
||||
- **[Snowballz](../snowballz.md)** (Python, GPL, beta, inactive since 2007)
|
||||
- **[SoftPixel Engine](../softpixel_engine.md)** (C++, zlib, mature, inactive since 2013)
|
||||
- **[SokoSolve](../sokosolve.md)** (C#, ?, mature, inactive since 2009)
|
||||
- **[Solarus](../solarus.md)** (C, C++, Lua, GPL-3.0, mature)
|
||||
- **[SolarWolf](../solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
- **[Song of Albion](../song_of_albion.md)** (C, C++, Apache-2.0, mature, inactive since 2011)
|
||||
@ -1057,7 +1077,7 @@
|
||||
- **[Speed Dreams](../speed_dreams.md)** (C++, GPL-2.0, mature)
|
||||
- **[Spice Trade](../spice_trade.md)** (Java, LGPL-2.0, mature, inactive since 2005)
|
||||
- **[splexhd](../splexhd.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Spludlow Tetris](../spludlow_tetris.md)** (C#, GPL-3.0, mature, inactive since XX)
|
||||
- **[Spludlow Tetris](../spludlow_tetris.md)** (C#, GPL-3.0, mature, inactive since 2018)
|
||||
- **[Spooker Framework](../spooker_framework.md)** (C#, MIT, beta, inactive since 2014)
|
||||
- **[Spring: 1944](../spring_1944.md)** (Lua, GPL-2.0, CC-BY-NC, mature)
|
||||
- **[Spring](../spring.md)** (C++, C, Lua, GPL-2.0, mature)
|
||||
@ -1072,18 +1092,23 @@
|
||||
- **[Stargus](../stargus.md)** (C++, Lua, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Stars! Nova](../stars_nova.md)** (C#, GPL-2.0, beta)
|
||||
- **[starshatter-open](../starshatter-open.md)** (C++, 3-clause BSD, beta, inactive since 2015)
|
||||
- **[Steamer Duck](../steamer_duck.md)** (Python, CC0, beta)
|
||||
- **[Stendhal](../stendhal.md)** (Java, GPL-2.0, mature)
|
||||
- **[StepMania](../stepmania.md)** (C, C++, Lua, MIT, mature)
|
||||
- **[Story of a Lost Sky](../story_of_a_lost_sky.md)** (Python, 3-clause BSD, mature)
|
||||
- **[StressFreeZone](../stressfreezone.md)** (C++, Lua, GPL-3.0, beta, inactive since 2007)
|
||||
- **[Strife: Veteran Edition](../strife_veteran_edition.md)** (C, C++, Objective-C, GPL-3.0, beta, inactive since 2016)
|
||||
- **[Stringrolled](../stringrolled.md)** (Python, Public domain, beta, inactive since 2008)
|
||||
- **[Stunt Car Racer Remake](../stunt_car_racer_remake.md)** (C++, BSD, beta, inactive since 2012)
|
||||
- **[Stunt Rally](../stunt_rally.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Sudokuki](../sudokuki.md)** (C, Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Summoning Wars](../summoning_wars.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2014)
|
||||
- **[SunDog Resurrection](../sundog_resurrection.md)** (Java, Python, ?, beta)
|
||||
- **[sundog](../sundog.md)** (C, C++, Python, MIT, beta)
|
||||
- **[Supaxl](../supaxl.md)** (JavaScript, ?, mature)
|
||||
- **[Super Methane Brothers](../super_methane_brothers.md)** (C++, GPL-2.0, mature, inactive since 2011)
|
||||
- **[Super Tilt Bro](../super_tilt_bro.md)** (Assembly, Python, WTFPL, mature)
|
||||
- **[Super Transball 2](../super_transball_2.md)** (C++, GPL-2.0, mature, inactive since 2005)
|
||||
- **[super-methane-brothers-gx](../super-methane-brothers-gx.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Supercars III](../supercars_iii.md)** (Java, ?, mature, inactive since 2014)
|
||||
- **[SuperFoulEgg](../superfoulegg.md)** (Objective-C, C, MIT, mature, inactive since 2014)
|
||||
@ -1097,19 +1122,29 @@
|
||||
- **[SWIG](../swig.md)** (C++, SWIG license, mature)
|
||||
- **[SWP](../swp.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Syndicate Wars Port](../syndicate_wars_port.md)** (C, GPL-3.0, beta, inactive since 2010)
|
||||
- **[System Syzygy](../system_syzygy.md)** (Rust, GPL-3.0, mature, inactive since 2018)
|
||||
- **[T-Bots](../t-bots.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[T^3](../t3.md)** (C++, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Tactics Squad](../tactics_squad.md)** (C++, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Taggem](../taggem.md)** (JavaScript, AGPL-3.0, beta, inactive since 2014)
|
||||
- **[Taisei Project](../taisei_project.md)** (C, Python, MIT, mature)
|
||||
- **[Tales of Maj'Eyal](../tales_of_majeyal.md)** (C, Lua, GPL-3.0, mature)
|
||||
- **[Tanglet](../tanglet.md)** (C++, GPL-3.0, mature)
|
||||
- **[Tangomon](../tangomon.md)** (Python, GPL-3.0, mature, inactive since 2017)
|
||||
- **[Tank: Zone of Death](../tank_zone_of_death.md)** (C++, Lua, GPL-3.0, beta, inactive since 2017)
|
||||
- **[Tanks of Freedom](../tanks_of_freedom.md)** (GDScript, MIT, mature)
|
||||
- **[Tapir](../tapir.md)** (C, Ruby, Apache-2.0, MIT, beta, inactive since 2017)
|
||||
- **[TecnoballZ](../tecnoballz.md)** (C++, GPL-3.0, beta, inactive since 2016)
|
||||
- **[Teeworlds](../teeworlds.md)** (C, C++, zlib, beta, inactive since 2013)
|
||||
- **[Tenes Empanadas Graciela](../tenes_empanadas_graciela.md)** (C, JavaScript, Perl, GPL-2.0, beta, inactive since 2015)
|
||||
- **[Tennix!](../tennix.md)** (C, C++, GPL-2.0, mature)
|
||||
- **[Terasology](../terasology.md)** (Java, Apache-2.0, mature)
|
||||
- **[Terminal Overload](../terminal_overload.md)** (C++, C, C#, GPL-3.0, beta, inactive since 2016)
|
||||
- **[terrarium](../terrarium.md)** (C++, GPL-2.0, beta)
|
||||
- **[TES3MP](../tes3mp.md)** (C++, GPL-3.0, beta)
|
||||
- **[TetraVex](../tetravex.md)** (Swift, GPL-3.0, beta)
|
||||
- **[Tetris (in C and NCURSES)](../tetris_in_c_and_ncurses.md)** (C, 3-clause BSD, mature)
|
||||
- **[Tetzle](../tetzle.md)** (C++, GPL-3.0, mature)
|
||||
- **[The Battle for Wesnoth](../the_battle_for_wesnoth.md)** (C, C++, Java, Python, Lua, GPL-2.0, mature)
|
||||
- **[The Bub's Brothers](../the_bubs_brothers.md)** (Python, MIT, mature, inactive since 2013)
|
||||
- **[The Butterfly Effect](../the_butterfly_effect.md)** (C++, GPL-2.0, beta)
|
||||
@ -1213,7 +1248,7 @@
|
||||
- **[Wargamer](../wargamer.md)** (C++, GPL-2.0, mature, inactive since 2003)
|
||||
- **[Wargus](../wargus.md)** (C++, Lua, GPL-2.0, mature)
|
||||
- **[Wario-Land-3](../wario-land-3.md)** (Python, MIT, beta, inactive since 2018)
|
||||
- **[WarMUX](../warmux.md)** (C++, GPL-2.0, beta, inactive since XX)
|
||||
- **[WarMUX](../warmux.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Warzone 2100](../warzone_2100.md)** (C++, GPL-2.0, mature)
|
||||
- **[Waste's Edge](../wastes_edge.md)** (Python, GPL-2.0, beta)
|
||||
- **[WAtomic](../watomic.md)** (Pascal, GPL-2.0, mature, inactive since 2005)
|
||||
|
@ -38,7 +38,7 @@
|
||||
- **[Mindustry](../mindustry.md)** (Java, GPL-3.0, mature)
|
||||
- **[Minetest](../minetest.md)** (C, C++, Lua, LGPL-2.1, mature)
|
||||
- **[Minilens](../minilens.md)** (GDScript, GPL-3.0, mature, inactive since 2018)
|
||||
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (Javascript, MIT, beta)
|
||||
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (JavaScript, MIT, beta)
|
||||
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
|
||||
- **[Open Flood](../open_flood.md)** (Java, MIT, mature, inactive since 2018)
|
||||
- **[Open RSC](../open_rsc.md)** (Java, GPL-3.0, mature)
|
||||
@ -55,6 +55,7 @@
|
||||
- **[raylib](../raylib.md)** (C, C++, zlib, mature)
|
||||
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
|
||||
- **[SanAndreasUnity](../sanandreasunity.md)** (C#, MIT, mature)
|
||||
- **[Simon Tatham's Portable Puzzle Collection](../simon_tathams_portable_puzzle_collection.md)** (C, MIT, mature)
|
||||
- **[Simple-Solitaire](../simple-solitaire.md)** (Java, GPL-3.0, mature)
|
||||
- **[The Powder Toy](../the_powder_toy.md)** (C++, C, Lua, Python, GPL-3.0, mature)
|
||||
- **[TinTin++](../tintin++.md)** (C, GPL-3.0, mature)
|
||||
|
@ -34,6 +34,7 @@
|
||||
- **[Ice Breaker](../ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[irrlamb](../irrlamb.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[jewelthief](../jewelthief.md)** (Java, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Killer Crates](../killer_crates.md)** (Java, MIT, beta, inactive since 2017)
|
||||
- **[KnightOfWor](../knightofwor.md)** (Java, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Kuklomenos](../kuklomenos.md)** (C++, GPL-3.0, beta, inactive since 2012)
|
||||
- **[ladder](../ladder-2.md)** (Go, MIT, beta, inactive since 2016)
|
||||
@ -56,7 +57,7 @@
|
||||
- **[OpenLiero](../openliero.md)** (C++, Custom, mature, inactive since 2015)
|
||||
- **[OpenLieroX](../openlierox.md)** (C++, LGPL-2.0, mature)
|
||||
- **[OpenMC2](../openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018)
|
||||
- **[OpenRoads](../openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014)
|
||||
- **[OpenRoads](../openroads.md)** (TypeScript, JavaScript, MIT, mature, inactive since 2014)
|
||||
- **[Orbit-Hopper](../orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019)
|
||||
- **[Ostrich Riders](../ostrich_riders.md)** (C++, GPL-3.0, beta)
|
||||
- **[Overgod](../overgod.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
@ -68,28 +69,38 @@
|
||||
- **[Physics Platformer](../physics_platformer.md)** (Java, MIT, beta, inactive since 2019)
|
||||
- **[Physics Spacewar](../physics_spacewar.md)** (Java, MIT, beta, inactive since 2019)
|
||||
- **[Pillows](../pillows.md)** (Python, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Powermanga](../powermanga.md)** (C99, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Powermanga](../powermanga.md)** (C, GPL-3.0, beta, inactive since 2015)
|
||||
- **[Powerslide remake](../powerslide_remake.md)** (C++, MIT, beta)
|
||||
- **[PrimeShooter](../primeshooter.md)** (JavaScript, GPL-2.0, mature, inactive since 2010)
|
||||
- **[progress-quest](../progress-quest.md)** (C++, MIT, mature)
|
||||
- **[Project Alexandria](../project_alexandria.md)** (Python, GPL, beta, inactive since 2007)
|
||||
- **[Project: Starfighter](../project_starfighter.md)** (C, GPL-3.0, mature)
|
||||
- **[PSY PONG 3D](../psy_pong_3d.md)** (C, GPL-3.0, beta, inactive since 2009)
|
||||
- **[PyBreak360](../pybreak360.md)** (Python, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Pygame---Alien-Invasion](../pygame-alien-invasion.md)** (Python, GPL-3.0, beta, inactive since 2018)
|
||||
- **[RacerJS](../racerjs.md)** (JavaScript, MIT, mature, inactive since 2010)
|
||||
- **[Ri-li](../ri-li.md)** (C++, GPL-3.0, mature, inactive since 2007)
|
||||
- **[Rockbot](../rockbot.md)** (C++, GPL-2.0, mature)
|
||||
- **[Runfield](../runfield.md)** (JavaScript, GPL-3.0, mature, inactive since 2011)
|
||||
- **[Sarah-Maries Eierjagd](../sarah-maries_eierjagd.md)** (C++, GPL-2.0, mature, inactive since 2005)
|
||||
- **[SDL Asylum](../sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)
|
||||
- **[SDL-Ball](../sdl-ball.md)** (C++, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Simple Platformer](../simple_platformer.md)** (Java, MIT, beta, inactive since 2019)
|
||||
- **[Skifree-HTML5-clone](../skifree-html5-clone.md)** (JavaScript, GPL-3.0, beta, inactive since 2011)
|
||||
- **[skifree.js](../skifreejs.md)** (JavaScript, MIT, mature, inactive since 2016)
|
||||
- **[Slime Volley](../slime_volley.md)** (C, GPL-3.0, mature, inactive since 2010)
|
||||
- **[Slime Volleyball](../slime_volleyball.md)** (C++, 3-clause BSD, beta)
|
||||
- **[Slot-Racers](../slot-racers.md)** (C, GPL-3.0, mature, inactive since 2008)
|
||||
- **[snake](../snake.md)** (Java, WTFPL, mature, inactive since 2017)
|
||||
- **[SolarWolf](../solarwolf.md)** (Python, LGPL-2.1, mature, inactive since 2004)
|
||||
- **[Star-Wars-III](../star-wars-iii.md)** (Python, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Super Methane Brothers](../super_methane_brothers.md)** (C++, GPL-2.0, mature, inactive since 2011)
|
||||
- **[Super Transball 2](../super_transball_2.md)** (C++, GPL-2.0, mature, inactive since 2005)
|
||||
- **[super-methane-brothers-gx](../super-methane-brothers-gx.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[TecnoballZ](../tecnoballz.md)** (C++, GPL-3.0, beta, inactive since 2016)
|
||||
- **[The Rush](../the_rush.md)** (C++, GPL-2.0, beta, inactive since 2011)
|
||||
- **[Thrust](../thrust.md)** (C, GPL-2.0, beta, inactive since 2006)
|
||||
- **[TowerJumper](../towerjumper.md)** (C++, GDScript, GPL-3.0, mature)
|
||||
- **[Tux Football](../tux_football.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Vectoroids](../vectoroids.md)** (C, GPL-2.0, mature, inactive since 2002)
|
||||
- **[Wizznic!](../wizznic.md)** (C, GPL-3.0, beta, inactive since 2016)
|
@ -1,5 +1,5 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Card game
|
||||
|
||||
- **[Libre: The Open Source Card Game](../libre_the_open_source_card_game.md)** (??, ??, mature, inactive since 2010)
|
||||
- **[Libre: The Open Source Card Game](../libre_the_open_source_card_game.md)** (?, ?, mature, inactive since 2010)
|
||||
- **[Tressette](../tressette.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user