imports from osgameclones
This commit is contained in:
18
games/1oom.md
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18
games/1oom.md
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@ -0,0 +1,18 @@
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# 1oom
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_Master of Orion (1993) game engine recreation._
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- Home: https://kilgoretroutmaskreplicant.gitlab.io/plain-html/
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- State: mature
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- Download: https://gitlab.com/KilgoreTroutMaskReplicant/1oom/-/tags
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- Platform: Windows, Linux
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- Keywords: strategy, commercial content, engine recreation, inspired by Master of Orion, remake
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- Code repository: https://gitlab.com/KilgoreTroutMaskReplicant/1oom.git
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: Allegro4, SDL, SDL2
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|
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## Building
|
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|
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- Build system: Make
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||||
- Build instructions: https://gitlab.com/KilgoreTroutMaskReplicant/1oom/blob/master/INSTALL
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@ -5,7 +5,7 @@ _Sliding block puzzle game._
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- Home: https://play2048.co/, https://en.wikipedia.org/wiki/2048_(video_game)
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- State: mature
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- Play: https://play2048.co/
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- Platform: Browser
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- Platform: browser
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- Keywords: puzzle, sliding blocks
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- Code repository: https://github.com/gabrielecirulli/2048.git
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- Code language: JavaScript
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|
16
games/4dtris.md
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16
games/4dtris.md
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@ -0,0 +1,16 @@
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# 4DTris
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_Tetris game extended to 4 dimension._
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- Home: https://sourceforge.net/projects/dtris/
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- State: mature, inactive since 2012
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- Platform: Linux
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- Keywords: puzzle, clone, inspired by Tetris, open content
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- Code repository: https://code.launchpad.net/4dtris (bzr)
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: OpenGL, SDL
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||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
@ -1,24 +1,51 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Action
|
||||
|
||||
- **[Aleph One: Marathon](aleph_one_marathon.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Abuse](abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Achtung, die Kurve!](achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[Afternoon Stalker](afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Ajax3d](ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Aleph One](aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[alive](alive.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Armagetron Advanced](armagetron_advanced.md)** (C++, GPL-2.0, mature)
|
||||
- **[Armor Alley](armor_alley.md)** (JavaScript, CC-BY-NC, beta)
|
||||
- **[Artillery Duel Reloaded](artillery_duel_reloaded.md)** (Python, GPL-3.0, beta, inactive since 2012)
|
||||
- **[asdf](asdf.md)** (JavaScript, MIT, mature)
|
||||
- **[AstroMenace](astromenace.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[ativayeban](ativayeban.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Atomic Tanks](atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Ballerburg](ballerburg.md)** (C, Public domain, mature, inactive since 1987)
|
||||
- **[Ball And Wall](ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
|
||||
- **[Ballerburg SDL](ballerburg_sdl.md)** (C, GPL3, mature)
|
||||
- **[Batrachians](batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Battle City](battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Battle Tanks](battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Biniax](biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[BlakedAwesomenaughts](blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
|
||||
- **[Blobby Volley 2](blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Blobwars: Metal Blob Solid](blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
|
||||
- **[Bombermaaan](bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
|
||||
- **[Bombic2](bombic2.md)** (C++, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Bombic](bombic.md)** (C++, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Bombman](bombman.md)** (Python, CC0, mature)
|
||||
- **[BOOM: Remake](boom_remake.md)** (C++, Custom, mature)
|
||||
- **[Boulder Dash](boulder_dash.md)** (Java, MIT, mature, inactive since 2015)
|
||||
- **[bratwurst](bratwurst.md)** (Lisp, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Breakout-VR](breakout-vr.md)** (C#, MIT, beta, inactive since 2017)
|
||||
- **[BRIQUOLO](briquolo.md)** (C++, GPL-3.0, mature, inactive since 2008)
|
||||
- **[BurgerSpace](burgerspace.md)** (C++, GPL-2.0, mature, inactive since 2013)
|
||||
- **[BZFlag](bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
|
||||
- **[C-Dogs](c-dogs.md)** (C, GPL-2.0, mature)
|
||||
- **[C-Dogs SDL](c-dogs_sdl.md)** (C, GPL-2.0, mature)
|
||||
- **[Cabbages and Kings](cabbages_and_kings.md)** (Python, MIT, mature)
|
||||
- **[Cadaver](cadaver.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Cannonball](cannonball.md)** (C++, MAME, beta)
|
||||
- **[Cat Mother Dead Justice](cat_mother_dead_justice.md)** (C++, 3-clause BSD, GPL-2.0, beta, inactive since 2003)
|
||||
- **[CavePacker](cavepacker.md)** (JavaScript, C, C++, Lua, GPL-3.0, mature)
|
||||
- **[cc94](cc94.md)** (C++, Python, AGPL-3.0, beta)
|
||||
- **[Celestron](celestron.md)** (Python, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Chocolate Doom](chocolate_doom.md)** (C, GPL-2.0, mature)
|
||||
- **[Chocolate Duke3D](chocolate_duke3d.md)** (C, GPL-2.0, Custom, beta)
|
||||
- **[Chromium B.S.U.](chromium_bsu.md)** (C++, Artistic License, mature)
|
||||
- **[Circus Linux!](circus_linux.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[CommandoJS](commandojs.md)** (JavaScript, CoffeeScript, MIT, beta, inactive since 2012)
|
||||
- **[Epiar](epiar.md)** (C, C++, Lua, GPL-2.0, beta)
|
||||
- **[Freedoom](freedoom.md)** (Not applicable, Not applicable, beta)
|
||||
|
@ -2,14 +2,22 @@
|
||||
# All
|
||||
|
||||
- **[0 A.D.](0_ad.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[1oom](1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[2048](2048.md)** (JavaScript, MIT, mature)
|
||||
- **[3d.city](3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[4DTris](4dtris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[A Planet's Revenge](a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
|
||||
- **[Abuse](abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Achtung, die Kurve!](achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[AdaVenture](adaventure.md)** (Ada, GPL-3.0, mature)
|
||||
- **[Advanced Strategic Command](advanced_strategic_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[Afternoon Stalker](afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[AI Wars](ai_wars.md)** (Python, MIT, beta, inactive since 2010)
|
||||
- **[Aleph One: Marathon](aleph_one_marathon.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Ajax3d](ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Aklabeth](aklabeth.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[Aleph One](aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Alien Assault Traders](alien_assault_traders.md)** (PHP, GPL-2.0, beta, inactive since 2009)
|
||||
- **[alive](alive.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Allegro](allegro.md)** (C, zlib, mature)
|
||||
- **[Ancient Beast](ancient_beast.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[Andor's Trail](andors_trail.md)** (Java, GPL-2.0, beta)
|
||||
@ -17,13 +25,19 @@
|
||||
- **[Annchienta](annchienta.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[Antares](antares.md)** (C++, LGPL-3.0, beta)
|
||||
- **[AntiChess](antichess.md)** (Java, MIT, mature, inactive since 2003)
|
||||
- **[aquastax](aquastax.md)** (JavaScript, MIT, beta)
|
||||
- **[Arashi-JS](arashi-js.md)** (JavaScript, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Ardentryst](ardentryst.md)** (Python, GPL-3.0, mature, inactive since 2009)
|
||||
- **[Argentum Online](argentum_online.md)** (Visual Basic, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Arianne / Marauroa](arianne_marauroa.md)** (Java, GPL-2.0, mature)
|
||||
- **[Armagetron Advanced](armagetron_advanced.md)** (C++, GPL-2.0, mature)
|
||||
- **[Armies](armies.md)** (C++, GPL-3.0, mature, inactive since 2007)
|
||||
- **[Armor Alley](armor_alley.md)** (JavaScript, CC-BY-NC, beta)
|
||||
- **[Artillery Duel Reloaded](artillery_duel_reloaded.md)** (Python, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Arx Libertatis](arx_libertatis.md)** (C++, GPL-3.0, mature)
|
||||
- **[asdf](asdf.md)** (JavaScript, MIT, mature)
|
||||
- **[AstroMenace](astromenace.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[ativayeban](ativayeban.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Atlantis](atlantis.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Atomic Tanks](atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Atomiks](atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
@ -32,7 +46,11 @@
|
||||
- **[Attal: Lords of doom](attal_lords_of_doom.md)** (C++, GPL-2.0, mature, inactive since 2008)
|
||||
- **[AutoREALM](autorealm.md)** (C++, GPL-3.0, mature)
|
||||
- **[Avanor](avanor.md)** (C++, Lua, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Ballerburg](ballerburg.md)** (C, Public domain, mature, inactive since 1987)
|
||||
- **[Ball And Wall](ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
|
||||
- **[Ballerburg SDL](ballerburg_sdl.md)** (C, GPL3, mature)
|
||||
- **[Barony](barony.md)** (C++, GPL-3.0, mature)
|
||||
- **[Batrachians](batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Battle City](battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Battle Tanks](battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Battlefield Java](battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
|
||||
- **[Battleround](battleround.md)** (Java, Apache-2.0, beta, inactive since 2015)
|
||||
@ -40,7 +58,9 @@
|
||||
- **[Betrayer's Moon Tactics](betrayers_moon_tactics.md)** (JavaScript, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Biniax](biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[Birth of the Empires](birth_of_the_empires.md)** (C++, Custom, mature, inactive since 2016)
|
||||
- **[BitRiot](bitriot.md)** (C++, Apache-2.0, beta, inactive since 2017)
|
||||
- **[BlackNova Traders](blacknova_traders.md)** (PHP, JavaScript, GPL-2.0, beta, inactive since 2012)
|
||||
- **[BlakedAwesomenaughts](blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
|
||||
- **[Blender game engine](blender_game_engine.md)** (C++, GPL-2.0, mature)
|
||||
- **[Blitzkrieg](blitzkrieg.md)** (Java, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Blobby Volley 2](blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
@ -48,34 +68,58 @@
|
||||
- **[Block Attack - Rise of the Blocks](block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
|
||||
- **[BlockOut II](blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Bombermaaan](bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
|
||||
- **[Bombic2](bombic2.md)** (C++, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Bombic](bombic.md)** (C++, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Bombman](bombman.md)** (Python, CC0, mature)
|
||||
- **[BOOM: Remake](boom_remake.md)** (C++, Custom, mature)
|
||||
- **[Boost (C++ Libraries)](boost_c_libraries.md)** (C++, Boost-1.0, mature)
|
||||
- **[Bos Wars](bos_wars.md)** (C++, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Boson](boson.md)** (C++, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Boulder Dash](boulder_dash.md)** (Java, MIT, mature, inactive since 2015)
|
||||
- **[Brain Workshop](brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
|
||||
- **[bratwurst](bratwurst.md)** (Lisp, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Breakout-VR](breakout-vr.md)** (C#, MIT, beta, inactive since 2017)
|
||||
- **[Bridge Command](bridge_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[BRIQUOLO](briquolo.md)** (C++, GPL-3.0, mature, inactive since 2008)
|
||||
- **[BrowserQuest](browserquest.md)** (JavaScript, MPL-2.0, mature)
|
||||
- **[Brutal Chess](brutal_chess.md)** (C++, GPL-2.0, beta, inactive since 2007)
|
||||
- **[BStone](bstone.md)** (C++, GPL-2.0, mature)
|
||||
- **[Bt Builder](bt_builder.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[BurgerSpace](burgerspace.md)** (C++, GPL-2.0, mature, inactive since 2013)
|
||||
- **[Bygfoot](bygfoot.md)** (Java, GPL-2.0, beta)
|
||||
- **[BZFlag](bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
|
||||
- **[C-Dogs](c-dogs.md)** (C, GPL-2.0, mature)
|
||||
- **[C-Dogs SDL](c-dogs_sdl.md)** (C, GPL-2.0, mature)
|
||||
- **[C-evo](c-evo.md)** (Pascal, Public domain, GPL-3.0, mature, inactive since 2013)
|
||||
- **[c64-nuclearreaction](c64-nuclearreaction.md)** (C, Assembly, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Cabbages and Kings](cabbages_and_kings.md)** (Python, MIT, mature)
|
||||
- **[Cadaver](cadaver.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[CaesarIA](caesaria.md)** (C++, JavaScript, GPL-3.0, beta)
|
||||
- **[Call to Power 2](call_to_power_2.md)** (C++, Custom, mature)
|
||||
- **[Candy Box 2](candy_box_2.md)** (Typescript, JavaScript, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Cannonball](cannonball.md)** (C++, MAME, beta)
|
||||
- **[Cart Life](cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
|
||||
- **[Castle Game Engine](castle_game_engine.md)** (Pascal, LGPL-2.0, mature)
|
||||
- **[Castle of the Winds](castle_of_the_winds.md)** (JavaScript, MIT, beta)
|
||||
- **[Castle of the Winds in Elm](castle_of_the_winds_in_elm.md)** (Elm, JavaScript, ???, beta)
|
||||
- **[Castle of the Winds](castle_of_the_winds.md)** (JavaScript, MIT, beta, inactive since 2016)
|
||||
- **[Castle-Combat](castle-combat.md)** (Python, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Cat Mother Dead Justice](cat_mother_dead_justice.md)** (C++, 3-clause BSD, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Cataclysm: Dark Days Ahead](cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
|
||||
- **[Cataclysm](cataclysm.md)** (C++, CC-BY-SA-3, beta, inactive since 2012)
|
||||
- **[CatacombSDL](catacombsdl.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Catch Challenger](catch_challenger.md)** (C++, GPL-3.0, mature)
|
||||
- **[CaveExpress](caveexpress.md)** (C, GPL-3.0, mature)
|
||||
- **[CavePacker](cavepacker.md)** (JavaScript, C, C++, Lua, GPL-3.0, mature)
|
||||
- **[cc94](cc94.md)** (C++, Python, AGPL-3.0, beta)
|
||||
- **[Celestron](celestron.md)** (Python, GPL-3.0, beta, inactive since 2012)
|
||||
- **[chainreaction](chainreaction.md)** (Java, LGPL-3.0, mature, inactive since 2017)
|
||||
- **[Childsplay](childsplay.md)** (Python, GPL-3.0, mature)
|
||||
- **[Chocolate Doom](chocolate_doom.md)** (C, GPL-2.0, mature)
|
||||
- **[Chocolate Duke3D](chocolate_duke3d.md)** (C, GPL-2.0, Custom, beta)
|
||||
- **[Choria](choria.md)** (C++, C, Lua, GPL-3.0, mature)
|
||||
- **[Chromium B.S.U.](chromium_bsu.md)** (C++, Artistic License, mature)
|
||||
- **[Chronoshift](chronoshift.md)** (C++, GPL-2.0, beta)
|
||||
- **[Circus Linux!](circus_linux.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[Civil](civil.md)** (Python, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Civilization: Call To Power 2 Source Project](civilization_call_to_power_2_source_project.md)** (C, C++, Custom, mature)
|
||||
- **[CivOne](civone.md)** (C#, CC0, beta)
|
||||
- **[Classic Blades of Exile](classic_blades_of_exile.md)** (C++, GPL-2.0, mature)
|
||||
- **[Clou!](clou.md)** (C, Custom, beta)
|
||||
|
@ -1,6 +1,8 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Platform
|
||||
|
||||
- **[Abuse](abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[CaveExpress](caveexpress.md)** (C, GPL-3.0, mature)
|
||||
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
|
||||
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
|
||||
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)
|
@ -2,6 +2,8 @@
|
||||
# Puzzle
|
||||
|
||||
- **[2048](2048.md)** (JavaScript, MIT, mature)
|
||||
- **[4DTris](4dtris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[aquastax](aquastax.md)** (JavaScript, MIT, beta)
|
||||
- **[Atomiks](atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Atomix](atomix.md)** (C, GPL-2.0, mature)
|
||||
- **[Biniax](biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
|
@ -1,16 +1,51 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Remake
|
||||
|
||||
- **[1oom](1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[Abuse](abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Ajax3d](ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Aklabeth](aklabeth.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[Aleph One](aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[alive](alive.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Antares](antares.md)** (C++, LGPL-3.0, beta)
|
||||
- **[aquastax](aquastax.md)** (JavaScript, MIT, beta)
|
||||
- **[Arashi-JS](arashi-js.md)** (JavaScript, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Armor Alley](armor_alley.md)** (JavaScript, CC-BY-NC, beta)
|
||||
- **[Artillery Duel Reloaded](artillery_duel_reloaded.md)** (Python, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Arx Libertatis](arx_libertatis.md)** (C++, GPL-3.0, mature)
|
||||
- **[asdf](asdf.md)** (JavaScript, MIT, mature)
|
||||
- **[AstroMenace](astromenace.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[Atomic Tanks](atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Atomiks](atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Barony](barony.md)** (C++, GPL-3.0, mature)
|
||||
- **[Batrachians](batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Battle City](battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[BlakedAwesomenaughts](blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
|
||||
- **[BlockOut II](blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Bombic2](bombic2.md)** (C++, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Bombic](bombic.md)** (C++, GPL-2.0, beta, inactive since 2005)
|
||||
- **[Bombman](bombman.md)** (Python, CC0, mature)
|
||||
- **[BOOM: Remake](boom_remake.md)** (C++, Custom, mature)
|
||||
- **[Boulder Dash](boulder_dash.md)** (Java, MIT, mature, inactive since 2015)
|
||||
- **[bratwurst](bratwurst.md)** (Lisp, GPL-2.0, mature, inactive since 2009)
|
||||
- **[BStone](bstone.md)** (C++, GPL-2.0, mature)
|
||||
- **[Bt Builder](bt_builder.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[BurgerSpace](burgerspace.md)** (C++, GPL-2.0, mature, inactive since 2013)
|
||||
- **[C-Dogs SDL](c-dogs_sdl.md)** (C, GPL-2.0, mature)
|
||||
- **[c64-nuclearreaction](c64-nuclearreaction.md)** (C, Assembly, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Cadaver](cadaver.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[CaesarIA](caesaria.md)** (C++, JavaScript, GPL-3.0, beta)
|
||||
- **[Castle of the Winds](castle_of_the_winds.md)** (JavaScript, MIT, beta)
|
||||
- **[Cannonball](cannonball.md)** (C++, MAME, beta)
|
||||
- **[Castle of the Winds in Elm](castle_of_the_winds_in_elm.md)** (Elm, JavaScript, ???, beta)
|
||||
- **[Castle of the Winds](castle_of_the_winds.md)** (JavaScript, MIT, beta, inactive since 2016)
|
||||
- **[Castle-Combat](castle-combat.md)** (Python, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Cataclysm: Dark Days Ahead](cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
|
||||
- **[CatacombSDL](catacombsdl.md)** (C, GPL-2.0, mature, inactive since 2014)
|
||||
- **[chainreaction](chainreaction.md)** (Java, LGPL-3.0, mature, inactive since 2017)
|
||||
- **[Chocolate Doom](chocolate_doom.md)** (C, GPL-2.0, mature)
|
||||
- **[Chocolate Duke3D](chocolate_duke3d.md)** (C, GPL-2.0, Custom, beta)
|
||||
- **[Chronoshift](chronoshift.md)** (C++, GPL-2.0, beta)
|
||||
- **[Circus Linux!](circus_linux.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[CivOne](civone.md)** (C#, CC0, beta)
|
||||
- **[CommandoJS](commandojs.md)** (JavaScript, CoffeeScript, MIT, beta, inactive since 2012)
|
||||
- **[Corsix Theme Hospital](corsix_theme_hospital.md)** (Lua, C++, MIT, mature)
|
||||
|
@ -8,11 +8,14 @@
|
||||
- **[Arx Libertatis](arx_libertatis.md)** (C++, GPL-3.0, mature)
|
||||
- **[Atrinik](atrinik.md)** (C, Python, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Avanor](avanor.md)** (C++, Lua, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Barony](barony.md)** (C++, GPL-3.0, mature)
|
||||
- **[Battleround](battleround.md)** (Java, Apache-2.0, beta, inactive since 2015)
|
||||
- **[Betrayer's Moon Tactics](betrayers_moon_tactics.md)** (JavaScript, GPL-2.0, beta, inactive since 2006)
|
||||
- **[BrowserQuest](browserquest.md)** (JavaScript, MPL-2.0, mature)
|
||||
- **[BStone](bstone.md)** (C++, GPL-2.0, mature)
|
||||
- **[Candy Box 2](candy_box_2.md)** (Typescript, JavaScript, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Castle of the Winds](castle_of_the_winds.md)** (JavaScript, MIT, beta)
|
||||
- **[Castle of the Winds in Elm](castle_of_the_winds_in_elm.md)** (Elm, JavaScript, ???, beta)
|
||||
- **[Castle of the Winds](castle_of_the_winds.md)** (JavaScript, MIT, beta, inactive since 2016)
|
||||
- **[Cataclysm: Dark Days Ahead](cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
|
||||
- **[Cataclysm](cataclysm.md)** (C++, CC-BY-SA-3, beta, inactive since 2012)
|
||||
- **[Catch Challenger](catch_challenger.md)** (C++, GPL-3.0, mature)
|
||||
|
@ -2,6 +2,7 @@
|
||||
# Simulation
|
||||
|
||||
- **[3d.city](3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Bridge Command](bridge_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[Cart Life](cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
|
||||
- **[Core War](core_war.md)** (C, Java, GPL-2.0, 2-clause BSD, mature)
|
||||
- **[Danger from the Deep](danger_from_the_deep.md)** (C++, GPL-2.0, beta, inactive since 2011)
|
||||
|
@ -2,6 +2,7 @@
|
||||
# Strategy
|
||||
|
||||
- **[0 A.D.](0_ad.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[1oom](1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[A Planet's Revenge](a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
|
||||
- **[Advanced Strategic Command](advanced_strategic_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[AI Wars](ai_wars.md)** (Python, MIT, beta, inactive since 2010)
|
||||
@ -10,10 +11,13 @@
|
||||
- **[Antares](antares.md)** (C++, LGPL-3.0, beta)
|
||||
- **[AntiChess](antichess.md)** (Java, MIT, mature, inactive since 2003)
|
||||
- **[Armies](armies.md)** (C++, GPL-3.0, mature, inactive since 2007)
|
||||
- **[Armor Alley](armor_alley.md)** (JavaScript, CC-BY-NC, beta)
|
||||
- **[Attal: Lords of doom](attal_lords_of_doom.md)** (C++, GPL-2.0, mature, inactive since 2008)
|
||||
- **[Battle City](battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Battlefield Java](battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
|
||||
- **[Battles of Antargis](battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Birth of the Empires](birth_of_the_empires.md)** (C++, Custom, mature, inactive since 2016)
|
||||
- **[BitRiot](bitriot.md)** (C++, Apache-2.0, beta, inactive since 2017)
|
||||
- **[BlackNova Traders](blacknova_traders.md)** (PHP, JavaScript, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Blitzkrieg](blitzkrieg.md)** (Java, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Bos Wars](bos_wars.md)** (C++, GPL-2.0, mature, inactive since 2013)
|
||||
@ -21,9 +25,12 @@
|
||||
- **[Brutal Chess](brutal_chess.md)** (C++, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Bygfoot](bygfoot.md)** (Java, GPL-2.0, beta)
|
||||
- **[C-evo](c-evo.md)** (Pascal, Public domain, GPL-3.0, mature, inactive since 2013)
|
||||
- **[c64-nuclearreaction](c64-nuclearreaction.md)** (C, Assembly, GPL-3.0, mature, inactive since 2014)
|
||||
- **[CaesarIA](caesaria.md)** (C++, JavaScript, GPL-3.0, beta)
|
||||
- **[Call to Power 2](call_to_power_2.md)** (C++, Custom, mature)
|
||||
- **[Castle-Combat](castle-combat.md)** (Python, GPL-2.0, beta, inactive since 2006)
|
||||
- **[chainreaction](chainreaction.md)** (Java, LGPL-3.0, mature, inactive since 2017)
|
||||
- **[Civil](civil.md)** (Python, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Civilization: Call To Power 2 Source Project](civilization_call_to_power_2_source_project.md)** (C, C++, Custom, mature)
|
||||
- **[CivOne](civone.md)** (C#, CC0, beta)
|
||||
- **[Colobot](colobot.md)** (C++, GPL-3.0, mature)
|
||||
- **[Colonization too](colonization_too.md)** (C++, GPL-2.0, beta, inactive since 2004)
|
||||
|
@ -2,6 +2,7 @@
|
||||
# Tool
|
||||
|
||||
- **[AutoREALM](autorealm.md)** (C++, GPL-3.0, mature)
|
||||
- **[Bt Builder](bt_builder.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[D-Fend Reloaded](d-fend_reloaded.md)** (Pascal, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Deity](deity.md)** (Python, GPL-2.0, mature, inactive since 2014)
|
||||
- **[Doxygen](doxygen.md)** (C++, GPL-2.0, mature)
|
||||
|
16
games/abuse.md
Normal file
16
games/abuse.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Abuse
|
||||
|
||||
_Dark 2D side-scrolling platform game._
|
||||
|
||||
- Home: http://abuse.zoy.org/
|
||||
- State: mature, inactive since 2011
|
||||
- Download: http://abuse.zoy.org/wiki/download
|
||||
- Platform: Linux
|
||||
- Keywords: action, inspired by Abuse, platform, remake, swappable content
|
||||
- Code repository: svn://svn.zoy.org/abuse/abuse/ (svn)
|
||||
- Code language: C++, Lisp
|
||||
- Code license: Public domain (parts), GPL-2.0 (parts), WTFPL (parts)
|
||||
- Code dependencies: SDL
|
||||
- Assets license: Public domain, Custom (music)
|
||||
|
||||
## Building
|
16
games/achtung_die_kurve.md
Normal file
16
games/achtung_die_kurve.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Achtung, die Kurve!
|
||||
|
||||
_Clone of Achtung, die Kurve!, a simple skill game._
|
||||
|
||||
- Home: https://kurve.se/
|
||||
- State: mature
|
||||
- Play: https://kurve.se/
|
||||
- Platform: browser
|
||||
- Keywords: action, clone, inspired by Achtung die Kurve!, open content, singleplayer
|
||||
- Code repository: https://github.com/SimonAlling/kurve.git
|
||||
- Code language: JavaScript
|
||||
- Code license: AGPL-3.0
|
||||
|
||||
See also [another clone](https://achtungkurve.com/).
|
||||
|
||||
## Building
|
15
games/afternoon_stalker.md
Normal file
15
games/afternoon_stalker.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Afternoon Stalker
|
||||
|
||||
_Robot-killing video game._
|
||||
|
||||
- Home: http://perso.b2b2c.ca/~sarrazip/dev/afternoonstalker.html
|
||||
- State: mature, inactive since 2012
|
||||
- Download: http://perso.b2b2c.ca/~sarrazip/dev/afternoonstalker.html#download
|
||||
- Platform: Linux
|
||||
- Keywords: action, clone, inspired by Night Stalker
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
14
games/ajax3d.md
Normal file
14
games/ajax3d.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Ajax3d
|
||||
|
||||
_Remake of Zarch._
|
||||
|
||||
- Home: http://ajax3d.sourceforge.net/, https://sourceforge.net/projects/ajax3d/
|
||||
- State: beta, inactive since 2007
|
||||
- Download: https://sourceforge.net/projects/ajax3d/files/ajax3d/
|
||||
- Platform: browser
|
||||
- Keywords: action, inspired by Zarch, remake
|
||||
- Code repository: http://ajax3d.cvs.sourceforge.net (cvs)
|
||||
- Code language: JavaScript
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
16
games/aklabeth.md
Normal file
16
games/aklabeth.md
Normal file
@ -0,0 +1,16 @@
|
||||
# Aklabeth
|
||||
|
||||
_Remake of Akalabeth: World of Doom aka Ultima 0._
|
||||
|
||||
- Home: https://sourceforge.net/projects/aklabeth/
|
||||
- State: mature, inactive since 2004
|
||||
- Download: https://sourceforge.net/projects/aklabeth/files/aklabeth/
|
||||
- Keywords: remake, inspired by Akalabeth: World of Doom
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Aklabeth is a remake of Akalabeth, or 'Ultima 0' as it is often called, that was programmed by Richard Garriott for the Apple II computer in 1980.
|
||||
Aklabeth 1.0 has been written by Paul Robson and was originally released in 2004 under the conditions of the GPL 2. His homepage has disappeared a long time ago.
|
||||
|
||||
## Building
|
@ -1,4 +1,4 @@
|
||||
# Aleph One: Marathon
|
||||
# Aleph One
|
||||
|
||||
_Continuation of Bungie's Marathon 2 FPS game engine._
|
||||
|
||||
@ -7,7 +7,7 @@ _Continuation of Bungie's Marathon 2 FPS game engine._
|
||||
- State: mature, inactive since 2015
|
||||
- Download: https://sourceforge.net/projects/marathon/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, shooter
|
||||
- Keywords: action, inspired by Marathon + Marathon 2, remake, shooter
|
||||
- Code repository: https://github.com/Aleph-One-Marathon/alephone.git, https://svn.code.sf.net/p/marathon/code/ (svn)
|
||||
- Code language: C++, Lua
|
||||
- Code license: GPL-3.0
|
16
games/alive.md
Normal file
16
games/alive.md
Normal file
@ -0,0 +1,16 @@
|
||||
# alive
|
||||
|
||||
_Remake of Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus_
|
||||
|
||||
- Home: https://github.com/paulsapps/alive
|
||||
- State: beta, inactive since 2017
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: action, inspired by Oddworld: Abe's Exoddus, inspired by Oddworld: Abe's Oddysee, remake
|
||||
- Code repository: https://github.com/paulsapps/alive.git
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
- Code dependencies: SDL2
|
||||
|
||||
See also [reimplementation of Oddworld: Abe's Exoddus](https://github.com/AliveTeam/alive_reversing).
|
||||
|
||||
## Building
|
12
games/aquastax.md
Normal file
12
games/aquastax.md
Normal file
@ -0,0 +1,12 @@
|
||||
# aquastax
|
||||
|
||||
_Remake of AquaStax, the 2007 mobile puzzle game._
|
||||
|
||||
- Home: https://github.com/LongSteve/aquastax
|
||||
- State: beta
|
||||
- Keywords: puzzle, inspired by AquaStax, remake
|
||||
- Code repository: https://github.com/LongSteve/aquastax.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
14
games/arashi-js.md
Normal file
14
games/arashi-js.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Arashi-JS
|
||||
|
||||
_Remake of Tempest._
|
||||
|
||||
- Home: https://stephank.github.io/arashi-js/
|
||||
- State: beta, inactive since 2010
|
||||
- Play: http://stephank.github.com/arashi-js/
|
||||
- Platform: browser
|
||||
- Keywords: remake, inspired by Tempest, shooter
|
||||
- Code repository: https://github.com/stephank/arashi-js.git
|
||||
- Code language: JavaScript
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
13
games/armor_alley.md
Normal file
13
games/armor_alley.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Armor Alley
|
||||
|
||||
_Remake of Armor Alley_
|
||||
|
||||
- Home: http://www.schillmania.com/armor-alley/
|
||||
- State: beta
|
||||
- Platform: browser
|
||||
- Keywords: action, inspired by Armor Alley, remake, strategy
|
||||
- Code repository: https://github.com/scottschiller/ArmorAlley.git
|
||||
- Code language: JavaScript
|
||||
- Code license: CC-BY-NC
|
||||
|
||||
## Building
|
13
games/artillery_duel_reloaded.md
Normal file
13
games/artillery_duel_reloaded.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Artillery Duel Reloaded
|
||||
|
||||
_Remake of the classic game Artillery Duel._
|
||||
|
||||
- Home: https://code.google.com/archive/p/artillery-duel-reloaded/
|
||||
- State: beta, inactive since 2012
|
||||
- Download: https://code.google.com/archive/p/artillery-duel-reloaded/downloads
|
||||
- Keywords: action, inspired by Artillery Duel, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: Python
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
14
games/asdf.md
Normal file
14
games/asdf.md
Normal file
@ -0,0 +1,14 @@
|
||||
# asdf
|
||||
|
||||
_Remake of Simon skill game._
|
||||
|
||||
- Home: https://timpietrusky.github.io/asdf/
|
||||
- State: mature
|
||||
- Play: https://timpietrusky.github.io/asdf/
|
||||
- Platform: browser
|
||||
- Keywords: action, inspired by Simon, remake
|
||||
- Code repository: https://github.com/TimPietrusky/asdf.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
13
games/ativayeban.md
Normal file
13
games/ativayeban.md
Normal file
@ -0,0 +1,13 @@
|
||||
# ativayeban
|
||||
|
||||
_Clone of Fall Down._
|
||||
|
||||
- Home: https://github.com/Nebuleon/ativayeban
|
||||
- State: mature, inactive since 2015
|
||||
- Keywords: action, clone, inspired by Fall Down
|
||||
- Code repository: https://github.com/Nebuleon/ativayeban.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
12
games/ball_and_wall.md
Normal file
12
games/ball_and_wall.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Ball And Wall
|
||||
|
||||
_Clone of Arkanoid._
|
||||
|
||||
- Home: https://budnix.github.io/ball-and-wall/
|
||||
- State: mature, inactive since 2015
|
||||
- Keywords: action, clone, inspired by Arkanoid
|
||||
- Code repository: https://github.com/budnix/ball-and-wall.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
@ -1,16 +0,0 @@
|
||||
# Ballerburg
|
||||
|
||||
_Turnbased Artillery game from 1987._
|
||||
|
||||
- Home: http://www.eckhardkruse.net/atari_st/baller.html
|
||||
- Media: https://en.wikipedia.org/wiki/Ballerburg
|
||||
- State: mature, inactive since 1987
|
||||
- Keywords: action, artillery
|
||||
- Code repository: https://gitlab.com/osgames/ballerburg.git (import of source downloads)
|
||||
- Code language: C
|
||||
- Code license: Public domain
|
||||
|
||||
See also [Ballerburg SDL](http://baller.tuxfamily.org/)
|
||||
|
||||
## Building
|
||||
|
20
games/ballerburg_sdl.md
Normal file
20
games/ballerburg_sdl.md
Normal file
@ -0,0 +1,20 @@
|
||||
# Ballerburg SDL
|
||||
|
||||
_Remake of the Turnbased Artillery game from 1987._
|
||||
|
||||
- Home: https://baller.tuxfamily.org/
|
||||
- Media: https://en.wikipedia.org/wiki/Ballerburg
|
||||
- State: mature
|
||||
- Keywords: action, artillery, inspired by Ballerburg
|
||||
- Code repository: https://git.tuxfamily.org/baller/baller.git, https://gitlab.com/osgames/ballerburg.git (+) (import of original source downloads)
|
||||
- Code language: C
|
||||
- Code license: GPL3
|
||||
- Code dependencies: SDL2
|
||||
|
||||
[Original](http://www.eckhardkruse.net/atari_st/baller.html) in the Public domain.
|
||||
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
||||
|
13
games/barony.md
Normal file
13
games/barony.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Barony
|
||||
|
||||
_3D, first-person roguelike._
|
||||
|
||||
- Home: http://www.baronygame.com/
|
||||
- State: mature
|
||||
- Keywords: role playing, commercial content, inspired by Barony, multiplayer Co-op + Online + LAN, remake, roguelike
|
||||
- Code repository: https://github.com/TurningWheel/Barony.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: OpenGL, SDL2
|
||||
|
||||
## Building
|
14
games/batrachians.md
Normal file
14
games/batrachians.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Batrachians
|
||||
|
||||
_Remake of Frogs and Flies._
|
||||
|
||||
- Home: https://perso.b2b2c.ca/~sarrazip/dev/batrachians.html
|
||||
- State: beta, inactive since 2012
|
||||
- Download: https://perso.b2b2c.ca/~sarrazip/dev/batrachians.html#download
|
||||
- Platform: Linux
|
||||
- Keywords: action, inspired by Frogs and Flies, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
12
games/battle_city.md
Normal file
12
games/battle_city.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Battle City
|
||||
|
||||
_Remake of Battlecity._
|
||||
|
||||
- Home: https://battlecity.org/
|
||||
- State: mature, inactive since 2013
|
||||
- Keywords: action, inspired by Battlecity, remake, strategy
|
||||
- Code repository: https://github.com/Deceth/Battle-City.git
|
||||
- Code language: C, C++, Pascal
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
15
games/bitriot.md
Normal file
15
games/bitriot.md
Normal file
@ -0,0 +1,15 @@
|
||||
# BitRiot
|
||||
|
||||
_Clone of Bug Bomber._
|
||||
|
||||
- Home: https://github.com/VenKamikaze/
|
||||
- State: beta, inactive since 2017
|
||||
- Keywords: strategy, clone, Co-op, inspired by Bug Bomber, open content
|
||||
- Code repository: https://github.com/VenKamikaze/BitRiot.git
|
||||
- Code language: C++
|
||||
- Code license: Apache-2.0
|
||||
- Code dependencies: SDL2
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/blakedawesomenaughts.md
Normal file
13
games/blakedawesomenaughts.md
Normal file
@ -0,0 +1,13 @@
|
||||
# BlakedAwesomenaughts
|
||||
|
||||
_Remake of Awesomenauts._
|
||||
|
||||
- Home: https://github.com/zombieman1041/BlakedAwesomenaughts
|
||||
- State: beta, inactive since 2015
|
||||
- Platform: browser
|
||||
- Keywords: action, inspired by Awesomenauts, remake
|
||||
- Code repository: https://github.com/zombieman1041/BlakedAwesomenaughts.git
|
||||
- Code language: JavaScript, PHP
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
14
games/bombic.md
Normal file
14
games/bombic.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Bombic
|
||||
|
||||
_Remake of Bomberman, another Dynablaster clone._
|
||||
|
||||
- Home: http://bombic.sourceforge.net/, https://sourceforge.net/projects/bombic/
|
||||
- State: beta, inactive since 2005
|
||||
- Download: https://sourceforge.net/projects/bombic/files/bombic/
|
||||
- Platform: Linux
|
||||
- Keywords: action, inspired by Bomberman, remake
|
||||
- Code repository: https://svn.code.sf.net/p/bombic/code/ (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
12
games/bombic2.md
Normal file
12
games/bombic2.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Bombic2
|
||||
|
||||
_Remake of Bomberman._
|
||||
|
||||
- Home: http://bombic2.sourceforge.net/, https://sourceforge.net/projects/bombic2/
|
||||
- State: beta, inactive since 2010
|
||||
- Keywords: action, inspired by Bomberman, remake
|
||||
- Code repository: https://svn.code.sf.net/p/bombic2/code/ (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
14
games/bombman.md
Normal file
14
games/bombman.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Bombman
|
||||
|
||||
_Remake of Atomic Bomberman._
|
||||
|
||||
- Home: https://gitlab.com/drummyfish/
|
||||
- State: mature
|
||||
- Keywords: action, inspired by Atomic Bomberman, open content, remake
|
||||
- Code repository: https://gitlab.com/drummyfish/Bombman.git
|
||||
- Code language: Python
|
||||
- Code license: CC0
|
||||
- Code dependencies: pygame
|
||||
- Assets license: CC0
|
||||
|
||||
## Building
|
15
games/boom_remake.md
Normal file
15
games/boom_remake.md
Normal file
@ -0,0 +1,15 @@
|
||||
# BOOM: Remake
|
||||
|
||||
_Remake of BOOM._
|
||||
|
||||
- Home: https://silverweed.github.io/boom/
|
||||
- State: mature
|
||||
- Keywords: action, inspired by BOOM, remake, swappable content
|
||||
- Code repository: https://github.com/silverweed/lifish.git
|
||||
- Code language: C++
|
||||
- Code license: Custom (non commercial)
|
||||
- Code dependencies: SFML
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
@ -5,7 +5,7 @@ _Boulder Dash game remake, done in Java._
|
||||
- Home: https://github.com/valeriansaliou/boulder-dash
|
||||
- State: mature, inactive since 2015
|
||||
- Download: https://github.com/valeriansaliou/boulder-dash/releases
|
||||
- Keywords: action
|
||||
- Keywords: action, inspired by Boulder Dash, remake
|
||||
- Code repository: https://github.com/valeriansaliou/boulder-dash.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
|
12
games/bratwurst.md
Normal file
12
games/bratwurst.md
Normal file
@ -0,0 +1,12 @@
|
||||
# bratwurst
|
||||
|
||||
_Remake of Bratwurst._
|
||||
|
||||
- Home: https://github.com/sabetts/bratwurst
|
||||
- State: mature, inactive since 2009
|
||||
- Keywords: action, inspired by Bratwurst, remake
|
||||
- Code repository: https://github.com/sabetts/bratwurst.git
|
||||
- Code language: Lisp
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
13
games/breakout-vr.md
Normal file
13
games/breakout-vr.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Breakout-VR
|
||||
|
||||
_3D version of the classic Atari game Breakout._
|
||||
|
||||
- Home: https://github.com/marksteelz3/Atari-VR---Breakout
|
||||
- State: beta, inactive since 2017
|
||||
- Keywords: action, clone, inspired by Breakout
|
||||
- Code repository: https://github.com/marksteelz3/Atari-VR---Breakout.git
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
- Code dependencies: Unity
|
||||
|
||||
## Building
|
13
games/bridge_command.md
Normal file
13
games/bridge_command.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Bridge Command
|
||||
|
||||
_Clone of Ship Simulator 2006, Ship Simulator 2008, Ship Simulator Extremes._
|
||||
|
||||
- Home: https://www.bridgecommand.co.uk
|
||||
- State: mature
|
||||
- Keywords: simulation, clone, inspired by Ship Simulator 2006 + Ship Simulator 2008 + Ship Simulator Extremes
|
||||
- Code repository: https://github.com/bridgecommand/bc.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: Irrlicht
|
||||
|
||||
## Building
|
14
games/briquolo.md
Normal file
14
games/briquolo.md
Normal file
@ -0,0 +1,14 @@
|
||||
# BRIQUOLO
|
||||
|
||||
_Clone of Breakout._
|
||||
|
||||
- Home: http://briquolo.free.fr/en/index.html
|
||||
- State: mature, inactive since 2008
|
||||
- Download: http://briquolo.free.fr/en/download.html
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: action, clone, inspired by Breakout
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
16
games/bstone.md
Normal file
16
games/bstone.md
Normal file
@ -0,0 +1,16 @@
|
||||
# BStone
|
||||
|
||||
_A source port of Blake Stone: Aliens of Gold and Blake Stone: Planet Strike._
|
||||
|
||||
- Home: https://bibendovsky.github.io/bstone/
|
||||
- State: mature
|
||||
- Download: https://github.com/bibendovsky/bstone/releases
|
||||
- Platform: Windows
|
||||
- Keywords: role playing, inspired by Blake Stone: Planet Strike, remake
|
||||
- Code repository: https://github.com/bibendovsky/bstone.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
games/bt_builder.md
Normal file
14
games/bt_builder.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Bt Builder
|
||||
|
||||
_Remake of Bard's Tale Contruction Set._
|
||||
|
||||
- Home: http://identicalsoftware.com/btbuilder/
|
||||
- State: beta
|
||||
- Keywords: tool, inspired by Bard's Tale Contruction Set, remake
|
||||
- Code repository: https://github.com/dulsi/btbuilder.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Does it require original content?
|
||||
|
||||
## Building
|
15
games/burgerspace.md
Normal file
15
games/burgerspace.md
Normal file
@ -0,0 +1,15 @@
|
||||
# BurgerSpace
|
||||
|
||||
_Remake of BurgerTime._
|
||||
|
||||
- Home: https://perso.b2b2c.ca/~sarrazip/dev/burgerspace.html
|
||||
- State: mature, inactive since 2013
|
||||
- Download: https://perso.b2b2c.ca/~sarrazip/dev/burgerspace.html#download
|
||||
- Platform: Linux
|
||||
- Keywords: action, inspired by BurgerTime, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
@ -1,4 +1,4 @@
|
||||
# C-Dogs
|
||||
# C-Dogs SDL
|
||||
|
||||
_Overhead run-and-gun game._
|
||||
|
||||
@ -7,11 +7,11 @@ _Overhead run-and-gun game._
|
||||
- State: mature
|
||||
- Download: https://cxong.github.io/cdogs-sdl/downloads.html
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: action, shooter
|
||||
- Keywords: action, inspired by C-Dogs, remake, shooter
|
||||
- Code repository: https://github.com/cxong/cdogs-sdl.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
- Code dependencies: SDL2
|
||||
- Assets license: CC-BY
|
||||
|
||||
## Building
|
12
games/c64-nuclearreaction.md
Normal file
12
games/c64-nuclearreaction.md
Normal file
@ -0,0 +1,12 @@
|
||||
# c64-nuclearreaction
|
||||
|
||||
_Remake of Nuclear Reaction._
|
||||
|
||||
- Home: https://github.com/maikmerten/c64-nuclearreaction
|
||||
- State: mature, inactive since 2014
|
||||
- Keywords: strategy, inspired by Nuclear Reaction, remake
|
||||
- Code repository: https://github.com/maikmerten/c64-nuclearreaction.git
|
||||
- Code language: C, Assembly
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
13
games/cadaver.md
Normal file
13
games/cadaver.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Cadaver
|
||||
|
||||
_Remake of Cadaver._
|
||||
|
||||
- Home: http://jotd.pagesperso-orange.fr/cadaver/
|
||||
- State: beta, inactive since 2009
|
||||
- Download: http://jotd.pagesperso-orange.fr/cadaver/bin/Cadaver-001.zip
|
||||
- Keywords: action, commercial content, inspired by Cadaver, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
@ -6,7 +6,7 @@ _Online text-based role-playing game featuring ASCII art._
|
||||
- Media: https://en.wikipedia.org/wiki/Candy_Box!
|
||||
- State: mature, inactive since 2013
|
||||
- Play: https://candybox2.github.io/
|
||||
- Platform: Browser
|
||||
- Platform: browser
|
||||
- Keywords: role playing, asciiart, text-based
|
||||
- Code repository: https://github.com/candybox2/candybox2.github.io.git
|
||||
- Code language: Typescript, JavaScript
|
||||
|
15
games/cannonball.md
Normal file
15
games/cannonball.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Cannonball
|
||||
|
||||
_Remake of Outrun._
|
||||
|
||||
- Home: https://github.com/djyt/cannonball/wiki
|
||||
- State: beta
|
||||
- Download: https://github.com/djyt/cannonball/wiki#downloads
|
||||
- Keywords: action, commercial content, inspired by Outrun, remake
|
||||
- Code repository: https://github.com/djyt/cannonball.git
|
||||
- Code language: C++
|
||||
- Code license: MAME
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/castle-combat.md
Normal file
13
games/castle-combat.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Castle-Combat
|
||||
|
||||
_Remake of Rampart._
|
||||
|
||||
- Home: https://www.linux-games.com/castle-combat/, https://sourceforge.net/projects/castle-combat/
|
||||
- State: beta, inactive since 2006
|
||||
- Download: https://sourceforge.net/projects/castle-combat/files/
|
||||
- Keywords: strategy, inspired by Rampart, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
@ -3,14 +3,14 @@
|
||||
_Castle of the Winds remake._
|
||||
|
||||
- Home: http://game.castleofthewinds.com/, http://mordrax.github.io/cotwmtor/
|
||||
- State: beta
|
||||
- State: beta, inactive since 2016
|
||||
- Play: http://game.castleofthewinds.com/
|
||||
- Keywords: role playing, remake
|
||||
- Code repository: https://github.com/mordrax/cotwmtor.git
|
||||
- Code language: JavaScript
|
||||
- Code license: MIT
|
||||
|
||||
See also [another attempt](https://github.com/mordrax/cotwelm) (license?).
|
||||
See also Castle of the Winds in Elm.
|
||||
|
||||
## Building
|
||||
|
||||
|
14
games/castle_of_the_winds_in_elm.md
Normal file
14
games/castle_of_the_winds_in_elm.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Castle of the Winds in Elm
|
||||
|
||||
_Remake of Castle of the Winds._
|
||||
|
||||
- Home: http://game.castleofthewinds.com/
|
||||
- State: beta
|
||||
- Keywords: role playing, inspired by Castle of the Winds, remake
|
||||
- Code repository: https://github.com/mordrax/cotwelm.git
|
||||
- Code language: Elm, JavaScript
|
||||
- Code license: ???
|
||||
|
||||
See also Castle of the Winds.
|
||||
|
||||
## Building
|
16
games/catacombsdl.md
Normal file
16
games/catacombsdl.md
Normal file
@ -0,0 +1,16 @@
|
||||
# CatacombSDL
|
||||
|
||||
_Remake of Catacomb, Catacomb II._
|
||||
|
||||
- Home: https://github.com/Blzut3/CatacombSDL
|
||||
- State: mature, inactive since 2014
|
||||
- Keywords: remake, commercial content, inspired by Catacomb + Catacomb II
|
||||
- Code repository: https://github.com/Blzut3/CatacombSDL.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Sources of [Catacomb](https://github.com/CatacombGames/TheCatacomb).
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
16
games/caveexpress.md
Normal file
16
games/caveexpress.md
Normal file
@ -0,0 +1,16 @@
|
||||
# CaveExpress
|
||||
|
||||
_Clone of Ugh!._
|
||||
|
||||
- Home: http://www.caveproductions.org/
|
||||
- State: mature
|
||||
- Keywords: platform, clone, inspired by Ugh!
|
||||
- Code repository: https://github.com/mgerhardy/caveexpress.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: CC-BY-SA-4.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
15
games/cavepacker.md
Normal file
15
games/cavepacker.md
Normal file
@ -0,0 +1,15 @@
|
||||
# CavePacker
|
||||
|
||||
_Clone of Sokoban._
|
||||
|
||||
- Home: http://www.caveproductions.org/
|
||||
- State: mature
|
||||
- Keywords: action, clone, inspired by Sokoban
|
||||
- Code repository: https://github.com/mgerhardy/caveexpress.git
|
||||
- Code language: JavaScript, C, C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
13
games/cc94.md
Normal file
13
games/cc94.md
Normal file
@ -0,0 +1,13 @@
|
||||
# cc94
|
||||
|
||||
_Remake of Sid Meier's Colonization._
|
||||
|
||||
- Home: https://institution.github.io/cc94/
|
||||
- State: beta
|
||||
- Platform: browser
|
||||
- Keywords: action, commercial content, inspired by Sid Meier's Colonization, requires original content, strategy remake
|
||||
- Code repository: https://github.com/institution/cc94.git
|
||||
- Code language: C++, Python
|
||||
- Code license: AGPL-3.0
|
||||
|
||||
## Building
|
12
games/chainreaction.md
Normal file
12
games/chainreaction.md
Normal file
@ -0,0 +1,12 @@
|
||||
# chainreaction
|
||||
|
||||
_Remake of Nuclear Reaction._
|
||||
|
||||
- Home: http://cr.freewarepoint.de/
|
||||
- State: mature, inactive since 2017
|
||||
- Keywords: strategy, inspired by Nuclear Reaction, remake
|
||||
- Code repository: https://github.com/maikmerten/chainreaction.git
|
||||
- Code language: Java
|
||||
- Code license: LGPL-3.0
|
||||
|
||||
## Building
|
17
games/chocolate_duke3d.md
Normal file
17
games/chocolate_duke3d.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Chocolate Duke3D
|
||||
|
||||
_Remake of Duke Nukem 3D._
|
||||
|
||||
- Home: https://github.com/fabiensanglard/chocolate_duke3D
|
||||
- State: beta
|
||||
- Keywords: action, commercial content, inspired by Duke Nukem 3D, original content required, remake
|
||||
- Code repository: https://github.com/fabiensanglard/chocolate_duke3D.git
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0, Custom
|
||||
- Code dependencies: SDL
|
||||
|
||||
TODO: License conflicts, see https://github.com/fabiensanglard/chocolate_duke3D/issues/48
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
15
games/chronoshift.md
Normal file
15
games/chronoshift.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Chronoshift
|
||||
|
||||
_Remake of Command & Conquer: Red Alert._
|
||||
|
||||
- Home: https://github.com/TheAssemblyArmada/Chronoshift
|
||||
- State: beta
|
||||
- Platform: Windows
|
||||
- Keywords: remake, inspired by Command & Conquer: Red Alert
|
||||
- Code repository: https://github.com/TheAssemblyArmada/Chronoshift.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
14
games/circus_linux.md
Normal file
14
games/circus_linux.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Circus Linux!
|
||||
|
||||
_Remake of Circus Atari._
|
||||
|
||||
- Home: http://www.newbreedsoftware.com/circus-linux/
|
||||
- State: mature, inactive since 2000
|
||||
- Download: http://www.newbreedsoftware.com/circus-linux/download/
|
||||
- Platform: Windows, macOS
|
||||
- Keywords: action, inspired by Circus Atari, remake
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
## Building
|
@ -1,13 +1,13 @@
|
||||
# Call to Power 2
|
||||
# Civilization: Call To Power 2 Source Project
|
||||
|
||||
_Strategy game released by Activision as a sequel to Civilization: Call to Power, which itself was a successor to the Civilization series by Sid Meier._
|
||||
|
||||
- Home: http://ctp2.darkdust.net/, https://apolyton.net/forum/other-games/call-to-power-2/ctp2-source-code-project
|
||||
- Media: https://en.wikipedia.org/wiki/Call_to_Power_II#Source_code_release
|
||||
- State: mature
|
||||
- Keywords: strategy, turn-based
|
||||
- Keywords: strategy, inspired by Call to Power II, turn-based
|
||||
- Code repository: https://github.com/civctp2/civctp2.git (mirror), http://ctp2.darkdust.net/anonsvn/ (svn)
|
||||
- Code language: C++
|
||||
- Code language: C, C++
|
||||
- Code license: Custom (Activision CTP2 source EULA)
|
||||
|
||||
May require ownership of original content?
|
||||
@ -16,4 +16,4 @@ See also https://github.com/ptitSeb/ctp2, https://github.com/jleclanche/darkdust
|
||||
|
||||
## Building
|
||||
|
||||
See Forum on apolyton.net
|
||||
See Forum on apolyton.net
|
@ -5,6 +5,7 @@ _Browser strategy game._
|
||||
- Home: https://web.archive.org/web/20180419021717/http://devana.eu/, https://sourceforge.net/projects/devana/
|
||||
- State: beta
|
||||
- Download: https://sourceforge.net/projects/devana/files
|
||||
- Platform: browser
|
||||
- Keywords: strategy
|
||||
- Code repository: https://gitlab.com/osgames/devana.git (snapshot of source releases)
|
||||
- Code language: PHP
|
||||
|
Reference in New Issue
Block a user