imports from backlog, synchronization with osgameclones
This commit is contained in:
17
entries/crystal_space_3d_sdk.md
Normal file
17
entries/crystal_space_3d_sdk.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Crystal Space 3D SDK
|
||||
|
||||
_3D framework._
|
||||
|
||||
- Home: http://www.crystalspace3d.org/, https://sourceforge.net/projects/crystal/
|
||||
- State: mature, inactive since 2015
|
||||
- Download: https://sourceforge.net/projects/crystal/files/
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: framework, 3D
|
||||
- Code repository: https://github.com/kyanha/crystal.git, https://svn.code.sf.net/p/crystal/code (svn)
|
||||
- Code language: C, C++
|
||||
- Code license: LGPL-2.1
|
||||
- Code dependencies: OpenGL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
Reference in New Issue
Block a user