imports from backlog, synchronization with osgameclones
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- **[ika](../ika.md)** (C++, Python, PHP, C#, GPL-2.0, beta, inactive since 2007)
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- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
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- **[Jake2](../jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
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- **[JavaScript Graphic Adventure Maker](../javascript_graphic_adventure_maker.md)** (JavaScript, MIT, mature)
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- **[JediOutcastLinux](../jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
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- **[JFDuke3D](../jfduke3d.md)** (C, GPL-2.0, beta, inactive since 2005)
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- **[KeeperRL](../keeperrl.md)** (C, C++, GPL-2.0, beta)
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@ -49,6 +50,7 @@
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- **[Librelancer](../librelancer.md)** (C, C#, MIT, beta)
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- **[LionEngine](../lionengine.md)** (Java, GPL-3.0, mature)
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- **[MAGE - Matthias Advanced Game Engine](../mage-matthias_advanced_game_engine.md)** (C++, GPL-3.0, beta)
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- **[melonJS](../melonjs.md)** (JavaScript, MIT, mature)
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- **[mini2Dx](../mini2dx.md)** (Java, C#, Apache-2.0, mature)
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- **[Nuvie](../nuvie.md)** (C, C++, Lua, GPL-2.0, beta, inactive since 2018)
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- **[Odamex](../odamex.md)** (C, C++, GPL-2.0, beta)
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