imports from osgameclones
This commit is contained in:
		| @@ -112,7 +112,16 @@ | ||||
| - **[OpenArena](openarena.md)** (C, GPL-2.0, mature, inactive since 2012) | ||||
| - **[OpenClonk](openclonk.md)** (C, C++, ISC, mature) | ||||
| - **[OpenFire](openfire.md)** (C, MIT, beta, inactive since 2018) | ||||
| - **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[OpenLara](openlara.md)** (C++, 2-clause BSD, mature) | ||||
| - **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015) | ||||
| - **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature) | ||||
| - **[OpenMortal](openmortal.md)** (C++, GPL-2.0, beta, inactive since 2006) | ||||
| - **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta) | ||||
| - **[OpenOMF](openomf.md)** (C, C++, MIT, beta) | ||||
| - **[OpenRaider](openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015) | ||||
| - **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta) | ||||
| - **[OpenTyrian](opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018) | ||||
| - **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature) | ||||
| - **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007) | ||||
| - **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature) | ||||
|   | ||||
| @@ -352,6 +352,7 @@ | ||||
| - **[HolySpirit](holyspirit.md)** (C++, GPL-3.0, beta, inactive since 2013) | ||||
| - **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016) | ||||
| - **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014) | ||||
| - **[HTML5 Pacman](html5_pacman.md)** (JavaScript, WTFPL, mature, inactive since 2013) | ||||
| - **[HyperRogue](hyperrogue.md)** (C++, GPL-2.0, mature) | ||||
| - **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004) | ||||
| - **[ICBM3D](icbm3d.md)** (C, ?, beta, inactive since 1998) | ||||
| @@ -504,11 +505,11 @@ | ||||
| - **[Open AL](open_al.md)** (C, Proprietary, mature) | ||||
| - **[Open Apocalypse](open_apocalypse.md)** (C++, MIT, mature) | ||||
| - **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010) | ||||
| - **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017) | ||||
| - **[Open Cube](open_cube.md)** (C++, zlib, beta, inactive since 2017) | ||||
| - **[Open Fodder](open_fodder.md)** (C, C++, GPL-3.0, mature) | ||||
| - **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008) | ||||
| - **[Open Hexagon](open_hexagon.md)** (C++, AFL-3.0, mature) | ||||
| - **[Open Horizon](open-horizon.md)** (C++, MIT, beta) | ||||
| - **[Open Horizon](open_horizon.md)** (C++, MIT, beta) | ||||
| - **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature) | ||||
| - **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017) | ||||
| - **[Open Legend RPG](open_legend_rpg.md)** (Text, Custom, mature) | ||||
| @@ -540,29 +541,62 @@ | ||||
| - **[OpenEtG](openetg.md)** (JavaScript, MIT, beta) | ||||
| - **[OpenFire](openfire.md)** (C, MIT, beta, inactive since 2018) | ||||
| - **[OpenFL](openfl.md)** (Haxe, MIT, mature) | ||||
| - **[OpenGGS](openggs.md)** (C++, GPL-2.0, beta, inactive since 2017) | ||||
| - **[OpenGL Test Drive Remake](opengl_test_drive_remake.md)** (C, C++, GPL-3.0, mature, inactive since 2015) | ||||
| - **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004) | ||||
| - **[OpenHoMM](openhomm.md)** (C++, GPL-3.0, beta, inactive since 2010) | ||||
| - **[OpenJazz](openjazz.md)** (C++, GPL-2.0, beta) | ||||
| - **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[OpenLara](openlara.md)** (C++, 2-clause BSD, mature) | ||||
| - **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015) | ||||
| - **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature) | ||||
| - **[OpenLoco](openloco.md)** (C++, MIT, mature) | ||||
| - **[OpenMC2](openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018) | ||||
| - **[OpenMoM](openmom.md)** (C, C++, GPL-3.0, beta) | ||||
| - **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011) | ||||
| - **[OpenMortal](openmortal.md)** (C++, GPL-2.0, beta, inactive since 2006) | ||||
| - **[OpenMW](openmw.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpenNFS](opennfs.md)** (C, C++, MIT, beta) | ||||
| - **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta) | ||||
| - **[OpenOMF](openomf.md)** (C, C++, MIT, beta) | ||||
| - **[OpenRA](openra.md)** (C#, GPL-3.0, mature) | ||||
| - **[OpenRaider](openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015) | ||||
| - **[OpenRCT2](openrct2.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpenRoads](openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014) | ||||
| - **[OpenRPG](openrpg.md)** (Python, GPL-2.0, mature, inactive since 2013) | ||||
| - **[OpenSAGE](opensage.md)** (C#, LGPL-3.0, beta) | ||||
| - **[OpenSC2K](opensc2k.md)** (JavaScript, GPL-3.0, beta) | ||||
| - **[OpenSkyscraper](openskyscraper.md)** (C++, GPL-2.0, beta) | ||||
| - **[OpenSoccer](opensoccer.md)** (PHP, GPL-3.0, beta) | ||||
| - **[OpenSpades](openspades.md)** (C, C++, AngelScript, GPL-3.0, beta) | ||||
| - **[OpenSR](opensr.md)** (C++, GPL-3.0, beta, inactive since 2017) | ||||
| - **[OpenSSL](openssl.md)** (C, Custom, mature) | ||||
| - **[OpenSWE1R](openswe1r.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[OpenTitus](opentitus.md)** (C, GPL-3.0, beta, inactive since 2014) | ||||
| - **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta) | ||||
| - **[OpenTriad](opentriad.md)** (Java, GPL-3.0, beta, inactive since 2017) | ||||
| - **[OpenTTD](openttd.md)** (C++, GPL-2.0, mature) | ||||
| - **[OpenTyrian](opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018) | ||||
| - **[OpenWebSoccer-Sim](openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature) | ||||
| - **[OpenXcom](openxcom.md)** (C++, GPL-3.0, mature) | ||||
| - **[Operation Citadel](operation_citadel.md)** (C++, GPL-2.0, beta, inactive since 2000) | ||||
| - **[OpMon](opmon.md)** (C++, GPL-3.0, beta) | ||||
| - **[Orbit-Hopper](orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019) | ||||
| - **[Orbium](orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018) | ||||
| - **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009) | ||||
| - **[orona](orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012) | ||||
| - **[Orx](orx.md)** (C, zlib, mature) | ||||
| - **[Ostrich Riders](ostrich_riders.md)** (C++, GPL-3.0, beta) | ||||
| - **[Other-Life](other-life.md)** (C, C++, Custom, beta) | ||||
| - **[Our Personal Space](our_personal_space.md)** (Ren'py, GPL-3.0, mature) | ||||
| - **[Outer Space](outer_space.md)** (Python, GPL-2.0, beta) | ||||
| - **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta) | ||||
| - **[pacman-canvas](pacman-canvas.md)** (JavaScript, CC-BY-SA-4.0, mature, inactive since 2018) | ||||
| - **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature) | ||||
| - **[Panda 3D](panda_3d.md)** (C++, C, 3-clause BSD, mature) | ||||
| - **[Panel Attack](panel_attack.md)** (Lua, zlib, beta) | ||||
| - **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007) | ||||
| - **[Paper Isaac](paper_isaac.md)** (ooc, MIT, beta, inactive since 2015) | ||||
| - **[PARPG](parpg.md)** (Python, GPL-3.0, beta, inactive since 2012) | ||||
| - **[Pasang Emas](pasang_emas.md)** (Vala, GPL-3.0, mature) | ||||
| - **[Pax Britannica](pax_britannica.md)** (Lua, C, MIT, mature) | ||||
|   | ||||
| @@ -23,7 +23,13 @@ | ||||
| - **[Marblez](marblez.md)** (C#, MIT, beta, inactive since 2017) | ||||
| - **[Monsters and Mushrooms](monsters_and_mushrooms.md)** (Python, GPL-2.0, mature, inactive since 2010) | ||||
| - **[Nighthawk](nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004) | ||||
| - **[OpenJazz](openjazz.md)** (C++, GPL-2.0, beta) | ||||
| - **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015) | ||||
| - **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature) | ||||
| - **[OpenMC2](openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018) | ||||
| - **[OpenRoads](openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014) | ||||
| - **[Orbit-Hopper](orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019) | ||||
| - **[Ostrich Riders](ostrich_riders.md)** (C++, GPL-3.0, beta) | ||||
| - **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature) | ||||
| - **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007) | ||||
| - **[SDL Asylum](sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009) | ||||
|   | ||||
| @@ -16,10 +16,14 @@ | ||||
| - **[Librelancer](librelancer.md)** (C, C#, MIT, beta) | ||||
| - **[Nuvie](nuvie.md)** (C, C++, Lua, GPL-2.0, beta, inactive since 2018) | ||||
| - **[Odamex](odamex.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017) | ||||
| - **[Open Cube](open_cube.md)** (C++, zlib, beta, inactive since 2017) | ||||
| - **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008) | ||||
| - **[openage](openage.md)** (C++, Python, GPL-3.0, beta) | ||||
| - **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[OpenMW](openmw.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpenNFS](opennfs.md)** (C, C++, MIT, beta) | ||||
| - **[OpenSAGE](opensage.md)** (C#, LGPL-3.0, beta) | ||||
| - **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta) | ||||
| - **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature) | ||||
| - **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature) | ||||
| - **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015) | ||||
|   | ||||
| @@ -46,6 +46,7 @@ | ||||
| - **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011) | ||||
| - **[Open Hexagon](open_hexagon.md)** (C++, AFL-3.0, mature) | ||||
| - **[OpenBlok](openblok.md)** (C++, GPL-3.0, beta) | ||||
| - **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta) | ||||
| - **[Pingus](pingus.md)** (C++, GPL-3.0, mature) | ||||
| - **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature) | ||||
| - **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature) | ||||
|   | ||||
| @@ -156,6 +156,7 @@ | ||||
| - **[Hocoslamfy](hocoslamfy.md)** (C, C++, GPL-2.0, beta, inactive since 2016) | ||||
| - **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016) | ||||
| - **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014) | ||||
| - **[HTML5 Pacman](html5_pacman.md)** (JavaScript, WTFPL, mature, inactive since 2013) | ||||
| - **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004) | ||||
| - **[Ice Breaker](ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003) | ||||
| - **[Iceball](iceball.md)** (C, Lua, GPL-3.0, inactive since 2017) | ||||
| @@ -230,9 +231,9 @@ | ||||
| - **[Omnispeak](omnispeak.md)** (C, GPL-2.0, mature) | ||||
| - **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011) | ||||
| - **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010) | ||||
| - **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017) | ||||
| - **[Open Cube](open_cube.md)** (C++, zlib, beta, inactive since 2017) | ||||
| - **[Open Fodder](open_fodder.md)** (C, C++, GPL-3.0, mature) | ||||
| - **[Open Horizon](open-horizon.md)** (C++, MIT, beta) | ||||
| - **[Open Horizon](open_horizon.md)** (C++, MIT, beta) | ||||
| - **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature) | ||||
| - **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017) | ||||
| - **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature) | ||||
| @@ -248,15 +249,43 @@ | ||||
| - **[openDOW](opendow.md)** (C, GPL-3.0, beta) | ||||
| - **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature) | ||||
| - **[OpenEtG](openetg.md)** (JavaScript, MIT, beta) | ||||
| - **[OpenGGS](openggs.md)** (C++, GPL-2.0, beta, inactive since 2017) | ||||
| - **[OpenGL Test Drive Remake](opengl_test_drive_remake.md)** (C, C++, GPL-3.0, mature, inactive since 2015) | ||||
| - **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004) | ||||
| - **[OpenJazz](openjazz.md)** (C++, GPL-2.0, beta) | ||||
| - **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[OpenLara](openlara.md)** (C++, 2-clause BSD, mature) | ||||
| - **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015) | ||||
| - **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature) | ||||
| - **[OpenLoco](openloco.md)** (C++, MIT, mature) | ||||
| - **[OpenMC2](openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018) | ||||
| - **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011) | ||||
| - **[OpenMW](openmw.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpenNFS](opennfs.md)** (C, C++, MIT, beta) | ||||
| - **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta) | ||||
| - **[OpenOMF](openomf.md)** (C, C++, MIT, beta) | ||||
| - **[OpenRA](openra.md)** (C#, GPL-3.0, mature) | ||||
| - **[OpenRaider](openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015) | ||||
| - **[OpenRCT2](openrct2.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpenRoads](openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014) | ||||
| - **[OpenSC2K](opensc2k.md)** (JavaScript, GPL-3.0, beta) | ||||
| - **[OpenSkyscraper](openskyscraper.md)** (C++, GPL-2.0, beta) | ||||
| - **[OpenSpades](openspades.md)** (C, C++, AngelScript, GPL-3.0, beta) | ||||
| - **[OpenSR](opensr.md)** (C++, GPL-3.0, beta, inactive since 2017) | ||||
| - **[OpenSWE1R](openswe1r.md)** (C, C++, GPL-2.0, beta) | ||||
| - **[OpenTitus](opentitus.md)** (C, GPL-3.0, beta, inactive since 2014) | ||||
| - **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta) | ||||
| - **[OpenTriad](opentriad.md)** (Java, GPL-3.0, beta, inactive since 2017) | ||||
| - **[OpenTTD](openttd.md)** (C++, GPL-2.0, mature) | ||||
| - **[OpenTyrian](opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018) | ||||
| - **[OpenXcom](openxcom.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpMon](opmon.md)** (C++, GPL-3.0, beta) | ||||
| - **[Orbium](orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018) | ||||
| - **[orona](orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012) | ||||
| - **[Ostrich Riders](ostrich_riders.md)** (C++, GPL-3.0, beta) | ||||
| - **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta) | ||||
| - **[pacman-canvas](pacman-canvas.md)** (JavaScript, CC-BY-SA-4.0, mature, inactive since 2018) | ||||
| - **[Panel Attack](panel_attack.md)** (Lua, zlib, beta) | ||||
| - **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007) | ||||
| - **[PARPG](parpg.md)** (Python, GPL-3.0, beta, inactive since 2012) | ||||
| - **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature) | ||||
|   | ||||
| @@ -94,6 +94,7 @@ | ||||
| - **[OpenMW](openmw.md)** (C++, GPL-3.0, mature) | ||||
| - **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009) | ||||
| - **[Other-Life](other-life.md)** (C, C++, Custom, beta) | ||||
| - **[Paper Isaac](paper_isaac.md)** (ooc, MIT, beta, inactive since 2015) | ||||
| - **[PARPG](parpg.md)** (Python, GPL-3.0, beta, inactive since 2012) | ||||
| - **[Phantasy Star Rebirth](phantasy_star_rebirth.md)** (C++, GPL-3.0, beta, inactive since 2013) | ||||
| - **[PlaneShift](planeshift.md)** (C++, GPL-2.0, mature) | ||||
|   | ||||
| @@ -34,15 +34,18 @@ | ||||
| - **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature) | ||||
| - **[Oolite](oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature) | ||||
| - **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010) | ||||
| - **[Open Horizon](open-horizon.md)** (C++, MIT, beta) | ||||
| - **[Open Horizon](open_horizon.md)** (C++, MIT, beta) | ||||
| - **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017) | ||||
| - **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature) | ||||
| - **[OpenBlox](openblox.md)** (Python, Lua, GPL-3.0, beta, inactive since 2011) | ||||
| - **[OpenCity](opencity.md)** (C++, GPL-2.0, beta, inactive since 2015) | ||||
| - **[OpenLoco](openloco.md)** (C++, MIT, mature) | ||||
| - **[OpenRCT2](openrct2.md)** (C++, GPL-3.0, mature) | ||||
| - **[OpenSC2K](opensc2k.md)** (JavaScript, GPL-3.0, beta) | ||||
| - **[OpenSkyscraper](openskyscraper.md)** (C++, GPL-2.0, beta) | ||||
| - **[OpenTTD](openttd.md)** (C++, GPL-2.0, mature) | ||||
| - **[Our Personal Space](our_personal_space.md)** (Ren'py, GPL-3.0, mature) | ||||
| - **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta) | ||||
| - **[Pioneer](pioneer.md)** (C, C++, Lua, Apache-2.0, GPL-3.0, mature) | ||||
| - **[Rigs of Rods](rigs_of_rods.md)** (C, C++, AngelScript, GPL-3.0, mature) | ||||
| - **[Simutrans](simutrans.md)** (C++, Artistic License, mature) | ||||
|   | ||||
| @@ -116,12 +116,16 @@ | ||||
| - **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature) | ||||
| - **[OpenDungeons](opendungeons.md)** (C++, GPL-3.0, beta) | ||||
| - **[OpenHoMM](openhomm.md)** (C++, GPL-3.0, beta, inactive since 2010) | ||||
| - **[OpenMoM](openmom.md)** (C, C++, GPL-3.0, beta) | ||||
| - **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011) | ||||
| - **[OpenRA](openra.md)** (C#, GPL-3.0, mature) | ||||
| - **[OpenSAGE](opensage.md)** (C#, LGPL-3.0, beta) | ||||
| - **[OpenSoccer](opensoccer.md)** (PHP, GPL-3.0, beta) | ||||
| - **[OpenWebSoccer-Sim](openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature) | ||||
| - **[OpenXcom](openxcom.md)** (C++, GPL-3.0, mature) | ||||
| - **[Operation Citadel](operation_citadel.md)** (C++, GPL-2.0, beta, inactive since 2000) | ||||
| - **[Orbium](orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018) | ||||
| - **[orona](orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012) | ||||
| - **[Outer Space](outer_space.md)** (Python, GPL-2.0, beta) | ||||
| - **[Pasang Emas](pasang_emas.md)** (Vala, GPL-3.0, mature) | ||||
| - **[Pax Britannica](pax_britannica.md)** (Lua, C, MIT, mature) | ||||
|   | ||||
| @@ -7,7 +7,7 @@ _Remake of Descent, Descent II._ | ||||
| - Download: (see home) | ||||
| - Platform: Windows, Linux, macOS | ||||
| - Keywords: remake, inspired by Descent + Descent II, non-free content, shooter | ||||
| - Code repository: https://svn.code.sf.net/p/d2x-xl/code/trunk (svn), | ||||
| - Code repository: https://svn.code.sf.net/p/d2x-xl/code/trunk (svn) | ||||
| - Code language: C++ | ||||
| - Code license: Custom (see http://svn.code.sf.net/p/d2x-xl/code/trunk/LICENSE), GPL-2.0 | ||||
|  | ||||
|   | ||||
| @@ -3,7 +3,7 @@ | ||||
| _Clone of Pac-Man._ | ||||
|  | ||||
| - Home: https://github.com/Kerndog73/EnTT-Pacman | ||||
| - State: mature, | ||||
| - State: mature | ||||
| - Keywords: puzzle, clone, inspired by Pac-Man, open content, remake | ||||
| - Code repository: https://github.com/Kerndog73/EnTT-Pacman.git | ||||
| - Code language: C, C++ | ||||
|   | ||||
							
								
								
									
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								games/html5_pacman.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| # HTML5 Pacman | ||||
|  | ||||
| _Remake of Pac-Man._ | ||||
|  | ||||
| - Home: https://github.com/daleharvey/pacman | ||||
| - State: mature, inactive since 2013 | ||||
| - Platform: Web | ||||
| - Keywords: remake, inspired by Pac-Man, skill | ||||
| - Code repository: https://github.com/daleharvey/pacman.git | ||||
| - Code language: JavaScript | ||||
| - Code license: WTFPL | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										13
									
								
								games/openggs.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								games/openggs.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| # OpenGGS | ||||
|  | ||||
| _Remake of The Great Giana Sisters._ | ||||
|  | ||||
| - Home: https://sourceforge.net/projects/openggs/ | ||||
| - State: beta, inactive since 2017 | ||||
| - Download: https://sourceforge.net/projects/openggs/files/ | ||||
| - Keywords: remake, inspired by The Great Giana Sisters, scrolling, skill | ||||
| - Code repository: (see download) | ||||
| - Code language: C++ | ||||
| - Code license: GPL-2.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										13
									
								
								games/opengl_test_drive_remake.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								games/opengl_test_drive_remake.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| # OpenGL Test Drive Remake | ||||
|  | ||||
| _Remake of Test Drive._ | ||||
|  | ||||
| - Home: http://antongerdelan.net/blog/formatted/2014_12_10_test_drive.html | ||||
| - State: mature, inactive since 2015 | ||||
| - Keywords: remake, car, inspired by Test Drive, racing | ||||
| - Code repository: https://github.com/capnramses/opengl_test_drive_clone.git | ||||
| - Code language: C, C++ | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: OpenGL | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										18
									
								
								games/openjazz.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								games/openjazz.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,18 @@ | ||||
| # OpenJazz | ||||
|  | ||||
| _Remake of Jazz Jackrabbit._ | ||||
|  | ||||
| - Home: http://www.alister.eu/jazz/oj/ | ||||
| - Media: https://en.wikipedia.org/wiki/Jazz_Jackrabbit | ||||
| - State: beta | ||||
| - Download: http://www.alister.eu/jazz/oj/download.php | ||||
| - Platform: Windows, macOS | ||||
| - Keywords: arcade, commercial content, inspired by Jazz Jackrabbit, remake, requires original content | ||||
| - Code repository: https://github.com/AlisterT/openjazz.git | ||||
| - Code language: C++ | ||||
| - Code license: GPL-2.0 | ||||
| - Code dependencies: SDL | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: Make | ||||
							
								
								
									
										16
									
								
								games/openjk.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								games/openjk.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| # OpenJK | ||||
|  | ||||
| _Remake of Jedi Knight: Jedi Academy._ | ||||
|  | ||||
| - Home: https://github.com/JACoders/OpenJK | ||||
| - State: beta | ||||
| - Download: https://builds.openjk.org/ | ||||
| - Platform: Windows | ||||
| - Keywords: action, commercial content, game engine, inspired by Jedi Knight: Jedi Academy, remake, requires original content | ||||
| - Code repository: https://github.com/JACoders/OpenJK.git | ||||
| - Code language: C, C++ | ||||
| - Code license: GPL-2.0 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										15
									
								
								games/openlara.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								games/openlara.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| # OpenLara | ||||
|  | ||||
| _Remake of Tomb Raider._ | ||||
|  | ||||
| - Home: https://github.com/XProger/OpenLara | ||||
| - State: mature | ||||
| - Play: http://xproger.info/projects/OpenLara/ | ||||
| - Platform: Windows, Linux, macOS, Android, iOS, Web | ||||
| - Keywords: action, inspired by Tomb Raider, remake, skill | ||||
| - Code repository: https://github.com/XProger/OpenLara.git | ||||
| - Code language: C++ | ||||
| - Code license: 2-clause BSD | ||||
| - Code dependencies: WebGL | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										17
									
								
								games/openliero.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								games/openliero.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,17 @@ | ||||
| # OpenLiero | ||||
|  | ||||
| _Remake of Liero._ | ||||
|  | ||||
| - Home: http://www.liero.be/ | ||||
| - State: mature, inactive since 2015 | ||||
| - Keywords: action, arcade, free content, inspired by Liero, multiplayer Split-screen, remake | ||||
| - Code repository: https://github.com/gliptic/liero.git (Liero 1.36) | ||||
| - Code language: C++ | ||||
| - Code license: Custom | ||||
| - Code dependencies: SDL | ||||
|  | ||||
| Liero 1.36. License information at http://www.liero.be/licenses/135/license.txt | ||||
|  | ||||
| See also [lierolibre](https://gitorious.org/lierolibre). | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										18
									
								
								games/openloco.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								games/openloco.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,18 @@ | ||||
| # OpenLoco | ||||
|  | ||||
| _Remake of Chris Sawyer's Locomotion._ | ||||
|  | ||||
| - Home: https://github.com/OpenLoco/OpenLoco | ||||
| - State: mature | ||||
| - Download: https://github.com/OpenLoco/OpenLoco/releases | ||||
| - Platform: Windows, macOS | ||||
| - Keywords: simulation, commercial content, inspired by Chris Sawyer's Locomotion, remake, requires original content, transport | ||||
| - Code repository: https://github.com/OpenLoco/OpenLoco.git | ||||
| - Code language: C++ | ||||
| - Code license: MIT | ||||
|  | ||||
| The original game use the modified version of RollerCoaster Tycoon 2's engine. OpenLoco using modified version of OpenRCT2's engine. | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										13
									
								
								games/openmc2.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								games/openmc2.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| # OpenMC2 | ||||
|  | ||||
| _Remake of Midnight Club II._ | ||||
|  | ||||
| - Home: https://github.com/LRFLEW/OpenMC2 | ||||
| - Media: https://en.wikipedia.org/wiki/Midnight_Club | ||||
| - State: beta, inactive since 2018 | ||||
| - Keywords: arcade, commercial content, inspired by Midnight Club II, multiplayer LAN, racing, remake, requires original content | ||||
| - Code repository: https://github.com/LRFLEW/OpenMC2.git | ||||
| - Code language: C++ | ||||
| - Code license: GPL-3.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										15
									
								
								games/openmom.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								games/openmom.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| # OpenMoM | ||||
|  | ||||
| _Clone of Master of Magic._ | ||||
|  | ||||
| - Home: https://github.com/Jakz/openmom | ||||
| - State: beta | ||||
| - Keywords: strategy, clone, commercial content, inspired by Master of Magic, requires original content | ||||
| - Code repository: https://github.com/Jakz/openmom.git | ||||
| - Code language: C, C++ | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: SDL2 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										14
									
								
								games/openmortal.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								games/openmortal.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,14 @@ | ||||
| # OpenMortal | ||||
|  | ||||
| _Clone of Mortal Kombat._ | ||||
|  | ||||
| - Home: http://apocalypse.rulez.org/~upi/Mortal/, https://sourceforge.net/projects/openmortal/ | ||||
| - State: beta, inactive since 2006 | ||||
| - Download: http://openmortal.sourceforge.net/download.html | ||||
| - Platform: Windows, Linux, macOS | ||||
| - Keywords: action, clone, inspired by Mortal Kombat | ||||
| - Code repository: http://openmortal.cvs.sourceforge.net (cvs) | ||||
| - Code language: C++ | ||||
| - Code license: GPL-2.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										15
									
								
								games/opennfs.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								games/opennfs.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| # OpenNFS | ||||
|  | ||||
| _Remake of Need For Speed III: Hot Pursuit._ | ||||
|  | ||||
| - Home: http://opennfs.com/ | ||||
| - State: beta | ||||
| - Keywords: game engine, cars, commercial content, inspired by Need For Speed III: Hot Pursuit, racing, remake, requires original content | ||||
| - Code repository: https://github.com/AmrikSadhra/OpenNFS.git | ||||
| - Code language: C, C++ | ||||
| - Code license: MIT | ||||
| - Code dependencies: Bullet3, OpenGL | ||||
|  | ||||
| Wants to create one engine to play the NFS series (NFS1 - NFS6). The NFS3 implementation is almost done, the others semi-playable or not implemented yet. | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										13
									
								
								games/opennotrium.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								games/opennotrium.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | ||||
| # OpenNotrium | ||||
|  | ||||
| _Remake of Notrium._ | ||||
|  | ||||
| - Home: https://github.com/verhoevenv/OpenNotrium | ||||
| - State: beta | ||||
| - Keywords: action, inspired by Notrium, puzzle, remake, requires original content, survival | ||||
| - Code repository: https://github.com/verhoevenv/OpenNotrium.git | ||||
| - Code language: C++ | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: SDL2 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										19
									
								
								games/openomf.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								games/openomf.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,19 @@ | ||||
| # OpenOMF | ||||
|  | ||||
| _Remake of One Must Fall: 2097._ | ||||
|  | ||||
| - Home: http://www.openomf.org/ | ||||
| - Media: https://en.wikipedia.org/wiki/One_Must_Fall:_2097 | ||||
| - State: beta | ||||
| - Download: http://www.openomf.org/downloads/, https://github.com/omf2097/openomf/releases | ||||
| - Platform: Windows, Linux | ||||
| - Keywords: action, commercial content (?), fighting, free content (?), inspired by One Must Fall: 2097, remake, requires original content | ||||
| - Code repository: https://github.com/omf2097/openomf.git | ||||
| - Code language: C, C++ | ||||
| - Code license: MIT | ||||
|  | ||||
| single player, 2 player and network play work, content from omf2097.com | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										17
									
								
								games/openraider.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								games/openraider.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,17 @@ | ||||
| # OpenRaider | ||||
|  | ||||
| _Remake of Tomb Raider._ | ||||
|  | ||||
| - Home: https://github.com/xythobuz/OpenRaider, http://openraider.sourceforge.net/, https://sourceforge.net/projects/openraider/ | ||||
| - State: beta, inactive since 2015 | ||||
| - Download: https://github.com/xythobuz/OpenRaider/releases | ||||
| - Platform: macOS | ||||
| - Keywords: action, inspired by Tomb Raider, remake, requires original content (?) | ||||
| - Code repository: https://github.com/xythobuz/OpenRaider.git, http://openraider.cvs.sourceforge.net (cvs) | ||||
| - Code language: C, C++ | ||||
| - Code license: GPL-2.0 | ||||
| - Code dependencies: OpenAL, OpenGL, SDL2 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										16
									
								
								games/openroads.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								games/openroads.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| # OpenRoads | ||||
|  | ||||
| _Remake of SkyRoads._ | ||||
|  | ||||
| - Home: http://openroadsgame.com/ | ||||
| - State: mature, inactive since 2014 | ||||
| - Play: http://openroadsgame.com/ | ||||
| - Platform: Web | ||||
| - Keywords: arcade, inspired by SkyRoads, remake | ||||
| - Code repository: https://github.com/anprogrammer/OpenRoads.git | ||||
| - Code language: TypeScript, Javascript | ||||
| - Code license: MIT | ||||
| - Code dependencies: WebGL | ||||
| - Assets license: ? | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										14
									
								
								games/opensage.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								games/opensage.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,14 @@ | ||||
| # OpenSAGE | ||||
|  | ||||
| _Clone of Command & Conquer: Generals._ | ||||
|  | ||||
| - Home: https://opensage.github.io/ | ||||
| - State: beta | ||||
| - Download: https://github.com/OpenSAGE/OpenSAGE/releases | ||||
| - Platform: Windows, Linux, macOS | ||||
| - Keywords: strategy, clone, commercial content, game engine, inspired by Command & Conquer: Generals, realtime, requires original content | ||||
| - Code repository: https://github.com/OpenSAGE/OpenSAGE.git | ||||
| - Code language: C# | ||||
| - Code license: LGPL-3.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										16
									
								
								games/opensc2k.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								games/opensc2k.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| # OpenSC2K | ||||
|  | ||||
| _Remake of SimCity 2000._ | ||||
|  | ||||
| - Home: https://github.com/rage8885/OpenSC2K | ||||
| - State: beta | ||||
| - Platform: Web | ||||
| - Keywords: simulation, inspired by SimCity 2000, remake | ||||
| - Code repository: https://github.com/rage8885/OpenSC2K.git | ||||
| - Code language: JavaScript | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: phaser, WebGL | ||||
|  | ||||
| Git history was removed in 2019. Copyright problems mentioned. | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										17
									
								
								games/openspades.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								games/openspades.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,17 @@ | ||||
| # OpenSpades | ||||
|  | ||||
| _Remake of Ace of Spades._ | ||||
|  | ||||
| - Home: http://openspades.yvt.jp/ | ||||
| - Media: https://en.wikipedia.org/wiki/Ace_of_Spades_(video_game) | ||||
| - State: beta | ||||
| - Download: https://github.com/yvt/openspades/releases | ||||
| - Platform: Windows, macOS | ||||
| - Keywords: remake, first-person, inspired by Ace of Spades, sandbox, shooter | ||||
| - Code repository: https://github.com/yvt/openspades.git | ||||
| - Code language: C, C++, AngelScript | ||||
| - Code license: GPL-3.0 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										15
									
								
								games/opensr.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								games/opensr.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| # OpenSR | ||||
|  | ||||
| _Remake of Space Rangers 2: Dominators._ | ||||
|  | ||||
| - Home: https://github.com/ObKo/OpenSR | ||||
| - State: beta, inactive since 2017 | ||||
| - Keywords: remake, commercial content, inspired by Space Rangers 2: Dominators, requires original content | ||||
| - Code repository: https://github.com/ObKo/OpenSR.git (archived) | ||||
| - Code language: C++ | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: OpenAL, Qt | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										15
									
								
								games/openswe1r.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								games/openswe1r.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| # OpenSWE1R | ||||
|  | ||||
| _Remake of Star Wars Episode I: Racer._ | ||||
|  | ||||
| - Home: https://openswe1r.github.io/ | ||||
| - State: beta | ||||
| - Keywords: remake, commercial content, inspired by Star Wars Episode I: Racer, requires original content | ||||
| - Code repository: https://github.com/OpenSWE1R/openswe1r.git | ||||
| - Code language: C, C++ | ||||
| - Code license: GPL-2.0 | ||||
| - Code dependencies: OpenGL, SDL2 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										16
									
								
								games/opentitus.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								games/opentitus.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| # OpenTitus | ||||
|  | ||||
| _Remake of Titus the Fox._ | ||||
|  | ||||
| - Home: http://opentitus.sourceforge.net, https://sourceforge.net/projects/opentitus/, https://opentitus.fandom.com/wiki/OpenTitus_Wiki | ||||
| - State: beta, inactive since 2014 | ||||
| - Download: https://sourceforge.net/projects/opentitus/files/opentitus/ | ||||
| - Keywords: remake, inspired by Titus the Fox, requires original content | ||||
| - Code repository: https://github.com/stople/OpenTitus.git (uptodate?) | ||||
| - Code language: C | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: SDL | ||||
|  | ||||
| SVN of project is gone and Git is older than releases, take from download page maybe? | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										16
									
								
								games/opentomb.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								games/opentomb.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| # OpenTomb | ||||
|  | ||||
| _Remake of Tomb Raider._ | ||||
|  | ||||
| - Home: https://opentomb.github.io/ | ||||
| - State: beta | ||||
| - Download: https://github.com/opentomb/OpenTomb/releases | ||||
| - Platform: Windows | ||||
| - Keywords: action, commercial content, game engine, inspired by Tomb Raider, remake, requires original content | ||||
| - Code repository: https://github.com/opentomb/OpenTomb.git | ||||
| - Code language: C, C++, Lua | ||||
| - Code license: LGPL-3.0 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										14
									
								
								games/opentriad.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								games/opentriad.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,14 @@ | ||||
| # OpenTriad | ||||
|  | ||||
| _Remake of Triple Triad._ | ||||
|  | ||||
| - Home: https://github.com/benjaminfoo/OpenTriad | ||||
| - State: beta, inactive since 2017 | ||||
| - Keywords: remake, card, inspired by Triple Triad | ||||
| - Code repository: https://github.com/benjaminfoo/OpenTriad.git | ||||
| - Code language: Java | ||||
| - Code license: GPL-3.0 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: Gradle | ||||
							
								
								
									
										15
									
								
								games/opentyrian.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								games/opentyrian.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| # OpenTyrian | ||||
|  | ||||
| _Remake of Tyrian._ | ||||
|  | ||||
| - Home: https://bitbucket.org/opentyrian/opentyrian/wiki/Home | ||||
| - State: beta, inactive since 2018 | ||||
| - Download: https://bitbucket.org/opentyrian/opentyrian/wiki/Downloads.md | ||||
| - Platform: Windows | ||||
| - Keywords: action, inspired by Tyrian, remake, shoot-em | ||||
| - Code repository: https://bitbucket.org/opentyrian/opentyrian (hg) | ||||
| - Code language: C | ||||
| - Code license: GPL-2.0 | ||||
| - Code dependencies: SDL | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										16
									
								
								games/opmon.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								games/opmon.md
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| # OpMon | ||||
|  | ||||
| _Remake of Pokémon._ | ||||
|  | ||||
| - Home: http://www.opmon-game.ga/ | ||||
| - State: beta | ||||
| - Platform: Windows, Linux, macOS | ||||
| - Keywords: remake, inspired by Pokémon | ||||
| - Code repository: https://github.com/jlppc/OpMon.git | ||||
| - Code language: C++ | ||||
| - Code license: GPL-3.0 | ||||
| - Code dependencies: SFML | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: CMake | ||||
							
								
								
									
										13
									
								
								games/orbit-hopper.md
									
									
									
									
									
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										13
									
								
								games/orbit-hopper.md
									
									
									
									
									
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							| @@ -0,0 +1,13 @@ | ||||
| # Orbit-Hopper | ||||
|  | ||||
| _Clone of SkyRoads._ | ||||
|  | ||||
| - Home: http://www.zneaker.com/projects.html#orbit | ||||
| - State: mature, inactive since 2019 | ||||
| - Keywords: arcade, clone, inspired by SkyRoads | ||||
| - Code repository: (see download) | ||||
| - Code language: C++ | ||||
| - Code license: GPL-2.0 | ||||
| - Code dependencies: OpenGL, SDL | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										13
									
								
								games/orbium.md
									
									
									
									
									
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										13
									
								
								games/orbium.md
									
									
									
									
									
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							| @@ -0,0 +1,13 @@ | ||||
| # Orbium | ||||
|  | ||||
| _Remake of Log!cal._ | ||||
|  | ||||
| - Home: http://bni.github.io/orbium/ | ||||
| - State: mature, inactive since 2018 | ||||
| - Platform: Web | ||||
| - Keywords: strategy, inspired by Log!cal, remake | ||||
| - Code repository: https://github.com/bni/orbium.git | ||||
| - Code language: JavaScript | ||||
| - Code license: GPL-2.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										12
									
								
								games/orona.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								games/orona.md
									
									
									
									
									
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							| @@ -0,0 +1,12 @@ | ||||
| # orona | ||||
|  | ||||
| _Remake of Bolo._ | ||||
|  | ||||
| - Home: http://stephank.github.io/orona/ | ||||
| - State: beta, inactive since 2012 | ||||
| - Keywords: strategy, inspired by Bolo, remake | ||||
| - Code repository: https://github.com/stephank/orona.git | ||||
| - Code language: CoffeeScript | ||||
| - Code license: GPL-2.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										14
									
								
								games/ostrich_riders.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								games/ostrich_riders.md
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | ||||
| # Ostrich Riders | ||||
|  | ||||
| _Remake of Joust._ | ||||
|  | ||||
| - Home: http://identicalsoftware.com/ostrichriders/ | ||||
| - State: beta | ||||
| - Keywords: arcade, inspired by Joust, remake | ||||
| - Code repository: https://github.com/dulsi/ostrichriders.git | ||||
| - Code language: C++ | ||||
| - Code license: GPL-3.0 | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: Make | ||||
							
								
								
									
										14
									
								
								games/outpost_hd.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								games/outpost_hd.md
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | ||||
| # Outpost HD | ||||
|  | ||||
| _Remake of Outpost._ | ||||
|  | ||||
| - Home: https://forum.outpost2.net/index.php/topic,5718.0.html | ||||
| - State: beta | ||||
| - Keywords: simulation, commercial content, inspired by Outpost, remake, requires original content | ||||
| - Code repository: https://github.com/ldicker83/OPHD.git | ||||
| - Code language: C++ | ||||
| - Code license: 3-clause BSD | ||||
|  | ||||
| ## Building | ||||
|  | ||||
| - Build system: Make | ||||
							
								
								
									
										14
									
								
								games/pacman-canvas.md
									
									
									
									
									
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										14
									
								
								games/pacman-canvas.md
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | ||||
| # pacman-canvas | ||||
|  | ||||
| _Remake of Pac-Man._ | ||||
|  | ||||
| - Home: http://pacman.platzh1rsch.ch/ | ||||
| - State: mature, inactive since 2018 | ||||
| - Play: http://pacman.platzh1rsch.ch/ | ||||
| - Platform: Web | ||||
| - Keywords: remake, inspired by Pac-Man, skill | ||||
| - Code repository: https://github.com/platzhersh/pacman-canvas.git | ||||
| - Code language: JavaScript | ||||
| - Code license: CC-BY-SA-4.0 | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										14
									
								
								games/panel_attack.md
									
									
									
									
									
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										14
									
								
								games/panel_attack.md
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | ||||
| # Panel Attack | ||||
|  | ||||
| _Remake of Tetris Attack._ | ||||
|  | ||||
| - Home: https://github.com/sharpobject/panel-attack | ||||
| - State: beta | ||||
| - Keywords: remake, inspired by Tetris Attack, skill | ||||
| - Code repository: https://github.com/sharpobject/panel-attack.git | ||||
| - Code language: Lua | ||||
| - Code license: zlib | ||||
| - Code dependencies: LOVE | ||||
|  | ||||
|  | ||||
| ## Building | ||||
							
								
								
									
										12
									
								
								games/paper_isaac.md
									
									
									
									
									
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										12
									
								
								games/paper_isaac.md
									
									
									
									
									
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							| @@ -0,0 +1,12 @@ | ||||
| # Paper Isaac | ||||
|  | ||||
| _Clone of The Binding of Isaac._ | ||||
|  | ||||
| - Home: https://amos.me/games/paper-isaac/ | ||||
| - State: beta, inactive since 2015 | ||||
| - Keywords: role playing, clone, inspired by The Binding of Isaac, open content, roguelike | ||||
| - Code repository: https://github.com/fasterthanlime/isaac-paper.git | ||||
| - Code language: ooc | ||||
| - Code license: MIT | ||||
|  | ||||
| ## Building | ||||
		Reference in New Issue
	
	Block a user