imports from osgameclones

This commit is contained in:
Trilarion
2019-08-31 00:22:31 +02:00
parent 22e36424d7
commit 4784e48c53
55 changed files with 1081 additions and 144 deletions

View File

@ -112,7 +112,16 @@
- **[OpenArena](openarena.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[OpenClonk](openclonk.md)** (C, C++, ISC, mature)
- **[OpenFire](openfire.md)** (C, MIT, beta, inactive since 2018)
- **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta)
- **[OpenLara](openlara.md)** (C++, 2-clause BSD, mature)
- **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[OpenMortal](openmortal.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta)
- **[OpenOMF](openomf.md)** (C, C++, MIT, beta)
- **[OpenRaider](openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
- **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
- **[OpenTyrian](opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature)

View File

@ -352,6 +352,7 @@
- **[HolySpirit](holyspirit.md)** (C++, GPL-3.0, beta, inactive since 2013)
- **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016)
- **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014)
- **[HTML5 Pacman](html5_pacman.md)** (JavaScript, WTFPL, mature, inactive since 2013)
- **[HyperRogue](hyperrogue.md)** (C++, GPL-2.0, mature)
- **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
- **[ICBM3D](icbm3d.md)** (C, ?, beta, inactive since 1998)
@ -504,11 +505,11 @@
- **[Open AL](open_al.md)** (C, Proprietary, mature)
- **[Open Apocalypse](open_apocalypse.md)** (C++, MIT, mature)
- **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Cube](open_cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Fodder](open_fodder.md)** (C, C++, GPL-3.0, mature)
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
- **[Open Hexagon](open_hexagon.md)** (C++, AFL-3.0, mature)
- **[Open Horizon](open-horizon.md)** (C++, MIT, beta)
- **[Open Horizon](open_horizon.md)** (C++, MIT, beta)
- **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
- **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[Open Legend RPG](open_legend_rpg.md)** (Text, Custom, mature)
@ -540,29 +541,62 @@
- **[OpenEtG](openetg.md)** (JavaScript, MIT, beta)
- **[OpenFire](openfire.md)** (C, MIT, beta, inactive since 2018)
- **[OpenFL](openfl.md)** (Haxe, MIT, mature)
- **[OpenGGS](openggs.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[OpenGL Test Drive Remake](opengl_test_drive_remake.md)** (C, C++, GPL-3.0, mature, inactive since 2015)
- **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[OpenHoMM](openhomm.md)** (C++, GPL-3.0, beta, inactive since 2010)
- **[OpenJazz](openjazz.md)** (C++, GPL-2.0, beta)
- **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta)
- **[OpenLara](openlara.md)** (C++, 2-clause BSD, mature)
- **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[OpenLoco](openloco.md)** (C++, MIT, mature)
- **[OpenMC2](openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[OpenMoM](openmom.md)** (C, C++, GPL-3.0, beta)
- **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011)
- **[OpenMortal](openmortal.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
- **[OpenNFS](opennfs.md)** (C, C++, MIT, beta)
- **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta)
- **[OpenOMF](openomf.md)** (C, C++, MIT, beta)
- **[OpenRA](openra.md)** (C#, GPL-3.0, mature)
- **[OpenRaider](openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
- **[OpenRCT2](openrct2.md)** (C++, GPL-3.0, mature)
- **[OpenRoads](openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014)
- **[OpenRPG](openrpg.md)** (Python, GPL-2.0, mature, inactive since 2013)
- **[OpenSAGE](opensage.md)** (C#, LGPL-3.0, beta)
- **[OpenSC2K](opensc2k.md)** (JavaScript, GPL-3.0, beta)
- **[OpenSkyscraper](openskyscraper.md)** (C++, GPL-2.0, beta)
- **[OpenSoccer](opensoccer.md)** (PHP, GPL-3.0, beta)
- **[OpenSpades](openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
- **[OpenSR](opensr.md)** (C++, GPL-3.0, beta, inactive since 2017)
- **[OpenSSL](openssl.md)** (C, Custom, mature)
- **[OpenSWE1R](openswe1r.md)** (C, C++, GPL-2.0, beta)
- **[OpenTitus](opentitus.md)** (C, GPL-3.0, beta, inactive since 2014)
- **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
- **[OpenTriad](opentriad.md)** (Java, GPL-3.0, beta, inactive since 2017)
- **[OpenTTD](openttd.md)** (C++, GPL-2.0, mature)
- **[OpenTyrian](opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[OpenWebSoccer-Sim](openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature)
- **[OpenXcom](openxcom.md)** (C++, GPL-3.0, mature)
- **[Operation Citadel](operation_citadel.md)** (C++, GPL-2.0, beta, inactive since 2000)
- **[OpMon](opmon.md)** (C++, GPL-3.0, beta)
- **[Orbit-Hopper](orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019)
- **[Orbium](orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
- **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
- **[orona](orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012)
- **[Orx](orx.md)** (C, zlib, mature)
- **[Ostrich Riders](ostrich_riders.md)** (C++, GPL-3.0, beta)
- **[Other-Life](other-life.md)** (C, C++, Custom, beta)
- **[Our Personal Space](our_personal_space.md)** (Ren'py, GPL-3.0, mature)
- **[Outer Space](outer_space.md)** (Python, GPL-2.0, beta)
- **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta)
- **[pacman-canvas](pacman-canvas.md)** (JavaScript, CC-BY-SA-4.0, mature, inactive since 2018)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Panda 3D](panda_3d.md)** (C++, C, 3-clause BSD, mature)
- **[Panel Attack](panel_attack.md)** (Lua, zlib, beta)
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[Paper Isaac](paper_isaac.md)** (ooc, MIT, beta, inactive since 2015)
- **[PARPG](parpg.md)** (Python, GPL-3.0, beta, inactive since 2012)
- **[Pasang Emas](pasang_emas.md)** (Vala, GPL-3.0, mature)
- **[Pax Britannica](pax_britannica.md)** (Lua, C, MIT, mature)

View File

@ -23,7 +23,13 @@
- **[Marblez](marblez.md)** (C#, MIT, beta, inactive since 2017)
- **[Monsters and Mushrooms](monsters_and_mushrooms.md)** (Python, GPL-2.0, mature, inactive since 2010)
- **[Nighthawk](nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[OpenJazz](openjazz.md)** (C++, GPL-2.0, beta)
- **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[OpenMC2](openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[OpenRoads](openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014)
- **[Orbit-Hopper](orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019)
- **[Ostrich Riders](ostrich_riders.md)** (C++, GPL-3.0, beta)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[SDL Asylum](sdl_asylum.md)** (C, GPL-3.0, mature, inactive since 2009)

View File

@ -16,10 +16,14 @@
- **[Librelancer](librelancer.md)** (C, C#, MIT, beta)
- **[Nuvie](nuvie.md)** (C, C++, Lua, GPL-2.0, beta, inactive since 2018)
- **[Odamex](odamex.md)** (C, C++, GPL-2.0, beta)
- **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Cube](open_cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
- **[openage](openage.md)** (C++, Python, GPL-3.0, beta)
- **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta)
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
- **[OpenNFS](opennfs.md)** (C, C++, MIT, beta)
- **[OpenSAGE](opensage.md)** (C#, LGPL-3.0, beta)
- **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature)
- **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015)

View File

@ -46,6 +46,7 @@
- **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
- **[Open Hexagon](open_hexagon.md)** (C++, AFL-3.0, mature)
- **[OpenBlok](openblok.md)** (C++, GPL-3.0, beta)
- **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta)
- **[Pingus](pingus.md)** (C++, GPL-3.0, mature)
- **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature)
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)

View File

@ -156,6 +156,7 @@
- **[Hocoslamfy](hocoslamfy.md)** (C, C++, GPL-2.0, beta, inactive since 2016)
- **[HoverRace](hoverrace.md)** (C++, Custom NC, mature, inactive since 2016)
- **[Hovertank3D](hovertank3d.md)** (C++, Assembly, GPL-2.0, mature, inactive since 2014)
- **[HTML5 Pacman](html5_pacman.md)** (JavaScript, WTFPL, mature, inactive since 2013)
- **[I Have No Tomatoes](i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
- **[Ice Breaker](ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Iceball](iceball.md)** (C, Lua, GPL-3.0, inactive since 2017)
@ -230,9 +231,9 @@
- **[Omnispeak](omnispeak.md)** (C, GPL-2.0, mature)
- **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
- **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Cube](open_cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Fodder](open_fodder.md)** (C, C++, GPL-3.0, mature)
- **[Open Horizon](open-horizon.md)** (C++, MIT, beta)
- **[Open Horizon](open_horizon.md)** (C++, MIT, beta)
- **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
- **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
@ -248,15 +249,43 @@
- **[openDOW](opendow.md)** (C, GPL-3.0, beta)
- **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature)
- **[OpenEtG](openetg.md)** (JavaScript, MIT, beta)
- **[OpenGGS](openggs.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[OpenGL Test Drive Remake](opengl_test_drive_remake.md)** (C, C++, GPL-3.0, mature, inactive since 2015)
- **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[OpenJazz](openjazz.md)** (C++, GPL-2.0, beta)
- **[OpenJK](openjk.md)** (C, C++, GPL-2.0, beta)
- **[OpenLara](openlara.md)** (C++, 2-clause BSD, mature)
- **[OpenLiero](openliero.md)** (C++, Custom, mature, inactive since 2015)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[OpenLoco](openloco.md)** (C++, MIT, mature)
- **[OpenMC2](openmc2.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011)
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
- **[OpenNFS](opennfs.md)** (C, C++, MIT, beta)
- **[OpenNotrium](opennotrium.md)** (C++, GPL-3.0, beta)
- **[OpenOMF](openomf.md)** (C, C++, MIT, beta)
- **[OpenRA](openra.md)** (C#, GPL-3.0, mature)
- **[OpenRaider](openraider.md)** (C, C++, GPL-2.0, beta, inactive since 2015)
- **[OpenRCT2](openrct2.md)** (C++, GPL-3.0, mature)
- **[OpenRoads](openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014)
- **[OpenSC2K](opensc2k.md)** (JavaScript, GPL-3.0, beta)
- **[OpenSkyscraper](openskyscraper.md)** (C++, GPL-2.0, beta)
- **[OpenSpades](openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
- **[OpenSR](opensr.md)** (C++, GPL-3.0, beta, inactive since 2017)
- **[OpenSWE1R](openswe1r.md)** (C, C++, GPL-2.0, beta)
- **[OpenTitus](opentitus.md)** (C, GPL-3.0, beta, inactive since 2014)
- **[OpenTomb](opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
- **[OpenTriad](opentriad.md)** (Java, GPL-3.0, beta, inactive since 2017)
- **[OpenTTD](openttd.md)** (C++, GPL-2.0, mature)
- **[OpenTyrian](opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[OpenXcom](openxcom.md)** (C++, GPL-3.0, mature)
- **[OpMon](opmon.md)** (C++, GPL-3.0, beta)
- **[Orbium](orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
- **[orona](orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012)
- **[Ostrich Riders](ostrich_riders.md)** (C++, GPL-3.0, beta)
- **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta)
- **[pacman-canvas](pacman-canvas.md)** (JavaScript, CC-BY-SA-4.0, mature, inactive since 2018)
- **[Panel Attack](panel_attack.md)** (Lua, zlib, beta)
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[PARPG](parpg.md)** (Python, GPL-3.0, beta, inactive since 2012)
- **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature)

View File

@ -94,6 +94,7 @@
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
- **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
- **[Other-Life](other-life.md)** (C, C++, Custom, beta)
- **[Paper Isaac](paper_isaac.md)** (ooc, MIT, beta, inactive since 2015)
- **[PARPG](parpg.md)** (Python, GPL-3.0, beta, inactive since 2012)
- **[Phantasy Star Rebirth](phantasy_star_rebirth.md)** (C++, GPL-3.0, beta, inactive since 2013)
- **[PlaneShift](planeshift.md)** (C++, GPL-2.0, mature)

View File

@ -34,15 +34,18 @@
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
- **[Oolite](oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
- **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Horizon](open-horizon.md)** (C++, MIT, beta)
- **[Open Horizon](open_horizon.md)** (C++, MIT, beta)
- **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature)
- **[OpenBlox](openblox.md)** (Python, Lua, GPL-3.0, beta, inactive since 2011)
- **[OpenCity](opencity.md)** (C++, GPL-2.0, beta, inactive since 2015)
- **[OpenLoco](openloco.md)** (C++, MIT, mature)
- **[OpenRCT2](openrct2.md)** (C++, GPL-3.0, mature)
- **[OpenSC2K](opensc2k.md)** (JavaScript, GPL-3.0, beta)
- **[OpenSkyscraper](openskyscraper.md)** (C++, GPL-2.0, beta)
- **[OpenTTD](openttd.md)** (C++, GPL-2.0, mature)
- **[Our Personal Space](our_personal_space.md)** (Ren'py, GPL-3.0, mature)
- **[Outpost HD](outpost_hd.md)** (C++, 3-clause BSD, beta)
- **[Pioneer](pioneer.md)** (C, C++, Lua, Apache-2.0, GPL-3.0, mature)
- **[Rigs of Rods](rigs_of_rods.md)** (C, C++, AngelScript, GPL-3.0, mature)
- **[Simutrans](simutrans.md)** (C++, Artistic License, mature)

View File

@ -116,12 +116,16 @@
- **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature)
- **[OpenDungeons](opendungeons.md)** (C++, GPL-3.0, beta)
- **[OpenHoMM](openhomm.md)** (C++, GPL-3.0, beta, inactive since 2010)
- **[OpenMoM](openmom.md)** (C, C++, GPL-3.0, beta)
- **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011)
- **[OpenRA](openra.md)** (C#, GPL-3.0, mature)
- **[OpenSAGE](opensage.md)** (C#, LGPL-3.0, beta)
- **[OpenSoccer](opensoccer.md)** (PHP, GPL-3.0, beta)
- **[OpenWebSoccer-Sim](openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature)
- **[OpenXcom](openxcom.md)** (C++, GPL-3.0, mature)
- **[Operation Citadel](operation_citadel.md)** (C++, GPL-2.0, beta, inactive since 2000)
- **[Orbium](orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
- **[orona](orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012)
- **[Outer Space](outer_space.md)** (Python, GPL-2.0, beta)
- **[Pasang Emas](pasang_emas.md)** (Vala, GPL-3.0, mature)
- **[Pax Britannica](pax_britannica.md)** (Lua, C, MIT, mature)

View File

@ -7,7 +7,7 @@ _Remake of Descent, Descent II._
- Download: (see home)
- Platform: Windows, Linux, macOS
- Keywords: remake, inspired by Descent + Descent II, non-free content, shooter
- Code repository: https://svn.code.sf.net/p/d2x-xl/code/trunk (svn),
- Code repository: https://svn.code.sf.net/p/d2x-xl/code/trunk (svn)
- Code language: C++
- Code license: Custom (see http://svn.code.sf.net/p/d2x-xl/code/trunk/LICENSE), GPL-2.0

View File

@ -3,7 +3,7 @@
_Clone of Pac-Man._
- Home: https://github.com/Kerndog73/EnTT-Pacman
- State: mature,
- State: mature
- Keywords: puzzle, clone, inspired by Pac-Man, open content, remake
- Code repository: https://github.com/Kerndog73/EnTT-Pacman.git
- Code language: C, C++

13
games/html5_pacman.md Normal file
View File

@ -0,0 +1,13 @@
# HTML5 Pacman
_Remake of Pac-Man._
- Home: https://github.com/daleharvey/pacman
- State: mature, inactive since 2013
- Platform: Web
- Keywords: remake, inspired by Pac-Man, skill
- Code repository: https://github.com/daleharvey/pacman.git
- Code language: JavaScript
- Code license: WTFPL
## Building

13
games/openggs.md Normal file
View File

@ -0,0 +1,13 @@
# OpenGGS
_Remake of The Great Giana Sisters._
- Home: https://sourceforge.net/projects/openggs/
- State: beta, inactive since 2017
- Download: https://sourceforge.net/projects/openggs/files/
- Keywords: remake, inspired by The Great Giana Sisters, scrolling, skill
- Code repository: (see download)
- Code language: C++
- Code license: GPL-2.0
## Building

View File

@ -0,0 +1,13 @@
# OpenGL Test Drive Remake
_Remake of Test Drive._
- Home: http://antongerdelan.net/blog/formatted/2014_12_10_test_drive.html
- State: mature, inactive since 2015
- Keywords: remake, car, inspired by Test Drive, racing
- Code repository: https://github.com/capnramses/opengl_test_drive_clone.git
- Code language: C, C++
- Code license: GPL-3.0
- Code dependencies: OpenGL
## Building

18
games/openjazz.md Normal file
View File

@ -0,0 +1,18 @@
# OpenJazz
_Remake of Jazz Jackrabbit._
- Home: http://www.alister.eu/jazz/oj/
- Media: https://en.wikipedia.org/wiki/Jazz_Jackrabbit
- State: beta
- Download: http://www.alister.eu/jazz/oj/download.php
- Platform: Windows, macOS
- Keywords: arcade, commercial content, inspired by Jazz Jackrabbit, remake, requires original content
- Code repository: https://github.com/AlisterT/openjazz.git
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL
## Building
- Build system: Make

16
games/openjk.md Normal file
View File

@ -0,0 +1,16 @@
# OpenJK
_Remake of Jedi Knight: Jedi Academy._
- Home: https://github.com/JACoders/OpenJK
- State: beta
- Download: https://builds.openjk.org/
- Platform: Windows
- Keywords: action, commercial content, game engine, inspired by Jedi Knight: Jedi Academy, remake, requires original content
- Code repository: https://github.com/JACoders/OpenJK.git
- Code language: C, C++
- Code license: GPL-2.0
## Building
- Build system: CMake

15
games/openlara.md Normal file
View File

@ -0,0 +1,15 @@
# OpenLara
_Remake of Tomb Raider._
- Home: https://github.com/XProger/OpenLara
- State: mature
- Play: http://xproger.info/projects/OpenLara/
- Platform: Windows, Linux, macOS, Android, iOS, Web
- Keywords: action, inspired by Tomb Raider, remake, skill
- Code repository: https://github.com/XProger/OpenLara.git
- Code language: C++
- Code license: 2-clause BSD
- Code dependencies: WebGL
## Building

17
games/openliero.md Normal file
View File

@ -0,0 +1,17 @@
# OpenLiero
_Remake of Liero._
- Home: http://www.liero.be/
- State: mature, inactive since 2015
- Keywords: action, arcade, free content, inspired by Liero, multiplayer Split-screen, remake
- Code repository: https://github.com/gliptic/liero.git (Liero 1.36)
- Code language: C++
- Code license: Custom
- Code dependencies: SDL
Liero 1.36. License information at http://www.liero.be/licenses/135/license.txt
See also [lierolibre](https://gitorious.org/lierolibre).
## Building

18
games/openloco.md Normal file
View File

@ -0,0 +1,18 @@
# OpenLoco
_Remake of Chris Sawyer's Locomotion._
- Home: https://github.com/OpenLoco/OpenLoco
- State: mature
- Download: https://github.com/OpenLoco/OpenLoco/releases
- Platform: Windows, macOS
- Keywords: simulation, commercial content, inspired by Chris Sawyer's Locomotion, remake, requires original content, transport
- Code repository: https://github.com/OpenLoco/OpenLoco.git
- Code language: C++
- Code license: MIT
The original game use the modified version of RollerCoaster Tycoon 2's engine. OpenLoco using modified version of OpenRCT2's engine.
## Building
- Build system: CMake

13
games/openmc2.md Normal file
View File

@ -0,0 +1,13 @@
# OpenMC2
_Remake of Midnight Club II._
- Home: https://github.com/LRFLEW/OpenMC2
- Media: https://en.wikipedia.org/wiki/Midnight_Club
- State: beta, inactive since 2018
- Keywords: arcade, commercial content, inspired by Midnight Club II, multiplayer LAN, racing, remake, requires original content
- Code repository: https://github.com/LRFLEW/OpenMC2.git
- Code language: C++
- Code license: GPL-3.0
## Building

15
games/openmom.md Normal file
View File

@ -0,0 +1,15 @@
# OpenMoM
_Clone of Master of Magic._
- Home: https://github.com/Jakz/openmom
- State: beta
- Keywords: strategy, clone, commercial content, inspired by Master of Magic, requires original content
- Code repository: https://github.com/Jakz/openmom.git
- Code language: C, C++
- Code license: GPL-3.0
- Code dependencies: SDL2
## Building
- Build system: CMake

14
games/openmortal.md Normal file
View File

@ -0,0 +1,14 @@
# OpenMortal
_Clone of Mortal Kombat._
- Home: http://apocalypse.rulez.org/~upi/Mortal/, https://sourceforge.net/projects/openmortal/
- State: beta, inactive since 2006
- Download: http://openmortal.sourceforge.net/download.html
- Platform: Windows, Linux, macOS
- Keywords: action, clone, inspired by Mortal Kombat
- Code repository: http://openmortal.cvs.sourceforge.net (cvs)
- Code language: C++
- Code license: GPL-2.0
## Building

15
games/opennfs.md Normal file
View File

@ -0,0 +1,15 @@
# OpenNFS
_Remake of Need For Speed III: Hot Pursuit._
- Home: http://opennfs.com/
- State: beta
- Keywords: game engine, cars, commercial content, inspired by Need For Speed III: Hot Pursuit, racing, remake, requires original content
- Code repository: https://github.com/AmrikSadhra/OpenNFS.git
- Code language: C, C++
- Code license: MIT
- Code dependencies: Bullet3, OpenGL
Wants to create one engine to play the NFS series (NFS1 - NFS6). The NFS3 implementation is almost done, the others semi-playable or not implemented yet.
## Building

13
games/opennotrium.md Normal file
View File

@ -0,0 +1,13 @@
# OpenNotrium
_Remake of Notrium._
- Home: https://github.com/verhoevenv/OpenNotrium
- State: beta
- Keywords: action, inspired by Notrium, puzzle, remake, requires original content, survival
- Code repository: https://github.com/verhoevenv/OpenNotrium.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SDL2
## Building

19
games/openomf.md Normal file
View File

@ -0,0 +1,19 @@
# OpenOMF
_Remake of One Must Fall: 2097._
- Home: http://www.openomf.org/
- Media: https://en.wikipedia.org/wiki/One_Must_Fall:_2097
- State: beta
- Download: http://www.openomf.org/downloads/, https://github.com/omf2097/openomf/releases
- Platform: Windows, Linux
- Keywords: action, commercial content (?), fighting, free content (?), inspired by One Must Fall: 2097, remake, requires original content
- Code repository: https://github.com/omf2097/openomf.git
- Code language: C, C++
- Code license: MIT
single player, 2 player and network play work, content from omf2097.com
## Building
- Build system: CMake

17
games/openraider.md Normal file
View File

@ -0,0 +1,17 @@
# OpenRaider
_Remake of Tomb Raider._
- Home: https://github.com/xythobuz/OpenRaider, http://openraider.sourceforge.net/, https://sourceforge.net/projects/openraider/
- State: beta, inactive since 2015
- Download: https://github.com/xythobuz/OpenRaider/releases
- Platform: macOS
- Keywords: action, inspired by Tomb Raider, remake, requires original content (?)
- Code repository: https://github.com/xythobuz/OpenRaider.git, http://openraider.cvs.sourceforge.net (cvs)
- Code language: C, C++
- Code license: GPL-2.0
- Code dependencies: OpenAL, OpenGL, SDL2
## Building
- Build system: CMake

16
games/openroads.md Normal file
View File

@ -0,0 +1,16 @@
# OpenRoads
_Remake of SkyRoads._
- Home: http://openroadsgame.com/
- State: mature, inactive since 2014
- Play: http://openroadsgame.com/
- Platform: Web
- Keywords: arcade, inspired by SkyRoads, remake
- Code repository: https://github.com/anprogrammer/OpenRoads.git
- Code language: TypeScript, Javascript
- Code license: MIT
- Code dependencies: WebGL
- Assets license: ?
## Building

14
games/opensage.md Normal file
View File

@ -0,0 +1,14 @@
# OpenSAGE
_Clone of Command & Conquer: Generals._
- Home: https://opensage.github.io/
- State: beta
- Download: https://github.com/OpenSAGE/OpenSAGE/releases
- Platform: Windows, Linux, macOS
- Keywords: strategy, clone, commercial content, game engine, inspired by Command & Conquer: Generals, realtime, requires original content
- Code repository: https://github.com/OpenSAGE/OpenSAGE.git
- Code language: C#
- Code license: LGPL-3.0
## Building

16
games/opensc2k.md Normal file
View File

@ -0,0 +1,16 @@
# OpenSC2K
_Remake of SimCity 2000._
- Home: https://github.com/rage8885/OpenSC2K
- State: beta
- Platform: Web
- Keywords: simulation, inspired by SimCity 2000, remake
- Code repository: https://github.com/rage8885/OpenSC2K.git
- Code language: JavaScript
- Code license: GPL-3.0
- Code dependencies: phaser, WebGL
Git history was removed in 2019. Copyright problems mentioned.
## Building

17
games/openspades.md Normal file
View File

@ -0,0 +1,17 @@
# OpenSpades
_Remake of Ace of Spades._
- Home: http://openspades.yvt.jp/
- Media: https://en.wikipedia.org/wiki/Ace_of_Spades_(video_game)
- State: beta
- Download: https://github.com/yvt/openspades/releases
- Platform: Windows, macOS
- Keywords: remake, first-person, inspired by Ace of Spades, sandbox, shooter
- Code repository: https://github.com/yvt/openspades.git
- Code language: C, C++, AngelScript
- Code license: GPL-3.0
## Building
- Build system: CMake

15
games/opensr.md Normal file
View File

@ -0,0 +1,15 @@
# OpenSR
_Remake of Space Rangers 2: Dominators._
- Home: https://github.com/ObKo/OpenSR
- State: beta, inactive since 2017
- Keywords: remake, commercial content, inspired by Space Rangers 2: Dominators, requires original content
- Code repository: https://github.com/ObKo/OpenSR.git (archived)
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: OpenAL, Qt
## Building
- Build system: CMake

15
games/openswe1r.md Normal file
View File

@ -0,0 +1,15 @@
# OpenSWE1R
_Remake of Star Wars Episode I: Racer._
- Home: https://openswe1r.github.io/
- State: beta
- Keywords: remake, commercial content, inspired by Star Wars Episode I: Racer, requires original content
- Code repository: https://github.com/OpenSWE1R/openswe1r.git
- Code language: C, C++
- Code license: GPL-2.0
- Code dependencies: OpenGL, SDL2
## Building
- Build system: CMake

16
games/opentitus.md Normal file
View File

@ -0,0 +1,16 @@
# OpenTitus
_Remake of Titus the Fox._
- Home: http://opentitus.sourceforge.net, https://sourceforge.net/projects/opentitus/, https://opentitus.fandom.com/wiki/OpenTitus_Wiki
- State: beta, inactive since 2014
- Download: https://sourceforge.net/projects/opentitus/files/opentitus/
- Keywords: remake, inspired by Titus the Fox, requires original content
- Code repository: https://github.com/stople/OpenTitus.git (uptodate?)
- Code language: C
- Code license: GPL-3.0
- Code dependencies: SDL
SVN of project is gone and Git is older than releases, take from download page maybe?
## Building

16
games/opentomb.md Normal file
View File

@ -0,0 +1,16 @@
# OpenTomb
_Remake of Tomb Raider._
- Home: https://opentomb.github.io/
- State: beta
- Download: https://github.com/opentomb/OpenTomb/releases
- Platform: Windows
- Keywords: action, commercial content, game engine, inspired by Tomb Raider, remake, requires original content
- Code repository: https://github.com/opentomb/OpenTomb.git
- Code language: C, C++, Lua
- Code license: LGPL-3.0
## Building
- Build system: CMake

14
games/opentriad.md Normal file
View File

@ -0,0 +1,14 @@
# OpenTriad
_Remake of Triple Triad._
- Home: https://github.com/benjaminfoo/OpenTriad
- State: beta, inactive since 2017
- Keywords: remake, card, inspired by Triple Triad
- Code repository: https://github.com/benjaminfoo/OpenTriad.git
- Code language: Java
- Code license: GPL-3.0
## Building
- Build system: Gradle

15
games/opentyrian.md Normal file
View File

@ -0,0 +1,15 @@
# OpenTyrian
_Remake of Tyrian._
- Home: https://bitbucket.org/opentyrian/opentyrian/wiki/Home
- State: beta, inactive since 2018
- Download: https://bitbucket.org/opentyrian/opentyrian/wiki/Downloads.md
- Platform: Windows
- Keywords: action, inspired by Tyrian, remake, shoot-em
- Code repository: https://bitbucket.org/opentyrian/opentyrian (hg)
- Code language: C
- Code license: GPL-2.0
- Code dependencies: SDL
## Building

16
games/opmon.md Normal file
View File

@ -0,0 +1,16 @@
# OpMon
_Remake of Pokémon._
- Home: http://www.opmon-game.ga/
- State: beta
- Platform: Windows, Linux, macOS
- Keywords: remake, inspired by Pokémon
- Code repository: https://github.com/jlppc/OpMon.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SFML
## Building
- Build system: CMake

13
games/orbit-hopper.md Normal file
View File

@ -0,0 +1,13 @@
# Orbit-Hopper
_Clone of SkyRoads._
- Home: http://www.zneaker.com/projects.html#orbit
- State: mature, inactive since 2019
- Keywords: arcade, clone, inspired by SkyRoads
- Code repository: (see download)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: OpenGL, SDL
## Building

13
games/orbium.md Normal file
View File

@ -0,0 +1,13 @@
# Orbium
_Remake of Log!cal._
- Home: http://bni.github.io/orbium/
- State: mature, inactive since 2018
- Platform: Web
- Keywords: strategy, inspired by Log!cal, remake
- Code repository: https://github.com/bni/orbium.git
- Code language: JavaScript
- Code license: GPL-2.0
## Building

12
games/orona.md Normal file
View File

@ -0,0 +1,12 @@
# orona
_Remake of Bolo._
- Home: http://stephank.github.io/orona/
- State: beta, inactive since 2012
- Keywords: strategy, inspired by Bolo, remake
- Code repository: https://github.com/stephank/orona.git
- Code language: CoffeeScript
- Code license: GPL-2.0
## Building

14
games/ostrich_riders.md Normal file
View File

@ -0,0 +1,14 @@
# Ostrich Riders
_Remake of Joust._
- Home: http://identicalsoftware.com/ostrichriders/
- State: beta
- Keywords: arcade, inspired by Joust, remake
- Code repository: https://github.com/dulsi/ostrichriders.git
- Code language: C++
- Code license: GPL-3.0
## Building
- Build system: Make

14
games/outpost_hd.md Normal file
View File

@ -0,0 +1,14 @@
# Outpost HD
_Remake of Outpost._
- Home: https://forum.outpost2.net/index.php/topic,5718.0.html
- State: beta
- Keywords: simulation, commercial content, inspired by Outpost, remake, requires original content
- Code repository: https://github.com/ldicker83/OPHD.git
- Code language: C++
- Code license: 3-clause BSD
## Building
- Build system: Make

14
games/pacman-canvas.md Normal file
View File

@ -0,0 +1,14 @@
# pacman-canvas
_Remake of Pac-Man._
- Home: http://pacman.platzh1rsch.ch/
- State: mature, inactive since 2018
- Play: http://pacman.platzh1rsch.ch/
- Platform: Web
- Keywords: remake, inspired by Pac-Man, skill
- Code repository: https://github.com/platzhersh/pacman-canvas.git
- Code language: JavaScript
- Code license: CC-BY-SA-4.0
## Building

14
games/panel_attack.md Normal file
View File

@ -0,0 +1,14 @@
# Panel Attack
_Remake of Tetris Attack._
- Home: https://github.com/sharpobject/panel-attack
- State: beta
- Keywords: remake, inspired by Tetris Attack, skill
- Code repository: https://github.com/sharpobject/panel-attack.git
- Code language: Lua
- Code license: zlib
- Code dependencies: LOVE
## Building

12
games/paper_isaac.md Normal file
View File

@ -0,0 +1,12 @@
# Paper Isaac
_Clone of The Binding of Isaac._
- Home: https://amos.me/games/paper-isaac/
- State: beta, inactive since 2015
- Keywords: role playing, clone, inspired by The Binding of Isaac, open content, roguelike
- Code repository: https://github.com/fasterthanlime/isaac-paper.git
- Code language: ooc
- Code license: MIT
## Building