imports from libregamewiki
This commit is contained in:
14
games/2h4u.md
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14
games/2h4u.md
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# 2H4U
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_Mix between a Tetris-like game and a wall breaker._
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- Home: https://sourceforge.net/projects/toohardforyou/
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- State: mature, inactive since 2007
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- Download: https://sourceforge.net/projects/toohardforyou/files/
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- Keywords: puzzle, skill, tetris-like
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- Code repository: https://svn.code.sf.net/p/toohardforyou/code/ (svn)
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: SDL
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## Building
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15
games/3d_pong.md
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games/3d_pong.md
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# 3D Pong
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_Three dimensional sports game._
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- Home: http://www.newbreedsoftware.com/3dpong/
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- State: beta, inactive since 2004
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- Platform: Linux, macOS
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- Keywords: arcade, online
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- Code repository: (see homepage)
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- Code language: C
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- Code license: GPL-2.0
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Developer: New Breed Software
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## Building
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games/3dc.md
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games/3dc.md
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# 3Dc
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_Chess game on 3 boards._
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- Home: https://packages.debian.org/sid/3dchess, http://www.ibiblio.org/pub/Linux/games/strategy/3Dc-0.8.1.tar.gz
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- State: mature, inactive since 2000
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- Keywords: puzzle, board, chess, open content
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- Code repository: (see home)
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: libdx, Xaw3d, Xpm lib
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- Assets license: GPL-2.0
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Developer: Paul Hicks, Bernard Kennedy
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## Building
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15
games/4d_maze_game.md
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games/4d_maze_game.md
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# 4D Maze Game
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_Navigate a 4 dimensional maze._
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- Home: http://www.urticator.net/maze/
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- State: mature, inactive since 2008
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- Keywords: puzzle, 4d, maze navigation (educational?), open content
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- Code repository: (see home)
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- Code language: Java
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- Code license: Public domain
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- Assets license: Public domain
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Developer: John McIntosh
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## Building
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16
games/54321.md
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games/54321.md
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# 54321
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_Five classic two-dimensional puzzle games extended into three and four dimensions._
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- Home: http://old.nklein.com/products/54321/
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- State: mature, inactive since 2001
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- Keywords: puzzle, open content
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- Code repository: (see home)
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- Code language: C++
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- Code license: Custom (a very simple copyleft see http://old.nklein.com/etc/copyright.php)
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- Code dependencies: libpng, SDL, zlib
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- Assets license: Custom (see code license)
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Developer: Patrick Fleckenstein
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## Building
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games/a7xpg.md
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games/a7xpg.md
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# A7Xpg
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_Arcade space flier._
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- Home: http://a7xpg.sourceforge.net/, http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html
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- State: beta, inactive since 2005
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- Download: https://sourceforge.net/projects/a7xpg/files/a7xpg/
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- Keywords: arcade
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- Code repository: (see home)
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- Code language: D
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- Code license: 2-clause BSD
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- Code dependencies: SDL, vorbis
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Developer: Kenta Cho
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## Building
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17
games/abes_amazing_adventure.md
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games/abes_amazing_adventure.md
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# Abe's Amazing Adventure
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_Side scrolling platform game._
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- Home: http://abe.sourceforge.net/, https://sourceforge.net/projects/abe/
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- State: mature, inactive since 2005
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- Download: https://sourceforge.net/projects/abe/files/
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- Platform: Windows, Linux, macOS
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- Keywords: platform
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- Code repository: http://abe.cvs.sourceforge.net (cvs)
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: SDL
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## Building
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- Build system: Autoconf
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15
games/acm.md
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games/acm.md
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# ACM
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_Multiplayer flight simulator._
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- Home: https://packages.debian.org/sid/acm, https://web.archive.org/web/20130114223737/http://www.websimulations.com/
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- State: mature, inactive since 2000
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- Keywords: action, flight simulation, open content
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- Code repository: (see home)
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- Code language: C
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- Code license: GPL-2.0
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- Assets license: GPL-2.0
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Developer: Riley Rainey
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## Building
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16
games/adanaxis.md
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games/adanaxis.md
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# Adanaxis
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_Deep space first-person shooter._
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- Home: https://web.archive.org/web/20180818173613/http://www.mushware.com/, https://packages.qa.debian.org/a/adanaxisgpl.html
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- State: mature, inactive since 2007
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- Keywords: action, 4D, first person, open content, shooter, single-player, space
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- Code repository: (see home)
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: GLUT
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- Assets license: GPL-2.0
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Developer: Mushware Limited (Andy Southgate)
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## Building
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16
games/airstrike.md
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games/airstrike.md
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# Airstrike
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_Dogfights in 2D._
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- Home: http://icculus.org/airstrike/, https://packages.debian.org/stable/games/airstrike, https://web.archive.org/web/20061012090550/http://fluff.dyndns.org/cgi-bin/trac.cgi
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- State: beta, inactive since 2014
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- Platform: Windows, Linux
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- Keywords: arcade, 2D, open content
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- Code repository: (see home)
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- Code language: C
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- Code license: GPL-2.0
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- Assets license: GPL-2.0
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Maybe contact author and try to get a copy of the svn.
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## Building
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17
games/aisleriot.md
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games/aisleriot.md
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# Aisleriot
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_Collection of patience games._
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- Home: https://wiki.gnome.org/Apps/Aisleriot
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- State: mature
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- Download: https://github.com/GNOME/aisleriot/releases
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- Platform: Linux
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- Keywords: arcade, card, open content
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- Code repository: https://github.com/GNOME/aisleriot.git
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- Code language: C, Scheme
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- Code license: GPL-3.0
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- Assets license: GPL-3.0
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## Building
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- Build system: Make
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20
games/alex_the_allegator_4.md
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games/alex_the_allegator_4.md
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# Alex the Allegator 4
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_Retro-style platformer._
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- Home: http://allegator.sourceforge.net/, https://sourceforge.net/projects/allegator/
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- State: mature, inactive since 2003
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- Download: https://sourceforge.net/projects/allegator/files/
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- Platform: Windows, Linux, macOS
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- Keywords: platform, open content
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- Code repository: https://git.code.sf.net/p/allegator/alex4
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: Allegro
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- Assets license: GPL-2.0
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Developer: Johan Peitz, Anders Svensson
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## Building
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- Build system: Make
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17
games/allure_of_the_stars.md
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games/allure_of_the_stars.md
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# Allure of the Stars
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_Sci-Fi roguelike and tactical squad combat game._
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- Home: http://www.allureofthestars.com/
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- State: beta
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- Play: http://www.allureofthestars.com/play/
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- Keywords: role playing, open content, roguelike, strategy, turn-based
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- Code repository: https://github.com/AllureOfTheStars/Allure.git
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- Code language: Haskell
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- Code license: AGPL-3.0
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- Code dependencies: LambdaHack, SDL
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- Assets license: AGPL-3.0
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## Building
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- Build system: Make
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16
games/amphetamine.md
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games/amphetamine.md
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# Amphetamine
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_2D platform game._
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- Home: https://packages.debian.org/stable/games/amphetamine, https://web.archive.org/web/20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html
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- State: beta, inactive since 2008
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- Keywords: platform, open content
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- Code repository: (see home)
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Assets license: GPL
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Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
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## Building
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15
games/anagramarama.md
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games/anagramarama.md
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# Anagramarama
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_Find as many words as possible in the time available._
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- Home: https://web.archive.org/web/20150412072808/http://www.coralquest.com/anagramarama/
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- State: beta, inactive since 2002
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- Keywords: puzzle, open content
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- Code repository: (see home)
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- Code language: C
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- Code license: GPL-2.0
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- Assets license: GPL-2.0
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||||
Developer: Colm Gallagher, Alan Grier, Thomas Plunkett, Toby A. Inkster, Shard
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## Building
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18
games/annex_conquer_the_world.md
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games/annex_conquer_the_world.md
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# Annex: Conquer the World
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_Fast paced combat with a diverse arsenal._
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- Home: http://annexconquer.com/, https://bitbucket.org/annexctw/
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- State: mature, inactive since 2014
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- Download: http://annexconquer.com/downloads/
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- Platform: Windows, Linux
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- Keywords: strategy, open content, real-time
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- Code repository: https://bitbucket.org/annexctw/annex.git
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- Code language: MegaGlest Script (?)
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- Code license: GPL-3.0
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- Code dependencies: MegaGlest Engine
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- Assets license: CC-BY-SA
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Developer: DelphaDesign
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## Building
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18
games/apricots.md
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games/apricots.md
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# Apricots
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_Fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes._
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- Home: https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html
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- State: beta, inactive since 2003
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- Keywords: arcade, 2D, open content, side-scroller
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- Code repository: (see home)
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Assets license: GPL
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|
||||
Developer: Mark Snellgrove, Mark Harman
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## Building
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||||
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- Build system: Make
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@ -6,11 +6,14 @@ _Scorched Earth clone similar to the Worms series._
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- State: mature, inactive since 2016
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- Download: https://sourceforge.net/projects/atanks/files/
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- Platform: Windows, Linux
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- Keywords: action, artillery, inspired by Scorched Earth, remake, wormslike
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- Keywords: action, artillery, inspired by Scorched Earth, open content, remake, wormslike
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- Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git (+)
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: Allegro
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- Assets license: GPL
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|
||||
Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
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||||
## Building
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||||
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||||
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18
games/aussenposten.md
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games/aussenposten.md
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# Aussenposten
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_Base building game with artificial life simulation._
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- Home: http://aussenposten.gamejs.org/, https://forum.freegamedev.net/viewtopic.php?t=5910&p=64059
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- State: beta, inactive since 2015
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||||
- Download: http://aussenposten.gamejs.org/download.html
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- Platform: Windows, Linux
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- Keywords: strategy, base building, open content, real time
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- Code repository: (see download)
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- Code language: JavaScript
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- Code license: MIT
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- Code dependencies: GameJs
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- Assets license: CC-BY-SA
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License information could be added to game download.
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## Building
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20
games/azimuth.md
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games/azimuth.md
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# Azimuth
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_Metroidvania with vector graphics._
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- Home: https://mdsteele.games/azimuth/
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- State: mature
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- Download: https://mdsteele.games/azimuth/download.html
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||||
- Platform: Windows, Linux, macOS
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- Keywords: adventure, open content, shooter, top-down
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||||
- Code repository: https://github.com/mdsteele/azimuth.git
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||||
- Code language: C
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||||
- Code license: GPL-3.0
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||||
- Code dependencies: SDL
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||||
- Assets license: GPL-3.0
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||||
|
||||
Developer: Matthew D. Steele
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|
||||
## Building
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||||
|
||||
- Build system: Make
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19
games/balder2d.md
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games/balder2d.md
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# Balder2D
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||||
_Multiplayer shooter in Zero Gravity._
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||||
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||||
- Home: http://balder.sourceforge.net/, https://sourceforge.net/projects/balder/
|
||||
- State: beta, inactive since 2009
|
||||
- Download: https://sourceforge.net/projects/balder/files/
|
||||
- Platform: Linux
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||||
- Keywords: strategy, open content
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||||
- Code repository: https://svn.code.sf.net/p/balder/code/ (svn)
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||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: GPL
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||||
|
||||
Developer: Bjørn Hansen, Reuben Lord
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||||
|
||||
## Building
|
||||
|
||||
- Build system: Scons
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17
games/ball_and_paddle.md
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17
games/ball_and_paddle.md
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||||
# Ball and Paddle
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||||
|
||||
_Extensible ball and paddle game._
|
||||
|
||||
- Home: https://www.gnu.org/software/ballandpaddle/
|
||||
- State: beta, inactive since 2009
|
||||
- Platform: Linux
|
||||
- Keywords: action, open content
|
||||
- Code repository: http://bzr.savannah.gnu.org/lh/ballandpaddle/ (bzr)
|
||||
- Code language: C++, Scheme
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: GPL
|
||||
|
||||
Developer: Eric P. Hutchins
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||||
|
||||
## Building
|
19
games/bastet.md
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games/bastet.md
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||||
# Bastet
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||||
|
||||
_Simple ncurses-based Tetris clone using a special algorithm to give you the worst possible brick._
|
||||
|
||||
- Home: http://fph.altervista.org/prog/bastet.html
|
||||
- State: beta, inactive since 2018
|
||||
- Keywords: puzzle, open content, skill, tetris
|
||||
- Code repository: https://github.com/fph/bastet.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: no assets
|
||||
|
||||
Developer: Federico Poloni
|
||||
|
||||
Based on Petris (until v0.43)
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
17
games/batalla_naval.md
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17
games/batalla_naval.md
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||||
# Batalla Naval
|
||||
|
||||
_Battleship game._
|
||||
|
||||
- Home: http://batnav.sourceforge.net/batnav-en.html, https://sourceforge.net/projects/batnav/
|
||||
- State: mature, inactive since 2002
|
||||
- Download: https://sourceforge.net/projects/batnav/files/
|
||||
- Keywords: arcade, multiplayer
|
||||
- Code repository: http://batnav.cvs.sourceforge.net (cvs)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Developer: Ricardo Quesada
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
15
games/battery.md
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15
games/battery.md
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|
||||
# Battery
|
||||
|
||||
_Control an airplane in a top-down view and shoot down enemy planes, helicopters and tanks._
|
||||
|
||||
- Home: https://web.archive.org/web/20120213105444/http://btrgame.com/, https://sourceforge.net/projects/battery/
|
||||
- State: mature, inactive since 2009
|
||||
- Download: https://sourceforge.net/projects/battery/files/battery/
|
||||
- Keywords: arcade, side scroller
|
||||
- Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach)
|
||||
- Code language: Java
|
||||
- Code license: EPL-2.0 (new approach), Custom (old see _README.txt)
|
||||
|
||||
Developer: Maxim Markaitis
|
||||
|
||||
## Building
|
16
games/beat_harvester.md
Normal file
16
games/beat_harvester.md
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|
||||
# Beat Harvester
|
||||
|
||||
_Shoot'em'up with focus on timing, sound and smooth 2D visuals._
|
||||
|
||||
- Home: http://www.hectigo.net/games/beatharvester/
|
||||
- State: beta, inactive since 2009
|
||||
- Keywords: action, 2D, open content, shootem
|
||||
- Code repository: (see home)
|
||||
- Code language: Python
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: pygame, PyOpenGL
|
||||
- Assets license: CC-BY 3.0
|
||||
|
||||
Developer: Olli Etuaho
|
||||
|
||||
## Building
|
18
games/berusky.md
Normal file
18
games/berusky.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Berusky
|
||||
|
||||
_Logic game based on Sokoban, expanded with new items such as explosives, stones, special gates._
|
||||
|
||||
- Home: http://anakreon.cz/?q=node/1, https://sourceforge.net/projects/berusky/
|
||||
- State: mature, inactive since 2013
|
||||
- Download: https://sourceforge.net/projects/berusky/files/
|
||||
- Platform: Windows, Linux
|
||||
- Keywords: action, logic, open content
|
||||
- Code repository: (see download)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: GPL
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
17
games/berusky_ii.md
Normal file
17
games/berusky_ii.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Berusky II
|
||||
|
||||
_Logic game._
|
||||
|
||||
- Home: http://anakreon.cz/?q=node/2, https://sourceforge.net/projects/berusky2/
|
||||
- State: beta, inactive since 2014
|
||||
- Keywords: action, open content
|
||||
- Code repository: (see home)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Assets license: GPL-2.0
|
||||
|
||||
Also contained in Fedora, Debian, ..
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Make
|
17
games/between.md
Normal file
17
games/between.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Between
|
||||
|
||||
_Puzzle game._
|
||||
|
||||
- Home: https://web.archive.org/web/20150131015825/http://www.esquire.com/features/best-and-brightest-2008/rohrer-game
|
||||
- State: beta, inactive since 2010
|
||||
- Download: https://sourceforge.net/projects/hcsoftware/files/Between/
|
||||
- Keywords: puzzle, multiplayer, open content
|
||||
- Code repository: (see download)
|
||||
- Code language: PHP, C++
|
||||
- Code license: ? (really PD)
|
||||
- Code dependencies: SDL
|
||||
- Assets license: Public domain
|
||||
|
||||
Developer: Jason Rohrer
|
||||
|
||||
## Building
|
18
games/billiards.md
Normal file
18
games/billiards.md
Normal file
@ -0,0 +1,18 @@
|
||||
# Billiards
|
||||
|
||||
_Cue sports simulator aiming for physical accuracy and simplicity._
|
||||
|
||||
- Home: http://www.nongnu.org/billiards/, https://savannah.nongnu.org/projects/billiards/
|
||||
- State: beta, inactive since 2012
|
||||
- Download: http://www.nongnu.org/billiards/#downloads, http://download.savannah.nongnu.org/releases/billiards/
|
||||
- Platform: Linux
|
||||
- Keywords: sports, simulation
|
||||
- Code repository: http://cvs.savannah.nongnu.org:/sources/billiards (cvs)
|
||||
- Code language: Lua, Objective-C
|
||||
- Code license: GPL-3.0
|
||||
|
||||
Developer: Dimitris Papavasiliou
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Autoconf
|
@ -2,15 +2,19 @@
|
||||
|
||||
_Original Colossal Caves adventure game, but in Python 3._
|
||||
|
||||
- Home: https://github.com/brandon-rhodes/python-adventure
|
||||
- Home: http://rickadams.org/adventure/, https://github.com/brandon-rhodes/python-adventure
|
||||
- Media: https://en.wikipedia.org/wiki/Colossal_Cave_Adventure
|
||||
- State: mature
|
||||
- Keywords: adventure, console
|
||||
- Keywords: adventure, text
|
||||
- Code repository: https://github.com/brandon-rhodes/python-adventure.git
|
||||
- Code language: Python
|
||||
- Code license: Apache-2.0
|
||||
|
||||
More repositories?
|
||||
|
||||
Developer: William Crowther, Don Woods; C port by Jim Gilloghy
|
||||
|
||||
## Building
|
||||
|
||||
setup.py
|
||||
- Build system: setup.py
|
||||
|
||||
|
@ -1,15 +1,16 @@
|
||||
# OpMon
|
||||
# OPMon
|
||||
|
||||
_Remake of Pokémon._
|
||||
|
||||
- Home: http://www.opmon-game.ga/
|
||||
- State: beta
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keywords: remake, inspired by Pokémon
|
||||
- Code repository: https://github.com/jlppc/OpMon.git
|
||||
- Keywords: remake, inspired by Pokémon, open content
|
||||
- Code repository: https://github.com/OpMonTeam/OpMon.git
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SFML
|
||||
- Assets license: CC-BY-SA, CC-BY (see https://github.com/OpMonTeam/OpMon-Data/blob/master/Resources/README.md)
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -10,10 +10,12 @@ _C port of the computer game Asylum, which was written by Andy Southgate in 1994
|
||||
- Code repository: https://gitlab.com/osgames/sdl-asylum.git (import of svn), https://svn.code.sf.net/p/sdl-asylum/code/ (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: PD
|
||||
- Code dependencies: OpenGL, SDL
|
||||
- Assets license: Public domain
|
||||
|
||||
[Source of Asylum](http://asylum.acornarcade.com/a_source.php) from 1994.
|
||||
[Successor of Asylum](http://asylum.acornarcade.com/) from 1994.
|
||||
|
||||
Developer: Andy Southgate, Hugh Robinson
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Achtung, die Kurve!](../achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[ACM](../acm.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[Adanaxis](../adanaxis.md)** (C++, GPL-2.0, mature, inactive since 2007)
|
||||
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
@ -14,11 +16,15 @@
|
||||
- **[AstroMenace](../astromenace.md)** (C++, C, GPL-3.0, mature)
|
||||
- **[ativayeban](../ativayeban.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
|
||||
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Ball And Wall](../ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
|
||||
- **[Ballerburg SDL](../ballerburg_sdl.md)** (C, GPL-3.0, mature)
|
||||
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Battle City](../battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Beat Harvester](../beat_harvester.md)** (Python, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Berusky II](../berusky_ii.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[BlakedAwesomenaughts](../blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
|
||||
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
|
@ -2,6 +2,7 @@
|
||||
# Adventure
|
||||
|
||||
- **[AdaVenture](../adaventure.md)** (Ada, GPL-3.0, mature)
|
||||
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
|
||||
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
|
||||
- **[Colossal Cave Adventure](../colossal_cave_adventure.md)** (Python, Apache-2.0, mature)
|
||||
- **[Der Clou!](../der_clou.md)** (C, Custom, beta, inactive since 2017)
|
||||
|
@ -4,28 +4,45 @@
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[2048](../2048.md)** (JavaScript, MIT, mature)
|
||||
- **[2H4U](../2h4u.md)** (C++, GPL-2.0, mature, inactive since 2007)
|
||||
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[3Dc](../3dc.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[4D Maze Game](../4d_maze_game.md)** (Java, Public domain, mature, inactive since 2008)
|
||||
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[54321](../54321.md)** (C++, Custom, mature, inactive since 2001)
|
||||
- **[A Planet's Revenge](../a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
|
||||
- **[A7Xpg](../a7xpg.md)** (D, 2-clause BSD, beta, inactive since 2005)
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Achtung, die Kurve!](../achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[ACM](../acm.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[Adanaxis](../adanaxis.md)** (C++, GPL-2.0, mature, inactive since 2007)
|
||||
- **[AdaVenture](../adaventure.md)** (Ada, GPL-3.0, mature)
|
||||
- **[Advanced Strategic Command](../advanced_strategic_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[AI Wars](../ai_wars.md)** (Python, MIT, beta, inactive since 2010)
|
||||
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
|
||||
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Aklabeth](../aklabeth.md)** (C, GPL-2.0, mature, inactive since 2004)
|
||||
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[Alien Assault Traders](../alien_assault_traders.md)** (PHP, GPL-2.0, beta, inactive since 2009)
|
||||
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Allegro](../allegro.md)** (C, zlib, mature)
|
||||
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
|
||||
- **[Amphetamine](../amphetamine.md)** (C, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Anagramarama](../anagramarama.md)** (C, GPL-2.0, beta, inactive since 2002)
|
||||
- **[Ancient Beast](../ancient_beast.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[Andor's Trail](../andors_trail.md)** (Java, GPL-2.0, beta)
|
||||
- **[Angband](../angband.md)** (C, GPL-2.0, mature)
|
||||
- **[Angry Birds in Python](../angry_birds_in_python.md)** (Python, MIT, mature, inactive since 2017)
|
||||
- **[Annchienta](../annchienta.md)** (C++, GPL-3.0, mature, inactive since 2009)
|
||||
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Antares](../antares.md)** (C++, LGPL-3.0, beta)
|
||||
- **[AntiChess](../antichess.md)** (Java, MIT, mature, inactive since 2003)
|
||||
- **[Apricots](../apricots.md)** (C++, GPL-2.0, beta, inactive since 2003)
|
||||
- **[aquastax](../aquastax.md)** (JavaScript, MIT, beta)
|
||||
- **[Arashi-JS](../arashi-js.md)** (JavaScript, GPL-2.0, beta, inactive since 2010)
|
||||
- **[Ardentryst](../ardentryst.md)** (Python, GPL-3.0, mature, inactive since 2009)
|
||||
@ -45,18 +62,30 @@
|
||||
- **[Atomix](../atomix.md)** (C, GPL-2.0, mature)
|
||||
- **[Atrinik](../atrinik.md)** (C, Python, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Attal: Lords of doom](../attal_lords_of_doom.md)** (C++, GPL-2.0, mature, inactive since 2008)
|
||||
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
|
||||
- **[AutoREALM](../autorealm.md)** (C++, GPL-3.0, mature)
|
||||
- **[Avanor](../avanor.md)** (C++, Lua, GPL-2.0, beta, inactive since 2008)
|
||||
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
|
||||
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Ball And Wall](../ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
|
||||
- **[Ballerburg SDL](../ballerburg_sdl.md)** (C, GPL-3.0, mature)
|
||||
- **[Barony](../barony.md)** (C++, GPL-3.0, mature)
|
||||
- **[Bastet](../bastet.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Batalla Naval](../batalla_naval.md)** (C, GPL-2.0, mature, inactive since 2002)
|
||||
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Battery](../battery.md)** (Java, EPL-2.0, Custom, mature, inactive since 2009)
|
||||
- **[Battle City](../battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Battlefield Java](../battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
|
||||
- **[Battleround](../battleround.md)** (Java, Apache-2.0, beta, inactive since 2015)
|
||||
- **[Battles of Antargis](../battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Beat Harvester](../beat_harvester.md)** (Python, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Berusky II](../berusky_ii.md)** (C++, GPL-3.0, beta, inactive since 2014)
|
||||
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Betrayer's Moon Tactics](../betrayers_moon_tactics.md)** (JavaScript, GPL-2.0, beta, inactive since 2006)
|
||||
- **[Between](../between.md)** (PHP, C++, ?, beta, inactive since 2010)
|
||||
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[Birth of the Empires](../birth_of_the_empires.md)** (C++, Custom, mature, inactive since 2016)
|
||||
- **[BitRiot](../bitriot.md)** (C++, Apache-2.0, beta, inactive since 2017)
|
||||
@ -591,7 +620,7 @@
|
||||
- **[OpenWebSoccer-Sim](../openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature)
|
||||
- **[OpenXcom](../openxcom.md)** (C++, GPL-3.0, mature)
|
||||
- **[Operation Citadel](../operation_citadel.md)** (C++, GPL-2.0, beta, inactive since 2000)
|
||||
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[Orbit-Hopper](../orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019)
|
||||
- **[Orbium](../orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
|
||||
- **[ORIENT](../orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
|
||||
|
@ -1,6 +1,13 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Arcade
|
||||
|
||||
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[A7Xpg](../a7xpg.md)** (D, 2-clause BSD, beta, inactive since 2005)
|
||||
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
|
||||
- **[Apricots](../apricots.md)** (C++, GPL-2.0, beta, inactive since 2003)
|
||||
- **[Batalla Naval](../batalla_naval.md)** (C, GPL-2.0, mature, inactive since 2002)
|
||||
- **[Battery](../battery.md)** (Java, EPL-2.0, Custom, mature, inactive since 2009)
|
||||
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
|
||||
|
@ -3,14 +3,26 @@
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
|
||||
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
|
||||
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
|
||||
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
|
||||
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
|
||||
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
|
||||
@ -120,7 +132,7 @@
|
||||
- **[OpenRCT2](../openrct2.md)** (C++, GPL-3.0, mature)
|
||||
- **[OpenRW](../openrw.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[OpenSAGE](../opensage.md)** (C#, LGPL-3.0, beta)
|
||||
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
|
||||
- **[Pang Zero](../pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
|
||||
- **[Pasang Emas](../pasang_emas.md)** (Vala, GPL-3.0, mature)
|
||||
|
@ -2,7 +2,11 @@
|
||||
# macOS
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
|
||||
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
@ -83,7 +87,7 @@
|
||||
- **[OpenRW](../openrw.md)** (C, C++, GPL-3.0, beta)
|
||||
- **[OpenSAGE](../opensage.md)** (C#, LGPL-3.0, beta)
|
||||
- **[OpenSpades](../openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
|
||||
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
|
||||
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Performous](../performous.md)** (C, C++, GPL-2.0, mature)
|
||||
|
@ -1,7 +1,10 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Platform
|
||||
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
|
||||
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[Amphetamine](../amphetamine.md)** (C, GPL-2.0, beta, inactive since 2008)
|
||||
- **[CaveExpress](../caveexpress.md)** (C, GPL-3.0, mature)
|
||||
- **[Data Storm](../data_storm.md)** (C, Apache-2.0, mature, inactive since 2017)
|
||||
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)
|
||||
|
@ -2,10 +2,17 @@
|
||||
# Puzzle
|
||||
|
||||
- **[2048](../2048.md)** (JavaScript, MIT, mature)
|
||||
- **[2H4U](../2h4u.md)** (C++, GPL-2.0, mature, inactive since 2007)
|
||||
- **[3Dc](../3dc.md)** (C, GPL-2.0, mature, inactive since 2000)
|
||||
- **[4D Maze Game](../4d_maze_game.md)** (Java, Public domain, mature, inactive since 2008)
|
||||
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
|
||||
- **[54321](../54321.md)** (C++, Custom, mature, inactive since 2001)
|
||||
- **[Anagramarama](../anagramarama.md)** (C, GPL-2.0, beta, inactive since 2002)
|
||||
- **[aquastax](../aquastax.md)** (JavaScript, MIT, beta)
|
||||
- **[Atomiks](../atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Atomix](../atomix.md)** (C, GPL-2.0, mature)
|
||||
- **[Bastet](../bastet.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Between](../between.md)** (PHP, C++, ?, beta, inactive since 2010)
|
||||
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
|
||||
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
|
||||
|
@ -285,7 +285,7 @@
|
||||
- **[OpenTTD](../openttd.md)** (C++, GPL-2.0, mature)
|
||||
- **[OpenTyrian](../opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
|
||||
- **[OpenXcom](../openxcom.md)** (C++, GPL-3.0, mature)
|
||||
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[Orbium](../orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
|
||||
- **[orona](../orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012)
|
||||
- **[Ostrich Riders](../ostrich_riders.md)** (C++, GPL-3.0, beta)
|
||||
|
@ -1,6 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Role playing
|
||||
|
||||
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
|
||||
- **[Andor's Trail](../andors_trail.md)** (Java, GPL-2.0, beta)
|
||||
- **[Angband](../angband.md)** (C, GPL-2.0, mature)
|
||||
- **[Angry Birds in Python](../angry_birds_in_python.md)** (Python, MIT, mature, inactive since 2017)
|
||||
|
@ -2,6 +2,7 @@
|
||||
# Simulation
|
||||
|
||||
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
|
||||
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Bridge Command](../bridge_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
|
||||
- **[Core War](../core_war.md)** (C, Java, GPL-2.0, 2-clause BSD, mature)
|
||||
|
@ -1,6 +1,7 @@
|
||||
[comment]: # (autogenerated content, do not edit)
|
||||
# Sports
|
||||
|
||||
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
|
||||
- **[Bygfoot](../bygfoot.md)** (Java, GPL-2.0, beta)
|
||||
- **[Dust Racing 2D](../dust_racing_2d.md)** (C, C++, GPL-3.0, mature)
|
||||
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)
|
||||
|
@ -7,12 +7,16 @@
|
||||
- **[Advanced Strategic Command](../advanced_strategic_command.md)** (C++, GPL-2.0, mature)
|
||||
- **[AI Wars](../ai_wars.md)** (Python, MIT, beta, inactive since 2010)
|
||||
- **[Alien Assault Traders](../alien_assault_traders.md)** (PHP, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
|
||||
- **[Ancient Beast](../ancient_beast.md)** (JavaScript, AGPL-3.0, mature)
|
||||
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Antares](../antares.md)** (C++, LGPL-3.0, beta)
|
||||
- **[AntiChess](../antichess.md)** (Java, MIT, mature, inactive since 2003)
|
||||
- **[Armies](../armies.md)** (C++, GPL-3.0, mature, inactive since 2007)
|
||||
- **[Armor Alley](../armor_alley.md)** (JavaScript, CC-BY-NC, beta)
|
||||
- **[Attal: Lords of doom](../attal_lords_of_doom.md)** (C++, GPL-2.0, mature, inactive since 2008)
|
||||
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
|
||||
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
|
||||
- **[Battle City](../battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Battlefield Java](../battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
|
||||
- **[Battles of Antargis](../battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
|
||||
|
@ -3,10 +3,17 @@
|
||||
|
||||
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
|
||||
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
|
||||
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
|
||||
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
|
||||
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
|
||||
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
|
||||
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
|
||||
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
|
||||
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
|
||||
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
|
||||
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
|
||||
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
|
||||
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
|
||||
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
|
||||
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
|
||||
- **[Blobwars: Metal Blob Solid](../blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
|
||||
@ -142,7 +149,7 @@
|
||||
- **[OpenSpades](../openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
|
||||
- **[OpenTomb](../opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
|
||||
- **[OpenTyrian](../opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
|
||||
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
|
||||
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
|
||||
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
|
||||
- **[Performous](../performous.md)** (C, C++, GPL-2.0, mature)
|
||||
|
@ -5,11 +5,12 @@ _Civ V for Android_
|
||||
- Home: https://github.com/yairm210/UnCiv
|
||||
- State: beta
|
||||
- Platform: Android
|
||||
- Keywords: strategy, inspired by Civilization V, remake, turn-based
|
||||
- Keywords: strategy, inspired by Civilization V, open content, remake, turn-based
|
||||
- Code repository: https://github.com/yairm210/UnCiv.git
|
||||
- Code language: Kotlin
|
||||
- Code license: MPL-2.0
|
||||
- Code dependencies: libGDX
|
||||
- Assets license: CC-BY (see https://github.com/yairm210/UnCiv/blob/master/docs/Credits.md)
|
||||
|
||||
## Building
|
||||
|
||||
|
Reference in New Issue
Block a user