imports from libregamewiki

This commit is contained in:
Trilarion
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# 2H4U
_Mix between a Tetris-like game and a wall breaker._
- Home: https://sourceforge.net/projects/toohardforyou/
- State: mature, inactive since 2007
- Download: https://sourceforge.net/projects/toohardforyou/files/
- Keywords: puzzle, skill, tetris-like
- Code repository: https://svn.code.sf.net/p/toohardforyou/code/ (svn)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL
## Building

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# 3D Pong
_Three dimensional sports game._
- Home: http://www.newbreedsoftware.com/3dpong/
- State: beta, inactive since 2004
- Platform: Linux, macOS
- Keywords: arcade, online
- Code repository: (see homepage)
- Code language: C
- Code license: GPL-2.0
Developer: New Breed Software
## Building

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# 3Dc
_Chess game on 3 boards._
- Home: https://packages.debian.org/sid/3dchess, http://www.ibiblio.org/pub/Linux/games/strategy/3Dc-0.8.1.tar.gz
- State: mature, inactive since 2000
- Keywords: puzzle, board, chess, open content
- Code repository: (see home)
- Code language: C
- Code license: GPL-2.0
- Code dependencies: libdx, Xaw3d, Xpm lib
- Assets license: GPL-2.0
Developer: Paul Hicks, Bernard Kennedy
## Building

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# 4D Maze Game
_Navigate a 4 dimensional maze._
- Home: http://www.urticator.net/maze/
- State: mature, inactive since 2008
- Keywords: puzzle, 4d, maze navigation (educational?), open content
- Code repository: (see home)
- Code language: Java
- Code license: Public domain
- Assets license: Public domain
Developer: John McIntosh
## Building

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# 54321
_Five classic two-dimensional puzzle games extended into three and four dimensions._
- Home: http://old.nklein.com/products/54321/
- State: mature, inactive since 2001
- Keywords: puzzle, open content
- Code repository: (see home)
- Code language: C++
- Code license: Custom (a very simple copyleft see http://old.nklein.com/etc/copyright.php)
- Code dependencies: libpng, SDL, zlib
- Assets license: Custom (see code license)
Developer: Patrick Fleckenstein
## Building

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# A7Xpg
_Arcade space flier._
- Home: http://a7xpg.sourceforge.net/, http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html
- State: beta, inactive since 2005
- Download: https://sourceforge.net/projects/a7xpg/files/a7xpg/
- Keywords: arcade
- Code repository: (see home)
- Code language: D
- Code license: 2-clause BSD
- Code dependencies: SDL, vorbis
Developer: Kenta Cho
## Building

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# Abe's Amazing Adventure
_Side scrolling platform game._
- Home: http://abe.sourceforge.net/, https://sourceforge.net/projects/abe/
- State: mature, inactive since 2005
- Download: https://sourceforge.net/projects/abe/files/
- Platform: Windows, Linux, macOS
- Keywords: platform
- Code repository: http://abe.cvs.sourceforge.net (cvs)
- Code language: C
- Code license: GPL-2.0
- Code dependencies: SDL
## Building
- Build system: Autoconf

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# ACM
_Multiplayer flight simulator._
- Home: https://packages.debian.org/sid/acm, https://web.archive.org/web/20130114223737/http://www.websimulations.com/
- State: mature, inactive since 2000
- Keywords: action, flight simulation, open content
- Code repository: (see home)
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL-2.0
Developer: Riley Rainey
## Building

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# Adanaxis
_Deep space first-person shooter._
- Home: https://web.archive.org/web/20180818173613/http://www.mushware.com/, https://packages.qa.debian.org/a/adanaxisgpl.html
- State: mature, inactive since 2007
- Keywords: action, 4D, first person, open content, shooter, single-player, space
- Code repository: (see home)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: GLUT
- Assets license: GPL-2.0
Developer: Mushware Limited (Andy Southgate)
## Building

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# Airstrike
_Dogfights in 2D._
- Home: http://icculus.org/airstrike/, https://packages.debian.org/stable/games/airstrike, https://web.archive.org/web/20061012090550/http://fluff.dyndns.org/cgi-bin/trac.cgi
- State: beta, inactive since 2014
- Platform: Windows, Linux
- Keywords: arcade, 2D, open content
- Code repository: (see home)
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL-2.0
Maybe contact author and try to get a copy of the svn.
## Building

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# Aisleriot
_Collection of patience games._
- Home: https://wiki.gnome.org/Apps/Aisleriot
- State: mature
- Download: https://github.com/GNOME/aisleriot/releases
- Platform: Linux
- Keywords: arcade, card, open content
- Code repository: https://github.com/GNOME/aisleriot.git
- Code language: C, Scheme
- Code license: GPL-3.0
- Assets license: GPL-3.0
## Building
- Build system: Make

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# Alex the Allegator 4
_Retro-style platformer._
- Home: http://allegator.sourceforge.net/, https://sourceforge.net/projects/allegator/
- State: mature, inactive since 2003
- Download: https://sourceforge.net/projects/allegator/files/
- Platform: Windows, Linux, macOS
- Keywords: platform, open content
- Code repository: https://git.code.sf.net/p/allegator/alex4
- Code language: C
- Code license: GPL-2.0
- Code dependencies: Allegro
- Assets license: GPL-2.0
Developer: Johan Peitz, Anders Svensson
## Building
- Build system: Make

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# Allure of the Stars
_Sci-Fi roguelike and tactical squad combat game._
- Home: http://www.allureofthestars.com/
- State: beta
- Play: http://www.allureofthestars.com/play/
- Keywords: role playing, open content, roguelike, strategy, turn-based
- Code repository: https://github.com/AllureOfTheStars/Allure.git
- Code language: Haskell
- Code license: AGPL-3.0
- Code dependencies: LambdaHack, SDL
- Assets license: AGPL-3.0
## Building
- Build system: Make

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# Amphetamine
_2D platform game._
- Home: https://packages.debian.org/stable/games/amphetamine, https://web.archive.org/web/20101023090423/http://homepage.hispeed.ch/loehrer/amph/amph.html
- State: beta, inactive since 2008
- Keywords: platform, open content
- Code repository: (see home)
- Code language: C
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL
Developer: Jonas Spillmann, Lukas Löhrer, Patrick J. Naughton, Chris Laurel
## Building

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# Anagramarama
_Find as many words as possible in the time available._
- Home: https://web.archive.org/web/20150412072808/http://www.coralquest.com/anagramarama/
- State: beta, inactive since 2002
- Keywords: puzzle, open content
- Code repository: (see home)
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL-2.0
Developer: Colm Gallagher, Alan Grier, Thomas Plunkett, Toby A. Inkster, Shard
## Building

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# Annex: Conquer the World
_Fast paced combat with a diverse arsenal._
- Home: http://annexconquer.com/, https://bitbucket.org/annexctw/
- State: mature, inactive since 2014
- Download: http://annexconquer.com/downloads/
- Platform: Windows, Linux
- Keywords: strategy, open content, real-time
- Code repository: https://bitbucket.org/annexctw/annex.git
- Code language: MegaGlest Script (?)
- Code license: GPL-3.0
- Code dependencies: MegaGlest Engine
- Assets license: CC-BY-SA
Developer: DelphaDesign
## Building

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# Apricots
_Fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes._
- Home: https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html
- State: beta, inactive since 2003
- Keywords: arcade, 2D, open content, side-scroller
- Code repository: (see home)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL
Developer: Mark Snellgrove, Mark Harman
## Building
- Build system: Make

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@ -6,11 +6,14 @@ _Scorched Earth clone similar to the Worms series._
- State: mature, inactive since 2016
- Download: https://sourceforge.net/projects/atanks/files/
- Platform: Windows, Linux
- Keywords: action, artillery, inspired by Scorched Earth, remake, wormslike
- Keywords: action, artillery, inspired by Scorched Earth, open content, remake, wormslike
- Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git (+)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: Allegro
- Assets license: GPL
Developer: Jesse Smith, Juraj Michalek, Thomas Hudson
## Building

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# Aussenposten
_Base building game with artificial life simulation._
- Home: http://aussenposten.gamejs.org/, https://forum.freegamedev.net/viewtopic.php?t=5910&p=64059
- State: beta, inactive since 2015
- Download: http://aussenposten.gamejs.org/download.html
- Platform: Windows, Linux
- Keywords: strategy, base building, open content, real time
- Code repository: (see download)
- Code language: JavaScript
- Code license: MIT
- Code dependencies: GameJs
- Assets license: CC-BY-SA
License information could be added to game download.
## Building

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# Azimuth
_Metroidvania with vector graphics._
- Home: https://mdsteele.games/azimuth/
- State: mature
- Download: https://mdsteele.games/azimuth/download.html
- Platform: Windows, Linux, macOS
- Keywords: adventure, open content, shooter, top-down
- Code repository: https://github.com/mdsteele/azimuth.git
- Code language: C
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL-3.0
Developer: Matthew D. Steele
## Building
- Build system: Make

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# Balder2D
_Multiplayer shooter in Zero Gravity._
- Home: http://balder.sourceforge.net/, https://sourceforge.net/projects/balder/
- State: beta, inactive since 2009
- Download: https://sourceforge.net/projects/balder/files/
- Platform: Linux
- Keywords: strategy, open content
- Code repository: https://svn.code.sf.net/p/balder/code/ (svn)
- Code language: C++
- Code license: GPL-2.0
- Assets license: GPL
Developer: Bjørn Hansen, Reuben Lord
## Building
- Build system: Scons

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# Ball and Paddle
_Extensible ball and paddle game._
- Home: https://www.gnu.org/software/ballandpaddle/
- State: beta, inactive since 2009
- Platform: Linux
- Keywords: action, open content
- Code repository: http://bzr.savannah.gnu.org/lh/ballandpaddle/ (bzr)
- Code language: C++, Scheme
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL
Developer: Eric P. Hutchins
## Building

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# Bastet
_Simple ncurses-based Tetris clone using a special algorithm to give you the worst possible brick._
- Home: http://fph.altervista.org/prog/bastet.html
- State: beta, inactive since 2018
- Keywords: puzzle, open content, skill, tetris
- Code repository: https://github.com/fph/bastet.git
- Code language: C++
- Code license: GPL-2.0
- Assets license: no assets
Developer: Federico Poloni
Based on Petris (until v0.43)
## Building
- Build system: Make

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# Batalla Naval
_Battleship game._
- Home: http://batnav.sourceforge.net/batnav-en.html, https://sourceforge.net/projects/batnav/
- State: mature, inactive since 2002
- Download: https://sourceforge.net/projects/batnav/files/
- Keywords: arcade, multiplayer
- Code repository: http://batnav.cvs.sourceforge.net (cvs)
- Code language: C
- Code license: GPL-2.0
Developer: Ricardo Quesada
## Building
- Build system: Make

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# Battery
_Control an airplane in a top-down view and shoot down enemy planes, helicopters and tanks._
- Home: https://web.archive.org/web/20120213105444/http://btrgame.com/, https://sourceforge.net/projects/battery/
- State: mature, inactive since 2009
- Download: https://sourceforge.net/projects/battery/files/battery/
- Keywords: arcade, side scroller
- Code repository: https://github.com/GaidamakUA/BatteryReborn.git (new approach)
- Code language: Java
- Code license: EPL-2.0 (new approach), Custom (old see _README.txt)
Developer: Maxim Markaitis
## Building

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# Beat Harvester
_Shoot'em'up with focus on timing, sound and smooth 2D visuals._
- Home: http://www.hectigo.net/games/beatharvester/
- State: beta, inactive since 2009
- Keywords: action, 2D, open content, shootem
- Code repository: (see home)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame, PyOpenGL
- Assets license: CC-BY 3.0
Developer: Olli Etuaho
## Building

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# Berusky
_Logic game based on Sokoban, expanded with new items such as explosives, stones, special gates._
- Home: http://anakreon.cz/?q=node/1, https://sourceforge.net/projects/berusky/
- State: mature, inactive since 2013
- Download: https://sourceforge.net/projects/berusky/files/
- Platform: Windows, Linux
- Keywords: action, logic, open content
- Code repository: (see download)
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL
## Building
- Build system: Make

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# Berusky II
_Logic game._
- Home: http://anakreon.cz/?q=node/2, https://sourceforge.net/projects/berusky2/
- State: beta, inactive since 2014
- Keywords: action, open content
- Code repository: (see home)
- Code language: C++
- Code license: GPL-3.0
- Assets license: GPL-2.0
Also contained in Fedora, Debian, ..
## Building
- Build system: Make

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# Between
_Puzzle game._
- Home: https://web.archive.org/web/20150131015825/http://www.esquire.com/features/best-and-brightest-2008/rohrer-game
- State: beta, inactive since 2010
- Download: https://sourceforge.net/projects/hcsoftware/files/Between/
- Keywords: puzzle, multiplayer, open content
- Code repository: (see download)
- Code language: PHP, C++
- Code license: ? (really PD)
- Code dependencies: SDL
- Assets license: Public domain
Developer: Jason Rohrer
## Building

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# Billiards
_Cue sports simulator aiming for physical accuracy and simplicity._
- Home: http://www.nongnu.org/billiards/, https://savannah.nongnu.org/projects/billiards/
- State: beta, inactive since 2012
- Download: http://www.nongnu.org/billiards/#downloads, http://download.savannah.nongnu.org/releases/billiards/
- Platform: Linux
- Keywords: sports, simulation
- Code repository: http://cvs.savannah.nongnu.org:/sources/billiards (cvs)
- Code language: Lua, Objective-C
- Code license: GPL-3.0
Developer: Dimitris Papavasiliou
## Building
- Build system: Autoconf

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_Original Colossal Caves adventure game, but in Python 3._
- Home: https://github.com/brandon-rhodes/python-adventure
- Home: http://rickadams.org/adventure/, https://github.com/brandon-rhodes/python-adventure
- Media: https://en.wikipedia.org/wiki/Colossal_Cave_Adventure
- State: mature
- Keywords: adventure, console
- Keywords: adventure, text
- Code repository: https://github.com/brandon-rhodes/python-adventure.git
- Code language: Python
- Code license: Apache-2.0
More repositories?
Developer: William Crowther, Don Woods; C port by Jim Gilloghy
## Building
setup.py
- Build system: setup.py

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# OpMon
# OPMon
_Remake of Pokémon._
- Home: http://www.opmon-game.ga/
- State: beta
- Platform: Windows, Linux, macOS
- Keywords: remake, inspired by Pokémon
- Code repository: https://github.com/jlppc/OpMon.git
- Keywords: remake, inspired by Pokémon, open content
- Code repository: https://github.com/OpMonTeam/OpMon.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SFML
- Assets license: CC-BY-SA, CC-BY (see https://github.com/OpMonTeam/OpMon-Data/blob/master/Resources/README.md)
## Building

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@ -10,10 +10,12 @@ _C port of the computer game Asylum, which was written by Andy Southgate in 1994
- Code repository: https://gitlab.com/osgames/sdl-asylum.git (import of svn), https://svn.code.sf.net/p/sdl-asylum/code/ (svn)
- Code language: C
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: PD
- Code dependencies: OpenGL, SDL
- Assets license: Public domain
[Source of Asylum](http://asylum.acornarcade.com/a_source.php) from 1994.
[Successor of Asylum](http://asylum.acornarcade.com/) from 1994.
Developer: Andy Southgate, Hugh Robinson
## Building

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@ -3,6 +3,8 @@
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
- **[Achtung, die Kurve!](../achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
- **[ACM](../acm.md)** (C, GPL-2.0, mature, inactive since 2000)
- **[Adanaxis](../adanaxis.md)** (C++, GPL-2.0, mature, inactive since 2007)
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
@ -14,11 +16,15 @@
- **[AstroMenace](../astromenace.md)** (C++, C, GPL-3.0, mature)
- **[ativayeban](../ativayeban.md)** (C, C++, GPL-2.0, mature, inactive since 2015)
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
- **[Ball And Wall](../ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
- **[Ballerburg SDL](../ballerburg_sdl.md)** (C, GPL-3.0, mature)
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[Battle City](../battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Beat Harvester](../beat_harvester.md)** (Python, GPL-2.0, beta, inactive since 2009)
- **[Berusky II](../berusky_ii.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[BlakedAwesomenaughts](../blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)

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# Adventure
- **[AdaVenture](../adaventure.md)** (Ada, GPL-3.0, mature)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
- **[Colossal Cave Adventure](../colossal_cave_adventure.md)** (Python, Apache-2.0, mature)
- **[Der Clou!](../der_clou.md)** (C, Custom, beta, inactive since 2017)

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@ -4,28 +4,45 @@
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2048](../2048.md)** (JavaScript, MIT, mature)
- **[2H4U](../2h4u.md)** (C++, GPL-2.0, mature, inactive since 2007)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
- **[3Dc](../3dc.md)** (C, GPL-2.0, mature, inactive since 2000)
- **[4D Maze Game](../4d_maze_game.md)** (Java, Public domain, mature, inactive since 2008)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[54321](../54321.md)** (C++, Custom, mature, inactive since 2001)
- **[A Planet's Revenge](../a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
- **[A7Xpg](../a7xpg.md)** (D, 2-clause BSD, beta, inactive since 2005)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
- **[Achtung, die Kurve!](../achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
- **[ACM](../acm.md)** (C, GPL-2.0, mature, inactive since 2000)
- **[Adanaxis](../adanaxis.md)** (C++, GPL-2.0, mature, inactive since 2007)
- **[AdaVenture](../adaventure.md)** (Ada, GPL-3.0, mature)
- **[Advanced Strategic Command](../advanced_strategic_command.md)** (C++, GPL-2.0, mature)
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[AI Wars](../ai_wars.md)** (Python, MIT, beta, inactive since 2010)
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
- **[Aklabeth](../aklabeth.md)** (C, GPL-2.0, mature, inactive since 2004)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Alien Assault Traders](../alien_assault_traders.md)** (PHP, GPL-2.0, beta, inactive since 2009)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[Allegro](../allegro.md)** (C, zlib, mature)
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
- **[Amphetamine](../amphetamine.md)** (C, GPL-2.0, beta, inactive since 2008)
- **[Anagramarama](../anagramarama.md)** (C, GPL-2.0, beta, inactive since 2002)
- **[Ancient Beast](../ancient_beast.md)** (JavaScript, AGPL-3.0, mature)
- **[Andor's Trail](../andors_trail.md)** (Java, GPL-2.0, beta)
- **[Angband](../angband.md)** (C, GPL-2.0, mature)
- **[Angry Birds in Python](../angry_birds_in_python.md)** (Python, MIT, mature, inactive since 2017)
- **[Annchienta](../annchienta.md)** (C++, GPL-3.0, mature, inactive since 2009)
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
- **[Antares](../antares.md)** (C++, LGPL-3.0, beta)
- **[AntiChess](../antichess.md)** (Java, MIT, mature, inactive since 2003)
- **[Apricots](../apricots.md)** (C++, GPL-2.0, beta, inactive since 2003)
- **[aquastax](../aquastax.md)** (JavaScript, MIT, beta)
- **[Arashi-JS](../arashi-js.md)** (JavaScript, GPL-2.0, beta, inactive since 2010)
- **[Ardentryst](../ardentryst.md)** (Python, GPL-3.0, mature, inactive since 2009)
@ -45,18 +62,30 @@
- **[Atomix](../atomix.md)** (C, GPL-2.0, mature)
- **[Atrinik](../atrinik.md)** (C, Python, GPL-2.0, mature, inactive since 2016)
- **[Attal: Lords of doom](../attal_lords_of_doom.md)** (C++, GPL-2.0, mature, inactive since 2008)
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
- **[AutoREALM](../autorealm.md)** (C++, GPL-3.0, mature)
- **[Avanor](../avanor.md)** (C++, Lua, GPL-2.0, beta, inactive since 2008)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
- **[Ball And Wall](../ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
- **[Ballerburg SDL](../ballerburg_sdl.md)** (C, GPL-3.0, mature)
- **[Barony](../barony.md)** (C++, GPL-3.0, mature)
- **[Bastet](../bastet.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Batalla Naval](../batalla_naval.md)** (C, GPL-2.0, mature, inactive since 2002)
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[Battery](../battery.md)** (Java, EPL-2.0, Custom, mature, inactive since 2009)
- **[Battle City](../battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Battlefield Java](../battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
- **[Battleround](../battleround.md)** (Java, Apache-2.0, beta, inactive since 2015)
- **[Battles of Antargis](../battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)
- **[Beat Harvester](../beat_harvester.md)** (Python, GPL-2.0, beta, inactive since 2009)
- **[Berusky II](../berusky_ii.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Betrayer's Moon Tactics](../betrayers_moon_tactics.md)** (JavaScript, GPL-2.0, beta, inactive since 2006)
- **[Between](../between.md)** (PHP, C++, ?, beta, inactive since 2010)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Birth of the Empires](../birth_of_the_empires.md)** (C++, Custom, mature, inactive since 2016)
- **[BitRiot](../bitriot.md)** (C++, Apache-2.0, beta, inactive since 2017)
@ -591,7 +620,7 @@
- **[OpenWebSoccer-Sim](../openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature)
- **[OpenXcom](../openxcom.md)** (C++, GPL-3.0, mature)
- **[Operation Citadel](../operation_citadel.md)** (C++, GPL-2.0, beta, inactive since 2000)
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[Orbit-Hopper](../orbit-hopper.md)** (C++, GPL-2.0, mature, inactive since 2019)
- **[Orbium](../orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
- **[ORIENT](../orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)

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@ -1,6 +1,13 @@
[comment]: # (autogenerated content, do not edit)
# Arcade
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[A7Xpg](../a7xpg.md)** (D, 2-clause BSD, beta, inactive since 2005)
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
- **[Apricots](../apricots.md)** (C++, GPL-2.0, beta, inactive since 2003)
- **[Batalla Naval](../batalla_naval.md)** (C, GPL-2.0, mature, inactive since 2002)
- **[Battery](../battery.md)** (Java, EPL-2.0, Custom, mature, inactive since 2009)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)

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@ -3,14 +3,26 @@
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
- **[Batrachians](../batrachians.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
@ -120,7 +132,7 @@
- **[OpenRCT2](../openrct2.md)** (C++, GPL-3.0, mature)
- **[OpenRW](../openrw.md)** (C, C++, GPL-3.0, beta)
- **[OpenSAGE](../opensage.md)** (C#, LGPL-3.0, beta)
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](../pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[Pasang Emas](../pasang_emas.md)** (Vala, GPL-3.0, mature)

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@ -2,7 +2,11 @@
# macOS
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
@ -83,7 +87,7 @@
- **[OpenRW](../openrw.md)** (C, C++, GPL-3.0, beta)
- **[OpenSAGE](../opensage.md)** (C#, LGPL-3.0, beta)
- **[OpenSpades](../openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Performous](../performous.md)** (C, C++, GPL-2.0, mature)

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@ -1,7 +1,10 @@
[comment]: # (autogenerated content, do not edit)
# Platform
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[Abuse](../abuse.md)** (C++, Lisp, Public domain, GPL-2.0, WTFPL, mature, inactive since 2011)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Amphetamine](../amphetamine.md)** (C, GPL-2.0, beta, inactive since 2008)
- **[CaveExpress](../caveexpress.md)** (C, GPL-3.0, mature)
- **[Data Storm](../data_storm.md)** (C, Apache-2.0, mature, inactive since 2017)
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)

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@ -2,10 +2,17 @@
# Puzzle
- **[2048](../2048.md)** (JavaScript, MIT, mature)
- **[2H4U](../2h4u.md)** (C++, GPL-2.0, mature, inactive since 2007)
- **[3Dc](../3dc.md)** (C, GPL-2.0, mature, inactive since 2000)
- **[4D Maze Game](../4d_maze_game.md)** (Java, Public domain, mature, inactive since 2008)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[54321](../54321.md)** (C++, Custom, mature, inactive since 2001)
- **[Anagramarama](../anagramarama.md)** (C, GPL-2.0, beta, inactive since 2002)
- **[aquastax](../aquastax.md)** (JavaScript, MIT, beta)
- **[Atomiks](../atomiks.md)** (C, GPL-3.0, mature, inactive since 2015)
- **[Atomix](../atomix.md)** (C, GPL-2.0, mature)
- **[Bastet](../bastet.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Between](../between.md)** (PHP, C++, ?, beta, inactive since 2010)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)

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@ -285,7 +285,7 @@
- **[OpenTTD](../openttd.md)** (C++, GPL-2.0, mature)
- **[OpenTyrian](../opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[OpenXcom](../openxcom.md)** (C++, GPL-3.0, mature)
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[Orbium](../orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
- **[orona](../orona.md)** (CoffeeScript, GPL-2.0, beta, inactive since 2012)
- **[Ostrich Riders](../ostrich_riders.md)** (C++, GPL-3.0, beta)

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@ -1,6 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Role playing
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
- **[Andor's Trail](../andors_trail.md)** (Java, GPL-2.0, beta)
- **[Angband](../angband.md)** (C, GPL-2.0, mature)
- **[Angry Birds in Python](../angry_birds_in_python.md)** (Python, MIT, mature, inactive since 2017)

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@ -2,6 +2,7 @@
# Simulation
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Bridge Command](../bridge_command.md)** (C++, GPL-2.0, mature)
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
- **[Core War](../core_war.md)** (C, Java, GPL-2.0, 2-clause BSD, mature)

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@ -1,6 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Sports
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Bygfoot](../bygfoot.md)** (Java, GPL-2.0, beta)
- **[Dust Racing 2D](../dust_racing_2d.md)** (C, C++, GPL-3.0, mature)
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)

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@ -7,12 +7,16 @@
- **[Advanced Strategic Command](../advanced_strategic_command.md)** (C++, GPL-2.0, mature)
- **[AI Wars](../ai_wars.md)** (Python, MIT, beta, inactive since 2010)
- **[Alien Assault Traders](../alien_assault_traders.md)** (PHP, GPL-2.0, beta, inactive since 2009)
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
- **[Ancient Beast](../ancient_beast.md)** (JavaScript, AGPL-3.0, mature)
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
- **[Antares](../antares.md)** (C++, LGPL-3.0, beta)
- **[AntiChess](../antichess.md)** (Java, MIT, mature, inactive since 2003)
- **[Armies](../armies.md)** (C++, GPL-3.0, mature, inactive since 2007)
- **[Armor Alley](../armor_alley.md)** (JavaScript, CC-BY-NC, beta)
- **[Attal: Lords of doom](../attal_lords_of_doom.md)** (C++, GPL-2.0, mature, inactive since 2008)
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[Battle City](../battle_city.md)** (C, C++, Pascal, GPL-3.0, mature, inactive since 2013)
- **[Battlefield Java](../battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
- **[Battles of Antargis](../battles_of_antargis.md)** (C, C++, GPL-2.0, beta, inactive since 2014)

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@ -3,10 +3,17 @@
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature, inactive since 2015)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
- **[Atomic Tanks](../atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[Aussenposten](../aussenposten.md)** (JavaScript, MIT, beta, inactive since 2015)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Blobwars: Metal Blob Solid](../blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
@ -142,7 +149,7 @@
- **[OpenSpades](../openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
- **[OpenTomb](../opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
- **[OpenTyrian](../opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[OpMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Performous](../performous.md)** (C, C++, GPL-2.0, mature)

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@ -5,11 +5,12 @@ _Civ V for Android_
- Home: https://github.com/yairm210/UnCiv
- State: beta
- Platform: Android
- Keywords: strategy, inspired by Civilization V, remake, turn-based
- Keywords: strategy, inspired by Civilization V, open content, remake, turn-based
- Code repository: https://github.com/yairm210/UnCiv.git
- Code language: Kotlin
- Code license: MPL-2.0
- Code dependencies: libGDX
- Assets license: CC-BY (see https://github.com/yairm210/UnCiv/blob/master/docs/Credits.md)
## Building