game entry file names changed to canonical version
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# Game engine
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- **[Castle Game Engine](castle_game_engine.md)** (Pascal, LGPL-2.0, mature)
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- **[Free in the Dark (engine)](fitd.md)** (C, C++, GPL-2.0, beta)
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- **[Free in the Dark (engine)](free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
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- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
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- **[OpenMW](open_mw.md)** (C++, GPL-3.0, mature)
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- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
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- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
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- **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature)
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- **[TwinEngine](twin_engine.md)** (C, GPL-2.0, mature, inactive since 2015)
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- **[TwinEngine](twinengine.md)** (C, GPL-2.0, mature, inactive since 2015)
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- **[VASSAL Engine](vassal_engine.md)** (Java, LGPL-2.1, mature)
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