updates (names, licenses, ...) and started script on synchronization with osgameclones

This commit is contained in:
Trilarion
2019-08-13 22:53:16 +02:00
parent 31cef5ed8e
commit 4cc6e6cfe8
42 changed files with 396 additions and 279 deletions

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- **[Armagetron Advanced](armagetron_advanced.md)** (C++, GPL-2.0, mature)
- **[Astromenace](astromenace.md)** (C++, C, GPL-3.0, mature)
- **[Atomic Tanks](atomic_tanks.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[Ballerburg](ballerburg.md)** (C, Public Domain, mature, inactive since 1987)
- **[Ballerburg](ballerburg.md)** (C, Public domain, mature, inactive since 1987)
- **[Battle Tanks](battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Biniax](biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Blobby Volley 2](blobby_volley2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Blobwars: Metal Blob Solid](blobwars_metal_solid_blob.md)** (C++, GPL-2.0, mature, inactive since 2015)
- **[Blobwars: Metal Blob Solid](blobwars_metal_solid_blob.md)** (C++, GPL-2.0, mature)
- **[Bombermaaan](bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
- **[Boulder Dash](boulder_dash.md)** (Java, MIT, mature, inactive since 2015)
- **[BZFlag](bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)

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- **[Free in the Dark (engine)](fitd.md)** (C, C++, GPL-2.0, beta)
- **[GameLV](gamelv.md)** (C++, GPL-2.0, beta)
- **[Murder In The Public Domain](murder_in_the_public_domain.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Sentient Storage](sentient_storage.md)** (Python, Public Domain, mature)
- **[Sentient Storage](sentient_storage.md)** (Python, Public domain, mature)
- **[Sintel The Game](sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)
- **[Star Maiden Astraea Rio](star_maiden_rio.md)** (Ren'py, CC-BY-NC, mature)
- **[TwinEngine](twin_engine.md)** (C, GPL-2.0, mature, inactive since 2015)

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@ -33,7 +33,7 @@
- **[Attal: Lords of doom](attal.md)** (C++, GPL-2.0, mature, inactive since 2008)
- **[AutoREALM](autorealm.md)** (C++, GPL-3.0, mature)
- **[Avanor](avanor.md)** (C++, Lua, GPL-2.0, beta, inactive since 2008)
- **[Ballerburg](ballerburg.md)** (C, Public Domain, mature, inactive since 1987)
- **[Ballerburg](ballerburg.md)** (C, Public domain, mature, inactive since 1987)
- **[Battle for Wesnoth](battle_for_wesnoth.md)** (C++, GPL-2.0, mature)
- **[Battle Tanks](battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Battlefield Java](battlefield_java.md)** (Java, GPL-3.0, beta, inactive since 2011)
@ -46,7 +46,7 @@
- **[Blender game engine](blender_game_engine.md)** (C++, GPL-2.0, mature)
- **[Blitzkrieg](blitzkrieg.md)** (Java, GPL-3.0, beta, inactive since 2012)
- **[Blobby Volley 2](blobby_volley2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Blobwars: Metal Blob Solid](blobwars_metal_solid_blob.md)** (C++, GPL-2.0, mature, inactive since 2015)
- **[Blobwars: Metal Blob Solid](blobwars_metal_solid_blob.md)** (C++, GPL-2.0, mature)
- **[Block Attack - Rise of the Blocks](blockattack.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[Bombermaaan](bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
@ -60,7 +60,7 @@
- **[Bygfoot](bygfoot.md)** (Java, GPL-2.0, beta)
- **[BZFlag](bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
- **[C-Dogs](cdogs.md)** (C, GPL-2.0, mature)
- **[C-evo](c_evo.md)** (Pascal, Public Domain, GPL-3.0, mature, inactive since 2013)
- **[C-evo](c_evo.md)** (Pascal, Public domain, GPL-3.0, mature, inactive since 2013)
- **[Cabbages and Kings](cabbages_and_kings.md)** (Python, MIT, mature)
- **[Caesar IA](caesar_ia.md)** (C++, GPL-3.0, beta)
- **[Call to Power 2](call_to_power2.md)** (C++, Custom, mature)
@ -148,7 +148,7 @@
- **[Fanwor](fanwor.md)** (C, GPL-2.0, mature)
- **[FAR Colony](farcolony.md)** (Pascal, GPL-3.0, beta, inactive since 2014)
- **[First Strike](first_strike.md)** (Java, MIT, mature)
- **[Fish Fillets - Next Generation](fish_fillets_ng.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[Fish Fillets - Next Generation](fish_fillets_ng.md)** (C++, GPL-2.0, mature)
- **[Flare Engine](flare_engine.md)** (C++, GPL-3.0, mature)
- **[FlightGear](flightgear.md)** (C++, GPL-2.0, mature)
- **[Flixel](flixel.md)** (ActionScript, MIT, mature)
@ -280,7 +280,7 @@
- **[NetHack](nethack.md)** (C, Custom, mature)
- **[NetPanzer](netpanzer.md)** (C++, GPL-2.0, beta)
- **[Netrek](netrek.md)** (C, Custom, mature, inactive since 2009)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, ?, mature)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
- **[Neverball](neverball.md)** (C, GPL-2.0, mature)
- **[Nexiuz](nexiuz.md)** (C++, GPL-2.0, mature)
- **[NLarn](nlarn.md)** (C, Lua, GPL-3.0, mature)
@ -388,7 +388,7 @@
- **[SDL Sopwith](sdl_sopwith.md)** (C, GPL-2.0, mature, inactive since 2014)
- **[Secret Mario Chronicles](secret_mario_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
- **[Sengoku: Warring States of Japan](sengoku_warring_states_of_japan.md)** (C++, Lua, MIT, beta, inactive since 2008)
- **[Sentient Storage](sentient_storage.md)** (Python, Public Domain, mature)
- **[Sentient Storage](sentient_storage.md)** (Python, Public domain, mature)
- **[Settlers III remake](settlers_iii_remake.md)** (Java, MIT, beta)
- **[Seven Kingdoms: Ancient Adversaries](seven_kingdoms_ancient_adversaries.md)** (C++, GPL-2.0, mature)
- **[SharpKonquest](sharpkonquest.md)** (C#, GPL-2.0, mature, inactive since 2007)
@ -510,7 +510,7 @@
- **[XZ Utils](xz.md)** (C, Custom, mature)
- **[yaml-cpp](yaml_cpp.md)** (C++, MIT, mature)
- **[Yo Frankie!](yo_frankie.md)** (Blender script, ?, mature, inactive since 2009)
- **[YSoccer](ysoccer.md)** (Java, ?, mature)
- **[YSoccer](ysoccer.md)** (Java, GPL-2.0, mature)
- **[ZAngband](zangband.md)** (C, Custom, mature, inactive since 2005)
- **[Zelda: Mystery of Solarus DX](zelda_mystery_of_solarus_dx.md)** (Lua, GPL-3.0, mature)
- **[Zero Ballistics](zeroballistics.md)** (C++, MIT, mature, inactive since 2013)

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- **[BlockOut II](blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[Brain Workshop](brain_workshop.md)** (Python, GPL, mature, inactive since 2011)
- **[Enigma](enigma.md)** (C, C++, GPL-2.0, mature)
- **[Fish Fillets - Next Generation](fish_fillets_ng.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[Fish Fillets - Next Generation](fish_fillets_ng.md)** (C++, GPL-2.0, mature)
- **[Frozen Bubble](frozen_bubble.md)** (Perl, GPL-2.0, mature, inactive since 2012)
- **[Grabble](grabble.md)** (Java, ?, mature, inactive since 2006)
- **[HoDoKu](hodoku.md)** (Java, GPL-3.0, mature, inactive since 2013)

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- **[Lincity](lincity.md)** (C, GPL-2.0, mature, inactive since 2005)
- **[Micropolis](micropolis.md)** (C++, Java, Python, GPL-3.0, mature)
- **[micropolisJS](micropolis_js.md)** (Javascript, GPL-3.0, mature)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, ?, mature)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
- **[Oolite](oolite.md)** (Objective-C, C, Javascript, GPL-2.0, mature)
- **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature)
- **[OpenBlox](openblox.md)** (Python, Lua, GPL-3.0, beta, inactive since 2011)
@ -33,4 +33,4 @@
- **[TROPHY](trophy.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Tux Football](tux_football.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[VDrift](vdrift.md)** (C++, GPL-3.0, mature, inactive since 2014)
- **[YSoccer](ysoccer.md)** (Java, ?, mature)
- **[YSoccer](ysoccer.md)** (Java, GPL-2.0, mature)

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@ -3,9 +3,9 @@
- **[Bygfoot](bygfoot.md)** (Java, GPL-2.0, beta)
- **[GPL Arcade Volleyball](gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, ?, mature)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
- **[OpenSoccer](open_soccer.md)** (PHP, GPL-3.0, beta)
- **[OpenWebSoccer-Sim](open_web_soccer.md)** (PHP, LGPL-3.0, mature)
- **[Tux Football](tux_football.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[YSoccer](ysoccer.md)** (Java, ?, mature)
- **[YSoccer](ysoccer.md)** (Java, GPL-2.0, mature)

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- **[Boson](boson.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Brutal Chess](brutal_chess.md)** (C++, GPL-2.0, beta, inactive since 2007)
- **[Bygfoot](bygfoot.md)** (Java, GPL-2.0, beta)
- **[C-evo](c_evo.md)** (Pascal, Public Domain, GPL-3.0, mature, inactive since 2013)
- **[C-evo](c_evo.md)** (Pascal, Public domain, GPL-3.0, mature, inactive since 2013)
- **[Caesar IA](caesar_ia.md)** (C++, GPL-3.0, beta)
- **[Call to Power 2](call_to_power2.md)** (C++, Custom, mature)
- **[Civil](civil.md)** (Python, GPL-2.0, beta, inactive since 2003)

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# Astromenace
# AstroMenace
_3D space scroll-shooter with spaceship upgrade possibilities._

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_Scorched Earth clone similar to the Worms series._
- Home: http://atanks.sourceforge.net/
- Home: http://atanks.sourceforge.net/, https://sourceforge.net/projects/atanks
- State: mature, inactive since 2016
- Download: https://sourceforge.net/projects/atanks/files/
- Platform: Windows, Linux

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@ -8,7 +8,7 @@ _Turnbased Artillery game from 1987._
- Keywords: action, artillery
- Code repository: https://gitlab.com/osgames/ballerburg.git (import of source downloads)
- Code language: C
- Code license: Public Domain
- Code license: Public domain
See also [Ballerburg SDL](http://baller.tuxfamily.org/)

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@ -4,11 +4,11 @@ _2D arcade platform game._
- Home: https://sourceforge.net/projects/blobwars/
- Media: https://en.wikipedia.org/wiki/Blob_Wars#Blob_Wars:_Metal_Blob_Solid
- State: mature, inactive since 2015
- State: mature
- Download: https://sourceforge.net/projects/blobwars/files/
- Platform: Windows
- Keywords: action
- Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git (+)
- Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git (+), https://src.fedoraproject.org/rpms/blobwars.git (+)
- Code language: C++
- Code license: GPL-2.0

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@ -11,7 +11,7 @@ _A match-3 game inspired by "Tetris Attack" but more PC friendly._
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: boost, boost-program-options, C++11 compiler, gettext, physfs, SDL2, SDL2_image, SDL2_mixer, SDL2_ttf, utfcpp
- Assets license: GPLv2, GPLv2 or later, CC-BY-SA, Public Domain
- Assets license: GPLv2, GPLv2 or later, CC-BY-SA, Public domain
First version released to the public was version 1.0.5 released May 6th, 2005.
Game play have been relatively stable since version 1.1.0 released June 13th, 2005.

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@ -9,6 +9,6 @@ _C-evo is a freeware empire building game for Windows._
- Keywords: strategy, turn-based
- Code repository: https://github.com/vn971/cevo.git (and also download http://www.c-evo.org/files/download.php?cevosrc.cevosrc.zip)
- Code language: Pascal
- Code license: Public Domain (original project), GPL-3.0 (Github project)
- Code license: Public domain (original project), GPL-3.0 (Github project)
## Building

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# Caesar IA
# CaesarIA
_Remake of the popular citybuilder/economic strategy - Caesar III, videogame by Empressions Games._

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@ -4,7 +4,7 @@ _Port of the wonderful puzzle game Fish Fillets from ALTAR interactive._
- Home: http://fillets.sourceforge.net/, https://sourceforge.net/projects/fillets/
- Media: https://en.wikipedia.org/wiki/Fish_Fillets_NG
- State: mature, inactive since 2014
- State: mature
- Download: http://fillets.sourceforge.net/download.php
- Platform: Windows, Linux, macOS
- Keywords: puzzle, port

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# Free Orion
# FreeOrion
_Turn-based space empire and galactic conquest (4X) computer game._

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# Golly
# Golly
_Conway's Game of Life and many other types of cellular automata._

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# Mechanized Assault & eXploration Reloaded
# Mechanized Assault & eXploration Reloaded
_A remake of the old M.A.X. by Interplay from 1996._

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@ -5,10 +5,14 @@ _Major League Baseball Simulation._
- Home: https://sourceforge.net/projects/nsbb/
- State: mature
- Download: https://sourceforge.net/projects/nsbb/files/
- Keywords: sports, simulation
- Code repository: http://nsbb.cvs.sourceforge.net (cvs)
- Keywords: sports, non-free-content, simulation
- Code repository: http://nsbb.cvs.sourceforge.net (cvs, outdated, see download)
- Code language: C
- Code license: ?
- Assets license: (player pics really legal to include)
- Code license: Public domain
- Assets license: (player pictures are from baseball-reference.com)
Communication with Marshal Lake in August, 2019: "... the code is in the public domain. ... Anyone can use the code for anything they like."
## Building
- Build system: Make

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# Open Dune
# OpenDUNE
_Re-creation of the popular game "Dune II"._

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# Rocks'n'Diamonds
# Rocks'n'Diamonds
_Arcade style game for “Boulder Dash” (C 64), “Emerald Mine” (Amiga), “Supaplex” (Amiga/PC), “Sokoban” (PC)_

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# Scorched 3D
# Scorched3D
_Lively, fully destructible 3D landscapes in a turn-based artillery game._

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@ -7,7 +7,7 @@ _Program for creating 2D scrolling games._
- Download: http://sgdk2.sourceforge.net/download.php, https://sourceforge.net/projects/sgdk2/files/
- Platform: Windows
- Keywords: framework, side-scrolling
- Code repository: https://git.code.sf.net/p/sgdk2/git, https://svn.code.sf.net/p/sgdk2/code/trunk (svn)
- Code repository: https://git.code.sf.net/p/sgdk2/git, https://svn.code.sf.net/p/sgdk2/code (svn)
- Code language: C#
- Code license: GPL-2.0

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# Secret Mario Chronicles
# Secret Maryo Chronicles
_Jump and Run game like Super Mario World with an advanced Editor._

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@ -8,7 +8,7 @@ _Point & Click adventure!_
- Keywords: adventure
- Code repository: https://github.com/blakeohare/pyweek-sentientstorage.git (Javascript version)
- Code language: Python
- Code license: Public Domain
- Code license: Public domain
- Code dependencies: pygame
## Building

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# SimuTrans
# Simutrans
_A cross-platform simulation game in which the player strives to run a successful transport system._

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# Slash'EM
# SLASH'EM
_Variant of the roguelike game NetHack that offers extra features, monsters, and items._

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# StarBlastrix
# StarBlastrix
_Side scrolling shoot'em up game._

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# Battle for Wesnoth
# The Battle for Wesnoth
_The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme._

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_Networked clone of the classical Bubble Bobble board game._
- Home: http://bub-n-bros.sourceforge.net/, https://sourceforge.net/projects/bub-n-bros/
- Home: https://bitbucket.org/arigo/bub-n-bros/ (Modernized version running the clients in browsers.), http://bub-n-bros.sourceforge.net/ (original), https://sourceforge.net/projects/bub-n-bros/
- State: mature, inactive since 2013
- Download: http://bub-n-bros.sourceforge.net/download.html
- Platform: Windows, Linux, macOS
- Keywords: board game
- Code repository: https://gitlab.com/osgames/the-bubs-brothers.git (conversion of cvs), http://bub-n-bros.cvs.sourceforge.net (cvs)
- Code repository: https://bitbucket.org/arigo/bub-n-bros (hg), https://gitlab.com/osgames/the-bubs-brothers.git (+), http://bub-n-bros.cvs.sourceforge.net (cvs)
- Code language: Python
- Code license: MIT
- Code dependencies: pygame

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# Ufo: Alien Invasion
# UFO: Alien Invasion
_UFO: Alien Invasion is a squad-based tactical strategy game in the tradition of the old X-COM PC games_

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@ -10,9 +10,10 @@ _Strategy game which features elements of mythology, history and fiction._
- Code language: Lua, C++
- Code license: GPL-2.0
- Code dependencies: Modified Stratagus-Engine
- Assets license: GPL-2.0 (many from Battle for Wesnoth)
- Assets license: CC0, GPL-2.0 (some music and sound from Battle for Wesnoth)
## Building
Engine uses CMake
- Build system: CMake
- Build instructions: https://github.com/Andrettin/Wyrmgus/blob/master/doc/building_on_ubuntu_16.txt, https://github.com/Andrettin/Wyrmgus/blob/master/doc/building_wyrmsun_on_debian_8.txt

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@ -9,7 +9,7 @@ _Soccer game; continuation to Sensible World of Soccer._
- Keywords: sports, simulation, soccer
- Code repository: https://git.code.sf.net/p/ysoccer/code
- Code language: Java
- Code license: ?
- Code license: GPL-2.0 (see java/android/assets/docs/readme.htm)
Successor of [Yoda Soccer](https://sourceforge.net/projects/yodasoccer/).