imports from libregamewiki

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# Biogenesis
_Biogenesis is an artificial life simulator, simulating organisms, their workings and their environment._
- Home: http://biogenesis.sourceforge.net/, https://sourceforge.net/projects/biogenesis/
- State: beta
- Download: https://sourceforge.net/projects/biogenesis/files/
- Keywords: simulation
- Code repository: https://git.code.sf.net/p/biogenesis/git
- Code language: Java
- Code license: GPL-2.0
Developer: Joan Queralt Molina
## Building

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# Bitfighter
_Bitfighter is an outer-space combat action game. There are difference ways of playing such as space exploration for warfare and construction._
- Home: http://bitfighter.org/, https://code.google.com/p/bitfighter
- State: mature
- Download: http://bitfighter.org/downloads/
- Platform: Windows, Linux, macOS
- Keywords: action, open content
- Code repository: https://github.com/bitfighter/bitfighter.git
- Code language: C, C++
- Code license: GPL-2.0
- Code dependencies: SDL2
- Assets license: GPL
## Building
- Build system: CMake

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# Black Shades Elite
_Black Shades Elite is a fork of the game Black Shades, originally written by David Rosen and ported to linux by icculus.org. It is licensed under GPLv2 or later.[1]_
- Home: https://web.archive.org/web/20150412072649/http://home.gna.org/blackshadeselite/, https://web.archive.org/web/20150412083319/https://gna.org/projects/blackshadeselite
- State: beta, inactive since 2007
- Keywords: simulation, first person, open content, shooter
- Code repository: (none)
- Code language: ?
- Code license: ? (GPL-2.0)
Based on http://wolfire.com/blackshades.html
## Building

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# Blackvoxel
_Blackvoxel is a 3D voxel sandbox game. The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship.[1]_
- Home: https://www.blackvoxel.com/, https://github.com/Blackvoxel/Blackvoxel
- State: mature
- Download: https://www.blackvoxel.com/view.php?node=1541
- Platform: Windows, Linux
- Keywords: simulation, open content, sandbox, voxel
- Code repository: https://github.com/Blackvoxel/Blackvoxel.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: OpenGL
- Assets license: GPL-3.0
## Building
- Build system: Make

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# Blasphemer
_Blasphemer is an FPS project whose initial goal is to serve as a Free data package for engines based on the GPLed Heretic source. The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror._
- Home: https://www.doomworld.com/vb/freedoom/70732-blasphemer-discussion/, https://code.google.com/p/blasphemer/
- Media: http://www.indiedb.com/games/blasphemer
- State: mature, inactive since 2017
- Keywords: action, first person, open content, shooter
- Code repository: https://github.com/Blasphemer/blasphemer.git
- Code language: None (only assets)
- Code license: None (only assets)
- Code dependencies: Heretic-based engines
- Assets license: 3-clause BSD
Developer: G. Wessner, Jute Gyte
## Building

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# Blinken
_Blinken is the KDE implementation of the memory game Simon Says._
- Home: https://edu.kde.org/blinken/, https://github.com/KDE/blinken
- State: mature
- Keywords: educational, inspired by Simon Says, memory, open content
- Code repository: https://github.com/KDE/blinken.git
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: KDE libraries
- Assets license: GPL-2.0, GFDL (documentation)
Developer: Albert Astals Cid, artwork and documentation by Danny Allen, a font by Steve Jordi
## Building
- Build system: CMake

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# Blob Wars Episode 2 : Blob And Conquer
_Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities using the SDL library. The source code of the game is licensed under the GPL. The music and sound effects are not free,[1] and thus have been removed from the Debian package.[2] It is the sequel to Blob Wars Episode 1 : Metal Blob Solid. The latest version of the game is 1.10 released on November 4th, 2009._
- Home: https://packages.debian.org/sid/games/blobandconquer, https://sourceforge.net/projects/blobandconquer/
- Media: https://www.parallelrealities.co.uk/games/blobAndConquer/
- State: mature, inactive since 2016
- Keywords: platform, 3D, open content, shooter, third-person
- Code repository: https://git.code.sf.net/p/blobandconquer/code
- Code language: C++
- Code license: GPL (http://www.parallelrealities.co.uk/about/)
- Code dependencies: SDL
- Assets license: commercial
Developer: Parallel Realities
## Building

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# Bloboats
_Bloboats is a side-scrolling arcade racing game. The game is similar to X-Moto, but the player controls a jet boat instead of a motorcycle._
- Home: https://web.archive.org/web/20111013002050/http://bloboats.blobtrox.net/, https://tracker.debian.org/pkg/bloboats
- State: mature, inactive since 2006
- Download: https://web.archive.org/web/20091226074342/http://bloboats.blobtrox.net/download.php
- Keywords: action, open content, racing
- Code repository: https://salsa.debian.org/games-team/bloboats.git (see alsodownload)
- Code language: C++
- Code license: GPL-2.0
- Assets license: GPL (data), CC (sounds)
## Building
- Build system: Make

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# Bloodmasters
_Bloodmasters is a top-down Arcade shooter written by Pascal vd Heiden. The latest version of the game is 1.2 released on May 2nd, 2007._
- Home: http://www.bloodmasters.com/, https://sourceforge.net/projects/bloodmasters/
- State: mature, inactive since 2008
- Download: http://www.bloodmasters.com/index.php?p=downloads
- Keywords: arcade, shooter, top-down
- Code repository: https://svn.code.sf.net/p/bloodmasters/code/trunk (svn)
- Code language: C#
- Code license: GPL
- Code dependencies: DirectX, Microsoft .NET
Developer: Pascal v.d. Heiden
## Building

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# BomberClone
_BomberClone is an AtomicBomberMan clone started by Steffen Pohle. Both data and the source are licensed under the GPL.[2][3]_
- Home: https://www.bomberclone.de/, https://packages.debian.org/sid/bomberclone, https://sourceforge.net/projects/bomberclone/
- State: beta, inactive since 2010
- Download: https://www.bomberclone.de/core.html
- Platform: Windows, Linux
- Keywords: arcade, open content
- Code repository: (see download)
- Code language: C
- Code license: GPL-2.0
- Assets license: GPL
Developer: Steffen Pohle
## Building
- Build system: Autoconf

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# Boohu
_Break Out Of Hareka's Underground (Boohu) is a turn-based roguelike focusing on tactical positioning mechanisms._
- Home: https://download.tuxfamily.org/boohu/index.html
- State: beta
- Download: https://download.tuxfamily.org/boohu/downloads/
- Platform: Web
- Keywords: role playing, open content, roguelike
- Code repository: https://git.tuxfamily.org/boohu/boohu.git, https://github.com/anaseto/boohu.git (+)
- Code language: Go
- Code license: ISC
- Assets license: ISC
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# Bouncy the Hungry Rabbit
_Hide and move game in a garden with vegetables for kids._
- Home: https://pyweek.org/e/bouncy/, https://packages.debian.org/sid/bouncy
- State: mature, inactive since 2007
- Keywords: arcade, kids, open content
- Code repository: (see home)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame
- Assets license: GPL
Developer: Richard T. Jones
## Building

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# Brikx
_Brikx is a puzzle game with the goal to clear levels navigating your way around walls._
- Home: https://sourceforge.net/projects/brikx/
- State: beta, inactive since 2009
- Download: https://sourceforge.net/projects/brikx/files/
- Platform: Linux
- Keywords: puzzle, open content
- Code repository: (see download)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: SDL
- Assets license: GPL-2.0
Developer: Bokorn
## Building
- Build system: Make

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# British Bingo
_British Bingo is a 90-ball bingo game with 3 by 9 boards._
- Home: https://sourceforge.net/projects/britbingo/
- State: mature
- Play: http://bbingo.eu5.net/
- Download: https://sourceforge.net/projects/britbingo/files/
- Platform: Web
- Keywords: action, board, open content
- Code repository: (see download)
- Code language: JavaScript
- Code license: GPL-3.0
- Assets license: GPL-3.0
The computer simulates your opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.
Developer: Bert Beckwith
## Building

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# Brogue
_Brogue is a traditional roguelike game inspired from the original Rogue. Your quest is to find the Amulet of Yendor._
- Home: http://sites.google.com/site/broguegame/, https://brogue.fandom.com/wiki/Brogue_Wiki
- State: mature
- Platform: Windows, Linux, macOS
- Keywords: role playing, roguelike
- Code repository: https://github.com/tsadok/brogue.git
- Code language: C
- Code license: AGPL
## Building

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# buggyGame
_buggyGame is a single-player side-scrolling survival-exploration game where a moon buggy is driven across the surface of Earth and Moon._
- Home: http://fydo.net/projects/buggygame
- State: beta, inactive since 2007
- Keywords: action, open content, side-scrolling
- Code repository: (see home)
- Code language: Python
- Code license: GPL-2.0
- Code dependencies: pygame
- Assets license: Free Art License
Developer: Chris Hopp
## Building

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# CannonSmash
_Cannon Smash is a table tennis game._
- Home: http://cannonsmash.sourceforge.net/, https://sourceforge.net/projects/cannonsmash/
- State: beta, inactive since 2003
- Download: https://sourceforge.net/projects/cannonsmash/files/
- Platform: Windows, Linux
- Keywords: sports
- Code repository: http://cannonsmash.cvs.sourceforge.net (cvs)
- Code language: C++
- Code license: GPL
- Code dependencies: OpenGL
Developer: Kanna Yoshihiro
## Building

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# Canta
_Karaoke game._
- Home: http://www.canta-game.org/
- State: beta, inactive since 2011
- Platform: Windows, Linux
- Keywords: music, karaoke, open content
- Code repository: https://github.com/spiderbit/canta.git
- Code language: Python
- Code license: GPL-3.0
- Code dependencies: Gstreamer, Soya3D
- Assets license: GPL-2.0 (fonts)
Developer: Andreas Kattner, Stefan Huchler, Felix Rodriguez Lopez
## Building

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# Caph
_Caph is a physics simulation puzzle game in which the player has to get a red and a green circle together._
- Home: http://caphgame.sourceforge.net/, https://sourceforge.net/projects/caphgame
- State: mature, inactive since 2010
- Download: https://sourceforge.net/projects/caphgame/files/
- Platform: Windows, Linux
- Keywords: puzzle, open content, sandbox, simulation
- Code repository: https://git.code.sf.net/p/caphgame/code
- Code language: C
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL-3.0
Developer: Roman Belov
## Building

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# Card Stories
_Card Stories is an online multiplayer HTML5 based game of cards that promotes creativity and imagination._
- Home: https://web.archive.org/web/20190126033549/https://cardstories.org/
- State: beta, inactive since 2012
- Keywords: puzzle, card, open content
- Code repository: https://github.com/farsides/cardstories.git, https://gitorious.org/cardstories/cardstories (defunct)
- Code language: JavaScript, Python
- Code license: AGPL-3.0
- Code dependencies: Twisted
- Assets license: CC-BY-SA-3.0
Developer: Farsides
## Building

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# CAVEZ of PHEAR
_CAVEZ of PHEAR is an arcade action game based on ASCII graphics._
- Home: https://web.archive.org/web/20120110101219/http://www.x86.no/cavezofphear/
- State: beta, inactive since 2011
- Keywords: action, arcade, inspired by Boulder Dash + Digger, open content
- Code repository: (see home)
- Code language: C
- Code license: GPL-3.0
- Assets license: GPL-3.0
Developer: Tom Rune Flo
## Building

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# CBoard
_CBoard is a text-mode chess game front-end and editor for PGN (Portable Game Notation) files. It uses unicode characters to display chess pieces._
- Home: http://benkibbey.wordpress.com/cboard/, https://gitlab.com/bjk/cboard/wikis/home
- State: beta, inactive since 2018
- Keywords: tool, chess, open content, text-mode
- Code repository: https://gitlab.com/bjk/cboard.git, https://repo.or.cz/w/cboard.git
- Code language: C
- Code license: GPL-2.0
- Code dependencies: ncurses
- Assets license: None (no media)
Developer: Ben Kibbey
## Building

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# Chaos Esque Anthology
_Chaos Esque Anthology is a first-person shooter fork of Xonotic including new weapons, maps, vehicles and more._
- Home: https://sourceforge.net/projects/chaosesqueanthology/
- State: mature
- Download: https://sourceforge.net/projects/chaosesqueanthology/files/
- Keywords: strategy, first person, open content, shooter
- Code repository: (see download)
- Code language: ?
- Code license: ? (GPL did not download the iso)
- Assets license: CC-BY (mixed with GPL)
See also: https://sourceforge.net/projects/chaosesqueanthologyvolume2/
## Building

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# Chess3D
_Chess3D is a HTML/WebGL 3D chess game with AI._
- Home: http://yanngranjon.com/static/games/chess3D/
- State: mature, inactive since 2016
- Platform: Web
- Keywords: strategy, board, chess, open content
- Code repository: https://github.com/FrenchYann/Chess3D.git
- Code language: JavaScript, Pytghon
- Code license: GPL-3.0
- Code dependencies: WebGL
- Assets license: GPL-3.0
Developer: FrenchYann
## Building

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# Children of Ur
_Children of Ur is an MMORPG._
- Home: http://childrenofur.com/
- State: beta
- Keywords: role playing, mmo, open content, requires server
- Code repository: https://github.com/ChildrenOfUr/coUclient.git, https://github.com/ChildrenOfUr/coUserver.git (archived)
- Code language: Dart, JavaScript
- Code license: MIT
- Assets license: MIT
Code for the server may not be uptodate.
See also Glitch the Game, released source code.
## Building

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# Chrzaszcz
_chrząszcz (meaning beetle in Polish) is a maze game in which the player needs to pass through chambers._
- Home: http://www.pawelbiernacki.net/software/chrzaszcz/, https://sourceforge.net/projects/chrzaszcz/
- State: beta, inactive since 2018
- Download: https://sourceforge.net/projects/chrzaszcz/files/
- Platform: Linux
- Keywords: puzzle, open content
- Code repository: (see download)
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SDL
- Assets license: GPL
## Building

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# Civitas
_Civitas is a city building game for kids. It is written in the Java programming language and licensed under the GPL.[1] As of 2011-07-26, the latest version of the game is 0053 released on June 25th, 2009.[2]_
- Home: http://sourceforge.net/projects/civitas/, http://cosmopolita.conexum.com.br/ (Portoguese)
- State: beta, inactive since 2017
- Download: https://sourceforge.net/projects/civitas/files/
- Keywords: simulation, city building, kids, online
- Code repository: https://git.code.sf.net/p/civitas/code, https://svn.code.sf.net/p/civitas/svn/trunk (svn)
- Code language: Java, Blender
- Code license: GPL-2.0
- Code dependencies: Blender game engine
## Building

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# Classic Blades of Exile
_Role-playing video games created by Jeff Vogel of Spiderweb Software._
_Role-playing game created by Jeff Vogel of Spiderweb Software._
- Home: http://www.spiderwebsoftware.com/blades/opensource.html, http://spiderwebforums.ipbhost.com/forum/12-blades-of-exile/, https://github.com/calref/cboe
- Media: <https://en.wikipedia.org/wiki/Exile_(1995_video_game_series)#Blades_of_Exile>
@ -10,7 +10,8 @@ _Role-playing video games created by Jeff Vogel of Spiderweb Software._
- Code language: C++
- Code license: GPL-2.0
Started as a commercial project.
Started as a commercial project. Part of the Exile series and released in 1997 by Spiderweb Software.
Developer: Spiderweb Software
## Building

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@ -5,7 +5,7 @@ _Real-time strategy game, where you can program your units (bots) in a language
- Home: https://colobot.info/
- State: mature
- Download: https://colobot.info/download-colobot-gold/
- Keywords: strategy, inspired by Colobot, open content, real time, remake
- Keywords: strategy, inspired by Colobot, open content, programming, real time, remake
- Code repository: https://github.com/colobot/colobot.git
- Code language: C++
- Code license: GPL-3.0
@ -13,6 +13,8 @@ _Real-time strategy game, where you can program your units (bots) in a language
Updated version of the Colobot original source code.
Developer: Daniel Roux at Epsitec, TerranovaTeam
## Building
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# Combat Simulator Project
_Combat Simulator Project aka CSP is an aerial combat simulator._
- Home: https://web.archive.org/web/20140215084623/https://sourceforge.net/apps/mediawiki/csp/index.php?title=Main_Page, http://sourceforge.net/projects/csp
- State: beta, inactive since 2010
- Download: https://sourceforge.net/projects/csp/files/
- Platform: Windows
- Keywords: simulation, flight
- Code repository: https://git.code.sf.net/p/csp/git, https://svn.code.sf.net/p/csp/svn/trunk (svn)
- Code language: C++
- Code license: GPL-2.0
## Building

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# Conquest
_Conquest is a real-time strategy space war game._
- Home: https://github.com/jtrulson/conquest
- State: mature
- Keywords: strategy, real time
- Code repository: https://github.com/jtrulson/conquest.git
- Code language: C++
- Code license: MIT
- Code dependencies: SDL2
## Building
- Build system: Make

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# Consomaton
_Consomaton is a puzzle game revolving around cellular automata._
- Home: http://www.asahi-net.or.jp/~cs8k-cyu/blog/2016/06/17/consomaton/
- State: mature, inactive since 2016
- Play: http://abagames.sakura.ne.jp/16/consomaton/
- Platform: Web
- Keywords: puzzle, programming
- Code repository: https://github.com/abagames/consomaton.git
- Code language: TypeScript
- Code license: MIT
- Code dependencies: Node.js
Developer: Kenta Cho (ABA)
## Building

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# Construo
_Construction game._
- Home: http://construo.github.io/, https://github.com/Construo/construo
- State: beta, inactive since 2015
- Keywords: simulation
- Code repository: https://github.com/Construo/construo.git
- Code language: C++
- Code license: GPL-3.0
Developer: Ingo Ruhnke
## Building
- Build system: CMake

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@ -4,7 +4,7 @@ _2D side scrolling engine for beat em' ups, shooters like Streets of Rage, Doubl
- Home: http://www.chronocrash.com/forum/
- State: mature
- Keywords: game-engine, clone, free content, inspired by Streets of Rage + Double Dragon + Final Fight
- Keywords: game engine, clone, free content, inspired by Streets of Rage + Double Dragon + Final Fight
- Code repository: https://github.com/DCurrent/openbor.git
- Code language: C, C++
- Code license: BSD

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- **[Berusky II](../berusky_ii.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bitfighter](../bitfighter.md)** (C, C++, GPL-2.0, mature)
- **[BlakedAwesomenaughts](../blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
- **[Blasphemer](../blasphemer.md)** (None, None, mature, inactive since 2017)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Bloboats](../bloboats.md)** (C++, GPL-2.0, mature, inactive since 2006)
- **[Blobwars: Metal Blob Solid](../blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
- **[Bombic2](../bombic2.md)** (C++, ?, beta, inactive since 2010)
@ -39,6 +42,8 @@
- **[bratwurst](../bratwurst.md)** (Lisp, GPL-2.0, mature, inactive since 2009)
- **[Breakout-VR](../breakout-vr.md)** (C#, MIT, beta, inactive since 2017)
- **[BRIQUOLO](../briquolo.md)** (C++, GPL-3.0, mature, inactive since 2008)
- **[British Bingo](../british_bingo.md)** (JavaScript, GPL-3.0, mature)
- **[buggyGame](../buggygame.md)** (Python, GPL-2.0, beta, inactive since 2007)
- **[BurgerSpace](../burgerspace.md)** (C++, GPL-2.0, mature, inactive since 2013)
- **[BZFlag](../bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
- **[C-Dogs SDL](../c-dogs_sdl.md)** (C, GPL-2.0, mature)
@ -47,6 +52,7 @@
- **[Cannonball](../cannonball.md)** (C++, MAME, beta)
- **[Cat Mother Dead Justice](../cat_mother_dead_justice.md)** (C++, 3-clause BSD, GPL-2.0, beta, inactive since 2003)
- **[CavePacker](../cavepacker.md)** (JavaScript, C, C++, Lua, GPL-3.0, mature)
- **[CAVEZ of PHEAR](../cavez_of_phear.md)** (C, GPL-3.0, beta, inactive since 2011)
- **[cc94](../cc94.md)** (C++, Python, AGPL-3.0, beta)
- **[Celestron](../celestron.md)** (Python, GPL-3.0, beta, inactive since 2012)
- **[Chocolate Doom](../chocolate_doom.md)** (C, GPL-2.0, mature)

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- **[Between](../between.md)** (PHP, C++, ?, beta, inactive since 2010)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Biogenesis](../biogenesis.md)** (Java, GPL-2.0, beta)
- **[Birth of the Empires](../birth_of_the_empires.md)** (C++, Custom, mature, inactive since 2016)
- **[Bitfighter](../bitfighter.md)** (C, C++, GPL-2.0, mature)
- **[BitRiot](../bitriot.md)** (C++, Apache-2.0, beta, inactive since 2017)
- **[Black Shades Elite](../black_shades_elite.md)** (?, ?, beta, inactive since 2007)
- **[BlackNova Traders](../blacknova_traders.md)** (PHP, JavaScript, GPL-2.0, beta, inactive since 2012)
- **[Blackvoxel](../blackvoxel.md)** (C++, GPL-3.0, mature)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[BlakedAwesomenaughts](../blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
- **[Blasphemer](../blasphemer.md)** (None, None, mature, inactive since 2017)
- **[Blender game engine](../blender_game_engine.md)** (C++, GPL-2.0, mature)
- **[Blinken](../blinken.md)** (C++, GPL-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blitzkrieg](../blitzkrieg.md)** (Java, GPL-3.0, beta, inactive since 2012)
- **[Blob Wars : Attrition](../blob_wars_attrition.md)** (C, C++, GPL-3.0, mature)
- **[Blob Wars Episode 2 : Blob And Conquer](../blob_wars_episode_2_blob_and_conquer.md)** (C++, GPL, mature, inactive since 2016)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Bloboats](../bloboats.md)** (C++, GPL-2.0, mature, inactive since 2006)
- **[Blobwars: Metal Blob Solid](../blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[Bloodmasters](../bloodmasters.md)** (C#, GPL, mature, inactive since 2008)
- **[boardgame.io](../boardgameio.md)** (JavaScript, TypeScript, MIT, beta)
- **[BomberClone](../bomberclone.md)** (C, GPL-2.0, beta, inactive since 2010)
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
- **[Bombic2](../bombic2.md)** (C++, ?, beta, inactive since 2010)
- **[Bombic](../bombic.md)** (C++, Objective-C, GPL-2.0, beta, inactive since 2005)
- **[Bombman](../bombman.md)** (Python, CC0, mature)
- **[Boohu](../boohu.md)** (Go, ISC, beta)
- **[BOOM: Remake](../boom_remake.md)** (C++, Custom, mature)
- **[Boost (C++ Libraries)](../boost_c_libraries.md)** (C++, Boost-1.0, mature)
- **[Bos Wars](../bos_wars.md)** (C++, GPL-2.0, mature, inactive since 2013)
- **[Boson](../boson.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Boulder Dash](../boulder_dash.md)** (Java, MIT, mature, inactive since 2015)
- **[Bouncy the Hungry Rabbit](../bouncy_the_hungry_rabbit.md)** (Python, GPL-2.0, mature, inactive since 2007)
- **[Box2D](../box2d.md)** (C, C++, Objective-C, zlib, mature)
- **[Brain Workshop](../brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
- **[bratwurst](../bratwurst.md)** (Lisp, GPL-2.0, mature, inactive since 2009)
- **[Breakout-VR](../breakout-vr.md)** (C#, MIT, beta, inactive since 2017)
- **[Bridge Command](../bridge_command.md)** (C++, GPL-2.0, mature)
- **[Brikx](../brikx.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[BRIQUOLO](../briquolo.md)** (C++, GPL-3.0, mature, inactive since 2008)
- **[British Bingo](../british_bingo.md)** (JavaScript, GPL-3.0, mature)
- **[Brogue](../brogue.md)** (C, AGPL, mature)
- **[BrowserQuest](../browserquest.md)** (JavaScript, MPL-2.0, mature)
- **[Brutal Chess](../brutal_chess.md)** (C++, GPL-2.0, beta, inactive since 2007)
- **[BStone](../bstone.md)** (C++, GPL-2.0, mature)
- **[Bt Builder](../bt_builder.md)** (C, C++, GPL-3.0, beta)
- **[buggyGame](../buggygame.md)** (Python, GPL-2.0, beta, inactive since 2007)
- **[BurgerSpace](../burgerspace.md)** (C++, GPL-2.0, mature, inactive since 2013)
- **[Bygfoot](../bygfoot.md)** (Java, GPL-2.0, beta)
- **[BZFlag](../bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
@ -143,6 +159,10 @@
- **[CaesarIA](../caesaria.md)** (C++, JavaScript, GPL-3.0, beta)
- **[Candy Box 2](../candy_box_2.md)** (TypeScript, JavaScript, GPL-3.0, mature, inactive since 2013)
- **[Cannonball](../cannonball.md)** (C++, MAME, beta)
- **[CannonSmash](../cannonsmash.md)** (C++, GPL, beta, inactive since 2003)
- **[Canta](../canta.md)** (Python, GPL-3.0, beta, inactive since 2011)
- **[Caph](../caph.md)** (C, GPL-3.0, mature, inactive since 2010)
- **[Card Stories](../card_stories.md)** (JavaScript, Python, AGPL-3.0, beta, inactive since 2012)
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
- **[Castle Game Engine](../castle_game_engine.md)** (Pascal, LGPL-2.0, mature)
- **[Castle of the Winds in Elm](../castle_of_the_winds_in_elm.md)** (Elm, JavaScript, ???, beta)
@ -156,21 +176,28 @@
- **[Catch Challenger](../catch_challenger.md)** (C++, GPL-3.0, mature)
- **[CaveExpress](../caveexpress.md)** (C, GPL-3.0, mature)
- **[CavePacker](../cavepacker.md)** (JavaScript, C, C++, Lua, GPL-3.0, mature)
- **[CAVEZ of PHEAR](../cavez_of_phear.md)** (C, GPL-3.0, beta, inactive since 2011)
- **[CBoard](../cboard.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[cc94](../cc94.md)** (C++, Python, AGPL-3.0, beta)
- **[CCCP](../cccp.md)** (C++, AGPL-3.0, beta)
- **[Celestron](../celestron.md)** (Python, GPL-3.0, beta, inactive since 2012)
- **[CETech](../cetech.md)** (C, C++, CC0, beta)
- **[chainreaction](../chainreaction.md)** (Java, LGPL-3.0, mature, inactive since 2017)
- **[Chaos Esque Anthology](../chaos_esque_anthology.md)** (?, ?, mature)
- **[Chess3D](../chess3d.md)** (JavaScript, Pytghon, GPL-3.0, mature, inactive since 2016)
- **[Children of Ur](../children_of_ur.md)** (Dart, JavaScript, MIT, beta)
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
- **[Chocolate Doom](../chocolate_doom.md)** (C, GPL-2.0, mature)
- **[Chocolate Duke3D](../chocolate_duke3d.md)** (C, GPL-2.0, Custom, beta)
- **[Choria](../choria.md)** (C++, C, Lua, GPL-3.0, mature)
- **[Chromium B.S.U.](../chromium_bsu.md)** (C++, Artistic License, mature)
- **[Chronoshift](../chronoshift.md)** (C++, GPL-2.0, beta)
- **[Chrzaszcz](../chrzaszcz.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Chunk Stories](../chunk_stories.md)** (Kotlin, Java, LGPL-3.0, beta)
- **[Circus Linux!](../circus_linux.md)** (C, GPL-2.0, mature, inactive since 2000)
- **[Civil](../civil.md)** (Python, GPL-2.0, beta, inactive since 2003)
- **[Civilization: Call To Power 2 Source Project](../civilization_call_to_power_2_source_project.md)** (C, C++, Custom, mature)
- **[Civitas](../civitas.md)** (Java, Blender, GPL-2.0, beta, inactive since 2017)
- **[CivOne](../civone.md)** (C#, CC0, beta)
- **[ClanLib](../clanlib.md)** (C, C++, zlib, mature)
- **[Classic Blades of Exile](../classic_blades_of_exile.md)** (C++, GPL-2.0, mature)
@ -183,9 +210,13 @@
- **[Colobot: Gold Edition](../colobot_gold_edition.md)** (C++, GPL-3.0, mature)
- **[Colonization too](../colonization_too.md)** (C++, GPL-2.0, beta, inactive since 2004)
- **[Colossal Cave Adventure](../colossal_cave_adventure.md)** (Python, Apache-2.0, mature)
- **[Combat Simulator Project](../combat_simulator_project.md)** (C++, GPL-2.0, beta, inactive since 2010)
- **[Commander Genius](../commander_genius.md)** (C, C++, GPL-2.0, mature)
- **[CommandoJS](../commandojs.md)** (JavaScript, CoffeeScript, MIT, beta, inactive since 2012)
- **[Conquest](../conquest.md)** (C++, MIT, mature)
- **[Conquests](../conquests.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Consomaton](../consomaton.md)** (TypeScript, MIT, mature, inactive since 2016)
- **[Construo](../construo.md)** (C++, GPL-3.0, beta, inactive since 2015)
- **[Core War](../core_war.md)** (C, Java, GPL-2.0, 2-clause BSD, mature)
- **[CorEngine](../corengine.md)** (C, zlib, beta, inactive since 2015)
- **[CorsixTH](../corsixth.md)** (Lua, C++, MIT, mature)

View File

@ -12,7 +12,11 @@
- **[Battery](../battery.md)** (Java, EPL-2.0, Custom, mature, inactive since 2009)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Bloodmasters](../bloodmasters.md)** (C#, GPL, mature, inactive since 2008)
- **[BomberClone](../bomberclone.md)** (C, GPL-2.0, beta, inactive since 2010)
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
- **[Bouncy the Hungry Rabbit](../bouncy_the_hungry_rabbit.md)** (Python, GPL-2.0, mature, inactive since 2007)
- **[CAVEZ of PHEAR](../cavez_of_phear.md)** (C, GPL-3.0, beta, inactive since 2011)
- **[Destination Sol](../destination_sol.md)** (Java, Apache-2.0, mature)
- **[Fluid Table Tennis](../fluid_table_tennis.md)** (JavaScript, MIT, mature, inactive since 2013)
- **[freegish](../freegish.md)** (C, GPL-2.0, beta, inactive since 2017)

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@ -1,6 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Educational
- **[Blinken](../blinken.md)** (C++, GPL-2.0, mature)
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
- **[ORIENT](../orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
- **[Prescription Wars](../prescription_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)

View File

@ -43,7 +43,6 @@
- **[OGRE3D](../ogre3d.md)** (C++, MIT, mature)
- **[Open Game Engine](../open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
- **[Open RPG Maker](../open_rpg_maker.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[OpenBOR](../openbor.md)** (C, C++, BSD, mature)
- **[OpenFL](../openfl.md)** (Haxe, MIT, mature)
- **[OpenRPG](../openrpg.md)** (Python, GPL-2.0, mature, inactive since 2013)
- **[Orx](../orx.md)** (C, zlib, mature)

View File

@ -53,6 +53,7 @@
- **[Open Cube](../open_cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Game Engine](../open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
- **[openage](../openage.md)** (C++, Python, GPL-3.0, beta)
- **[OpenBOR](../openbor.md)** (C, C++, BSD, mature)
- **[OpenGothic](../opengothic.md)** (C++, MIT, beta)
- **[OpenJK](../openjk.md)** (C, C++, GPL-2.0, beta)
- **[OpenKeeper](../openkeeper.md)** (Java, GPL-3.0, beta)

View File

@ -27,25 +27,34 @@
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bitfighter](../bitfighter.md)** (C, C++, GPL-2.0, mature)
- **[Blackvoxel](../blackvoxel.md)** (C++, GPL-3.0, mature)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[BomberClone](../bomberclone.md)** (C, GPL-2.0, beta, inactive since 2010)
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
- **[Bombic](../bombic.md)** (C++, Objective-C, GPL-2.0, beta, inactive since 2005)
- **[Brain Workshop](../brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
- **[Brikx](../brikx.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[BRIQUOLO](../briquolo.md)** (C++, GPL-3.0, mature, inactive since 2008)
- **[Brogue](../brogue.md)** (C, AGPL, mature)
- **[Brutal Chess](../brutal_chess.md)** (C++, GPL-2.0, beta, inactive since 2007)
- **[BurgerSpace](../burgerspace.md)** (C++, GPL-2.0, mature, inactive since 2013)
- **[BZFlag](../bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
- **[C-Dogs SDL](../c-dogs_sdl.md)** (C, GPL-2.0, mature)
- **[CaesarIA](../caesaria.md)** (C++, JavaScript, GPL-3.0, beta)
- **[CannonSmash](../cannonsmash.md)** (C++, GPL, beta, inactive since 2003)
- **[Canta](../canta.md)** (Python, GPL-3.0, beta, inactive since 2011)
- **[Caph](../caph.md)** (C, GPL-3.0, mature, inactive since 2010)
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
- **[Cataclysm: Dark Days Ahead](../cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
- **[CETech](../cetech.md)** (C, C++, CC0, beta)
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
- **[Chocolate Doom](../chocolate_doom.md)** (C, GPL-2.0, mature)
- **[Chrzaszcz](../chrzaszcz.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Chunk Stories](../chunk_stories.md)** (Kotlin, Java, LGPL-3.0, beta)
- **[ClanLib](../clanlib.md)** (C, C++, zlib, mature)
- **[Classic RBDoom 3 BFG](../classic_rbdoom_3_bfg.md)** (C, C++, GPL-3.0, mature)

View File

@ -10,11 +10,13 @@
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bitfighter](../bitfighter.md)** (C, C++, GPL-2.0, mature)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Bombic](../bombic.md)** (C++, Objective-C, GPL-2.0, beta, inactive since 2005)
- **[Brain Workshop](../brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
- **[Brogue](../brogue.md)** (C, AGPL, mature)
- **[BZFlag](../bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
- **[C-Dogs SDL](../c-dogs_sdl.md)** (C, GPL-2.0, mature)
- **[CaesarIA](../caesaria.md)** (C++, JavaScript, GPL-3.0, beta)

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@ -1,6 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Music
- **[Canta](../canta.md)** (Python, GPL-3.0, beta, inactive since 2011)
- **[Etterna](../etterna.md)** (C, C++, Lua, MIT, beta)
- **[Frets on Fire X](../frets_on_fire_x.md)** (Python, GPL-2.0, mature)
- **[Frets on Fire](../frets_on_fire.md)** (Python, GPL-2.0, mature, inactive since 2008)

View File

@ -6,6 +6,7 @@
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Amphetamine](../amphetamine.md)** (C, GPL-2.0, beta, inactive since 2008)
- **[Blob Wars : Attrition](../blob_wars_attrition.md)** (C, C++, GPL-3.0, mature)
- **[Blob Wars Episode 2 : Blob And Conquer](../blob_wars_episode_2_blob_and_conquer.md)** (C++, GPL, mature, inactive since 2016)
- **[CaveExpress](../caveexpress.md)** (C, GPL-3.0, mature)
- **[Data Storm](../data_storm.md)** (C, Apache-2.0, mature, inactive since 2017)
- **[Dave Gnukem](../dave_gnukem.md)** (C++, GPL-2.0, mature)

View File

@ -18,6 +18,11 @@
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[Brain Workshop](../brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
- **[Brikx](../brikx.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[Caph](../caph.md)** (C, GPL-3.0, mature, inactive since 2010)
- **[Card Stories](../card_stories.md)** (JavaScript, Python, AGPL-3.0, beta, inactive since 2012)
- **[Chrzaszcz](../chrzaszcz.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Consomaton](../consomaton.md)** (TypeScript, MIT, mature, inactive since 2016)
- **[Crack Attack!](../crack_attack.md)** (C++, GPL-2.0, mature, inactive since 2005)
- **[Craft](../craft.md)** (C, Python, MIT, mature, inactive since 2017)
- **[CrappyBird](../crappybird.md)** (JavaScript, MIT, mature, inactive since 2017)

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@ -13,6 +13,8 @@
- **[Barony](../barony.md)** (C++, GPL-3.0, mature)
- **[Battleround](../battleround.md)** (Java, Apache-2.0, beta, inactive since 2015)
- **[Betrayer's Moon Tactics](../betrayers_moon_tactics.md)** (JavaScript, GPL-2.0, beta, inactive since 2006)
- **[Boohu](../boohu.md)** (Go, ISC, beta)
- **[Brogue](../brogue.md)** (C, AGPL, mature)
- **[BrowserQuest](../browserquest.md)** (JavaScript, MPL-2.0, mature)
- **[BStone](../bstone.md)** (C++, GPL-2.0, mature)
- **[Candy Box 2](../candy_box_2.md)** (TypeScript, JavaScript, GPL-3.0, mature, inactive since 2013)
@ -21,6 +23,7 @@
- **[Cataclysm: Dark Days Ahead](../cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
- **[Cataclysm](../cataclysm.md)** (C++, CC-BY-SA-3, beta, inactive since 2012)
- **[Catch Challenger](../catch_challenger.md)** (C++, GPL-3.0, mature)
- **[Children of Ur](../children_of_ur.md)** (Dart, JavaScript, MIT, beta)
- **[Choria](../choria.md)** (C++, C, Lua, GPL-3.0, mature)
- **[Classic Blades of Exile](../classic_blades_of_exile.md)** (C++, GPL-2.0, mature)
- **[coab](../coab.md)** (C#, ???, mature)

View File

@ -4,9 +4,16 @@
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Biogenesis](../biogenesis.md)** (Java, GPL-2.0, beta)
- **[Black Shades Elite](../black_shades_elite.md)** (?, ?, beta, inactive since 2007)
- **[Blackvoxel](../blackvoxel.md)** (C++, GPL-3.0, mature)
- **[Bridge Command](../bridge_command.md)** (C++, GPL-2.0, mature)
- **[Caph](../caph.md)** (C, GPL-3.0, mature, inactive since 2010)
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
- **[Chunk Stories](../chunk_stories.md)** (Kotlin, Java, LGPL-3.0, beta)
- **[Civitas](../civitas.md)** (Java, Blender, GPL-2.0, beta, inactive since 2017)
- **[Combat Simulator Project](../combat_simulator_project.md)** (C++, GPL-2.0, beta, inactive since 2010)
- **[Construo](../construo.md)** (C++, GPL-3.0, beta, inactive since 2015)
- **[Core War](../core_war.md)** (C, Java, GPL-2.0, 2-clause BSD, mature)
- **[Danger from the Deep](../danger_from_the_deep.md)** (C++, GPL-2.0, beta, inactive since 2011)
- **[Dope Wars](../dope_wars.md)** (C, GPL-2.0, mature, inactive since 2013)

View File

@ -3,6 +3,7 @@
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Bygfoot](../bygfoot.md)** (Java, GPL-2.0, beta)
- **[CannonSmash](../cannonsmash.md)** (C++, GPL, beta, inactive since 2003)
- **[Dust Racing 2D](../dust_racing_2d.md)** (C, C++, GPL-3.0, mature)
- **[Emilia Pinball](../emilia_pinball.md)** (C++, GPL-2.0, beta)
- **[Freekick 3](../freekick_3.md)** (C++, Python, GPL-3.0, mature, inactive since 2015)

View File

@ -37,12 +37,15 @@
- **[Castle-Combat](../castle-combat.md)** (Python, GPL-2.0, beta, inactive since 2006)
- **[CCCP](../cccp.md)** (C++, AGPL-3.0, beta)
- **[chainreaction](../chainreaction.md)** (Java, LGPL-3.0, mature, inactive since 2017)
- **[Chaos Esque Anthology](../chaos_esque_anthology.md)** (?, ?, mature)
- **[Chess3D](../chess3d.md)** (JavaScript, Pytghon, GPL-3.0, mature, inactive since 2016)
- **[Civil](../civil.md)** (Python, GPL-2.0, beta, inactive since 2003)
- **[Civilization: Call To Power 2 Source Project](../civilization_call_to_power_2_source_project.md)** (C, C++, Custom, mature)
- **[CivOne](../civone.md)** (C#, CC0, beta)
- **[Colditz Escape](../colditz_escape.md)** (C, GPL-3.0, mature)
- **[Colobot: Gold Edition](../colobot_gold_edition.md)** (C++, GPL-3.0, mature)
- **[Colonization too](../colonization_too.md)** (C++, GPL-2.0, beta, inactive since 2004)
- **[Conquest](../conquest.md)** (C++, MIT, mature)
- **[Conquests](../conquests.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[CorsixTH](../corsixth.md)** (Lua, C++, MIT, mature)
- **[Crimson Fields](../crimson_fields.md)** (C++, GPL-2.0, mature, inactive since 2010)

View File

@ -4,6 +4,7 @@
- **[Athenaeum](../athenaeum.md)** (Python, GPL-3.0, beta)
- **[AutoREALM](../autorealm.md)** (C++, GPL-3.0, mature)
- **[Bt Builder](../bt_builder.md)** (C, C++, GPL-3.0, beta)
- **[CBoard](../cboard.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[D-Fend Reloaded](../d-fend_reloaded.md)** (Pascal, GPL-3.0, mature, inactive since 2015)
- **[Dedalus](../dedalus.md)** (JavaScript, GPL-2.0, beta, inactive since 2018)
- **[Deity](../deity.md)** (Python, GPL-2.0, mature, inactive since 2014)

View File

@ -10,9 +10,13 @@
- **[asdf](../asdf.md)** (JavaScript, MIT, mature)
- **[BlakedAwesomenaughts](../blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
- **[boardgame.io](../boardgameio.md)** (JavaScript, TypeScript, MIT, beta)
- **[Boohu](../boohu.md)** (Go, ISC, beta)
- **[British Bingo](../british_bingo.md)** (JavaScript, GPL-3.0, mature)
- **[Candy Box 2](../candy_box_2.md)** (TypeScript, JavaScript, GPL-3.0, mature, inactive since 2013)
- **[cc94](../cc94.md)** (C++, Python, AGPL-3.0, beta)
- **[Chess3D](../chess3d.md)** (JavaScript, Pytghon, GPL-3.0, mature, inactive since 2016)
- **[Clumsy Bird](../clumsy_bird.md)** (JavaScript, MIT, mature, inactive since 2017)
- **[Consomaton](../consomaton.md)** (TypeScript, MIT, mature, inactive since 2016)
- **[Dedalus](../dedalus.md)** (JavaScript, GPL-2.0, beta, inactive since 2018)
- **[Devana](../devana.md)** (PHP, zlib, beta)
- **[Esenthel Engine](../esenthel_engine.md)** (C, C++, Custom, beta)

View File

@ -19,20 +19,27 @@
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bitfighter](../bitfighter.md)** (C, C++, GPL-2.0, mature)
- **[Blackvoxel](../blackvoxel.md)** (C++, GPL-3.0, mature)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Blobwars: Metal Blob Solid](../blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[BomberClone](../bomberclone.md)** (C, GPL-2.0, beta, inactive since 2010)
- **[Bombermaaan](../bombermaaan.md)** (C++, GPL-3.0, mature, inactive since 2010)
- **[Brain Workshop](../brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
- **[BRIQUOLO](../briquolo.md)** (C++, GPL-3.0, mature, inactive since 2008)
- **[Brogue](../brogue.md)** (C, AGPL, mature)
- **[Brutal Chess](../brutal_chess.md)** (C++, GPL-2.0, beta, inactive since 2007)
- **[BStone](../bstone.md)** (C++, GPL-2.0, mature)
- **[BZFlag](../bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
- **[C-Dogs SDL](../c-dogs_sdl.md)** (C, GPL-2.0, mature)
- **[CaesarIA](../caesaria.md)** (C++, JavaScript, GPL-3.0, beta)
- **[CannonSmash](../cannonsmash.md)** (C++, GPL, beta, inactive since 2003)
- **[Canta](../canta.md)** (Python, GPL-3.0, beta, inactive since 2011)
- **[Caph](../caph.md)** (C, GPL-3.0, mature, inactive since 2010)
- **[Cart Life](../cart_life.md)** (AGS Script, Custom, mature, inactive since 2014)
- **[Cataclysm: Dark Days Ahead](../cataclysm_dark_days_ahead.md)** (C++, CC-BY-SA-3.0, mature)
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
@ -44,6 +51,7 @@
- **[Classic RBDoom 3 BFG](../classic_rbdoom_3_bfg.md)** (C, C++, GPL-3.0, mature)
- **[Clonepoint](../clonepoint.md)** (C++, GPL-3.0, beta)
- **[Colditz Escape](../colditz_escape.md)** (C, GPL-3.0, mature)
- **[Combat Simulator Project](../combat_simulator_project.md)** (C++, GPL-2.0, beta, inactive since 2010)
- **[Crack Attack!](../crack_attack.md)** (C++, GPL-2.0, mature, inactive since 2005)
- **[Craft](../craft.md)** (C, Python, MIT, mature, inactive since 2017)
- **[CrossUO](../crossuo.md)** (C, C++, GPL-3.0, mature)