imports from osgameclones

This commit is contained in:
Trilarion
2019-08-30 12:27:32 +02:00
parent 1d6e190330
commit a57e62ef97
54 changed files with 1359 additions and 408 deletions

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@ -101,14 +101,17 @@
- **[MicroWar 2.0](microwar_20.md)** (Python, 3-clause BSD, mature, inactive since 2009)
- **[Mininim](mininim.md)** (C, GPL-3.0, beta, inactive since 2017)
- **[mk.js](mkjs.md)** (JavaScript, MIT, beta)
- **[Mr.Boom](mrboom.md)** (C++, MIT, mature)
- **[Netrek](netrek.md)** (C, Custom, mature, inactive since 2009)
- **[Neverball](neverball.md)** (C, C++, GPL-2.0, mature)
- **[Nexuiz](nexuiz.md)** (C++, GPL-2.0, mature)
- **[Nuncabola](nuncabola.md)** (Java, GPL-2.0, beta)
- **[nXtank](nxtank.md)** (Python, GPL-3.0, beta, inactive since 2010)
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
- **[Open Zelda](open_zelda.md)** (C, C++, zlib, mature, inactive since 2015)
- **[OpenArena](openarena.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[OpenClonk](openclonk.md)** (C, C++, ISC, mature)
- **[OpenFire](openfire.md)** (C, MIT, beta, inactive since 2018)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)

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@ -13,6 +13,7 @@
- **[Head over Heels](head_over_heels.md)** (C++, GPL-3.0, mature)
- **[Heart of the Alien](heart_of_the_alien.md)** (C, GPL-2.0, beta, inactive since 2005)
- **[javascript-E.T.](javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)
- **[Morpheus Web Remake](morpheus_web_remake.md)** (Javascript, MIT, beta)
- **[Murder In The Public Domain](murder_in_the_public_domain.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Sentient Storage](sentient_storage.md)** (Python, Public domain, mature)
- **[Sintel The Game](sintel_the_game.md)** (Python, MIT, beta, inactive since 2014)

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@ -466,44 +466,79 @@
- **[Mocha Doom](mocha_doom.md)** (Java, GPL-3.0, beta, inactive since 2012)
- **[MonoGame](monogame.md)** (C#, Ms-PL, MIT, mature)
- **[Monster Generator](monster_generator.md)** (Java, MIT, mature)
- **[Monsters and Mushrooms](monsters_and_mushrooms.md)** (Python, GPL-2.0, mature, inactive since 2010)
- **[Monstrosity](monstrosity.md)** (Python, MIT, mature)
- **[Moria](moria.md)** (C, GPL-3.0, mature)
- **[Morpheus Web Remake](morpheus_web_remake.md)** (Javascript, MIT, beta)
- **[movbizz](movbizz.md)** (PHP, JavaScript, MIT, beta, inactive since 2015)
- **[Mpango](mpango.md)** (Java, GPL-2.0, beta, inactive since 2013)
- **[Mr.Boom](mrboom.md)** (C++, MIT, mature)
- **[Murder In The Public Domain](murder_in_the_public_domain.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Naev](naev.md)** (C, Lua, GPL-3.0, mature)
- **[NBlood](nblood.md)** (C, C++, Lua, GPL-2.0, mature)
- **[Netacka](netacka.md)** (C, MIT, mature)
- **[NetHack](nethack.md)** (C, Custom, mature)
- **[NetPanzer](netpanzer.md)** (C++, GPL-2.0, beta)
- **[Netrek](netrek.md)** (C, Custom, mature, inactive since 2009)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
- **[Neverball](neverball.md)** (C, C++, GPL-2.0, mature)
- **[Nexuiz](nexuiz.md)** (C++, GPL-2.0, mature)
- **[NFSIISE](nfsiise.md)** (C, MIT, mature)
- **[Nighthawk](nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[NLarn](nlarn.md)** (C, Lua, GPL-3.0, mature)
- **[NStars!](nstars.md)** (C#, GPL-2.0, beta, inactive since 2004)
- **[NullpoMino](nullpomino.md)** (Java, 3-clause BSD, mature)
- **[Nuncabola](nuncabola.md)** (Java, GPL-2.0, beta)
- **[Nuvie](nuvie.md)** (C, C++, Lua, GPL-2.0, beta, inactive since 2018)
- **[NXEngine-evo](nxengine-evo.md)** (C++, GPL-3.0, mature)
- **[NXEngine](nxengine.md)** (C, C++, GPL-3.0, mature)
- **[nXtank](nxtank.md)** (Python, GPL-3.0, beta, inactive since 2010)
- **[O.H.R.RPG.C.E.](ohrrpgce.md)** (Basic, GPL-2.0, mature)
- **[Octaforge](octaforge.md)** (C++, Custom, mature)
- **[Odamex](odamex.md)** (C, C++, GPL-2.0, beta)
- **[OGRE3D](ogre3d.md)** (C++, MIT, mature)
- **[Omnispeak](omnispeak.md)** (C, GPL-2.0, mature)
- **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
- **[Oolite](oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
- **[Open AL Soft](open_al_soft.md)** (C, LGPL-2.0, mature)
- **[Open AL](open_al.md)** (C, Proprietary, mature)
- **[Open Apocalypse](open_apocalypse.md)** (C++, MIT, mature)
- **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Fodder](open_fodder.md)** (C, C++, GPL-3.0, mature)
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
- **[Open Hexagon](open_hexagon.md)** (C++, AFL-3.0, mature)
- **[Open Horizon](open-horizon.md)** (C++, MIT, beta)
- **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
- **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[Open Legend RPG](open_legend_rpg.md)** (Text, Custom, mature)
- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
- **[Open Panzer](open_panzer.md)** (JavaScript, GPL-2.0, mature)
- **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature)
- **[Open Rodent's Revenge](open_rodents_revenge.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Open RPG Maker](open_rpg_maker.md)** (C++, GPL-3.0, beta, inactive since 2014)
- **[Open RSC](open_rsc.md)** (Java, GPL-3.0, mature)
- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
- **[Open Syobon Action](open_syobon_action.md)** (C++, ?, beta, inactive since 2011)
- **[Open Tibia](open_tibia.md)** (C++, GPL-2.0, beta, inactive since 2014)
- **[Open Yahtzee](open_yahtzee.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[Open Zelda](open_zelda.md)** (C, C++, zlib, mature, inactive since 2015)
- **[openage](openage.md)** (C++, Python, GPL-3.0, beta)
- **[OpenArena](openarena.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[OpenBlok](openblok.md)** (C++, GPL-3.0, beta)
- **[OpenBlox](openblox.md)** (Python, Lua, GPL-3.0, beta, inactive since 2011)
- **[OpenC1](openc1.md)** (C#, ?, beta, inactive since 2014)
- **[OpenCity](opencity.md)** (C++, GPL-2.0, beta, inactive since 2015)
- **[OpenClaw](openclaw.md)** (C++, GPL-3.0, mature)
- **[OpenClonk](openclonk.md)** (C, C++, ISC, mature)
- **[OpenCrystalCaves](opencrystalcaves.md)** (C++, MIT, beta, inactive since 2017)
- **[OpenDominion](opendominion.md)** (PHP, AGPL-3.0, beta)
- **[openDOW](opendow.md)** (C, GPL-3.0, beta)
- **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature)
- **[OpenDungeons](opendungeons.md)** (C++, GPL-3.0, beta)
- **[OpenEtG](openetg.md)** (JavaScript, MIT, beta)
- **[OpenFire](openfire.md)** (C, MIT, beta, inactive since 2018)
- **[OpenFL](openfl.md)** (Haxe, MIT, mature)
- **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[OpenHoMM](openhomm.md)** (C++, GPL-3.0, beta, inactive since 2010)

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@ -21,6 +21,8 @@
- **[Ladder](ladder.md)** (Java, GPL-2.0, mature, inactive since 2005)
- **[Maelstrom](maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
- **[Marblez](marblez.md)** (C#, MIT, beta, inactive since 2017)
- **[Monsters and Mushrooms](monsters_and_mushrooms.md)** (Python, GPL-2.0, mature, inactive since 2010)
- **[Nighthawk](nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)

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@ -14,7 +14,11 @@
- **[JediOutcastLinux](jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
- **[JFDuke3D](jfduke3d.md)** (C, GPL-2.0, beta, inactive since 2005)
- **[Librelancer](librelancer.md)** (C, C#, MIT, beta)
- **[Nuvie](nuvie.md)** (C, C++, Lua, GPL-2.0, beta, inactive since 2018)
- **[Odamex](odamex.md)** (C, C++, GPL-2.0, beta)
- **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Game Engine](open_game_engine.md)** (C++, LGPL-2.1, beta, inactive since 2008)
- **[openage](openage.md)** (C++, Python, GPL-3.0, beta)
- **[OpenMW](openmw.md)** (C++, GPL-3.0, mature)
- **[PainTown](paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[ScummVM](scummvm.md)** (C++, GPL-2.0, mature)

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@ -14,6 +14,8 @@
- **[Keen Dreams](keen_dreams.md)** (C, Assembly, C++, GPL-2.0, mature, inactive since 2014)
- **[Lionheart Remake](lionheart_remake.md)** (Java, GPL-3.0, beta, inactive since 2018)
- **[Mari0](mari0.md)** (Lua, CC-BY-NC-SA-3.0, mature, inactive since 2012)
- **[NXEngine-evo](nxengine-evo.md)** (C++, GPL-3.0, mature)
- **[NXEngine](nxengine.md)** (C, C++, GPL-3.0, mature)
- **[Open Surge](open_surge.md)** (C, GPL-3.0, beta)
- **[Smash Battle](smash_battle.md)** (C++, ?, beta, inactive since 2011)
- **[The Legend of Edgar](the_legend_of_edgar.md)** (C, GPL-2.0, mature)

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@ -42,6 +42,10 @@
- **[Mice Men: Remix](mice_men_remix.md)** (Java, LGPL-3.0, mature, inactive since 2016)
- **[Minesweeper.Zone](minesweeperzone.md)** (JavaScript, PHP, MIT, mature)
- **[Mirror Magic](mirror_magic.md)** (C, GPL-2.0, mature)
- **[Nighthawk](nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
- **[Open Hexagon](open_hexagon.md)** (C++, AFL-3.0, mature)
- **[OpenBlok](openblok.md)** (C++, GPL-3.0, beta)
- **[Pingus](pingus.md)** (C++, GPL-3.0, mature)
- **[Rabbit Escape](rabbit_escape.md)** (Java, GPL-2.0, mature)
- **[Rocks'n'Diamonds](rocksndiamonds.md)** (C, GPL-2.0, mature)

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@ -212,13 +212,42 @@
- **[Mirror Magic](mirror_magic.md)** (C, GPL-2.0, mature)
- **[mk.js](mkjs.md)** (JavaScript, MIT, beta)
- **[Mocha Doom](mocha_doom.md)** (Java, GPL-3.0, beta, inactive since 2012)
- **[Monsters and Mushrooms](monsters_and_mushrooms.md)** (Python, GPL-2.0, mature, inactive since 2010)
- **[Morpheus Web Remake](morpheus_web_remake.md)** (Javascript, MIT, beta)
- **[movbizz](movbizz.md)** (PHP, JavaScript, MIT, beta, inactive since 2015)
- **[Mr.Boom](mrboom.md)** (C++, MIT, mature)
- **[NBlood](nblood.md)** (C, C++, Lua, GPL-2.0, mature)
- **[Netacka](netacka.md)** (C, MIT, mature)
- **[NFSIISE](nfsiise.md)** (C, MIT, mature)
- **[Nighthawk](nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[NLarn](nlarn.md)** (C, Lua, GPL-3.0, mature)
- **[NStars!](nstars.md)** (C#, GPL-2.0, beta, inactive since 2004)
- **[NullpoMino](nullpomino.md)** (Java, 3-clause BSD, mature)
- **[Nuvie](nuvie.md)** (C, C++, Lua, GPL-2.0, beta, inactive since 2018)
- **[NXEngine-evo](nxengine-evo.md)** (C++, GPL-3.0, mature)
- **[NXEngine](nxengine.md)** (C, C++, GPL-3.0, mature)
- **[Odamex](odamex.md)** (C, C++, GPL-2.0, beta)
- **[Omnispeak](omnispeak.md)** (C, GPL-2.0, mature)
- **[One Way To Go](one_way_to_go.md)** (Lua, GPL-3.0, mature, inactive since 2011)
- **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Cube](open-cube.md)** (C++, zlib, beta, inactive since 2017)
- **[Open Fodder](open_fodder.md)** (C, C++, GPL-3.0, mature)
- **[Open Horizon](open-horizon.md)** (C++, MIT, beta)
- **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
- **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
- **[Open Rodent's Revenge](open_rodents_revenge.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Open RSC](open_rsc.md)** (Java, GPL-3.0, mature)
- **[Open Syobon Action](open_syobon_action.md)** (C++, ?, beta, inactive since 2011)
- **[openage](openage.md)** (C++, Python, GPL-3.0, beta)
- **[OpenArena](openarena.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[OpenC1](openc1.md)** (C#, ?, beta, inactive since 2014)
- **[OpenClaw](openclaw.md)** (C++, GPL-3.0, mature)
- **[OpenClonk](openclonk.md)** (C, C++, ISC, mature)
- **[OpenCrystalCaves](opencrystalcaves.md)** (C++, MIT, beta, inactive since 2017)
- **[openDOW](opendow.md)** (C, GPL-3.0, beta)
- **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature)
- **[OpenEtG](openetg.md)** (JavaScript, MIT, beta)
- **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[OpenLieroX](openlierox.md)** (C++, LGPL-2.0, mature)
- **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011)

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@ -33,6 +33,9 @@
- **[MineCraft-One-Week-Challenge](minecraft-one-week-challenge.md)** (C++, MIT, beta)
- **[NetStatsBaseball](netstatsbaseball.md)** (C, Public domain, mature)
- **[Oolite](oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
- **[Open Creatures](open_creatures.md)** (C, C++, Python, LGPL-2.1, beta, inactive since 2010)
- **[Open Horizon](open-horizon.md)** (C++, MIT, beta)
- **[Open Jumpgate](open_jumpgate.md)** (C++, GPL-2.0, beta, inactive since 2017)
- **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature)
- **[OpenBlox](openblox.md)** (Python, Lua, GPL-3.0, beta, inactive since 2011)
- **[OpenCity](opencity.md)** (C++, GPL-2.0, beta, inactive since 2015)

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@ -104,12 +104,17 @@
- **[Metal Mech](metal_mech.md)** (PHP, GPL-2.0, beta, inactive since 2006)
- **[Mpango](mpango.md)** (Java, GPL-2.0, beta, inactive since 2013)
- **[NetPanzer](netpanzer.md)** (C++, GPL-2.0, beta)
- **[NStars!](nstars.md)** (C#, GPL-2.0, beta, inactive since 2004)
- **[Open Apocalypse](open_apocalypse.md)** (C++, MIT, mature)
- **[Open Imperium Galactica](open_imperium_galactica.md)** (Java, LGPL-3.0, mature)
- **[Open Panzer](open_panzer.md)** (JavaScript, GPL-2.0, mature)
- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
- **[Open Yahtzee](open_yahtzee.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[openage](openage.md)** (C++, Python, GPL-3.0, beta)
- **[OpenDominion](opendominion.md)** (PHP, AGPL-3.0, beta)
- **[openDOW](opendow.md)** (C, GPL-3.0, beta)
- **[OpenDUNE](opendune.md)** (C, GPL-2.0, mature)
- **[OpenDungeons](opendungeons.md)** (C++, GPL-3.0, beta)
- **[OpenHoMM](openhomm.md)** (C++, GPL-3.0, beta, inactive since 2010)
- **[OpenMOO2](openmoo2.md)** (Python, GPL-2.0, beta, inactive since 2011)
- **[OpenRA](openra.md)** (C#, GPL-3.0, mature)

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@ -6,7 +6,7 @@ _Remake of The Sims Online._
- State: beta
- Download: https://freeso.org/download/
- Keywords: simulation, game engine, inspired by The Sims Online, remake, requires original content
- Code repository: https://github.com/RHY3756547/FreeSO.git
- Code repository: https://github.com/riperiperi/FreeSO.git
- Code language: C#
- Code license: MPL-2.0
- Code dependencies: MonoGame

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# Monsters and Mushrooms
_Remake of Millipede._
- Home: http://pygame.org/project-Monsters+and+Mushrooms-989-.html
- State: mature, inactive since 2010
- Keywords: arcade, inspired by Millipede, remake, skill
- Code repository: https://github.com/llopisdon/monsters_and_mushrooms.git
- Code language: Python
- Code license: GPL-2.0
## Building

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@ -0,0 +1,17 @@
# Morpheus Web Remake
_Remake of Morpheus._
- Home: https://soapbubble.itch.io/morpheus
- Media: https://en.wikipedia.org/wiki/Morpheus_(1998_video_game)
- State: beta
- Platform: Windows, Linux, Android
- Keywords: adventure, commercial content, first-person, inspired by Morpheus, remake, requires original content
- Code repository: https://github.com/soap-bubble/web.git
- Code language: Javascript
- Code license: MIT
- Code dependencies: React, Redux, Rx.js, Three.js, Tween.js
What is the license of the content? Does the author have the right to distribute the content?
## Building

13
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# movbizz
_Remake of Movie Business._
- Home: https://web.archive.org/web/20160504225838/http://movbizz.sebbmeyer.de/
- State: beta, inactive since 2015
- Keywords: remake, inspired by Movie Business
- Code repository: https://github.com/teruk/movbizz.git
- Code language: PHP, JavaScript
- Code license: MIT
- Code dependencies: Laravel
## Building

13
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# Mr.Boom
_Remake of Bomberman._
- Home: http://mrboom.mumblecore.org
- State: mature
- Keywords: action, clone, inspired by Bomberman, multiplayer Online, remake
- Code repository: https://github.com/Javanaise/mrboom-libretro.git
- Code language: C++
- Code license: MIT
- Code dependencies: SDL
## Building

14
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# NBlood
_Remake of Blood._
- Home: https://nukeykt.retrohost.net/
- State: mature
- Keywords: remake, commercial content, first-person, inspired by Blood, requires original content, shooter
- Code repository: https://github.com/nukeykt/NBlood.git
- Code language: C, C++, Lua
- Code license: GPL-2.0
NBlood use EDuke32 as base
## Building

17
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# Netacka
_Remake of Achtung, die Kurve!._
- Home: https://pwmarcz.pl/netacka/
- State: mature
- Keywords: remake, die Kurve!, inspired by Achtung, skill
- Code repository: https://github.com/pwmarcz/netacka/.git
- Code language: C
- Code license: MIT
- Code dependencies: Allegro
Also see Netacka 3D (home).
## Building
- Build system: Make

14
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# NFSIISE
_Remake of Need For Speed II SE._
- Home: https://github.com/zaps166/NFSIISE
- State: mature
- Platform: Windows, Linux
- Keywords: remake, commercial content, inspired by Need For Speed II SE, racing, requires original content
- Code repository: https://github.com/zaps166/NFSIISE.git
- Code language: C
- Code license: MIT
- Code dependencies: SDL2
## Building

14
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# Nighthawk
_Remake of Paradroid._
- Home: http://night-hawk.sourceforge.net/
- Media: https://en.wikipedia.org/wiki/Paradroid#Other_clones_and_games_inspired_by_Paradroid
- State: mature, inactive since 2004
- Download: http://night-hawk.sourceforge.net/dl.php
- Keywords: arcade, inspired by Paradroid, puzzle, remake, shoot-em
- Code repository: https://night-hawk.cvs.sourceforge.net (cvs)
- Code language: C++
- Code license: GPL-2.0
## Building

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# NStars!
_Remake of Stars!._
- Home: http://nstars.sourceforge.net/, https://sourceforge.net/projects/nstars/
- State: beta, inactive since 2004
- Download: https://sourceforge.net/projects/nstars/files/
- Platform: Windows
- Keywords: strategy, inspired by Stars!, remake
- Code repository: http://nstars.cvs.sourceforge.net (cvs)
- Code language: C#
- Code license: GPL-2.0
## Building

14
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# NullpoMino
_Remake of Tetris._
- Home: https://github.com/NullpoMino/NullpoMino
- State: mature
- Download: https://github.com/nullpomino/nullpomino/releases
- Platform: Windows, Linux, macOS
- Keywords: remake, inspired by Tetris, skill
- Code repository: https://github.com/NullpoMino/NullpoMino.git
- Code language: Java
- Code license: 3-clause BSD
## Building

12
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# Nuncabola
_Clone of Super Monkey Ball._
- Home: http://uppgarn.com/nuncabola/
- State: beta
- Keywords: action, clone, inspired by Neverball, inspired by Super Monkey Ball, open content
- Code repository: (see home)
- Code language: Java
- Code license: GPL-2.0
## Building

16
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# Nuvie
_Remake of Ultima VI, Ultima: Worlds of Adventure 2: Martian Dreams, Worlds of Ultima: The Savage Empire._
- Home: http://nuvie.sourceforge.net/, https://sourceforge.net/projects/nuvie/
- State: beta, inactive since 2018
- Keywords: game engine, inspired by Ultima VI + Ultima: Worlds of Adventure 2: Martian Dreams + Worlds of Ultima: The Savage Empire, remake, requires original content
- Code repository: https://github.com/nuvie/nuvie.git, https://svn.code.sf.net/p/nuvie/code/ (svn)
- Code language: C, C++, Lua
- Code license: GPL-2.0
Does it include alternate graphics?
## Building
- Build system: CMake, Make

15
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# NXEngine-evo
_Remake of Cave Story._
- Home: https://github.com/nxengine/nxengine-evo
- State: mature
- Keywords: platform, free content, inspired by Cave Story, remake
- Code repository: https://github.com/nxengine/nxengine-evo.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SDL2
## Building
- Build system: CMake

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# NXEngine
_Remake of Cave Story._
- Home: http://nxengine.sourceforge.net/, https://exlmoto.ru/nxengine/
- Media: https://en.wikipedia.org/wiki/Cave_Story#Legacy
- State: mature
- Download: https://github.com/EXL/NXEngine/releases
- Keywords: platform, free content, inspired by Cave Story, remake
- Code repository: https://github.com/EXL/NXEngine.git
- Code language: C, C++
- Code license: GPL-3.0
- Code dependencies: SDL
Does it require original content?
## Building
- Build system: QMake

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# Odamex
_Remake of Doom, Doom II, Heretic, Hexen._
- Home: https://web.archive.org/web/20190516124821/http://www.odamex.net/
- State: beta
- Keywords: game engine, inspired by Doom + Doom II + Heretic + Hexen, remake, requires original content, shooter
- Code repository: https://github.com/odamex/odamex.git
- Code language: C, C++
- Code license: GPL-2.0
## Building
- Build system: CMake

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# Omnispeak
_Remake of Commander Keen Series._
- Home: http://davidgow.net/keen/omnispeak.html
- State: mature
- Download: (see home)
- Keywords: remake, commercial content, inspired by Commander Keen Series, requires original content
- Code repository: https://github.com/sulix/omnispeak.git
- Code language: C
- Code license: GPL-2.0
Aims to be pixel-perfect, bug-for-bug clone.
## Building
- Build system: Make

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# One Way To Go
_Remake of Sensitive._
- Home: https://gordebak.itch.io/onewaytogo
- State: mature, inactive since 2011
- Keywords: puzzle, inspired by Sensitive, remake
- Code repository: (see download at home)
- Code language: Lua
- Code license: GPL-3.0
- Code dependencies: LOVE
## Building

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# Open Cube
_Remake of Cube 2: Sauerbraten._
- Home: http://team-cube.github.io/
- State: beta, inactive since 2017
- Keywords: game engine, inspired by Cube 2: Sauerbraten, remake
- Code repository: https://github.com/team-cube/open-cube.git
- Code language: C++
- Code license: zlib
## Building
- Build system: Make

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# Open Horizon
_Remake of Ace Combat: Assault Horizon._
- Home: http://zxstudio.org/blog/author/razgriz/
- State: beta
- Download: http://zxstudio.org/blog/open-horizon-downloads/
- Platform: Windows, Linux, macOS
- Keywords: simulation, commercial content, flight, inspired by Ace Combat: Assault Horizon, remake, requires original content
- Code repository: https://github.com/undefined-darkness/open-horizon.git
- Code language: C++
- Code license: MIT
- Code dependencies: nya-engine
## Building

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# Open Apocalypse
_Rebuild of the XCOM Apocalypse Engine._
_Remake of X-COM: UFO Defense, X-COM: Terror from the Deep, X-COM: Apocalypse, UFO: Enemy Unknown._
- Home: http://openapoc.org/
- State: mature
- Download: https://ci.appveyor.com/project/openapoc/openapoc
- Keywords: strategy, requires original content (X-Com Apocalypse)
- Keywords: strategy, commercial content, inspired by X-COM: UFO Defense + X-COM: Terror from the Deep + X-COM: Apocalypse + UFO: Enemy Unknown, requires original content (X-Com Apocalypse)
- Code repository: https://github.com/OpenApoc/OpenApoc.git
- Code language: C++
- Code license: MIT
- Code dependencies: SDL2
## Building
- Build system: CMake
- Build instructions: https://github.com/OpenApoc/OpenApoc#building

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# Open Creatures
_Remake of Creatures._
- Home: https://web.archive.org/web/20110223210931/http://openc2e.org/
- Media: https://en.wikipedia.org/wiki/Creatures_(video_game_series), https://creatures.fandom.com/wiki/Openc2e
- State: beta, inactive since 2010
- Keywords: simulation, inspired by Creatures, remake
- Code repository: https://github.com/ccdevnet/openc2e.git, https://github.com/nornagon/openc2e.git (+)
- Code language: C, C++, Python
- Code license: LGPL-2.1
Check the forks.
## Building
- Build system: CMake

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# Open Fodder
_Remake of Cannon Fodder._
- Home: http://openfodder.com/
- State: mature
- Platform: Windows, Linux
- Keywords: remake, commercial content, inspired by Cannon Fodder, open content (some demo content), requires original content
- Code repository: https://github.com/OpenFodder/openfodder.git
- Code language: C, C++
- Code license: GPL-3.0
## Building

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# Open Hexagon
_Clone of Super Hexagon._
- Home: http://vittorioromeo.info/projects.html
- State: mature
- Keywords: puzzle, clone, inspired by Super Hexagon
- Code repository: http://github.com/SuperV1234/SSVOpenHexagon
- Code language: C++
- Code license: AFL-3.0
## Building

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# Open Jumpgate
_Remake of Jumpgate: The Reconstruction Initiative._
- Home: http://opengate.sourceforge.net/, http://sourceforge.net/projects/opengate/
- State: beta, inactive since 2017
- Keywords: simulation, inspired by Jumpgate: The Reconstruction Initiative, multiplayer online, remake, role-playing, space
- Code repository: https://git.code.sf.net/p/opengate/code
- Code language: C++
- Code license: GPL-2.0
Early development.
## Building

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# Open Rodent's Revenge
_Remake of Rodent's Revenge._
- Home: https://github.com/pierreyoda/o2r, https://sourceforge.net/projects/o2r/
- State: beta, inactive since 2018
- Download: https://github.com/pierreyoda/o2r/releases, https://sourceforge.net/projects/o2r/files/
- Platform: Windows
- Keywords: remake, inspired by Rodent's Revenge
- Code repository: https://github.com/pierreyoda/o2r.git, https://svn.code.sf.net/p/o2r/code/ (svn)
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: SFML
## Building

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# Open Syobon Action
_Remake of Shobon Action._
- Home: http://sourceforge.net/projects/opensyobon/
- State: beta, inactive since 2011
- Download: http://sourceforge.net/projects/opensyobon/files/
- Keywords: remake, inspired by Shobon Action
- Code repository: (see download)
- Code language: C++
- Code license: ? (GPL-2.0?)
See also https://sourceforge.net/p/opensyobon/bugs/4/
## Building

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# openage
_Remake of Age of Empires, Age of Empires II, Star Wars: Galactic Battlegrounds._
- Home: http://openage.sft.mx/
- State: beta
- Keywords: strategy, commercial content, game engine, inspired by Age of Empires + Age of Empires II + Star Wars: Galactic Battlegrounds, realtime, remake, requires original content
- Code repository: https://github.com/SFTtech/openage.git
- Code language: C++, Python
- Code license: GPL-3.0
- Code dependencies: OpenGL, SDL
## Building

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# OpenBlok
_Clone of Tetris._
- Home: https://github.com/mmatyas/openblok
- State: beta
- Download: https://github.com/mmatyas/openblok/releases
- Platform: Windows, Linux
- Keywords: puzzle, clone, inspired by Tetris
- Code repository: https://github.com/mmatyas/openblok.git
- Code language: C++
- Code license: GPL-3.0
## Building
- Build system: CMake

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# OpenC1
_Remake of Carmageddon._
- Home: http://www.1amstudios.com/projects/openc1/
- State: beta, inactive since 2014
- Keywords: remake, commercial content, inspired by Carmageddon
- Code repository: https://github.com/jeff-1amstudios/OpenC1.git
- Code language: C#
- Code license: ? (say's what you can't do but not what you can do)
## Building

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# OpenClaw
_Remake of Claw._
- Home: https://github.com/pjasicek/OpenClaw
- State: mature
- Keywords: remake, commercial content, inspired by Claw, requires original content
- Code repository: https://github.com/pjasicek/OpenClaw.git
- Code language: C++
- Code license: GPL-3.0
- Code dependencies: Box2D, SDL
## Building
- Build system: CMake

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# OpenCrystalCaves
_Remake of Crystal Caves._
- Home: https://github.com/gurka/OpenCrystalCaves
- State: beta, inactive since 2017
- Keywords: remake, commercial content, inspired by Crystal Caves, requires original content
- Code repository: https://github.com/gurka/OpenCrystalCaves.git
- Code language: C++
- Code license: MIT
## Building

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# OpenDominion
_Clone of Dominion._
- Home: https://beta.opendominion.net/
- State: beta
- Platform: Web
- Keywords: strategy, clone, inspired by Dominion, multiplayer Online, open content, text-based
- Code repository: https://github.com/WaveHack/OpenDominion.git
- Code language: PHP
- Code license: AGPL-3.0
- Code dependencies: Laravel
## Building

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# openDOW
_Remake of Dogs of War._
- Home: https://github.com/rofl0r/openDOW
- Media: https://en.wikipedia.org/wiki/Dogs_of_War_(2000_video_game)
- State: beta
- Keywords: strategy, inspired by Dogs of War, real-time, remake
- Code repository: https://github.com/rofl0r/openDOW.git
- Code language: C
- Code license: GPL-3.0
## Building
- Build system: Make

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# OpenDungeons
_Clone of Dungeon Keeper._
- Home: https://opendungeons.github.io/
- Media: https://en.wikipedia.org/wiki/Dungeon_Keeper
- State: beta
- Download: http://opendungeons.github.io/downloads.html
- Platform: Windows, Linux
- Keywords: strategy, clone, inspired by Dungeon Keeper, realtime
- Code repository: https://github.com/OpenDungeons/OpenDungeons.git
- Code language: C++
- Code license: GPL-3.0
## Building

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# OpenEtG
_Remake of Elements._
- Home: http://etg.dek.im/
- State: beta
- Play: http://etg.dek.im/
- Platform: Web
- Keywords: remake, cards, inspired by Elements
- Code repository: https://github.com/serprex/openEtG.git
- Code language: JavaScript
- Code license: MIT
See also https://elementsthegame.fandom.com/wiki/Elements_the_Game_Wiki
## Building

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# OpenFire
_Clone of Fire Power._
- Home: https://github.com/tehKaiN/openFire
- Media: https://en.wikipedia.org/wiki/Fire_Power_(video_game)
- State: beta, inactive since 2018
- Keywords: action, clone, inspired by Fire Power
- Code repository: https://github.com/tehKaiN/openFire.git
- Code language: C
- Code license: MIT
## Building