additions from backlog and removals because of unclear license status that could not be resolved and a bit of gitlab statistics

This commit is contained in:
Trilarion 2021-10-01 14:13:08 +02:00
parent e7ea8fc6ab
commit ac85e5fa99
322 changed files with 1081 additions and 713 deletions

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@ -5,11 +5,11 @@
Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](statistics.md#statistics)** about entries Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](statistics.md#statistics)** about entries
[comment]: # (start of autogenerated content, do not edit) [comment]: # (start of autogenerated content, do not edit)
**[Games](entries/tocs/_games.md#Games)** (1476) - **[Tools](entries/tocs/_tools.md#Tools)** (46) - **[Frameworks](entries/tocs/_frameworks.md#Frameworks)** (95) - **[Libraries](entries/tocs/_libraries.md#Libraries)** (15) **[Games](entries/tocs/_games.md#Games)** (1487) - **[Tools](entries/tocs/_tools.md#Tools)** (48) - **[Frameworks](entries/tocs/_frameworks.md#Frameworks)** (95) - **[Libraries](entries/tocs/_libraries.md#Libraries)** (16)
By category: **[Action](entries/tocs/_action.md#action)** (275), **[Adventure](entries/tocs/_adventure.md#adventure)** (59), **[Arcade](entries/tocs/_arcade.md#arcade)** (158), **[Board](entries/tocs/_board.md#board)** (26), **[Cards](entries/tocs/_cards.md#cards)** (21), **[Educational](entries/tocs/_educational.md#educational)** (13), **[Framework](entries/tocs/_framework.md#framework)** (95), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (159), **[Library](entries/tocs/_library.md#library)** (15), **[Music](entries/tocs/_music.md#music)** (16), **[Platform](entries/tocs/_platform.md#platform)** (69), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (159), **[Remake](entries/tocs/_remake.md#remake)** (569), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (220), **[Simulation](entries/tocs/_simulation.md#simulation)** (125), **[Sports](entries/tocs/_sports.md#sports)** (25), **[Strategy](entries/tocs/_strategy.md#strategy)** (297), **[Tool](entries/tocs/_tool.md#tool)** (46), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (7) By category: **[Action](entries/tocs/_action.md#action)** (281), **[Adventure](entries/tocs/_adventure.md#adventure)** (59), **[Arcade](entries/tocs/_arcade.md#arcade)** (159), **[Board](entries/tocs/_board.md#board)** (26), **[Cards](entries/tocs/_cards.md#cards)** (22), **[Educational](entries/tocs/_educational.md#educational)** (13), **[Framework](entries/tocs/_framework.md#framework)** (95), **[Game engine](entries/tocs/_game-engine.md#game-engine)** (163), **[Library](entries/tocs/_library.md#library)** (16), **[Music](entries/tocs/_music.md#music)** (15), **[Platform](entries/tocs/_platform.md#platform)** (69), **[Puzzle](entries/tocs/_puzzle.md#puzzle)** (159), **[Remake](entries/tocs/_remake.md#remake)** (572), **[Role playing](entries/tocs/_role-playing.md#role-playing)** (222), **[Simulation](entries/tocs/_simulation.md#simulation)** (127), **[Sports](entries/tocs/_sports.md#sports)** (25), **[Strategy](entries/tocs/_strategy.md#strategy)** (298), **[Tool](entries/tocs/_tool.md#tool)** (48), **[Visual novel](entries/tocs/_visual-novel.md#visual-novel)** (7)
By platform: **[Windows](entries/tocs/_windows.md#windows)** (518), **[Linux](entries/tocs/_linux.md#linux)** (493), **[macOS](entries/tocs/_macos.md#macos)** (289), **[Android](entries/tocs/_android.md#android)** (147), **[iOS](entries/tocs/_ios.md#ios)** (21), **[Web](entries/tocs/_web.md#web)** (152) By platform: **[Windows](entries/tocs/_windows.md#windows)** (529), **[Linux](entries/tocs/_linux.md#linux)** (502), **[macOS](entries/tocs/_macos.md#macos)** (296), **[Android](entries/tocs/_android.md#android)** (150), **[iOS](entries/tocs/_ios.md#ios)** (21), **[Web](entries/tocs/_web.md#web)** (152)
[comment]: # (end of autogenerated content) [comment]: # (end of autogenerated content)

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@ -1,7 +1,6 @@
{ {
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"https://svn.code.sf.net/p/ultrastar/code",
"https://svn.code.sf.net/p/vassalengine/svn", "https://svn.code.sf.net/p/vassalengine/svn",
"https://svn.code.sf.net/p/vpinball/code", "https://svn.code.sf.net/p/vpinball/code",
"https://svn.code.sf.net/p/wxlasertank/code/", "https://svn.code.sf.net/p/wxlasertank/code/",

View File

@ -1,3 +1,4 @@
http://crazycarscpc.free.fr/
http://www.plasmapong.com/plasma-pong/plasma-pong/ http://www.plasmapong.com/plasma-pong/plasma-pong/
http://www.rpgtoolkit.net/ http://www.rpgtoolkit.net/
http://www.rtsoft.com/novashell/ http://www.rtsoft.com/novashell/
@ -38,9 +39,12 @@ https://gdevelop-app.com/
https://github.blog/2014-01-06-github-game-off-ii-winners/ https://github.blog/2014-01-06-github-game-off-ii-winners/
https://github.blog/2021-05-19-ludum-dare-48-staff-picks/ https://github.blog/2021-05-19-ludum-dare-48-staff-picks/
https://github.com/codenamecpp/carnage3d#other-gta-12-re-implementations https://github.com/codenamecpp/carnage3d#other-gta-12-re-implementations
https://github.com/dtrajko/MoravaEngine
https://github.com/jmorton06/Lumos
https://github.com/Razakhel/RaZ https://github.com/Razakhel/RaZ
https://github.com/samdauwe/BabylonCpp https://github.com/samdauwe/BabylonCpp
https://github.com/SasLuca/rayfork https://github.com/SasLuca/rayfork
https://github.com/Zylann/godot_heightmap_plugin
https://libregamewiki.org/Alexei:_Part_IX https://libregamewiki.org/Alexei:_Part_IX
https://libregamewiki.org/CameliaGirls https://libregamewiki.org/CameliaGirls
https://libregamewiki.org/Childish_Cannoneer https://libregamewiki.org/Childish_Cannoneer
@ -87,6 +91,4 @@ https://www.seul.org/~grumbel/tmp/clanlib/games.html
https://www.tapatalk.com/groups/imperilist/ https://www.tapatalk.com/groups/imperilist/
https://www.wurfelengine.net/ https://www.wurfelengine.net/
https://zdoom.org/downloads (gzdoom, lzdoom) https://zdoom.org/downloads (gzdoom, lzdoom)
https://zope.readthedocs.io/en/latest/ https://zope.readthedocs.io/en/latest/
https://github.com/jmorton06/Lumos
http://crazycarscpc.free.fr/

View File

@ -11,6 +11,7 @@ http://www.hard-light.net/ (Free Space Open, Knossos, Mods, https://github.com/s
http://svn.assembla.com/svn/gdpl/ (not sure what links there and what kind of game it is, license?) http://svn.assembla.com/svn/gdpl/ (not sure what links there and what kind of game it is, license?)
https://web.archive.org/web/20161230103538/http://www.linuxdevcenter.com/pub/a/linux/2003/04/24/exult.html https://web.archive.org/web/20161230103538/http://www.linuxdevcenter.com/pub/a/linux/2003/04/24/exult.html
http://barbarian.1987.free.fr/indexEN.htm (many version, source license?) http://barbarian.1987.free.fr/indexEN.htm (many version, source license?)
https://github.com/Warsow, https://www.warsow.net/ (what part of it is open source and what is not?)
roguelike roguelike

View File

@ -4,7 +4,6 @@ Uses the Github API to learn more about the Github projects.
Updates for example, the starring information. Updates for example, the starring information.
""" """
# TODO remove Boost C++ developers and others libraries that aren't that interesting
# TODO remove developers again? # TODO remove developers again?
# TODo try to identify main developers (number of commits or change of lines...) # TODo try to identify main developers (number of commits or change of lines...)

147
code/gitlab_import.py Normal file
View File

@ -0,0 +1,147 @@
"""
Uses the Gitlab API to learn more about the Gitlab projects.
"""
import os
import json
from utils import constants as c, utils, osg, osg_gitlab, osg_parse
gl_entries_file = os.path.join(c.code_path, 'gitlab_entries.txt')
prefix = 'https://gitlab.com/'
# these may give errors and should be ignored
ignored_repos = ()
def collect_gitlab_entries():
"""
Reads the entries of the database and collects all entries with a Gitlab repository. Just for convenience to limit
the number of entries to iterate on later.
"""
# read entries
entries = osg.read_entries()
print('{} entries read'.format(len(entries)))
# loop over entries
files = []
for entry in entries:
urls = [x for x in entry.get('Code repository', []) if x.startswith(prefix)]
if urls:
files.append(entry['File'])
# write to file
print('{} entries with gitlab repos'.format(len(files)))
utils.write_text(gl_entries_file, json.dumps(files, indent=1))
def gitlab_import():
"""
Import various information from Gitlab repositories (like contributors) or stars for Gitlab repos
"""
private_properties = json.loads(utils.read_text(c.private_properties_file))
files = json.loads(utils.read_text(gl_entries_file))
all_developers = osg.read_developers()
print(' {} developers read'.format(len(all_developers)))
# all exceptions that happen will be eaten (but will end the execution)
try:
# loop over each entry
for index, file in enumerate(files):
print(' process {} ({})'.format(file, index))
# read entry
entry = osg.read_entry(file)
code_repositories = entry['Code repository']
repos = [x.value for x in code_repositories if x.startswith(prefix)]
repos[0] += ' @add'
repos = [x for x in repos if '@add' in x]
repos = [x.split(' ')[0] for x in repos]
repos = [x for x in repos if x not in ignored_repos]
for repo in repos:
print(' GH repo {}'.format(repo))
info = osg_gitlab.retrieve_repo_info(repo)
new_comments = []
# add created comment
new_comments.append('@created {}'.format(info['created'].year))
# add stars
new_comments.append('@stars {}'.format(info['stars']))
# add forks
new_comments.append('@forks {}'.format(info['forks']))
# search for repository
for r in code_repositories:
if r.value.startswith(repo):
break
# update comment
comments = r.comment
if comments:
comments = comments.split(',')
comments = [c.strip() for c in comments]
comments = [c for c in comments if not c.startswith('@')] # delete old ones
comments += new_comments
else:
comments = new_comments
r.comment = ', '.join(comments)
# language in languages
for language, usage in info['languages'].items():
if language in c.known_languages and usage > 5 and language not in entry['Code language']:
entry['Code language'].append(osg_parse.ValueWithComment(language))
print(' added to languages: {}'.format(language))
entry['Code repository'] = code_repositories
osg.write_entry(entry)
except:
raise
finally:
# shorten file list
utils.write_text(gl_entries_file, json.dumps(files[index:], indent=1))
# osg.write_developers(all_developers)
print('developers database updated')
def gitlab_starring_synchronization():
"""
Which Gitlab repositories haven't I starred yet.
"""
private_properties = json.loads(utils.read_text(c.private_properties_file))
files = json.loads(utils.read_text(gl_entries_file))
# loop over each entry and collect list of repos
all_repos = []
for index, file in enumerate(files):
# read entry
entry = osg.read_entry(file)
# get repos
code_repositories = entry.get('Code repository', [])
repos = [x.value for x in code_repositories if x.startswith(prefix)]
repos[0] += ' @add'
repos = [x for x in repos if '@add' in x]
repos = [x.split(' ')[0] for x in repos]
repos = [x for x in repos if x not in ignored_repos]
all_repos.extend(repos)
all_repos = set(all_repos)
print('found {} Gitlab repos'.format(len(all_repos)))
if __name__ == "__main__":
# collect entries (run this only once)
# collect_gitlab_entries()
# import information from gh
# gitlab_import()
# which gitlab repos haven't I starred
gitlab_starring_synchronization()

View File

@ -21,12 +21,14 @@ BattleChess (https://sourceforge.net/projects/battlechess/): No source code foun
Begin2 (https://sourceforge.net/projects/begin2/, https://svn.code.sf.net/p/begin2/code/): No source available Begin2 (https://sourceforge.net/projects/begin2/, https://svn.code.sf.net/p/begin2/code/): No source available
Berserk (https://github.com/EgorOrachyov/Berserk): No license information found Berserk (https://github.com/EgorOrachyov/Berserk): No license information found
biju-game (https://github.com/fdfragoso/biju-game, http://crocidb.com/labs/biju-game/, https://github.com/CrociDB/biju-game): Very early development, No license added biju-game (https://github.com/fdfragoso/biju-game, http://crocidb.com/labs/biju-game/, https://github.com/CrociDB/biju-game): Very early development, No license added
BlockOut II for Playstation Vita (https://github.com/bomblik/BlockOut_II_PSVITA): Does not target supported OS.
Brickshooter (http://bilious.homelinux.org/~paxed/brickshooter/): Homepage offline, sources not archived on the web archive, version very low 0.0.4 (might be too early) Brickshooter (http://bilious.homelinux.org/~paxed/brickshooter/): Homepage offline, sources not archived on the web archive, version very low 0.0.4 (might be too early)
Bweakfwu (https://github.com/plaimi/bweakfwu, https://secure.plaimi.net/games/bweakfwu): Very early development stage, abandoned Bweakfwu (https://github.com/plaimi/bweakfwu, https://secure.plaimi.net/games/bweakfwu): Very early development stage, abandoned
BYOND (http://www.byond.com/, https://web.archive.org/web/20200223231337/http://www.byond.com/download/): Not open source (also DreamMaker, DreamSeeker). Maybe even games with DM script might be difficult to set up. Website of offline. Discontinued? BYOND (http://www.byond.com/, https://web.archive.org/web/20200223231337/http://www.byond.com/download/): Not open source (also DreamMaker, DreamSeeker). Maybe even games with DM script might be difficult to set up. Website of offline. Discontinued?
Camelia Girls (https://web.archive.org/web/20140523011334/http://pigux.com:80/cameliagirls/): Sources not available Camelia Girls (https://web.archive.org/web/20140523011334/http://pigux.com:80/cameliagirls/): Sources not available
Cheese Boys (http://sourceforge.net/projects/cheeseboys/, http://cheeseboys.keul.it/, https://github.com/keul/Cheese-Boys, http://www.pygame.org/project-Cheese+Boys-692-.html): Very early development, Abandoned, License unclear Cheese Boys (http://sourceforge.net/projects/cheeseboys/, http://cheeseboys.keul.it/, https://github.com/keul/Cheese-Boys, http://www.pygame.org/project-Cheese+Boys-692-.html): Very early development, Abandoned, License unclear
Clippers (http://sourceforge.net/projects/clippers/): No license attached to source code (will contact) Clippers (http://sourceforge.net/projects/clippers/): No license attached to source code (will contact)
coab (https://github.com/simeonpilgrim/coab, http://code.google.com/p/coab/): No license information found. Tried to contact the author. See issues on Github.
Codewars (http://sourceforge.net/projects/codewars): Very early development phase (especially client) Codewars (http://sourceforge.net/projects/codewars): Very early development phase (especially client)
Complete Roll Playing Game Engine (https://sourceforge.net/projects/crpge/): Very early development, long abandoned Complete Roll Playing Game Engine (https://sourceforge.net/projects/crpge/): Very early development, long abandoned
Cr Editor (https://lazerbears.wixsite.com/lazerbears/cr-editor): No sources included in download, only a tool, not supported anymore Cr Editor (https://lazerbears.wixsite.com/lazerbears/cr-editor): No sources included in download, only a tool, not supported anymore
@ -64,9 +66,11 @@ FreeFT (https://github.com/nadult/FreeFT.git): All rights reserved.
Frogatto & Friends (https://github.com/frogatto/frogatto, https://frogatto.com/): Only artwork and configuration files for the Anura engine and this is copyrighted Frogatto & Friends (https://github.com/frogatto/frogatto, https://frogatto.com/): Only artwork and configuration files for the Anura engine and this is copyrighted
Fruit War (http://fruitwar.sourceforge.net/, https://sourceforge.net/projects/fruitwar/): Very early development, long abandoned Fruit War (http://fruitwar.sourceforge.net/, https://sourceforge.net/projects/fruitwar/): Very early development, long abandoned
Future Blocks (https://github.com/fogleman/FutureBlocks.git): Needs DosBox, simple Tetris clone (nice, but maybe too minimal) Future Blocks (https://github.com/fogleman/FutureBlocks.git): Needs DosBox, simple Tetris clone (nice, but maybe too minimal)
galacticthrone (https://code.google.com/archive/p/galacticthrone/): Not advanced enough, no license information.
GalaxyMage (https://www.galaxymage.org/, http://gna.org/projects/tactics): No source code available anymore, not on IA nor on gna project site. GalaxyMage (https://www.galaxymage.org/, http://gna.org/projects/tactics): No source code available anymore, not on IA nor on gna project site.
GNOME Games (): Has been separated into individual packages. Will add them separately. GNOME Games (): Has been separated into individual packages. Will add them separately.
GPSFish (https://gps.tanaka.ecc.u-tokyo.ac.jp/gpsshogi/index.php?GPSFish): Too special GPSFish (https://gps.tanaka.ecc.u-tokyo.ac.jp/gpsshogi/index.php?GPSFish): Too special
Grabble (http://grabble.sourceforge.net/, https://sourceforge.net/projects/grabble/): No license information found. Tried to contact the author. See issues on Github.
Grow (https://sourceforge.net/projects/grow/): Insufficient content Grow (https://sourceforge.net/projects/grow/): Insufficient content
GRUB Invaders (http://www.erikyyy.de/invaders/): Requires use of the GRUB bootloader (also not really original) GRUB Invaders (http://www.erikyyy.de/invaders/): Requires use of the GRUB bootloader (also not really original)
Heroes: Rebirth (): ? Heroes: Rebirth (): ?
@ -124,6 +128,7 @@ New RAW (http://sourceforge.net/projects/newraw/, http://svn.code.sf.net/p/newra
Ninjapix (http://pyedpypers.org/pyday/?p=27): Sources lost, Homepage offline, Internet archive hasn't stored sources Ninjapix (http://pyedpypers.org/pyday/?p=27): Sources lost, Homepage offline, Internet archive hasn't stored sources
Open General (http://www.open-general.com/, https://sourceforge.net/projects/opengeneral/, https://svn.code.sf.net/p/opengeneral/code/): Proprietary license (see credits.txt) Open General (http://www.open-general.com/, https://sourceforge.net/projects/opengeneral/, https://svn.code.sf.net/p/opengeneral/code/): Proprietary license (see credits.txt)
Open Sonic (http://opensnc.sourceforge.net/home/index.php): Commercial content, already contained in Open Surge Open Sonic (http://opensnc.sourceforge.net/home/index.php): Commercial content, already contained in Open Surge
OpenC1 (https://github.com/jeff-1amstudios/OpenC1): No license information found. Tried to contact the author. See issues on Github.
OpenDeathValley (https://github.com/OpenDeathValley/OpenDeathValley.git): No instructions, no releases, no website, not much code OpenDeathValley (https://github.com/OpenDeathValley/OpenDeathValley.git): No instructions, no releases, no website, not much code
OpenMB (https://github.com/cookgreen/OpenMB): Very early development stage, maybe later OpenMB (https://github.com/cookgreen/OpenMB): Very early development stage, maybe later
OpenOutcast (https://sourceforge.net/projects/ocmod/): Very early development, no release, short svn history, abandoned OpenOutcast (https://sourceforge.net/projects/ocmod/): Very early development, no release, short svn history, abandoned
@ -137,12 +142,15 @@ Pico-8 (https://www.lexaloffle.com/pico-8.php): Commercial
PKMN-FX (https://github.com/jonasdemoor/PKMN-FX.git): Code not available anymore PKMN-FX (https://github.com/jonasdemoor/PKMN-FX.git): Code not available anymore
Postludium (https://github.com/Pctg-x8/postludium): Very early development, no license information Postludium (https://github.com/Pctg-x8/postludium): Very early development, no license information
Prepare Carefully (https://github.com/edbmods/EdBPrepareCarefully.git): Mod to a commercial game Prepare Carefully (https://github.com/edbmods/EdBPrepareCarefully.git): Mod to a commercial game
primitivewars (https://code.google.com/archive/p/primitivewars/): Not advanced enough, no license information.
Project Diaspora (http://pdiaspora.sourceforge.net/, https://sourceforge.net/projects/pdiaspora/): Proprietary license (see file headers) Project Diaspora (http://pdiaspora.sourceforge.net/, https://sourceforge.net/projects/pdiaspora/): Proprietary license (see file headers)
Project: Xenocide (https://sourceforge.net/projects/xenocide/, http://xenocide.cvs.sourceforge.net/viewvc/xenocide/): Very early development Project: Xenocide (https://sourceforge.net/projects/xenocide/, http://xenocide.cvs.sourceforge.net/viewvc/xenocide/): Very early development
Promisance (https://sourceforge.net/projects/promisance/,http://promisance.sourceforge.net/): Went closed source with version >= 4.0 Promisance (https://sourceforge.net/projects/promisance/,http://promisance.sourceforge.net/): Went closed source with version >= 4.0
pyspaceinvaders (https://github.com/map0logo/pyspaceinvaders.git): Too small pyspaceinvaders (https://github.com/map0logo/pyspaceinvaders.git): Too small
PythonStdioGames (https://github.com/asweigart/PythonStdioGames): All rights reserved. Collection of very small games.
PyTouhou (http://pytouhou.linkmauve.fr/,http://hg.linkmauve.fr/touhou): Sources not available anymore PyTouhou (http://pytouhou.linkmauve.fr/,http://hg.linkmauve.fr/touhou): Sources not available anymore
Racer (http://racer.sourceforge.net/, http://sourceforge.net/projects/racer/): Very early development, Inactive Racer (http://racer.sourceforge.net/, http://sourceforge.net/projects/racer/): Very early development, Inactive
rawgl (https://github.com/cyxx/rawgl): All rights reserved by Gregory Montoir. No FOSS license.
re3 (https://github.com/GTAmodding/re3): No suitable open source license (see https://github.com/GTAmodding/re3#license) re3 (https://github.com/GTAmodding/re3): No suitable open source license (see https://github.com/GTAmodding/re3#license)
realmforge (https://sourceforge.net/projects/realmforge/): Went commercial realmforge (https://sourceforge.net/projects/realmforge/): Went commercial
Receiver (https://github.com/David20321/7DFPS, http://www.wolfire.com/receiver): All rights reserved. Receiver (https://github.com/David20321/7DFPS, http://www.wolfire.com/receiver): All rights reserved.
@ -156,8 +164,10 @@ Schwertreiter (https://sourceforge.net/projects/schwertreiter/): No license info
Scions of Darkness (): No link found. Scions of Darkness (): No link found.
sCoreForge Pathfinder Character Creator (https://sourceforge.net/projects/scoreforge/): No license found sCoreForge Pathfinder Character Creator (https://sourceforge.net/projects/scoreforge/): No license found
Scoreus (https://web.archive.org/web/20120618143653/http://scoreos.org:80/about, https://code.google.com/archive/p/scoreos/, https://github.com/Lozza999/scoreos.git, https://code.google.com/archive/p/scoreos/): Source code not found Scoreus (https://web.archive.org/web/20120618143653/http://scoreos.org:80/about, https://code.google.com/archive/p/scoreos/, https://github.com/Lozza999/scoreos.git, https://code.google.com/archive/p/scoreos/): Source code not found
scummgen (https://code.google.com/archive/p/scummgen/, https://github.com/sronsse/scummgen): Somewhat advanced but no license information within the download. Maybe GPL.
Sedtris (http://uuner.doslash.org/forfun/): Obscure language for a game, not very well documented, there are so many Tetris clones out there already Sedtris (http://uuner.doslash.org/forfun/): Obscure language for a game, not very well documented, there are so many Tetris clones out there already
SilChess (http://eaglemode.sourceforge.net/): Depends on Eaglemode ZUI which may be a too large dependency, difficult to get the source out by itself (maybe later) SilChess (http://eaglemode.sourceforge.net/): Depends on Eaglemode ZUI which may be a too large dependency, difficult to get the source out by itself (maybe later)
Silent Hill 2 Enhancement (https://github.com/elishacloud/Silent-Hill-2-Enhancements, http://www.enhanced.townofsilenthill.com/SH2/): Not a game or a tool or framework, just a set of scripts for enhancing artwork. Nevertheless quite interesting and successfull.
SIO2 (https://web.archive.org/web/20161206152621/http://sio2interactive.com/): Was open source (version 1.4 around 2009) but was not under a FOSS license (probable), couldn't get sources of 1.4 SIO2 (https://web.archive.org/web/20161206152621/http://sio2interactive.com/): Was open source (version 1.4 around 2009) but was not under a FOSS license (probable), couldn't get sources of 1.4
Snipes (https://www.vogons.org/viewtopic.php?f=7&t=49073, https://github.com/Davidebyzero/Snipes.git): Not open source as in free, copyright retains with the authors Snipes (https://www.vogons.org/viewtopic.php?f=7&t=49073, https://github.com/Davidebyzero/Snipes.git): Not open source as in free, copyright retains with the authors
Sokoban (https://sourceforge.net/projects/sokoban/): Proprietary license Sokoban (https://sourceforge.net/projects/sokoban/): Proprietary license
@ -177,14 +187,17 @@ Styx (http://retrospec.sgn.net/game/styx, http://retrospec.sgn.net/game-links.ph
Sudoku86 (http://sudoku86.sourceforge.net/): Does only run under DOS. Not the preferred OS for this database. Sudoku86 (http://sudoku86.sourceforge.net/): Does only run under DOS. Not the preferred OS for this database.
Super Mario Bros With SFML in C# (https://mario.codeplex.com/, https://mario.codeplex.com/SourceControl/latest): Codeplex cannot access archive, therefore no source, might be just a previous state of Mario Objects Super Mario Bros With SFML in C# (https://mario.codeplex.com/, https://mario.codeplex.com/SourceControl/latest): Codeplex cannot access archive, therefore no source, might be just a previous state of Mario Objects
Sworsorc (https://github.com/cjeffery/sworsorc, https://svn.code.sf.net/p/alteraterra/code/): Proprietary license (copyright headers in files) Sworsorc (https://github.com/cjeffery/sworsorc, https://svn.code.sf.net/p/alteraterra/code/): Proprietary license (copyright headers in files)
tecbattle (https://code.google.com/archive/p/tecbattle/): Not advanced enough, no license information.
Terra Reconstructed (https://sourceforge.net/projects/terrastrategy/, http://mori.pyco.eu/drupal): No license information, very early development, long abandoned Terra Reconstructed (https://sourceforge.net/projects/terrastrategy/, http://mori.pyco.eu/drupal): No license information, very early development, long abandoned
Tesseract Trainer (http://www.mushware.com/): Sources lost, license unclear, very early development, long abandoned Tesseract Trainer (http://www.mushware.com/): Sources lost, license unclear, very early development, long abandoned
The Fortress (https://sourceforge.net/projects/fortress/, https://fortressgame.wordpress.com/about/): Very early development, long abandoned The Fortress (https://sourceforge.net/projects/fortress/, https://fortressgame.wordpress.com/about/): Very early development, long abandoned
The Great Escape in C (https://github.com/dpt/The-Great-Escape-in-C): All rights reserved by David Thomas. No FOSS license.
thromolusng (https://github.com/segfaulthunter/thromolusng.git): Very early development, not playable, no build instructions, abandoned since 2010 thromolusng (https://github.com/segfaulthunter/thromolusng.git): Very early development, not playable, no build instructions, abandoned since 2010
TinyEngine (https://github.com/weigert/TinyEngine): Not enough game related, very small TinyEngine (https://github.com/weigert/TinyEngine): Not enough game related, very small
TinyXXXX (https://sites.google.com/view/arduino-collection/arduboy): For Arduino (unsupported platform here) TinyXXXX (https://sites.google.com/view/arduino-collection/arduboy): For Arduino (unsupported platform here)
Tranzam (http://retrospec.sgn.net/game/tranzam, http://retrospec.sgn.net/download/files/TranzAm.1.1.zip): see other retrospec.sgn.net entries, license unclear, probably not open source as we want it Tranzam (http://retrospec.sgn.net/game/tranzam, http://retrospec.sgn.net/download/files/TranzAm.1.1.zip): see other retrospec.sgn.net entries, license unclear, probably not open source as we want it
TunnelWars (http://www.ratajik.net/TunnelWars/): Platform is OS2, not interesting for us TunnelWars (http://www.ratajik.net/TunnelWars/): Platform is OS2, not interesting for us
UltraStar (https://sourceforge.net/projects/ultrastar/): No license information found. Tried to contact the author. See issues on Github.
Uncharted waters 2 remake (https://github.com/Jackyjjc/Uncharted-waters-2-remake.git, https://web.archive.org/web/20140504171546/http://jackyjjc.com/category/dk2-dev-journal/): Source got lost Uncharted waters 2 remake (https://github.com/Jackyjjc/Uncharted-waters-2-remake.git, https://web.archive.org/web/20140504171546/http://jackyjjc.com/category/dk2-dev-journal/): Source got lost
VegaTrek (https://sourceforge.net/projects/vegatrek/, https://svn.code.sf.net/p/vegatrek/code/): Unclear licensing, copyright of assets questionable VegaTrek (https://sourceforge.net/projects/vegatrek/, https://svn.code.sf.net/p/vegatrek/code/): Unclear licensing, copyright of assets questionable
Visions from the Other Side (http://www.insani.org/mukou.html): Source not available Visions from the Other Side (http://www.insani.org/mukou.html): Source not available
@ -195,6 +208,4 @@ XQuest 2 (http://www.swallowtail.org/xquest/, http://www.swallowtail.org/xquest/
xrick (http://www.bigorno.net/xrick): No open source license/unclear license (see file README in http://www.bigorno.net/xrick/xrick-021212.zip) xrick (http://www.bigorno.net/xrick): No open source license/unclear license (see file README in http://www.bigorno.net/xrick/xrick-021212.zip)
Yave (https://github.com/gan74/Yave): General graphics engine, not game centered in any way and experimental Yave (https://github.com/gan74/Yave): General graphics engine, not game centered in any way and experimental
Yuris Revenge (https://github.com/cookgreen/Yuris-Revenge): Mod to OpenRA Yuris Revenge (https://github.com/cookgreen/Yuris-Revenge): Mod to OpenRA
zedragon (https://github.com/charlierobson/zedragon.git): License not found, Assembly, not sure which OS is supported, no release, not much guidance zedragon (https://github.com/charlierobson/zedragon.git): License not found, Assembly, not sure which OS is supported, no release, not much guidance
rawgl (https://github.com/cyxx/rawgl): All rights reserved by Gregory Montoir. No FOSS license.
The Great Escape in C (https://github.com/dpt/The-Great-Escape-in-C): All rights reserved by David Thomas. No FOSS license.

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@ -6,11 +6,17 @@ import re
import requests import requests
from utils import osg, osg_rejected from utils import osg, osg_rejected
AWESOME_LIST = 'https://raw.githubusercontent.com/radek-sprta/awesome-game-remakes/master/README.md' # TODO Probably could fix some of the ignored cases within the awesome lists (or fix the small deviations in structure)
# Probably could fix them within the awesome lists # TODO not all of them are awesome actually
IGNORED = ('2006rebotted', 'raw(gl)', 'fheroes2', 'FS2OPEN', 'Barbarian', 'Hexen II: Hammer of Thyrion')
matcher = re.compile(r'\[(.*)?\]\((.*?)\) - (.*)') # general structure: - [title](link) - description # AWESOME_LIST = 'https://raw.githubusercontent.com/radek-sprta/awesome-game-remakes/master/README.md'
# IGNORED = ('2006rebotted', 'raw(gl)', 'fheroes2', 'FS2OPEN', 'Barbarian', 'Hexen II: Hammer of Thyrion')
AWESOME_LIST = 'https://raw.githubusercontent.com/leereilly/games/master/README.md'
IGNORED = ('Warsow',)
# two different - signs are used sometimes
matcher = re.compile(r'\[(.*)?\]\((.*?)\) [- ]*(.*)') # general structure: - [title](link) - description
if __name__ == "__main__": if __name__ == "__main__":
@ -28,13 +34,16 @@ if __name__ == "__main__":
for items in text: for items in text:
items = items.split('\n') items = items.split('\n')
category = items[0].strip() category = items[0].strip()
items = [item for item in items[1:] if item.startswith('-')] items = [item for item in items[1:] if item.startswith('- ') or item.startswith('* ')]
for item in items: for item in items:
# print(item)
# print(matcher.findall(item))
matches = matcher.findall(item)[0] # we know it will be exactly one matches = matcher.findall(item)[0] # we know it will be exactly one
title = matches[0] title = matches[0]
url = matches[1] url = matches[1]
description = matches[2] description = matches[2]
entries.append({'Title': title, 'URL': url, 'Description': description, 'Category': category}) entries.append({'Title': title, 'URL': url, 'Description': description, 'Category': category})
print('contains {} entries'.format(len(entries)))
# remove those from the ignored list # remove those from the ignored list
entries = [entry for entry in entries if not any(entry['Title'] == x for x in IGNORED)] entries = [entry for entry in entries if not any(entry['Title'] == x for x in IGNORED)]
@ -42,7 +51,7 @@ if __name__ == "__main__":
# remove those that are in our rejected list # remove those that are in our rejected list
rejected_titles = [x['Title'] for x in rejected] rejected_titles = [x['Title'] for x in rejected]
entries = [entry for entry in entries if entry['Title'] not in rejected_titles] entries = [entry for entry in entries if entry['Title'] not in rejected_titles]
print('after filtering for rejected entries {}'.format(len(entries))) print('after filtering for rejected and ignored entries {}'.format(len(entries)))
# a bit of statistics about this awesome list # a bit of statistics about this awesome list
print('contains {} entries in {} categories'.format(len(entries), len(text))) print('contains {} entries in {} categories'.format(len(entries), len(text)))
@ -59,6 +68,7 @@ if __name__ == "__main__":
print('{} entries read (osgl)'.format(len(our_entries))) print('{} entries read (osgl)'.format(len(our_entries)))
# go through this awesome list entries one by one and compare to our list # go through this awesome list entries one by one and compare to our list
index = 1
for entry in entries: for entry in entries:
title = entry['Title'] title = entry['Title']
url = entry['URL'] url = entry['URL']
@ -70,7 +80,8 @@ if __name__ == "__main__":
if title_equal or url_present: if title_equal or url_present:
similar_entries.append(our_entry) similar_entries.append(our_entry)
if not similar_entries: if not similar_entries:
print('Unknown entry "{}" {} - {} - {}'.format(entry['Title'], entry['URL'], entry['Category'], entry['Description'])) print('Unknown entry ({}) "{}" {} - {} - {}'.format(index, entry['Title'], entry['URL'], entry['Category'], entry['Description']))
index += 1

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@ -485,6 +485,7 @@ def create_entry_content(entry):
e = entry[field] e = entry[field]
e = ['"{}"'.format(x) if any(y in x.value for y in (',', ' (')) else x for x in e] e = ['"{}"'.format(x) if any(y in x.value for y in (',', ' (')) else x for x in e]
e = [str(x) for x in e] e = [str(x) for x in e]
e = list(dict.fromkeys(e)) # this removes duplicates while keeping the sorting order
content += '- {}: {}\n'.format(field, ', '.join(e)) content += '- {}: {}\n'.format(field, ', '.join(e))
content += '\n' content += '\n'

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@ -43,6 +43,7 @@ def retrieve_repo_info(repos, token=None):
for repo in repos: for repo in repos:
repo = normalize_repo_name(repo) repo = normalize_repo_name(repo)
try: try:
# get repo
r = g.get_repo(repo) r = g.get_repo(repo)
except GithubException as e: except GithubException as e:
raise RuntimeError(e) # TODO what to do if repo does not exist? raise RuntimeError(e) # TODO what to do if repo does not exist?

41
code/utils/osg_gitlab.py Normal file
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@ -0,0 +1,41 @@
"""
Everything specific to the Gitlab API (via Python GitLab https://python-gitlab.readthedocs.io/en/stable/)
"""
from dateutil import parser
from gitlab import Gitlab
def normalize_repo_name(repo):
"""
Bring repo to style xxx/yyy
"""
prefix = 'https://gitlab.com/'
if repo.startswith(prefix):
repo = repo[len(prefix):]
suffix = '.git'
if repo.endswith(suffix):
repo = repo[:-len(suffix)]
return repo
def retrieve_repo_info(repos, token=None):
"""
:param repos:
:param token:
:return:
"""
single_repo = isinstance(repos, str)
if single_repo:
repos = (repos,)
result = []
gl = Gitlab('https://gitlab.com')
for repo in repos:
repo = normalize_repo_name(repo)
# get project
p = gl.projects.get(repo)
e = {'description': p.description, 'created': parser.parse(p.created_at), 'contributors': p.repository_contributors(), 'forks': p.forks_count, 'name': p.name, 'last modified': parser.parse(p.last_activity_at), 'stars': p.star_count, 'languages': p.languages()}
result.append(e)
if single_repo:
result = result[0]
return result

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@ -6,7 +6,7 @@
- Download: https://gitlab.com/KilgoreTroutMaskReplicant/1oom/-/tags - Download: https://gitlab.com/KilgoreTroutMaskReplicant/1oom/-/tags
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: remake, strategy, content commercial, engine recreation - Keyword: remake, strategy, content commercial, engine recreation
- Code repository: https://gitlab.com/KilgoreTroutMaskReplicant/1oom.git - Code repository: https://gitlab.com/KilgoreTroutMaskReplicant/1oom.git (@created 2018, @stars 23, @forks 9)
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: Allegro, SDL, SDL2 - Code dependency: Allegro, SDL, SDL2

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@ -5,7 +5,7 @@
- State: mature, inactive since 2012 - State: mature, inactive since 2012
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: puzzle, 4D, clone, content open - Keyword: puzzle, 4D, clone, content open
- Code repository: https://gitlab.com/osgames/dtris.git (conversion of bzr), https://code.launchpad.net/4dtris (bzr) - Code repository: https://gitlab.com/osgames/dtris.git (conversion of bzr, @created 2019, @stars 1, @forks 1), https://code.launchpad.net/4dtris (bzr)
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: OpenGL, SDL - Code dependency: OpenGL, SDL

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@ -5,7 +5,7 @@
- State: beta, inactive since 2008 - State: beta, inactive since 2008
- Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/ - Download: https://sourceforge.net/projects/aplanetsrevenge/files/aplanetsrevenge/apr-1.0-alpha/
- Keyword: strategy, space, text-based - Keyword: strategy, space, text-based
- Code repository: https://gitlab.com/osgames/aplanetsrevenge.git (copy of last source release) - Code repository: https://gitlab.com/osgames/aplanetsrevenge.git (copy of last source release, @created 2018, @stars 1, @forks 0)
- Code language: Python - Code language: Python
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: curses - Code dependency: curses

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@ -5,7 +5,7 @@
- Download: https://sourceforge.net/projects/abe/files/ - Download: https://sourceforge.net/projects/abe/files/
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: platform, side-scrolling - Keyword: platform, side-scrolling
- Code repository: https://gitlab.com/osgames/abe.git (import of cvs), http://abe.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/abe.git (import of cvs, @created 2019, @stars 1, @forks 0), http://abe.cvs.sourceforge.net (cvs)
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL

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@ -6,7 +6,7 @@
- Download: https://sourceforge.net/projects/ajax3d/files/ajax3d/ - Download: https://sourceforge.net/projects/ajax3d/files/ajax3d/
- Platform: Web - Platform: Web
- Keyword: action, remake - Keyword: action, remake
- Code repository: https://gitlab.com/osgames/ajax3d.git (conversion of cvs), http://ajax3d.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/ajax3d.git (conversion of cvs, @created 2019, @stars 1, @forks 0), http://ajax3d.cvs.sourceforge.net (cvs)
- Code language: JavaScript - Code language: JavaScript
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Eben Upton - Developer: Eben Upton

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@ -6,7 +6,7 @@
- Download: https://sourceforge.net/projects/aatrade/files/ - Download: https://sourceforge.net/projects/aatrade/files/
- Platform: Web - Platform: Web
- Keyword: strategy, online, space, turn-based - Keyword: strategy, online, space, turn-based
- Code repository: https://github.com/tarnus/aatraders.git (@created 2013, @stars 4, @forks 5), https://gitlab.com/osgames/aatraders.git @add - Code repository: https://github.com/tarnus/aatraders.git (@created 2013, @stars 4, @forks 5), https://gitlab.com/osgames/aatraders.git @add (@created 2018, @stars 1, @forks 0)
- Code language: PHP - Code language: PHP
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Mark Dickenson, Rick Thomson, tarnus - Developer: Mark Dickenson, Rick Thomson, tarnus

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@ -3,8 +3,8 @@
- Home: https://gitlab.com/drummyfish/anarch - Home: https://gitlab.com/drummyfish/anarch
- State: mature - State: mature
- Keyword: action, first-person, open content, shooter - Keyword: action, first-person, open content, shooter
- Code repository: https://gitlab.com/drummyfish/anarch.git - Code repository: https://gitlab.com/drummyfish/anarch.git (@created 2019, @stars 65, @forks 5)
- Code language: C - Code language: C, C++
- Code license: CC0 - Code license: CC0
- Code dependency: raycastlib - Code dependency: raycastlib
- Assets license: CC0 - Assets license: CC0

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@ -9,6 +9,6 @@
- Code language: JavaScript - Code language: JavaScript
- Code license: AGPL-3.0 - Code license: AGPL-3.0
- Code dependency: Phaser - Code dependency: Phaser
- Developer: Archiboldian Cartheniscope, BLBLBL, Bruce Olivier, Caleb Joseph, Calvin, Calvin, Calvin, Calvin, Calvin, CameronFoss, ChengYuuu, Clément Foucault, Cong, Dread Knight, Dusty Williams, Henrik Aarnio, Ignacio Cartes, James Archbold, Janne, Jordan Barnes, Karl Tiedt, Kaylina Savela, leopoldwe, marcel-odya, Matt Horning, Max0nyshchenko, nemui, pamons12, Patryk Bieszke, randompast, Raul Humberto Lopez Lopez, Ray Nathan Low, Robin Van den Broeck, Sean Diamond, Sebastian Lugo, Shane Walsh, SlimeTP, Spencer Zhang, TheSeally, Tilman, Tilman Raendchen, Tristan Kernan, vampiressae, Willian Gustavo Veiga, yoel123, zaryanz - Developer: Archiboldian Cartheniscope, BLBLBL, Bruce Olivier, Caleb Joseph, Calvin, CameronFoss, ChengYuuu, Clément Foucault, Cong, Dread Knight, Dusty Williams, Henrik Aarnio, Ignacio Cartes, James Archbold, Janne, Jordan Barnes, Karl Tiedt, Kaylina Savela, leopoldwe, marcel-odya, Matt Horning, Max0nyshchenko, nemui, pamons12, Patryk Bieszke, randompast, Raul Humberto Lopez Lopez, Ray Nathan Low, Robin Van den Broeck, Sean Diamond, Sebastian Lugo, Shane Walsh, SlimeTP, Spencer Zhang, TheSeally, Tilman, Tilman Raendchen, Tristan Kernan, vampiressae, Willian Gustavo Veiga, yoel123, zaryanz
## Building ## Building

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@ -5,7 +5,7 @@
- Download: https://sourceforge.net/projects/antichess/files/antichess/1.0/ - Download: https://sourceforge.net/projects/antichess/files/antichess/1.0/
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: strategy, chess - Keyword: strategy, chess
- Code repository: https://gitlab.com/osgames/antichess.git (backup of cvs), http://antichess.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/antichess.git (backup of cvs, @created 2018, @stars 1, @forks 0), http://antichess.cvs.sourceforge.net/ (cvs)
- Code language: Java - Code language: Java
- Code license: MIT - Code license: MIT
- Developer: Baris Yuksel, Hongping Lim, Hooria Komal, Tamer Karatekin - Developer: Baris Yuksel, Hongping Lim, Hooria Komal, Tamer Karatekin

14
entries/aposgui.md Normal file
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@ -0,0 +1,14 @@
# Apos.Gui
- Home: https://apostolique.github.io/Apos.Gui/
- State: beta
- Keyword: library, user interface
- Code repository: https://github.com/Apostolique/Apos.Gui.git
- Code language: C#
- Code license: MIT
And maybe other Apos projects at https://github.com/Apostolique
## Building

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@ -6,7 +6,7 @@
- Download: https://f-droid.org//packages/com.gitlab.ardash.appleflinger.android/ - Download: https://f-droid.org//packages/com.gitlab.ardash.appleflinger.android/
- Platform: Android - Platform: Android
- Keyword: arcade, artillery, skill - Keyword: arcade, artillery, skill
- Code repository: https://gitlab.com/ar-/apple-flinger.git - Code repository: https://gitlab.com/ar-/apple-flinger.git (@created 2017, @stars 28, @forks 16)
- Code language: Java - Code language: Java
- Code license: GPL-3.0 - Code license: GPL-3.0

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@ -6,10 +6,10 @@
- State: mature - State: mature
- Download: http://www.armagetronad.org/downloads.php - Download: http://www.armagetronad.org/downloads.php
- Keyword: action - Keyword: action
- Code repository: https://gitlab.com/armagetronad/armagetronad.git, https://github.com/ArmagetronAd/armagetronad.git (@created 2019, @stars 15, @forks 2), https://svn.code.sf.net/p/armagetronad/code (svn) - Code repository: https://gitlab.com/armagetronad/armagetronad.git (@created 2018, @stars 5, @forks 8), https://github.com/ArmagetronAd/armagetronad.git (@created 2019, @stars 15, @forks 2), https://svn.code.sf.net/p/armagetronad/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Alex E. Kelly, Andreas Bombe, armanelgtron, blane, Charlie Head, Dave Fancella, dave iceman, DLH, Edmund Keefe, epsy, Fred, klaxnek, Kurt Johnson, Luke Dashjr, Luke-Jr, Manuel Moos, Manuel Moos, Matías Pino, Menno de Bell, Michael Lechtermann, MocI, Philippe Villeneuve, Self_Destructo, Wrzlprnft, Yann Kaiser, yarrt, Your_mom_arma - Developer: Alex E. Kelly, Andreas Bombe, armanelgtron, blane, Charlie Head, Dave Fancella, dave iceman, DLH, Edmund Keefe, epsy, Fred, klaxnek, Kurt Johnson, Luke Dashjr, Luke-Jr, Manuel Moos, Matías Pino, Menno de Bell, Michael Lechtermann, MocI, Philippe Villeneuve, Self_Destructo, Wrzlprnft, Yann Kaiser, yarrt, Your_mom_arma
Simple action game modeled after the lightcycle sequence of the movie Tron. Simple action game modeled after the lightcycle sequence of the movie Tron.

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@ -4,7 +4,7 @@
- State: mature, inactive since 2007 - State: mature, inactive since 2007
- Download: https://sourceforge.net/projects/armies/files/ - Download: https://sourceforge.net/projects/armies/files/
- Keyword: strategy, turn-based - Keyword: strategy, turn-based
- Code repository: https://gitlab.com/osgames/armies.git (backup of source release) - Code repository: https://gitlab.com/osgames/armies.git (backup of source release, @created 2018, @stars 1, @forks 0)
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Germán Blando - Developer: Germán Blando

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@ -4,7 +4,7 @@
- State: beta - State: beta
- Platform: Linux - Platform: Linux
- Keyword: tool - Keyword: tool
- Code repository: https://gitlab.com/librebob/athenaeum.git - Code repository: https://gitlab.com/librebob/athenaeum.git (@created 2018, @stars 85, @forks 6)
- Code language: Python - Code language: Python
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: Qt - Code dependency: Qt

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@ -6,8 +6,8 @@
- Download: https://sourceforge.net/projects/atanks/files/ - Download: https://sourceforge.net/projects/atanks/files/
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: action, artillery, clone, content open - Keyword: action, artillery, clone, content open
- Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git @add - Code repository: https://git.code.sf.net/p/atanks/atanks, https://gitlab.com/osgames/atanks.git @add (@created 2019, @stars 1, @forks 0)
- Code language: C++ - Code language: C++, C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: Allegro - Code dependency: Allegro
- Assets license: GPL - Assets license: GPL

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@ -5,8 +5,8 @@
- State: mature, inactive since 2015 - State: mature, inactive since 2015
- Download: https://sourceforge.net/projects/atomiks/files - Download: https://sourceforge.net/projects/atomiks/files
- Keyword: puzzle, remake, content commercial - Keyword: puzzle, remake, content commercial
- Code repository: https://gitlab.com/osgames/atomiks.git (backup of svn), https://svn.code.sf.net/p/atomiks/code (svn) - Code repository: https://gitlab.com/osgames/atomiks.git (backup of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/atomiks/code (svn)
- Code language: C - Code language: C, Objective-C
- Code license: GPL-3.0 - Code license: GPL-3.0
- Assets license: Custom (level design, see Readme) - Assets license: Custom (level design, see Readme)
- Developer: Mateusz Viste - Developer: Mateusz Viste

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@ -4,7 +4,7 @@
- State: mature, inactive since 2008 - State: mature, inactive since 2008
- Download: https://sourceforge.net/projects/attal/files/Attal/ - Download: https://sourceforge.net/projects/attal/files/Attal/
- Keyword: strategy, turn-based - Keyword: strategy, turn-based
- Code repository: https://gitlab.com/osgames/attal.git (backup of cvs), http://attal.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/attal.git (backup of cvs, @created 2018, @stars 1, @forks 0), http://attal.cvs.sourceforge.net/ (cvs)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: alexandre, Audoux, Forest Darling, Gilles Oppeneau, leyral, lusum, Quentin DUSOULIER, Raphael Goulais, Tim Felgentreff, tribunal, Verrier Cyrille - Developer: alexandre, Audoux, Forest Darling, Gilles Oppeneau, leyral, lusum, Quentin DUSOULIER, Raphael Goulais, Tim Felgentreff, tribunal, Verrier Cyrille

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@ -4,8 +4,8 @@
- State: beta, inactive since 2008 - State: beta, inactive since 2008
- Download: https://sourceforge.net/projects/avanor/files - Download: https://sourceforge.net/projects/avanor/files
- Keyword: role playing, roguelike - Keyword: role playing, roguelike
- Code repository: https://gitlab.com/osgames/avanor.git (backup of svn), https://svn.code.sf.net/p/avanor/code (svn) - Code repository: https://gitlab.com/osgames/avanor.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/avanor/code (svn)
- Code language: C++, Lua - Code language: C++, Lua, C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Brian Angeletti, Siarhei Siamashka, Vadim Gaidukevich - Developer: Brian Angeletti, Siarhei Siamashka, Vadim Gaidukevich

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@ -4,8 +4,8 @@
- State: beta, inactive since 2009 - State: beta, inactive since 2009
- Platform: Linux - Platform: Linux
- Keyword: action, content open - Keyword: action, content open
- Code repository: https://gitlab.com/osgames/ballandpaddle.git (conversion of bzr), http://bzr.savannah.gnu.org/r/ballandpaddle/ (bzr) - Code repository: https://gitlab.com/osgames/ballandpaddle.git (conversion of bzr, @created 2019, @stars 1, @forks 0), http://bzr.savannah.gnu.org/r/ballandpaddle/ (bzr)
- Code language: C++, Scheme - Code language: C++, Scheme, Shell
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: GNU Guile, SDL - Code dependency: GNU Guile, SDL
- Assets license: GPL - Assets license: GPL

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@ -5,7 +5,7 @@
- Inspiration: Ballerburg - Inspiration: Ballerburg
- State: mature - State: mature
- Keyword: action, remake, artillery - Keyword: action, remake, artillery
- Code repository: https://git.tuxfamily.org/baller/baller.git, https://gitlab.com/osgames/ballerburg.git @add (import of original source downloads) - Code repository: https://git.tuxfamily.org/baller/baller.git, https://gitlab.com/osgames/ballerburg.git @add (import of original source downloads, @created 2019, @stars 1, @forks 0)
- Code language: C - Code language: C
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: SDL2 - Code dependency: SDL2

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@ -4,8 +4,8 @@
- State: mature, inactive since 2002 - State: mature, inactive since 2002
- Download: https://sourceforge.net/projects/batnav/files/ - Download: https://sourceforge.net/projects/batnav/files/
- Keyword: arcade, multiplayer - Keyword: arcade, multiplayer
- Code repository: https://gitlab.com/osgames/batnav.git (import of cvs), http://batnav.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/batnav.git (import of cvs, @created 2019, @stars 1, @forks 0), http://batnav.cvs.sourceforge.net (cvs)
- Code language: C - Code language: C, Shell
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Jacob L. Anawalt, Ricardo Quesada - Developer: Jacob L. Anawalt, Ricardo Quesada

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- Download: https://sourceforge.net/projects/bm-game/files - Download: https://sourceforge.net/projects/bm-game/files
- Platform: Web - Platform: Web
- Keyword: role playing - Keyword: role playing
- Code repository: https://gitlab.com/osgames/bmtactics.git (copy of source releases) - Code repository: https://gitlab.com/osgames/bmtactics.git (copy of source releases, @created 2018, @stars 1, @forks 0)
- Code language: JavaScript - Code language: JavaScript
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Andrew Beal, Franklin Buskirk, Freaky Picasso, Joseph Baffaro, Kevin Lemoine, Morgan Smith, Tobias Theuer, Zachary Murray - Developer: Andrew Beal, Franklin Buskirk, Freaky Picasso, Joseph Baffaro, Kevin Lemoine, Morgan Smith, Tobias Theuer, Zachary Murray

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- Download: http://www.nongnu.org/billiards/#downloads, http://download.savannah.nongnu.org/releases/billiards/ - Download: http://www.nongnu.org/billiards/#downloads, http://download.savannah.nongnu.org/releases/billiards/
- Platform: Linux - Platform: Linux
- Keyword: simulation, sports - Keyword: simulation, sports
- Code repository: https://gitlab.com/osgames/billiards.git (import of cvs), http://cvs.savannah.nongnu.org:/sources/billiards (cvs) - Code repository: https://gitlab.com/osgames/billiards.git (import of cvs, @created 2019, @stars 1, @forks 1), http://cvs.savannah.nongnu.org:/sources/billiards (cvs)
- Code language: Lua, Objective-C - Code language: Lua, Objective-C
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Dimitris Papavasiliou - Developer: Dimitris Papavasiliou

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- Download: http://www.tuzsuzov.com/biniax/download2.html - Download: http://www.tuzsuzov.com/biniax/download2.html
- Platform: Windows, Linux, macOS, Android - Platform: Windows, Linux, macOS, Android
- Keyword: action, puzzle - Keyword: action, puzzle
- Code repository: https://gitlab.com/osgames/biniax.git (import of source releases) - Code repository: https://gitlab.com/osgames/biniax.git (import of source releases, @created 2019, @stars 1, @forks 0)
- Code language: C - Code language: C
- Code license: zlib - Code license: zlib

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- Inspiration: Black Shades - Inspiration: Black Shades
- State: beta, inactive since 2007 - State: beta, inactive since 2007
- Keyword: simulation, content open, first-person, shooter - Keyword: simulation, content open, first-person, shooter
- Code language: ? - Code repository: https://github.com/bkeys/blackshadeselite.git
- Code license: ? (GPL-2.0) - Code language: C
- Code license: GPL-2.0
- Developer: David Rosen - Developer: David Rosen
Fork of the game Black Shades. Fork of the game Black Shades.

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- Download: https://sourceforge.net/projects/blacknova/files - Download: https://sourceforge.net/projects/blacknova/files
- Platform: Web - Platform: Web
- Keyword: strategy, multiplayer online, space - Keyword: strategy, multiplayer online, space
- Code repository: https://gitlab.com/osgames/blacknova.git (backup of svn), https://svn.code.sf.net/p/blacknova/code (svn) - Code repository: https://gitlab.com/osgames/blacknova.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/blacknova/code (svn)
- Code language: PHP, JavaScript - Code language: PHP, JavaScript
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Adam Fort, Brian Gustin, David Rowlands, Kelly Shane Harrelson, Paul Ogle, Ramjet, Ron Harwood, The Kabal, TheMightyDude - Developer: Adam Fort, Brian Gustin, David Rowlands, Kelly Shane Harrelson, Paul Ogle, Ramjet, Ron Harwood, The Kabal, TheMightyDude

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- State: beta, inactive since 2012 - State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/blitzkrieg/files/developpement/ - Download: https://sourceforge.net/projects/blitzkrieg/files/developpement/
- Keyword: strategy, turn-based - Keyword: strategy, turn-based
- Code repository: https://gitlab.com/osgames/blitzkrieg.git (backup of cvs), http://blitzkrieg.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/blitzkrieg.git (backup of cvs, @created 2018, @stars 1, @forks 0), http://blitzkrieg.cvs.sourceforge.net/ (cvs)
- Code language: Java - Code language: Java
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Syll - Developer: Syll

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@ -6,8 +6,8 @@
- Download: https://sourceforge.net/projects/blobwars/files/ - Download: https://sourceforge.net/projects/blobwars/files/
- Platform: Windows - Platform: Windows
- Keyword: arcade, platform, 2D, content commercial - Keyword: arcade, platform, 2D, content commercial
- Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git @add, https://src.fedoraproject.org/rpms/blobwars.git @add, https://github.com/OSSGames/GAME-SDL-ACTION-Blobwars_Metal_Blob_Solid.git (@created 2019, @stars 1, @forks 0) - Code repository: https://git.code.sf.net/p/blobwars/code, https://gitlab.com/osgames/blobwars.git @add (@created 2019, @stars 1, @forks 0), https://src.fedoraproject.org/rpms/blobwars.git @add, https://github.com/OSSGames/GAME-SDL-ACTION-Blobwars_Metal_Blob_Solid.git (@created 2019, @stars 1, @forks 0)
- Code language: C++ - Code language: C++, C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Guus Sliepen, Hans de Goede, Stephen Sweeney - Developer: Guus Sliepen, Hans de Goede, Stephen Sweeney

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@ -6,7 +6,7 @@
- Download: https://sourceforge.net/projects/blockout/files/blockout/ - Download: https://sourceforge.net/projects/blockout/files/blockout/
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: puzzle, remake - Keyword: puzzle, remake
- Code repository: https://gitlab.com/osgames/blockout.git (conversion of cvs), http://blockout.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/blockout.git (conversion of cvs, @created 2019, @stars 1, @forks 1), http://blockout.cvs.sourceforge.net (cvs)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: OpenGL - Code dependency: OpenGL

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@ -6,7 +6,7 @@
- Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/ - Download: http://bombermaaan.sourceforge.net/download.php, https://sourceforge.net/projects/bombermaaan/files/
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: action, arcade - Keyword: action, arcade
- Code repository: https://gitlab.com/osgames/bombermaaan.git (import of svn), https://svn.code.sf.net/p/bombermaaan/code (svn) - Code repository: https://gitlab.com/osgames/bombermaaan.git (import of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/bombermaaan/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: baptiste sansierra, Bernd A., Eggomat, Fury, JEROME BIGOT - Developer: baptiste sansierra, Bernd A., Eggomat, Fury, JEROME BIGOT

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@ -6,7 +6,7 @@
- Download: https://sourceforge.net/projects/bombic/files/bombic/ - Download: https://sourceforge.net/projects/bombic/files/bombic/
- Platform: Linux, macOS - Platform: Linux, macOS
- Keyword: action, remake - Keyword: action, remake
- Code repository: https://gitlab.com/osgames/bombic.git (conversion of svn), https://svn.code.sf.net/p/bombic/code (svn) - Code repository: https://gitlab.com/osgames/bombic.git (conversion of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/bombic/code (svn)
- Code language: C++, Objective-C - Code language: C++, Objective-C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL

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@ -4,7 +4,7 @@
- Inspiration: Atomic Bomberman - Inspiration: Atomic Bomberman
- State: mature - State: mature
- Keyword: action, remake, content open - Keyword: action, remake, content open
- Code repository: https://gitlab.com/drummyfish/Bombman.git - Code repository: https://gitlab.com/drummyfish/Bombman.git (@created 2018, @stars 8, @forks 0)
- Code language: Python - Code language: Python
- Code license: CC0 - Code license: CC0
- Code dependency: pygame - Code dependency: pygame

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@ -4,8 +4,8 @@
- State: beta, inactive since 2006 - State: beta, inactive since 2006
- Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files - Download: http://boson.sourceforge.net/download.php, https://sourceforge.net/projects/boson/files
- Keyword: strategy, real-time - Keyword: strategy, real-time
- Code repository: https://gitlab.com/osgames/boson.git (backup of svn), https://svn.code.sf.net/p/boson/code (svn) - Code repository: https://gitlab.com/osgames/boson.git (backup of svn, @created 2018, @stars 1, @forks 1), https://svn.code.sf.net/p/boson/code (svn)
- Code language: C++ - Code language: C++, C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: OpenGL - Code dependency: OpenGL
- Developer: Andreas Beckermann, Ben Adler, Felix Seeger, Krzysztof Kosz, Mickael Marchand, Nils Trzebin, Rivo Laks, Scott MacDonald, Thomas Capricelli, Timo Huebel - Developer: Andreas Beckermann, Ben Adler, Felix Seeger, Krzysztof Kosz, Mickael Marchand, Nils Trzebin, Rivo Laks, Scott MacDonald, Thomas Capricelli, Timo Huebel

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@ -5,7 +5,7 @@
- Download: http://brainworkshop.sourceforge.net/download.html, https://sourceforge.net/projects/brainworkshop/files/brainworkshop/ - Download: http://brainworkshop.sourceforge.net/download.html, https://sourceforge.net/projects/brainworkshop/files/brainworkshop/
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: puzzle, brain exercise - Keyword: puzzle, brain exercise
- Code repository: https://github.com/brain-workshop/brainworkshop.git (@created 2017, @stars 122, @forks 25), https://gitlab.com/osgames/brain-workshop.git @add, https://svn.code.sf.net/p/brainworkshop/code (svn) - Code repository: https://github.com/brain-workshop/brainworkshop.git (@created 2017, @stars 122, @forks 25), https://gitlab.com/osgames/brain-workshop.git @add (@created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/brainworkshop/code (svn)
- Code language: Python - Code language: Python
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: pyglet - Code dependency: pyglet

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- Download: https://sourceforge.net/projects/brutalchess/files/ - Download: https://sourceforge.net/projects/brutalchess/files/
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: strategy, chess, clone - Keyword: strategy, chess, clone
- Code repository: https://gitlab.com/osgames/brutalchess.git (import of svn), https://svn.code.sf.net/p/brutalchess/code (svn) - Code repository: https://gitlab.com/osgames/brutalchess.git (import of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/brutalchess/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Joe Flint, Michael Cook, neilpa - Developer: Joe Flint, Michael Cook, neilpa

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@ -5,7 +5,7 @@
- Download: https://sourceforge.net/projects/cannonsmash/files/ - Download: https://sourceforge.net/projects/cannonsmash/files/
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: sports, table tennis - Keyword: sports, table tennis
- Code repository: https://gitlab.com/osgames/cannonsmash.git (import of cvs), http://cannonsmash.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/cannonsmash.git (import of cvs, @created 2019, @stars 1, @forks 0), http://cannonsmash.cvs.sourceforge.net (cvs)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: OpenGL - Code dependency: OpenGL

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- Download: https://sourceforge.net/projects/catmother/files/ - Download: https://sourceforge.net/projects/catmother/files/
- Platform: Windows - Platform: Windows
- Keyword: action, adventure, content open (?) - Keyword: action, adventure, content open (?)
- Code repository: https://gitlab.com/osgames/catmother.git (import of svn), https://svn.code.sf.net/p/catmother/code (svn) - Code repository: https://gitlab.com/osgames/catmother.git (import of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/catmother/code (svn)
- Code language: C++ - Code language: C++
- Code license: 3-clause BSD, GPL-2.0 (not sure which of them actually) - Code license: 3-clause BSD, GPL-2.0 (not sure which of them actually)
- Developer: James Marshall, Jani Kajala, naaier, Olli Sorjonen, Sami Sorjonen, shodan123, Toni Aittoniemi - Developer: James Marshall, Jani Kajala, naaier, Olli Sorjonen, Sami Sorjonen, shodan123, Toni Aittoniemi

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@ -11,7 +11,7 @@
- Code license: CC-BY-SA-3.0 - Code license: CC-BY-SA-3.0
- Code dependency: ncurses - Code dependency: ncurses
- Assets license: CC-BY-SA-3.0 - Assets license: CC-BY-SA-3.0
- Developer: 8street, 9600bauds, acidia, actual-nh, Aenye, aierce, akirashirosawa, akozhevn, akrieger, Alan Brady, Alasnuyo, Alec White Valentine, Aleksander, Aleksander, Aleksander, Aleksander, Alexander Morland, Alexander Scherer, Alexey, Alexey Kim, Alexey Mostovoy, AlisW02, Allison, Aloxaf, Amans Tofu, ampersand55, anabatic, Andi Shores, andrei, Andrey Bienkowski, anejjam, Angela Graves, angoddu, anonym, anothersimulacrum, Anton Burmistrov, Anuradha Dissanayake, arcke, arijust, Ashes, Asmageddon, atomicdryad, Ava, awesine, axujen, Barhandar, Barry Gackle, barsoosayque, BeigeSand, Ben Fox-Moore, Ben Gray, Bence, Bernardo Sulzbach, BevapDin, Binrui Dong, BorkBorkGoesTheCode, Brad Busse, Brandon Bergren, Brandon Kentel, Brian Lefler, Brian McDade, Brian-Otten, cainiaowu, cake>pie, carmakazi, casswedson, Catacstone, Catiua, chaisawlajatang, Chaosvolt, Charlie Nolan, Chris Vickio, Christian Bielert, Christian Buskirk, ChunkOfMeat, Clarence "Sparr" Risher, Cliffs Dover, CodeBandit, codemime, Competently-Incompetent, Coolthulhu, CosmicCoincidence, Cosmitz, CountAlex, curstwist, Curtis Merrill, Cyrano7, D Anzorge, daftfad, DangerNoodle, DanmakuDan, Danny Bautista, Dark Daskin, darktoes, Davi-DeGanne, David, David Holmes, Dax Fugue, DeadLeaves, DemAvalon, Denis Volk, DialoMalison, dissociativity, Dmitry Serov, DoctorGoat, DoctorVanGogh, Donnie McNabb, DracoGriffin, Dru, Dylan Greer, Dyrewulfe, DZiral, Edith Brunel, Efi, Eighth-of-Third, ejseto, Ekarus Ryndren, eltank, ephemeralstoryteller, EpicOrange, Eric, Eric Pierce, Esdian, eso, evilexecutive, Faalagorn, faefux, Fergus Dall, ferociousdork, Firestorm01X2, FlameStormer2000, Francisco Moreira, freezerbunny, Fris0uman, Frost-wood, FryCarson, FulcrumA, Gabe-Lincoln, Gabriel-SE, GalenEvil, Gatleos, GennFaol, GiM, GlyphGryph, Gordon Watt, Goron, Greev, Greg McNew, halfahermit, harison86, Heather Soron Kaminski, Herbert Jones, Hesu Lee, Hirmuolio, hitbutton, HuXTUS, Huynh Yen Loc, Hymore246, hyper2snyper, I-am-Erk, Ian Strachan, ice-o-metric, Ilya Agafonov, Ilya Margolin, Inglonias, ipcyborg, Isaac Freund, ISuckM8, ituluwituluwzev, Ivan P., Ivan Zaitsev, Jacek Nakonieczny, James Gangur, Jamuro-g, Jason Gilbert, Jason Jones, jcd000, Jeremy, Jeremy Osborne, Jeremy Rose, Jerimee Richir, "Jianxiang Wang (王健翔)", jkraybill, Joe, John Bytheway, John Candlebury, johnrdconnolly, jokermatt999, JonahDes, Jorn Vernee, Josh Richey, Joshua Chin, joshuagiles, Justin, KA101, Kael Talvadore, Kanexan, karols146, Karthas077, Kelenius, Kevin Giovinazzo, Kevin Granade, Keyspace-1, kilozombie, Kilvoctu, klorpa, Kodi Arfer, KongMD, KurzedMetal, Kyle Fawcett, Lap, Larwick, LaVeyanFiend, Leland Clemmons, Leonid Vasilev, Lil Shining Man, LISPCoC, Lucasargh, lucasmr, lucianposton, LyleSY, Maddremor, Maleclypse, malhawee, Malkeus, Mark Langsdorf, mark7, Marloss, Martijn Arnoldussen, Matt K., Matthew Taylor, maxmurder, maxsond, mctynp, Mdnthrvst, Mecares, meladath, Menschheit, Michael Davies, mightyagrippa, Mike, MisterFelixFox, misterprimus, Mom-Bun, Mooses2k, moosestrangler, MorCel374, mqrause, mrkybe, Mshock777, MT-Arnoldussen, Muffindrake, mugling, Nate Moore, Nathan Fowler, NaturesWitness, neitsa, NeviNovat, nexusmrsep, Nicholas De Nova, Nick Taylor, nikheizen, Nioca, Noctifer-de-Mortem, NotFuji, nsklaus, Nymall, Octav "Narc" Sandulescu, oddbjol, Oddzball, Olanti, Oleg Antipin, Oleksii S. Malakhov, Oliver Jowett, OrenAudeles, origamiwolf, OromisElf, OvenBaker, OzoneH3, PatrikLundell, patternoia, Paul Fenwick, Pete Goodfellow, Peter Lacey-Bordeaux, Peter Piwowarski, Petr Onderka, phaethonfire, philippeop, Piotr Staszewski, pisskop, plazma-rush, Podesta, pouar, Pr0man, PropaneSoup, prutschman, Pupsi Mupsi, Pär Karlsson, Quietust, Rabbit, RadHazard, Rail-Runner, railmonkey, RarkGrames, Reaper42, Reclusive-reptile, Regularitee, Reiner Herrmann, Robert Maupin, Robert Tisdale, Robik81, RogueYun, Rolf K, Roy Berube, rsulli55, Ryan, Ryan Sullivant, Rémy Roy, sagethor, Saicchi, Salty Panda, satheon49, Sean "Chezzo" Osman, Sean Mirrsen, Senrain, Sergey Alirzaev, Sergio Duran, Serhiy Zahoriya, Seth, Skippy McSkip, skYYman, slimeboy460, Snaaty, sneeze-attack, snipercup, Soufian, SouP, souricelle, Soyweiser, spacenookie, Spencer Michaels, starpolemic, Steven Noonan, Steven Wu, Stevensonz, Stéphane Travostino, SunshineDistillery, Surma, surprise22, taiyu, Tamiore, TechyBen, Theawesomeboophis, TheFlame52, ThinkInvisible, Tivec, Tom Quinn, Tomas Volka, Tonkatsu, Tony, ToxiClay, Treah Blade, Tsunder, Turtlicious, Unknown, UrbanCMC, utunnels, vache, valuial, VampyreLord, Vasyan, Venera3, Veraghin, vidarsk, Violet White, Viss Valdyr, Vitaly Vlasov, Vlad, Voker57, Vollch, vulkans22, Whales, Williham Williham Totland, Wishbringer, Wokko1, wormingdead, Wouter van Kesteren, Wuzzy, xalgenos, xanderrootslayer, Xenomorph-III, Xpyder, Xygen, yobbobanana, yowshi, Zach Morgan, Zaweri, Zhilkin Serg, zombiethoughts, zwparchman - Developer: 8street, 9600bauds, acidia, actual-nh, Aenye, aierce, akirashirosawa, akozhevn, akrieger, Alan Brady, Alasnuyo, Alec White Valentine, Aleksander, Alexander Morland, Alexander Scherer, Alexey, Alexey Kim, Alexey Mostovoy, AlisW02, Allison, Aloxaf, Amans Tofu, ampersand55, anabatic, Andi Shores, andrei, Andrey Bienkowski, anejjam, Angela Graves, angoddu, anonym, anothersimulacrum, Anton Burmistrov, Anuradha Dissanayake, arcke, arijust, Ashes, Asmageddon, atomicdryad, Ava, awesine, axujen, Barhandar, Barry Gackle, barsoosayque, BeigeSand, Ben Fox-Moore, Ben Gray, Bence, Bernardo Sulzbach, BevapDin, Binrui Dong, BorkBorkGoesTheCode, Brad Busse, Brandon Bergren, Brandon Kentel, Brian Lefler, Brian McDade, Brian-Otten, cainiaowu, cake>pie, carmakazi, casswedson, Catacstone, Catiua, chaisawlajatang, Chaosvolt, Charlie Nolan, Chris Vickio, Christian Bielert, Christian Buskirk, ChunkOfMeat, Clarence "Sparr" Risher, Cliffs Dover, CodeBandit, codemime, Competently-Incompetent, Coolthulhu, CosmicCoincidence, Cosmitz, CountAlex, curstwist, Curtis Merrill, Cyrano7, D Anzorge, daftfad, DangerNoodle, DanmakuDan, Danny Bautista, Dark Daskin, darktoes, Davi-DeGanne, David, David Holmes, Dax Fugue, DeadLeaves, DemAvalon, Denis Volk, DialoMalison, dissociativity, Dmitry Serov, DoctorGoat, DoctorVanGogh, Donnie McNabb, DracoGriffin, Dru, Dylan Greer, Dyrewulfe, DZiral, Edith Brunel, Efi, Eighth-of-Third, ejseto, Ekarus Ryndren, eltank, ephemeralstoryteller, EpicOrange, Eric, Eric Pierce, Esdian, eso, evilexecutive, Faalagorn, faefux, Fergus Dall, ferociousdork, Firestorm01X2, FlameStormer2000, Francisco Moreira, freezerbunny, Fris0uman, Frost-wood, FryCarson, FulcrumA, Gabe-Lincoln, Gabriel-SE, GalenEvil, Gatleos, GennFaol, GiM, GlyphGryph, Gordon Watt, Goron, Greev, Greg McNew, halfahermit, harison86, Heather Soron Kaminski, Herbert Jones, Hesu Lee, Hirmuolio, hitbutton, HuXTUS, Huynh Yen Loc, Hymore246, hyper2snyper, I-am-Erk, Ian Strachan, ice-o-metric, Ilya Agafonov, Ilya Margolin, Inglonias, ipcyborg, Isaac Freund, ISuckM8, ituluwituluwzev, Ivan P., Ivan Zaitsev, Jacek Nakonieczny, James Gangur, Jamuro-g, Jason Gilbert, Jason Jones, jcd000, Jeremy, Jeremy Osborne, Jeremy Rose, Jerimee Richir, "Jianxiang Wang (王健翔)", jkraybill, Joe, John Bytheway, John Candlebury, johnrdconnolly, jokermatt999, JonahDes, Jorn Vernee, Josh Richey, Joshua Chin, joshuagiles, Justin, KA101, Kael Talvadore, Kanexan, karols146, Karthas077, Kelenius, Kevin Giovinazzo, Kevin Granade, Keyspace-1, kilozombie, Kilvoctu, klorpa, Kodi Arfer, KongMD, KurzedMetal, Kyle Fawcett, Lap, Larwick, LaVeyanFiend, Leland Clemmons, Leonid Vasilev, Lil Shining Man, LISPCoC, Lucasargh, lucasmr, lucianposton, LyleSY, Maddremor, Maleclypse, malhawee, Malkeus, Mark Langsdorf, mark7, Marloss, Martijn Arnoldussen, Matt K., Matthew Taylor, maxmurder, maxsond, mctynp, Mdnthrvst, Mecares, meladath, Menschheit, Michael Davies, mightyagrippa, Mike, MisterFelixFox, misterprimus, Mom-Bun, Mooses2k, moosestrangler, MorCel374, mqrause, mrkybe, Mshock777, MT-Arnoldussen, Muffindrake, mugling, Nate Moore, Nathan Fowler, NaturesWitness, neitsa, NeviNovat, nexusmrsep, Nicholas De Nova, Nick Taylor, nikheizen, Nioca, Noctifer-de-Mortem, NotFuji, nsklaus, Nymall, Octav "Narc" Sandulescu, oddbjol, Oddzball, Olanti, Oleg Antipin, Oleksii S. Malakhov, Oliver Jowett, OrenAudeles, origamiwolf, OromisElf, OvenBaker, OzoneH3, PatrikLundell, patternoia, Paul Fenwick, Pete Goodfellow, Peter Lacey-Bordeaux, Peter Piwowarski, Petr Onderka, phaethonfire, philippeop, Piotr Staszewski, pisskop, plazma-rush, Podesta, pouar, Pr0man, PropaneSoup, prutschman, Pupsi Mupsi, Pär Karlsson, Quietust, Rabbit, RadHazard, Rail-Runner, railmonkey, RarkGrames, Reaper42, Reclusive-reptile, Regularitee, Reiner Herrmann, Robert Maupin, Robert Tisdale, Robik81, RogueYun, Rolf K, Roy Berube, rsulli55, Ryan, Ryan Sullivant, Rémy Roy, sagethor, Saicchi, Salty Panda, satheon49, Sean "Chezzo" Osman, Sean Mirrsen, Senrain, Sergey Alirzaev, Sergio Duran, Serhiy Zahoriya, Seth, Skippy McSkip, skYYman, slimeboy460, Snaaty, sneeze-attack, snipercup, Soufian, SouP, souricelle, Soyweiser, spacenookie, Spencer Michaels, starpolemic, Steven Noonan, Steven Wu, Stevensonz, Stéphane Travostino, SunshineDistillery, Surma, surprise22, taiyu, Tamiore, TechyBen, Theawesomeboophis, TheFlame52, ThinkInvisible, Tivec, Tom Quinn, Tomas Volka, Tonkatsu, Tony, ToxiClay, Treah Blade, Tsunder, Turtlicious, Unknown, UrbanCMC, utunnels, vache, valuial, VampyreLord, Vasyan, Venera3, Veraghin, vidarsk, Violet White, Viss Valdyr, Vitaly Vlasov, Vlad, Voker57, Vollch, vulkans22, Whales, Williham Williham Totland, Wishbringer, Wokko1, wormingdead, Wouter van Kesteren, Wuzzy, xalgenos, xanderrootslayer, Xenomorph-III, Xpyder, Xygen, yobbobanana, yowshi, Zach Morgan, Zaweri, Zhilkin Serg, zombiethoughts, zwparchman
Turn-based survival game set in a post-apocalyptic world. Turn-based survival game set in a post-apocalyptic world.
Fork of [Cataclysm](cataclysm.md) Fork of [Cataclysm](cataclysm.md)

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- Home: http://benkibbey.wordpress.com/cboard/, https://gitlab.com/bjk/cboard/-/wikis/home - Home: http://benkibbey.wordpress.com/cboard/, https://gitlab.com/bjk/cboard/-/wikis/home
- State: beta, inactive since 2018 - State: beta, inactive since 2018
- Keyword: tool, chess, content none, text-based - Keyword: tool, chess, content none, text-based
- Code repository: https://gitlab.com/bjk/cboard.git, https://repo.or.cz/w/cboard.git - Code repository: https://gitlab.com/bjk/cboard.git (@created 2018, @stars 2, @forks 0), https://repo.or.cz/w/cboard.git
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: ncurses - Code dependency: ncurses

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- State: beta, inactive since 2012 - State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/celestron/files/ - Download: https://sourceforge.net/projects/celestron/files/
- Keyword: action, shooter, space, top-down - Keyword: action, shooter, space, top-down
- Code repository: https://git.code.sf.net/p/celestron/code, https://gitlab.com/osgames/celestron.git @add - Code repository: https://git.code.sf.net/p/celestron/code, https://gitlab.com/osgames/celestron.git @add (@created 2019, @stars 1, @forks 0)
- Code language: Python - Code language: Python
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: NumPy, pygame - Code dependency: NumPy, pygame

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- State: beta, inactive since 2003 - State: beta, inactive since 2003
- Download: http://civil.sourceforge.net/download.html - Download: http://civil.sourceforge.net/download.html
- Keyword: strategy, multiplayer online, turn-based - Keyword: strategy, multiplayer online, turn-based
- Code repository: https://gitlab.com/osgames/civil.git (backup of cvs), http://civil.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/civil.git (backup of cvs, @created 2018, @stars 1, @forks 0), http://civil.cvs.sourceforge.net/ (cvs)
- Code language: Python - Code language: Python
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Gareth Noyce, Jan Ekholm, John Eikenberry, Kalle Svensson, Korruptor, Marcus Alanen, Michael Earl, Tom Flanagan, Uwe Hermann - Developer: Gareth Noyce, Jan Ekholm, John Eikenberry, Kalle Svensson, Korruptor, Marcus Alanen, Michael Earl, Tom Flanagan, Uwe Hermann

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- Code repository: https://github.com/andreakarasho/ClassicUO.git (@created 2018, @stars 287, @forks 193) - Code repository: https://github.com/andreakarasho/ClassicUO.git (@created 2018, @stars 287, @forks 193)
- Code language: C# - Code language: C#
- Code license: 4-clause BSD - Code license: 4-clause BSD
- Developer: 3HMonkey, aclark13, Alias, Andrea Angelini, Benjamin Willard, broxen, c0mput3rxz, deccer, dissident, gaechti, Jaedan, Jakub Linhart, James, jkachhad, Marcelo Paez Sequeira, Mel, Peter Wedder, Plugtopus Agency, Quick, rdegelo, Rob C., roxya, Samuli Yliniemi, Sascha, Siva, Stefan, Stefan, Stefan, TannerBist, Timur Alekseenko - Developer: 3HMonkey, aclark13, Alias, Andrea Angelini, Benjamin Willard, broxen, c0mput3rxz, deccer, dissident, gaechti, Jaedan, Jakub Linhart, James, jkachhad, Marcelo Paez Sequeira, Mel, Peter Wedder, Plugtopus Agency, Quick, rdegelo, Rob C., roxya, Samuli Yliniemi, Sascha, Siva, Stefan, TannerBist, Timur Alekseenko
## Building ## Building

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# coab
- Home: https://github.com/simeonpilgrim/coab, https://web.archive.org/web/20150506070020/http://code.google.com/p/coab/
- Inspiration: Curse of the Azure Bonds
- State: mature
- Keyword: remake, role playing
- Code repository: https://github.com/simeonpilgrim/coab.git (@created 2015, @stars 52, @forks 13)
- Code language: C#, C
- Code license: ? (BSD)
- Code dependency: .NET
- Developer: Simeon Pilgrim
## Building

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- State: beta, inactive since 2004 - State: beta, inactive since 2004
- Download: https://sourceforge.net/projects/coltoo/files/ - Download: https://sourceforge.net/projects/coltoo/files/
- Keyword: strategy - Keyword: strategy
- Code repository: https://gitlab.com/osgames/coltoo.git (backup of cvs), http://coltoo.cvs.sourceforge.net/ (cvs) - Code repository: https://gitlab.com/osgames/coltoo.git (backup of cvs, @created 2018, @stars 2, @forks 0), http://coltoo.cvs.sourceforge.net/ (cvs)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Chainsword, Gustavo Bonis Calvo, John D. Dilley, kayne2000, Pasi Lackman, Peter Kocsis - Developer: Chainsword, Gustavo Bonis Calvo, John D. Dilley, kayne2000, Pasi Lackman, Peter Kocsis

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- Download: https://clonekeenplus.sourceforge.io/download.php - Download: https://clonekeenplus.sourceforge.io/download.php
- Platform: Windows, Linux, Android - Platform: Windows, Linux, Android
- Keyword: action, remake - Keyword: action, remake
- Code repository: https://gitlab.com/Dringgstein/Commander-Genius.git, https://github.com/albertz/commandergenius.git @add (@created 2009, @stars 32, @forks 253), https://github.com/pelya/commandergenius.git @add (@created 2009, @stars 467, @forks 228), https://github.com/gerstrong/Commander-Genius.git @add (@created 2011, @stars 154, @forks 33) - Code repository: https://gitlab.com/Dringgstein/Commander-Genius.git (@created 2018, @stars 24, @forks 9), https://github.com/albertz/commandergenius.git @add (@created 2009, @stars 32, @forks 253), https://github.com/pelya/commandergenius.git @add (@created 2009, @stars 467, @forks 228), https://github.com/gerstrong/Commander-Genius.git @add (@created 2011, @stars 154, @forks 33)
- Code language: C, C++ - Code language: C, C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Albert Zeyer, Alexandre Detiste, Casey Bird, Gagster, Gerhard Stein, Gerstrong, James Le Cuirot, Jeongin Lee, Jerome Marty, Lyubomyr Lisen, mewingtree, NY00123, pizza2004, Sergii Pylypenko, tulip81, z33ky - Developer: Albert Zeyer, Alexandre Detiste, Casey Bird, Gagster, Gerhard Stein, Gerstrong, James Le Cuirot, Jeongin Lee, Jerome Marty, Lyubomyr Lisen, mewingtree, NY00123, pizza2004, Sergii Pylypenko, tulip81, z33ky

14
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# CommonDrops
- Home: https://github.com/Drasky-Vanderhoff/CommonDrops
- Inspiration: Magical Drops
- State: beta, inactive since 2018
- Keyword: puzzle, content open
- Code repository: https://github.com/Drasky-Vanderhoff/CommonDrops.git
- Code language: C++
- Code license: MIT
- Code dependency: SFML
## Building
- Build system: VisualStudio

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- State: mature, inactive since 2012 - State: mature, inactive since 2012
- Download: https://launchpad.net/conquests/+download - Download: https://launchpad.net/conquests/+download
- Keyword: strategy, 4X - Keyword: strategy, 4X
- Code repository: https://gitlab.com/osgames/conquests.git (archive) - Code repository: https://gitlab.com/osgames/conquests.git (archive, @created 2018, @stars 1, @forks 0)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Mark - Developer: Mark

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- Media: https://en.wikipedia.org/wiki/Core_War - Media: https://en.wikipedia.org/wiki/Core_War
- State: mature - State: mature
- Keyword: simulation, programming - Keyword: simulation, programming
- Code repository: https://gitlab.com/osgames/corewar.git (conversion from cvs), http://corewar.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/corewar.git (conversion from cvs, @created 2019, @stars 1, @forks 0), http://corewar.cvs.sourceforge.net (cvs)
- Code language: C, Java - Code language: C, Java
- Code license: GPL-2.0 (C part), 2-clause BSD (Java part) - Code license: GPL-2.0 (C part), 2-clause BSD (Java part)
- Developer: alexander sasha wait, Anton Marsden, Björn Günzel, Brian Haskin, Ilmari Karonen, Pavel Šavara - Developer: alexander sasha wait, Anton Marsden, Björn Günzel, Brian Haskin, Ilmari Karonen, Pavel Šavara

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- State: mature, inactive since 2010 - State: mature, inactive since 2010
- Download: http://crimson.seul.org/download.php - Download: http://crimson.seul.org/download.php
- Keyword: strategy, clone, turn-based - Keyword: strategy, clone, turn-based
- Code repository: https://gitlab.com/osgames/crimson.git (import of cvs), http://crimson.seul.org/cvs.php (cvs) - Code repository: https://gitlab.com/osgames/crimson.git (import of cvs, @created 2018, @stars 1, @forks 0), http://crimson.seul.org/cvs.php (cvs)
- Code language: C++ - Code language: C++, C
- Code license: GPL-2.0 - Code license: GPL-2.0
Tactical war game. Tactical war game.

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- Download: https://f-droid.org//packages/com.alaskalinuxuser.criticalvelocity/ - Download: https://f-droid.org//packages/com.alaskalinuxuser.criticalvelocity/
- Platform: Android - Platform: Android
- Keyword: arcade, 2D, scrolling, skill - Keyword: arcade, 2D, scrolling, skill
- Code repository: https://gitlab.com/alaskalinuxuser/app_critical_velocity.git - Code repository: https://gitlab.com/alaskalinuxuser/app_critical_velocity.git (@created 2018, @stars 2, @forks 1)
- Code language: Java - Code language: Java
- Code license: Apache-2.0 - Code license: Apache-2.0

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- Play: https://andybalaam.gitlab.io/cross-the-road/ - Play: https://andybalaam.gitlab.io/cross-the-road/
- Platform: Web - Platform: Web
- Keyword: action, arcade, open content - Keyword: action, arcade, open content
- Code repository: https://gitlab.com/andybalaam/cross-the-road.git - Code repository: https://gitlab.com/andybalaam/cross-the-road.git (@created 2018, @stars 2, @forks 0)
- Code language: Elm - Code language: Elm, JavaScript
- Code license: AGPL-3.0 - Code license: AGPL-3.0
- Assets license: AGPL-3.0 - Assets license: AGPL-3.0
- Developer: Andy Balaam - Developer: Andy Balaam

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- State: beta, inactive since 2009 - State: beta, inactive since 2009
- Download: https://sourceforge.net/projects/crownandcutlass/files/crownandcutlass/ - Download: https://sourceforge.net/projects/crownandcutlass/files/crownandcutlass/
- Keyword: remake, strategy, 3D - Keyword: remake, strategy, 3D
- Code repository: https://gitlab.com/osgames/crownandcutlass.git (backup of svn), https://svn.code.sf.net/p/crownandcutlass/code (svn) - Code repository: https://gitlab.com/osgames/crownandcutlass.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/crownandcutlass/code (svn)
- Code language: C++ - Code language: C++, C
- Code license: Custom (almost identical to BSD) - Code license: Custom (almost identical to BSD)
- Developer: Benjamin Coppock, Collin Sanford, David Thulson - Developer: Benjamin Coppock, Collin Sanford, David Thulson

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- Download: http://download.savannah.gnu.org/releases/cuyo/ - Download: http://download.savannah.gnu.org/releases/cuyo/
- Platform: Linux - Platform: Linux
- Keyword: puzzle - Keyword: puzzle
- Code repository: https://gitlab.com/osgames/cuyo.git (import of cvs), http://cvs.savannah.nongnu.org:/sources/cuyo (cvs) - Code repository: https://gitlab.com/osgames/cuyo.git (import of cvs, @created 2019, @stars 1, @forks 0), http://cvs.savannah.nongnu.org:/sources/cuyo (cvs)
- Code language: C++ - Code language: C++, OCaml
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Immanuel Halupczok - Developer: Immanuel Halupczok

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- State: beta, inactive since 2012 - State: beta, inactive since 2012
- Download: https://sourceforge.net/projects/cyoadventures/files/ - Download: https://sourceforge.net/projects/cyoadventures/files/
- Keyword: tool, text-based - Keyword: tool, text-based
- Code repository: https://gitlab.com/osgames/cyoadventures.git (import of download), https://svn.code.sf.net/p/cyoadventures/code (svn only one revision same as download) - Code repository: https://gitlab.com/osgames/cyoadventures.git (import of download, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/cyoadventures/code (svn only one revision same as download)
- Code language: Ada - Code language: Ada
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Matt Davison - Developer: Matt Davison

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- State: beta, inactive since 2011 - State: beta, inactive since 2011
- Download: http://dangerdeep.sourceforge.net/downloads/, https://sourceforge.net/projects/dangerdeep/files/ - Download: http://dangerdeep.sourceforge.net/downloads/, https://sourceforge.net/projects/dangerdeep/files/
- Keyword: remake, simulation, 3D - Keyword: remake, simulation, 3D
- Code repository: https://gitlab.com/osgames/dangerdeep.git (conversion and cleanup of git), https://git.code.sf.net/p/dangerdeep/git @add, https://svn.code.sf.net/p/dangerdeep/code (svn) - Code repository: https://gitlab.com/osgames/dangerdeep.git (conversion and cleanup of git, @created 2019, @stars 1, @forks 0), https://git.code.sf.net/p/dangerdeep/git @add, https://svn.code.sf.net/p/dangerdeep/code (svn)
- Code language: C++ - Code language: C++, C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Assets license: CC-BY-NC-ND - Assets license: CC-BY-NC-ND
- Developer: LuisB, Matthew L, Olivier H, Thorsten Jordan - Developer: LuisB, Matthew L, Olivier H, Thorsten Jordan

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- State: mature, inactive since 2016 - State: mature, inactive since 2016
- Platform: Web - Platform: Web
- Keyword: strategy, multiplayer online + massive, space, turn-based - Keyword: strategy, multiplayer online + massive, space, turn-based
- Code repository: https://gitlab.com/osgames/darkdestiny.git (import of svn), https://svn.code.sf.net/p/darkdestiny/code (svn) - Code repository: https://gitlab.com/osgames/darkdestiny.git (import of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/darkdestiny/code (svn)
- Code language: Java, JavaScript - Code language: Java, JavaScript
- Code license: ? (GPL version?) - Code license: ? (GPL version?)
- Assets license: Custom (artwork can be freely used for modification and sharing) - Assets license: Custom (artwork can be freely used for modification and sharing)

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- State: mature, inactive since 2009 - State: mature, inactive since 2009
- Download: http://dark-oberon.sourceforge.net/?page=download - Download: http://dark-oberon.sourceforge.net/?page=download
- Keyword: strategy, clone, real-time - Keyword: strategy, clone, real-time
- Code repository: https://gitlab.com/osgames/dark-oberon.git (backup of svn), https://svn.code.sf.net/p/dark-oberon/code (svn) - Code repository: https://gitlab.com/osgames/dark-oberon.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/dark-oberon/code (svn)
- Code language: C++ - Code language: C++, C, Objective-C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL
- Developer: Leon Vayman, Marian Cerny, Peter Knut, philippe lhardy - Developer: Leon Vayman, Marian Cerny, Peter Knut, philippe lhardy

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- Download: https://sourceforge.net/projects/darkcity/files/ - Download: https://sourceforge.net/projects/darkcity/files/
- Platform: Web - Platform: Web
- Keyword: role playing, multiplayer online + massive, text-based - Keyword: role playing, multiplayer online + massive, text-based
- Code repository: https://gitlab.com/osgames/darkcity.git (backup of svn), https://svn.code.sf.net/p/darkcity/code (svn) - Code repository: https://gitlab.com/osgames/darkcity.git (backup of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/darkcity/code (svn)
- Code language: PHP - Code language: PHP
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: DarkCity, Philippe Bousquet, Thierry Bousquet - Developer: DarkCity, Philippe Bousquet, Thierry Bousquet

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- Download: https://icculus.org/twilight/darkplaces/download.html - Download: https://icculus.org/twilight/darkplaces/download.html
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: game engine, remake - Keyword: game engine, remake
- Code repository: https://gitlab.com/xonotic/darkplaces.git, https://github.com/xonotic/darkplaces.git (@created 2014, @stars 118, @forks 32), https://svn.icculus.org/twilight/trunk/darkplaces/ (svn), svn://svn.icculus.org/twilight/trunk (utilities) - Code repository: https://gitlab.com/xonotic/darkplaces.git (@created 2014, @stars 23, @forks 30), https://github.com/xonotic/darkplaces.git (@created 2014, @stars 118, @forks 32), https://svn.icculus.org/twilight/trunk/darkplaces/ (svn), svn://svn.icculus.org/twilight/trunk (utilities)
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: David Knapp, divVerent - Developer: David Knapp, divVerent

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- Inspiration: Deathchase - Inspiration: Deathchase
- State: mature, inactive since 2002 - State: mature, inactive since 2002
- Keyword: remake, shooter - Keyword: remake, shooter
- Code repository: https://gitlab.com/osgames/deathchase3d.git (import of source release at https://web.archive.org/web/20140918142844/http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/deathchase3d-0.9.tar.gz) - Code repository: https://gitlab.com/osgames/deathchase3d.git (import of source release at https://web.archive.org/web/20140918142844/http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/deathchase3d-0.9.tar.gz, @created 2019, @stars 1, @forks 0)
- Code language: C, Perl - Code language: C, Perl, Shell
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL

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- State: mature, inactive since 2014 - State: mature, inactive since 2014
- Download: https://sourceforge.net/projects/deity/files - Download: https://sourceforge.net/projects/deity/files
- Keyword: tool - Keyword: tool
- Code repository: https://gitlab.com/osgames/deity.git (backup of svn), https://svn.code.sf.net/p/deity/code (svn) - Code repository: https://gitlab.com/osgames/deity.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/deity/code (svn)
- Code language: Python - Code language: Python
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: wxPython - Code dependency: wxPython

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- State: mature - State: mature
- Download: http://www.deliantra.net/play.html - Download: http://www.deliantra.net/play.html
- Keyword: role playing, multiplayer online + massive - Keyword: role playing, multiplayer online + massive
- Code repository: https://gitlab.com/osgames/deliantra.git (conversion of snapshot of cvs to git), http://cvs.schmorp.de/deliantra/ (cvs) - Code repository: https://gitlab.com/osgames/deliantra.git (conversion of snapshot of cvs to git, @created 2019, @stars 1, @forks 0), http://cvs.schmorp.de/deliantra/ (cvs)
- Code language: C - Code language: C, Perl, C++
- Code license: GPL-2.0 - Code license: GPL-2.0
A cooperative multiplayer RPG and adventure game set in a classical medieval environment with ubiquitous weapons and magic. A cooperative multiplayer RPG and adventure game set in a classical medieval environment with ubiquitous weapons and magic.

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- Download: https://sourceforge.net/projects/devana/files - Download: https://sourceforge.net/projects/devana/files
- Platform: Web - Platform: Web
- Keyword: strategy - Keyword: strategy
- Code repository: https://gitlab.com/osgames/devana.git (snapshot of source releases) - Code repository: https://gitlab.com/osgames/devana.git (snapshot of source releases, @created 2018, @stars 1, @forks 0)
- Code language: PHP - Code language: PHP
- Code license: zlib - Code license: zlib
- Developer: devland - Developer: devland

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- Inspiration: Diablo - Inspiration: Diablo
- State: beta - State: beta
- Keyword: action, remake, content commercial + original required - Keyword: action, remake, content commercial + original required
- Code repository: https://github.com/dgcor/DGEngine.git (@created 2016, @stars 207, @forks 22) - Code repository: https://github.com/dgcor/DGEngine.git (@created 2016, @stars 207, @forks 22), https://github.com/dgcor/DGEngine.core.git @add
- Code language: C++ - Code language: C++
- Code license: zlib, GPL-3.0 (depending on the use mode) - Code license: zlib, GPL-3.0 (depending on the use mode)
- Code dependency: SFML - Code dependency: SFML

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- State: mature - State: mature
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: adventure, visual novel - Keyword: adventure, visual novel
- Code repository: https://gitlab.com/osgames/digitalalovestory.git (copy of version 1.1) - Code repository: https://gitlab.com/osgames/digitalalovestory.git (copy of version 1.1, @created 2018, @stars 1, @forks 0)
- Code language: Ren'Py - Code language: Ren'Py, Python
- Code license: CC-BY-NC-SA-3.0 (see home) - Code license: CC-BY-NC-SA-3.0 (see home)
A computer mystery/romance set five minutes into the future of 1988. A computer mystery/romance set five minutes into the future of 1988.

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@ -4,7 +4,7 @@
- Inspiration: Final Fantasy series, Pokémon - Inspiration: Final Fantasy series, Pokémon
- State: mature - State: mature
- Keyword: role playing, japanese, open content, roguelike - Keyword: role playing, japanese, open content, roguelike
- Code repository: https://gitlab.com/decent-username/dmomd.git - Code repository: https://gitlab.com/decent-username/dmomd.git (@created 2019, @stars 2, @forks 1)
- Code language: Lisp - Code language: Lisp
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: Trivial-gamekit - Code dependency: Trivial-gamekit

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- State: beta, inactive since 2016 - State: beta, inactive since 2016
- Download: http://dnt.dnteam.org/cgi-bin/downloads.py - Download: http://dnt.dnteam.org/cgi-bin/downloads.py
- Keyword: role playing, 3D - Keyword: role playing, 3D
- Code repository: https://git.code.sf.net/p/dnt/code, https://gitlab.com/osgames/dnt.git @add - Code repository: https://git.code.sf.net/p/dnt/code, https://gitlab.com/osgames/dnt.git @add (@created 2019, @stars 1, @forks 0)
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Eduardo Carvalho, Farrer, Gustavo Morais, Jairo, Marcus Lima, plukich, qubodup, Rui César A. Pinho, ViviCoder - Developer: Eduardo Carvalho, Farrer, Gustavo Morais, Jairo, Marcus Lima, plukich, qubodup, Rui César A. Pinho, ViviCoder

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- State: mature, inactive since 2010 - State: mature, inactive since 2010
- Download: http://www.ucw.cz/draci-historie/index-en.html#download - Download: http://www.ucw.cz/draci-historie/index-en.html#download
- Keyword: adventure - Keyword: adventure
- Code repository: https://gitlab.com/osgames/dragon-history.git (snapshot of source releases) - Code repository: https://gitlab.com/osgames/dragon-history.git (snapshot of source releases, @created 2018, @stars 1, @forks 0)
- Code language: Pascal (old engine), Script (ScummVM) - Code language: Pascal (old engine), Script (ScummVM), Pascal, Assembly
- Code license: GPL-2.0 - Code license: GPL-2.0
Czech adventure game. Czech adventure game.

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- Home: http://emhsoft.com/dh.html, http://savannah.nongnu.org/projects/dragon-hunt - Home: http://emhsoft.com/dh.html, http://savannah.nongnu.org/projects/dragon-hunt
- State: mature - State: mature
- Keyword: role playing - Keyword: role playing
- Code repository: https://gitlab.com/osgames/dragon-hunt.git (backup of cvs), http://savannah.nongnu.org/cvs/?group=dragon-hunt (cvs) - Code repository: https://gitlab.com/osgames/dragon-hunt.git (backup of cvs, @created 2018, @stars 1, @forks 0), http://savannah.nongnu.org/cvs/?group=dragon-hunt (cvs)
- Code language: Python - Code language: Python
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: pygame - Code dependency: pygame

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@ -3,7 +3,7 @@
- Home: https://sourceforge.net/projects/duckmaze/ - Home: https://sourceforge.net/projects/duckmaze/
- State: beta - State: beta
- Keyword: puzzle, open content - Keyword: puzzle, open content
- Code repository: https://gitlab.com/andybalaam/duckmaze.git - Code repository: https://gitlab.com/andybalaam/duckmaze.git (@created 2020, @stars 1, @forks 0)
- Code language: Python - Code language: Python
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: pygame, SDL - Code dependency: pygame, SDL

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- Download: https://sourceforge.net/projects/duelcommander/files - Download: https://sourceforge.net/projects/duelcommander/files
- Platform: Windows, Linux - Platform: Windows, Linux
- Keyword: strategy, text-based, turn-based - Keyword: strategy, text-based, turn-based
- Code repository: https://gitlab.com/osgames/duelcommander.git (snapshot of source releases) - Code repository: https://gitlab.com/osgames/duelcommander.git (snapshot of source releases, @created 2018, @stars 1, @forks 0)
- Code language: C - Code language: C
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Tommi Helander - Developer: Tommi Helander

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@ -4,7 +4,7 @@
- Inspiration: Duke Nukem 3D - Inspiration: Duke Nukem 3D
- State: beta - State: beta
- Keyword: action, remake, content commercial, multiplayer online + LAN + Co-op, shooter - Keyword: action, remake, content commercial, multiplayer online + LAN + Co-op, shooter
- Code repository: https://gitlab.com/m210/DukeGDX.git - Code repository: https://gitlab.com/m210/DukeGDX.git (@created 2018, @stars 9, @forks 1)
- Code language: Java - Code language: Java
- Code license: GPL-3.0 - Code license: GPL-3.0
- Code dependency: libGDX - Code dependency: libGDX

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- State: mature, inactive since 2014 - State: mature, inactive since 2014
- Download: https://sourceforge.net/projects/dunedynasty - Download: https://sourceforge.net/projects/dunedynasty
- Keyword: remake, strategy, content original required (Dune 2) - Keyword: remake, strategy, content original required (Dune 2)
- Code repository: https://git.code.sf.net/p/dunedynasty/dunedynasty, https://gitlab.com/osgames/dunedynasty.git @add - Code repository: https://git.code.sf.net/p/dunedynasty/dunedynasty, https://gitlab.com/osgames/dunedynasty.git @add (@created 2019, @stars 1, @forks 0)
- Code language: C - Code language: C, C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: David, Nyerguds, s1w_ - Developer: David, Nyerguds, s1w_

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- State: mature - State: mature
- Download: https://sourceforge.net/projects/uaf/files/ - Download: https://sourceforge.net/projects/uaf/files/
- Keyword: remake, role playing - Keyword: remake, role playing
- Code repository: https://gitlab.com/osgames/uaf.git (mirror), http://uaf.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/uaf.git (mirror, @created 2018, @stars 1, @forks 0), http://uaf.cvs.sourceforge.net (cvs)
- Code language: C++ - Code language: C++
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: LurchBrick, manikus, nologgie, Paul R. Stevens, Paul Stevens, Richard Turner, Tarlanon - Developer: LurchBrick, manikus, nologgie, Paul R. Stevens, Paul Stevens, Richard Turner, Tarlanon

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@ -4,7 +4,7 @@
- State: beta, inactive since 2013 - State: beta, inactive since 2013
- Download: https://sourceforge.net/projects/dungeonmap/files - Download: https://sourceforge.net/projects/dungeonmap/files
- Keyword: tool - Keyword: tool
- Code repository: https://gitlab.com/osgames/dungeonmap.git (backup of svn), https://svn.code.sf.net/p/dungeonmap/code (svn) - Code repository: https://gitlab.com/osgames/dungeonmap.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/dungeonmap/code (svn)
- Code language: C++ - Code language: C++
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Anders Reggestad - Developer: Anders Reggestad

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@ -4,7 +4,7 @@
- State: mature, inactive since 2010 - State: mature, inactive since 2010
- Download: https://sourceforge.net/projects/dmonkey/files/ - Download: https://sourceforge.net/projects/dmonkey/files/
- Keyword: action, role playing, turn-based - Keyword: action, role playing, turn-based
- Code repository: https://gitlab.com/osgames/dm-unlimited.git (conversion of svn), https://svn.code.sf.net/p/dmonkey/code (svn) - Code repository: https://gitlab.com/osgames/dm-unlimited.git (conversion of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/dmonkey/code (svn)
- Code language: Pascal - Code language: Pascal
- Code license: LGPL-2.1 - Code license: LGPL-2.1
- Developer: Joseph Hewitt - Developer: Joseph Hewitt

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@ -4,7 +4,7 @@
- State: mature, inactive since 2014 - State: mature, inactive since 2014
- Download: https://sourceforge.net/projects/e-adventure/files/ - Download: https://sourceforge.net/projects/e-adventure/files/
- Keyword: adventure, game engine, point & click - Keyword: adventure, game engine, point & click
- Code repository: https://github.com/e-ucm/eAdventure-legacy.git (@archived, @created 2013, @stars 1, @forks 1), https://github.com/e-ucm/eAdventure.git @add (@archived, @created 2012, @stars 17, @forks 7), https://github.com/e-ucm/uAdventure.git @add (@created 2016, @stars 14, @forks 4), https://gitlab.com/osgames/e-adventure.git @add (conversion of svn), https://svn.code.sf.net/p/e-adventure/code (svn) - Code repository: https://github.com/e-ucm/eAdventure-legacy.git (@archived, @created 2013, @stars 1, @forks 1), https://github.com/e-ucm/eAdventure.git @add (@archived, @created 2012, @stars 17, @forks 7), https://github.com/e-ucm/uAdventure.git @add (@created 2016, @stars 14, @forks 4), https://gitlab.com/osgames/e-adventure.git @add (conversion of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/e-adventure/code (svn)
- Code language: Java, C# - Code language: Java, C#
- Code license: GPL-3.0 - Code license: GPL-3.0
- Developer: Alberto, emarchiori, Enrique López Mañas, eUCM Developer, imartinez, Ivan Martinez-Ortiz, Iván J. Pérez, Javier Torrente, Manuel Freire, Victorma Perez Colado, Ángel del Blanco Aguado, Ángel Serrano - Developer: Alberto, emarchiori, Enrique López Mañas, eUCM Developer, imartinez, Ivan Martinez-Ortiz, Iván J. Pérez, Javier Torrente, Manuel Freire, Victorma Perez Colado, Ángel del Blanco Aguado, Ángel Serrano

17
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# EasyRPG Editor
- Home: https://easyrpg.org/editor/downloads/
- State: mature
- Download: https://easyrpg.org/editor/downloads/
- Platform: Windows, Linux
- Keyword: role playing, tool, editor
- Code repository: https://github.com/EasyRPG/Editor.git
- Code language: C++
- Code license: GPL-3.0
- Code dependency: Qt
Editor for EasyRPG.
## Building
- Build system: CMake

14
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# EliFUT Android
- Home: https://web.archive.org/web/20181218234304/http://elifut.com/
- Inspiration: Elifoot 98
- State: mature
- Platform: Android
- Keyword: simulation, soccer
- Code repository: https://github.com/EliFUT/android.git
- Code language: Java, Kotlin
- Code license: Apache-2.0
## Building
- Build system: Gradle

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@ -4,7 +4,7 @@
- State: beta, inactive since 2007 - State: beta, inactive since 2007
- Download: https://sourceforge.net/projects/eos-game/files - Download: https://sourceforge.net/projects/eos-game/files
- Keyword: role playing, space - Keyword: role playing, space
- Code repository: https://gitlab.com/osgames/eos-game.git (backup of svn), https://svn.code.sf.net/p/eos-game/code (svn) - Code repository: https://gitlab.com/osgames/eos-game.git (backup of svn, @created 2018, @stars 1, @forks 0), https://svn.code.sf.net/p/eos-game/code (svn)
- Code language: Python - Code language: Python
- Code license: MIT - Code license: MIT
- Code dependency: pygame - Code dependency: pygame

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# F-1 Spirit # F-1 Spirit
- Home: https://web.archive.org/web/20190614065451/http://www.braingames.getput.com/f1spirit/ - Home: https://web.archive.org/web/20190614065451/http://www.braingames.getput.com/f1spirit/, https://f1spirit.jorito.net/
- Media: https://en.wikipedia.org/wiki/F-1_Spirit_(series)#F-1_Spirit_remake
- Inspiration: F-1 Spirit - Inspiration: F-1 Spirit
- State: beta, inactive since 2009 - State: beta, inactive since 2009
- Download: https://braingames.jorito.net/f1spirit/f1spirit.src_0.rc9-1615.tgz - Download: https://braingames.jorito.net/f1spirit/f1spirit.src_0.rc9-1615.tgz

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- State: mature, inactive since 2018 - State: mature, inactive since 2018
- Download: https://sourceforge.net/projects/firststrikegame/files/ - Download: https://sourceforge.net/projects/firststrikegame/files/
- Keyword: strategy - Keyword: strategy
- Code repository: https://gitlab.com/osgames/firststrike.git (mirror), https://svn.code.sf.net/p/firststrikegame/code (svn) - Code repository: https://gitlab.com/osgames/firststrike.git (mirror, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/firststrikegame/code (svn)
- Code language: Java - Code language: Java
- Code license: MIT - Code license: MIT
- Developer: Jocelyn Chaumel - Developer: Jocelyn Chaumel

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@ -4,7 +4,7 @@
- State: mature, inactive since 2014 - State: mature, inactive since 2014
- Platform: Windows, Linux, macOS - Platform: Windows, Linux, macOS
- Keyword: arcade, content open - Keyword: arcade, content open
- Code repository: https://gitlab.com/wavexx/regame.git - Code repository: https://gitlab.com/wavexx/regame.git (@created 2018, @stars 1, @forks 0)
- Code language: C++ - Code language: C++
- Code license: LGPL-2.1 - Code license: LGPL-2.1
- Code dependency: FLTK, libpng - Code dependency: FLTK, libpng

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- Code repository: https://github.com/kacperks/Fractal_Engine.git (@created 2021, @stars 104, @forks 11) - Code repository: https://github.com/kacperks/Fractal_Engine.git (@created 2021, @stars 104, @forks 11)
- Code language: C++ - Code language: C++
- Code license: MIT - Code license: MIT
- Developer: BoomerDev, KacperKostka08, MCLx86, Tuncay Yavuz Büyükadalı, Tuncay Yavuz Büyükadalı - Developer: BoomerDev, KacperKostka08, MCLx86, Tuncay Yavuz Büyükadalı
## Building ## Building

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@ -4,7 +4,7 @@
- State: beta, inactive since 2017 - State: beta, inactive since 2017
- Download: https://sourceforge.net/projects/fsc/files - Download: https://sourceforge.net/projects/fsc/files
- Keyword: strategy, 4X, space - Keyword: strategy, 4X, space
- Code repository: https://gitlab.com/osgames/fsc.git (conversion of svn), https://svn.code.sf.net/p/fsc/code (svn) - Code repository: https://gitlab.com/osgames/fsc.git (conversion of svn, @created 2019, @stars 1, @forks 0), https://svn.code.sf.net/p/fsc/code (svn)
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Code dependency: SDL - Code dependency: SDL

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- State: beta, inactive since 2005 - State: beta, inactive since 2005
- Download: https://sourceforge.net/projects/freetennis/files/ - Download: https://sourceforge.net/projects/freetennis/files/
- Keyword: sports, strategy, content open - Keyword: sports, strategy, content open
- Code repository: https://gitlab.com/osgames/freetennis.git (import of cvs), http://freetennis.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/freetennis.git (import of cvs, @created 2019, @stars 1, @forks 0), http://freetennis.cvs.sourceforge.net (cvs)
- Code language: OCaml - Code language: OCaml
- Code license: GPL-2.0 - Code license: GPL-2.0
- Assets license: GPL-2.0 - Assets license: GPL-2.0

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@ -5,7 +5,7 @@
- State: beta, inactive since 2003 - State: beta, inactive since 2003
- Download: https://sourceforge.net/projects/freecivac/files/Stable%20Releases/ - Download: https://sourceforge.net/projects/freecivac/files/Stable%20Releases/
- Keyword: remake, strategy - Keyword: remake, strategy
- Code repository: https://gitlab.com/osgames/freecivac.git (conversion to cvs), http://freecivac.cvs.sourceforge.net (cvs) - Code repository: https://gitlab.com/osgames/freecivac.git (conversion to cvs, @created 2019, @stars 1, @forks 0), http://freecivac.cvs.sourceforge.net (cvs)
- Code language: C - Code language: C
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: Ben Webb, rcb, Stewart Adcock - Developer: Ben Webb, rcb, Stewart Adcock

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@ -6,7 +6,7 @@
- State: mature - State: mature
- Download: https://www.freedroid.org/download/ - Download: https://www.freedroid.org/download/
- Keyword: role playing, clone, isometric - Keyword: role playing, clone, isometric
- Code repository: https://gitlab.com/freedroid/freedroid-src.git, https://git.code.sf.net/p/freedroid/code - Code repository: https://gitlab.com/freedroid/freedroid-src.git (@created 2015, @stars 40, @forks 8), https://git.code.sf.net/p/freedroid/code
- Code language: C, C++, Lua - Code language: C, C++, Lua
- Code license: GPL-2.0 - Code license: GPL-2.0
- Developer: ah, Bastian Salmela, Benjamin Leduc, fdrpgrsync, fluzz, infrared, JK Wood, Johannes Prix, Józef Kucia, Matthias, Miles, Quentin Pradet, Samuel Pitoiset, Stefan, Stefan Kangas, Xenux - Developer: ah, Bastian Salmela, Benjamin Leduc, fdrpgrsync, fluzz, infrared, JK Wood, Johannes Prix, Józef Kucia, Matthias, Miles, Quentin Pradet, Samuel Pitoiset, Stefan, Stefan Kangas, Xenux

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@ -6,7 +6,7 @@
- Download: https://launchpad.net/freenukum/+download - Download: https://launchpad.net/freenukum/+download
- Platform: Linux - Platform: Linux
- Keyword: remake, "content commercial (?) + original required", shooter - Keyword: remake, "content commercial (?) + original required", shooter
- Code repository: https://gitlab.com/osgames/freenukum.git (conversion of bzr), https://code.launchpad.net/~silwol/freenukum (bzr) - Code repository: https://gitlab.com/osgames/freenukum.git (conversion of bzr, @created 2019, @stars 1, @forks 0), https://code.launchpad.net/~silwol/freenukum (bzr)
- Code language: C - Code language: C
- Code license: GPL-3.0 - Code license: GPL-3.0

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