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**[Dynamic HTML table](https://trilarion.github.io/opensourcegames/)** of the entries / Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](statistics.md#statistics)**
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**[Dynamic HTML table](https://trilarion.github.io/opensourcegames/)** of the entries / Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](statistics.md#statistics)**
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[comment]: # (start of autogenerated content, do not edit)
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[comment]: # (start of autogenerated content, do not edit)
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- **[All](games/_all.md#All)** (517)
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- **[All](games/_all.md#All)** (518)
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- **[Action](games/_action.md#action)** (69)
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- **[Action](games/_action.md#action)** (69)
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- **[Arcade](games/_arcade.md#arcade)** (10)
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- **[Arcade](games/_arcade.md#arcade)** (10)
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- **[Adventure](games/_adventure.md#adventure)** (14)
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- **[Adventure](games/_adventure.md#adventure)** (14)
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- **[Sports](games/_sports.md#sports)** (8)
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- **[Sports](games/_sports.md#sports)** (8)
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- **[Platform](games/_platform.md#platform)** (2)
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- **[Platform](games/_platform.md#platform)** (2)
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- **[Puzzle](games/_puzzle.md#puzzle)** (18)
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- **[Puzzle](games/_puzzle.md#puzzle)** (18)
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- **[Role playing](games/_role-playing.md#role-playing)** (117)
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- **[Role playing](games/_role-playing.md#role-playing)** (118)
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- **[Simulation](games/_simulation.md#simulation)** (33)
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- **[Simulation](games/_simulation.md#simulation)** (33)
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- **[Strategy](games/_strategy.md#strategy)** (168)
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- **[Strategy](games/_strategy.md#strategy)** (168)
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- **[Card game](games/_card-game.md#card-game)** (1)
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- **[Card game](games/_card-game.md#card-game)** (1)
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- **[Game engine](games/_game-engine.md#game-engine)** (7)
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- **[Game engine](games/_game-engine.md#game-engine)** (7)
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- **[Framework](games/_framework.md#framework)** (59)
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- **[Framework](games/_framework.md#framework)** (59)
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- **[Library](games/_library.md#library)** (22)
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- **[Library](games/_library.md#library)** (22)
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A list of open source games sorted by genre. The projects are at least in beta stage with a code basis that builds
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A list of open source games sorted by genre. The projects are at least in beta stage with a code basis that builds
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@ -2336,6 +2336,14 @@
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"framework",
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"framework",
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"<a href=\"https://gitlab.com/osgames/openrpgmaker.git\">Source</a> - C++ - GPL-3.0"
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"<a href=\"https://gitlab.com/osgames/openrpgmaker.git\">Source</a> - C++ - GPL-3.0"
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],
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],
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[
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"Open RSC (<a href=\"https://openrsc.com/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/games/open_rsc.md\">entry</a>)",
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"As close of a replica Runescape game experience as possible.",
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"",
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"mature / active",
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"massive multiplayer online, role playing",
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"<a href=\"https://gitlab.openrsc.com/open-rsc/Game.git\">Source</a> - Java - GPL-3.0"
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],
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[
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[
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"Open Rails (<a href=\"http://openrails.org/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/games/open_rails.md\">entry</a>)",
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"Open Rails (<a href=\"http://openrails.org/\">home</a>, <a href=\"https://github.com/Trilarion/opensourcegames/blob/master/games/open_rails.md\">entry</a>)",
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"Train simulator for the largest collection of digital..",
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"Train simulator for the largest collection of digital..",
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- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
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- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
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- **[Open Panzer](open_panzer.md)** (JavaScript, GPL-2.0, mature)
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- **[Open Panzer](open_panzer.md)** (JavaScript, GPL-2.0, mature)
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- **[Open RPG Maker](open_rpg_maker.md)** (C++, GPL-3.0, beta, inactive since 2014)
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- **[Open RPG Maker](open_rpg_maker.md)** (C++, GPL-3.0, beta, inactive since 2014)
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- **[Open RSC](open_rsc.md)** (Java, GPL-3.0, mature)
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- **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature)
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- **[Open Rails](open_rails.md)** (C#, GPL-3.0, mature)
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- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
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- **[Open Soccer Star](open_soccer_star.md)** (PHP, GPL-3.0, beta)
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- **[Open Sonic](open_sonic.md)** (C, GPL-2.0, beta)
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- **[Open Sonic](open_sonic.md)** (C, GPL-2.0, beta)
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- **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
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- **[ORIENT](orient.md)** (C#, Java, GPL-2.0, mature, inactive since 2009)
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- **[Open Legend RPG](open_legend_rpg.md)** (Text, Custom, mature)
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- **[Open Legend RPG](open_legend_rpg.md)** (Text, Custom, mature)
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- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
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- **[Open Meridian](open_meridian.md)** (C, C++, GPL-2.0, mature)
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- **[Open RSC](open_rsc.md)** (Java, GPL-3.0, mature)
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- **[Open Tibia](open_tibia.md)** (C++, GPL-2.0, beta, inactive since 2014)
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- **[Open Tibia](open_tibia.md)** (C++, GPL-2.0, beta, inactive since 2014)
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- **[OpenMW](open_mw.md)** (C++, GPL-3.0, mature)
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- **[OpenMW](open_mw.md)** (C++, GPL-3.0, mature)
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- **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004)
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- **[Openglad](openglad.md)** (C++, GPL-2.0, mature, inactive since 2004)
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18
games/open_rsc.md
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# Open RSC
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_As close of a replica Runescape game experience as possible._
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- Home: https://openrsc.com/
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- State: mature
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- Download: (see home)
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- Platform: Windows, Linux, macOS, Android
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- Keywords: massive multiplayer online, role playing
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- Code repository: https://gitlab.openrsc.com/open-rsc/Game.git, https://github.com/Open-RSC/Game.git (mirror)
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- Code language: Java
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- Code license: GPL-3.0
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See also the Wikipedia entry for [RuneScape](https://en.wikipedia.org/wiki/RuneScape).
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## Building
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- Build system: Gradle
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[comment]: # (autogenerated content, do not edit)
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# Statistics
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# Statistics
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analyzed 517 entries on 2019-07-08 13:28:23
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analyzed 518 entries on 2019-07-08 13:44:36
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## State
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## State
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- mature: 336 (65.0%)
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- mature: 337 (65.1%)
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- beta: 181 (35.0%)
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- beta: 181 (34.9%)
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- inactive: 230 (44.5%)
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- inactive: 230 (44.4%)
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##### Inactive State
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##### Inactive State
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##### Language frequency
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##### Language frequency
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- C++ (36.7%)
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- C++ (36.6%)
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- C (19.9%)
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- C (19.9%)
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- Java (10.6%)
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- Java (10.7%)
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- Python (9.5%)
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- Python (9.4%)
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- Lua (4.7%)
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- Lua (4.7%)
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- JavaScript (2.9%)
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- JavaScript (2.9%)
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- Pascal (2.8%)
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- Pascal (2.8%)
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##### Licenses frequency
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##### Licenses frequency
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- GPL-2.0 (37.5%)
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- GPL-2.0 (37.5%)
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- GPL-3.0 (24.7%)
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- GPL-3.0 (24.9%)
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- MIT (10.9%)
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- MIT (10.9%)
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- Custom (4.4%)
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- Custom (4.4%)
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- ? (3.3%)
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- ? (3.3%)
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##### Keywords frequency
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##### Keywords frequency
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- strategy (19.2%)
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- strategy (19.2%)
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- role playing (13.4%)
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- role playing (13.5%)
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- action (7.9%)
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- action (7.9%)
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- framework (6.7%)
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- framework (6.7%)
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- simulation (3.8%)
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- simulation (3.8%)
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- roguelike (2.6%)
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- roguelike (2.6%)
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- library (2.5%)
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- library (2.5%)
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- remake (2.4%)
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- remake (2.4%)
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- massive multiplayer online (2.1%)
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- puzzle (2.1%)
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- puzzle (2.1%)
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- requires original content (2.1%)
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- requires original content (2.1%)
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- shooter (2.1%)
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- shooter (2.1%)
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- massive multiplayer online (1.9%)
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- online (1.9%)
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- online (1.9%)
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- tool (1.7%)
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- tool (1.7%)
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- adventure (1.6%)
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- adventure (1.6%)
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## Entries without download or play fields
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## Entries without download or play fields
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120: AI Wars, Advanced Strategic Command, Ancient Beast, Antares, Atomix, Atrinik, Ballerburg, Battleround, Battles of Antargis, BrowserQuest, Cabbages and Kings, Call to Power 2, Castle Game Engine, Cataclysm, Choria, Classic Blades of Exile, Colossal Cave Adventure, CommandoJS, Core War, Dark Destiny, Dash Engine, Dawn, DemiGod, Digital: A Love Story, Dragon Hunt, Dungeon Monkey Eternal, EPOH, Endgame: Singularity, EternalWinterWars, Evil Cult, FAR Colony, Fallen Spire, Fanwor, Free in the Dark (engine), FreeRCT, Freeciv WebGL, Freeminer, Freestars, Fujo, GalaxyMage Redux, GameLV, Gigalomania, Goblin Camp, Greenius' Civil War, Grobots, HarfBuzz, Harris, Heroes of Wesnoth, Hex Game, Hexwar, Jagged Alliance 2 Stracciatella, JiGS Interactive Game System, KAtomic, Kingdoms, LGeneral, Land of Fire, LinCity, Lips of Suna, LordsAWar!, LÖVE, M.E.W.L., MechCommander 2 Omnitech, Mercenary Commander, Meritous, Micropolis, Open AL Soft, Open Legend RPG, Open Panzer, Open Soccer Star, Open Zelda, OpenSkyscraper, OpenSoccer, Our Personal Space, Pax Britannica, Polis, Pthreads-win32, Ragel, Rigs of Rods, Roguish, Room for Change, Scorched Moon, Scrabble3D, Sentient Storage, Simple-Solitaire, Sintel The Game, Smash, Song of Albion, Source of Tales, Space Station 13, Star Ruler 2, Stendhal, TVTower, Tanks of Freedom, Tenes Empanadas Graciela, Terasology, Trinity Reign, Turious, Turn of War, TwinEngine, UFO2000, UlDunAd, VCMI Project, VDrift, Veloren, War Of Kingdom, Waste's Edge, XSera, XZ Utils, Xenowar, Zelda: Mystery of Solarus DX, Zetawar, diablo-js, libpng, micropolisJS, mkxp, pyORPG, ransack, rpge, yaml-cpp, zlib
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121: AI Wars, Advanced Strategic Command, Ancient Beast, Antares, Atomix, Atrinik, Ballerburg, Battleround, Battles of Antargis, BrowserQuest, Cabbages and Kings, Call to Power 2, Castle Game Engine, Cataclysm, Choria, Classic Blades of Exile, Colossal Cave Adventure, CommandoJS, Core War, Dark Destiny, Dash Engine, Dawn, DemiGod, Digital: A Love Story, Dragon Hunt, Dungeon Monkey Eternal, EPOH, Endgame: Singularity, EternalWinterWars, Evil Cult, FAR Colony, Fallen Spire, Fanwor, Free in the Dark (engine), FreeRCT, Freeciv WebGL, Freeminer, Freestars, Fujo, GalaxyMage Redux, GameLV, Gigalomania, Goblin Camp, Greenius' Civil War, Grobots, HarfBuzz, Harris, Heroes of Wesnoth, Hex Game, Hexwar, Jagged Alliance 2 Stracciatella, JiGS Interactive Game System, KAtomic, Kingdoms, LGeneral, Land of Fire, LinCity, Lips of Suna, LordsAWar!, LÖVE, M.E.W.L., MechCommander 2 Omnitech, Mercenary Commander, Meritous, Micropolis, Open AL Soft, Open Legend RPG, Open Panzer, Open RSC, Open Soccer Star, Open Zelda, OpenSkyscraper, OpenSoccer, Our Personal Space, Pax Britannica, Polis, Pthreads-win32, Ragel, Rigs of Rods, Roguish, Room for Change, Scorched Moon, Scrabble3D, Sentient Storage, Simple-Solitaire, Sintel The Game, Smash, Song of Albion, Source of Tales, Space Station 13, Star Ruler 2, Stendhal, TVTower, Tanks of Freedom, Tenes Empanadas Graciela, Terasology, Trinity Reign, Turious, Turn of War, TwinEngine, UFO2000, UlDunAd, VCMI Project, VDrift, Veloren, War Of Kingdom, Waste's Edge, XSera, XZ Utils, Xenowar, Zelda: Mystery of Solarus DX, Zetawar, diablo-js, libpng, micropolisJS, mkxp, pyORPG, ransack, rpge, yaml-cpp, zlib
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## Entries with a code repository not on a popular site
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## Entries with a code repository not on a popular site
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## Build systems
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## Build systems
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Build systems information available for 22.1% of all projects.
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Build systems information available for 22.2% of all projects.
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##### Build systems frequency (114)
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##### Build systems frequency (115)
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- CMake (66.7%)
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- CMake (66.1%)
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- Autoconf (17.5%)
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- Autoconf (17.4%)
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- Make (5.3%)
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- Make (5.2%)
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- Scons (3.5%)
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- Scons (3.5%)
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- Ant (1.8%)
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- Gradle (2.6%)
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- Gradle (1.8%)
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- Ant (1.7%)
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- Maven (1.8%)
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- Maven (1.7%)
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- Lazarus project (0.9%)
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- Lazarus project (0.9%)
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- Xcode project (0.9%)
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- Xcode project (0.9%)
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## Platform
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## Platform
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Platform information available for 50.1% of all projects.
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Platform information available for 50.8% of all projects.
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##### Platforms frequency
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##### Platforms frequency
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- Windows (37.1%)
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- Windows (36.9%)
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- Linux (33.2%)
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- Linux (33.1%)
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- macOS (22.4%)
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- macOS (22.4%)
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- Android (6.6%)
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- Android (6.8%)
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- Browser (0.8%)
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- Browser (0.8%)
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"https://gitlab.com/veloren/veloren.git",
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"https://gitlab.com/veloren/veloren.git",
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"https://gitlab.com/xonotic/xonotic.git",
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"https://gitlab.com/xonotic/xonotic.git",
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"https://gitlab.gnome.org/GNOME/libxml2.git",
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"https://gitlab.gnome.org/GNOME/libxml2.git",
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"https://gitlab.openrsc.com/open-rsc/Game.git",
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"https://gitorious.org/turious/turious.git"
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"https://gitorious.org/turious/turious.git"
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],
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],
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"svn": [
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"svn": [
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create_toc(title, file, infos_filtered)
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create_toc(title, file, infos_filtered)
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update = ''.join(update)
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update = ''.join(update)
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# insert new text in the middle
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# insert new text in the middle (the \n before the second comment is necessary, otherwise Markdown displays it as part of the bullet list)
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text = start + "[comment]: # (start of autogenerated content, do not edit)\n" + update + "[comment]: # (end of autogenerated content)" + end
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text = start + "[comment]: # (start of autogenerated content, do not edit)\n" + update + "\n[comment]: # (end of autogenerated content)" + end
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# write to readme
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# write to readme
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write_text(readme_file, text)
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write_text(readme_file, text)
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Loading…
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