renamed games folder to entries folder (also contained frameworks, libraries, ...) and added to the backlog

This commit is contained in:
Trilarion
2019-09-20 14:47:35 +02:00
parent e682f975ad
commit d67e0db0cc
1083 changed files with 1369 additions and 1078 deletions

View File

@ -1,4 +1,4 @@
"""
"""
Once data from libregamewiki is imported, synchronize with our database, i.e. identify the entries both have in common,
estimate the differences in the entries both have in common, suggest to add the entries they have not in common to each
other.
@ -187,8 +187,7 @@ if __name__ == "__main__":
print('{}: {}'.format('engine', get_unique_field_content('engine', lgw_entries)))
# read our database
games_path = os.path.join(root_path, 'games')
our_entries = assemble_infos(games_path)
our_entries = assemble_infos(c.entries_path)
print('{} entries with us'.format(len(our_entries)))
# just the names
@ -244,10 +243,10 @@ if __name__ == "__main__":
# determine file name
print('create new entry for {}'.format(lgw_name))
file_name = canonical_game_name(lgw_name) + '.md'
target_file = os.path.join(games_path, file_name)
target_file = os.path.join(entries_path, file_name)
if os.path.isfile(target_file):
print('warning: file {} already existing, save under slightly different name'.format(file_name))
target_file = os.path.join(games_path, file_name[:-3] + '-duplicate.md')
target_file = os.path.join(entries_path, file_name[:-3] + '-duplicate.md')
if os.path.isfile(target_file):
continue # just for safety reasons