From dad6e1f825b6a28c405ed62bd270ee40f6b521c9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 30 Jan 2021 13:37:45 +0100 Subject: [PATCH] Create openhv.md --- entries/openhv.md | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 entries/openhv.md diff --git a/entries/openhv.md b/entries/openhv.md new file mode 100644 index 00000000..477bde07 --- /dev/null +++ b/entries/openhv.md @@ -0,0 +1,20 @@ +# OpenHV +_An OpenRA mod with freely licensed pixelart building upon the unreleased [Hard Vacuum](https://lostgarden.home.blog/2005/03/27/game-post-mortem-hard-vacuum/) graphical assets by Daniel Cook._ + +- Home: https://openhv.itch.io/openhv +- Media: https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra +- Inspiration: Dune II, Command & Conquer, Starcraft, KKND +- State: beta +- Download: https://github.com/OpenHV/OpenHV/releases +- Keyword: real-time, strategy, multiplayer online + LAN +- Code repository: https://github.com/OpenHV/OpenHV/.git (@created 2019, @stars 81, @forks 6) +- Code language: C#, Lua +- Code license: GPL-3.0 +- Code dependencies: OpenRA +- Assets license: CC-BY-3.0, CC-BY-SA-4.0 +- Developer: Matthias Mailänder, Paweł Dzierżanowski, Zimmermann Gyula +- Platform: Linux, Windows, macOS + +## Building + +- Build system: make, msbuild