synchronized awesome list (https://github.com/radek-sprta/awesome-game-remakes) and sourceforge member pages and some inspiration wikipedia links
This commit is contained in:
@ -12,7 +12,7 @@
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: libogg, libvorbis, libxml2, OpenAL, SDL2, zlib
|
||||
- Assets license: CC-BY-SA-3.0
|
||||
- Developer: Ben Brian, Erik Johansson, Kieran Pilkington, Lancelot de Ferrière, leper, Nicolas Auvray, Philip Taylor, Pureon, s0600204
|
||||
- Developer: Ben Brian, Erik Johansson, Kieran Pilkington, Lancelot de Ferrière, leper, Nicolas Auvray, Philip Taylor, Pureon, s0600204, Stanislas Dolcini
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|
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Engine part is called Pyrogenesis.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Anuto
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||||
|
||||
- Home: https://github.com/reloZid/android-anuto
|
||||
- Inspiration: tower defense
|
||||
- Inspiration: Tower defense
|
||||
- State: mature
|
||||
- Download: https://f-droid.org/en/packages/ch.logixisland.anuto/
|
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- Platform: Android
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|
@ -1,7 +1,7 @@
|
||||
# BobBall
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||||
|
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- Home: https://github.com/bobthekingofegypt/BobBall
|
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- Inspiration: Jezzball
|
||||
- Inspiration: JezzBall
|
||||
- State: mature, inactive since 2017
|
||||
- Download: https://f-droid.org//packages/org.bobstuff.bobball/
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- Platform: Android
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|
@ -1,7 +1,7 @@
|
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# Carnage3D
|
||||
|
||||
- Home: https://github.com/codenamecpp/carnage3d
|
||||
- Inspiration: Grand Theft Auto 1
|
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- Inspiration: Grand Theft Auto
|
||||
- State: beta
|
||||
- Platform: Windows, Linux
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- Keyword: action, remake, content commercial + original required
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|
@ -8,7 +8,7 @@
|
||||
- Code language: ?
|
||||
- Code license: ? (GPL did not download the iso)
|
||||
- Assets license: CC-BY (mixed with GPL)
|
||||
- Developer: ChaosEsqueTeam, Htimsy Rogerg, KlokWerk, PerlJamZ10
|
||||
- Developer: ChaosEsqueTeam, Htimsy Rogerg, KlokWerk, PerlJamZ10, Sir Ranjid
|
||||
|
||||
Including new weapons, maps, vehicles.
|
||||
See also: https://sourceforge.net/projects/chaosesqueanthologyvolume2/
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Combat Simulator Project
|
||||
|
||||
- Home: https://web.archive.org/web/20140215084623/https://sourceforge.net/apps/mediawiki/csp/index.php?title=Main_Page, https://sourceforge.net/projects/csp
|
||||
- Home: https://web.archive.org/web/20140215084623/https://sourceforge.net/apps/mediawiki/csp/index.php?title=Main_Page, https://sourceforge.net/projects/csp/
|
||||
- State: beta, inactive since 2010
|
||||
- Download: https://sourceforge.net/projects/csp/files/
|
||||
- Platform: Windows
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Command Series Engine
|
||||
|
||||
- Home: https://github.com/pwiecz/command_series
|
||||
- Inspiration: Conflict in Vietnam, Crusade in Europe, Decision in the Desert
|
||||
- Inspiration: Conflict: Vietnam, Crusade in Europe, Decision in the Desert
|
||||
- State: mature
|
||||
- Keyword: remake, strategy, content original required + commercial, engine
|
||||
- Code repository: https://github.com/pwiecz/command_series.git (@created 2020, @stars 7, @forks 1)
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Conquests
|
||||
|
||||
- Home: http://conquests.sourceforge.net/, https://sourceforge.net/projects/conquests
|
||||
- Home: http://conquests.sourceforge.net/, https://sourceforge.net/projects/conquests/
|
||||
- Inspiration: Civilization series
|
||||
- State: mature, inactive since 2012
|
||||
- Download: https://launchpad.net/conquests/+download
|
||||
|
@ -8,7 +8,7 @@
|
||||
- Code repository: https://svn.code.sf.net/p/crossfire/code (svn active)
|
||||
- Code language: C, Java
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Aaron Baugher, Alestan, Alexander Schultz, Andreas Kirschbaum, Andreas Vogl, Andrew Fuchs, AnMaster, Anthony Wyatt, Anton Oussik, Bob Tanner, Bort, Brendan Lally, David Seikel, eracc, Eric Kendrick, Jaakko Niemi, John Cater, Joris Bontje, Josh Hoover, Joshua Wilson, Karla Stenger, Kevin R. Bulgrien, Kevin Zheng, Klaus Elsbernd, Kurt Fitzner, Lalo Martins, Mark Wedel, Meegwun Southall, meflin2, Nicolas Weeger, Philipp Currlin, Preston Crow, rakitahs, Raphaël Quinet, Rebecca Kelly, Rick Tanner, rower, Salathar, Saru, SilverNexus, tchize, Todd Mitchell
|
||||
- Developer: Aaron Baugher, Alestan, Alexander Schultz, Andreas Kirschbaum, Andreas Vogl, Andrew Fuchs, AnMaster, Anthony Wyatt, Anton Oussik, Bob Tanner, Bort, Brendan Lally, David Seikel, DraugTheWhopper, eracc, Eric Kendrick, Jaakko Niemi, John Cater, Joris Bontje, Josh Hoover, Joshua Wilson, Karla Stenger, Kevin R. Bulgrien, Kevin Zheng, Klaus Elsbernd, Kurt Fitzner, Lalo Martins, Mark Wedel, Meegwun Southall, meflin2, Nicolas Weeger, Philipp Currlin, Preston Crow, rakitahs, Raphaël Quinet, Rebecca Kelly, Rick Tanner, rower, Salathar, Saru, SilverNexus, tchize, Todd Mitchell
|
||||
|
||||
Cooperative multiplayer graphical RPG and adventure game.
|
||||
See also [Gridarta for Crossfire, the map editor](https://sourceforge.net/projects/gridarta/).
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Dmomd
|
||||
|
||||
- Home: http://web.archive.org/web/20200807012818/https://decent-userna.me/php/dmomd.php
|
||||
- Inspiration: Final Fantasy, Pokémon
|
||||
- Inspiration: Final Fantasy series, Pokémon
|
||||
- State: mature
|
||||
- Keyword: role playing, japanese, open content, roguelike
|
||||
- Code repository: https://gitlab.com/decent-username/dmomd.git
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Domino On Acid
|
||||
|
||||
- Home: http://winterdrache.de/freeware/domino/index.html, https://sourceforge.net/projects/nddomino
|
||||
- Home: http://winterdrache.de/freeware/domino/index.html, https://sourceforge.net/projects/nddomino/
|
||||
- State: mature, inactive since 2009
|
||||
- Keyword: puzzle, content open
|
||||
- Code repository: https://git.code.sf.net/p/nddomino/code
|
||||
|
14
entries/donut.md
Normal file
14
entries/donut.md
Normal file
@ -0,0 +1,14 @@
|
||||
# donut
|
||||
|
||||
- Home: https://github.com/plowteam/donut
|
||||
- Inspiration: The Simpsons: Hit & Run
|
||||
- State: beta
|
||||
- Platform: Windows, Linux
|
||||
- Keyword: action, remake, content commercial + original required
|
||||
- Code repository: https://github.com/plowteam/donut.git
|
||||
- Code language: C, C++
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
@ -1,7 +1,7 @@
|
||||
# DUGA
|
||||
|
||||
- Home: https://github.com/MaxwellSalmon/DUGA/
|
||||
- Inspiration: Wolfenstein
|
||||
- Inspiration: Castle Wolfenstein
|
||||
- State: beta, inactive since 2018
|
||||
- Keyword: action, first-person, open content, shooter
|
||||
- Code repository: https://github.com/MaxwellSalmon/DUGA.git (@created 2018, @stars 108, @forks 19)
|
||||
|
@ -8,7 +8,7 @@
|
||||
- Code repository: https://git.code.sf.net/p/dunelegacy/code
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Developer: _Gumby, Anthony Cole, Chan Kun Wa, DunkFordyce, HarryTormey, Henric Jungheim, Jason Johnson, Martin Reichl, Oto Petrik, Per Øyvind Karlsen, Richie, RichieQ, Shutdownrunner, Stefan van der Wel, Yellow
|
||||
- Developer: _Gumby, Anthony Cole, Chan Kun Wa, DunkFordyce, HarryTormey, Henric Jungheim, Jason Johnson, Martin Reichl, Oto Petrik, Per Øyvind Karlsen, Richie, RichieQ, Shannon, Shutdownrunner, Stefan van der Wel, Yellow
|
||||
|
||||
Updated clone of Dune2 which uses data files from the original game.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Extreme Tux Racer
|
||||
|
||||
- Home: https://sourceforge.net/projects/extremetuxracer/
|
||||
- Inspiration: TuxRacer
|
||||
- Inspiration: Tux Racer
|
||||
- State: beta, inactive since 2018
|
||||
- Download: https://sourceforge.net/projects/extremetuxracer/files/
|
||||
- Keyword: platform, 3D, content open, racing
|
||||
|
@ -10,7 +10,7 @@
|
||||
- Code repository: https://git.code.sf.net/p/flightgear/flightgear
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Adrian Sprick, Alessandro Menti, Ancient Mariner, Anders Gidenstam, Anders M, Andreas Vogel, Andreas Zenner, Benedikt Wolf, Bertrand Coconnier, Bo Lan, chris_blues, Christian Schmitt, Curtis Olson, d-laser, D-NXKT, D. Faber, dg-505, Durk Talsma, Edward d'Auvergne, Emmanuel BARANGER, Eric, Erik Hofman, Fahim Dalvi, Fernando García Liñán, Florent Rougon, Geoff, Gijs, Hal Engel, Hamza Alloush, Harald Johnsen, Henning, HHS, Huntley Palmer, Hyde Yamakawa, i4dnf, Isaak Dieleman, J Williams, James Turner, jean pellotier, Josh Davidson, Julian Smith, Julien Nguyen, l-palozzi, Lars Toenning, legoboyvdlp, Ludovic Brenta, Marc Kraus, Michael Danilov, Michael Soitanen, Nikolai V. Chr., Oliver JACQ, Oliver Schroeder, Peter Sadrozinski, Philosopher, Rebecca Palmer, Red Griffin, Richard Harrison, Rodolfo Leibner, SAndreason, sanhozay, Sascha, Slawek Mikula, Stefan Frank, Stuart Buchanan, syd, Thomas Albrecht, Thomas Geymayer, Thorsten Renk, ThorstenB, Tim Moore, Tim Wootton, Torsten Dreyer, Wayne Bragg, Wolfram Wagner, xDraconian
|
||||
- Developer: Adrian Sprick, Alessandro Menti, Ancient Mariner, Anders Gidenstam, Anders M, Andreas Vogel, Andreas Zenner, Benedikt Wolf, Bertrand Coconnier, Bo Lan, chris_blues, Christian Schmitt, Curtis Olson, d-laser, D-NXKT, D. Faber, dg-505, Durk Talsma, Edward d'Auvergne, Emmanuel BARANGER, Eric, Erik Hofman, Fahim Dalvi, Fernando García Liñán, Florent Rougon, Geoff, Gijs, Hal Engel, Hamza Alloush, Harald Johnsen, Henning, HHS, Huntley Palmer, Hyde Yamakawa, i4dnf, Isaak Dieleman, J Williams, James Turner, jean pellotier, Josh Davidson, Julian Smith, Julien Nguyen, l-palozzi, Lars Toenning, legoboyvdlp, Ludovic Brenta, Marc Kraus, Michael Danilov, Michael Soitanen, Nikolai V. Chr., Oliver JACQ, Oliver Schroeder, Pablo Barrio, Peter Sadrozinski, Philosopher, Rebecca Palmer, Red Griffin, Richard Harrison, Rodolfo Leibner, SAndreason, sanhozay, Sascha, Slawek Mikula, Stefan Frank, Stuart Buchanan, syd, Thomas Albrecht, Thomas Geymayer, Thorsten Renk, ThorstenB, Tim Moore, Tim Wootton, Torsten Dreyer, Volador, Wayne Bragg, Wolfram Wagner, xDraconian
|
||||
|
||||
Developed since 1997.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# FQuake3
|
||||
|
||||
- Home: https://github.com/TIHan/FQuake3
|
||||
- Inspiration: Quake 3
|
||||
- Inspiration: Quake III Arena
|
||||
- State: beta, inactive since 2014
|
||||
- Keyword: action, remake, content commercial + original required, shooter
|
||||
- Code repository: https://github.com/TIHan/FQuake3.git (@created 2013, @stars 88, @forks 7)
|
||||
|
@ -5,7 +5,7 @@
|
||||
- State: beta, inactive since 2015
|
||||
- Download: https://sourceforge.net/projects/fheroes2/files/fheroes2/
|
||||
- Keyword: remake, strategy, content commercial + original required (?), engine
|
||||
- Code repository: https://github.com/ciplogic/fheroes2enh.git (@created 2017, @stars 123, @forks 19), https://svn.code.sf.net/p/fheroes2/code (svn)
|
||||
- Code repository: https://github.com/ihhub/fheroes2.git, https://github.com/ciplogic/fheroes2enh.git (@created 2017, @stars 123, @forks 19), https://svn.code.sf.net/p/fheroes2/code (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: SDL
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Free Mars
|
||||
|
||||
- Home: https://sourceforge.net/projects/freemars
|
||||
- Home: https://sourceforge.net/projects/freemars/
|
||||
- State: mature
|
||||
- Download: https://sourceforge.net/projects/freemars/files
|
||||
- Platform: Windows, Linux, macOS
|
||||
|
16
entries/freespace_2_source_code_project.md
Normal file
16
entries/freespace_2_source_code_project.md
Normal file
@ -0,0 +1,16 @@
|
||||
# FreeSpace 2 Source Code Project
|
||||
|
||||
- Home: http://scp.indiegames.us/
|
||||
- Media: https://en.wikipedia.org/wiki/FreeSpace_2_Source_Code_Project
|
||||
- Inspiration: FreeSpace 2
|
||||
- State: mature
|
||||
- Download: http://scp.indiegames.us/downloads.php
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: simulation, remake, content commercial + original required
|
||||
- Code repository: https://github.com/scp-fs2open/fs2open.github.com.git
|
||||
- Code language: C, C++
|
||||
- Code license: Unlicense
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
17
entries/fteqw.md
Normal file
17
entries/fteqw.md
Normal file
@ -0,0 +1,17 @@
|
||||
# FTEQW
|
||||
|
||||
- Home: https://fte.triptohell.info/, https://sourceforge.net/projects/fteqw/
|
||||
- Inspiration: Quake, QUakeWorld, Quake II, Quake III Arena, Hexen II
|
||||
- State: mature
|
||||
- Download: https://fte.triptohell.info/downloads
|
||||
- Platform: Windows, Linux, macOS, Android
|
||||
- Keyword: action, first-person, shooter, content commercial + original required
|
||||
- Code repository: https://svn.code.sf.net/p/fteqw/code (svn)
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
|
||||
Based on QuakeWorld
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
@ -8,7 +8,7 @@
|
||||
- Code repository: https://github.com/gbdk-2020/gbdk-2020.git (@created 2020, @stars 654, @forks 43)
|
||||
- Code language: C, Assembly, C++
|
||||
- Code license: MIT
|
||||
- Developer: Basxto, bbbbbr, Jim Huang, Toxa, Zalo
|
||||
- Developer: Basxto, bbbbbr, Daniel Rammelt, David Galloway, Jim Huang, Michael Hope, Sandeep Dutta, Toxa, Zalo
|
||||
|
||||
Short for "Gameboy Development Kit"
|
||||
|
||||
|
@ -10,7 +10,7 @@
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: GLUT, SDL
|
||||
- Assets license: GPL-2.0
|
||||
- Developer: A Braunsdorf, Arne Reiners, Bernhard Kaindl, Bilal Ahsan, Cedric Delfosse, Eric Cheung, Eugene Andreeshchev, James Stone, Jean-Marc Le Peuvedic, Lourens Veen, Norbert Drexl, Piotr Pawlow, Thomas Drexl
|
||||
- Developer: A Braunsdorf, Arne Reiners, Bernhard Kaindl, Bilal Ahsan, Cedric Delfosse, Eric Cheung, Eugene Andreeshchev, J-M Le Peuvedic, James Stone, Jean-Marc Le Peuvedic, Lourens Veen, Norbert Drexl, Piotr Pawlow, Thomas Drexl
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
||||
- Code repository: https://gitlab.com/osgames/glest.git (backup of svn), https://svn.code.sf.net/p/glest/code (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Developer: enveloop, José Zanni, Martiño, Matthias Braun, tucho fernandez
|
||||
- Developer: enveloop, Jose Zanni, José Zanni, Martiño, Matthias Braun, tucho fernandez
|
||||
|
||||
See also [Glest Advanced Engine](https://sourceforge.net/projects/glestae/).
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Gloomy Dungeons
|
||||
|
||||
- Home: https://mobile.zame-dev.org/gloomy/index.php
|
||||
- Inspiration: Doom, Wolfenstein
|
||||
- Inspiration: Doom, Castle Wolfenstein
|
||||
- State: mature, inactive since 2018
|
||||
- Download: https://f-droid.org//packages/zame.GloomyDungeons.opensource.game/, https://f-droid.org/en/packages/org.zamedev.gloomydungeons1hardcore.opensource/
|
||||
- Platform: Android
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Gloomy Dungeons 2
|
||||
|
||||
- Home: https://mobile.zame-dev.org/gloomy-ii/
|
||||
- Inspiration: Doom, Wolfenstein
|
||||
- Inspiration: Doom, Castle Wolfenstein
|
||||
- State: mature
|
||||
- Download: https://f-droid.org//packages/org.zamedev.gloomydungeons2.opensource/
|
||||
- Platform: Android
|
||||
|
@ -8,7 +8,7 @@
|
||||
- Code repository: https://git.code.sf.net/p/nazghul/git, http://nazghul.cvs.sourceforge.net (cvs)
|
||||
- Code language: C++
|
||||
- Code license: GPL-3.0
|
||||
- Developer: Andreas Bauer, Gordon McNutt, Janne Johansson, Kris Parker, Roberto Amorim, Sam Glasby, Tim Douglas
|
||||
- Developer: Andreas Bauer, Gordon McNutt, Janne Johansson, Kris Parker, Roberto Amorim, Sam Glasby, Tim Douglas, yves pion
|
||||
|
||||
Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# ioquake3
|
||||
|
||||
- Home: https://ioquake3.org/
|
||||
- Inspiration: Quake 3
|
||||
- Inspiration: Quake III Arena
|
||||
- State: mature
|
||||
- Download: https://ioquake3.org/get-it/
|
||||
- Platform: Windows, Linux, macOS
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Jake2
|
||||
|
||||
- Home: http://bytonic.de/html/jake2.html, https://sourceforge.net/projects/jake2/
|
||||
- Inspiration: Quake 2
|
||||
- Inspiration: Quake II
|
||||
- State: beta, inactive since 2006
|
||||
- Download: https://bytonic.de/html/download.html
|
||||
- Platform: Windows, Linux
|
||||
|
@ -7,6 +7,7 @@
|
||||
- Keyword: game engine, 2D
|
||||
- Code language: Java
|
||||
- Code license: 3-clause BSD
|
||||
- Developer: Boris van Schooten
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -8,5 +8,6 @@
|
||||
- Code language: C
|
||||
- Code license: MIT
|
||||
- Code dependency: Allegro
|
||||
- Developer: Kronoman
|
||||
|
||||
## Building
|
||||
|
14
entries/mafiaunity.md
Normal file
14
entries/mafiaunity.md
Normal file
@ -0,0 +1,14 @@
|
||||
# MafiaUnity
|
||||
|
||||
- Home: https://discord.gg/eBQ4QHX
|
||||
- Inspiration: Mafia
|
||||
- State: beta, inactive since 2020
|
||||
- Platform: Windows
|
||||
- Keyword: action, content commercial + original required, remake
|
||||
- Code repository: https://github.com/MafiaHub/MafiaUnity.git
|
||||
- Code language: C#
|
||||
- Code license: Apache-2.0
|
||||
- Code dependency: Unity
|
||||
|
||||
## Building
|
||||
|
@ -8,6 +8,7 @@
|
||||
- Code repository: https://svn.code.sf.net/p/mekwars/code/ (svn)
|
||||
- Code language: Java
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Baruk Khazad!, Cord Awtry, Douglas Berry, Dylan Myers, Francesco Munda, Helge Richter, Jason Tighe, Liam Ryan, Michael Rowlett, Sebastian Brocks, Spork, Steve Gore, Taharqa, urgru
|
||||
|
||||
Mod for MegaMek
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Mpango
|
||||
|
||||
- Home: https://sourceforge.net/projects/mpango, http://mpango.sourceforge.net/
|
||||
- Home: https://sourceforge.net/projects/mpango/, http://mpango.sourceforge.net/
|
||||
- State: beta, inactive since 2013
|
||||
- Download: https://sourceforge.net/projects/mpango/files/
|
||||
- Keyword: strategy, multiplayer online + massive, turn-based
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Murder In The Public Domain
|
||||
|
||||
- Home: http://murderpd.sourceforge.net/, https://sourceforge.net/projects/murderpd
|
||||
- Home: http://murderpd.sourceforge.net/, https://sourceforge.net/projects/murderpd/
|
||||
- Media: https://web.archive.org/web/20160507143138/https://lgdb.org/game/murder_public_domain
|
||||
- State: mature, inactive since 2013
|
||||
- Download: https://sourceforge.net/projects/murderpd/files/
|
||||
|
@ -7,6 +7,6 @@
|
||||
- Code repository: https://github.com/Serg-Norseman/NorseWorld-Ragnarok.git (@created 2015, @stars 22, @forks 5)
|
||||
- Code language: C#
|
||||
- Code license: GPL-3.0
|
||||
- Developer: Sergey Zhdanovskih
|
||||
- Developer: Ilya Bely, Serg V. Zhdanovskih, Sergey Zhdanovskih
|
||||
|
||||
## Building
|
||||
|
@ -7,6 +7,6 @@
|
||||
- Code repository: https://git.code.sf.net/p/ogrian/code
|
||||
- Code language: C++
|
||||
- Code license: MIT
|
||||
- Developer: Jeremiah D. Powell
|
||||
- Developer: Jeremiah D. Powell, Mike Prosser, Wh-
|
||||
|
||||
## Building
|
||||
|
15
entries/open_kick-off.md
Normal file
15
entries/open_kick-off.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Open Kick-Off
|
||||
|
||||
- Home: https://github.com/ssenegas/kickoff
|
||||
- Inspiration: Kick Off 2
|
||||
- State: beta
|
||||
- Download: https://github.com/ssenegas/kickoff/releases
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: arcade
|
||||
- Code repository: https://github.com/ssenegas/kickoff.git
|
||||
- Code language: Java
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: Gradle
|
@ -2,7 +2,7 @@
|
||||
|
||||
- Home: http://openarena.ws/smfnews.php
|
||||
- Media: https://en.wikipedia.org/wiki/OpenArena
|
||||
- Inspiration: Quake 3
|
||||
- Inspiration: Quake III Arena
|
||||
- State: mature, inactive since 2012
|
||||
- Download: http://openarena.ws/download.php
|
||||
- Platform: Windows, Linux, macOS
|
||||
|
14
entries/opendiablo2.md
Normal file
14
entries/opendiablo2.md
Normal file
@ -0,0 +1,14 @@
|
||||
# OpenDiablo2
|
||||
|
||||
- Home: https://opendiablo2.com/
|
||||
- Inspiration: Diablo 2
|
||||
- State: mature
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: role playing, action, remake, content commercial + original required
|
||||
- Code repository: https://github.com/OpenDiablo2/OpenDiablo2.git
|
||||
- Code language: Go
|
||||
- Code license: GPL-3.0
|
||||
|
||||
## Building
|
||||
|
||||
- Build instruction: https://github.com/OpenDiablo2/OpenDiablo2/blob/master/docs/building.md
|
@ -1,6 +1,6 @@
|
||||
# Operation Citadel
|
||||
|
||||
- Home: http://kursk.sourceforge.net/, https://sourceforge.net/projects/kursk
|
||||
- Home: http://kursk.sourceforge.net/, https://sourceforge.net/projects/kursk/
|
||||
- State: beta, inactive since 2000
|
||||
- Download: https://sourceforge.net/projects/kursk/files
|
||||
- Keyword: strategy, turn-based
|
||||
|
@ -9,6 +9,7 @@
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: SDL
|
||||
- Assets license: GPL-3.0
|
||||
- Developer: Artem
|
||||
|
||||
## Building
|
||||
|
||||
|
@ -8,6 +8,7 @@
|
||||
- Code repository: https://svn.code.sf.net/p/plib/code (svn)
|
||||
- Code language: C++
|
||||
- Code license: LGPL-2.0
|
||||
- Developer: Alex Perry, Ben Woodhead, Bert Driehuis, Bram Stolk, Curtis Olson, Eric Lavigne, Gerard Decatrel, Giancarlo Niccolai, Gil Carter, J. Nathan Matias, James 'J.C.' Jones, John F. Fay, Jürgen Marquardt, Mark K Vallevand, Mĺrten Strömberg, Nick McEvoy, Norman Vine, Per Liedman, Sam Stickland, Sebastian Ude, Steve Baker, Wolfram Kuss
|
||||
|
||||
Collection of libraries forming a framework.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Quake3e
|
||||
|
||||
- Home: https://github.com/ec-/Quake3e
|
||||
- Inspiration: Quake 3
|
||||
- Inspiration: Quake III Arena
|
||||
- State: beta
|
||||
- Keyword: remake, content commercial, multiplayer Competitive + Local + LAN, shooter
|
||||
- Code repository: https://github.com/ec-/Quake3e.git (@created 2016, @stars 737, @forks 81)
|
||||
|
@ -1,7 +1,7 @@
|
||||
# QuakeJS
|
||||
|
||||
- Home: http://www.quakejs.com/
|
||||
- Inspiration: ioquake3, Quake 3
|
||||
- Inspiration: ioquake3, Quake III Arena
|
||||
- State: mature
|
||||
- Play: http://www.quakejs.com/
|
||||
- Platform: Web
|
||||
|
@ -7,6 +7,6 @@
|
||||
- Code repository: https://github.com/jval1972/Rad-X.git (@created 2020, @stars 11, @forks 3)
|
||||
- Code language: Pascal, C
|
||||
- Code license: GPL-2.0
|
||||
- Developer: jval1972
|
||||
- Developer: Jim Valavanis, jval1972
|
||||
|
||||
## Building
|
||||
|
18
entries/remc2.md
Normal file
18
entries/remc2.md
Normal file
@ -0,0 +1,18 @@
|
||||
# remc2
|
||||
|
||||
- Home: https://github.com/turican0/remc2
|
||||
- Inspiration: Magic Carpet 2
|
||||
- State: mature
|
||||
- Download: https://github.com/turican0/remc2/releases
|
||||
- Platform: Windows
|
||||
- Keyword: action, remake, content commercial + original required
|
||||
- Code repository: https://github.com/turican0/remc2.git
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependency: SDL
|
||||
|
||||
Reverse engineering of Magic Carpet 2 from Assembler.
|
||||
|
||||
## Building
|
||||
|
||||
- Build system: CMake
|
@ -8,7 +8,7 @@
|
||||
- Code repository: https://gitlab.com/osgames/scrabble3d.git (conversion of svn), https://github.com/Scrabble3D/3.1.git @add (@created 2015, @stars 2, @forks 0), https://svn.code.sf.net/p/scrabble/code (svn)
|
||||
- Code language: Pascal
|
||||
- Code license: GPL-3.0
|
||||
- Developer: Scotty
|
||||
- Developer: Heiko Tietze, Scotty
|
||||
|
||||
Place letters on the board like in crosswords.
|
||||
|
||||
|
@ -8,6 +8,6 @@
|
||||
- Code repository: https://git.code.sf.net/p/stars-nova/code, https://svn.code.sf.net/p/stars-nova/svn (svn)
|
||||
- Code language: C#
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Aeglos, Carter, Daniel Vale, Ed Kolis, Foo Five Thousand, ForceUser, Henning Maas, Jan Magne Tjensvold, k808j, Laurie Vale, Marlon, Marq Singer, Nibor, Nigel, NorthBender, Pavel Kazlou, Pawel Gielmuda, PL_Andrev, retired C# coder, Shadallark, TimD
|
||||
- Developer: Aeglos, Carter, Daniel Vale, Ed Kolis, Eraser Head, Foo Five Thousand, ForceUser, Henning Maas, Jan Magne Tjensvold, k808j, Laurie Vale, Marlon, Marq Singer, Nibor, Nigel, NorthBender, Pavel Kazlou, Pawel Gielmuda, PL_Andrev, retired C# coder, Shadallark, TimD
|
||||
|
||||
## Building
|
||||
|
@ -10,7 +10,7 @@
|
||||
- Code repository: https://github.com/wesnoth/wesnoth.git (@created 2013, @stars 3369, @forks 662)
|
||||
- Code language: C, C++, Java, Python, Lua
|
||||
- Code license: GPL-2.0
|
||||
- Developer: 8573, Aishiko, Alexander van Gessel, Alfredo Beaumont, alinkmaze, allefant, Amir Hassan, anatoly techtonik, ancestral, Andreas, Andrey Bienkowski, Andrius Silinskas, Andrius Štikonas, András Salamon, anonymissimus, aquileia, Artem Khrapov, Astrid Halberkamp, aynekay, beetlenaut, Ben Anderman, Boucman, Bruno Macabeus, bwaresiak, Celtic Minstrel, Charles Dang, Chergnobarp, Chris Beck, Chris Hopman, Christian Bielert, Chusslove Illich, clockback, Coffee--, Daniel Foerster, Daniel Fox Franke, DannyDaemonic, davewx7, David Seifert, David White, dhains, doofus-01, Earth-Cake, Edward Chernenko, ElectroRat, Elvish_Hunter, Eric Gallager, Eric S. Raymond, Favyen Bastani, Felix Bauer, fendrin, Francisco Muñoz, fujimo-t, gabba, galegosimpatico, Galen Brooks, garbageslam, gfgtdf, Glen Whitney, Greg Shikhman, Gregory A Lundberg, Groggy Dice, grz0, Guillaume Melquiond, Guillermo Biset, gunchleoc, Gunter Labes, hajo4, happygrue, Hejnewar, Iris Morelle, Iurii Chernyi, J. W. Bjerk, Ja-MiT, Jan Rietema, Jeffrey 'Sigurd' Westcoat, Jeffrey Lucas Eldridge, Joey L. Maalouf, Jordà, jostephd, Jyrki Vesterinen, Kestenvarn, Kevin, Kevin Yap, Konrad2, Kunal Mehta, Lari Nieminen, lipk, Lordbob, Lovens Weche, Luther, Martin Hrubý, Martin Renold, Matthias Krüger, mattsc, Maximilian Fricke, mordante, mschoeck-zz, mstrebel, Mykyta, Nathan Walker, nemaara, newfrenchy83, Nicolas Weeger, Nils Kneuper, Nobuhito OKADA, Nobun, nurupo, Oleg Tsarev, Oron Peled, Patrick P., Paweł Jackowski, Pentarctagon, Randypk, Richard Kettering, Rikard Falkeborn, rocketBANG, Rusty Russell, Ryan, Ryan Roden-Corrent, Sean Yeh, sergemartin, Sergey Lavrenyuk, Sergey Popov, sevu, Silas Brill, Simon Forsyth, spixi, Steve Cotton, Tahsin Jahin Khalid, th-b, Thibault FEVRY, Thom Diment, Timotei Dolean, Toom, trewe, Turuk, Tuukka Hastrup, upthorn, Vasili Novikov, Vasya, Victor Sergienko, Vlad Drozdov, vultraz, walodar, Wedge009, Whiskeyjack, Yann Dirson, Zaal Tonia, Zappaman, Łukasz Dobrogowski
|
||||
- Developer: 8573, Aishiko, Alessandro Pira, Alexander van Gessel, Alfredo Beaumont, alinkmaze, allefant, Amir Hassan, anatoly techtonik, ancestral, Andreas, Andrey Bienkowski, Andrius Silinskas, Andrius Štikonas, András Salamon, anonymissimus, aquileia, Artem Khrapov, Astrid Halberkamp, aynekay, beetlenaut, Ben Anderman, Boucman, Bruno Macabeus, bwaresiak, Celtic Minstrel, Charles Dang, Chergnobarp, Chris Beck, Chris Hopman, Christian Bielert, Chusslove Illich, clockback, Coffee--, Daniel Foerster, Daniel Fox Franke, DannyDaemonic, davewx7, David Seifert, David White, dhains, doofus-01, Earth-Cake, Edward Chernenko, ElectroRat, Elvish_Hunter, Eric Gallager, Eric S. Raymond, Favyen Bastani, Felix Bauer, fendrin, Francisco Muñoz, fujimo-t, gabba, galegosimpatico, Galen Brooks, garbageslam, gfgtdf, Glen Whitney, Greg Shikhman, Gregory A Lundberg, Groggy Dice, grz0, Guillaume Melquiond, Guillermo Biset, gunchleoc, Gunter Labes, hajo4, happygrue, Hejnewar, Iris Morelle, Iurii Chernyi, J. W. Bjerk, Ja-MiT, Jan Rietema, Jeffrey 'Sigurd' Westcoat, Jeffrey Lucas Eldridge, Joey L. Maalouf, Jordà, jostephd, Jyrki Vesterinen, Kestenvarn, Kevin, Kevin Yap, Konrad2, Kunal Mehta, Lari Nieminen, lipk, Lordbob, Lovens Weche, Luther, Martin Hrubý, Martin Renold, Matthias Krüger, mattsc, Maximilian Fricke, mordante, mschoeck-zz, mstrebel, Mykyta, Nathan Walker, nemaara, newfrenchy83, Nicolas Weeger, Nils Kneuper, Nobuhito OKADA, Nobun, nurupo, Oleg Tsarev, Oron Peled, Patrick P., Paweł Jackowski, Pentarctagon, Randypk, Richard Kettering, Rikard Falkeborn, rocketBANG, Rusty Russell, Ryan, Ryan Roden-Corrent, Sean Yeh, sergemartin, Sergey Lavrenyuk, Sergey Popov, sevu, Silas Brill, Simon Forsyth, spixi, Steve Cotton, Tahsin Jahin Khalid, th-b, Thibault FEVRY, Thom Diment, Timotei Dolean, Toom, trewe, Turuk, Tuukka Hastrup, upthorn, Vasili Novikov, Vasya, Victor Sergienko, Vlad Drozdov, vultraz, walodar, Wedge009, Whiskeyjack, Yann Dirson, Zaal Tonia, Zappaman, Łukasz Dobrogowski
|
||||
|
||||
High fantasy theme.
|
||||
|
||||
|
@ -7,5 +7,6 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: SDL
|
||||
- Developer: Andreas Röver, Dylan Thurston, Pasi Kallinen
|
||||
|
||||
## Building
|
||||
|
@ -8,6 +8,6 @@
|
||||
- Code repository: https://svn.code.sf.net/p/trigger-rally/code (svn active)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Andrei, Emanuele Sorce, Jasmine Langridge, Martin Scherer, Onsemeliot, qubodup, Richard Langridge
|
||||
- Developer: Andrei, Emanuele Sorce, Jasmine Langridge, marsch84, Martin Scherer, Onsemeliot, qubodup, Richard Langridge
|
||||
|
||||
## Building
|
||||
|
13
entries/ualbion.md
Normal file
13
entries/ualbion.md
Normal file
@ -0,0 +1,13 @@
|
||||
# UAlbion
|
||||
|
||||
- Home: https://github.com/csinkers/ualbion
|
||||
- Inspiration: Albion
|
||||
- State: beta
|
||||
- Platform: Windows
|
||||
- Keyword: role playing, content commercial + original required
|
||||
- Code repository: https://github.com/csinkers/ualbion.git
|
||||
- Code language: C#
|
||||
- Code license: MIT
|
||||
|
||||
## Building
|
||||
|
@ -9,7 +9,7 @@
|
||||
- Code language: PHP
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: Restricted (see license)
|
||||
- Developer: Andrew Whiteman, David Slimp, Draghir, Ferencz Tamas, Thunder Doom, Zeke Walker
|
||||
- Developer: Andrew Whiteman, David Slimp, Draghir, Ferencz Tamas, rock808, Thunder Doom, Zeke Walker
|
||||
|
||||
Online Roleplaying Game browser based, which takes place in the high fantasy world Kallen.
|
||||
See also https://github.com/CarnosOS/PhaosRPG, https://github.com/thetopfew/phaos
|
||||
|
@ -8,5 +8,6 @@
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependency: wxWidgets
|
||||
- Developer: Gary Harris
|
||||
|
||||
## Building
|
||||
|
@ -9,7 +9,7 @@
|
||||
- Code repository: https://svn.code.sf.net/p/xu4/code (svn)
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Developer: Andrew Taylor, Dallen Wilson, Dan Weber, Daniel Santos, Darren Janeczek, Dominik Reichardt, Doug Day, Gregory Saunders, Joshua Stewart, kirben, Michael Ryan, Nodling, Steve Saunders, Steven Jay Cohen, Trenton Schulz
|
||||
- Developer: Andrew Taylor, Dallen Wilson, Dan Weber, Daniel Santos, Darren Janeczek, Dominik Reichardt, Doug Day, Gregory Saunders, Joshua Stewart, Karl Robillard, kirben, Michael Ryan, Nodling, Steve Saunders, Steven Jay Cohen, Trenton Schulz
|
||||
|
||||
Ultima 4 is now [freely available](https://www.gog.com/game/ultima_4).
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Yamagi Quake II
|
||||
|
||||
- Home: http://www.yamagi.org/quake2/
|
||||
- Inspiration: Quake 2
|
||||
- Inspiration: Quake II
|
||||
- State: mature
|
||||
- Platform: Windows, Linux
|
||||
- Keyword: action, remake, shooter
|
||||
|
14
entries/zandronum.md
Normal file
14
entries/zandronum.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Zandronum
|
||||
|
||||
- Home: https://zandronum.com/
|
||||
- Inspiration: Doom, Doom II, Heretic, Hexen, Strife
|
||||
- State: mature, inactive since 2017
|
||||
- Download: https://zandronum.com/download
|
||||
- Platform: Windows, Linux, macOS
|
||||
- Keyword: action, first-person, shooter
|
||||
- Code repository: https://scm.osdn.net/gitroot/zandronum/zandronum-acc.git, https://hg.osdn.net/view/zandronum/zandronum-stable @add (hg), https://hg.osdn.net/view/zandronum/zandronum-installer @add (hg)
|
||||
- Code language: C
|
||||
- Code license: Custom
|
||||
|
||||
## Building
|
||||
|
Reference in New Issue
Block a user