updates on developer information (parsing with lark)
This commit is contained in:
@ -11,6 +11,7 @@ _Master of Orion (1993) game engine recreation._
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: Allegro, SDL, SDL2
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- Developer: Kilgore Trout Mask Replicant
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## Building
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@ -10,6 +10,7 @@ _Remake of Runescape Classic._
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- Code repository: https://github.com/dginovker/2006rebotted.git
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- Code language: Java
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- Code license: 2-clause BSD
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- Developer: Daniel Ginovker
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Open source 2006 Runescape emulation with botting.
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@ -11,6 +11,7 @@ _Sliding block puzzle game._
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- Code language: JavaScript
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- Code license: MIT
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- Assets license: MIT (very few assets)
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- Developer: Gabriele Cirulli, Jerry Jiang (Android port)
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Port to Android: https://github.com/tpcstld/2048
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@ -10,5 +10,6 @@ _Mix between a Tetris-like game and a wall breaker._
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Developer: Piwai
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## Building
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@ -10,6 +10,7 @@ _Space browsergame framework._
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- Code repository: https://github.com/jkroepke/2Moons.git (archived), https://github.com/steemnova/steemnova.git (+)
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- Code language: PHP, JavaScript
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- Code license: MIT
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- Developer: Jan-Otto Kröpke
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## Building
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@ -10,6 +10,7 @@ _WebGL version of micropolisJS._
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- Code language: JavaScript
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- Code license: GPL-3.0 (with additional terms)
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- Code dependencies: SEA3D, Three.js
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- Developer: lo-th
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## Building
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@ -11,7 +11,7 @@ _Side scrolling platform game._
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Developer: Gabor Torok (gabortorok@SF)
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- Developer: Gabor Torok
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## Building
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@ -10,6 +10,6 @@ _Deep space first-person shooter._
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- Code license: GPL-2.0 (non-free file in the commercial version)
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- Code dependencies: GLUT
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- Assets license: GPL-2.0
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- Developer: Mushware Limited (Andy Southgate)
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- Developer: Andy Southgate
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## Building
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@ -10,6 +10,6 @@ _Remake of Zarch._
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- Code repository: https://gitlab.com/osgames/ajax3d.git (conversion of cvs), http://ajax3d.cvs.sourceforge.net (cvs)
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- Code language: JavaScript
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- Code license: GPL-2.0
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- Developer: Eben Upton (ebenupton@SF)
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- Developer: Eben Upton
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## Building
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@ -9,7 +9,7 @@ _3D space scroll-shooter with spaceship upgrade possibilities._
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- Code repository: https://github.com/viewizard/astromenace.git
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- Code language: C++, C
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- Code license: GPL-3.0
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- Developer: Mikkhail Kurin (Viewizard)
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- Developer: Mikkhail Kurin
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## Building
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@ -9,7 +9,7 @@ _Battleship game._
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- Code repository: https://gitlab.com/osgames/batnav.git (import of cvs), http://batnav.cvs.sourceforge.net (cvs)
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- Code language: C
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- Code license: GPL-2.0
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- Developer: Ricardo Quesada (riq@SF), Jacob L. Anawalt (jlanawalt@SF)
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- Developer: Ricardo Quesada, Jacob L. Anawalt
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## Building
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@ -11,7 +11,7 @@ _Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities._
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Assets license: commercial
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- Developer: Stephen Sweeney (Parallel Realities)
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- Developer: Stephen Sweeney
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## Building
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@ -10,7 +10,7 @@ _Real-time strategy game, where you can program your units (bots) in a language
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- Code language: C++
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- Code license: GPL-3.0
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- Code dependencies: SDL2
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- Developer: Daniel Roux (Epsitec), TerranovaTeam
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- Developer: Daniel Roux, TerranovaTeam
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Updated version of the Colobot original source code.
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@ -9,7 +9,7 @@ _DarkCity is a MMORPG game, in text mode on the Internet._
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- Code repository: https://gitlab.com/osgames/darkcity.git (backup of svn), https://svn.code.sf.net/p/darkcity/code (svn)
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- Code language: PHP
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- Code license: GPL-3.0
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- Developer: Philippe Bousquet (darken33)
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- Developer: Philippe Bousquet
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## Building
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@ -9,7 +9,7 @@ _Third game in the dungeon monkey series._
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- Code language: Python
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- Code license: GPL-2.0
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- Code dependencies: pygame, pyglet
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- Developer: Joseph Hewitt (jwvhewitt)
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- Developer: Joseph Hewitt
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## Building
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@ -9,6 +9,7 @@ _A turn based combat-oriented tactics RPG._
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- Code repository: https://gitlab.com/osgames/dm-unlimited.git (conversion of svn), https://svn.code.sf.net/p/dmonkey/code (svn)
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- Code language: Pascal
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- Code license: LGPL-2.1
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- Developer: Joseph Hewitt
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Download of version 1.001 slightly different from last state of SVN repository.
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@ -8,6 +8,6 @@ _Flight simulator that does not simulate real aircraft or historical war scenari
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- Code repository: https://svn.code.sf.net/p/facsimulation/code (svn)
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- Code language: C, C++
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- Code license: GPL-3.0
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- Developer: Horst Kevin (horstkevin), Stefan Aldinger
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- Developer: Horst Kevin, Stefan Aldinger
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## Building
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@ -11,6 +11,6 @@ _Simple arcade game where you control a guy who is trying to sort the garbage fa
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- Code license: LGPL-2.1
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- Code dependencies: FLTK, libpng
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- Assets license: LGPL
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- Developer: Yuri D'Elia (wave++)
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- Developer: Yuri D'Elia
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## Building
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@ -11,7 +11,7 @@ _3D billiard game._
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: GLUT, SDL
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- Developer: Holger Schäkel (holger110462)
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- Developer: Holger Schäkel
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Based on [FooBillard](foobillard.md).
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@ -9,7 +9,7 @@ _Game of colonization, research, diplomacy and trade. A 4X approach.It is played
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- Code repository: https://gitlab.com/osgames/fsc.git (conversion of svn), https://svn.code.sf.net/p/fsc/code (svn)
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- Code language: C
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- Code license: GPL-2.0
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- Developer: Paul Mueller (bitnapper@SF)
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- Developer: Paul Mueller
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requires SDL
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@ -9,6 +9,6 @@ _Engine for writing multiplayer turn based games._
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- Code repository: https://gitlab.com/osgames/freya-engine.git (conversion of cvs), http://freya-engine.cvs.sourceforge.net (cvs)
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- Code language: Java
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- Code license: LGPL-2.1
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- Developer: Sasha Bilton (pond@SF)
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- Developer: Sasha Bilton
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## Building
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@ -10,6 +10,6 @@ _Remake of Frogger._
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- Code language: Python
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- Code license: GPL-3.0
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- Code dependencies: pygame
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- Developer: Paul Elms (scifly@SF)
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- Developer: Paul Elms
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## Building
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@ -10,6 +10,6 @@ _Math game similar to BSD's "arithmetic" or TuxMath._
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- Code license: LGPL-2.1
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- Code dependencies: GLUT
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- Assets license: LGPL
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- Developer: Yuri D'Elia (wave++)
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- Developer: Yuri D'Elia
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## Building
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@ -11,6 +11,6 @@ _Fast puzzle game. Placing gems in vertical lines destroys them and ultimately l
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Developer: Bill Kendrick (New Breed Software)
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- Developer: Bill Kendrick
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## Building
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@ -12,7 +12,7 @@ _Combat flight simulator._
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- Code license: GPL-2.0
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- Code dependencies: GLUT, SDL
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- Assets license: GPL-2.0
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- Developer: Thomas Drexl (heptargon@SF), Jean-Marc Le Peuvedic, Eugene Andreeschev, Eric Cheung, Piotr Pawlow, Louens Veen, Arne Reiners, Norbert Drexl, James Stone, Bernhard Kaindl, Cedric Delfosse
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- Developer: Thomas Drexl, Jean-Marc Le Peuvedic, Eugene Andreeschev, Eric Cheung, Piotr Pawlow, Louens Veen, Arne Reiners, Norbert Drexl, James Stone, Bernhard Kaindl, Cedric Delfosse
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## Building
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@ -12,6 +12,6 @@ _Go Ollie! is a mouse controlled platformer about an earth worm._
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- Code license: GPL-3.0
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- Code dependencies: SDL
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- Assets license: CC-BY-SA-3.0
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- Developer: Tony Oakden (Charlie Dog Games)
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- Developer: Tony Oakden
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## Building
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@ -11,6 +11,6 @@ _Remake of Another World 2: Heart of the Alien._
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- Code language: C
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Developer: Gil Megidish (gilm@SF)
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- Developer: Gil Megidish
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## Building
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@ -12,6 +12,6 @@ _Game of dexterity._
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- Code license: Public domain
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- Code dependencies: pygame
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- Assets license: Public domain (probably non-free backgrounds and a font in the original distribution, see debian distribution)
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- Developer: Thorsten Kohnhorst (aka monsterkodi), legoluft (sound), Slava Anishenko (replacement free images)
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- Developer: Thorsten Kohnhorst, legoluft (sound), Slava Anishenko (replacement free images)
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## Building
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@ -11,6 +11,6 @@ _Remake of Magical Drop._
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- Code language: C++
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- Code license: GPL-2.0
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- Code dependencies: SDL
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- Developer: krys (krys@SF)
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- Developer: krys
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## Building
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@ -9,7 +9,7 @@ _Remake of Micro Machines._
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- Code repository: https://github.com/rpmcruz/microracers.git, https://gitlab.com/osgames/microracers.git (+) (conversion of cvs), http://microracers.cvs.sourceforge.net (cvs)
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- Code language: C, C++
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- Code license: GPL-2.0
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- Developer: Ricardo Cruz (rmcruz@SF)
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- Developer: Ricardo Cruz
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Not really beta?
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@ -9,7 +9,7 @@ _Sudoku puzzle game (generator and solver)._
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- Code repository: https://gitlab.com/osgames/musosu.git (import of sources)
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- Code language: Java
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- Code license: GPL-3.0
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- Developer: Marios Visvardis (marios_v@SF)
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- Developer: Marios Visvardis
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## Building
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@ -10,6 +10,6 @@ _Remake of Paradroid._
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- Code repository: https://gitlab.com/osgames/night-hawk.git (conversion of cvs), https://night-hawk.cvs.sourceforge.net (cvs)
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- Code language: C++
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- Code license: GPL-2.0
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- Developer: Jason Nunn, Eric Gillespie (vikin667@SF)
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- Developer: Jason Nunn, Eric Gillespie
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## Building
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@ -12,7 +12,7 @@ _Side-scroller/arcade lunar-lander-like game._
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- Code license: GPL-3.0
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- Code dependencies: OpenGL, SDL
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- Assets license: Artistic license-1.0 (font)
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- Developer: Jimmy Christensen (dusteddk@SF, DusteDdk@GH)
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- Developer: Jimmy Christensen
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## Building
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@ -8,7 +8,7 @@ _Single player roguelike game._
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- Code repository: https://gitlab.com/osgames/omega-roguelike.git (conversion of cvs), http://omega-roguelike.cvs.sourceforge.net (cvs)
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- Code language: C
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- Code license: LGPL-2.0
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- Developer: Laurence R. Brothers, Sheldon Simms (wsxyz@SF), David Gibbs (dagibbs@SF), William Tanksley (wtanksle@SF)
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- Developer: Laurence R. Brothers, Sheldon Simms, David Gibbs, William Tanksley
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## Building
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@ -11,7 +11,7 @@ _Implementation of the GPL Quake source._
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- Code language: C
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- Code license: GPL-2.0
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- Assets license: ? (GPL)
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- Developer: Toddd (rsmd@SF)
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- Developer: Toddd
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## Building
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@ -10,7 +10,7 @@ _Clone of Mortal Kombat._
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- Code repository: https://gitlab.com/osgames/openmortal.git (conversion of cvs), http://openmortal.cvs.sourceforge.net (cvs)
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- Code language: C++, Perl
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- Code license: GPL-2.0
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- Developer: UPi (upi@SF)
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- Developer: UPi
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## Building
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@ -10,7 +10,7 @@ _Isometric real-time strategy game._
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- Code language: Python
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- Code license: GPL-2.0
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- Code dependencies: PGU, pygame
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- Developer: Andreas Røsdal (rtsfan@SF)
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- Developer: Andreas Røsdal
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Also known as arrakis.
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@ -8,7 +8,7 @@ _Simple game about matching a pathogen molecular structure on a hexagonal grid._
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- Code repository: https://gitlab.com/osgames/pathogen-warrior.git (import of sources)
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- Code language: C++
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- Code license: GPL-2.0
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- Developer: Jetro Lauha (tonic)
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- Developer: Jetro Lauha
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## Building
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@ -9,7 +9,7 @@ _Remake of Log!cal._
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- Code language: Python
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- Code license: GPL-2.0
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- Code dependencies: pygame
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- Developer: Stephen Thorne (jerub@SF), John-Paul Gignac (jjgignac@SF)
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- Developer: Stephen Thorne, John-Paul Gignac
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## Building
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@ -10,7 +10,7 @@ _Collection of useful modules for writing games with PyGame._
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- Code repository: https://github.com/parogers/pgu.git
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- Code language: Python
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- Code license: LGPL-2.1
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- Developer: Phil Hassey (http://www.philhassey.com/blog/), Peter Rogers (parogers@GH)
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- Developer: Phil Hassey, Peter Rogers
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## Building
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@ -10,7 +10,7 @@ _Multiplayer role playing game engine which shares common qualities between mult
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||||
- Code repository: https://gitlab.com/osgames/phprpg.git (conversion from cvs), http://phprpg.cvs.sourceforge.net (cvs)
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- Code language: PHP
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||||
- Code license: GPL-2.0
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||||
- Developer: Haeric (haeric@SF), Rob Norman (stinx@SF), Timothy Chung (ttschung@SF)
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||||
- Developer: Haeric, Rob Norman, Timothy Chung
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## Building
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||||
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@ -11,6 +11,6 @@ _Save-the-world arcade game._
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: pygame
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||||
- Assets license: FAL
|
||||
- Developer: Chris Hopp (fydo.net)
|
||||
- Developer: Chris Hopp
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||||
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||||
## Building
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||||
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@ -12,6 +12,6 @@ _Puzzle game._
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||||
- Code license: Public domain
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||||
- Code dependencies: SDL
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||||
- Assets license: Public domain
|
||||
- Developer: Jason Rohrer (jcr13@SF)
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||||
- Developer: Jason Rohrer
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## Building
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||||
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@ -12,6 +12,6 @@ _2D shoot'em up game._
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||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: various
|
||||
- Developer: Stephen Sweeney (Parallel Realities), Richard Sweeney (Parallel Realities)
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||||
- Developer: Stephen Sweeney, Richard Sweeney
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||||
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||||
## Building
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||||
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@ -9,6 +9,6 @@ _3D pong clone._
|
||||
- Code repository: (see download)
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Developer: Quetzy Garcia (quetzyg)
|
||||
- Developer: Quetzy Garcia
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||||
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||||
## Building
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||||
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@ -10,7 +10,7 @@ _Simple real-time space conquering game._
|
||||
- Code language: C++
|
||||
- Code license: GPL-2.0
|
||||
- Code dependencies: SDL
|
||||
- Developer: Anthony Mariette Louis Liekens (aliekens@SF), Jens Fursund (fursund@SF), Loek (exinion@SF), Robert Schuster (thebohemian@SF), Troels Kofoed Jacobsen
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||||
- Developer: Anthony Mariette Louis Liekens, Jens Fursund, Loek, Robert Schuster, Troels Kofoed Jacobsen
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## Building
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|
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@ -9,6 +9,6 @@ _Remake of Rescue!._
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||||
- Code repository: https://gitlab.com/osgames/rescue.git (conversion of svn), http://svn.code.sf.net/p/rescue/code (svn)
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||||
- Code language: Java
|
||||
- Code license: GPL-3.0
|
||||
- Developer: Yura (yuranet@SF)
|
||||
- Developer: Yura
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|
||||
## Building
|
||||
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@ -11,7 +11,7 @@ _Simple Sokoban game aimed at playability and portability across systems._
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: SDL
|
||||
- Assets license: ? (GPL)
|
||||
- Developer: Mateusz Viste (mv_fox@SF)
|
||||
- Developer: Mateusz Viste
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||||
|
||||
## Building
|
||||
|
||||
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@ -10,6 +10,6 @@ _Real time strategy game._
|
||||
- Code license: GPL
|
||||
- Code dependencies: pygame, pyglet, Rabbyt
|
||||
- Assets license: GPL
|
||||
- Developer: Joey Marshall, Mikey Lubker (ratchet@SF)
|
||||
- Developer: Joey Marshall, Mikey Lubker
|
||||
|
||||
## Building
|
||||
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@ -10,7 +10,7 @@ _Space simulation focused on cooperative (non-massive)-multiplayer and intuitive
|
||||
- Code language: C++, Lua
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Lugre
|
||||
- Developer: Mark Saward, Robert Noll (doomhammer@SF)
|
||||
- Developer: Mark Saward, Robert Noll
|
||||
|
||||
## Building
|
||||
|
||||
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@ -12,6 +12,6 @@ _Abstract 2D shooter game._
|
||||
- Code license: ? (GPL, Public domain)
|
||||
- Code dependencies: GLUT, X
|
||||
- Assets license: ? (GPL)
|
||||
- Developer: Jason Rohrer (jcr13)
|
||||
- Developer: Jason Rohrer
|
||||
|
||||
## Building
|
||||
|
@ -9,7 +9,7 @@ _Turn-Based Strategy Game._
|
||||
- Code language: C
|
||||
- Code license: GPL-3.0
|
||||
- Code dependencies: Rosethorn
|
||||
- Developer: darkrose (darkrose@GL)
|
||||
- Developer: darkrose
|
||||
|
||||
|
||||
## Building
|
||||
|
@ -9,6 +9,6 @@ _3D invaders game using wireframe vector graphics._
|
||||
- Code language: C
|
||||
- Code license: GPL-2.0
|
||||
- Assets license: no media
|
||||
- Developer: Don Llopis (del23@SF)
|
||||
- Developer: Don Llopis
|
||||
|
||||
## Building
|
||||
|
Reference in New Issue
Block a user