finished synchronization with osgameclones

This commit is contained in:
Trilarion
2020-08-26 10:50:07 +02:00
parent 91f54f6c76
commit ef7a527f6c
67 changed files with 470 additions and 179 deletions

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@ -7,9 +7,9 @@ _0 A.D. is a free, open-source, cross-platform real-time strategy game._
- State: beta
- Download: https://play0ad.com/download/
- Platform: Windows, Linux, macOS
- Keywords: strategy, clone, inspired by Age of Empires, multiplayer online + LAN, open content, real time
- Keywords: strategy, inspired by Age of Empires, multiplayer online + LAN, open content, real time
- Code repository: https://github.com/0ad/0ad.git (mirror), https://svn.wildfiregames.com/public/ps/ (svn)
- Code language: C++ (https://github.com/0ad/0ad/tree/master/source)
- Code language: C, C++, JavaScript
- Code license: GPL-2.0
- Code dependencies: libogg, libvorbis, libxml2, OpenAL, SDL2, zlib
- Assets license: CC-BY-SA-3.0

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@ -3,10 +3,10 @@
_Remake of Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus_
- Home: https://github.com/paulsapps/alive
- State: beta, inactive since 2017
- State: beta
- Platform: Windows, Linux
- Keywords: action, inspired by Oddworld: Abe's Oddysee + Oddworld: Abe's Exoddus, remake
- Code repository: https://github.com/paulsapps/alive.git
- Code repository: https://github.com/AliveTeam/alive_reversing.git, https://github.com/paulsapps/alive.git (+)
- Code language: C++
- Code license: MIT
- Code dependencies: SDL2

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@ -4,7 +4,7 @@ _Clone of Battle City._
- Home: https://dogballs.github.io/cattle-bity/
- Media: https://en.wikipedia.org/wiki/Battle_City
- State: beta
- State: mature
- Platform: Web
- Keywords: action, clone, commercial content, inspired by Battle City
- Code repository: https://github.com/dogballs/cattle-bity.git

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@ -3,7 +3,7 @@
_Remake of Delver._
- Home: https://github.com/Interrupt/delverengine
- State: beta
- State: mature
- Keywords: game engine, commercial content, inspired by Delver, remake
- Code repository: https://github.com/Interrupt/delverengine.git
- Code language: Java

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@ -5,7 +5,7 @@ _Manage a corporate colony of dwarves._
- Home: http://www.dwarfcorp.com/
- State: mature
- Platform: Windows, Linux, macOS
- Keywords: strategy, commercial content, game engine
- Keywords: strategy, commercial content (?), game engine, inspired by Dwarf Fortress + Minecraft
- Code repository: https://github.com/Blecki/dwarfcorp.git
- Code language: C#
- Code license: MIT

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@ -2,7 +2,7 @@
_Remake of Enduro._
- Home: https://rafaelcastrocouto.github.io/enduro/, https://racascou.itch.io/enduro
- Home: https://racascou.itch.io/enduro
- State: mature
- Play: https://rafaelcastrocouto.github.io/enduro/
- Keywords: remake, inspired by Enduro, open content

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@ -6,7 +6,7 @@ _A cross-platform recreation of the Ultima VII engine._
- Media: <https://en.wikipedia.org/wiki/Ultima_VII:_The_Black_Gate#Compatibility_with_modern_systems_and_fan_projects>
- State: mature
- Download: http://exult.sourceforge.net/download.php
- Keywords: role playing, inspired by Ultima VII, remake
- Keywords: role playing, inspired by Ultima VII: The Black Gate, remake
- Code repository: https://github.com/exult/exult.git
- Code language: C++
- Code license: GPL-2.0

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@ -7,11 +7,11 @@ _Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to h
- Download: https://flarerpg.org/index.php/download/, https://github.com/clintbellanger/flare-engine/releases
- Platform: Windows, Linux, macOS
- Keywords: game engine, clone, framework, inspired by Diablo
- Code repository: https://github.com/clintbellanger/flare-engine.git
- Code repository: https://github.com/clintbellanger/flare-engine.git, https://github.com/clintbellanger/flare-game.git (+)
- Code language: C++, Java
- Code license: GPL-3.0
See also [Get Involved](https://flarerpg.org/index.php/get-involved/). See also the [Flare game](https://github.com/clintbellanger/flare-game).
See also [Get Involved](https://flarerpg.org/index.php/get-involved/).
## Building

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@ -2,7 +2,7 @@
_Remake of Plasma Pong._
- Home: https://github.com/anirudhjoshi/fluid_table_tennis
- Home: http://anirudhjoshi.github.io/fluid_table_tennis/
- State: mature, inactive since 2013
- Play: http://anirudhjoshi.github.io/fluid_table_tennis/
- Keywords: arcade, inspired by Plasma Pong, multiplayer competitive + local, open content, remake

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@ -2,9 +2,9 @@
_Remake of The Sims Online._
- Home: https://web.archive.org/web/20200602032529/https://freeso.org/
- Home: https://freeso.org/
- State: beta
- Download: https://web.archive.org/web/20200601192250/http://freeso.org/download/
- Download: https://freeso.org/download/
- Keywords: simulation, game engine, inspired by The Sims Online, remake, requires original content
- Code repository: https://github.com/riperiperi/FreeSO.git
- Code language: C#

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@ -6,7 +6,7 @@ _Fairly classical roguelike, but with animated graphics._
- State: mature, inactive since 2014
- Download: (see home)
- Keywords: role playing
- Code repository: https://bitbucket.org/thesheep/fujo/src (hg), https://gitlab.com/osgames/fujo.git (+)
- Code repository: https://gitlab.com/osgames/fujo.git
- Code language: Python
- Code license: CC-BY-SA-4.0
- Code dependencies: pygame

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@ -2,11 +2,11 @@
_Roguelike citybuilder, inspired by Anno 1404, Dwarf Fortress and Dungeon Keeper._
- Home: http://www.goblincamp.com/, https://bitbucket.org/genericcontainer/goblin-camp
- Home: http://www.goblincamp.com/, https://web.archive.org/web/20151106001905/https://bitbucket.org/genericcontainer/goblin-camp
- State: beta, inactive since 2012
- Download: (see home)
- Keywords: strategy
- Code repository: https://bitbucket.org/genericcontainer/goblin-camp/src (hg), https://gitlab.com/osgames/goblin-camp.git (+)
- Keywords: strategy, inspired by Anno 1404 + Dwarf Fortress + Dungeon Keeper
- Code repository: https://gitlab.com/osgames/goblin-camp.git, https://github.com/y2s82/goblin_camp.git (+)
- Code language: C++
- Code license: GPL-3.0

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@ -1,6 +1,6 @@
# HyperRogue
_Roguelike inspired by the puzzle game Deadly Rooms of Death and the art of M. C. Escher, taking place in the hyperbolic plane._
_Roguelike inspired by the puzzle game Deadly Rooms of Death, taking place in the hyperbolic plane._
- Home: http://roguetemple.com/z/hyper/
- Media: https://en.wikipedia.org/wiki/HyperRogue

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@ -4,7 +4,7 @@ _Remake of Jedi Knight II: Jedi Outcast._
- Home: https://github.com/xLAva/JediOutcastLinux
- State: mature
- Keywords: game engine, commercial content, first-person, inspired by Jedi Knight II: Jedi Outcast, remake, requires original content, shooter
- Keywords: game engine, commercial content, first-person, inspired by Star Wars Jedi Knight II: Jedi Outcast, remake, requires original content, shooter
- Code repository: https://github.com/xLAva/JediOutcastLinux.git
- Code language: C, C++
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _Breakout clone - a remake of LBreakout2 with improved graphics._
- State: mature
- Download: https://sourceforge.net/projects/lgames/files/lbreakouthd/
- Platform: Linux
- Keywords: arcade, open content
- Keywords: arcade, clone, inspired by Breakout, open content
- Code repository: https://svn.code.sf.net/p/lgames/code (svn part of it)
- Code language: C++
- Code license: GPL-3.0

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@ -4,7 +4,7 @@ _Remake of Ultima VI, Ultima: Worlds of Adventure 2: Martian Dreams, Worlds of U
- Home: http://nuvie.sourceforge.net/, https://sourceforge.net/projects/nuvie/
- State: beta, inactive since 2018
- Keywords: game engine, inspired by Ultima VI + Ultima: Worlds of Adventure 2: Martian Dreams + Worlds of Ultima: The Savage Empire, remake, requires original content
- Keywords: game engine, inspired by Ultima VI: The False Prophet + Ultima: Worlds of Adventure 2: Martian Dreams + Worlds of Ultima: The Savage Empire, remake, requires original content
- Code repository: https://github.com/nuvie/nuvie.git, https://svn.code.sf.net/p/nuvie/code (svn)
- Code language: C, C++, Lua
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _Remake of Jedi Knight: Jedi Academy._
- State: beta
- Download: https://builds.openjk.org/
- Platform: Windows
- Keywords: action, commercial content, game engine, inspired by Jedi Knight: Jedi Academy, remake, requires original content
- Keywords: action, commercial content, game engine, inspired by Star Wars Jedi Knight: Jedi Academy + Star Wars Jedi Knight II: Jedi Outcast, remake, requires original content
- Code repository: https://github.com/JACoders/OpenJK.git
- Code language: C, C++
- Code license: GPL-2.0

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@ -7,7 +7,7 @@ _Re-implementation of RollerCoaster Tycoon 2 (RCT2), expanding the game with new
- State: mature
- Download: https://openrct2.org/downloads
- Platform: Windows, Linux, macOS
- Keywords: simulation, inspired by RollerCoaster Tycoon 1 + RollerCoaster Tycoon 2, remake, requires original content (from RCT2)
- Keywords: simulation, inspired by RollerCoaster Tycoon + RollerCoaster Tycoon 2, remake, requires original content (from RCT2)
- Code repository: https://github.com/OpenRCT2/OpenRCT2.git
- Code language: C++
- Code license: GPL-3.0

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@ -6,7 +6,7 @@ _Remake of Tyrian._
- State: beta, inactive since 2018
- Platform: Windows
- Keywords: action, inspired by Tyrian, remake, shootem
- Code repository: https://github.com/opentyrian/opentyrian.git, https://bitbucket.org/opentyrian/opentyrian (hg)
- Code repository: https://github.com/opentyrian/opentyrian.git
- Code language: C
- Code license: GPL-2.0
- Code dependencies: SDL

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@ -2,12 +2,12 @@
_Plugin-based, data-driven 2D-oriented game engine._
- Home: https://orx-project.org/
- Home: https://orx-project.org/, https://web.archive.org/web/20171016145518/https://bitbucket.org/orx/orx
- Media: https://en.wikipedia.org/wiki/ORX
- State: mature
- Download: https://github.com/orx/orx/releases
- Keywords: framework
- Code repository: https://github.com/orx/orx.git, https://bitbucket.org/orx/orx (hg)
- Code repository: https://github.com/orx/orx.git
- Code language: C
- Code license: zlib

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@ -1,4 +1,4 @@
# NBlood / Rednukem / PCExhumed
# PCExhumed
_Remake of Powerslave._

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@ -6,7 +6,7 @@ _Remake of Ultima VIII._
- State: beta, inactive since 2018
- Download: http://pentagram.sourceforge.net/download.php
- Platform: Windows, Linux, macOS
- Keywords: role playing, commercial content, game engine, inspired by Ultima VIII, remake, requires original content
- Keywords: role playing, commercial content, game engine, inspired by Ultima VIII: Pagan, remake, requires original content
- Code repository: https://github.com/pentagram-u8/pentagram.git, https://svn.code.sf.net/p/pentagram/code (svn)
- Code language: C++
- Code license: GPL-2.0

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@ -5,7 +5,7 @@ _Remake of Progress Quest._
- Home: https://github.com/sandsmark/progress-quest
- State: mature
- Keywords: arcade, inspired by Progress Quest, remake
- Code repository: https://github.com/arcadia-xenos/progress-quest.git, https://github.com/sandsmark/progress-quest.git
- Code repository: https://github.com/arcadia-xenos/progress-quest.git, https://github.com/sandsmark/progress-quest.git (+)
- Code language: C++
- Code license: MIT
- Code dependencies: Qt

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@ -3,7 +3,7 @@
_Remake of Super ZZT._
- Home: https://github.com/asiekierka/reconstruction-of-super-zzt
- State: beta
- State: mature
- Keywords: adventure, inspired by Super ZZT, remake
- Code repository: https://github.com/asiekierka/reconstruction-of-super-zzt.git
- Code language: Pascal

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@ -3,7 +3,7 @@
_Remake of ZZT._
- Home: https://github.com/asiekierka/reconstruction-of-zzt
- State: beta
- State: mature
- Keywords: adventure, inspired by ZZT, remake
- Code repository: https://github.com/asiekierka/reconstruction-of-zzt.git
- Code language: Pascal

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entries/redriver2.md Normal file
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@ -0,0 +1,13 @@
# REDriver2
_Remake of Driver 2._
- Home: https://github.com/SoapyMan/REDRIVER2
- State: beta
- Keywords: remake, commercial content, inspired by Driver 2, requires original content
- Code repository: https://github.com/SoapyMan/REDRIVER2.git
- Code language: C++
- Code license: MIT
- Code dependencies: OpenGL, SDL, SDL2
## Building

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@ -6,7 +6,7 @@ _ReTux (stylized as "reTux" in-game) is a 2D platformer._
- State: mature, inactive since 2018
- Download: http://retux.nongnu.org/download.html
- Platform: Windows, Linux
- Keywords: platform, open content
- Keywords: platform, inspired by Super Mario, open content
- Code repository: https://git.savannah.nongnu.org/git/retux.git, http://cvs.savannah.nongnu.org:/web/retux (cvs)
- Code language: Python
- Code license: GPL-3.0

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@ -8,7 +8,7 @@ _Clone of Company of Heroes, Company of Heroes: Opposing Fronts, Company of Hero
- Code repository: https://github.com/spring1944/spring1944.git
- Code language: Lua
- Code license: GPL-2.0, CC-BY-NC-3.0 (https://github.com/spring1944/spring1944/blob/master/docs/License.txt)
- Code dependencies: Sprint RTS
- Code dependencies: Spring RTS engine
- Assets license: CC-BY-NC-3.0
Gameplay is a mix of Company of Heroes and Supreme Commander

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@ -4,7 +4,7 @@ _Remake of Star Wars (1983 arcade game)._
- Home: https://github.com/abhinandanramesh/Star-Wars-III
- State: mature, inactive since 2014
- Keywords: arcade, inspired by Star Wars 1983 arcade game, remake, skill
- Keywords: arcade, inspired by "Star Wars (1983 arcade game)", remake, skill
- Code repository: https://github.com/abhinandanramesh/Star-Wars-III.git
- Code language: Python
- Code license: GPL-2.0

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@ -6,7 +6,7 @@ _Remake of Starcraft._
- State: beta, inactive since 2010
- Download: https://sourceforge.net/projects/stargus/files/
- Keywords: remake, commercial content, inspired by Starcraft, requires original content
- Code repository: https://svn.code.sf.net/p/stargus/code (svn), https://code.launchpad.net/stargus (bzr)
- Code repository: https://github.com/Wargus/stargus.git, https://svn.code.sf.net/p/stargus/code (svn), https://code.launchpad.net/stargus (bzr)
- Code language: C++, Lua
- Code license: GPL-2.0
- Code dependencies: Stratagus

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@ -2,11 +2,11 @@
_Role-playing game, featuring both a single-player and a multiplayer mode for about 2 to 8 players._
- Home: <https://web.archive.org/web/20161221150109/http://sumwars.org:80/wiki/Main_Page>, http://sumwars.org/forum/
- Home: <https://web.archive.org/web/20161221150109/http://sumwars.org:80/wiki/Main_Page>, http://sumwars.org/forum/, https://web.archive.org/web/20190403171409/https://bitbucket.org/sumwars/sumwars-code
- State: beta, inactive since 2014
- Download: <https://web.archive.org/web/20160704003202/http://sumwars.org:80/wiki/Download>
- Keywords: role playing, clone, inspired by Diablo, multiplayer
- Code repository: https://bitbucket.org/sumwars/sumwars-code (hg), https://gitlab.com/osgames/sumwars.git (+)
- Code repository: https://gitlab.com/osgames/sumwars.git
- Code language: C, C++, Lua
- Code license: GPL-3.0

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@ -6,7 +6,7 @@ _Remake of Survivor (1986)._
- State: mature
- Play: http://www.schillmania.com/survivor/
- Platform: Web
- Keywords: remake, inspired by Survivor 1986
- Keywords: remake, inspired by "Survivor (1986)"
- Code repository: https://github.com/scottschiller/SURVIVOR.git
- Code language: JavaScript
- Code license: CC-BY-NC-3.0

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@ -5,7 +5,7 @@ _Remake of Where in the World Is Carmen Sandiego? (1985)._
- Home: https://github.com/Ponup/thiefcatcher
- Media: <https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_(1985_video_game)>
- State: beta
- Keywords: strategy, educational, inspired by Where in the World Is Carmen Sandiego? 1985, remake
- Keywords: strategy, educational, inspired by "Where in the World Is Carmen Sandiego? (1985)", remake
- Code repository: https://github.com/Ponup/thiefcatcher.git
- Code language: C++
- Code license: GPL-3.0

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@ -8,7 +8,7 @@
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[alive](../alive.md)** (C++, MIT, beta)
- **[Ares Dogfighter](../ares_dogfighter.md)** (Java, GPL-3.0, beta, inactive since 2016)
- **[Armagetron Advanced](../armagetron_advanced.md)** (C++, GPL-2.0, mature)
- **[Armor Alley](../armor_alley.md)** (JavaScript, CC-BY-NC-3.0, beta)
@ -52,7 +52,7 @@
- **[Cadaver](../cadaver.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[Cannonball](../cannonball.md)** (C++, MAME, beta)
- **[Cat Mother Dead Justice](../cat_mother_dead_justice.md)** (C++, 3-clause BSD, GPL-2.0, beta, inactive since 2003)
- **[Cattle Bity](../cattle_bity.md)** (TypeScript, MIT, beta)
- **[Cattle Bity](../cattle_bity.md)** (TypeScript, MIT, mature)
- **[CavePacker](../cavepacker.md)** (JavaScript, C, C++, Lua, GPL-3.0, mature)
- **[CAVEZ of PHEAR](../cavez_of_phear.md)** (C, GPL-3.0, beta, inactive since 2011)
- **[cc94](../cc94.md)** (C++, Python, AGPL-3.0, beta)
@ -142,7 +142,6 @@
- **[Moon-buggy](../moon-buggy.md)** (C, GPL-2.0, mature, inactive since 2006)
- **[Mr.Boom](../mrboom.md)** (C++, MIT, mature)
- **[Mtp Target](../mtp_target.md)** (C++, GPL-2.0, mature, inactive since 2008)
- **[NBlood / Rednukem / PCExhumed](../pcexhumed.md)** (C++, Custom, beta)
- **[Netrek](../netrek.md)** (C, Custom, mature, inactive since 2009)
- **[Neverball](../neverball.md)** (C, C++, GPL-2.0, mature)
- **[Nexuiz](../nexuiz.md)** (C++, GPL-2.0, mature)
@ -170,6 +169,7 @@
- **[Pacewar](../pacewar.md)** (Python, GPL-3.0, mature, inactive since 2017)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](../pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[PCExhumed](../pcexhumed.md)** (C++, Custom, beta)
- **[PowerslaveGDX](../powerslavegdx.md)** (Java, Custom, beta)
- **[Prince-Monogame](../prince-monogame.md)** (C#, GPL-2.0, beta)
- **[QuakeSpasm](../quakespasm.md)** (C, GPL-2.0, mature)
@ -225,6 +225,8 @@
- **[UltraStar](../ultrastar.md)** (Pascal, ?, mature, inactive since 2010)
- **[Unvanquished](../unvanquished.md)** (C, C++, GPL-3.0, mature)
- **[Vorton](../vorton.md)** (C, GPL-3.0, beta, inactive since 2004)
- **[WitchavenGDX](../witchavengdx.md)** (Java, Custom, beta)
- **[Wolf3dX](../wolf3dx.md)** (C#, GPL-2.0, beta)
- **[Word War vi](../word_war_vi.md)** (C, GPL-2.0, mature)
- **[X-Moto](../x-moto.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[xdigger](../xdigger.md)** (C, GPL-2.0, mature, inactive since 1999)

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@ -35,8 +35,8 @@
- **[MUSoSu](../musosu.md)** (Java, GPL-3.0, beta, inactive since 2008)
- **[Open Simulator](../open_simulator.md)** (C#, ?, beta)
- **[Privateer - Gemini Gold](../privateer-gemini_gold.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Reconstruction of Super ZZT](../reconstruction_of_super_zzt.md)** (Pascal, MIT, beta)
- **[Reconstruction of ZZT](../reconstruction_of_zzt.md)** (Pascal, MIT, beta)
- **[Reconstruction of Super ZZT](../reconstruction_of_super_zzt.md)** (Pascal, MIT, mature)
- **[Reconstruction of ZZT](../reconstruction_of_zzt.md)** (Pascal, MIT, mature)
- **[ResidualVM](../residualvm.md)** (C++, GPL-2.0, beta)
- **[RuZZT](../ruzzt.md)** (Rust, MIT, beta)
- **[Sentient Storage](../sentient_storage.md)** (Python, Public domain, mature)

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@ -17,7 +17,7 @@
- **[CorEngine](../corengine.md)** (C, zlib, beta, inactive since 2015)
- **[Crown](../crown.md)** (C, C++, Vala, MIT, beta)
- **[Dedalus](../dedalus.md)** (JavaScript, GPL-2.0, beta, inactive since 2018)
- **[DelverEngine](../delverengine.md)** (Java, Custom, beta)
- **[DelverEngine](../delverengine.md)** (Java, Custom, mature)
- **[DesktopAdventures](../desktopadventures.md)** (C, LGPL-2.1, beta)
- **[Dingo-Engine](../dingo-engine.md)** (Java, 3-clause BSD, beta, inactive since 2016)
- **[DirectX12GameEngine](../directx12gameengine.md)** (C#, MIT, beta)
@ -113,6 +113,7 @@
- **[urde](../urde.md)** (C, C++, MIT, beta)
- **[VASSAL](../vassal.md)** (Java, LGPL-2.1, mature)
- **[WebFun](../webfun.md)** (TypeScript, MIT, beta)
- **[World of Might and Magic](../world_of_might_and_magic.md)** (C++, LGPL-3.0, beta)
- **[Yet Another Engine](../yet_another_engine.md)** (MoonScript, Java, Lua, MIT, beta, inactive since 2016)
- **[Yorg](../yorg.md)** (Python, GPL-3.0, beta)
- **[Zod Engine](../zod_engine.md)** (C++, ?, mature, inactive since 2018)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Games
- **[0 A.D.](../0_ad.md)** (C++, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2006-rebotted](../2006-rebotted.md)** (Java, 2-clause BSD, mature)
- **[2048](../2048.md)** (JavaScript, MIT, mature)
@ -33,7 +33,7 @@
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Alien Assault Traders](../alien_assault_traders.md)** (PHP, GPL-2.0, beta, inactive since 2009)
- **[Alimer](../alimer.md)** (C++, MIT, beta)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[alive](../alive.md)** (C++, MIT, beta)
- **[Allure of the Stars](../allure_of_the_stars.md)** (Haskell, AGPL-3.0, beta)
- **[Amphetamine](../amphetamine.md)** (C, GPL-2.0, beta, inactive since 2008)
- **[Anagramarama](../anagramarama.md)** (C, GPL-2.0, beta, inactive since 2002)
@ -165,7 +165,7 @@
- **[CatacombGL](../catacombgl.md)** (C++, GPL-3.0, beta)
- **[CatacombSDL](../catacombsdl.md)** (C, GPL-2.0, mature, inactive since 2014)
- **[Catch Challenger](../catch_challenger.md)** (C++, GPL-3.0, mature)
- **[Cattle Bity](../cattle_bity.md)** (TypeScript, MIT, beta)
- **[Cattle Bity](../cattle_bity.md)** (TypeScript, MIT, mature)
- **[CaveExpress](../caveexpress.md)** (C, GPL-3.0, mature)
- **[CavePacker](../cavepacker.md)** (JavaScript, C, C++, Lua, GPL-3.0, mature)
- **[CAVEZ of PHEAR](../cavez_of_phear.md)** (C, GPL-3.0, beta, inactive since 2011)
@ -249,7 +249,7 @@
- **[Deer Portal](../deer_portal.md)** (C++, zlib, beta)
- **[Defendguin](../defendguin.md)** (C, GPL-2.0, mature, inactive since 2009)
- **[Deliantra](../deliantra.md)** (C, GPL-2.0, mature)
- **[DelverEngine](../delverengine.md)** (Java, Custom, beta)
- **[DelverEngine](../delverengine.md)** (Java, Custom, mature)
- **[DemiGod](../demigod.md)** (Java, GPL-3.0, beta, inactive since 2013)
- **[Der Clou!](../der_clou.md)** (C, Custom, beta, inactive since 2017)
- **[DesktopAdventures](../desktopadventures.md)** (C, LGPL-2.1, beta)
@ -674,7 +674,6 @@
- **[MUSoSu](../musosu.md)** (Java, GPL-3.0, beta, inactive since 2008)
- **[n2048](../n2048.md)** (C, 2-clause BSD, beta, inactive since 2014)
- **[Naev](../naev.md)** (C, Lua, GPL-3.0, mature)
- **[NBlood / Rednukem / PCExhumed](../pcexhumed.md)** (C++, Custom, beta)
- **[NBlood](../nblood.md)** (C, C++, Lua, GPL-2.0, mature)
- **[Netacka](../netacka.md)** (C, MIT, mature)
- **[NetHack](../nethack.md)** (C, Custom, mature)
@ -835,6 +834,7 @@
- **[Pathogen Warrior](../pathogen_warrior.md)** (C++, GPL-2.0, beta, inactive since 2004)
- **[Pathological](../pathological.md)** (Python, GPL-2.0, beta, inactive since 2003)
- **[Pax Britannica](../pax_britannica.md)** (Lua, C, MIT, mature)
- **[PCExhumed](../pcexhumed.md)** (C++, Custom, beta)
- **[Penguin Command](../penguin_command.md)** (C, GPL-2.0, mature, inactive since 2007)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Pentobi](../pentobi.md)** (C++, GPL-3.0, mature)
@ -904,11 +904,12 @@
- **[Raincat](../raincat.md)** (Haskell, 3-clause BSD, mature, inactive since 2018)
- **[ransack](../ransack.md)** (Python, MIT, mature, inactive since 2016)
- **[RBDOOM-3-BFG](../rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
- **[Reconstruction of Super ZZT](../reconstruction_of_super_zzt.md)** (Pascal, MIT, beta)
- **[Reconstruction of ZZT](../reconstruction_of_zzt.md)** (Pascal, MIT, beta)
- **[Reconstruction of Super ZZT](../reconstruction_of_super_zzt.md)** (Pascal, MIT, mature)
- **[Reconstruction of ZZT](../reconstruction_of_zzt.md)** (Pascal, MIT, mature)
- **[Red Eclipse](../red_eclipse.md)** (C++, zlib, mature)
- **[RedneckGDX](../redneckgdx.md)** (Java, Custom, beta)
- **[Rednukem](../rednukem.md)** (C++, Custom, beta)
- **[REDriver2](../redriver2.md)** (C++, MIT, beta)
- **[RedShift](../redshift.md)** (C, C++, GPL-2.0, beta, inactive since 2008)
- **[Reflection Keen](../reflection_keen.md)** (C, Lua, GPL-2.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
@ -1163,6 +1164,7 @@
- **[UFO: Alien Invasion](../ufo_alien_invasion.md)** (C, C++, GPL-2.0, mature)
- **[Ularn](../ularn.md)** (C, C++, GPL-2.0, mature, inactive since 2018)
- **[UlDunAd](../uldunad.md)** (Python, GPL-3.0, beta, inactive since 2011)
- **[Ultima 5 Redux](../ultima_5_redux.md)** (C#, MIT, beta)
- **[Ultimate Stunts](../ultimate_stunts.md)** (C++, GPL-2.0, beta, inactive since 2013)
- **[UltraStar Deluxe](../ultrastar_deluxe.md)** (Pascal, GPL-2.0, mature)
- **[UltraStar](../ultrastar.md)** (Pascal, ?, mature, inactive since 2010)
@ -1170,6 +1172,7 @@
- **[Umbra](../umbra.md)** (Python, Custom, beta, inactive since 2002)
- **[UnCiv](../unciv.md)** (Kotlin, MPL-2.0, beta)
- **[Underworld Adventures](../underworld_adventures.md)** (C++, Lua, GPL-2.0, beta)
- **[UnderworldExporter](../underworldexporter.md)** (C#, C++, MIT, mature)
- **[uninvited](../uninvited.md)** (C, C++, Artistic License-2.0, beta, inactive since 2016)
- **[unitystation](../unitystation.md)** (C#, AGPL-3.0, beta)
- **[Unknown Horizons](../unknown_horizons.md)** (Python, GPL-2.0, beta)
@ -1178,6 +1181,7 @@
- **[urde](../urde.md)** (C, C++, MIT, beta)
- **[Valyria Tear](../valyria_tear.md)** (Lua, C++, C, GPL-2.0, mature)
- **[Vamos](../vamos.md)** (C++, Python, GPL-3.0, beta, inactive since 2014)
- **[Vanilla-Conquer](../vanilla-conquer.md)** (C, C++, Assembly, GPL-3.0, mature)
- **[VCMI](../vcmi.md)** (C++, GPL-2.0, mature)
- **[VDrift](../vdrift.md)** (C++, GPL-3.0, mature, inactive since 2014)
- **[Vectoroids](../vectoroids.md)** (C, GPL-2.0, mature, inactive since 2002)
@ -1198,6 +1202,7 @@
- **[VVVVVV](../vvvvvv.md)** (ActionScript, C++, Custom, mature)
- **[WallBall](../wallball.md)** (Haxe, JavaScript, GPL-3.0, mature)
- **[War Of Kingdom](../war_of_kingdom.md)** (C, C++, GPL-2.0, beta)
- **[War1](../war1.md)** (C, zlib, beta)
- **[warcraft-remake](../warcraft-remake.md)** (Java, GPL-2.0, beta)
- **[Wargamer](../wargamer.md)** (C++, GPL-2.0, mature, inactive since 2003)
- **[Wargus](../wargus.md)** (C++, Lua, GPL-2.0, mature)
@ -1214,14 +1219,17 @@
- **[Widelands](../widelands.md)** (C, C++, Lua, Python, GPL-2.0, mature)
- **[Windstille](../windstille.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2017)
- **[Witch Blast](../witch_blast.md)** (C++, GPL-3.0, beta, inactive since 2015)
- **[WitchavenGDX](../witchavengdx.md)** (Java, Custom, beta)
- **[Wizardry Legacy](../wizardry_legacy.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Wizards Magic](../wizards_magic.md)** (Python, GPL-2.0, mature, inactive since 2012)
- **[Wizznic!](../wizznic.md)** (C, GPL-3.0, beta, inactive since 2016)
- **[wkbre](../wkbre.md)** (C++, C, GPL-3.0, beta)
- **[Wograld](../wograld.md)** (C, GPL-2.0, beta)
- **[Wolf3dX](../wolf3dx.md)** (C#, GPL-2.0, beta)
- **[Wolfpack Empire](../wolfpack_empire.md)** (C, GPL-3.0, mature)
- **[Word War vi](../word_war_vi.md)** (C, GPL-2.0, mature)
- **[World of Heroes](../world_of_heroes.md)** (Python, 3-clause BSD, beta, inactive since 2009)
- **[World of Might and Magic](../world_of_might_and_magic.md)** (C++, LGPL-3.0, beta)
- **[World of Phaos](../world_of_phaos.md)** (PHP, GPL-2.0, mature, inactive since 2011)
- **[WWW](../www.md)** (JavaScript, GPL-3.0, beta, inactive since 2014)
- **[Wyrmsun](../wyrmsun.md)** (Lua, C++, GPL-2.0, mature)
@ -1267,4 +1275,5 @@
- **[Zetawar](../zetawar.md)** (Clojure, MIT, mature)
- **[Zod Engine](../zod_engine.md)** (C++, ?, mature, inactive since 2018)
- **[Zone of Control](../zone_of_control.md)** (Rust, Apache-2.0, beta, inactive since 2017)
- **[zorkClone](../zorkclone.md)** (Java, Apache-2.0, beta)
- **[zorkClone](../zorkclone.md)** (Java, Apache-2.0, beta)
- **[zztgo](../zztgo.md)** (Go, MIT, beta)

View File

@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Linux
- **[0 A.D.](../0_ad.md)** (C++, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
@ -13,7 +13,7 @@
- **[Aisleriot](../aisleriot.md)** (C, Scheme, GPL-3.0, mature)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[alive](../alive.md)** (C++, MIT, beta)
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
- **[Ares Dogfighter](../ares_dogfighter.md)** (Java, GPL-3.0, beta, inactive since 2016)
- **[AssaultCube](../assaultcube.md)** (C, C++, Custom, mature, inactive since 2018)
@ -393,6 +393,7 @@
- **[unitystation](../unitystation.md)** (C#, AGPL-3.0, beta)
- **[Unvanquished](../unvanquished.md)** (C, C++, GPL-3.0, mature)
- **[Vamos](../vamos.md)** (C++, Python, GPL-3.0, beta, inactive since 2014)
- **[Vanilla-Conquer](../vanilla-conquer.md)** (C, C++, Assembly, GPL-3.0, mature)
- **[VASSAL](../vassal.md)** (Java, LGPL-2.1, mature)
- **[VDrift](../vdrift.md)** (C++, GPL-3.0, mature, inactive since 2014)
- **[Vectoroids](../vectoroids.md)** (C, GPL-2.0, mature, inactive since 2002)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# macOS
- **[0 A.D.](../0_ad.md)** (C++, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)

View File

@ -8,7 +8,7 @@
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
- **[Aklabeth](../aklabeth.md)** (C, GPL-2.0, mature, inactive since 2004)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[alive](../alive.md)** (C++, MIT, beta)
- **[Antares](../antares.md)** (C++, LGPL-3.0, beta)
- **[aquastax](../aquastax.md)** (JavaScript, MIT, beta)
- **[Arashi-JS](../arashi-js.md)** (JavaScript, GPL-2.0, beta, inactive since 2010)
@ -79,7 +79,7 @@
- **[Data Storm](../data_storm.md)** (C, Apache-2.0, mature, inactive since 2017)
- **[Deathchase 3D](../deathchase_3d.md)** (C, Perl, GPL-2.0, mature, inactive since 2002)
- **[Defendguin](../defendguin.md)** (C, GPL-2.0, mature, inactive since 2009)
- **[DelverEngine](../delverengine.md)** (Java, Custom, beta)
- **[DelverEngine](../delverengine.md)** (Java, Custom, mature)
- **[DesktopAdventures](../desktopadventures.md)** (C, LGPL-2.1, beta)
- **[Devilution](../devilution.md)** (C, C++, Unlicense, mature)
- **[DevilutionX](../devilutionx.md)** (C, C++, Unlicense, mature)
@ -251,7 +251,6 @@
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (JavaScript, MIT, beta)
- **[movbizz](../movbizz.md)** (PHP, JavaScript, MIT, beta, inactive since 2015)
- **[Mr.Boom](../mrboom.md)** (C++, MIT, mature)
- **[NBlood / Rednukem / PCExhumed](../pcexhumed.md)** (C++, Custom, beta)
- **[NBlood](../nblood.md)** (C, C++, Lua, GPL-2.0, mature)
- **[Netacka](../netacka.md)** (C, MIT, mature)
- **[NFSIISE](../nfsiise.md)** (C, MIT, mature)
@ -337,6 +336,7 @@
- **[Pang Zero](../pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[PARPG](../parpg.md)** (Python, GPL-3.0, beta, inactive since 2012)
- **[Pathological](../pathological.md)** (Python, GPL-2.0, beta, inactive since 2003)
- **[PCExhumed](../pcexhumed.md)** (C++, Custom, beta)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[POSTAL 1 Open Source](../postal_1_open_source.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Powerslave EX](../powerslave_ex.md)** (C, C++, GPL-3.0, beta, inactive since 2017)
@ -362,10 +362,11 @@
- **[Rabbit Escape](../rabbit_escape.md)** (Java, GPL-2.0, mature)
- **[Race Into Space](../race_into_space.md)** (C, C++, GPL-2.0, mature)
- **[RBDOOM-3-BFG](../rbdoom-3-bfg.md)** (C, C++, GPL-3.0, mature)
- **[Reconstruction of Super ZZT](../reconstruction_of_super_zzt.md)** (Pascal, MIT, beta)
- **[Reconstruction of ZZT](../reconstruction_of_zzt.md)** (Pascal, MIT, beta)
- **[Reconstruction of Super ZZT](../reconstruction_of_super_zzt.md)** (Pascal, MIT, mature)
- **[Reconstruction of ZZT](../reconstruction_of_zzt.md)** (Pascal, MIT, mature)
- **[RedneckGDX](../redneckgdx.md)** (Java, Custom, beta)
- **[Rednukem](../rednukem.md)** (C++, Custom, beta)
- **[REDriver2](../redriver2.md)** (C++, MIT, beta)
- **[Reflection Keen](../reflection_keen.md)** (C, Lua, GPL-2.0, mature)
- **[REGoth](../regoth.md)** (C++, GPL-3.0, MIT, mature)
- **[Remixed Dungeon](../remixed_dungeon.md)** (Java, GPL-3.0, mature)
@ -475,12 +476,15 @@
- **[TyrQuake](../tyrquake.md)** (C, GPL-2.0, beta)
- **[UA_source](../uasource.md)** (C++, GPL-2.0, beta)
- **[UFO2000](../ufo2000.md)** (C, C++, Lua, GPL-2.0, mature, inactive since 2012)
- **[Ultima 5 Redux](../ultima_5_redux.md)** (C#, MIT, beta)
- **[Ultimate Stunts](../ultimate_stunts.md)** (C++, GPL-2.0, beta, inactive since 2013)
- **[UltraStar Deluxe](../ultrastar_deluxe.md)** (Pascal, GPL-2.0, mature)
- **[uMario](../umario.md)** (C++, GPL-2.0, beta, inactive since 2016)
- **[UnCiv](../unciv.md)** (Kotlin, MPL-2.0, beta)
- **[UnderworldExporter](../underworldexporter.md)** (C#, C++, MIT, mature)
- **[uninvited](../uninvited.md)** (C, C++, Artistic License-2.0, beta, inactive since 2016)
- **[urde](../urde.md)** (C, C++, MIT, beta)
- **[Vanilla-Conquer](../vanilla-conquer.md)** (C, C++, Assembly, GPL-3.0, mature)
- **[VCMI](../vcmi.md)** (C++, GPL-2.0, mature)
- **[Vectoroids](../vectoroids.md)** (C, GPL-2.0, mature, inactive since 2002)
- **[Veraball](../veraball.md)** (GDScript, MIT, beta, inactive since 2016)
@ -492,6 +496,7 @@
- **[Vorton](../vorton.md)** (C, GPL-3.0, beta, inactive since 2004)
- **[Voxelands](../voxelands.md)** (C++, GPL-3.0, beta)
- **[VVVVVV](../vvvvvv.md)** (ActionScript, C++, Custom, mature)
- **[War1](../war1.md)** (C, zlib, beta)
- **[warcraft-remake](../warcraft-remake.md)** (Java, GPL-2.0, beta)
- **[Wargus](../wargus.md)** (C++, Lua, GPL-2.0, mature)
- **[Wario-Land-3](../wario-land-3.md)** (Python, MIT, beta, inactive since 2018)
@ -499,10 +504,13 @@
- **[WAtomic](../watomic.md)** (Pascal, GPL-2.0, mature, inactive since 2005)
- **[WebFun](../webfun.md)** (TypeScript, MIT, beta)
- **[Witch Blast](../witch_blast.md)** (C++, GPL-3.0, beta, inactive since 2015)
- **[WitchavenGDX](../witchavengdx.md)** (Java, Custom, beta)
- **[Wizardry Legacy](../wizardry_legacy.md)** (C++, GPL-3.0, beta, inactive since 2018)
- **[Wizards Magic](../wizards_magic.md)** (Python, GPL-2.0, mature, inactive since 2012)
- **[Wizznic!](../wizznic.md)** (C, GPL-3.0, beta, inactive since 2016)
- **[wkbre](../wkbre.md)** (C++, C, GPL-3.0, beta)
- **[Wolf3dX](../wolf3dx.md)** (C#, GPL-2.0, beta)
- **[World of Might and Magic](../world_of_might_and_magic.md)** (C++, LGPL-3.0, beta)
- **[X-Moto](../x-moto.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[xBaK](../xbak.md)** (C++, GPL-3.0, beta, inactive since 2013)
- **[xDuke](../xduke.md)** (C, GPL-2.0, beta, inactive since 2010)
@ -518,4 +526,5 @@
- **[ZDoom](../zdoom.md)** (C, C++, ZenScript, GPL-3.0, mature)
- **[Zed Online](../zed_online.md)** (C++, ?, mature)
- **[Zod Engine](../zod_engine.md)** (C++, ?, mature, inactive since 2018)
- **[zorkClone](../zorkclone.md)** (Java, Apache-2.0, beta)
- **[zorkClone](../zorkclone.md)** (Java, Apache-2.0, beta)
- **[zztgo](../zztgo.md)** (Go, MIT, beta)

View File

@ -174,8 +174,10 @@
- **[TuxKart](../tuxkart.md)** (C++, GPL-2.0, beta, inactive since 2004)
- **[Ularn](../ularn.md)** (C, C++, GPL-2.0, mature, inactive since 2018)
- **[UlDunAd](../uldunad.md)** (Python, GPL-3.0, beta, inactive since 2011)
- **[Ultima 5 Redux](../ultima_5_redux.md)** (C#, MIT, beta)
- **[Umbra](../umbra.md)** (Python, Custom, beta, inactive since 2002)
- **[Underworld Adventures](../underworld_adventures.md)** (C++, Lua, GPL-2.0, beta)
- **[UnderworldExporter](../underworldexporter.md)** (C#, C++, MIT, mature)
- **[UnNetHack](../unnethack.md)** (C, Custom, mature)
- **[Valyria Tear](../valyria_tear.md)** (Lua, C++, C, GPL-2.0, mature)
- **[Veloren](../veloren.md)** (Rust, GPL-3.0, beta)
@ -183,6 +185,7 @@
- **[Waste's Edge](../wastes_edge.md)** (Python, GPL-2.0, beta)
- **[Witch Blast](../witch_blast.md)** (C++, GPL-3.0, beta, inactive since 2015)
- **[Wograld](../wograld.md)** (C, GPL-2.0, beta)
- **[World of Might and Magic](../world_of_might_and_magic.md)** (C++, LGPL-3.0, beta)
- **[World of Phaos](../world_of_phaos.md)** (PHP, GPL-2.0, mature, inactive since 2011)
- **[xu4](../xu4.md)** (C++, GPL-2.0, mature, inactive since 2016)
- **[ZAngband](../zangband.md)** (C, Custom, mature, inactive since 2005)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Strategy
- **[0 A.D.](../0_ad.md)** (C++, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[A Planet's Revenge](../a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
@ -238,9 +238,11 @@
- **[UFO: Alien Invasion](../ufo_alien_invasion.md)** (C, C++, GPL-2.0, mature)
- **[UnCiv](../unciv.md)** (Kotlin, MPL-2.0, beta)
- **[Unknown Horizons](../unknown_horizons.md)** (Python, GPL-2.0, beta)
- **[Vanilla-Conquer](../vanilla-conquer.md)** (C, C++, Assembly, GPL-3.0, mature)
- **[VCMI](../vcmi.md)** (C++, GPL-2.0, mature)
- **[VMS Empire](../vms_empire.md)** (C, GPL-2.0, mature, inactive since 2014)
- **[War Of Kingdom](../war_of_kingdom.md)** (C, C++, GPL-2.0, beta)
- **[War1](../war1.md)** (C, zlib, beta)
- **[warcraft-remake](../warcraft-remake.md)** (Java, GPL-2.0, beta)
- **[Wargamer](../wargamer.md)** (C++, GPL-2.0, mature, inactive since 2003)
- **[Wargus](../wargus.md)** (C++, Lua, GPL-2.0, mature)

View File

@ -38,6 +38,8 @@
- **[SR](../sr.md)** (C, Assembly, MIT, GPL-2.0, LGPL-2.0 or 2.1?, mature)
- **[TTDPatch](../ttdpatch.md)** (Assembly, C, C++, GPL-2.0, mature, inactive since 2013)
- **[Twine](../twine.md)** (JavaScript, GPL-3.0, mature)
- **[UndertaleModTool](../undertalemodtool.md)** (C#, GPL-3.0, beta)
- **[VGC](../vgc.md)** (C++, Apache-2.0, beta)
- **[Wind Waker Randomizer](../wind_waker_randomizer.md)** (Python, Assembly, MIT, mature)
- **[World Builder](../world_builder.md)** (Visual Basic, GPL-2.0, mature, inactive since 2007)
- **[World Builder](../world_builder.md)** (Visual Basic, GPL-2.0, mature, inactive since 2007)
- **[Zeta](../zeta.md)** (C, MIT, beta)

View File

@ -38,6 +38,8 @@
- **[SR](../sr.md)** (C, Assembly, MIT, GPL-2.0, LGPL-2.0 or 2.1?, mature)
- **[TTDPatch](../ttdpatch.md)** (Assembly, C, C++, GPL-2.0, mature, inactive since 2013)
- **[Twine](../twine.md)** (JavaScript, GPL-3.0, mature)
- **[UndertaleModTool](../undertalemodtool.md)** (C#, GPL-3.0, beta)
- **[VGC](../vgc.md)** (C++, Apache-2.0, beta)
- **[Wind Waker Randomizer](../wind_waker_randomizer.md)** (Python, Assembly, MIT, mature)
- **[World Builder](../world_builder.md)** (Visual Basic, GPL-2.0, mature, inactive since 2007)
- **[World Builder](../world_builder.md)** (Visual Basic, GPL-2.0, mature, inactive since 2007)
- **[Zeta](../zeta.md)** (C, MIT, beta)

View File

@ -13,7 +13,7 @@
- **[Boohu](../boohu.md)** (Go, ISC, beta)
- **[British Bingo](../british_bingo.md)** (JavaScript, GPL-3.0, mature)
- **[Candy Box 2](../candy_box_2.md)** (TypeScript, JavaScript, GPL-3.0, mature, inactive since 2013)
- **[Cattle Bity](../cattle_bity.md)** (TypeScript, MIT, beta)
- **[Cattle Bity](../cattle_bity.md)** (TypeScript, MIT, mature)
- **[cc94](../cc94.md)** (C++, Python, AGPL-3.0, beta)
- **[Chess3D](../chess3d.md)** (JavaScript, Python, GPL-3.0, mature, inactive since 2016)
- **[Clumsy Bird](../clumsy_bird.md)** (JavaScript, MIT, mature, inactive since 2017)

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@ -1,7 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Windows
- **[0 A.D.](../0_ad.md)** (C++, GPL-2.0, beta)
- **[0 A.D.](../0_ad.md)** (C, C++, Javascript, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[4D-TRIS](../4d-tris.md)** (C, GPL-2.0, mature, inactive since 2012)
- **[Abe's Amazing Adventure](../abes_amazing_adventure.md)** (C, GPL-2.0, mature, inactive since 2005)
@ -9,7 +9,7 @@
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
- **[Aleph One](../aleph_one.md)** (C++, Lua, GPL-3.0, mature)
- **[Alex the Allegator 4](../alex_the_allegator_4.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[alive](../alive.md)** (C++, MIT, beta, inactive since 2017)
- **[alive](../alive.md)** (C++, MIT, beta)
- **[Annex: Conquer the World](../annex_conquer_the_world.md)** (MegaGlest Script, GPL-3.0, mature, inactive since 2014)
- **[Anura](../anura.md)** (C, C++, zlib, mature)
- **[Arcane-Engine](../arcane-engine.md)** (C++, MIT, beta)
@ -406,6 +406,7 @@
- **[unitystation](../unitystation.md)** (C#, AGPL-3.0, beta)
- **[Unvanquished](../unvanquished.md)** (C, C++, GPL-3.0, mature)
- **[urde](../urde.md)** (C, C++, MIT, beta)
- **[Vanilla-Conquer](../vanilla-conquer.md)** (C, C++, Assembly, GPL-3.0, mature)
- **[VASSAL](../vassal.md)** (Java, LGPL-2.1, mature)
- **[VDrift](../vdrift.md)** (C++, GPL-3.0, mature, inactive since 2014)
- **[Vectoroids](../vectoroids.md)** (C, GPL-2.0, mature, inactive since 2002)

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@ -5,7 +5,7 @@ _Remake of ZZT._
- Home: https://code.google.com/archive/p/tyger/
- State: beta, inactive since 2016
- Download: https://code.google.com/archive/p/tyger/source/default/source
- Keywords: adventure, game engine, remake, v inspired by ZZT
- Keywords: adventure, game engine, inspired by ZZT, remake
- Code repository: (see download)
- Code language: Python
- Code license: ? (MIT)

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# Ultima 5 Redux
_Remake of Ultima V: Warriors of Destiny._
- Home: https://u5redux.wordpress.com/
- State: beta
- Keywords: role playing, inspired by Ultima V: Warriors of Destiny, remake
- Code repository: https://github.com/bradhannah/Ultima5Redux.git
- Code language: C#
- Code license: MIT
## Building

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# UndertaleModTool
_Tool of Undertale._
- Home: https://github.com/krzys-h/UndertaleModTool
- State: beta
- Keywords: tool, commercial content, inspired by Undertale
- Code repository: https://github.com/krzys-h/UndertaleModTool.git
- Code language: C#
- Code license: GPL-3.0
Tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games)
## Building
- Build system: Visual Studio project

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# UnderworldExporter
_Remake of Ultima Underworld, Ultima Underworld II: Labyrinth of Worlds._
- Home: https://github.com/hankmorgan/UnderworldExporter
- State: mature
- Keywords: role playing, commercial content, inspired by Ultima Underworld + Ultima Underworld II: Labyrinth of Worlds, remake, requires original content
- Code repository: https://github.com/hankmorgan/UnderworldExporter.git
- Code language: C#, C++
- Code license: MIT
- Code dependencies: Unity
## Building

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# Vanilla-Conquer
_Remake of Command & Conquer, Command & Conquer: Red Alert._
- Home: https://github.com/Vanilla-Conquer/Vanilla-Conquer
- State: mature
- Platform: Windows, Linux
- Keywords: strategy, commercial content, inspired by Command & Conquer + Command & Conquer: Red Alert, realtime, remake, requires original content
- Code repository: https://github.com/Vanilla-Conquer/Vanilla-Conquer.git, https://github.com/electronicarts/CnC_Remastered_Collection.git (+)
- Code language: C, C++, Assembly
- Code license: GPL-3.0
Based on the open sourced code for the Command & Conquer Remaster and can play the original games content standalone.
## Building
- Build system: CMake

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@ -2,7 +2,7 @@
_Vega Strike is a first-person space trading and combat simulator._
- Home: http://vegastrike.sourceforge.net/, https://sourceforge.net/projects/vegastrike/
- Home: https://www.vega-strike.org/, http://vegastrike.sourceforge.net/, https://sourceforge.net/projects/vegastrike/
- Media: https://en.wikipedia.org/wiki/Vega_Strike
- State: mature
- Download: http://vegastrike.sourceforge.net/getfiles/
@ -10,6 +10,7 @@ _Vega Strike is a first-person space trading and combat simulator._
- Code repository: https://github.com/vegastrike/Vega-Strike-Engine-Source.git (https://github.com/vegastrike mirror), https://svn.code.sf.net/p/vegastrike/code (svn)
- Code language: C++
- Code license: GPL-2.0
- Code dependencies: OpenGL
See also [VegaStrike Developer Tools](https://sourceforge.net/projects/ppueditor/?source=directory)
and [VSMap3D](https://sourceforge.net/projects/vsmap3d/?source=directory).

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# War1
_Remake of Warcraft: Orcs & Humans._
- Home: https://github.com/acoto87/war1
- State: beta
- Keywords: strategy, commercial content, inspired by Warcraft: Orcs & Humans, remake, requires original content
- Code repository: https://github.com/acoto87/war1.git
- Code language: C
- Code license: zlib
- Code dependencies: OpenGL
## Building

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# WitchavenGDX
_Remake of Witchaven._
- Home: http://m210.duke4.net/
- Media: https://en.wikipedia.org/wiki/Witchaven
- State: beta
- Keywords: action, commercial content, inspired by Witchaven, remake
- Code repository: https://gitlab.com/m210/WitchavenGDX.git
- Code language: Java
- Code license: Custom (see buildlic.txt)
- Code dependencies: libGDX
## Building

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# Wolf3dX
_Remake of Wolfenstein 3D._
- Home: https://github.com/francot514/Wolf3dX
- State: beta
- Keywords: action, commercial content, inspired by Wolfenstein 3D, remake, requires original content, shooter
- Code repository: https://github.com/francot514/Wolf3dX.git
- Code language: C#
- Code license: GPL-2.0
Monogame implementation remake that works with any game version.
## Building

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# World of Might and Magic
_Remake of Might and Magic 6-8 game engine._
- Home: https://github.com/gp-alex/world-of-might-and-magic
- State: beta
- Keywords: role playing, free content (?), game engine, inspired by Might and Magic VI: The Mandate of Heaven + Might and Magic VII: For Blood and Honor + Might and Magic VIII: Day of the Destroyer, remake, requires original content
- Code repository: https://github.com/gp-alex/world-of-might-and-magic.git
- Code language: C++
- Code license: LGPL-3.0
Based on original executable decompilation. Allows to play any of the original games built using it.
## Building
- Build system: CMake

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@ -6,7 +6,7 @@ _General strategy game system._
- Media: https://en.wikipedia.org/wiki/Xconq
- State: mature, inactive since 2005
- Download: https://sourceforge.net/projects/xconq/files/, https://sourceware.org/xconq/ftp.html
- Keywords: strategy
- Keywords: strategy, inspired by Empire
- Code repository: https://gitlab.com/osgames/xconq.git (backup of cvs), http://xcong.cvs.sourceforge.net (cvs)
- Code language: C++
- Code license: GPL-2.0

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@ -7,7 +7,7 @@ _Arena-style first person shooter._
- State: mature
- Download: https://www.xonotic.org/download/
- Keywords: action, clone, inspired by Nexuiz, shooter
- Code repository: https://gitlab.com/xonotic/xonotic.git, https://gitlab.com/xonotic/xonotic-data.pk3dir.git
- Code repository: https://git.xonotic.org/xonotic/xonotic.git, https://gitlab.com/xonotic/xonotic.git (+), https://gitlab.com/xonotic/xonotic-data.pk3dir.git
- Code language: C
- Code license: GPL-3.0 (Darkplace engine is GPL-2.0)

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@ -6,7 +6,7 @@ _A remake of the computer game Ultima IV._
- Media: <https://en.wikipedia.org/wiki/Ultima_IV:_Quest_of_the_Avatar#Ultima_IV_on_modern_operating_systems>
- State: mature, inactive since 2016
- Download: http://xu4.sourceforge.net/download.php
- Keywords: role playing, inspired by Ultima IV, remake
- Keywords: role playing, inspired by Ultima IV: Quest of the Avatar, remake
- Code repository: https://svn.code.sf.net/p/xu4/code (svn)
- Code language: C++
- Code license: GPL-2.0

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@ -5,7 +5,7 @@ _Puzzle game similar to Sokoban but it includes Arcade elements._
- Home: http://xyegame.blogspot.com/, http://xye.sourceforge.net/, https://sourceforge.net/projects/xye/
- State: beta, inactive since 2013
- Download: http://xye.sourceforge.net/download.php, https://sourceforge.net/projects/xye/files/
- Keywords: arcade, open content, sokoban-like
- Keywords: arcade, clone, inspired by Kye, open content, sokoban-like
- Code repository: https://gitlab.com/osgames/xye.git (conversion of svn), https://svn.code.sf.net/p/xye/code (svn)
- Code language: C++
- Code license: zlib

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# Zeta
_Emulator, implementing a DOS compatible environment just large enough to run ZZT and Super ZZT._
- Home: https://zeta.asie.pl/
- State: beta
- Keywords: tool, inspired by ZZT + Super ZZT
- Code repository: https://github.com/asiekierka/zeta.git
- Code language: C
- Code license: MIT
- Code dependencies: SDL2
## Building
- Build system: Make

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# zztgo
_Port of ZZT to Go._
- Home: https://benhoyt.com/writings/zzt-in-go/
- State: beta
- Keywords: remake, inspired by ZZT
- Code repository: https://github.com/benhoyt/zztgo.git
- Code language: Go
- Code license: MIT
## Building