additions from backlog

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# 2Moons Browsergame Engine
_Space browsergame framework._
- Home: https://gitter.im/2MoonsGame/Lobby/
- State: mature
- Download: https://github.com/jkroepke/2Moons/releases
- Platform: Web
- Keywords: simulation, framework, space, strategy
- Code repository: https://github.com/jkroepke/2Moons.git (archived), https://github.com/steemnova/steemnova.git (+)
- Code language: PHP, JavaScript
- Code license: MIT
## Building

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_Dark 2D side-scrolling platform game._
- Home: http://abuse.zoy.org/
- Media: https://en.wikipedia.org/wiki/Abuse_(video_game)
- State: mature, inactive since 2011
- Download: http://abuse.zoy.org/wiki/download
- Platform: Linux

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# adventure engine
_MOAI based point-n-click graphical adventure engine._
- Home: https://github.com/isovector/adventure
- State: mature, inactive since 2013
- Keywords: adventure, game engine
- Code repository: https://github.com/isovector/adventure.git
- Code language: Lua
- Code license: MIT
## Building

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_Shooter game, based on the CUBE engine._
- Home: https://assault.cubers.net/, https://sourceforge.net/projects/actiongame/ (old)
- Media: https://en.wikipedia.org/wiki/AssaultCube
- State: mature, inactive since 2018
- Platform: Windows, Linux, macOS
- Keywords: action, first person, inspired by CUBE engine, shooter

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# Bacon2D
_2D Game Engine for QML._
- Home: https://web.archive.org/web/20171114191824/http://bacon2d.com/, http://bacon2d.github.io/docs/
- State: beta, inactive since 2018
- Keywords: game engine
- Code repository: https://github.com/Bacon2D/Bacon2D.git
- Code language: C++
- Code license: MIT
- Code dependencies: Qt
## Building
- Build system: QMake

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# Bladecoder Adventure Engine
_Point and click adventure game engine and editor._
- Home: https://github.com/bladecoder/bladecoder-adventure-engine
- State: mature
- Download: https://github.com/bladecoder/bladecoder-adventure-engine/releases
- Platform: Windows, Linux, macOS, Android
- Keywords: adventure, game engine
- Code repository: https://github.com/bladecoder/bladecoder-adventure-engine.git
- Code language: Java
- Code license: Apache-2.0
- Code dependencies: libGDX
## Building
- Build system: Gradle

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# Blitwizard
_2d engine that runs Lua scripts._
- Home: https://github.com/jtc0de/Blitwizard
- State: beta, inactive since 2015
- Platform: Windows, Linux, macOS, Android
- Keywords: game engine, 2D
- Code repository: https://github.com/jtc0de/Blitwizard.git (archived)
- Code language: C, C++, Lua
- Code license: zlib
## Building

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@ -11,5 +11,7 @@ _Nintendo DS emulator._
- Code language: C, C++
- Code license: GPL-2.0
See also: https://github.com/IceReaper/DesktopAdventuresToolkit
## Building

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# Dingo-Engine
_2D Game Engine for JavaFX._
- Home: https://github.com/FloppidyDingo/Dingo-Engine
- State: beta, inactive since 2016
- Keywords: game engine, 2D
- Code repository: https://github.com/FloppidyDingo/Dingo-Engine.git
- Code language: Java
- Code license: 3-clause BSD
- Code dependencies: JavaFX
## Building

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# DOOM
_Source of DOOM._
- Home: https://github.com/id-Software/DOOM
- State: mature, inactive since 2012
- Platform: Linux
- Keywords: action, first-person, game engine, shooter
- Code repository: https://github.com/id-Software/DOOM.git
- Code language: C
- Code license: Custom
## Building

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@ -7,7 +7,7 @@ _Pinball simulator._
- Download: https://sourceforge.net/projects/pinball/files/
- Platform: Windows, Linux, macOS
- Keywords: sports
- Code repository: https://git.code.sf.net/p/pinball/code, https://git.code.sf.net/p/pinball/pinedit (+), http://pinball.cvs.sourceforge.net (cvs)
- Code repository: https://git.code.sf.net/p/pinball/code, https://git.code.sf.net/p/pinball/pinedit (+), https://github.com/sergiomb2/pinball.git (+), http://pinball.cvs.sourceforge.net (cvs)
- Code language: C++
- Code license: GPL-2.0

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# Grail
_2D Point-and-click adventure game engine._
- Home: http://leetless.de/tag-Grail.html
- State: beta, inactive since 2013
- Platform: Linux
- Keywords: adventure, 2D, game engine
- Code repository: https://github.com/Droggelbecher/Grail.git
- Code language: C++, Lua
- Code license: GPL-3.0
- Code dependencies: SDL
## Building
- Build system: CMake

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# ika
_Role playing game engine._
- Home: https://github.com/andyfriesen/ika
- State: beta, inactive since 2007
- Platform: Windows
- Keywords: role playing, game engine
- Code repository: https://github.com/andyfriesen/ika.git
- Code language: C++, Python, PHP, C#
- Code license: GPL-2.0
- Code dependencies: OpenGL, SDL
## Building
- Build system: Scons

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# iortcw
_Merge of ioquake3 features and fixes into RTCW code bases._
- Home: https://github.com/iortcw/iortcw
- State: mature
- Download: https://github.com/iortcw/iortcw/releases
- Platform: Windows, Linux, macOS
- Keywords: remake, first-person, inspired by Return to Castle Wolfenstein, shooter
- Code repository: https://github.com/iortcw/iortcw.git
- Code language: C, C++
- Code license: GPL
- Code dependencies: OpenAL, SDL
## Building

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@ -5,6 +5,7 @@ _LÖVE is a framework you can use to make 2D games in Lua._
- Home: https://love2d.org/
- State: mature
- Download: (see home)
- Platform: Windows, Linux, macOS, Android, iOS
- Keywords: framework
- Code repository: https://bitbucket.org/rude/love (hg)
- Code language: C++

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_A murder mystery game or visual novel built from public domain movies, sounds, pictures, and images._
- Home: http://murderpd.sourceforge.net/, https://sourceforge.net/projects/murderpd
- Media: https://web.archive.org/web/20160507143138/https://lgdb.org/game/murder_public_domain
- State: mature, inactive since 2013
- Download: https://sourceforge.net/projects/murderpd/files/
- Platform: Windows, Linux

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# NOVA PINBALL
_Pinball game._
- Home: http://wesleywerner.github.io/nova-pinball/
- State: beta, inactive since 2017
- Download: https://github.com/wesleywerner/nova-pinball/releases
- Platform: Windows, Linux, macOS, Android, iOS (via LÖVE)
- Keywords: sports
- Code repository: https://github.com/wesleywerner/nova-pinball.git, https://github.com/wesleywerner/nova-pinball-engine.git (+)
- Code language: Lua
- Code license: GPL-3.0
- Code dependencies: LÖVE
## Building

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# ouzel
_Game engine mainly targeted for development of 2D games._
- Home: https://github.com/elnormous/ouzel
- State: beta
- Platform: Windows, Linux, macOS, Android, iOS, Web
- Keywords: game engine, 2D
- Code repository: https://github.com/elnormous/ouzel.git
- Code language: C, C++, Objective-C
- Code license: 2-clause BSD
## Building

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_3D simulator game where you can drive, fly and sail various vehicles._
- Home: https://www.rigsofrods.org/, https://sourceforge.net/projects/rigsofrods/, https://github.com/RigsOfRods
- Media: https://en.wikipedia.org/wiki/Rigs_of_Rods
- State: mature
- Download: (see homepage)
- Platform: Windows

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_Lively, fully destructible 3D landscapes in a turn-based artillery game._
- Home: http://www.scorched3d.co.uk/, https://sourceforge.net/projects/scorched3d/
- Media: https://en.wikipedia.org/wiki/Scorched_3D
- State: mature, inactive since 2014
- Download: http://www.scorched3d.co.uk/#download, https://sourceforge.net/projects/scorched3d/files/
- Platform: Windows, Linux

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_Fan continuation of Seven Kingdoms: Ancient Adversaries by Enlight Software._
- Home: https://7kfans.com/
- Media: https://en.wikipedia.org/wiki/Seven_Kingdoms_(video_game)
- State: mature
- Download: https://www.7kfans.com/wiki/index.php/Download, https://sourceforge.net/projects/skfans/files/, https://github.com/the3dfxdude/7kaa/releases
- Platform: Windows, Linux

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_Remake of Sopwith._
- Home: http://sopwith3.sourceforge.net/, https://sourceforge.net/projects/sopwith3/, http://www.wingkong.net/sopwith2b/sopwith3.html
- Media: https://en.wikipedia.org/wiki/Sopwith_(video_game)
- State: beta, inactive since 2003
- Download: http://www.wingkong.net/sopwith2b/files-games.html, https://sourceforge.net/projects/sopwith3/files/
- Keywords: simulation, flight, inspired by Sopwith, remake

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# Spooker Framework
_Game framework._
- Home: https://github.com/deathbeam/spooker
- State: beta, inactive since 2014
- Keywords: puzzle, game framework
- Code repository: https://github.com/deathbeam/spooker.git
- Code language: C#
- Code license: MIT
- Code dependencies: SFML
## Building

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@ -3,6 +3,7 @@
_Visual Novel._
- Home: http://nyaatrap.blog.fc2.com/blog-entry-20.html
- Media: https://web.archive.org/web/20160422072505/https://lgdb.org/game/star_maiden_rio
- State: mature
- Download: http://www.mediafire.com/file/jog3fcfxgsyd03f/Astraea_Rio-1.05-all.zip
- Keywords: adventure, for adults, visual novel

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@ -3,6 +3,7 @@
_Dance and rhythm game._
- Home: https://www.stepmania.com/, https://sourceforge.net/projects/stepmania/
- Media: https://en.wikipedia.org/wiki/StepMania
- State: mature
- Download: https://sourceforge.net/projects/stepmania/files/
- Platform: Windows

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@ -3,6 +3,7 @@
_Clone of Super Mario._
- Home: https://supertux.org/
- Media: https://en.wikipedia.org/wiki/SuperTux
- State: beta
- Download: https://www.supertux.org/download.html, https://github.com/SuperTux/supertux/releases
- Platform: Windows, Linux, macOS

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@ -3,6 +3,7 @@
_Clone of 'Plan Tactico y Estrategico de la Guerra', which is a pseudo-clone of Risk._
- Home: https://github.com/wfx/teg, https://sourceforge.net/projects/teg/
- Media: https://en.wikipedia.org/wiki/Ten%C3%A9s_Empanadas_Graciela
- State: beta, inactive since 2015
- Platform: Linux
- Keywords: strategy, risklike

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@ -2,7 +2,7 @@
_A framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree._
- Home: https://web.archive.org/web/20180516211349/http://www.thousandparsec.net/tp/, https://sourceforge.net/projects/thousandparsec/, https://web.archive.org/web/20180413235927/www.thousandparsec.net/tp/
- Home: https://web.archive.org/web/20180516211349/http://www.thousandparsec.net/tp/, https://sourceforge.net/projects/thousandparsec/
- State: beta, inactive since 2012
- Download: https://web.archive.org/web/20180523204730/http://www.thousandparsec.net/tp/download-instructions.php
- Keywords: strategy

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@ -67,6 +67,7 @@
- **[DOOM Retro](../doom_retro.md)** (C, C++, GPL-3.0, mature)
- **[DOOM-iOS](../doom-ios.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Doom64EX](../doom64ex.md)** (C, C++, GPL-2.0, mature)
- **[DOOM](../doom.md)** (C, Custom, mature, inactive since 2012)
- **[Doomsday Engine](../doomsday_engine.md)** (C, C++, GPL-2.0, GPL-3.0, LGPL-3.0, mature)
- **[Duke3D](../duke3d.md)** (C, GPL-2.0, beta, inactive since 2009)
- **[Duke3d_w32](../duke3dw32.md)** (C, GPL-2.0, beta, inactive since 2008)

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# Adventure
- **[AdaVenture](../adaventure.md)** (Ada, GPL-3.0, mature)
- **[adventure engine](../adventure_engine.md)** (Lua, MIT, mature, inactive since 2013)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Childsplay](../childsplay.md)** (Python, GPL-3.0, mature)
- **[Colossal Cave Adventure](../colossal_cave_adventure.md)** (Python, Apache-2.0, mature)
- **[Der Clou!](../der_clou.md)** (C, Custom, beta, inactive since 2017)
@ -12,6 +14,7 @@
- **[Fanwor](../fanwor.md)** (C, GPL-2.0, mature)
- **[Free in the Dark (engine)](../free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
- **[GameLV](../gamelv.md)** (C++, GPL-2.0, beta)
- **[Grail](../grail.md)** (C++, Lua, GPL-3.0, beta, inactive since 2013)
- **[Head over Heels](../head_over_heels.md)** (C++, GPL-3.0, mature)
- **[Heart of the Alien](../heart_of_the_alien.md)** (C, GPL-2.0, beta, inactive since 2005)
- **[javascript-E.T.](../javascript-et.md)** (JavaScript, Assembly, MIT, beta, inactive since 2017)

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@ -5,6 +5,7 @@
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2048](../2048.md)** (JavaScript, MIT, mature)
- **[2H4U](../2h4u.md)** (C++, GPL-2.0, mature, inactive since 2007)
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[3D Pong](../3d_pong.md)** (C, GPL-2.0, beta, inactive since 2004)
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
- **[3Dc](../3dc.md)** (C, GPL-2.0, mature, inactive since 2000)
@ -20,6 +21,7 @@
- **[Adanaxis](../adanaxis.md)** (C++, GPL-2.0, mature, inactive since 2007)
- **[AdaVenture](../adaventure.md)** (Ada, GPL-3.0, mature)
- **[Advanced Strategic Command](../advanced_strategic_command.md)** (C++, GPL-2.0, mature)
- **[adventure engine](../adventure_engine.md)** (Lua, MIT, mature, inactive since 2013)
- **[Afternoon Stalker](../afternoon_stalker.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[AI Wars](../ai_wars.md)** (Python, MIT, beta, inactive since 2010)
- **[Airstrike](../airstrike.md)** (C, GPL-2.0, beta, inactive since 2014)
@ -72,6 +74,7 @@
- **[AutoREALM](../autorealm.md)** (C++, GPL-3.0, mature)
- **[Avanor](../avanor.md)** (C++, Lua, GPL-2.0, beta, inactive since 2008)
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Bacon2D](../bacon2d.md)** (C++, MIT, beta, inactive since 2018)
- **[Balder2D](../balder2d.md)** (C++, GPL-2.0, beta, inactive since 2009)
- **[Ball and Paddle](../ball_and_paddle.md)** (C++, Scheme, GPL-3.0, beta, inactive since 2009)
- **[Ball And Wall](../ball_and_wall.md)** (JavaScript, MIT, mature, inactive since 2015)
@ -96,8 +99,10 @@
- **[Birth of the Empires](../birth_of_the_empires.md)** (C++, Custom, mature, inactive since 2016)
- **[BitRiot](../bitriot.md)** (C++, Apache-2.0, beta, inactive since 2017)
- **[BlackNova Traders](../blacknova_traders.md)** (PHP, JavaScript, GPL-2.0, beta, inactive since 2012)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[BlakedAwesomenaughts](../blakedawesomenaughts.md)** (JavaScript, PHP, MIT, beta, inactive since 2015)
- **[Blender game engine](../blender_game_engine.md)** (C++, GPL-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blitzkrieg](../blitzkrieg.md)** (Java, GPL-3.0, beta, inactive since 2012)
- **[Blob Wars : Attrition](../blob_wars_attrition.md)** (C, C++, GPL-3.0, mature)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
@ -227,6 +232,7 @@
- **[Digbuild](../digbuild.md)** (C, C++, GPL-2.0, beta, inactive since 2011)
- **[Digger Remastered](../digger_remastered.md)** (C, GPL-2.0, mature, inactive since 2004)
- **[Digital: A Love Story](../digital_a_love_story.md)** (Ren'py, CC-BY-NC-SA, mature)
- **[Dingo-Engine](../dingo-engine.md)** (Java, 3-clause BSD, beta, inactive since 2016)
- **[DNT](../dnt.md)** (C++, GPL-3.0, beta, inactive since 2016)
- **[Do It Yourself Doom With SDL](../do_it_yourself_doom_with_sdl.md)** (C++, MIT, beta)
- **[Domination](../domination.md)** (Java, GPL-3.0, mature)
@ -234,6 +240,7 @@
- **[DOOM Retro](../doom_retro.md)** (C, C++, GPL-3.0, mature)
- **[DOOM-iOS](../doom-ios.md)** (C++, GPL-2.0, mature, inactive since 2012)
- **[Doom64EX](../doom64ex.md)** (C, C++, GPL-2.0, mature)
- **[DOOM](../doom.md)** (C, Custom, mature, inactive since 2012)
- **[Doomsday Engine](../doomsday_engine.md)** (C, C++, GPL-2.0, GPL-3.0, LGPL-3.0, mature)
- **[Dope Wars](../dope_wars.md)** (C, GPL-2.0, mature, inactive since 2013)
- **[Doxygen](../doxygen.md)** (C++, GPL-2.0, mature)
@ -381,6 +388,7 @@
- **[GoRogue](../gorogue.md)** (C#, MIT, mature)
- **[GPL Arcade Volleyball](../gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Grabble](../grabble.md)** (Java, ?, mature, inactive since 2006)
- **[Grail](../grail.md)** (C++, Lua, GPL-3.0, beta, inactive since 2013)
- **[Greenius' Civil War](../greenius_civil_war.md)** (C++, GPL-2.0, beta, inactive since 2001)
- **[Griefly](../griefly.md)** (C++, Go, Python, MIT, beta)
- **[Grimsonland](../grimsonland.md)** (JavaScript, ?, mature, inactive since 2017)
@ -423,12 +431,14 @@
- **[ICBM3D](../icbm3d.md)** (C, ?, beta, inactive since 1998)
- **[Ice Breaker](../ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[Iceball](../iceball.md)** (C, Lua, GPL-3.0, inactive since 2017)
- **[ika](../ika.md)** (C++, Python, PHP, C#, GPL-2.0, beta, inactive since 2007)
- **[Ilarion](../ilarion.md)** (C++, Java, Lua, GPL-3.0, mature)
- **[Imperium](../imperium.md)** (?, ?, mature)
- **[Inexor](../inexor.md)** (C++, JavaScript, zlib, beta, inactive since 2018)
- **[Infiniminer](../infiniminer.md)** (C#, MIT, mature, inactive since 2016)
- **[IO Reboot](../io_reboot.md)** (C#, MIT, mature, inactive since 2017)
- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
- **[iortcw](../iortcw.md)** (C, C++, GPL, mature)
- **[Iris2](../iris2.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2017)
- **[Iron Seed](../iron_seed.md)** (Pascal, GPL-3.0, mature, inactive since 2013)
- **[irrlamb](../irrlamb.md)** (C, C++, GPL-3.0, mature)
@ -504,7 +514,7 @@
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
- **[Lumix Engine](../lumix_engine.md)** (C++, MIT, beta)
- **[LZMA SDK](../lzma_sdk.md)** (C, LGPL-2.0, mature)
- **[LÖVE](../lve.md)** (C++, zlib, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[M.E.W.L.](../mewl.md)** (C++, GPL-2.0, beta, inactive since 2015)
- **[Machinations](../machinations.md)** (C++, GPL-2.0, beta, inactive since 2003)
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
@ -568,6 +578,7 @@
- **[Nighthawk](../nighthawk.md)** (C++, GPL-2.0, mature, inactive since 2004)
- **[NLarn](../nlarn.md)** (C, Lua, GPL-3.0, mature)
- **[Noiz2sa](../noiz2sa.md)** (C, C++, 2-clause BSD, beta, inactive since 2004)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[NStars!](../nstars.md)** (C#, GPL-2.0, beta, inactive since 2004)
- **[NullpoMino](../nullpomino.md)** (Java, 3-clause BSD, mature)
- **[Nuncabola](../nuncabola.md)** (Java, GPL-2.0, beta)
@ -682,6 +693,7 @@
- **[Our Personal Space](../our_personal_space.md)** (Ren'py, GPL-3.0, mature)
- **[Outer Space](../outer_space.md)** (Python, GPL-2.0, beta)
- **[Outpost HD](../outpost_hd.md)** (C++, 3-clause BSD, beta)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[pacman-canvas](../pacman-canvas.md)** (JavaScript, CC-BY-SA-4.0, mature, inactive since 2018)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Panda 3D](../panda_3d.md)** (C++, C, 3-clause BSD, mature)
@ -842,6 +854,7 @@
- **[Spice Trade](../spice_trade.md)** (Java, LGPL-2.0, mature, inactive since 2005)
- **[splexhd](../splexhd.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[Spludlow Tetris](../spludlow_tetris.md)** (C#, GPL-3.0, mature, inactive since XX)
- **[Spooker Framework](../spooker_framework.md)** (C#, MIT, beta, inactive since 2014)
- **[Spring: 1944](../spring_1944.md)** (Lua, GPL-2.0, CC-BY-NC, mature)
- **[Spring](../spring.md)** (C++, C, Lua, GPL-2.0, mature)
- **[SS13 Remake](../ss13_remake.md)** (C#, GPL-3.0, beta, inactive since 2015)
@ -961,6 +974,7 @@
- **[Umbra](../umbra.md)** (Python, Custom, beta, inactive since 2002)
- **[UnCiv](../unciv.md)** (Kotlin, MPL-2.0, beta)
- **[Underworld Adventures](../underworld_adventures.md)** (C++, Lua, GPL-2.0, beta, inactive since 2007)
- **[Undum](../undum.md)** (JavaScript, MIT, mature, inactive since 2018)
- **[uninvited](../uninvited.md)** (C, C++, Artistic License-2.0, beta, inactive since 2016)
- **[Unknown Horizons](../unknown_horizons.md)** (Python, GPL-2.0, beta)
- **[UnNetHack](../unnethack.md)** (C, Custom, mature)

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@ -6,6 +6,8 @@
- **[antiyoy](../antiyoy.md)** (Java, GPL-3.0, beta)
- **[Battleround](../battleround.md)** (Java, Apache-2.0, beta, inactive since 2015)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[DemiGod](../demigod.md)** (Java, GPL-3.0, beta, inactive since 2013)
- **[Destination Sol](../destination_sol.md)** (Java, Apache-2.0, mature)
- **[Domination](../domination.md)** (Java, GPL-3.0, mature)
@ -26,14 +28,17 @@
- **[LGeneral](../lgeneral.md)** (C, GPL-2.0, mature, inactive since 2017)
- **[LIKO-12](../liko-12.md)** (Lua, MIT, mature)
- **[LionEngine](../lionengine.md)** (Java, GPL-3.0, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[Memory Game](../memory_game.md)** (Java, Apache-2.0, mature)
- **[Mercenary Commander](../mercenary_commander.md)** (Java, 3-clause BSD, beta, inactive since 2010)
- **[Minetest](../minetest.md)** (C, C++, Lua, LGPL-2.1, mature)
- **[Morpheus Web Remake](../morpheus_web_remake.md)** (Javascript, MIT, beta)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[Open Flood](../open_flood.md)** (Java, MIT, mature, inactive since 2018)
- **[Open RSC](../open_rsc.md)** (Java, GPL-3.0, mature)
- **[OpenLara](../openlara.md)** (C++, 2-clause BSD, mature)
- **[openMSX](../openmsx.md)** (C++, GPL-2.0, mature)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[PokerTH](../pokerth.md)** (C++, AGPL-3.0, mature, inactive since 2017)
- **[Powerslide remake](../powerslide_remake.md)** (C++, MIT, beta)

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@ -1,6 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Framework
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[Allegro](../allegro.md)** (C, zlib, mature)
- **[Annchienta](../annchienta.md)** (C++, GPL-3.0, mature, inactive since 2009)
- **[Arianne / Marauroa](../arianne_marauroa.md)** (Java, GPL-2.0, mature)
@ -29,7 +30,7 @@
- **[Lightweight Java Game Library](../lightweight_java_game_library.md)** (Kotlin, C, 3-clause BSD, mature)
- **[LIKO-12](../liko-12.md)** (Lua, MIT, mature)
- **[Lumix Engine](../lumix_engine.md)** (C++, MIT, beta)
- **[LÖVE](../lve.md)** (C++, zlib, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[Mana](../mana.md)** (C++, GPL-2.0, beta)
- **[Maratis](../maratis.md)** (C++, GPL-2.0, beta)
- **[Minetest](../minetest.md)** (C, C++, Lua, LGPL-2.1, mature)
@ -61,6 +62,7 @@
- **[Superpowers](../superpowers.md)** (TypeScript, ISC, mature)
- **[SuperStarfighter](../superstarfighter.md)** (GDScript, MIT, beta)
- **[Terasology](../terasology.md)** (Java, Apache-2.0, mature)
- **[Undum](../undum.md)** (JavaScript, MIT, mature, inactive since 2018)
- **[Urho3D](../urho3d.md)** (C++, AngelScript, MIT, mature)
- **[VASSAL](../vassal.md)** (Java, LGPL-2.1, mature)
- **[Vega Strike](../vega_strike.md)** (C++, GPL-2.0, mature)

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@ -1,7 +1,11 @@
[comment]: # (autogenerated content, do not edit)
# Game engine
- **[adventure engine](../adventure_engine.md)** (Lua, MIT, mature, inactive since 2013)
- **[Alimer](../alimer.md)** (C++, MIT, beta)
- **[Bacon2D](../bacon2d.md)** (C++, MIT, beta, inactive since 2018)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[boardgame.io](../boardgameio.md)** (JavaScript, TypeScript, MIT, beta)
- **[C3DE](../c3de.md)** (C#, MIT, beta)
- **[Castle Game Engine](../castle_game_engine.md)** (Pascal, LGPL-2.0, mature)
@ -12,7 +16,9 @@
- **[Crown](../crown.md)** (C, C++, Vala, MIT, beta)
- **[DelverEngine](../delverengine.md)** (Java, Custom, beta)
- **[DesktopAdventures](../desktopadventures.md)** (C, LGPL-2.1, beta)
- **[Dingo-Engine](../dingo-engine.md)** (Java, 3-clause BSD, beta, inactive since 2016)
- **[Do It Yourself Doom With SDL](../do_it_yourself_doom_with_sdl.md)** (C++, MIT, beta)
- **[DOOM](../doom.md)** (C, Custom, mature, inactive since 2012)
- **[DreeRally](../dreerally.md)** (C, C++, Custom, beta)
- **[DwarfCorp](../dwarfcorp.md)** (C#, MIT, mature)
- **[erampage](../erampage.md)** (C, GPL-2.0, beta, inactive since 2015)
@ -22,7 +28,9 @@
- **[Flare](../flare.md)** (C++, Java, GPL-3.0, mature)
- **[Free in the Dark (engine)](../free_in_the_dark_engine.md)** (C, C++, GPL-2.0, beta)
- **[FreeSO](../freeso.md)** (C#, MPL-2.0, beta)
- **[Grail](../grail.md)** (C++, Lua, GPL-3.0, beta, inactive since 2013)
- **[Grit Game Engine](../grit_game_engine.md)** (C++, Python, MIT, beta)
- **[ika](../ika.md)** (C++, Python, PHP, C#, GPL-2.0, beta, inactive since 2007)
- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
- **[Jake2](../jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
- **[JediOutcastLinux](../jedioutcastlinux.md)** (C, C++, GPL-2.0, mature)
@ -47,6 +55,7 @@
- **[OpenTESArena](../opentesarena.md)** (C++, MIT, beta)
- **[OpenTomb](../opentomb.md)** (C, C++, Lua, LGPL-3.0, beta)
- **[OpenVIII](../openviii.md)** (C#, MIT, beta)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[PixelLight](../pixellight.md)** (C, C++, MIT, mature, inactive since 2012)

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@ -5,4 +5,7 @@
- **[Esenthel Engine](../esenthel_engine.md)** (C, C++, Custom, beta)
- **[Gorillas](../gorillas.md)** (Objective-C, JavaScript, Java Research License, mature, inactive since 2014)
- **[Hedgewars](../hedgewars.md)** (Lua, C, C++, Pascal, Haskell, GPL-2.0, mature)
- **[OpenLara](../openlara.md)** (C++, 2-clause BSD, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[OpenLara](../openlara.md)** (C++, 2-clause BSD, mature)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)

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@ -26,6 +26,8 @@
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
- **[BlockOut II](../blockout_ii.md)** (C++, GPL-2.0, mature, inactive since 2014)
@ -64,6 +66,7 @@
- **[Digital: A Love Story](../digital_a_love_story.md)** (Ren'py, CC-BY-NC-SA, mature)
- **[Domination](../domination.md)** (Java, GPL-3.0, mature)
- **[Doom Legacy](../doom_legacy.md)** (C++, GPL-2.0, mature)
- **[DOOM](../doom.md)** (C, Custom, mature, inactive since 2012)
- **[Doomsday Engine](../doomsday_engine.md)** (C, C++, GPL-2.0, GPL-3.0, LGPL-3.0, mature)
- **[Dope Wars](../dope_wars.md)** (C, GPL-2.0, mature, inactive since 2013)
- **[DreamChess](../dreamchess.md)** (C, GPL-3.0, beta)
@ -95,6 +98,7 @@
- **[GLtron](../gltron.md)** (C, GPL, beta, inactive since 2017)
- **[Golly](../golly.md)** (C++, Java, GPL-2.0, mature)
- **[GPL Arcade Volleyball](../gpl_arcade_volleyball.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Grail](../grail.md)** (C++, Lua, GPL-3.0, beta, inactive since 2013)
- **[Grobots](../grobots.md)** (C++, GPL-2.0, mature, inactive since 2014)
- **[GUSANOS](../gusanos.md)** (C++, GPL-2.0, beta, inactive since 2006)
- **[Gweled](../gweled.md)** (C, GPL-2.0, mature)
@ -109,6 +113,7 @@
- **[I Have No Tomatoes](../i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
- **[Ice Breaker](../ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
- **[iortcw](../iortcw.md)** (C, C++, GPL, mature)
- **[Jake2](../jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
- **[Jazz² Resurrection](../jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
- **[Kingdoms](../kingdoms.md)** (C++, GPL-3.0, beta, inactive since 2014)
@ -121,6 +126,7 @@
- **[LionEngine](../lionengine.md)** (Java, GPL-3.0, mature)
- **[Liquid War](../liquid_war.md)** (C, GPL-3.0, mature, inactive since 2015)
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
- **[Mari0](../mari0.md)** (Lua, MIT, mature, inactive since 2012)
- **[Maxit](../maxit.md)** (C++, ?, mature, inactive since 2014)
@ -133,6 +139,7 @@
- **[Netrek](../netrek.md)** (C, Custom, mature, inactive since 2009)
- **[NFSIISE](../nfsiise.md)** (C, MIT, mature)
- **[Noiz2sa](../noiz2sa.md)** (C, C++, 2-clause BSD, beta, inactive since 2004)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[NullpoMino](../nullpomino.md)** (Java, 3-clause BSD, mature)
- **[Oolite](../oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
- **[Open Fodder](../open_fodder.md)** (C, C++, GPL-3.0, mature)
@ -157,6 +164,7 @@
- **[OpenTESArena](../opentesarena.md)** (C++, MIT, beta)
- **[OpenVIII](../openviii.md)** (C#, MIT, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pang Zero](../pang_zero.md)** (Perl, GPL-2.0, beta, inactive since 2007)
- **[PARSEC47](../parsec47.md)** (D, 2-clause BSD, beta, inactive since 2003)

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@ -10,6 +10,8 @@
- **[Azimuth](../azimuth.md)** (C, GPL-3.0, mature)
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Brain Workshop](../brain_workshop.md)** (Python, GPL-2.0, mature, inactive since 2011)
- **[BZFlag](../bzflag.md)** (C++, LGPL-2.1, MPL-2.0, mature)
@ -66,6 +68,7 @@
- **[HyperRogue](../hyperrogue.md)** (C++, GPL-2.0, mature)
- **[I Have No Tomatoes](../i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
- **[iortcw](../iortcw.md)** (C, C++, GPL, mature)
- **[Jazz² Resurrection](../jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
- **[kiki the nano bot](../kiki_the_nano_bot.md)** (C++, Public domain, mature, inactive since 2007)
- **[KKnD](../kknd.md)** (C#, GPL-3.0, beta)
@ -73,6 +76,7 @@
- **[LIKO-12](../liko-12.md)** (Lua, MIT, mature)
- **[LionEngine](../lionengine.md)** (Java, GPL-3.0, mature)
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
- **[Mari0](../mari0.md)** (Lua, MIT, mature, inactive since 2012)
- **[Maxit](../maxit.md)** (C++, ?, mature, inactive since 2014)
@ -81,6 +85,7 @@
- **[Minetest](../minetest.md)** (C, C++, Lua, LGPL-2.1, mature)
- **[Netrek](../netrek.md)** (C, Custom, mature, inactive since 2009)
- **[Neverball](../neverball.md)** (C, C++, GPL-2.0, mature)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[NullpoMino](../nullpomino.md)** (Java, 3-clause BSD, mature)
- **[Oolite](../oolite.md)** (Objective-C, C, JavaScript, GPL-2.0, mature)
- **[Open Horizon](../open_horizon.md)** (C++, MIT, beta)
@ -99,6 +104,7 @@
- **[OpenSpades](../openspades.md)** (C, C++, AngelScript, GPL-3.0, beta)
- **[OpenTESArena](../opentesarena.md)** (C++, MIT, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)
- **[Performous](../performous.md)** (C, C++, GPL-2.0, mature)

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@ -69,6 +69,7 @@
- **[Secret Maryo Chronicles](../secret_maryo_chronicles.md)** (C++, GPL-3.0, mature, inactive since 2009)
- **[splexhd](../splexhd.md)** (C++, GPL-2.0, beta, inactive since 2012)
- **[Spludlow Tetris](../spludlow_tetris.md)** (C#, GPL-3.0, mature, inactive since XX)
- **[Spooker Framework](../spooker_framework.md)** (C#, MIT, beta, inactive since 2014)
- **[Supaxl](../supaxl.md)** (JavaScript, ?, mature)
- **[TetraVex](../tetravex.md)** (Swift, GPL-3.0, beta)
- **[Tetris (in C and NCURSES)](../tetris_in_c_and_ncurses.md)** (C, 3-clause BSD, mature)

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@ -169,6 +169,7 @@
- **[Iceball](../iceball.md)** (C, Lua, GPL-3.0, inactive since 2017)
- **[Inexor](../inexor.md)** (C++, JavaScript, zlib, beta, inactive since 2018)
- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
- **[iortcw](../iortcw.md)** (C, C++, GPL, mature)
- **[Iris2](../iris2.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2017)
- **[Iron Seed](../iron_seed.md)** (Pascal, GPL-3.0, mature, inactive since 2013)
- **[irrlamb](../irrlamb.md)** (C, C++, GPL-3.0, mature)

View File

@ -68,6 +68,7 @@
- **[HexGL](../hexgl.md)** (JavaScript, CoffeeScript, MIT, mature, inactive since 2016)
- **[HolySpirit](../holyspirit.md)** (C++, GPL-3.0, beta, inactive since 2013)
- **[HyperRogue](../hyperrogue.md)** (C++, GPL-2.0, mature)
- **[ika](../ika.md)** (C++, Python, PHP, C#, GPL-2.0, beta, inactive since 2007)
- **[Ilarion](../ilarion.md)** (C++, Java, Lua, GPL-3.0, mature)
- **[Imperium](../imperium.md)** (?, ?, mature)
- **[Iris2](../iris2.md)** (C, C++, Lua, GPL-3.0, beta, inactive since 2017)

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@ -1,6 +1,7 @@
[comment]: # (autogenerated content, do not edit)
# Simulation
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[3d.city](../3dcity.md)** (JavaScript, GPL-3.0, mature, inactive since 2016)
- **[Billiards](../billiards.md)** (Lua, Objective-C, GPL-3.0, beta, inactive since 2012)
- **[Bridge Command](../bridge_command.md)** (C++, GPL-2.0, mature)

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@ -11,6 +11,7 @@
- **[HoverRace](../hoverrace.md)** (C++, Custom NC, mature, inactive since 2016)
- **[Libre Pinball](../libre_pinball.md)** (GDScript, MIT, beta, inactive since 2015)
- **[NetStatsBaseball](../netstatsbaseball.md)** (C, Public domain, mature)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[Open Soccer Star](../open_soccer_star.md)** (PHP, GPL-3.0, beta)
- **[OpenSoccer](../opensoccer.md)** (PHP, GPL-3.0, beta)
- **[OpenWebSoccer-Sim](../openwebsoccer-sim.md)** (PHP, LGPL-3.0, mature)

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@ -3,6 +3,7 @@
- **[0 A.D.](../0_ad.md)** (C, C++, GPL-2.0, beta)
- **[1oom](../1oom.md)** (C, GPL-2.0, mature)
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[A Planet's Revenge](../a_planets_revenge.md)** (Python, GPL-3.0, beta, inactive since 2008)
- **[Advanced Strategic Command](../advanced_strategic_command.md)** (C++, GPL-2.0, mature)
- **[AI Wars](../ai_wars.md)** (Python, MIT, beta, inactive since 2010)

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@ -2,6 +2,7 @@
# Web
- **[2048](../2048.md)** (JavaScript, MIT, mature)
- **[2Moons Browsergame Engine](../2moons_browsergame_engine.md)** (PHP, JavaScript, MIT, mature)
- **[Achtung, die Kurve!](../achtung_die_kurve.md)** (JavaScript, AGPL-3.0, mature)
- **[Ajax3d](../ajax3d.md)** (JavaScript, GPL-2.0, beta, inactive since 2007)
- **[Arashi-JS](../arashi-js.md)** (JavaScript, GPL-2.0, beta, inactive since 2010)
@ -32,6 +33,7 @@
- **[OpenRoads](../openroads.md)** (TypeScript, Javascript, MIT, mature, inactive since 2014)
- **[OpenSC2K](../opensc2k.md)** (JavaScript, GPL-3.0, beta)
- **[Orbium](../orbium.md)** (JavaScript, GPL-2.0, mature, inactive since 2018)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[pacman-canvas](../pacman-canvas.md)** (JavaScript, CC-BY-SA-4.0, mature, inactive since 2018)
- **[Prescription Wars](../prescription_wars.md)** (ColdFusion, JavaScript, GPL-3.0, mature, inactive since 2016)
- **[proxx](../proxx.md)** (TypeScript, JavaScript, Apache-2.0, mature)
@ -46,6 +48,7 @@
- **[Survivor](../survivor.md)** (JavaScript, CC-BY-NC-3.0, mature)
- **[Taggem](../taggem.md)** (JavaScript, AGPL-3.0, beta, inactive since 2014)
- **[Taisei Project](../taisei_project.md)** (C, Python, MIT, mature)
- **[Undum](../undum.md)** (JavaScript, MIT, mature, inactive since 2018)
- **[WebChess](../webchess.md)** (PHP, GPL-3.0, mature, inactive since 2010)
- **[WebFun](../webfun.md)** (TypeScript, MIT, beta)
- **[WWW](../www.md)** (JavaScript, GPL-3.0, beta, inactive since 2014)

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@ -17,6 +17,8 @@
- **[Battle Tanks](../battle_tanks.md)** (C++, GPL-2.0, mature, inactive since 2009)
- **[Berusky](../berusky.md)** (C++, GPL-3.0, mature, inactive since 2013)
- **[Biniax](../biniax.md)** (C, zlib, mature, inactive since 2012)
- **[Bladecoder Adventure Engine](../bladecoder_adventure_engine.md)** (Java, Apache-2.0, mature)
- **[Blitwizard](../blitwizard.md)** (C, C++, Lua, zlib, beta, inactive since 2015)
- **[Blobby Volley 2](../blobby_volley_2.md)** (C++, GPL-2.0, mature, inactive since 2017)
- **[Blobwars: Metal Blob Solid](../blobwars_metal_blob_solid.md)** (C++, GPL-2.0, mature)
- **[Block Attack - Rise of the Blocks](../block_attack-rise_of_the_blocks.md)** (C++, GPL-2.0, mature)
@ -107,7 +109,9 @@
- **[HyperRogue](../hyperrogue.md)** (C++, GPL-2.0, mature)
- **[I Have No Tomatoes](../i_have_no_tomatoes.md)** (C++, zlib, mature, inactive since 2004)
- **[Ice Breaker](../ice_breaker.md)** (C, GPL-2.0, mature, inactive since 2003)
- **[ika](../ika.md)** (C++, Python, PHP, C#, GPL-2.0, beta, inactive since 2007)
- **[ioquake3](../ioquake3.md)** (C, GPL-2.0, mature)
- **[iortcw](../iortcw.md)** (C, C++, GPL, mature)
- **[irrlamb](../irrlamb.md)** (C, C++, GPL-3.0, mature)
- **[Jake2](../jake2.md)** (Java, GPL-2.0, beta, inactive since 2006)
- **[Jazz² Resurrection](../jazz_resurrection.md)** (C#, JavaScript, GPL-3.0, mature)
@ -123,6 +127,7 @@
- **[LIKO-12](../liko-12.md)** (Lua, MIT, mature)
- **[LionEngine](../lionengine.md)** (Java, GPL-3.0, mature)
- **[Lugaru](../lugaru.md)** (C++, GPL-2.0, mature)
- **[LÖVE](../love.md)** (C++, zlib, mature)
- **[Maelstrom](../maelstrom.md)** (C, C++, GPL-2.0, mature, inactive since 2002)
- **[MAGE - Matthias Advanced Game Engine](../mage-matthias_advanced_game_engine.md)** (C++, GPL-3.0, beta)
- **[Magical Life](../magical_life.md)** (C#, MIT, beta)
@ -142,6 +147,7 @@
- **[Nexuiz](../nexuiz.md)** (C++, GPL-2.0, mature)
- **[NFSIISE](../nfsiise.md)** (C, MIT, mature)
- **[Noiz2sa](../noiz2sa.md)** (C, C++, 2-clause BSD, beta, inactive since 2004)
- **[NOVA PINBALL](../nova_pinball.md)** (Lua, GPL-3.0, beta, inactive since 2017)
- **[NStars!](../nstars.md)** (C#, GPL-2.0, beta, inactive since 2004)
- **[NullpoMino](../nullpomino.md)** (Java, 3-clause BSD, mature)
- **[nXtank](../nxtank.md)** (Python, GPL-3.0, beta, inactive since 2010)
@ -177,6 +183,7 @@
- **[OpenTyrian](../opentyrian.md)** (C, GPL-2.0, beta, inactive since 2018)
- **[OpenVIII](../openviii.md)** (C#, MIT, beta)
- **[OPMon](../opmon.md)** (C++, GPL-3.0, beta)
- **[ouzel](../ouzel.md)** (C, C++, Objective-C, 2-clause BSD, beta)
- **[PainTown](../paintown.md)** (C++, Java, Python, 3-clause BSD, mature)
- **[PARSEC47](../parsec47.md)** (D, 2-clause BSD, beta, inactive since 2003)
- **[Pentagram](../pentagram.md)** (C++, GPL-2.0, beta, inactive since 2018)

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_Math drill game starring Tux, the Linux Penguin._
- Home: https://web.archive.org/web/20180423060214/http://tux4kids.alioth.debian.org/, https://sourceforge.net/projects/tuxmath/
- Media: https://en.wikipedia.org/wiki/Tux,_of_Math_Command
- State: mature, inactive since 2011
- Download: https://sourceforge.net/projects/tuxmath/files/
- Platform: Linux

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# Undum
_Client-side framework for narrative hypertext interactive fiction._
- Home: http://idmillington.github.io/undum/
- State: mature, inactive since 2018
- Platform: Web
- Keywords: framework, interactive fiction, text based
- Code repository: https://github.com/idmillington/undum.git
- Code language: JavaScript
- Code license: MIT
## Building

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_Clone of Worms Series._
- Home: https://web.archive.org/web/20170513192248/http://gna.org/projects/warmux/
- https://en.wikipedia.org/wiki/Warmux
- State: beta, inactive since XX
- Keywords: platform, artillery, clone, inspired by Worms Series
- Code repository: https://github.com/yeKcim/warmux.git (see trunk directory)