# Vega Strike - Home: https://www.vega-strike.org/, http://vegastrike.sourceforge.net/, https://sourceforge.net/projects/vegastrike/ - Media: https://en.wikipedia.org/wiki/Vega_Strike - Inspiration: Elite - State: mature - Download: http://vegastrike.sourceforge.net/getfiles/ - Keyword: framework, content open (?), first-person, space - Code repository: https://github.com/vegastrike/Vega-Strike-Engine-Source.git (https://github.com/vegastrike mirror, @created 2015, @stars 57, @forks 24), https://svn.code.sf.net/p/vegastrike/code (svn) - Code language: C++ - Code license: GPL-2.0 - Code dependency: OpenGL - Developer: Patrick Horn, Alan Shieh, Daniel Reiter Horn, hellcatv, Jack, Klauss++, Pheonix Rising, Anthony Wall, Alexander Rawass, Brian, Bernhard Kaindl, Bjorn Reese, breifsnyder, Marcel Paré, Ed Sweetman, dan_w, Daniel Aleksandrow, Chris Platz, Dimitar Kavlakov, James Carthew, Andy Cristina, etheralwalker, Adam Johnson, Eliot Lash, Matthew G, geoscope, Andreas, Gorrünwe, Carsten Griwodz, Jeff Graw, IxianMace, frobean, jguyton, Konstantinos Arvanitis, Derek Meek, Friso van der Meer, Kirjah Salys, logzero, Dave Jeffery, Jason Winzenried, Michael Strein, Mike Byron, Matthew Kruer, Ezee, Morgan, Nathanael Phillips, Peter S. Griffin, Phlogios, PolarFox, Martin Bürbaum, Peterson Ford Trethewey, pyramid, Hardy Leonardo da Cunha Pereira, Richard Jones, Matthew, Vanessa Lee, michal banach, Silverain, Smi7h1sH3r3, Smi7h1sH3r3 808, spiritplumber, Stefan Stapelberg, Stéphane Vaxelaire, Travis Baldree, Adam Battersby, D Willadsen, Reliant, Mike Furr, William M. Grim, www2, Robert Jacob, Aazelone Pyoleri, Scott Jardine, Zeog, Corey O'Connor, Stephen G Tuggy, Roy Falk, Nachum Barcohen, Evert Vorster, Benjamen Meyer, pyramid3d First-person space trading and combat simulator. See also [VegaStrike Developer Tools](https://sourceforge.net/projects/ppueditor/?source=directory) and [VSMap3D](https://sourceforge.net/projects/vsmap3d/?source=directory). ## Building