Games starting with B

Platform:
puzzle clone content open
Technical info
Code languages: Lua
Code licenses: MIT
Code repositories: lilybeevee/bab-be-u.git( since 2019, )
Code dependencies: LÖVE
Platform:
Developer: Martin Drapeau
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: martindrapeau/backbone-game-engine.git( since 2014, )
Platform: 2D Game Engine for QML.
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: Bacon2D/Bacon2D.git( since 2014, )
Code dependencies: Qt
Build system: QMake
Platform:
strategy content open
Multiplayer shooter in Zero Gravity.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/balder/code
Assets licenses: GPL
Build system: Scons
Platform:
action content open
Extensible ball and paddle game.
Technical info
Code languages: C++, Scheme, Shell
Code licenses: GPL-3.0
Code repositories: osgames/ballandpaddle.git( since 2019, ), bzr.savannah.gnu.org/r/ballandpaddle
Code dependencies: GNU Guile, SDL
Assets licenses: GPL
Build system: Make
Platform:
action clone
Inspiration: Arkanoid
Developer: Krzysztof Budnik
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: budnix/ball-and-wall.git( since 2015, )
Platform:
actionremake artillery
Remake of the Turnbased Artillery game from 1987. [Original](http://www.eckhardkruse.net/atari_st/baller.html) in the Public domain.
Inspiration: Ballerburg
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.tuxfamily.org/baller/baller.git, osgames/ballerburg.git @add( since 2019, )
Code dependencies: SDL2
Build system: CMake
Platform:
remakerole playing 3D content commercial first-person multiplayer co-op + online + LAN roguelike
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: TurningWheel/Barony.git( since 2016, )
Code dependencies: OpenGL, SDL2
Platform:
puzzle content open skill
Simple ncurses-based Tetris clone using a special algorithm to give you the worst possible brick. Based on Petris (until v0.43)
Inspiration: Tetris
Developer: Federico Poloni
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: fph/bastet.git( since 2013, )
Assets licenses: no assets
Build system: Make
Platform:
arcade multiplayer
Battleship game.
Technical info
Code languages: C, Shell
Code licenses: GPL-2.0
Code repositories: osgames/batnav.git( since 2019, ), batnav.cvs.sourceforge.net
Build system: Make
Platform:
Inspiration: Frogs and Flies
Technical info
Code languages: C++
Code licenses: GPL-2.0
Platform:
arcade flight side-scrolling
Control an airplane in a top-down view and shoot down enemy planes, helicopters and tanks.
Technical info
Code languages: Java
Code licenses: EPL-2.0, Custom
Code repositories: GaidamakUA/BatteryReborn.git( since 2019, )
Inspiration: Battle City
Developers: abiffle, deceth, Riley W.
Homepage: battlecity.org
Technical info
Code languages: C, C++, Pascal
Code licenses: GPL-3.0
Code repositories: Deceth/Battle-City.git( since 2009, )
Platforms:
actionarcade 2D content commercial tank
Fast 2D tank arcade game with multiplayer and split-screen modes.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: whoozle/btanks.git( since 2012, ), svn.code.sf.net/p/btanks/code
Assets licenses: Proprietary
Platform:
strategy turn-based
Simple grid and turned based battle simulation game.
Developer: Brett
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: bsutton/BattlefieldJava.git( since 2014, ), git.code.sf.net/p/battlefieldjava/git, battlefieldjava.cvs.sourceforge.net
Platform:
role playing turn-based
May be more like alpha.
Developer: Leon Liefting
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: Leejjon/Battleround.git( since 2015, )
Code dependencies: libGDX
Build system: Maven
Platform:
strategy real-time
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: godrin/antargis.git( since 2013, )
Platform:
platform skill
Technical info
Code languages: Kotlin
Code licenses: GPL-3.0
Code repositories: beat-feet/beat-feet.git( since 2020, )
Build system: Gradle
Platform:
action 2D content open shooter
Shoot'em'up with focus on timing, sound and smooth 2D visuals.
Developer: Olli Etuaho
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code dependencies: pygame, PyOpenGL
Assets licenses: CC-BY 3.0
Platforms:
action content open logic
Based on Sokoban, expanded with new items such as explosives, stones, special gates.
Inspiration: Sokoban
Developer: Martin Stransky
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: stransky/berusky.git( since 2011, )
Code dependencies: SDL
Assets licenses: GPL
Build system: Make
Platform:
action content open logic
Logic game. Also contained in Fedora, Debian, ..
Developer: Martin Stransky
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: stransky/berusky2.git( since 2011, )
Assets licenses: GPL-2.0
Build system: Make
Platform:
Homepage: bm-game
Download: bm-game/files
Technical info
Code languages: JavaScript
Code licenses: GPL-2.0
Code repositories: osgames/bmtactics.git( since 2018, )
Platform:
cardsremake content open multiplayer online
Inspiration: Ace of Spades
Developer: xtreme8000
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: xtreme8000/BetterSpades.git( since 2016, )
Build system: CMake
Platform:
puzzle content open multiplayer
Developer: Jason Rohrer
Technical info
Code languages: PHP, C++
Code licenses: ?
Code dependencies: SDL
Assets licenses: Public domain
Platform: Cue sports simulator aiming for physical accuracy and simplicity.
Technical info
Code languages: Lua, Objective-C
Code licenses: GPL-3.0
Code repositories: osgames/billiards.git( since 2019, ), cvs.savannah.nongnu.org:/sources/billiards
Build system: Autoconf
Platforms: See also https://packages.debian.org/search?keywords=biniax, https://play.google.com/store/apps/details?id=com.biniax.sdl [Original Biniax](http://www.tuzsuzov.com/biniax/index1.htm), [Biniax mobile](http://biniax.com/mobile)
Technical info
Code languages: C
Code licenses: zlib
Code repositories: osgames/biniax.git( since 2019, )
Platform: Artificial life simulator, simulating organisms, their workings and their environment.
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/biogenesis/git
Platform:
strategy 4X space turn-based
In the style of classics such as Microprose's Master of Orion 2 or ST: Birth of the Federation. See also [Android/Java version](https://bitbucket.org/sarkanyi/bote-libgdx/) and https://blotunga.itch.io/birth-of-the-empires
Technical info
Code languages: C++
Code licenses: Custom
Code repositories: bote-team/bote.git( since 2013, )
Platforms:
action content open space
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: bitfighter/bitfighter.git( since 2015, )
Code dependencies: SDL2
Assets licenses: GPL
Build system: CMake
Platform:
strategy clone content open multiplayer co-op
Homepage: VenKamikaze
Technical info
Code languages: C++
Code licenses: Apache-2.0
Code repositories: VenKamikaze/BitRiot.git( since 2016, )
Code dependencies: SDL2
Build system: CMake
Platforms:
simulation first-person shooter
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.sr.ht/~cnx/blackshadessvn://svn.icculus.org/blackshades
Code dependencies: SDL
Platform:
simulation content open first-person shooter
Fork of the game Black Shades.
Inspiration: Black Shades
Developer: David Rosen
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: bkeys/blackshadeselite.git
Platform:
strategy multiplayer online space
Web-based, multi-player space exploration game inspired by the popular BBS game of TradeWars. Fork is [Red Nova Traders](https://sourceforge.net/projects/rednova/), inactive since 2006. See also https://github.com/myprohost/BlackNovaTrader, https://github.com/Kambyses/BlackNova-Traders
Homepages: blacknova, blacknova.net
Download: blacknova/files
Technical info
Code languages: PHP, JavaScript
Code licenses: GPL-2.0
Code repositories: osgames/blacknova.git( since 2018, ), svn.code.sf.net/p/blacknova/code
Platforms:
simulation 3D content open sandbox voxel
The backstory takes place in the future, with the player finding themselves on a mysterious planet, after the crash of their spaceship.
Developer: Blackvoxel
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: Blackvoxel/Blackvoxel.git( since 2014, )
Code dependencies: OpenGL
Assets licenses: GPL-3.0
Build system: Make
Platforms:
adventuregame engine point & click
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: bladecoder/bladecoder-adventure-engine.git( since 2014, )
Code dependencies: libGDX
Build system: Gradle
Platform:
Inspiration: Awesomenauts
Developer: Blake Dayman
Technical info
Code languages: JavaScript, PHP
Code licenses: MIT
Code repositories: zombieman1041/BlakedAwesomenaughts.git( since 2015, )
Platform:
action content open first-person shooter
Initial goal is to serve as a Free data package for engines based on the GPLed Heretic source. The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror.
Technical info
Code languages: None, Python
Code licenses: None
Code repositories: Blasphemer/blasphemer.git( since 2015, )
Code dependencies: Heretic
Assets licenses: 3-clause BSD
Platform:
educational content open memory
KDE implementation of the memory game Simon Says.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: KDE/blinken.git( since 2015, )
Code dependencies: KDE Frameworks
Assets licenses: GPL-2.0, GFDL
Build system: CMake
Platforms: Runs Lua scripts.
Technical info
Code languages: C, C++, Lua
Code licenses: zlib
Code repositories: jtc0de/Blitwizard.git
Platform:
strategy turn-based
Little turn-based strategy game based on Pendulous shareware rules. See also [Pendulous](https://www.blackfalcongames.net/?p=225).
Inspiration: Pendulous
Developer: Syll
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: osgames/blitzkrieg.git( since 2018, ), blitzkrieg.cvs.sourceforge.net
Platform:
platform 2D content commercial + original required
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: stephenjsweeney/blobwarsAttrition.git( since 2018, )
Platform:
platform 3D content commercial shooter third-person
Created by Parallel Realities.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: perpendicular-dimensions/blobandconquer.git( since 2016, ), git.code.sf.net/p/blobandconquer/code @add
Code dependencies: SDL
Assets licenses: commercial
Build system: Make
Platforms: Continuation of the famous Blobby Volley 1.x arcade game.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/blobby/code
Platform:
action content open racing side-scrolling
Similar to X-Moto, but the player controls a jet boat instead of a motorcycle.
Inspiration: X-Moto
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: salsa.debian.org/games-team/bloboats.git
Assets licenses: GPL, CC
Build system: Make
Platform:
arcadeplatform 2D content commercial
Platforms:
puzzle clone match 3 sliding blocks
A match-3 game inspired by "Tetris Attack" but more PC friendly.
Inspiration: Tetris Attack
Developer: Poul Sander
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: blockattack/blockattack-game.git( since 2015, )
Code dependencies: SDL2
Assets licenses: GPL-2.0, CC-BY-SA, Public domain
Build system: CMake
Platform:
Inspiration: Tetris
Developer: SoltauFintel
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: SoltauFintel/blockpuzzle.git( since 2020, )
Build system: Gradle
Platforms:
Inspiration: Blockout
Developer: Jean Luc PONS
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/blockout.git( since 2019, ), blockout.cvs.sourceforge.net
Code dependencies: OpenGL
Platform:
arcade shooter top-down
Technical info
Code languages: C#
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/bloodmasters/code
Code dependencies: .NET, DirectX
Platform: Game engine for turn-based games. Notable projects: https://boardgame.io/documentation/#/notable_projects Platform: https://github.com/freeboardgames/FreeBoardGames.org
Homepage: boardgame.io
Technical info
Code languages: JavaScript, TypeScript
Code licenses: MIT
Code repositories: boardgameio/boardgame.io.git( since 2017, )
Platform:
arcade skill
Inspiration: JezzBall
Developers: Bob, rnauber, wesen
Technical info
Code languages: Java
Code licenses: 2-clause BSD
Code repositories: bobthekingofegypt/BobBall.git( since 2012, )
Build system: Gradle
Platform:
Inspiration: Bobby Carrot
Developer: Yannick A.
Technical info
Code languages: TypeScript
Code licenses: AGPL-3.0
Code repositories: yannicka/bobby.git( since 2019, )
Platforms:
arcade clone content open
Technical info
Code languages: C
Code licenses: GPL-2.0
Assets licenses: GPL
Build system: Autoconf
Platforms:
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: osgames/bombermaaan.git( since 2019, ), svn.code.sf.net/p/bombermaaan/code
Platforms: Remake of Bomberman, another Dynablaster clone.
Technical info
Code languages: C++, Objective-C
Code licenses: GPL-2.0
Code repositories: osgames/bombic.git( since 2019, ), svn.code.sf.net/p/bombic/code
Code dependencies: SDL
Build system: Make
Platform:
Inspiration: Bomberman
Developers: Bernard, Karel Fiser
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/bombic2/code
Code dependencies: SDL
Build system: Make
Platform:
actionremake content open
Inspiration: Atomic Bomberman
Homepage: drummyfish
Technical info
Code languages: Python
Code licenses: CC0
Code repositories: drummyfish/Bombman.git( since 2018, )
Code dependencies: pygame
Assets licenses: CC0
Platform:
role playing content open roguelike turn-based
Break Out Of Hareka's Underground is focusing on tactical positioning mechanisms.
Developer: anaseto
Technical info
Code languages: Go
Code licenses: ISC
Code repositories: git.tuxfamily.org/boohu/boohu.git, anaseto/boohu.git @add( since 2017, )
Assets licenses: ISC
Platform:
actionremake content swappable
Inspiration: BOOM
Developer: Silverweed
Technical info
Code languages: C++
Code licenses: Custom
Code repositories: silverweed/lifish.git( since 2015, )
Code dependencies: SFML
Build system: CMake
Platform:
strategy real-time
Futuristic real-time strategy game. Code repository not available (https://www.boswars.org/development.shtml).
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: OneSleepyDev/boswars_osd.git( since 2016, ), OneSleepyDev/boswars_osd_archive.git @add( since 2017, )
Platform:
strategy real-time
More like alpha.
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: osgames/boson.git( since 2018, ), svn.code.sf.net/p/boson/code
Code dependencies: OpenGL
Platform: Dig through caves collecting gems.
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: valeriansaliou/boulder-dash.git( since 2015, )
Platform:
arcade content open for kids
Hide and move game in a garden with vegetables for kids.
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code dependencies: pygame
Assets licenses: GPL
Platforms:
puzzle brain exercise
Brain training exercise.
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: brain-workshop/brainworkshop.git( since 2017, ), osgames/brain-workshop.git @add( since 2019, ), svn.code.sf.net/p/brainworkshop/code
Code dependencies: pyglet
Assets licenses: CC
Platform:
Inspiration: Bratwurst
Technical info
Code languages: Lisp
Code licenses: GPL-2.0
Code repositories: sabetts/bratwurst.git( since 2009, )
Platform:
action 3D clone
Inspiration: Breakout
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: marksteelz3/Atari-VR---Breakout.git( since 2017, )
Code dependencies: Unity
Platform:
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: bridgecommand/bc.git( since 2015, )
Code dependencies: Irrlicht Engine
Platform:
puzzle content open
Clear levels navigating your way around walls.
Developers: Bokorn, glezmen
Homepage: brikx
Download: brikx/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: SDL
Assets licenses: GPL-2.0
Build system: Make
Platforms:
action clone
Inspiration: Breakout
Technical info
Code languages: C++
Code licenses: GPL-3.0
Platform:
actionboard content open
90-ball bingo game with 3 by 9 boards. The computer simulates your opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.
Developer: Bert Beckwith
Homepage: britbingo
Download: britbingo/files
Play online: bbingo.eu5.net
Technical info
Code languages: JavaScript
Code licenses: GPL-3.0
Assets licenses: GPL-3.0
Platforms:
role playing roguelike
Your quest is to find the Amulet of Yendor.
Technical info
Code languages: C
Code licenses: AGPL-3.0
Code repositories: tsadok/brogue.git( since 2016, )
Platform:
adventurerole playing multiplayer online + massive
Technical info
Code languages: JavaScript
Code licenses: MPL-2.0
Code repositories: mozilla/BrowserQuest.git( since 2011, )
Platforms:
strategy chess clone
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/brutalchess.git( since 2019, ), svn.code.sf.net/p/brutalchess/code
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: bibendovsky/bstone.git( since 2013, )
Build system: CMake
Platform:
action content open side-scrolling space
Survival-exploration game where a moon buggy is driven across the surface of Earth and Moon.
Developer: Chris Hopp
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code dependencies: pygame
Assets licenses: Free Art License
Platform:
Inspiration: BurgerTime
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: SDL
Platform: Football (a.k.a. soccer) manager game featuring many international leagues and cups.
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/bygfoot/git, svn.code.sf.net/p/bygfoot/code
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