Games starting with E

Platform:
adventuregame engine point & click
Authoring tool for the creation of point-and-click games. Check the games that it includes.
Technical info
Code languages: Java, C#
Code licenses: GPL-3.0
Code repositories: e-ucm/eAdventure-legacy.git( archived, since 2013, ), e-ucm/eAdventure.git @add( archived, since 2012, ), e-ucm/uAdventure.git @add( since 2016, ), osgames/e-adventure.git @add( since 2019, ), svn.code.sf.net/p/e-adventure/code
Build system: Ant
Platforms:
Technical info
Code languages: C
Code licenses: ?
Code repositories: svn.code.sf.net/p/etw/code, etw.cvs.sourceforge.net/viewvc
Code dependencies: SDL
Build system: CMake
Platform:
strategy chess interface open content
Developer: Felipe Bergo
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: fbergo/eboard.git( since 2016, )
Platform: Assets license discussion, see https://sourceforge.net/p/ecksdee/discussion/527989/thread/10ef0296/.
Homepage: ecksdee
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/ecksdee/svn
Platforms:
remake first-person shooter
Technical info
Code languages: C++
Code licenses: GPL-2.0, LGPL-2.1, zlib, MIT, IJG, Public domain
Code repositories: bitbucket.org/ecwolf/ecwolf.git
Build system: CMake
Platforms:
actiongame engineremake content commercial + original required
Technical info
Code languages: C++, Python
Code licenses: LGPL-3.0
Code repositories: stohrendorf/EdisonEngine.git( since 2015, )
Build system: CMake
Platform:
actionremake content commercial + original required shooter
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Platform:
role playing 3D dungeon roguelike
Technical info
Code languages: C++, C
Code licenses: GPL-3.0
Code repositories: egoboo/egoboo.git( since 2014, ), svn.code.sf.net/p/egoboo/svn
Build system: CMake
Platform: Based on an old DOS game called Sherlock, based on the “zebra puzzle” or “Einstein’s puzzle”.
Inspiration: Sherlock
Developer: Alex Karabanov
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: lksj/einstein-puzzle.git( since 2015, )
Code dependencies: SDL
Platform:
simulation soccer
Inspiration: Elifoot 98
Technical info
Code languages: Java, Kotlin
Code licenses: Apache-2.0
Code repositories: EliFUT/android.git
Build system: Gradle
Platforms:
remakerole playing content commercial roguelike
Technical info
Code languages: C++, Lua
Code licenses: MIT
Code repositories: elonafoobar/elonafoobar.git( archived, since 2018, )
Code dependencies: SDL2
Build system: CMake
Platform:
game enginerole playing 2D multiplayer online + massive
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: elysium.cvs.sourceforge.net
Platform:
role playing 2D shooter top-down
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: jazztickets/emptyclip.git( since 2017, ), git.code.sf.net/p/emptyclip/code
Code dependencies: SDL2
Platform:
Technical info
Code languages: Java
Code licenses: LGPL-3.0
Code repositories: subchannel13/EnchantedFortress.git( since 2017, )
Build system: Gradle
Platform: A simulation of a true AI
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: singularity/singularity.git( since 2012, )
Platform:
remake content open
Inspiration: Enduro
Developer: @racascou
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: rafaelcastrocouto/enduro.git( since 2019, )
Platform:
adventureremake content commercial + original required
Inspiration: Thimbleweed Park
Developers: neuromancer, scemino
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: scemino/engge.git( since 2018, )
Code dependencies: SFML
Platforms:
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: Enigma-Game/Enigma.git( since 2015, ), svn.code.sf.net/p/enigma-game/source
Code dependencies: SDL
Build system: Autoconf
Platform:
puzzleremake clone content open
An example of how to use the ECS part of the EnTT framework
Inspiration: Pac-Man
Developer: Indiana Kernick
Technical info
Code languages: C, C++
Code licenses: MIT
Code repositories: Kerndog73/EnTT-Pacman.git( since 2018, )
Code dependencies: EnTT, SDL2
Platform: Space adventure game with elements of arcade and strategy.
Homepage: eos-game
Download: eos-game/files
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: osgames/eos-game.git( since 2018, ), svn.code.sf.net/p/eos-game/code
Code dependencies: pygame
Platform:
action space trading
Open-ended space action/trading game.
Technical info
Code languages: C, C++, Lua
Code licenses: GPL-2.0
Code repositories: cthielen/Epiar.git( since 2009, )
Platform:
strategy multiplayer online turn-based
Homepage: tautvilas/epoh
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: tautvilas/epoh.git( since 2016, )
Platform: Eduke32 fork. (?)
Inspiration: Redneck Rampage
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: ttyborg/erampage.git( since 2015, )
Platform:
Developer: Mark
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: git.code.sf.net/p/erebusrpg/code
Code dependencies: Qt
Platforms:
Homepages: ettu.sourceforge.io, ettu
Download: ettu/files
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/ettu/code
Code dependencies: SDL
Platforms:
Developer: GregSlazinski
Technical info
Code languages: C, C++
Code licenses: Custom
Code repositories: Esenthel/EsenthelEngine.git( since 2019, )
Build system: Make
Platform:
role playing multiplayer online + massive
Is only the client open source? What about the server?
Technical info
Code languages: C, C++
Code licenses: Custom
Code repositories: raduprv/Eternal-Lands.git( since 2011, )
Platform:
strategy setting medieval turn-based
Medieval winter setting.
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: hinogi/eternalwinterwars.git( since 2014, )
Platform:
strategy turn-based
Build your cult of followers and try to summon Elder God.
Technical info
Code languages: Haxe, JavaScript
Code licenses: GPL-3.0
Code repositories: infidel-/cult.git( since 2015, )
Platform:
action content open shooter top-down
Abstract vertical shooter with two sides to play on.
Technical info
Code languages: C
Code licenses: GPL-2.0
Assets licenses: GPL-2.0
Platform:
Inspiration: MegaMan
Developer: Cameron Henlin
Technical info
Code languages: JavaScript
Code licenses: Custom
Code repositories: CamHenlin/ExecutiveMan.git( since 2014, )
Platform:
platform 3D content open racing
It was formerly known as Planet Penguin Racer. (https://wiki.debian.org/Games/ppracer).
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/extremetuxracer/code
Assets licenses: GPL-2.0
Platforms:
Technical info
Code languages: C++, JavaScript
Code licenses: MIT
Code repositories: ezEngine/ezEngine.git( since 2014, )
Build system: CMake
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