Games starting with R

Platforms: Game of rescuing rabbits.
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: andybalaam/rabbit-escape.git( since 2014, )
Assets licenses: CC-BY-SA-3.0
Build system: Custom
Platform:
arcade clone content open
Homepage: onaluf/RacerJS
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: onaluf/RacerJS.git( since 2010, )
Assets licenses: CC-BY-SA-3.0
Platform:
actionremake content commercial + original required shooter
Homepage: rad-x
Technical info
Code languages: Pascal, C
Code licenses: GPL-2.0
Code repositories: jval1972/Rad-X.git( since 2020, )
Platform:
role playing setting fantasy
Single player RPG game, set in a dark fantasy setting where four unique races struggle for survival. See also https://github.com/shadowislord/radakan (Java version).
Technical info
Code languages: Python
Code licenses: Custom
Code repositories: osgames/radakan.git( since 2018, ), svn.code.sf.net/p/radakan/code
Code dependencies: DirectPython, Panda3D
Platform:
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: GlPortal/RadixEngine.git( since 2016, )
Build system: CMake
Platform:
strategy turn-based
Rails is a Java game engine intended to play any of the 18xx series of turn-based board games.
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: Rails-18xx/Rails.git( since 2017, )
Build system: Maven
Platform:
puzzle 2D content open
Keep the cat out of the rain.
Technical info
Code languages: Haskell
Code licenses: 3-clause BSD
Code repositories: styx/Raincat.git( since 2010, )
Assets licenses: CC-BY-SA-3.0
Platform:
role playing roguelike
Technical info
Code languages: Python
Code licenses: MIT
Code repositories: dsallen7/ransack-python.git( since 2012, )
Code dependencies: pygame
Assets licenses: CC-BY-4.0
Platform:
actionremake content commercial + original required scrolling shooter
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: aroldanju/raptor-call-of-the-shadows.git( since 2020, )
Code dependencies: SDL2
Platform:
actionarcade 2D shooter
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: KaeruCT/RaumBaller.git( since 2021, )
Build system: Gradle
Platform:
actionremake commercial content shooter
Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: coelckers/Raze.git( since 2019, )
Build system: CMake
Platform: Source code reconstruction.
Inspiration: Super ZZT
Technical info
Code languages: Pascal
Code licenses: MIT
Code repositories: asiekierka/reconstruction-of-super-zzt.git( since 2020, )
Platform: Source code reconstruction.
Inspiration: ZZT
Developer: Adrian Siekierka
Technical info
Code languages: Pascal
Code licenses: MIT
Code repositories: asiekierka/reconstruction-of-zzt.git( since 2020, )
Platforms:
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: SoupeauCaillou/recursive-runner.git( since 2014, )
Build system: CMake
Platform:
actionremake content commercial multiplayer Online + LAN + Co-op
Inspiration: Redneck Rampage
Homepage: m210.duke4.net
Technical info
Code languages: Java
Code licenses: Custom
Code repositories: m210/RedneckGDX.git( since 2018, )
Code dependencies: libGDX
Platform:
actionremake content commercial
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles
Technical info
Code languages: C++
Code licenses: Custom
Code repositories: nukeykt/NBlood.git( since 2019, )
Code dependencies: OpenGL, SDL, SDL2
Platform:
remake content commercial + original required
Technical info
Code languages: C++, C
Code licenses: MIT
Code repositories: OpenDriver2/REDRIVER2.git( since 2020, ), SoapyMan/REDRIVER2.git @add( archived, since 2019, )
Code dependencies: OpenGL, SDL, SDL2
Platform:
simulation flight
Inspiration: GL-117
Developer: Christian Haag
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/rsfs/code
Platform:
platformremake 2D content commercial + original required
Homepage: NY00123/refkeen
Technical info
Code languages: C, Lua
Code licenses: GPL-2.0
Code repositories: NY00123/refkeen.git( since 2014, )
Platforms: Four unique 3D slider puzzles with crystal skull theme.
Technical info
Code languages: Ada
Code licenses: GPL-2.0
Code dependencies: OpenGL, SDL2
Platform:
actionremake content commercial + original required
Reverse engineering of Magic Carpet 2 from Assembler.
Inspiration: Magic Carpet 2
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: turican0/remc2.git
Code dependencies: SDL
Build system: CMake
Platform:
remakerole playing content commercial + original required
Homepage: seedhartha/reone
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: seedhartha/reone.git( since 2020, )
Code dependencies: SDL2, OpenGL
Build system: CMake
Platform:
platform skill
Platform:
Inspiration: Q*bert
Developer: Leonardo Nicolas
Technical info
Code languages: JavaScript
Code licenses: GPL-3.0
Code repositories: leonicolas/ReQbert.git( since 2011, )
Platform:
actionremakestrategy real-time space
Inspiration: Rescue!
Developer: Yura
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: osgames/rescue.git( since 2019, ), svn.code.sf.net/p/rescue/code
Platform:
arcade skill
Technical info
Code languages: Kotlin
Code licenses: GPL-3.0
Code repositories: codeberg.org/cosmin/retro-stack-gdx.git
Code dependencies: libGDX
Build system: Gradle
Platform:
actionremake content open
Inspiration: Destructo
Developer: Max Savenkov
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: MaxSavenkov/drdestructo2.git( since 2015, )
Code dependencies: Allegro
Assets licenses: CC-BY-SA-3.0
Build system: CMake
Platforms:
platform 2D content open
stylized as "reTux" in-game
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: retux-game/retux.git( since 2020, ), git.savannah.nongnu.org/git/retux.git @add, web.cvs.savannah.nongnu.org/viewvc/retux
Code dependencies: SGE
Assets licenses: ?
Platforms:
arcade content open
Drive a toy wood train engine across many levels.
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code dependencies: SDL
Assets licenses: ?
Build system: Autoconf
Platform:
Inspiration: Rick Dangerous
Developer: Paulo Assis
Homepage: rickyd
Download: rickyd/files
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/rickyd/code
Build system: Autoconf
Platform:
actiongame engineremake content commercial + original required shooter
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: lethal-guitar/RigelEngine.git( since 2016, )
Code dependencies: SDL2
Build system: CMake
Platform:
simulation 3D cars content open multiplayer online
Drive, fly and sail various vehicles.
Technical info
Code languages: C, C++, AngelScript
Code licenses: GPL-3.0
Code repositories: RigsOfRods/rigs-of-rods.git( since 2014, )
Code dependencies: OGRE
Build system: CMake
Platform:
remake content commercial
Inspiration: Diablo II
Developer: Collin Smith
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: collinsmith/riiablo.git( since 2015, )
Code dependencies: libGDX, OpenGL
Build system: Gradle
Platform:
Inspiration: Rise of the Triad
Homepage: icculus.org/rott
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.icculus.org/rott/trunk
Platform:
actionremake open content shooter
Inspiration: Hovertank 3D
Technical info
Code languages: C++
Code licenses: CC-BY-NC-SA-4.0, GPL-2.0
Code repositories: retrozombie/RobotRedemption.git( since 2014, )
Platform:
actionremake content commercial + original required
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: rystills/rock-raiders-remake.git( since 2015, )
Platform:
arcaderemake scrolling
Inspiration: MegaMan
Developers: Farley Knight, Iuri Fiedoruk
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: protoman/rockbot.git( since 2015, )
Code dependencies: SDL
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: git.artsoft.org/rocksndiamonds.git
Code dependencies: SDL2
Platform: See also https://github.com/naota/rogueclone2s-utf8, https://github.com/WatermelonTeam/RogueClone
Inspiration: Rogue
Developers: Michael Lehotay, Nick Straguzzi
Technical info
Code languages: C
Code licenses: 3-clause BSD
Code repositories: osgames/rogueclone.git( since 2018, ), rogueclone.cvs.sourceforge.net
Platforms:
role playing 2D content open roguelike
Combines aspects of roguelikes and sandbox games like Minecraft. The player can fight monsters, craft tools and furniture, collect resources like wood and stone, and build a house using those resources. The game features a number of enemies and non-hostile NPCs.
Developer: themightyglider
Technical info
Code languages: Python
Code licenses: GPL-3.0
Code repositories: git.tuxfamily.org/rba/rogueboxadventures.git
Code dependencies: pygame
Assets licenses: CC-BY-SA, CC0/Public domain), Various
Platform:
game engine roguelike
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: FaronBracy/RogueSharp.git( since 2018, )
Build system: Visual Studio
Platform:
role playing multiplayer roguelike
Technical info
Code languages: JavaScript
Code licenses: 3-clause BSD
Code repositories: CamHenlin/Roguish.git( since 2015, )
Platform: Randomly generated action RPG.
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: antionio/game-off-2013.git( since 2013, )
Platform:
remakerole playing content open roguelike turn-based
Inspiration: Magus
Developers: Cong, Kosina Zoltán
Technical info
Code languages: JavaScript
Code licenses: Apache-2.0, CC0
Code repositories: kosinaz/Rot-Magus.git( since 2014, ), cxong/MagusPreservation.git @add( since 2014, )
Code dependencies: Phaser, rot.js
Platform: Emulation of the ZZT and Super ZZT game creation engines. Roton is an emulation of the ZZT and Super ZZT game creation engines written in C#. Lyon is an application that runs an instance of Roton's emulation and presents it via SDL. See also https://museumofzzt.com/
Inspirations: Super ZZT, ZZT
Developers: Ian Burgmyer, Tony Konzel
Homepage: SaxxonPike/roton
Technical info
Code languages: C#
Code licenses: ISC
Code repositories: SaxxonPike/roton.git( since 2015, )
Platforms:
actionremake commercial content shooter
Inspiration: Rise of the Triad
Developer: Tamas Hamor
Homepage: h4mu/rott94
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: h4mu/rott94.git( since 2014, )
Code dependencies: SDL2
Build system: Make
Platform:
remake commercial content. action shooter
Inspiration: Rise of the Triad
Developer: Steven LeVesque
Homepage: LTCHIPS/rottexpr
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: LTCHIPS/rottexpr.git( since 2017, )
Code dependencies: SDL2
Platforms:
remake shooter space
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: UberGames/rpgxEF.git( since 2011, )
Build system: Make
Platforms: RPG game editor.
Technical info
Code languages: Scala, JavaScript
Code licenses: AGPL-3.0
Code repositories: rpgboss/rpgboss.git( since 2012, )
Platforms:
game engine fight shooter
Developer: Evil Mr Henry
Technical info
Code languages: C
Code licenses: 2-clause BSD
Code dependencies: SDL
Platforms:
game engine content open programming roguelike
AI programming game.
Developer: Ryan Bates
Technical info
Code languages: Ruby
Code licenses: MIT
Code repositories: ryanb/ruby-warrior.git( since 2008, )
Assets licenses: MIT
Platforms: Slider puzzle that looks like a Rubic cube.
Technical info
Code languages: Ada
Code licenses: GPL-2.0
Code dependencies: OpenGL, SDL2
Platforms:
puzzle 2D slider
Collection of classic 2D slider puzzles.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: OpenGL, SDL2
Platforms:
puzzle for kids
Permuted picture puzzles for kids.
Technical info
Code languages: Ada
Code licenses: GPL-3.0
Code dependencies: OpenGL, SDL2
Platform:
remakerole playing client content commercial multiplayer competitive + online + co-op
Old School RuneScape client
Inspiration: Old School RuneScape
Developers: Abel Briggs, Abex, Adam, Alex Kolpa, Alexander Henne, Alexander Lyon, Alexsuperfly, Anthony, AWarbear, Ben Dol, Ben Moyer, Blackberry0Pie, Brady, Broooklyn, Cameron Moberg, Charlie Waters, chivesrs, Crow, Cyborger1, Damen, Daniel, Daniel Bolink, Daniel Teo, DannysPVM, David, Davis Cook, dekvall, Dennis, Devin French, Dominik, Dreyri, Eadgars-Ruse, emerald000, ermalsh, FatalWaffles, forsco, Frederik, Gamer1120, Gamma91, geheur, Gregg, Gustavo Rodrigues, Hannah_GBS, Harry, Henry Darnell, Hexagon, honeyhoney, Hydrox, HypoxiaOSRS, Håkon Rosseland Paulsen, iguana, Infinitay, Jacky Liang, Jacob McElroy, Jeremy Plsek, Jeroen, Jesse Serrao, Jonathan Lee, Joona, Jordan, Joshua Filby, Juzzephe, JZomDev, JZomerlei, Kamiel, kmutchnick, Kronos, Krysa, Kyle Fricilone, Kyle Stevenson, l2-, Lars, Levi, LlemonDuck, ln, ltvill, Magic fTail, Maiddog, Malfuryent, MarbleTurtle, Martin H, Matthew C, Matthew Steglinski, Max Bartlett, Melky, Mitchell Kovacs, Morgan Lewis, Nathen Sample, NotFoxtrot, oplosthee, PandahRS, Rami, RansomTime, raqes, Reasel, rlw0014, Robbie McLeod, Robert McLeod, Robin Weymans, Robin Withes, Ron Young, Ruben Amendoeira, Ryan Bohannon, Sam Beresford, Sander de Groot, Sean Dewar, SebastiaanVanspauwen, Sergz39, Seth, ShaunDreclin, shmeeps, SirGirion, SomeoneWithAnInternetConnection, SoyChai, spatiag, Spedwards, steffenhauge, Su-Shing Chen, superiorser9, ThatGamerBlue, ThePharros, TheStonedTurtle, Tim Granata, Tomas Slusny, Toocanzs, Trevor, trimbe, Twiglet1022, Tyler Hardy, Tyler Nichols, Usman Akhtar, Vetricci, whartd, William, William Collishaw, winterdaze, Woox, xDemoN, xdesr, XrioBtw, Zachary Waller
Homepage: runelite.net
Technical info
Code languages: Java
Code licenses: 2-clause BSD
Code repositories: runelite/runelite.git( since 2016, )
Platform:
arcade 2D content open
Control a fox and try to run as long as you can, jumping over the holes in the field.
Technical info
Code languages: JavaScript
Code licenses: GPL-3.0
Code repositories: kig/runfield.git( since 2011, )
Assets licenses: ?
Inspiration: ZZT
Homepage: yokljo/ruzzt
Technical info
Code languages: Rust
Code licenses: MIT
Code repositories: yokljo/ruzzt.git( since 2019, )
Code dependencies: SDL2
Platform:
remakerole playing multiplayer massive + online requires server
MMORPG with open world play. Play at https://www.ryzom.com/ (commercial)
Technical info
Code languages: C++, PHP
Code licenses: AGPL-3.0
Code repositories: ryzom/ryzomcore.git( since 2015, ), ryzom/ryzom-core.git( since 2019, )
Assets licenses: CC
Build system: CMake
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