Games starting with O

game engineremake content original required shooter
Technical information
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: odamex/odamex.git(since 2015, )
Build system: CMake
action open content
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: git.code.sf.net/p/ogrian/code
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: hg.code.sf.net/p/osrpgcreation/code
Code dependencies: CEGUI, OGRE
Build system: CMake
arcade content open side-scrolling
Homepage: osgg
Download: osgg/files
Developers: Dmitry Marakasov, Jimmy, Jimmy Christensen
Technical information
Code languages: C++, C
Code licenses: GPL-3.0
Code repositories: DusteDdk/osgg.git(since 2012, ), osgames/osgg.git @add(since 2019, ), svn.code.sf.net/p/osgg/code
Code dependencies: OpenGL, SDL
Assets licenses: Artistic license-1.0
Build system: Make
strategy content open real-time space
Technical information
Code languages: JavaScript, Ruby
Code licenses: AGPL-3.0
Code repositories: movitto/omega.git(since 2009, )
Assets licenses: CC BY-SA, Public domain, GPL
remake content commercial + original required
Technical information
Code languages: C
Code licenses: GPL-2.0
Code repositories: sulix/omnispeak.git(since 2012, )
Build system: Make
remake content open multiplayer online
Technical information
Code languages: C, C++, PHP
Code licenses: Public domain
Code repositories: jasonrohrer/OneLife.git(since 2017, )
Assets licenses: Public domain
arcade content open
Technical information
Code languages: Python
Code licenses: GPL-2.0
Code dependencies: pygame
Assets licenses: GPL-2.0
Technical information
Code languages: Lua
Code licenses: GPL-3.0
Code dependencies: LÖVE
strategy chess
Technical information
Code languages: PHP, JavaScript
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/lgames/code
Technical information
Code languages: C++
Code licenses: GPL-2.0
Build system: Make
simulation 3D clone space trading
Technical information
Code languages: Objective-C, C, JavaScript
Code licenses: GPL-2.0
Code repositories: OoliteProject/oolite.git(since 2013, )
Code dependencies: Cocoa, SDL
Assets licenses: CC-BY-NC-SA
remakestrategy content commercial + original required (X-Com Apocalypse)
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: OpenApoc/OpenApoc.git(since 2014, )
Code dependencies: SDL2
Build system: CMake
Homepage: team-cube.github.io
Inspiration: Cube 2: Sauerbraten
Developer: Henry Hirsch
Technical information
Code languages: C++, C
Code licenses: zlib
Code repositories: team-cube/open-cube.git(since 2015, )
Build system: Make
Technical information
Code languages: Java
Code licenses: MIT
Code repositories: GunshipPenguin/open_flood.git(since 2016, )
Build system: Gradle
remake content commercial + open (some demo content) + original required
Homepage: openfodder.com
Inspiration: Cannon Fodder
Developers: drnovice, Robert Crossfield
Technical information
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: OpenFodder/openfodder.git(since 2012, )
remake content commercial modification multiplayer competitive + online + LAN + co-op + matchmaking
Homepage: openfortress.fun
Inspiration: Team Fortress 2
Technical information
Code languages: C++
Code licenses: CC-BY-NC-SA-4.0, Custom
Code repositories: KaidemonLP/Open-Fortress-Source.git, svn.openfortress.fun/svn/open_fortress
Code dependencies: Source SDK
arcade clone free content
Homepage: troel.net/opengreedy
Inspiration: Pac-Man
Developer: atroel
Technical information
Code languages: C
Code licenses: GPL-2.0
Code repositories: atroel/open-greedy.git(since 2014, )
Code dependencies: SDL2
puzzle clone
Technical information
Code languages: C++, C
Code licenses: AFL-3.0
Code repositories: SuperV1234/SSVOpenHexagon.git(since 2012, )
remakesimulation content commercial + original required flight
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: undefined-darkness/open-horizon.git(since 2014, )
Code dependencies: nya-engine
remakestrategy turn-based
Technical information
Code languages: Java
Code licenses: LGPL-3.0
Code repositories: akarnokd/open-ig.git(since 2015, )
remakerole playingsimulation multiplayer online space
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/opengate/code
Technical information
Code languages: Java
Code licenses: MIT
Code repositories: ssenegas/kickoff.git
Build system: Gradle
Technical information
Code languages: None
Code licenses: Custom
Code repositories: openlegend/core-rules.git(since 2014, )
remakerole playing multiplayer online + massive
Technical information
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: OpenMeridian/Meridian59.git(since 2013, )
remakestrategy online tiles turn-based
Technical information
Code languages: JavaScript
Code licenses: GPL-2.0
Code repositories: nicupavel/openpanzer.git(since 2012, )
strategy content open
Technical information
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/openquartz.git(since 2019, ), openquartz.cvs.sourceforge.net
Assets licenses: ?
Build system: Make
Technical information
Code languages: C#
Code licenses: GPL-3.0
Code repositories: svn.uktrainsim.com/svn/openrails
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: pierreyoda/o2r.git(since 2017, ), svn.code.sf.net/p/o2r/code
Code dependencies: Qt, SFML
remakerole playing multiplayer online + massive
Technical information
Code languages: Java, C++, C, Objective-C
Code licenses: GPL-3.0
Code repositories: open-runescape-classic/core.git(since 2020, ), open-runescape-classic/single-player.git @add(since 2020, ), Open-RSC/Core-Framework.git(since 2018, )
Build system: Gradle
adventure content open
Technical information
Code languages: C#
Code licenses: 3-clause BSD
Code repositories: opensim/opensim.git
Code dependencies: MonoGame
Assets licenses: ?
Homepage: opensoccerstar.com
Developer: Daniel Mecke
Technical information
Code languages: PHP
Code licenses: GPL-3.0
Code repositories: dmecke/OpenSoccerStar.git(since 2014, )
Technical information
Code languages: C
Code licenses: GPL-3.0
Code repositories: alemart/opensurge.git(since 2018, ), svn.code.sf.net/p/opensnc/code
Code dependencies: Allegro
Build system: CMake
Homepage: opensyobon
Inspiration: Shobon Action
Download: opensyobon/files
Developer: Mathew Velasquez
Technical information
Code languages: C++
Code licenses: ?
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: opentibia/server.git(archived, since 2012, ), opentibia/yatc.git @add(since 2012, )
Build system: CMake
Technical information
Code languages: C++
Code licenses: CC-BY-NC-SA-4.0
Code repositories: gitea.it/rixty/OpenValley.git
Code dependencies: SDL2, Flare engine
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/openyahtzee/code, osgames/openyahtzee.git @add(since 2019, )
action clone content original required
Technical information
Code languages: C, C++
Code licenses: zlib
Code repositories: openzelda/openzelda-source.git(since 2015, )
Assets licenses: proprietary, CC-BY-NC-SA-3.0, CC-BY-SA-2.5
game engineremakestrategy content commercial + original required real-time
Technical information
Code languages: C++, Python
Code licenses: GPL-3.0
Code repositories: SFTtech/openage.git(since 2013, )
Code dependencies: OpenGL, SDL
puzzle content open
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/openalchemist/code
Code dependencies: ClanLib
Assets licenses: CC-BY-SA 2.0
actionremake first-person shooter
Technical information
Code languages: C
Code licenses: GPL-2.0
Code repositories: OpenArena/engine.git(since 2014, ), suijingfeng/vkOpenArena.git @add(since 2018, )
remakesimulation content commercial + original required (?)
Technical information
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: openblack/openblack.git(since 2018, )
Code dependencies: OpenGL, SDL2
Build system: CMake
puzzle clone
Homepage: mmatyas/openblok
Inspiration: Tetris
Download: mmatyas/openblok/releases
Developer: Mátyás Mustoha
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: mmatyas/openblok.git(since 2016, )
Build system: CMake
simulation game maker
Technical information
Code languages: Python, Lua
Code licenses: GPL-3.0
Code repositories: hg.code.sf.net/p/openblox/openblox, osgames/openblox.git @add(since 2019, ), hg.code.sf.net/p/openblox/bloxstaller
Code dependencies: Panda3D, wxPython
Assets licenses: CC-BY-SA-3.0
game engine 2D clone content open
Technical information
Code languages: C, C++
Code licenses: 3-clause BSD
Code repositories: DCurrent/openbor.git(since 2017, )
Code dependencies: SDL2
Build system: Make
simulation clone content open
Technical information
Code languages: C#
Code licenses: Public domain
Code repositories: leezer3/OpenBVE.git(since 2015, )
game engineremakesimulation content original required
Technical information
Code languages: C, C++
Code licenses: LGPL-2.1
Code repositories: openc2e/openc2e.git(since 2020, ), ccdevnet/openc2e.git @add(since 2008, ), nornagon/openc2e.git @add(since 2013, )
Build system: CMake
simulation 3D clone
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/opencity.git(since 2019, ), svn.code.sf.net/p/opencity/code, opencity.cvs.sourceforge.net
remake content commercial + original required
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: pjasicek/OpenClaw.git(since 2017, )
Code dependencies: Box2D, SDL
Build system: CMake
Technical information
Code languages: C, C++
Code licenses: ISC
Code repositories: openclonk/openclonk.git(since 2013, )
Build system: CMake
remake content commercial + original required
Homepage: gurka/OpenCrystalCaves
Inspiration: Crystal Caves
Developer: Simon Sandström
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: gurka/OpenCrystalCaves.git(since 2017, )
actionremakerole playing content commercial + original required
Homepage: opendiablo2.com
Inspiration: Diablo 2
Technical information
Code languages: Go
Code licenses: GPL-3.0
Code repositories: OpenDiablo2/OpenDiablo2.git
strategy clone content open multiplayer online text-based
Technical information
Code languages: PHP
Code licenses: AGPL-3.0
Code repositories: OpenDominion/OpenDominion.git(since 2015, )
Code dependencies: Laravel
remakestrategy real-time
Homepage: rofl0r/openDOW
Inspiration: Dogs of War
Developer: rofl0r
Technical information
Code languages: C
Code licenses: GPL-3.0
Code repositories: rofl0r/openDOW.git(since 2013, )
Build system: Make
remakestrategy content original required
Technical information
Code languages: C
Code licenses: GPL-2.0
Code repositories: OpenDUNE/OpenDUNE.git(since 2012, )
strategy clone real-time
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: OpenDungeons/OpenDungeons.git(since 2014, )
Homepage: etg.dek.im
Inspiration: Elements
Play online: etg.dek.im
Developers: Philip Dubé, Trevor Sayre, Wesley M. Botello-Smith
Technical information
Code languages: JavaScript
Code licenses: MIT
Code repositories: serprex/openEtG.git(since 2013, )
action clone
Homepage: Last-Minute-Creations/openFire
Inspiration: Fire Power
Developer: KaiN
Technical information
Code languages: C
Code licenses: MIT
Code repositories: Last-Minute-Creations/openFire.git(since 2016, )
remakesimulation free content
Technical information
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
role playing clone content open
Homepage: MotoLegacy/OpenFNaF
Inspiration: Five Nights at Freddy's
Developers: darkhaven3, Ian
Technical information
Code languages: C
Code licenses: MIT
Code repositories: MotoLegacy/OpenFNaF.git(since 2019, )
Code dependencies: SFML
remake scrolling skill
Technical information
Code languages: C++
Code licenses: GPL-2.0
remake cars racing
Technical information
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: capnramses/opengl_test_drive_clone.git(archived, since 2014, )
Code dependencies: OpenGL
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/snowstorm/git, osgames/snowstorm.git @add(since 2019, )
Code dependencies: SDL
game engineremakerole playing content commercial + original required
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: Try/OpenGothic.git(since 2019, )
Build system: CMake
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: osgames/openhomm.git(since 2019, ), code.launchpad.net/openhomm
Code dependencies: Qt, SDL
Build system: QMake
remakestrategy content commercial + original required turn-based
Technical information
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: TalonBraveInfo/OpenHoW.git(since 2017, )
Code dependencies: OpenAL, SDL2
Build system: CMake
strategy content open multiplayer online + LAN real-time
Technical information
Code languages: C#, Lua
Code licenses: GPL-3.0
Code repositories: OpenHV/OpenHV.git(since 2019, )
Code dependencies: OpenRA
Assets licenses: CC-BY-3.0, CC-BY-SA-4.0
Build system: Make, msbuild
music entertainment
Technical information
Code languages: C, C++
Code licenses: MIT
Code repositories: openitg/openitg.git(archived, since 2011, )
Build system: Autoconf
arcaderemake content commercial + original required
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: AlisterT/openjazz.git(since 2014, )
Code dependencies: SDL
Build system: Make
actiongame engineremake content commercial + original required
Technical information
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: JACoders/OpenJK.git(since 2013, )
Build system: CMake
game engineremakesimulation content commercial + original required
Technical information
Code languages: Java
Code licenses: GPL-3.0
Code repositories: tonihele/OpenKeeper.git(since 2014, )
Code dependencies: jMonkeyEngine
Build system: Gradle
remake content commercial + original required
Technical information
Code languages: C#
Code licenses: GPL-3.0
Code repositories: IceReaper/OpenKrush.git(since 2018, )
Code dependencies: OpenRA
Technical information
Code languages: C++, C
Code licenses: 2-clause BSD
Code repositories: XProger/OpenLara.git(since 2016, )
Code dependencies: WebGL
actionarcaderemake content open multiplayer split-screen
Technical information
Code languages: C++, C
Code licenses: Custom
Code repositories: gliptic/liero.git(since 2014, )
Code dependencies: SDL
Technical information
Code languages: C++
Code licenses: LGPL-2.0
Code repositories: albertz/openlierox.git(since 2011, ), git.code.sf.net/p/openlierox/code
Build system: CMake
remakesimulation content commercial + original required transport
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: OpenLoco/OpenLoco.git(since 2018, )
Build system: CMake
arcaderemake content commercial + original required multiplayer LAN racing
Homepage: LRFLEW/OpenMC2
Inspiration: Midnight Club II
Developers: Duncan, LRFLEW
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: LRFLEW/OpenMC2.git(since 2016, )
strategy clone content commercial + original required
Homepage: Jakz/openmom
Inspiration: Master of Magic
Developer: Jacopo Santoni
Technical information
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: Jakz/openmom.git(since 2014, )
Code dependencies: SDL2
Build system: CMake
remakestrategy content original required turn-based
Technical information
Code languages: Python
Code licenses: GPL-2.0
Code repositories: pjotrligthart/openmoo2-hg-mirror.git(since 2015, )
Code dependencies: pygame
Build system: setup.py
action clone
Technical information
Code languages: C++, Perl
Code licenses: GPL-2.0
Code repositories: osgames/openmortal.git(since 2019, ), openmortal.cvs.sourceforge.net
Build system: Make
action emulator
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: openMSX/openMSX.git(since 2015, ), git.code.sf.net/p/openmsx/openmsx, svn.code.sf.net/p/openmsx/code
Build system: Meson
game engineremakerole playing content original required
Homepage: openmw.org/en
Media: OpenMW
Inspiration: The Elder Scrolls III: Morrowind
Download: openmw.org/downloads
Developers: Alex, Alexander "Ananace" Olofsson, Alexander Nadeau, Alexander Stillich, Alexandre Moine, Alexei Dobrohotov, Allofich, Andrei Kortunov, Anton Uramer, arbitrary-dev, Artem Kotsynyak, Artem Utin, Arthur Moore, Assumeru, astillich-igniti, athile, Aussiemon, Austin Salgat, Azdul, Bo Svensson, Bodillium, Bret Curtis, Britt Mathis, cc9cii, cfcohen, Chris Djali, Cody Glassman, Cramal, Cédric Mocquillon, darkf, David Cernat, David Walley, Dmitry Marakasov, dteviot, Edmondo Tommasina, endorph, eroen, Fil Krynicki, Finbar Crago, fr3dz10, Gleb Mazovetskiy, Gohan1989, gugus, halalstuff, Hristos N. Triantafillou, Internecine, Jackerty, Jacob Essex, James Carty, Jan Borsodi, Jan-Peter Nilsson, Jason Hooks, Jeffrey Haines, Jiří Kuneš, Joakim Berg, Joel Graff, Jordan Ayers, Jordan Milne, Josua Grawitter, jrivany, Julien Voisin, k1ll, Kamil Bar, kcat, Kevin, Kyle Cooley, Lennart Bernhardt, logzero, Lukasz Gromanowski, M S, Madcow, Mads Sandvei, Marc Zinnschlag, Marco Melletti, marcrbouvier, Marek Dudek, Marek Kochanowicz, Mark76, MAtahualpa, MatthewRock, Max Henzerling, Michael Mc Donnell, Michael Papageorgiou, Michał Bień, Miloslav Číž #movingToGitLab, Miroslav Puda, MiroslavR, Mitchell Schwitzer, MocquillonCedric, Nathan Aclander, Nathan Jeffords, Nicolay Korslund, Nikolay Kasyanov, Oleg, Perry Hugh, Phillip Andrews, pi03k, Pieter van der Kloet, PL_kolek, PlutonicOverkill, Rafael Moura, rainChu, rexelion, rhtucker, riothamus, Rob Cutmore, Robert MacGregor, Rohit Nirmal, Roman, Roman Melnik, Roman Proskuryakov, Roman Siromakha, sandstranger, Sandy, Scott Howard, Sebastian Wick, Sergey Fukanchik, Sergey Shambir, sergoz, Simon Humpohl, slothlife, Sophie Kirschner, Stanislav Bas, Stanislaw Halik, Starsickle, Sylvain T, Tatrabbit, terrabyte25, Thoronador, Thunderforge, Tom, Tom Mason, TorbenC, tri4ng1e, unelsson, Xenkhan, xyzz, Yuri Krupenin, zelurker, Łukasz Gołębiewski, ⴹⅿаոuel GuéveΙ
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: OpenMW/openmw.git(since 2009, ), xyzz/openmw-android.git
remake content commercial
Technical information
Code languages: Kotlin, Java
Code licenses: GPL-3.0
Code repositories: xyzz/openmw-android.git(since 2018, )
Build system: Gradle
game engineremake cars content commercial + original required racing
Technical information
Code languages: C, C++
Code licenses: MIT
Code repositories: OpenNFS/OpenNFS.git(since 2015, )
Code dependencies: Bullet3, OpenGL
actionpuzzleremake content original required survival
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: verhoevenv/OpenNotrium.git(since 2014, )
Code dependencies: SDL2
actionremake content commercial (?) + open (?) + original required
Technical information
Code languages: C, C++
Code licenses: MIT
Code repositories: omf2097/openomf.git(since 2013, )
Build system: CMake
remakestrategy multiplayer online + LAN real-time
Homepage: www.openra.net
Media: OpenRA
Inspirations: Command & Conquer, Command & Conquer: Red Alert, Dune 2000
Download: www.openra.net/download
Developers: abc013, abcdefg30, abmyii, Adam Mitchell, Alexander Fast, alexander-boll, Alexandre Oliveira, Alexis Hunt, Alfredo Brandau, Alli, Andre Mohren, Andrew Odintsov, anvilvapre, AoAGeneral, Arular101, atimoschenkow, atlimit8, BGluth, blackhand1001, Booom3, Braxton Williams, Carko, CH4Code, Chris Forbes, Christopher Grant, clemty, Clément Bœsch, Cody Brittain, Curtis Shmyr, Daniel Hernandez, Danny Keary, darkademic, David Jiménez, David Wilson, DeadlySurprise, Deniz, Dmitri Suvorov, dnqbob, DSUK, earthpig, epicelite, evgeniysergeev, forcecore, fruestueck, Glenn Martin Jensen, GSonderling, Gustas, Heli Aldridge, Hellhake, HenrytheSlav, Ian T. Jacobsen, Igor Popov, Inq8, Ivaylo Draganov, Jacob Dufault, Jan Beich, John Turner, Jonas A. Lind, Jonathan Ling, jrb0001, jsd1982, Kanar, Kenny Hoxworth, Kevin, Kyrylo Silin, ltem, Markus Hartung, Matija Hustić, Matthias Mailänder, MatthijsBenschop, Max Ugrumov, Micr0Bit, MorMund, Moviuro, Mustafa Alperen Seki, mvdhout1992, Nah, Neth, Nikolay Fomin, Oliver Brakmann, OmegaBolt, Orb370, Paolo Chiodi, Paul Chote, Paul van Tilburg, Pavel Penev, Pavlos Touboulidis, Peter Antal, Peter Evers, Pi Delport, psydev, r0b0v, Raymond Bedrossian, raz, reaperrr, Remco, Robert Rouhani, RoosterDragon, s1w_, Sam, Scott, sinf, Smittytron, SteelPhase, taryn, teees, teinarss, TheChosenEvilOne, Thijs Waalen, Tim M, tovl, Trevor Nichols, Tyson Liddell, UberWaffe, Unrud, Wojciech Walaszek, xan2622, yesfish, ytinasni, Zimmermann Gyula
Technical information
Code languages: C#
Code licenses: GPL-3.0
Code repositories: OpenRA/OpenRA.git(since 2010, )
actionremake content original required
Technical information
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: xythobuz/OpenRaider.git(since 2013, ), openraider.cvs.sourceforge.net
Code dependencies: OpenAL, OpenGL, SDL2
Build system: CMake
remakesimulation content original required
Homepages: openrct2.io, openrct2.org
Media: OpenRCT2
Inspirations: RollerCoaster Tycoon, RollerCoaster Tycoon 2
Download: openrct2.org/downloads
Developers: A.N, Aaron van Geffen, Adam, Adrian Wielgosik, Albert Morgese, Alexander Overvoorde, Andy Ford, annoyingdroid, anyc, atmaxinger, aw20368, Basssiiie, Ben Johnston, Ben Pye, blackhand1001, Breno Rodrigues Guimarães, Bryan DiLaura, camthesaxman, ceeac, Chanwoong Kim, Cheetos420, Christian F. Coors, Christian Murphy, Christian Schubert, Cody Jung, Cory Sanin, CraigCraig, Daan de Heij, danidoedel, Daniel Kamil Kozar, Daniel Karandikar, Daniel Trujillo Viedma, Daniël Heres, Dennis Devriendt, Dennis-Z, deurklink, Dom Light, Duncan, DutchRPW, Dániel Tar, frutiemax, Gabriel Guedes, Gericom, GingerAdonis, Graham Edgecombe, Harry Lam, Haven Kim, Helio Nunes Santos, Hendrik v. Raven, hexdec, Hielke Morsink, hokasha2016, Hudson Oliveira, irrelevantirreverent, Jackson Davis, James, jensj12, Jeroen Sack, JeroenDStout, Jim, Jim Armstrong, Jonathan Haas, Joshua Moerman, Josue Acevedo, Julia Pinheiro, Justin Gottula, Jørn Lomax, Kane, Keatzee, Keith Stellyes, Kevin, Kevin Burke, Krutonium, Kyle Kirbatski, Leurak, Linus Unnebäck, LRFLEW, Lucas Åström, Maciek Baron, Maikel Stuivenberg, MaikelS11, Manuel Vögele, Marco Costa, marcovmun, Margen67, Marijn van der Werf, Martin Černáč, Mathias Gibbens, Matt Souza, Matte A, Matthias Lanzinger, Matthias Mailänder, Melissa, Michael Steenbeek, Michał Janiszewski, Michiel, Miso Zmiric, muemart, Mustapha Elghoul, NathanIkola, nexgenration, Nicolas Hawrysh, nightroan, Nils Caspar, Olivier Wervers, OpenRCT2 git bot, oystedal, Patrick Wijnings, Paul Sajna, Paweł Bylica, Peter, Peter Hill, Peter Ryszkiewicz, Philip Goto, Phillip Walters, pizza2004, pkubaj, platipo, Pulkit, quale, Richard Fine, Richard Jenkins, Richard Qian, Robert Jordan, Rodbourn, RollingStar, rpstester, Ruben De Smet, Rune Laenen, Saad Rehman, Sadret, Sam Horn, Sidney, Sijmen, Silent, Simon J, skdltmxn, Skip, spacek531, Ted John, TELK, TheAssassin, Thomas den Hollander, Timmy Weerwag, Tobias Kohlbau, Tom Lankhorst, Tom Parsons, Tom van der Kleij, Tomas Dittmann, TomasZilinek, Trevor Harkness, Trevor Wilson, Tulio Leao, Umdlye, Vinicius Sa, w-flo, William Wallace, wolfreak99, X123M3-256, Xkeeper, xperia64, Yannic Geurts, Yaroslav Tretyakov, YJSoft, zaxcav, Łukasz Pękalski, ζeh Matt
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: OpenRCT2/OpenRCT2.git(since 2014, )
Build system: CMake
Homepage: openroadsgame.com
Inspiration: SkyRoads
Play online: openroadsgame.com
Developer: Daniel Church
Technical information
Code languages: TypeScript, JavaScript
Code licenses: MIT
Code repositories: anprogrammer/OpenRoads.git(since 2014, )
Code dependencies: WebGL
Assets licenses: ?
strategy isometric real-time
Technical information
Code languages: Python
Code licenses: GPL-2.0
Code repositories: osgames/openrts.git(since 2019, )
Code dependencies: PGU, pygame
actiongame engineremake content commercial + original required
Technical information
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: rwengine/openrw.git(since 2015, )
Code dependencies: SDL2
Build system: CMake
remakestrategy multiplayer Online + LAN real-time
Technical information
Code languages: C#, Lua
Code licenses: GPL-3.0
Code repositories: Dzierzan/OpenSA.git(since 2019, )
Code dependencies: OpenRA
game enginestrategy clone content commercial + original required real-time
Technical information
Code languages: C#
Code licenses: LGPL-3.0
Code repositories: OpenSAGE/OpenSAGE.git(since 2017, )
Homepage: nicholas-ochoa/OpenSC2K
Inspiration: SimCity 2000
Developer: Nicholas Ochoa
Technical information
Code languages: JavaScript
Code licenses: GPL-3.0
Code repositories: nicholas-ochoa/OpenSC2K.git(since 2018, )
Code dependencies: Phaser, WebGL
Homepage: openskyscraper.org
Inspiration: SimTower
Developers: Fabian Schuiki, Hoshi, matthewharvey
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: fabianschuiki/OpenSkyscraper.git(since 2010, )
Build system: CMake
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Code languages: PHP
Code licenses: GPL-3.0
Code repositories: delight-im/OpenSoccer.git(since 2014, )
puzzle clone content open
Technical information
Code languages: C++
Code licenses: Unlicense
Code repositories: mdodis/OpenSolomonsKey.git(since 2019, )
Build system: Custom
remake first-person sandbox shooter
Technical information
Code languages: C, C++, AngelScript
Code licenses: GPL-3.0
Code repositories: yvt/openspades.git(since 2013, )
Build system: CMake
remake content commercial + original required
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: ObKo/OpenSR.git(archived, since 2011, )
Code dependencies: OpenAL, Qt
Build system: CMake
puzzleremake content open
Technical information
Code languages: C
Code licenses: GPL-3.0
Code repositories: sergiou87/open-supaplex.git(since 2020, )
Code dependencies: SDL2
Build system: Make
remake content commercial + original required
Technical information
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: OpenSWE1R/openswe1r.git(since 2017, )
Code dependencies: OpenGL, SDL2
Build system: CMake
game engineremake content commercial + original required
Technical information
Code languages: C++
Code licenses: MIT
Code repositories: afritz1/OpenTESArena.git(since 2016, )
Code dependencies: OpenAL, SDL2, WildMidi
Build system: CMake
remake content original required
Technical information
Code languages: C
Code licenses: GPL-3.0
Code repositories: stople/OpenTitus.git(since 2012, )
Code dependencies: SDL
actiongame engineremake content commercial + original required
Technical information
Code languages: C, C++, Lua
Code licenses: LGPL-3.0
Code repositories: opentomb/OpenTomb.git(since 2015, )
Build system: CMake
Homepage: benjaminfoo/OpenTriad
Inspiration: Triple Triad
Developer: Benjamin Fuu
Technical information
Code languages: Java
Code licenses: GPL-3.0
Code repositories: benjaminfoo/OpenTriad.git(since 2015, )
Build system: Gradle
remakesimulation content original possible + open (swappable)
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: OpenTTD/OpenTTD.git(since 2018, )
Build system: Autoconf
actionremake shooter
Technical information
Code languages: C
Code licenses: GPL-2.0
Code repositories: opentyrian/opentyrian.git(since 2020, )
Code dependencies: SDL
game engineremakerole playing content commercial + original required
Technical information
Code languages: C#
Code licenses: MIT
Code repositories: MaKiPL/OpenVIII-monogame.git(since 2018, )
Code dependencies: MonoGame
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Code languages: PHP
Code licenses: LGPL-3.0
Code repositories: ihofmann/open-websoccer.git(since 2014, )
remakestrategy turn-based
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: OpenXcom/OpenXcom.git(since 2011, )
Build system: CMake
actiongame engineremake content commercial + original required multiplayer Online + LAN
Technical information
Code languages: C++, Lua
Code licenses: ?
Code repositories: OpenXRay/xray-16.git(since 2014, ), Im-dex/xray-162.git @add(since 2016, )
Code dependencies: SDL2, DirectX, OpenGL, Open Dynamics Engine
Build system: CMake
action clone content open
Technical information
Code languages: C#
Code licenses: GPL-3.0
Code repositories: Evilpersonwithnosoul/OpenYandere.git(since 2018, )
Code dependencies: Unity
strategy turn-based
Homepages: kursk.sourceforge.net, kursk
Download: kursk/files
Developer: Kalman Andrasi
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/kursk.git(since 2018, )
remake content open
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: OpMonTeam/OpMon.git(since 2017, ), OpMonTeam/OpMon-Data.git @add(since 2018, )
Code dependencies: SFML
Assets licenses: CC-BY-SA, CC-BY
Build system: CMake
arcade clone
Technical information
Code languages: C++
Code licenses: GPL-2.0
Code dependencies: OpenGL, SDL
Homepage: bni.github.io/orbium
Inspiration: Log!cal
Developer: Björn Nilsson
Technical information
Code languages: JavaScript
Code licenses: GPL-2.0
Code repositories: bni/orbium.git(since 2010, )
Technical information
Code languages: Java
Code licenses: GPL-3.0
Code repositories: fynnfluegge/oreon-engine.git(since 2015, )
Build system: Maven
Technical information
Code languages: C#, Java
Code licenses: GPL-2.0
Code repositories: osgames/orient.git(since 2018, )
Build system: Visual Studio, Ant
Technical information
Code languages: CoffeeScript
Code licenses: GPL-2.0
Code repositories: stephank/orona.git(archived, since 2010, )
Technical information
Code languages: C++
Code licenses: GPL-3.0
Code repositories: dulsi/ostrichriders.git(since 2016, )
Build system: Make
music clone content open
Homepage: osu.ppy.sh/home
Inspirations: Beatmania IIDX, Osu! Tatakae! Ouendan, Taiko no Tatsujin
Downloads: osu.ppy.sh/home/download, ppy/osu/releases
Developers: Adonais Romero González, Aergwyn, aitani9, Akash Mozumdar, Albert Tang, Albie, Alchyr, Alex Amadori, AlFas, alula, Andrei Zavatski, andy, anellie, Angela Zhang, apollo, BananeVolante, Bartłomiej Dach, Berkan Diler, BlauFx, Charlie, Christian Kamphausen, Christine Chen, ckie, clayton, Craftplacer, Damnae, Dan Balasescu, David Zhao, Dean Herbert, default0, Derrick Timmermans, Desconocidosmh, Dragicafit, Drew DeVault, Drezi126, DTSDAO, ekrctb, emu1337, Endrik, Fabian L, Fabian Lindgren, Fire937, Firmatorenio, frankhjwx, FreezyLemon, Fukashi13, Gabe Livengood, Gagah Pangeran Rosfatiputra, Ganendra Afrasya, Grrum, Hanamuke, Henry Lin, HoLLy, Huo Yaoyuan, ilsubyeega-desu, Ivan Pavluk, Jack Boswell, Jack Lee, Jack Scotson, JackLee9355, Jacob, Jacob Odgård Tørring, Jai Sharma, James58899, Jamie Taylor, Jan Jurzitza, Jarosław Zgierski, Jesse Myers, Jessica Meng, Jihoon, Jihoon Yang, JimmyC7834, John Neijzen, jorolf, Joseph Madamba, Joseph-Ramos-CMU, Justus Tumacder, jvyden, Kaleb, kamp, Keijia, Kelvin, KoziLord, kyekiller, Kyle Chang, Laica, LastExceed, Leon Gebler, Liam DeVoe, LiangXiang Shen, Lucas A., Maciej Sołtys, MafinBoy, Malox10, Marco Stephan, MATRIX-feather, Max, Max Hübner, MBmasher, McEndu, Mikal Stordal, MillhioreF, miterosan, Morguldir, Moritz Bender, n4b3l, Nabile Rahmani, Naeferith, naoey, Nathan Alo, Nathan Du, Naxess, nwabear, ocboogie, odgaard, Olle Kelderman, Opelkuh, Owen Young, Pasi4K5, Patrick Andersson, Paul Teng, PercyDan, phos, Piotrek Brzeziński, Poliwrath, Power Maker, Poyo, ProgrammaticNajel, ProTheory8, qwewqa, recapitalverb, RedMindZ, rednir, Remie Richards, RizonFTW, Robin Avery, Ron B, Ronnie Moir, RORIdev, roridev, Ryan Zmuda, Salman Ahmed, Samuel Cattini-Schultz, Samuel Huang, Santeri Nogelainen, Sebastian Krajewski, Seth, Shane Woolcock, Shawdooow, Shivam, StanR, su, Sunghwan Bang, Susko3, Swords, tgi, TheOmyNomy, ThePyrotechnic, Thomas Müller, Thomas Tan, Tim Nolte, Tim Oliver, Tom Arrow, TPGPL, Tyler, UselessToucan, Vidalee, Viktor Rosvall, Vincent Maggioli, VINXIS, Vladimir Pavlov, voidedWarranties, vperus, wildtree, Willy Tu, Xexxar, Yao Chung Hu, Инсур
Technical information
Code languages: C#
Code licenses: MIT
Code repositories: ppy/osu.git(since 2014, )
Code dependencies: .NET
role playing multiplayer online + massive
Technical information
Code languages: C, C++
Code licenses: Custom
Code repositories: jp8900308/other-life.git(since 2015, ), gregoryfenton/other-life.git @add(since 2012, )
Technical information
Code languages: Ren'Py
Code licenses: GPL-3.0
Code repositories: qirien/personal-space.git(since 2012, )
Code dependencies: Ren'Py
strategy space
Technical information
Code languages: Python
Code licenses: GPL-2.0
Code repositories: ospaceteam/outerspace.git(since 2012, ), svn.code.sf.net/p/ospace/code
Code dependencies: pygame
remakesimulation content commercial + original required
Technical information
Code languages: C++
Code licenses: 3-clause BSD
Code repositories: OutpostUniverse/OPHD.git(since 2018, )
Build system: Make
Technical information
Code languages: C, C++, Objective-C
Code licenses: 2-clause BSD
Code repositories: elnormous/ouzel.git(since 2015, )
arcade content open space
Technical information
Code languages: C
Code licenses: GPL-2.0
Assets licenses: ?
Technical information
Code languages: C++, C
Code licenses: Apache-2.0
Code repositories: i-love-kfc/xray-oxygen.git(since 2021, )
Build system: Visual Studio

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