# Open Source Games **[Dynamic HTML table](https://trilarion.github.io/opensourcegames/)** of the entries / Development **[Blog](https://trilarion.blogspot.com/search/label/osgames)** / **[Statistics](games/statistics.md)** [comment]: # (start of autogenerated content, do not edit) 406 entries - **[Action/Arcade](games/action/_toc.md)** (21) - **[Adventure & Visual novels](games/adventure/_toc.md)** (13) - **[Engines & Frameworks](games/framework/_toc.md)** (52) - **[Libraries](games/library/_toc.md)** (22) - **[Role Playing](games/rpg/_toc.md)** (109) - **[Simulation](games/simulation/_toc.md)** (15) - **[Strategy](games/strategy/_toc.md)** (161) - **[Tools & Manuals](games/misc/_toc.md)** (13) [comment]: # (end of autogenerated content) A list of open source games sorted by genre. The projects are at least in beta stage with a code basis that builds into an executable demo. The code must be under a license that allows modification and sharing by others. For each entry, relevant information is collected regarding code repositories, download possibilities and build instructions. Similar collections: [Open Source Clones](https://github.com/opengaming/osgameclones) of Popular Games, Popular games, add-ons, maps, etc. [hosted on GitHub.](https://github.com/leereilly/games), [List of open-source video games](https://en.wikipedia.org/wiki/List_of_open-source_video_games) on Wikipedia ## Contributing If you'd like to add or modify entries, please use the [Issue tracker](https://github.com/Trilarion/opensourcegames/issues), or fork this repository and submit a pull request. ### Adding a new entry All entries are stored as markdown (quite human readable) format. Adding a new entry is as easy as modifying the [template](games/template.md) and putting a modified version in a games category subdirectory. Here is a description of the fields in the template. Comments start with "//". Multiple values given should be separated by comma.
# {NAME} // name of the game _{Description}_ // single description line (typically taken from about page of game) - Home: {URL} // project main site(s) (most significant first) - Media: {URL} // links to wikipedia and other significant mentions - State: {XX} // one of {beta, mature} and optional "inactive since YEAR" - Play: {URL} // link(s) to online play possibility - Download: {URL} // link(s) to download binary (or source) releases - Platform: {XX} // list of supported platforms {Linux, Windows, MacOs, Android, ..} - Keywords: {XX} // list of tags describing the game - Code repository: {URL} // code repositories (most significant first) - Code language: {XX} // programming language(s) used - Code license: {XX} // license of the code, use "Custom" with comment in () if the license is project-specific - Code dependencies: {XX} // important third party libraries / frameworks used by the project - Assets license: {XX} // license(s) of the assets (artwork, ..) // whatever you want to put here ## Building - Build system: {XX} // typically one of {CMake, Autoconf, Gradle, ..} - Build instructions: {URL} // link(s) to build instructions offered by the project // whatever you want to put here- If there are multiple links, licenses, ... separate them by comma. - The same link can be assigned to different fields (home could also be the code repository, etc.). - Put comments in "()" parentheses (do not put commas in comments). - Remove lines with fields that do not apply to the project or where information is not available otherwise. Help: [MarkDown Help](https://help.github.com/articles/github-flavored-markdown), [Markdown Cheatsheet](https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet) ## Background I love open source projects and games and I am currently interested in learning more about building systems. I see the following benefits of this database and further actions I intend to do. - General information about open source games - Possibility of improving build instructions on the projects side (not all projects actually have build instructions) - Simplifying builds - Adding infrastructure for automatic testing and deploying where not already present - Revival of abandoned games that do not build anymore - Simplifying dependencies - Increasing the number of supported platforms - Conversion of old repository formats like CVS to Git ## Disclaimer No warranty whatsoever of the information presented herein for any purpose. There could be errors in here. ## License See [LICENSE](LICENSE). You are free to do whatever you want with this repository.