Games starting with D

Platforms:
remake content commercial shooter
See also the Descent level editor.
Homepages: www.descent2.de, d2x-xl
Technical info
Code languages: C++
Code licenses: Custom, GPL-2.0
Code repositories: svn.code.sf.net/p/d2x-xl/code
Platform: WW2 submarine simulation.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/dangerdeep.git, git.code.sf.net/p/dangerdeep/git @add, svn.code.sf.net/p/dangerdeep/code
Assets licenses: CC-BY-NC-ND
Platform:
strategy multiplayer online + massive space turn-based
See also https://sourceforge.net/projects/darkdestinytools/ Private communication with the authors in September 2018 brought the following license information: "artwork and the code can be freely used for modification and sharing".
Technical info
Code languages: Java, JavaScript
Code licenses: ?
Code repositories: osgames/darkdestiny.git, svn.code.sf.net/p/darkdestiny/code
Assets licenses: Custom
Platform:
strategy clone real-time
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/dark-oberon.git, svn.code.sf.net/p/dark-oberon/code
Code dependencies: SDL
Platform:
role playing multiplayer online + massive text-based
Homepage: darkcity
Download: darkcity/files
Technical info
Code languages: PHP
Code licenses: GPL-3.0
Code repositories: osgames/darkcity.git, svn.code.sf.net/p/darkcity/code
Platforms: SVN repository not accessible anymore.
Inspiration: Quake
Platform:
Technical info
Code languages: C
Code licenses: Apache-2.0
Code repositories: haroldo-ok/datastorm.git( since 2016, )
Platforms:
platform 2D clone content open scrolling shooter
Inspiration: Duke Nukem
Developers: David Joffe, Evil Mr Henry
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: davidjoffe/dave_gnukem.git( since 2016, )
Code dependencies: SDL
Platform:
Technical info
Code languages: C++, Lua
Code licenses: GPL-3.0
Code repositories: iamCode/Dawn.git( since 2012, )
Platform:
remake shooter
Inspiration: Deathchase
Technical info
Code languages: C, Perl
Code licenses: GPL-2.0
Code repositories: osgames/deathchase3d.git
Code dependencies: SDL
Platform: Cyberspace hacking RPG where you hack into corporate systems to perform missions for rival corporations. Is there a C++ version?
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: jpmalkiewicz/decker.git( since 2018, ), svn.code.sf.net/p/decker/code
Platforms:
adventureboardcards content open
Hybrid board/card game for four players driven by the four classical elements.
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: deerportal/deerportal.git( since 2015, )
Code dependencies: SFML
Assets licenses: CC-BY 4.0
Platforms:
Inspiration: Defender
Technical info
Code languages: C
Code licenses: GPL-2.0
Platform:
strategy skill tower defense
Technical info
Code languages: GDScript, PHP
Code licenses: GPL-3.0
Code repositories: HassanHeydariNasab/defendo.git
Code dependencies: Godot
Platform:
Homepage: delaford/game.
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: delaford/game.git, delaford/website.git @add
Platform:
role playing multiplayer online + massive
A cooperative multiplayer RPG and adventure game set in a classical medieval environment with ubiquitous weapons and magic. See also https://github.com/pippijn/deliantra, https://github.com/jgibbons94/Deliantra-server
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/deliantra.git, cvs.schmorp.de/deliantra
Platform:
game engineremake content commercial
Technical info
Code languages: Java
Code licenses: Custom
Code repositories: Interrupt/delverengine.git( since 2018, )
Platform:
role playing turn-based
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: MattMatt0240/DemiGod.git( since 2013, )
Platform: Remake of the 1986 game They Stole a Million / The Clue!. May require original game files.
Technical info
Code languages: C
Code licenses: Custom
Code repositories: vcosta/derclou.git( since 2012, ), cosp.cvs.sourceforge.net
Code dependencies: SDL
Build system: Make
Platform:
game engineremake content commercial
See also https://github.com/digitall/scummvm-deskadv
Technical info
Code languages: C
Code licenses: LGPL-2.1
Code repositories: shinyquagsire23/DesktopAdventures.git( since 2015, )
Build system: CMake
Platform: Browser strategy game. Main web site is unavailable. License change from GPL-3.0 to zlib between version 1.5.3 and 1.6.6.
Developer: devland
Technical info
Code languages: PHP
Code licenses: zlib
Code repositories: osgames/devana.git
Platform:
actionremake content commercial + original required (Diablo 1) engine recreation
All functions identical to the original.
Technical info
Code languages: C, C++
Code licenses: Unlicense
Code repositories: diasurgical/devilution.git( since 2018, )
Build system: Make
Platform:
actionremake content commercial + original required
Inspiration: Diablo
Developer: dgengin
Technical info
Code languages: C++
Code licenses: zlib, GPL-3.0
Code repositories: dgcor/DGEngine.git( since 2016, )
Code dependencies: SFML
Build system: CMake
Platforms:
actionremake content commercial + original required shooter
Homepage: dhewm3.org
Download: dhewm/dhewm3/releases
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: dhewm/dhewm3.git( since 2012, )
Code dependencies: OpenGL
Build system: CMake
Platform:
remake content commercial + original required
Inspiration: Diablo II
Homepage: mofr/Diablerie
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: mofr/Diablerie.git
Code dependencies: Unity
Platform:
role playing isometric
Isometric minimal-code style game at HTML5 canvas and javascript.
Technical info
Code languages: Java, JavaScript
Code licenses: MIT
Code repositories: mitallast/diablo-js.git( since 2012, )
Platform:
puzzle clone content commercial + original required
Homepage: dgcor/Diabolika
Technical info
Code languages: C++
Code licenses: zlib
Code repositories: dgcor/Diabolika.git
Code dependencies: SFML, DGEngine
Platform:
remake sandbox voxel
Inspiration: Minecraft
Developer: Evan Mezeske
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: emezeske/digbuild.git( since 2011, )
Code dependencies: GLEW, SDL
Build system: Scons
Platform:
Inspiration: Digger
Technical info
Code languages: C
Code licenses: GPL-2.0
Platforms: A computer mystery/romance set five minutes into the future of 1988. See also https://loveconquersallgam.es/tagged/digital%3A-a-love-story
Technical info
Code languages: Ren'Py
Code licenses: CC-BY-NC-SA-3.0
Code repositories: osgames/digitalalovestory.git
Platform: 2D Game Engine for JavaFX.
Developer: FloppidyDingo
Technical info
Code languages: Java
Code licenses: 3-clause BSD
Code repositories: FloppidyDingo/Dingo-Engine.git( since 2016, )
Code dependencies: JavaFX
Platform: Game engine utilizing the Direct3D 12 API.
Developer: Amin Delavar
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: Aminator/DirectX12GameEngine.git( since 2018, )
Build system: Visual Studio
Platform:
simulation clone content open
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: Team--Rocket/divercity.git( since 2014, )
Platform:
role playing japanese open content roguelike
Technical info
Code languages: Lisp
Code licenses: GPL-3.0
Code repositories: decent-username/dmomd.git
Code dependencies: Trivial-gamekit
Assets licenses: CC-SA
Platform: Set in a satirical post-apocalyptic world.
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: git.code.sf.net/p/dnt/code, osgames/dnt.git @add
Build system: CMake
Platform:
Inspiration: Doom
Developer: Amro Ibrahim
Technical info
Code languages: C++
Code licenses: MIT
Code repositories: amroibrahim/DIYDoom.git( since 2019, )
Code dependencies: SDL2
Build system: Visual Studio
Platform:
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: code.google.com/archive/p/dodge-android/source/default/source
Platforms: Android version seems to use [Swing ME](https://sourceforge.net/projects/swingme/).
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/domination/code
Build system: Ant
Platform:
puzzle content open
Natural deduction visualization in the form of a game of unusual dominoes.
Technical info
Code languages: Java
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/nddomino/code
Assets licenses: GPL-2.0
Build system: Ant
Platform:
actiongame engine first-person shooter
Source of Doom.
Inspiration: Doom
Homepage: id-Software/DOOM
Technical info
Code languages: C
Code licenses: Custom
Code repositories: id-Software/DOOM.git( since 2012, )
Platform:
actionremake content commercial + original required
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: bradharding/doomretro.git( since 2013, )
Code dependencies: SDL2
Build system: CMake
Platform:
actionremake content commercial + original required shooter
Technical info
Code languages: C++, C
Code licenses: GPL-2.0
Code repositories: id-Software/DOOM-iOS.git( since 2012, )
Platforms:
actionremake content commercial + original required
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: svkaiser/Doom64EX.git( since 2014, )
Code dependencies: SDL2
Build system: CMake
Platforms:
actionremake content commercial + original required
Mixed license usage.
Homepages: dengine.net, deng
Download: deng/files
Technical info
Code languages: C, C++
Code licenses: GPL-2.0, GPL-3.0, LGPL-3.0
Code repositories: skyjake/Doomsday-Engine.git( since 2011, ), git.code.sf.net/p/deng/code @add
Build system: CMake
Platforms:
Inspiration: Drugwars
Developers: Ben Webb, Ocelot Mantis
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/dopewars/code
Build system: Autoconf
Platform:
remake content commercial + original required
Inspiration: Cave Story
Technical info
Code languages: Rust
Code licenses: MIT
Code repositories: doukutsu-rs/doukutsu-rs.git
Platform: Czech adventure game. Runs in ScummVM or Dosbox
Technical info
Code languages: Pascal, Script
Code licenses: GPL-2.0
Code repositories: osgames/dragon-history.git
Platform: See also https://github.com/evilmrhenry/dragon_hunt
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: osgames/dragon-hunt.git, savannah.nongnu.org/cvs/?group=dragon-hunt
Code dependencies: pygame
Platform:
actionremake content commercial racing
Inspiration: Death Rally
Developer: Lius
Homepage: urxp/drally
Technical info
Code languages: Assembly, C
Code licenses: MIT
Code repositories: urxp/drally.git( since 2019, )
Code dependencies: SDL2
Platforms:
boardstrategy 3D chess
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: dreamchess/dreamchess.git( since 2015, )
Build system: CMake
Inspiration: ZZT
Developer: Sam Steele
Technical info
Code languages: C, C++
Code licenses: GPL-2.0
Code repositories: c99koder/DreamZZT.git( since 2011, )
Build system: Make
Platform:
game engineremake content commercial + original required
Death Rally engine reimplementation. Very restrictive license.
Homepage: dreerally.com
Technical info
Code languages: C, C++
Code licenses: Custom
Code repositories: enriquesomolinos/DreeRally.git( since 2016, )
Code dependencies: SDL
Platforms:
role playing roguelike
Also known as DoomRL, short for Doom, the Roguelike.
Inspiration: Doom
Developer: Kornel Kisielewicz
Technical info
Code languages: Lua, Pascal
Code licenses: GPL-2.0
Code repositories: chaosforgeorg/doomrl.git( since 2016, )
Platform: See also Reversatile
Inspiration: Reversi
Technical info
Code languages: C, Java
Code licenses: GPL-3.0
Code repositories: alkom/droidzebra.git
Build system: Gradle
Platform:
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: AdamsLair/duality.git( since 2013, )
Platforms:
puzzleremake content open
Technical info
Code languages: Lua
Code licenses: zlib
Code repositories: SimonLarsen/duckmarines.git( since 2013, )
Code dependencies: LÖVE
Assets licenses: CC-BY-SA, CC-BY-NC-ND-4.0
Platform:
puzzle open content
Homepage: duckmaze
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: andybalaam/duckmaze.git
Code dependencies: pygame, SDL
Assets licenses: GPL-2.0
Platforms:
strategy text-based turn-based
Command line fighting game.
Developer: Tommi Helander
Homepage: duelcommander
Download: duelcommander/files
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: osgames/duelcommander.git
Platform:
action first-person open content shooter
Inspiration: Wolfenstein
Developer: Maxwell Salmon
Technical info
Code languages: Python
Code licenses: MPL-2.0
Code repositories: MaxwellSalmon/DUGA.git
Code dependencies: pygame
Assets licenses: Creative Commons Attribution, Mozilla Public License
Platform:
actionremake content commercial + original required multiplayer LAN shooter
Inspiration: Duke Nukem 3D
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.icculus.org/duke3d
Code dependencies: SDL
Platform:
actionremake content commercial + original required multiplayer LAN shooter
Inspiration: Duke Nukem 3D
Technical info
Code languages: C
Code licenses: GPL-2.0
Code dependencies: SDL
Platform:
actionremake content commercial multiplayer online + LAN + Co-op shooter
Inspiration: Duke Nukem 3D
Homepage: m210.duke4.net
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: m210/DukeGDX.git
Code dependencies: libGDX
Platform:
remakestrategy content original required
Continuation of the classic real-time strategy game Dune II.
Inspirations: Dune 2, Open Dune
Developers: David, Nyerguds, s1w_
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/dunedynasty/dunedynasty, osgames/dunedynasty.git @add
Platform:
remakestrategy real-time
Clone of the good old Dune II. License of artwork?
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: Fundynamic/dune2themaker4j.git( since 2012, )
Platform:
remakestrategy content original required
Updated clone of Dune2 which uses data files from the original game.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: git.code.sf.net/p/dunelegacy/code
Platforms:
role playing text-based
Technical info
Code languages: Java
Code licenses: 3-clause BSD
Code repositories: bernardosulzbach/dungeon.git
Build system: Maven
Platform: Updated emulator of Forgotten Realms: Unlimited Adventures. See also http://ua.reonis.com/index.php?topic=139.0
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osgames/uaf.git, uaf.cvs.sourceforge.net
Platform:
role playing roguelike
Roguelike adventure through dungeons filled with dangerous monsters in a quest to find the mystifyingly fabulous Orb of Zot. Forked from Linley's Dungeon Crawl.
Inspiration: Linley's Dungeon Crawl
Developers: 4Hooves2Appendages, Aaron Becker, Aaron Golden, Aaron Olowin, abrahamwl, Adam Borowski, Adrienne Walker, Aidan Holm, Alan Malloy, Alex Jurkiewicz, Allspice, amcnicky, arcee1986, ariaB, Benjamin S Wolf, Benoit Giannangeli, bjobae, Brendan Hickey, bstrie, ByrelMitchell, CanOfWorms, caotto, cbuchananhowland, Cedor, Chris Honey, Chris Oelmueller, cut1less, DarkTwinge, Darshan Shaligram, DMB, Doesnty, Dom Light, dpeg, dplusplus, DrKe, Edgar A. Bering IV, Eino Keskitalo, Elan Morin Tedronai, Elliot Dronebarger, elliptic, Emily, Evan Shaw, felirx, floatingatoll, Floodkiller, floraline, Florian Diebold, frogbotherer, GafrieGithub, gammafunk, Glenn Matthews, Goratrix, Gustaf Hallberg, Hellmonk, Hurcan Solter, Implojin, Isaac Sloat, James Meickle, Jesse Luehrs, jmbjr, Johannes Maier, John Stilley, Jon Knapp, Josh Braden, Josh Gelbard, Kate, KennySheep, Kyle Fox, Kyle Rawlins, Larpico, Lothar Dierkes, luca-barbieri, Mark Lodato, marksg07, Martin Aigner, mgdelmonte, Mikko Vepsäläinen, Mindcrafter, minqmay, MorganLeah, Naruni-Crawl, Nathan Mills, Neil Moore, Nicholas Feinberg, Nicholas Smith, nikheizen, nlavsky, NormalPerson7, nrook, nrook-google, PabloMansanet, Pekka Lampila, Peter Wicks Stringfield, pubby, qoala, Raphaël Langella, RBrandon, Reid Barton, RJ Cunningham, rlund2, Robert Burnham, roctavian, RojjaCebolla, Rolf K, Ryan Riegel, Samuel Bronson, Samuel Wilson, Sandman25DCSS, sdynet, SeveMonahan, sgrunt, Shmuale Mark, Skrybe, sorear, stahara, Stenella, Steven Noonan, Taylor M. Hedberg, ufshaikh, Wensleydale, wjchen, www, Yer mivvaggah
Technical info
Code languages: C++, Lua
Code licenses: GPL-2.0
Code repositories: crawl/crawl.git( since 2014, )
Code dependencies: Lua, SDL
Technical info
Code languages: C#
Code licenses: GPL-3.0
Code repositories: iliak/dungeoneye.git
Platform:
role playing setting fantasy
Developer: Guillaume
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: guillaume-gouchon/dungeonhero.git( since 2014, )
Platform: Third game in the dungeon monkey series.
Technical info
Code languages: Python
Code licenses: GPL-2.0
Code repositories: jwvhewitt/dmeternal.git( since 2013, )
Code dependencies: pygame, pyglet
Platform: Download of version 1.001 slightly different from last state of SVN repository.
Developer: Joseph Hewitt
Homepage: dmonkey
Download: dmonkey/files
Technical info
Code languages: Pascal
Code licenses: LGPL-2.1
Code repositories: osgames/dm-unlimited.git, svn.code.sf.net/p/dmonkey/code
Platform:
role playing dungeon turn-based
Smashing more monsters than ever in this turn-based dungeon crawling game.
Developer: Guillaume
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: guillaume-gouchon/dungeonquest.git( since 2015, )
Platform:
adventure text-based
Included in Emacs.
Developer: Ron Schnell
Technical info
Code languages: Emacs Lisp
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/emacs.git
Platforms:
remakesports 2D content open multiplayer split-screen racing
Tile-based
Technical info
Code languages: C, C++
Code licenses: GPL-3.0
Code repositories: juzzlin/DustRacing2D.git( since 2015, )
Code dependencies: OpenGL, Qt
Build system: CMake
Platforms:
game enginestrategy content commercial
Manage a corporate colony of dwarves.
Technical info
Code languages: C#
Code licenses: MIT
Code repositories: Blecki/dwarfcorp.git( since 2015, )
Code dependencies: MonoGame, XNA
Assets licenses: Proprietary
Build system: Visual Studio
Platform:
action clone content open multiplayer competitive
Technical info
Code languages: GDScript
Code licenses: GPL-3.0
Code repositories: akien-mga/dynadungeons.git( since 2015, )
Code dependencies: Godot
Assets licenses: CC-BY-3.0
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