Games starting with L

Platforms:
adventureplatform 2D content open side-scrolling
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: nevat/abbayedesmorts-gpl.git( since 2015, )
Code dependencies: SDL
Assets licenses: CC-BY
Platform:
Inspiration: Echochrome
Technical info
Code languages: C++
Code licenses: GPL-3.0
Platform:
Technical info
Code languages: C++
Code licenses: LGPL-3.0
Code repositories: osgames/low.git, svn.code.sf.net/p/low/code, low.cvs.sourceforge.net
Code dependencies: OGRE
Platform:
arcaderemake text-based
Inspiration: Ladder
Developer: Mats Engstrom
Homepage: mengstr/ladder
Technical info
Code languages: Go
Code licenses: MIT
Code repositories: mengstr/ladder.git( since 2016, )
Platform:
arcaderemake text-based
Small compatibility release in 2020. Sources are included in JAR file.
Inspiration: Ladder
Developer: Stephen Ostermiller
Technical info
Code languages: Java
Code licenses: GPL-2.0
Platforms:
game engine roguelike text-based
Technical info
Code languages: Haskell
Code licenses: 3-clause BSD
Code repositories: LambdaHack/LambdaHack.git( since 2010, )
Build system: Make
Platforms:
role playing roguelike
Developer: Mario Donick
Technical info
Code languages: Pascal
Code licenses: GPL-2.0
Platform:
Homepage: egordorichev/LastTry
Media: LastTry
Technical info
Code languages: Java
Code licenses: MIT
Code repositories: egordorichev/LastTry.git( archived, since 2017, )
Code dependencies: libGDX
Build system: Gradle
Platform:
adventureremake content commercial + original required engine
Technical info
Code languages: TypeScript
Code licenses: MIT
Code repositories: agrande/lba2remake.git
Code dependencies: Three.js, React
Platform:
arcade content open
Inspirations: Breakout, LBreakout
Developer: Michael Speck
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/lgames/code
Code dependencies: SDL
Assets licenses: ?
Build system: Autoconf
Platform:
arcade clone content open
Breakout clone - a remake of LBreakout2 with improved graphics. The gameplay of LBreakout2 is (mostly) preserved and it includes all levels from LBreakout2.
Inspirations: Breakout, LBreakout2
Developer: Michael Speck
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: svn.code.sf.net/p/lgames/code
Code dependencies: SDL
Assets licenses: ?
Platform:
puzzle clone content commercial + original required
Inspiration: Lemmings
Developer: Thomas Zeugner
Technical info
Code languages: TypeScript
Code licenses: MIT
Code repositories: tomsoftware/Lemmings.ts.git( since 2017, )
Platform:
puzzle clone
Inspiration: Lemmings
Homepage: lemmini.de
Technical info
Code languages: Java
Code licenses: Apache-2.0
Code repositories: bitbucket.org/fade0ff/lemmini.git
Platform:
puzzle content open
Spatial memory game which uses the concept of "augmented reality" for its input.
Developer: Julian Oliver
Technical info
Code languages: C++, Python
Code licenses: GPL-3.0
Assets licenses: CC-BY-SA-3.0
Platforms: Collection of games.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/lgames/code
Platform:
remakestrategy turn-based
May require original game content. Part of LGames. See also [LGeneral Deluxe](https://github.com/AndO3131/LGeneral-Deluxe), [lgeneral-to-android](https://code.google.com/archive/p/lgeneral-to-android/)
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: AndO3131/lgeneral.git( since 2018, ), svn.code.sf.net/p/lgeneral/code, lgeneral.cvs.sourceforge.net
Platform:
strategy content open programming real-time
About escaping from a hostile computer system, by designing and building units sufficient to the task.
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: linleyh/liberation-circuit.git( since 2016, )
Code dependencies: Allegro
Assets licenses: GPL-3.0
Build system: CMake
Platform:
sports content open
Pinball game.
Developer: Hugo Locurcio
Technical info
Code languages: GDScript
Code licenses: MIT
Code repositories: Calinou/libre-pinball.git( since 2015, )
Code dependencies: Godot
Assets licenses: CC0, CC-BY-SA-3.0
Technical info
Code languages: C, C#
Code licenses: MIT
Code repositories: Librelancer/Librelancer.git( since 2015, )
Code dependencies: OpenGL
Build system: CMake
Platform:
actionremake content open shooter
Inspiration: Quake
Technical info
Code languages: Python
Code licenses: 3-clause BSD
Code repositories: MissLav/LibreQuake.git
Platform:
arcade clone content open
Inspiration: WarioWare
Technical info
Code languages: GDScript
Code licenses: GPL-3.0
Code repositories: codeberg.org/Yeldham/librerama.git
Code dependencies: Godot
Assets licenses: CC-BY-SA-4.0
Platform: Game in plaimi's phun-fysics genre, in which they strive to reproduce complex real life physics, but take certain liberties.
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: plaimi/limbs-off.git( since 2011, )
Code dependencies: libpng, OpenGL, SDL
Build system: Autoconf
Platform:
simulation city clone
See also https://github.com/javiercantero/lincity, https://github.com/usrshare/lincity
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: osgames/lincity.git, lincity.cvs.sourceforge.net
Platform:
simulation city clone
See also https://github.com/BackupTheBerlios/lincity-ng-svn, https://github.com/Isaac96/lincity-ng
Inspirations: LinCity, SimCity
Developer: Wolfgang Becker
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: lincity-ng/lincity-ng.git( since 2015, )
Platform:
role playing roguelike
Roguelike molded in the tradition of the early greats of the genre: Rogue, Hack, and Moria. See also https://github.com/alexjurkiewicz/crawl-4.0b26, https://github.com/moon-chilled/dungeoncrawl See also https://web.archive.org/web/20150514232454/http://dungeoncrawl.org/?w.d
Technical info
Code languages: C
Code licenses: Custom
Code repositories: osgames/dungeoncrawl.git
Platform:
action clone content open mech
Inspiration: MechWarrior
Technical info
Code languages: C++
Code licenses: Apache-2.0
Code repositories: hackcraft-de/linwarrior.git( since 2012, )
Platforms: Designed for 2D Platform, Strategy and Shoot'em Up games.
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: b3dgs/lionengine.git( since 2013, )
Platform:
platformremake 2D scrolling
Inspiration: Lionheart
Developer: Pierre-Alexandre
Technical info
Code languages: Java
Code licenses: GPL-3.0
Code repositories: b3dgs/lionheart-remake.git( since 2013, )
Code dependencies: LionEngine
Platform: Tongue-in-cheek action RPG.
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.code.sf.net/p/lipsofsuna/code, osgames/lipsofsuna.git @add
Platform:
action multiplayer
Multi-player action game based on particle flow mechanic.
Technical info
Code languages: C
Code licenses: GPL-3.0
Code repositories: git.savannah.gnu.org/git/liquidwar6.git, osgames/liquidwar6.git @add
Build system: Autoconf
Platform:
Inspiration: Liquid War
Technical info
Code languages: C++, Java
Code licenses: GPL-3.0
Code repositories: xenris/liquid-wars-android.git
Platform:
puzzle 2D clone content open multiplayer online
Homepage: www.lixgame.com
Technical info
Code languages: D, C++
Code licenses: CC0
Code repositories: SimonN/LixD.git( since 2015, ), SimonN/Lix.git @add( since 2011, )
Code dependencies: Allegro
Platform:
strategy clone content open
Inspiration: Atomix
Developer: Michael Speck
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/lgames/code
Code dependencies: SDL
Platform:
arcade skill snake-like
Technical info
Code languages: Java, JavaScript
Code licenses: GPL-3.0
Code repositories: lufte/lona.git
Build system: Gradle
Platform:
remakestrategy content open multiplayer turn-based
Technical info
Code languages: JavaScript
Code licenses: AGPL-3.0
Code repositories: apsillers/lords-of-the-fey.git( since 2014, )
Assets licenses: GPL-3.0
Platform:
strategy turn-based
Players strive for control of as many cities as possible.
Inspiration: Warlords II
Technical info
Code languages: C++
Code licenses: GPL-3.0
Code repositories: git.savannah.nongnu.org/git/lordsawar.git
Build system: Autoconf
Platform:
Inspiration: Lose Your Marbles
Developer: eguneys
Technical info
Code languages: JavaScript
Code licenses: MIT
Code repositories: eguneys/lose-your-marbles.git( since 2014, )
Platform:
puzzle clone content open
Inspiration: Tetris
Developer: Michael Speck
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: svn.code.sf.net/p/lgames/code
Code dependencies: SDL
Assets licenses: GPL-2.0
Platform:
remakerole playing content commercial + original required
Homepage: englercj/lttp
Technical info
Code languages: TypeScript, JavaScript
Code licenses: MIT
Code repositories: englercj/lttp.git( since 2014, )
Code dependencies: Phaser, WebGL
Platforms: Cross-platform third-person action game with an anthropomorphic rebel bunny rabbit.
Technical info
Code languages: C++
Code licenses: GPL-2.0
Code repositories: osslugaru/lugaru.git
Code dependencies: OpenAL, SDL2
Assets licenses: CC-BY-SA-3.0
Build system: CMake
Platforms:
arcade content open
Arcade game of genre "Luolalentely" (Cave-flying) inspired by V-Wing.
Inspiration: V-Wing
Developer: Calle Laakkonen
Technical info
Code languages: C
Code licenses: GPL-2.0
Code repositories: callaa/luola.git( since 2014, )
Code dependencies: SDL
Assets licenses: ?
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