opensourcegames/code/generate_static_website.py
2020-12-04 13:19:14 +01:00

831 lines
31 KiB
Python

"""
Generates the static website
Uses Jinja2 (see https://jinja.palletsprojects.com/en/2.11.x/)
Listing:
- title: top level title
- items: list of items
- anchor-id, name: title of each item
- fields: list of fields in item
- type: one of 'linebreak', 'text', 'enumeration'
if type == 'text': // macro render_text
content: the text to display
class: the class of the text modifications (optional)
if type == 'enumeration': // macro render_enumeration
"""
# TODO index.html content
# TODO index.html only count games and frameworks separately
# TODO more icons?
# TODO contribute.html content
# TODO games: links to licenses (wikipedia) complete
# TODO indexes: make categories bold that have a certain amount of entries!
# TODO everywhere: style URLs (Github, Wikipedia, Internet archive, SourceForge, ...)
# TODO developers: links to games and more information, styles
# TODO inspirations: add link to games and more information, styles
# TODO statistics page: better and more statistics with links where possible
# TODO meaningful information (links, license, last updated with lower precision)
# TODO singular, plural everywhere (game, entries, items)
# TODO rename fields (Home to Homepage, Inspirations to Inspiration)
# TODO developers: contact expand to links to Github, Sourceforge
# TODO games: keywords as labels (some as links)
# TODO games: links languages
# TODO games: platforms as labels and with links
# TODO games: Building, Build system missing
# TODO games: links to md files
# TODO games: contribute/edit, link to md file unten in klein
# TODO games: use top level for genre and status
# TODO games/developers/inspirations: split template
# TODO all pages: meta/title tag
# TODO split games in libraries/tools/frameworks and real games, add menu
# TODO statistics with nice graphics (pie charts in SVG) with matplotlib, seaborn, plotly?
# TODO statistics, get it from common statistics generator
# TODO optimize jinja for line breaks and indention and minimal amount of spaces
# TODO replace or remove @notices in entries (maybe different entries format)
# TODO icons: for the main categories (devs, games, statistics, home, ...)
# TODO SEO optimizations, google search ...
# TODO <a> rel attribute https://www.w3schools.com/TAGS/att_a_rel.asp
# TODO recommended tags, links not going to genre
# TODO @see-home/@see-download (ignore or replace?)
# TODO tooltip of supported systems
# TODO improve or send feedback?
# TODO link dependencies
import os
import shutil
import math
import datetime
from functools import partial
from utils import osg, constants as c, utils
from jinja2 import Environment, FileSystemLoader
import html5lib
alphabet = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
extra = '0'
extended_alphabet = alphabet + extra
extended_alphabet_names = {k: k for k in extended_alphabet}
games_path = ['games']
frameworks_path = ['frameworks']
inspirations_path = ['inspirations']
developers_path = ['developers']
games_index_path = games_path + ['index.html']
frameworks_index_path = frameworks_path + ['index.html']
inspirations_index_path = inspirations_path + ['index.html']
developers_index_path = developers_path + ['index.html']
games_by_language_path = games_path + ['languages.html']
games_by_genres_path = games_path + ['genres.html']
games_by_platform_path = games_path + ['platforms.html']
platform_color = {
'Windows': 'is-danger',
'Linux': 'is-link',
'macOS': 'is-success',
'Android': 'is-black',
'iOS': 'is-primary',
'Web': 'is-warning',
}
platform_icon_map = {
'Windows': 'windows',
'Linux': 'tux',
'macOS': 'appleinc',
'Android': 'android',
'iOS': 'ios',
'Web': 'earth',
'Unspecified': 'device_unknown'
}
genre_icon_map = {
'Action': 'target',
'Arcade': 'pacman',
'Visual novel': 'book',
'Puzzle': 'puzzle-piece',
'Cards': 'spades',
'Music': 'music'
}
plurals = {k: k+'s' for k in ('Assets license', 'Contact', 'Code language', 'Code license', 'Developer', 'Download', 'Inspiration', 'Game', 'Keyword', 'Home', 'Organization', 'Platform', 'Tag')}
for k in ('Media', 'Play', 'State'):
plurals[k] = k
for k in ('Code repository', 'Code dependency'):
plurals[k] = k[:-1] + 'ies'
code_language_references = {l: games_by_language_path[:-1] + ['{}#{}'.format(games_by_language_path[-1], osg.canonical_name(l))] for l in c.known_languages}
def get_plural_or_singular(name, amount):
if not name in plurals.keys():
raise RuntimeError('"{}" not a known singular!'.format(name))
if amount == 1:
return name
return plurals[name]
framework_names = {
'tool': 'Tools',
'framework': 'Frameworks',
'library': 'Libraries'
}
html5parser = html5lib.HTMLParser(strict=True)
def raise_helper(msg):
raise Exception(msg)
def is_list(obj):
return isinstance(obj, list)
def write(text, file):
"""
:param text:
:param file:
"""
# validate text
if isinstance(file, str):
file = [file]
try:
html5parser.parse(text)
except Exception as e:
utils.write_text(os.path.join(c.web_path, 'invalid.html'), text) # for further checking with https://validator.w3.org/
raise RuntimeError(e)
# output file
file = os.path.join(c.web_path, *file)
# create output directory if necessary
containing_dir = os.path.dirname(file)
if not os.path.isdir(containing_dir):
os.mkdir(containing_dir)
# write text
utils.write_text(file, text)
def sort_into_categories(list, categories, fit, unknown_category_name=None):
"""
:param list:
:param categories:
:param fit:
:param unknown_category_name:
:return:
"""
categorized_sublists = {}
for category in categories:
sublist = [item for item in list if fit(item, category)]
categorized_sublists[category] = sublist
if unknown_category_name:
# now those that do not fit
sublist = [item for item in list if not any(fit(item, category) for category in categories)]
categorized_sublists[unknown_category_name] = sublist
return categorized_sublists
def divide_in_columns(categorized_lists, transform):
"""
:param categorized_lists:
:param key:
:return:
"""
number_entries = {category: len(categorized_lists[category]) for category in categorized_lists.keys()}
entries = {}
for category in categorized_lists.keys():
e = categorized_lists[category]
# transform entry
e = [transform(e) for e in e]
# divide in three equal lists
n = len(e)
n1 = math.ceil(n/3)
n2 = math.ceil(2*n/3)
e = [e[:n1], e[n1:n2], e[n2:]]
entries[category] = e
return {'number_entries': number_entries, 'entries': entries}
def url_to(current, target, info=None):
"""
:param current: Current path
:param target:
:return:
"""
# if it's an absolute url, just return
if isinstance(target, str) and any(target.startswith(x) for x in ('http://', 'https://')):
return target
if isinstance(target, str):
target = [target]
# split by slash
#if current:
# current = current.split('/')
#target = target.split('/')
# reduce by common elements
while len(current) > 0 and len(target) > 1 and current[0] == target[0]:
current = current[1:]
target = target[1:]
# add .. as often as length of current still left
target = ['..'] * len(current) + target
# join by slash again
url = '/'.join(target)
return url
def preprocess(list, key, url):
"""
:param list:
:param key:
:return:
"""
_ = set()
for item in list:
# add unique anchor ref
anchor = osg.canonical_name(item[key])
while anchor in _:
anchor += 'x'
_.add(anchor)
item['anchor-id'] = anchor
# for alphabetic sorting
start = item[key][0].upper()
if not start in alphabet:
start = extra
item['letter'] = start
item['href'] = url + ['{}.html#{}'.format(start, anchor)]
def game_index(entry):
e = {
'url': make_url(entry['href'], entry['Title']),
'anchor-id': entry['anchor-id']
}
tags = []
if 'beta' in entry['State']:
tags.append('beta')
if osg.is_inactive(entry):
tags.append('inactive since {}'.format(osg.extract_inactive_year(entry)))
if tags:
e['tags'] = make_text('({})'.format(', '.join(tags)), 'is-light is-size-7')
return e
def inspiration_index(inspiration):
e = {
'url': make_url(inspiration['href'], inspiration['Name']),
'anchor-id': inspiration['anchor-id'],
}
n = len(inspiration['Inspired entries'])
if n > 1:
e['tags'] = make_text('({})'.format(n), 'is-light is-size-7')
return e
def developer_index(developer):
e = {
'url': make_url(developer['href'], developer['Name']),
'anchor-id': developer['anchor-id']
}
n = len(developer['Games'])
if n > 1:
e['tags'] = make_text('({})'.format(n), 'is-light is-size-7')
return e
def shortcut_url(url, name):
# remove slash at the end
if url.endswith('/'):
url = url[:-1]
# gitlab
gl_prefix = 'https://gitlab.com/'
if url.startswith(gl_prefix):
return [make_text(url[len(gl_prefix):]), make_icon('gitlab')]
# github
gh_prefix = 'https://github.com/'
if url.startswith(gh_prefix):
return [make_text(url[len(gh_prefix):]), make_icon('github')]
# sourceforge
sf_prefix = 'https://sourceforge.net/projects/'
if url.startswith(sf_prefix):
return [make_text(url[len(sf_prefix):]), make_icon('sourceforge')]
# archive link
ia_prefix = 'https://web.archive.org/web/'
if url.startswith(ia_prefix):
return 'Archive: ' + url[len(ia_prefix):]
# Wikipedia link
wp_prefix = 'https://en.wikipedia.org/wiki/'
if url.startswith(wp_prefix):
# return 'WP: ' + url[len(wp_prefix):]
return [make_text(name), make_icon('wikipedia')]
# cutoff common prefixes
for prefix in ('http://', 'https://'):
if url.startswith(prefix):
return url[len(prefix):]
# as is
return url
def make_url(href, content, title=None, css_class=None):
if isinstance(content, str):
content = make_text(content)
url = {
'type': 'url',
'href': href,
'content': content
}
if title:
url['title'] = title
if css_class:
url['class'] = css_class
return url
def make_icon(css_class):
return {
'type': 'icon',
'class': css_class,
}
def make_text(content, css_class=None):
text = {
'type': 'text',
'text': content
}
if css_class:
text['class'] = css_class
return text
def make_nothing():
return {
'type': 'nothing'
}
def make_enumeration(entries, divider=', '):
enumeration = {
'type': 'enumeration',
'entries': entries,
'divider': divider
}
return enumeration
def make_tags(entries):
return {
'type': 'tags',
'enumeration': make_enumeration(entries, divider='')
}
def developer_profile_link(link):
if link.endswith('@SF'):
return make_url('https://sourceforge.net/u/{}/profile/'.format(link[:-3]), make_icon('sourceforge'), 'Profile on Sourceforge')
if link.endswith('@GH'):
return make_url('https://github.com/{}'.format(link[:-3]), make_icon('github'), 'Profile on Github')
if link.endswith('@GL'):
return make_url('https://gitlab.com/{}'.format(link[:-3]), make_icon('gitlab'), 'Profile on Gitlab')
raise RuntimeError('Unknown profile link {}'.format(link))
def convert_inspirations(inspirations, entries):
entries_references = {entry['Title']:entry['href'] for entry in entries}
for inspiration in inspirations:
name = inspiration['Name']
inspiration['name'] = name
# media
if 'Media' in inspiration:
entries = inspiration['Media']
entries = [make_url(url, shortcut_url(url, name)) for url in entries]
inspiration['media'] = [make_text('Media: '), make_enumeration(entries)]
# inspired entries (with links to them)
inspired_entries = inspiration['Inspired entries']
entries = [make_url(entries_references[entry], make_text(entry, 'has-text-weight-semibold')) for entry in inspired_entries]
name = make_text('Inspired {}: '.format(get_plural_or_singular('Game', len(entries)).lower()), 'has-text-weight-semibold')
inspiration['inspired'] = [name, make_enumeration(entries)]
def convert_developers(developers, entries):
entries_references = {entry['Title']:entry['href'] for entry in entries}
for developer in developers:
name = developer['Name']
developer['name'] = name
# games
developed_entries = developer['Games']
entries = [make_url(entries_references[entry], make_text(entry, 'has-text-weight-semibold')) for entry in developed_entries]
name = make_text('Developed {}:'.format(get_plural_or_singular('Game', len(entries)).lower()), 'has-text-weight-semibold')
developer['games'] = [name, make_enumeration(entries)]
# contacts
contacts = developer.get('Contact', [])
entries = [developer_profile_link(entry) for entry in contacts]
developer['contact'] = entries
# other fields
for field in ('Organization',):
if field in developer:
entries = developer[field]
if field in c.url_developer_fields:
entries = [make_url(entry, shortcut_url(entry, name)) for entry in entries]
else:
entries = [make_text(entry) for entry in entries]
developer[field.lower()] = [make_text(get_plural_or_singular(field, len(entries))+': '), make_enumeration(entries)]
def create_keyword_tag(keyword):
if keyword in c.recommended_keywords:
if keyword in c.framework_keywords:
url = frameworks_index_path.copy()
else:
url = games_by_genres_path.copy()
url[-1] += '#{}'.format(keyword)
if keyword.capitalize() in genre_icon_map:
return make_url(url, [make_icon(genre_icon_map[keyword.capitalize()]), make_text(keyword)], '{} games'.format(keyword), 'tag is-info')
else:
return make_url(url, make_text(keyword), '{} games'.format(keyword), 'tag is-info')
else:
return make_text(keyword, 'tag is-light')
def create_state_texts(states):
texts = []
if 'mature' in states:
texts.append(make_text('mature', 'is-size-7 has-text-weight-bold has-text-info'))
else:
texts.append(make_text('beta', 'is-size-7 has-text-gray-light'))
inactive = [x for x in states if x.startswith('inactive since')]
if inactive:
texts.append([make_text(inactive[0], 'is-size-7 has-text-gray-light'), make_icon('brightness_3')])
else:
texts.append([make_text('active', 'is-size-7 has-text-weight-bold has-text-info'), make_icon('sun')])
return texts
def convert_entries(entries, inspirations, developers):
inspirations_references = {inspiration['Name']: inspiration['href'] for inspiration in inspirations}
developer_references = {developer['Name']: developer['href'] for developer in developers}
for entry in entries:
# name
name = entry['Title']
entry['name'] = name
# state
entry['state'] = create_state_texts(entry['State'])
# note
if 'Note' in entry:
entry['note'] = make_text(entry['Note'], 'is-italic')
# keywords as tags
e = [create_keyword_tag(x.value) for x in entry['Keyword']]
entry['keyword'] = make_tags(e)
# other normal fields (not technical info)
for field in ('Home', 'Inspiration', 'Media', 'Download', 'Play', 'Developer'):
if field in entry:
e = entry[field]
divider = ', '
if isinstance(e[0], osg.osg_parse.ValueWithComment):
e = [x.value for x in e]
if field == 'Inspiration':
e = [make_url(inspirations_references[x], make_text(x, 'has-text-weight-semibold')) for x in e]
elif field == 'Developer':
e = [make_url(developer_references[x], make_text(x, 'has-text-weight-semibold')) for x in e]
elif field in c.url_fields:
e = [make_url(x, shortcut_url(x, name)) for x in e]
else:
e = [make_text(x) for x in e]
namex = make_text('{}: '.format(get_plural_or_singular(field, len(e))), 'has-text-weight-semibold')
entry[field.lower()] = [namex, make_enumeration(e, divider)]
# platforms
if 'Platform' in entry:
e = entry['Platform']
if isinstance(e[0], osg.osg_parse.ValueWithComment):
e = [x.value for x in e]
e = [make_url('', make_icon(platform_icon_map[x]), x) if x in platform_icon_map else make_text(x, 'is-size-7') for x in e]
namex = make_text('{}:'.format(get_plural_or_singular('Platform', len(e))), 'has-text-weight-semibold')
entry['platform'] = [namex] + e
else:
namex = make_text('{}:'.format(get_plural_or_singular('Platform', 1)), 'has-text-weight-semibold')
entry['platform'] = [namex, make_icon(platform_icon_map['Unspecified'])]
# technical info fields
for field in ('Code language', 'Code license', 'Code repository', 'Code dependency', 'Assets license'):
if field in entry:
e = entry[field]
divider = ', '
if not e:
continue
if isinstance(e[0], osg.osg_parse.ValueWithComment):
e = [x.value for x in e]
if field == 'Code language':
e = [make_url(code_language_references[x], make_text(x, 'is-size-7')) for x in e]
elif field == 'Code license' or field == 'Assets license':
e = [make_url(c.license_urls[x], x, css_class='is-size-7') if x in c.license_urls else make_text(x, 'is-size-7') for x in e]
elif field in c.url_fields:
e = [make_url(x, shortcut_url(x, name), css_class='is-size-7') for x in e]
else:
e = [make_text(x, 'is-size-7') for x in e]
namex = make_text('{}: '.format(get_plural_or_singular(field, len(entries))), 'is-size-7')
entry[field.lower()] = [namex, make_enumeration(e, divider)]
# build system
field = 'Build system'
if field in entry['Building']:
e = entry['Building'][field]
divider = ', '
if isinstance(e[0], osg.osg_parse.ValueWithComment):
e = [x.value for x in e]
e = [make_text(x, 'is-size-7') for x in e]
namex = make_text('{}: '.format(field), 'is-size-7')
entry[field.lower()] = [namex, make_enumeration(e, divider)]
entry['raw-path'] = 'https://raw.githubusercontent.com/Trilarion/opensourcegames/master/entries/' + entry['File']
def add_license_links_to_entries(entries):
for entry in entries:
licenses = entry['Code license']
licenses = [(c.license_urls.get(license.value, ''), license.value) for license in licenses]
entry['Code license'] = licenses
def generate(entries, inspirations, developers):
"""
:param entries:
:param inspirations:
:param developers:
"""
# split entries in games and frameworks
games, frameworks = [], []
for entry in entries:
(games, frameworks)[any([keyword in entry['Keyword'] for keyword in c.framework_keywords])].append(entry)
# preprocess
preprocess(games, 'Title', games_path)
preprocess(frameworks, 'Title', frameworks_path)
# TODO preprocess doesn't set the urls for frameworks correctly fix here, do better later
for framework in frameworks:
keyword = [keyword for keyword in c.framework_keywords if keyword in framework['Keyword']][0]
framework['href'] = frameworks_path + ['{}.html#{}'.format(keyword, framework['anchor-id'])]
entries = games + frameworks
preprocess(inspirations, 'Name', inspirations_path)
preprocess(developers, 'Name', developers_path)
# set internal links up
convert_inspirations(inspirations, entries)
convert_developers(developers, entries)
convert_entries(games, inspirations, developers)
convert_entries(frameworks, inspirations, developers)
# set external links up
add_license_links_to_entries(games)
# sort into categories
sorter = lambda item, category: category == item['letter']
games_by_alphabet = sort_into_categories(games, extended_alphabet, sorter)
inspirations_by_alphabet = sort_into_categories(inspirations, extended_alphabet, sorter)
developers_by_alphabet = sort_into_categories(developers, extended_alphabet, sorter)
genres = [keyword.capitalize() for keyword in c.recommended_keywords if keyword not in c.framework_keywords]
genres.sort()
games_by_genre = sort_into_categories(games, genres, lambda item, category: category.lower() in item['Keyword'])
games_by_platform = sort_into_categories(entries, c.valid_platforms, lambda item, category: category in item.get('Platform', []), 'Unspecified')
games_by_language = sort_into_categories(entries, c.known_languages, lambda item, category: category in item['Code language'])
frameworks_by_type = sort_into_categories(frameworks, c.framework_keywords, lambda item, category: category in item['Keyword'])
# base dictionary
base = {
'title': 'OSGL',
'creation-date': datetime.datetime.utcnow()
}
# copy css
utils.copy_tree(os.path.join(c.web_template_path, 'css'), c.web_css_path)
# collage_image
shutil.copyfile(os.path.join(c.web_template_path, 'collage_games.jpg'), os.path.join(c.web_path, 'collage_games.jpg'))
# create Jinja Environment
environment = Environment(loader=FileSystemLoader(c.web_template_path), autoescape=True)
environment.globals['base'] = base
environment.globals['raise'] = raise_helper
environment.globals['is_list'] = is_list
# multiple times used templates
template_categorical_index = environment.get_template('categorical_index.jinja')
template_listing_entries = environment.get_template('listing_entries.jinja')
# top level folder
base['url_to'] = partial(url_to, [])
# index.html
base['active_nav'] = 'index'
index = {'subtitle': make_text('Contains information about {} open source games and {} frameworks/tools.'.format(len(games), len(frameworks))) }
template = environment.get_template('index.jinja')
write(template.render(index=index), ['index.html'])
# contribute.html
base['active_nav'] = 'contribute'
template = environment.get_template('contribute.jinja')
write(template.render(), ['contribute.html'])
# statistics
base['active_nav'] = 'statistics'
# preparation
template = environment.get_template('statistics.jinja')
data = {
'title': 'Statistics',
'sections': []
}
# build-systems
build_systems = []
field = 'Build system'
for entry in entries:
if field in entry['Building']:
build_systems.extend(entry['Building'][field])
build_systems = [x.value for x in build_systems]
unique_build_systems = set(build_systems)
unique_build_systems = [(l, build_systems.count(l)) for l in unique_build_systems]
unique_build_systems.sort(key=lambda x: str.casefold(x[0])) # first sort by name
unique_build_systems.sort(key=lambda x: -x[1]) # then sort by occurrence (highest occurrence first)
section = {
'title': 'Build system',
'items': ['{} ({})'.format(*item) for item in unique_build_systems]
}
data['sections'].append(section)
write(template.render(data=data), ['statistics.html'])
# frameworks folder
base['url_to'] = partial(url_to, frameworks_path)
base['active_nav'] = 'frameworks'
# frameworks by type
index = divide_in_columns(frameworks_by_type, game_index)
index['title'] = make_text('Open source game frameworks/tools')
index['subtitle'] = make_text('Index of {} game frameworks/tools'.format(len(frameworks)))
index['categories'] = c.framework_keywords
index['category-names'] = framework_names
index['number_entries_per_category_threshold'] = 0
index['entry_bold'] = lambda x: 'tags' not in x
index['category-infos'] = {}
write(template_categorical_index.render(index=index), frameworks_index_path)
# generate frameworks pages
for keyword in c.framework_keywords:
listing = {
'title': framework_names[keyword],
'subtitle': make_url(frameworks_index_path, 'Index'),
'items': frameworks_by_type[keyword]
}
write(template_listing_entries.render(listing=listing), frameworks_path +['{}.html'.format(keyword)])
# games folder
base['url_to'] = partial(url_to, games_path)
base['active_nav'] = 'games'
# generate games pages
for letter in extended_alphabet:
listing = {
'title': 'Games starting with {}'.format(letter.capitalize()),
'items': games_by_alphabet[letter]
}
write(template_listing_entries.render(listing=listing), games_path + ['{}.html'.format(letter.capitalize())])
# generate games index
index = divide_in_columns(games_by_alphabet, game_index)
index['title'] = make_text('Open source games')
index['subtitle'] = make_text('Alphabetical index of {} games'.format(len(games)))
index['categories'] = extended_alphabet
index['category-names'] = extended_alphabet_names
index['number_entries_per_category_threshold'] = 20
index['entry_bold'] = lambda x: 'tags' not in x
index['category-infos'] = {}
write(template_categorical_index.render(index=index), games_index_path)
# genres
base['active_nav'] = ['filter', 'genres']
index = divide_in_columns(games_by_genre, game_index)
index['title'] = make_text('Open source games')
index['subtitle'] = make_text('Index by game genre')
index['categories'] = genres
index['category-names'] = {k:[make_icon(genre_icon_map[k]), make_text(k)] if k in genre_icon_map else make_text(k) for k in index['categories']}
index['number_entries_per_category_threshold'] = 25
index['entry_bold'] = lambda x: 'tags' not in x
index['category-infos'] = {}
write(template_categorical_index.render(index=index), games_by_genres_path)
# games by language
base['active_nav'] = ['filter', 'code language']
index = divide_in_columns(games_by_language, game_index)
index['title'] = 'Open source games and frameworks'
index['subtitle'] = make_text('Index by programming language')
index['categories'] = c.known_languages
index['category-names'] = {k:k for k in index['categories']}
index['number_entries_per_category_threshold'] = 15
index['entry_bold'] = lambda x: 'tags' not in x
index['category-infos'] = {category: make_url(c.language_urls[category], 'Language information', css_class='is-size-7') for category in c.known_languages if category in c.language_urls}
write(template_categorical_index.render(index=index), games_by_language_path)
# games by platform
base['active_nav'] = ['filter', 'platforms']
index = divide_in_columns(games_by_platform, game_index)
index['title'] = 'Open source games and frameworks'
index['subtitle'] = make_text('Index by supported platform')
index['categories'] = c.valid_platforms + ('Unspecified',)
index['category-names'] = {k:[make_icon(platform_icon_map[k]), make_text(k)] for k in index['categories']}
index['number_entries_per_category_threshold'] = 15
index['entry_bold'] = lambda x: 'tags' not in x
index['category-infos'] = {}
write(template_categorical_index.render(index=index), games_by_platform_path)
# inspirations folder
base['url_to'] = partial(url_to, inspirations_path)
base['active_nav'] = 'inspirations'
# inspirations
# inspirations index
index = divide_in_columns(inspirations_by_alphabet, inspiration_index)
index['title'] = 'Inspirations'
index['subtitle'] = make_text('Alphabetical index of {} games used as inspirations'.format(len(inspirations)))
index['categories'] = extended_alphabet
index['category-names'] = extended_alphabet_names
index['number_entries_per_category_threshold'] = 10
index['entry_bold'] = lambda x: 'tags' in x
index['category-infos'] = {}
write(template_categorical_index.render(index=index), inspirations_index_path)
# inspirations single pages
template_listing_inspirations = environment.get_template('listing_inspirations.jinja')
for letter in extended_alphabet:
listing = {
'title': 'Inspirations ({})'.format(letter.capitalize()),
'items': inspirations_by_alphabet[letter]
}
write(template_listing_inspirations.render(listing=listing), inspirations_path + ['{}.html'.format(letter.capitalize())])
# developers folder
base['url_to'] = partial(url_to, developers_path)
base['active_nav'] = 'developers'
# developers single pages
template_listing_developers = environment.get_template('listing_developers.jinja')
for letter in extended_alphabet:
listing = {
'title': 'Open source game developers ({})'.format(letter.capitalize()),
'items': developers_by_alphabet[letter]
}
write(template_listing_developers.render(listing=listing), developers_path + ['{}.html'.format(letter.capitalize())])
# developers index
index = divide_in_columns(developers_by_alphabet, developer_index)
index['title'] = 'Open source game developers'
index['subtitle'] = make_text('Alphabetical index of {} developers'.format(len(developers)))
index['categories'] = extended_alphabet
index['category-names'] = extended_alphabet_names
index['number_entries_per_category_threshold'] = 10
index['entry_bold'] = lambda x: 'tags' in x
index['category-infos'] = {}
write(template_categorical_index.render(index=index), developers_index_path)
if __name__ == "__main__":
# clean the output directory
print('clean current static website')
utils.recreate_directory(c.web_path)
# load entries, inspirations and developers and sort them
print('load entries, inspirations and developers')
entries = osg.read_entries()
entries.sort(key=lambda x: str.casefold(x['Title']))
inspirations = osg.read_inspirations()
inspirations = list(inspirations.values())
inspirations.sort(key=lambda x: str.casefold(x['Name']))
developers = osg.read_developers()
developers = list(developers.values())
developers.sort(key=lambda x: str.casefold(x['Name']))
# re-generate static website
print('re-generate static website')
generate(entries, inspirations, developers)