Fixed axis display code.
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@ -78,7 +78,7 @@ namespace Ogre
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bool containsPoint(Vector3 pos, float boundary);
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bool containsPoint(IntVector3 pos, uint boundary);
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//void setAxisVisible(bool visible);
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bool surfaceUpToDate[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
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bool regionIsHomogenous[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
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@ -92,9 +92,6 @@ namespace Ogre
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void markVoxelChanged(uint x, uint y, uint z);
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void markRegionChanged(uint firstX, uint firstY, uint firstZ, uint lastX, uint lastY, uint lastZ);
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/*void createAxis(uint uSideLength);
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SceneNode* m_axisNode;*/
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static uint fileNo;
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