Fixed axis display code.

This commit is contained in:
David Williams
2008-01-29 21:15:26 +00:00
parent e5fbb59db2
commit 05c5d1dbce
2 changed files with 2 additions and 93 deletions

View File

@ -78,7 +78,7 @@ namespace Ogre
bool containsPoint(Vector3 pos, float boundary);
bool containsPoint(IntVector3 pos, uint boundary);
//void setAxisVisible(bool visible);
bool surfaceUpToDate[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
bool regionIsHomogenous[OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS][OGRE_VOLUME_SIDE_LENGTH_IN_REGIONS];
@ -92,9 +92,6 @@ namespace Ogre
void markVoxelChanged(uint x, uint y, uint z);
void markRegionChanged(uint firstX, uint firstY, uint firstZ, uint lastX, uint lastY, uint lastZ);
/*void createAxis(uint uSideLength);
SceneNode* m_axisNode;*/
static uint fileNo;