Removed redundant stuff from Volume and VolumeIterator.

Fixed bug with scenery not disappearing.
This commit is contained in:
David Williams
2009-05-21 22:01:40 +00:00
parent 542ad104cc
commit 0888948138
4 changed files with 1 additions and 217 deletions

View File

@ -138,7 +138,6 @@ namespace PolyVox
void setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue);
void tidyUpMemory(uint32_t uNoOfBlocksToProcess = (std::numeric_limits<uint32_t>::max)());
bool isRegionHomogenous(const Region& region);
private:
POLYVOX_SHARED_PTR< Block<VoxelType> > getHomogenousBlock(VoxelType tHomogenousValue) const;