Integrating new Region class with algorithms.

This commit is contained in:
David Williams
2008-05-24 20:40:13 +00:00
parent 96eecdbbe2
commit 0ca93a7452
9 changed files with 89 additions and 32 deletions

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@ -45,6 +45,7 @@ namespace PolyVox
BlockVolume& operator=(const BlockVolume& rhs);
Region getEnclosingRegion(void);
boost::uint16_t getSideLength(void) const;
VoxelType getVoxelAt(boost::uint16_t uXPos, boost::uint16_t uYPos, boost::uint16_t uZPos) const;
VoxelType getVoxelAt(const Vector3DUint16& v3dPos) const;

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@ -21,6 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#pragma region Headers
#include "Block.h"
#include "Region.h"
#include "Vector.h"
#include <cassert>
@ -119,6 +120,12 @@ namespace PolyVox
#pragma endregion
#pragma region Getters
template <typename VoxelType>
Region BlockVolume<VoxelType>::getEnclosingRegion(void)
{
return Region(Vector3DInt32(0,0,0), Vector3DInt32(m_uSideLength-1,m_uSideLength-1,m_uSideLength-1));
}
template <typename VoxelType>
boost::uint16_t BlockVolume<VoxelType>::getSideLength(void) const
{

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@ -42,6 +42,7 @@ namespace PolyVox
bool containsPoint(const Vector3DFloat& pos, float boundary) const;
bool containsPoint(const Vector3DInt32& pos, boost::uint8_t boundary) const;
void cropTo(const Region& other);
private:
Vector3DInt32 m_v3dLowerCorner;

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@ -30,10 +30,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
namespace PolyVox
{
void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint16_t regionX, boost::uint16_t regionY, boost::uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
void generateRoughMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
Vector3DFloat computeNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);
void generateSmoothMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, boost::uint16_t regionX, boost::uint16_t regionY, boost::uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
void generateSmoothMeshDataForRegion(BlockVolume<boost::uint8_t>* volumeData, Region region, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch);
Vector3DFloat computeSmoothNormal(BlockVolume<boost::uint8_t>* volumeData, const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod);
}

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@ -50,7 +50,7 @@ namespace PolyVox
VoxelType getVoxel(void) const;
void setPosition(boost::uint16_t xPos, boost::uint16_t yPos, boost::uint16_t zPos);
void setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast);
void setValidRegion(const Region& region);
void setVoxel(VoxelType tValue);
bool isValidForRegion(void) const;

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@ -190,15 +190,15 @@ namespace PolyVox
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast)
void VolumeIterator<VoxelType>::setValidRegion(const Region& region)
{
mXRegionFirst = xFirst;
mYRegionFirst = yFirst;
mZRegionFirst = zFirst;
mXRegionFirst = region.getLowerCorner().x();
mYRegionFirst = region.getLowerCorner().y();
mZRegionFirst = region.getLowerCorner().z();
mXRegionLast = xLast;
mYRegionLast = yLast;
mZRegionLast = zLast;
mXRegionLast = region.getUpperCorner().x();
mYRegionLast = region.getUpperCorner().y();
mZRegionLast = region.getUpperCorner().z();
mXRegionFirstBlock = mXRegionFirst >> mVolume.m_uBlockSideLengthPower;
mYRegionFirstBlock = mYRegionFirst >> mVolume.m_uBlockSideLengthPower;