Integrating new Region class with algorithms.

This commit is contained in:
David Williams
2008-05-24 20:40:13 +00:00
parent 96eecdbbe2
commit 0ca93a7452
9 changed files with 89 additions and 32 deletions

View File

@ -190,15 +190,15 @@ namespace PolyVox
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast)
void VolumeIterator<VoxelType>::setValidRegion(const Region& region)
{
mXRegionFirst = xFirst;
mYRegionFirst = yFirst;
mZRegionFirst = zFirst;
mXRegionFirst = region.getLowerCorner().x();
mYRegionFirst = region.getLowerCorner().y();
mZRegionFirst = region.getLowerCorner().z();
mXRegionLast = xLast;
mYRegionLast = yLast;
mZRegionLast = zLast;
mXRegionLast = region.getUpperCorner().x();
mYRegionLast = region.getUpperCorner().y();
mZRegionLast = region.getUpperCorner().z();
mXRegionFirstBlock = mXRegionFirst >> mVolume.m_uBlockSideLengthPower;
mYRegionFirstBlock = mYRegionFirst >> mVolume.m_uBlockSideLengthPower;